Outlast Articles RSS Feed | GameSkinny.com Outlast RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Outlast Series Shifting Gears With The Outlast Trials https://www.gameskinny.com/n0ym9/outlast-series-shifting-gears-with-the-outlast-trials https://www.gameskinny.com/n0ym9/outlast-series-shifting-gears-with-the-outlast-trials Wed, 04 Dec 2019 14:53:37 -0500 Ty Arthur

We knew horror team Red Barrels was up to something after a job posting came online back in April. But exactly what was coming wasn't clear at the time.

Despite the lack of concrete info, the strength of the Outlast series led us to preemptively name the upcoming Red Barrels mystery release one our of most anticipated horror games of 2020

After much speculation, we finally know what's out next from Red Barrels. The Outlast Trials was officially announced today and is set in the same universe as Outlast. However, The Outlast Trials will shift locations and time frames from the other games in the Outlast horror game series. 

Red Barrels repeatedly specified in a release that the game is not a VR title, as the goggles in the promo image might have implied.

The development crew also went out of their way to reiterate on social media that The Outlast Trials isn't Outlast 3, indicating a different gameplay style will be employed with the new title.

Since the game will "allow players to face the horrors that await by themselves or with fellow test subjects," it would appear this new entry in the series will be a co-op title. Perhaps it will be a new entry in the asymmetrical horror sub-genre, similar to games like Dead by Daylight or Friday the 13th. 

Additionally, the Cold War setting means it's unlikely we'll be using handheld cameras like in the previous two games, Outlast and Outlast 2. However, there isn't much to currently go on. 

Red Barrels co-founder David Chateauneuf said of the game:

Now we’ve done our proof of concept, it is time focus on content creation, variety… and gore. Get ready.

As of this writing, there is no official release date for The Outlast Trials or even a vague release window. However, it is worth noting Red Barrels has aimed for Halloween release dates with previous Outlast titles.

Stay tuned to GameSkinny for more news and information on The Outlast Trials as it develops. 

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10 Treats You Don't Want to Miss From GOG's Halloween Sale https://www.gameskinny.com/mki7u/10-treats-you-dont-want-to-miss-from-gogs-halloween-sale https://www.gameskinny.com/mki7u/10-treats-you-dont-want-to-miss-from-gogs-halloween-sale Tue, 31 Oct 2017 10:17:18 -0400 Allison M Reilly

Let's face it: the weather is getting colder. As much fun as it is to go trick-or-treating, it's also fun to stay in and be warm, too. Fortunately, GOG.com is running a Halloween sale until 6 p.m. ET,  November 2nd, so staying in can be even more fun with one (or more) of these 10 great deals.

During the sale, those who spend at least $15 will receive a free copy of Tales From the Borderlands, if you needed yet another excuse to spend money and get just one more game for your buck.

Darkest Dungeon

It can be hard enough to manage mental health issues in real life, but Darkest Dungeon presents the challenge of managing mental health issues in game. Part of the adventuring in this gothic, rogue-like RPG is managing the stress and sanity of your team. Also part of the game is Murphy's Law: anything that can go wrong, will go wrong. Darkest Dungeon is a game of chaos, but intellectually stimulating chaos that doesn't completely feel like the game just wants to screw you over.

Darkest Dungeon - sale price $9.99 - normally $24.99

SOMA

SOMA is an interesting entry in the genre of horror games. It's not really one about jump scares or surviving a ton of enemies. The underwater, sci-fi elements play into very specific phobias and create an uneasy, uncertain environment. On top of all that, SOMA has a compelling story, further driving both the game and the player toward continuing and finishing the game. A refreshing title when it comes to horror games, and one worth purchasing.

SOMA - sale price $7.49 - normally $29.99

Hollow Knight

The popular Metroidvania is perfect to purchase now if you haven't already, as the free expansion "The Grimm Troupe" just came out on Oct. 26. "The Grimm Troupe" is a new questline with new bosses, enemies and items, and players can access it at any time. Even without the free DLC, Hollow Knight is considered one of the best games of the year, if not the best. It's beautiful, challenging, engaging, and worth every penny.

Hollow Knight - sale price $9.89 - normally $14.99

Crypt of the Necrodancer

Crypt of the Necrodancer is a rhythm game even rhythm game haters would enjoy. The soundtrack is phenomenal, or players can add and play their own music if they disagree. The game also has tons of replay-ability, not just with the ability to add your own music, but with the different characters that require different playing styles. The game is a few years old, but manages to never get old. If you haven't picked up Crypt of the Necrodancer yet and given it a try, then every time is a good time to do so, but especially now during the GOG.com sale.

Crypt of the Necrodancer - sale price $4.49 - normally $14.99

Grim Fandango Remastered

Halloween isn't the only holiday happening this time of year. Those who love and celebrate the Day of the Dead will also love Grim Fandango Remastered. Everybody's a skeleton, you're in the Land of the Dead, and the dialogue is top notch. This horror isn't in the jump scares or enemies, but the level of corruption Manny Calavera has been dealing with in the Department of Death! Grim Fandango Remastered is an excellent game to pick up if you rather laugh out loud than scream this Day of the Dead.

Grim Fandango Remastered - sale price $3.79 - normally $14.99

Hand of Fate

Hand of Fate does a great job of combining many gaming elements together. It's part card game, part board game, part RPG. The player is in control during combat but still subject to the RNG of the cards. Overall, the game has a fantastic concept and is a grind, albeit a rewarding one, for achievement hunters. If you haven't yet tried Hand of Fate, then now is a great time to do it. The sequel, Hand of Fate 2, is coming out Nov. 7.

Hand of Fate - sale price $6.29 - normally $24.99

Don't Starve

Don't Starve isn't an easy game, and with each DLC release, it doesn't get any easier. The base game alone presents a ton of challenge, and most players will spend hours in trial and error figuring out how to not only survive, but thrive in a world where nearly everything is designed to kill you. The horror in Don't Starve isn't the creepy wilderness or the arrival of Deerclops, but the oversight of forgetting your thermal stone during your winter venture.

Don't Starve - sale price $3.79 - normally $14.99

Outlast

Sure, Outlast II came out earlier this year and it may be tempting to play the newest game. But, don't skip over the original Outlast, where the object of the game is in the title. There's no fighting; just a lot of running and hiding while trying to record as much as possible. Not everyone is an enemy either, so there's the suspense and tension in who to watch out for and where you need to go. Outlast is a must-play title for any fan of the horror genre.

Outlast - sale price $2.99 - normally $19.99

Hotline Miami

Hotline Miami is fast-paced and action packed. If you want your heart to race because all you're doing is moving, reacting and paying attention to every detail, then Hotline Miami is the game for you. The main character goes on murderous rampages and all the enemies can kill you in one hit. You can sneak by, but that's not going to work every time. The scare here is the blurred lines in who's controlling the main character's actions. Are you really in control, or are you just doing what the answering machine tells you to do?

Hotline Miami - sale price $1.99 - normally $9.99

Layers of Fear

Layers of Fear isn't about action. It's not about resolving one scary scenario only to move on to the next scary scenario. It's drawn out. It's meant to feel like you can settle while, in reality, there's no room to get comfortable. Layers of Fear is meant to be about endurance. It's an excellently detailed game, designed to force the player to explore the complexities of fear much in the same way the paintings in the game can be much more than they appear.

Layers of Fear - sale price $4.99 - normally $19.99

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Are you planning on taking advantage of the Halloween sale? What games did you buy, or are you wanting to buy? Let us know in the comments!

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10 Most Terrifying Horror Game Levels to Revisit for Halloween https://www.gameskinny.com/uqz5s/10-most-terrifying-horror-game-levels-to-revisit-for-halloween https://www.gameskinny.com/uqz5s/10-most-terrifying-horror-game-levels-to-revisit-for-halloween Mon, 30 Oct 2017 14:59:03 -0400 Louis Bulaong

Tomorrow is Halloween and for many it is a time to immerse oneself in horror stories to get their goosebumps raising, nerves twitching, and mouths screaming in fear. The market offers tons of horror video games for the occasion, but inside every horror game lies that one most terrifying level that gives players a pants-wetting scare that is worthy of its genre.

These are the ten video game levels taken from every horror game subgenre, from bone-chilling survival horror to gut-wrenching action horror, that should terrify players and keep them awake for the rest of the night this holiday.

10. Condemned: Criminal Origins (The Mall)

Inspired by psychological detective thrillers like Silence of the Lambs and Se7en, Condemned: Criminal Origins is a game filled with mysteries unfolding and mind tricks being played. Players control an investigator named Ethan Thomas, a man desperately fighting off monsters from the real world and from his own psyche. One particular level that scared both Thomas and the players takes place in a seemingly normal department store filled with immobile and faceless mannequins.

As Thomas walks through the mall, the human-shaped plastics can be seen slightly moving or twitching at every glance. It turns out that many of these mannequins were actual human beings, with some being fully alive and hungry for blood. Some of them had blank faces while others were stitched up plastic and dismembered flesh. To make matters worse, a serial killer known as the Match Maker is also hiding in the store.

If you think that Slender Man was creepy, then you haven’t seen the mannequins from Bart’s Department Store yet.

9. Manhunt (Piggsy Boss Battle)

Rockstar is known for its hardcore video games like Grand Theft Auto and Bully, but nothing was more controversial than their 2003 game Manhunt. Often dubbed as a real “murder simulator” by the press, this was probably one instance where people finally said that Rockstar had gone too far. Manhunt stars a convict named James Earl Cash who escaped death row but is now forced to kill people by a snuff film director. Killing idiotic enemies in various ways can be fun in a weird way, but when said enemies are then replaced by a terrifying serial killer, that is where the tension and difficulty begin.

One of the antagonists is a large, naked, chainsaw-wielding maniac wearing a decomposing pig’s head named Piggsy. His strength and durability makes it difficult to fight him up close, so the only way to fight Piggsy is by stealth. But Piggsy can also be sneaky, so players have to be wary as you stalk each other through the dark, creaky hallways--taking bits off of each other at every turn.

Every second of this level is nerve-racking, especially the times where Piggsy chases you down the room squealing with his chainsaw.

8. Outlast (Administration Block)

Outlast is currently one of the most popular horror games today with its simple story of a rather wimpy journalist trapped inside a mental asylum filled with deranged and murderous psychopaths. It had everything fans of survival horror genre love like the eerie atmosphere, the variations of creepy enemies, classic jump scares and tense moments, and also the inability to defend oneself so you are forced to run and hide.

One of its scariest levels is also its first. The first chapter introduces the protagonist and his objectives for coming into the asylum, only for that asylum to be taken over by the mentally-ill patients who started butchering every staff before going for the player himself. The level introduces players to the hellhole that they will be forced to survive for the whole game, as well as meeting crazy enemies like the large bulky Chris Walker and the mysterious Wallrider.

If this was only the beginning of the game, then expect more terrors as you play through the rest. Just don’t forget to pack an extra battery.

7. Dead Space 2 (Titan Elementary School)

Dead Space 2  came out during the time when survival horror titles like Resident Evil, Alone in the Dark and Silent Hill were slowly turning into action horror games. Thankfully Dead Space, while similar to these games, did have some genuinely frightening moments with its religion-themed lore, that isolated feeling of being trapped in space, and those grotesque gory-looking necromorphs.

The game stars not an action horror hero, but an ordinary yet traumatized engineer named Isaac Clarke, who is forced to survive inside a space station filled with zombified mutated people. However, the level that truly put the series in the horror genre map was, of all places, a Daycare Center. The level cranked up the horror by having Clarke fight mutated babies and children. Ripe with scares, the level shows infants turned into slug-like bombs and little children morphed with sharp claws and evil shrieks.

Kids can be terrifying enough for other people, but the children here are a whole new level of disturbing.

6. Clock Tower 2 (Jennifer Chapter)

This list wouldn’t be complete without the grandfather of all survival horror games, the Clock Tower series. The games were legendary for being the first to use gameplay elements that you now see in today’s survival horror games (minus the shooting). While all the games in the series are scary on their own terms, the most terrifying was Clock Tower 2 (released in North America simply as Clock Tower) in 1996.

The first chapter starts off with the protagonist, Jennifer, trying to recoup after surviving the Scissorman--a serial killer who kills his victims using a large scissor in the first game. Just as she was starting to get her life back, the Scissorman reappears one night and chases her throughout most of the game with scores of people being murdered along the way.

The game would certainly make you feel nostalgic of old slasher films. If you think that Jason Voorhees’s machete, Freddy Kruger’s gloves or Leatherface’s chainsaw aren’t scary enough, then you should go and meet the Scissorman.

5. Fatal Frame II: Crimson Butterfly (Tachibana House Chapter 7)

While most horror games have you fight monsters, zombies and serial killers as a tough male action hero, Fatal Frame II: Crimson Butterfly is special from the others for two reasons.

First of all, the game has you fight against ghosts (not the Ghostbusters type, but the sinister ones like in the films The Grudge and Ring). Second, the game has you play as a young Japanese schoolgirl named Mio Amakura. She doesn’t have any guns or blades to defend herself with, but she carries a Camera Obscura--an item that allows her to see ghosts and lay their souls to rest by taking pictures of them. This may sound unorthodox, but this offered a more nerve-racking experience as you try to take that perfect picture without losing your cool as the spirits come at you.

But in the 7th Chapter, Mio is chased down by a ghost named Sae and unfortunately drops her camera. What made this chapter more frightening is the vulnerability of being defenseless, the insanity that some of the characters showed, and other chilling moments that makes surviving this game even more satisfying.

Gameplay and moments like these are why critics named this game the scariest video game of all time.

4. Resident Evil 7 (Main House)

After years of releasing action horror games, the Resident Evil franchise finally went back to its roots in 2017 with Resident Evil 7. Having a shift of gameplay wasn’t easy, but thankfully the game delivered what horror fans really wanted from a true Resident Evil game.

The protagonist of the game is Ethan Winters, a normal average man unlike previous characters like Leon Kennedy and Chris Redfield. The game’s introduction already puts the scare factor into you as you watch your friends get butchered and you get trapped inside a cabin owned by a deranged superpowered family. Escaping from the beautiful but scarily-designed main house is made difficult with the invincible Jack Baker happily pursuing Winters all throughout it. Hiding in walls will be useless since he can just bash his way through like the Terminator. He’ll be taunting you and screaming at you, and all you can do is run.

3. Amnesia: Dark Descent (Cellar Archives)

The Amnesia series is the quintessential example of modern survival horror games and for good reason. The game’s tight and tense levels, filled with unique inhuman enemies and the feeling of defenseless, was well loved by gamers during its release. Amnesia became an instant sleeper hit that would later inspire Outlast, Slender Man and virtually every survival horror games you see today.

The gameplay consists of an unarmed character who had to run away from ghoulish monsters inside an abandoned castle. Simple right? Until you get to the water-filled cellar level where you are pitted against creatures you can’t even see. The cellar archives is filled with these invisible monsters called Kaernks, and the only way to detect them is by listening to the splashes they make in the water. Being blind, the Kaernks also find you by the sound you make in the water, so there’s a need to be both smart and stealthy in order to survive this level.

2. Siren: Blood Curse (Episode 3)

The Siren series is one of the most underrated horror games out there. While constantly being praised as one of the scariest of all time, the franchise never got the fame and popularity that its contemporaries have achieved. And yet its recent titles have proven to be even scarier than what big budget horror game series are producing today.

Siren: Blood Curse introduces a cast of unique characters as they are forced to survive a whole town filled with blood-covered murderous humans called Shibitos. If you thought playing as a young school girl in Fatal Frame II was heart-pounding, in this level you get to control a 10 year old girl named Bella Monroe. Playing as a small and defenseless little girl helplessly trying to hide away from monsters makes you feel sympathy and emotions unmatched by other games on this list. It also makes you feel proud as she bravely faces horror and death even though she is alone and separated from her parents.

This is one of those instances in games where you truly care about a character's survival, especially when that character is just a kid who wants to be with her dad again.

1. Silent Hills PT

For over a decade, the Silent Hill series has scared a generation of gamers with its colorful list of titles that offered both supernatural and psychological scares (and in some endings, even aliens!). Ironically, the franchise’s most terrifying title was a game that never got released. The Silent Hills Playable Teaser was supposed to be the first look at the creation of the dream team of Hideo Kojima, Guillermo del Toro, Junji Ito and Norman Reedus, but sadly the game never got to see the light of day. Fortunately for horror fans, this demo was already enough by itself.

Players take control of a man trapped in a claustrophobic hallway of a suburban house that is stuck in a loop. Entering the door only leads back to the entrance of where he came from. As he continuously enters the door again and again, the hallway becomes bloodier and more horrifying, radio starts to play tragic news, and a disgusting abomination appears in the bathroom.

If this game got released it would have become an instant classic, but the playable demo still did a terrific job in giving horror fans the scare that they wanted. Even far better than full-price horror titles today.

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These are only a few of the scariest levels in video games that horror fans can enjoy this Halloween. Each level is rendered beautifully and passionately to create that scary atmosphere that will immerse players right into the nightmare themselves. Now you are not only reading or watching the horrors unfold, you are fighting to survive in it yourself.

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Fighters Block: A Gaming Platform for Writers or a Writing Platform for Gamers? https://www.gameskinny.com/5tm7g/fighters-block-a-gaming-platform-for-writers-or-a-writing-platform-for-gamers https://www.gameskinny.com/5tm7g/fighters-block-a-gaming-platform-for-writers-or-a-writing-platform-for-gamers Thu, 19 Oct 2017 17:34:22 -0400 bazookajo94

Writers hate having writer's block almost as much as they hate the phrase "writer's block." Most already know the usual advice: "write what you can" or "write what you know", but sometimes that isn't enough. Instead, writers are left with blank pages that have been stared at for hours, or work that they're not proud of. But, hey, at least they wrote something.

There's little doubt that many writing websites try to help, like One Word and Write for Ten, but sometimes, having fun and imaginative prompts just isn't enough.

So it's a good thing a website/game like Fighters Block exists. Fighters Block, a writing website for gamers (or a gaming website for writers?), aids writers in their journey of simply getting started by giving them an actual entity to fight other than their own lack of motivation or inspiration. Writers select an avatar -- although there are only a few to choose from their first time playing -- and then they set a word count, say 500 words, that they have to reach in order to defeat their adversary.

After selecting who they are and what they fight, the site takes them to a blank text screen with their avatar and enemy "Not-A-Block" as a header. The battle begins as soon as the writer (player?) starts typing. As the word count decreases (read: the writer starts putting words on the page), their foe's life force depletes, but the longer the player spends not typing, the faster their own health bar depletes.

Pressing backspace relieves health, as does just writing any combination of letters with a space between, meaning if a player still struggles with what to write but fears their 50/100 HP, they can just bust out the good ol' "blah blah blah, kldjfkljd lkdjflkdj lkdjfljd," which still counts as words and regenerates their vitality. 

But at what cost? Just writing letters with a few spaces in between doesn't count as writing (wow, did I just hit something deep here?). But sometimes, people are more gamers than writers and just want to defeat the monster than face why they searched for the website in the first place.

For the writers who want to game casually, Fighters Block has a pause feature, where the player's health won't decrease when they stop to think about what they're writing, but the word-count still depletes their foe's health. This feature remove some of the anxiety from the writer who panics and writes less when they see their health bar going down 1 HP every second. As soon as the player reaches their word-count goal, that's how much experience they gain. 500 words = 500 XP, which will help them increase level as they go. Players can change the difficulty of the monster, so that HP depletes faster, and the higher level the player is, the faster the monster (writer's block) attacks. 

It's still difficult to say if Fighters Block is a successful solution to the pesky problem writers face. Certainly, it's satisfying to watch Not-A-Block fade as the text box fills with words as a sign of progress, but if it's easier to write nonsense than to surpass the root of the problem, Fighters Block hasn't solved anything other than giving people another game to play -- or another way to avoid writing.

On the other hand, some writers and gamer perform better when achieving small goals on the way to ultimate victory. In games like Resident Evil 7 and Outlast, players know that they have to escape the "prison" the game places them in. But instead of having a singular objective ("Get out of the creepy asylum, dude", or "Maybe I should just leave this house, like, now"), the games provide players with smaller objectives that distract them from the looming end-task.

Of course, there are people who prefer the single-objective style. Learning -- and playing -- styles are different for everyone, and that's okay. The same goes for writing. But no matter the style in which someone learns or has fun, Fighters Block at least gives people the opportunity to do both: surpass the evil within themselves -- and defeat the evil Not-A-Block on their screen. 

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4 Scary Games to Play for Halloween that You May Have Overlooked https://www.gameskinny.com/q5zl3/4-scary-games-to-play-for-halloween-that-you-may-have-overlooked https://www.gameskinny.com/q5zl3/4-scary-games-to-play-for-halloween-that-you-may-have-overlooked Fri, 20 Oct 2017 10:32:15 -0400 Allison M Reilly

It's October and Halloween is coming up, so it's that obligatory time of year where you play at least one scary game. There are the popular franchises that guarantee a fright likeThe Evil Within, Outlast, and Five Nights at Freddy's. They're fine games, but they aren't the only scary video games out there. Here are four scary games you ought to play for Halloween that you might have overlooked.

The Park

The Park is a psychological horror game from Funcom that came out in 2015. You play as Lorraine, a single mother who searches for her son, Callum, in an abandoned creepy theme park. The game explores Lorraine’s story and emotions in soliloquies as the player progresses through the amusement park as well as the amusement park's dark history.

It’s clear Lorraine suffers from anxiety and depression, and a big part of the psychological aspect of this game is deciphering what’s real and what’s a figment of Lorraine’s imagination. The Park is also a short game, only about two hours long, which is perfect since the game is less about jump scares and more about getting in your head.

You can purchase The Park on Steam for $12.99

Detention

Detention is not a role-playing game, but it's hard not to role play when you have to walk past the "lingered" and you hold your breath with the character. You play the game primarily as Ray in a deserted school in 1960s Taiwan. As you solve puzzles throughout the game, you learn Ray's story and the school's history.

Detention is a fascinating departure from some horror game tropes. Fighting and running away aren't major game mechanics, and there isn't a clear cut enemy trying to get you. Detention is more eerie than scary because you're wrestling with the consequences of a bad situation versus merely reacting to it. Much like The Park, Detention leaves you with something at the end of the game versus just providing an experience.

Detention is available on Steam for $11.99.

Bendy and the Ink Machine

In Bendy and the Ink Machine, you play as Henry, who is invited by his old friend Joey Drew back to the animation studio they worked at years ago. Joey invited Henry over to the long-abandoned studio to check out an ink machine, and that's where the game starts.

I've only played through chapter 1, and what I really like about Bendy and the Ink Machine is the quirkiness. The main character is in an abandoned cartoon studio and looks like an old 1940s cartoon itself. There's ink everywhere, the antagonist is obsessed with ink, the ink is kinda...sorta...not really blood. It's weird but I like it.

This game is a good choice if you want one that's a little more "chill" but still gets you into the spooky, Halloween mood. There are jump scares, but they don't interfere with your ability to complete the puzzles.

The first chapter of Bendy and the Ink Machine is free to play on Steam
There are five chapters total: chapters 2 and 3 cost $5.99 each while chapters 4 and 5 have not yet been released. 

Clock Tower

Yes, Clock Tower came out in 1995 for the PS1, so you either need the disc or an emulator to play this one. But, if you want to go retro for your Halloween gaming, then Clock Tower is an excellent choice that's not Resident Evil.

Clock Tower is a point-and-click game where you're constantly running around in a panic. Scissorman is chasing you, he's managed to kill everyone else in the building, he's blocked all the exits and cut off all the phone lines. You can't kill Scissorman, at least not yet, although doing so will solve everything. So, what are you going to do?

If you want a game where you're just about screaming the whole time, and fearful of giant gardening shears the rest of your life, then Clock Tower is the game to play. Clock Tower can be found on emulator or purchased online or at a retro video games store near you.

This list is by no means an exhaustive list. What lesser known horror game do you really enjoy? Let us know in the comments!

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Steam Summer Sale 2017 -- The Best Games Under $5 https://www.gameskinny.com/xuodn/steam-summer-sale-2017-the-best-games-under-5 https://www.gameskinny.com/xuodn/steam-summer-sale-2017-the-best-games-under-5 Mon, 26 Jun 2017 18:37:09 -0400 Adreon Patterson

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Batman: Arkham Asylum Game of the Year Edition 

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Regular Price: $19.99
2017 Summer Sale Price: 4.99
Buy it on Steam

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As the OG of the Batman Arkham series, Batman: Arkham Asylum follows Batman as he must fight his way past nefarious foes in order to stop the Joker from once again trying to destroy Gotham City. It would be unjust for any gamer to sleep on this hallmark game with its detailed world design, revolutionary combat system, compelling storyline, and stellar graphics.

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All of these games are just a sampling of what the Steam 2017 Summer Sale has to offer. Make sure to check out our other Steam Summer Sale articles for even more savings on great games. 

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Shadowrun Returns

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Regular Price: $14.99
2017 Summer Sale Price: 1.49
Buy it on Steam

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This PC version of the tabletop game allows players to join any five races and six classes as they hunt down the Emerald City Ripper in this gritty, futuristic CRPG. Despite a sparse saving system, Shadowrun Returns showcases smooth character development, excellent combat scenes, and highly interactive gameplay in a cyberpunk, turn-based atmosphere. 

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Mass Effect 2

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Regular Price: $19.99
2017 Summer Sale Price: 4.99
Buy it on Steam

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Bioware's follow-up to the highly successful Mass Effect, Mass Effect 2 once again puts players into the space boots of the stoic Commander Shepard as he must assemble a diverse team in order to stop an alien species known as the Collectors. The spectacular melting pot of diverse characters, stellar interactive storytelling, excellent voice acting, stunning visuals, and improved gameplay will hook any gamer interested in science fiction RPGs.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-d0cdd.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-d0cdd.jpg","type":"slide","id":"163176","description":"

Outlast

\n

Regular Price: $19.99
2017 Summer Sale Price: 2.99
Buy it on Steam

\n

In Outlast, a first-person survival horror game predicated on stealth and strategy, players become investigative journalist Miles Upshur as he maneuvers his way through the dilapidated Mount Massive Asylum. The top-notch horror elements and thrilling gameplay would be great for any gamer to experience, especially horror fans and fans of SOMA, Amnesia, and early Resident Evil titles.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/r/a/transistor-eb2bf.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/r/a/transistor-eb2bf.jpg","type":"slide","id":"163175","description":"

Transistor

\n

Regular Price: $19.99
2017 Summer Sale Price: 2.99
Buy it on Steam

\n

This indie sci-fi action game lets players become the famous singer Red as she battles the robotic force of The Process, all while keeping the sword-like Transistor from those who would seek to acquire it. Players are thrust into a futuristic city where they battle enemies, solve puzzles, learn new skills (or Functions), and journey through a story rich with RPG undertones. Any gamer will fall in love with the effervescent visuals, stellar combat system, and lush soundtrack.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/o/r/borderlands-be3c5.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/o/r/borderlands-be3c5.jpg","type":"slide","id":"163174","description":"

Borderlands 2

\n

Regular Price: $19.99
2017 Summer Sale Price: 4.99
Buy it on Steam

\n

In the sequel to 2009's Borderlands, players (as four new characters) once again must complete missions while acquiring loot on the planet of Pandora. This FPS is worth any gamer's time (especially fans of the first-person shooter genre) as it manages to build upon the original's strongest points -- humor and role-playing systems -- while adding a sense of world structure that fleshes out the Borderlands mythos. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/i/f/life-strange-b2636.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/i/f/life-strange-b2636.jpg","type":"slide","id":"163173","description":"

Life is Strange Complete Season (Episodes 1-5)

\n

Regular Price: $19.99
2017 Summer Sale Price: 4.99
Buy it on Steam

\n

As an episodic adventure, Life is Strange showcases twelfth-grade photography student Max Caufield's strange ability to rewind time and how it influences the butterfly effect of her universe. Following the episodic drama format, gamers are swept up in some truly great character development, tackling of taboo issues, and novel gameplay mechanics.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/o/m/tomb-raider-084f5.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/o/m/tomb-raider-084f5.jpg","type":"slide","id":"163172","description":"

Tomb Raider

\n

Regular Price: $19.99
2017 Summer Sale Price: 4.99
Buy it on Steam

\n

This retelling of Lara Croft's origin story follows the iconic heroine as she helps herself and her friends escape the island of Yamatai while being hunted down by a strange cult. Despite some qualms about the multiplayer mode and sometimes disconnected narrative, gamers should still enjoy this game with its splendid graphics, excellent third-person gameplay, and amazing character development -- especially for Croft. This action-adventure title from Square Enix reinvented the Tomb Raider brand and has overwhelmingly positive Steam reviews for its hard work. 

\n

 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/h/i/this-war-mine-e4ebb.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/h/i/this-war-mine-e4ebb.jpg","type":"slide","id":"163089","description":"

This War of Mine

\n

Regular Price: $19.99
2017 Summer Sale Price: 3.99
Buy it on Steam

\n

This war survival game based on the Siege of Sarajevo deals with civilians surviving a post-war society through everyday decision-making. The player must keep various characters' health, hunger, and mood levels stable while gathering tools and materials for survival. Every decision can make or break survival -- and some of the decisions with which players are faced range from difficult to excruciating.  

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/t/metro-2033-redux-06109.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/t/metro-2033-redux-06109.jpg","type":"slide","id":"163073","description":"

Metro 2033 Redux

\n

Regular Price: $19.99
2017 Summer Sale Price: 4.99
Buy it on Steam

\n

Set in post-nuclear war Moscow, Metro 2033 Redux deals with survivors living underground, having to kill human and mutant enemies in order to get ammunition and other resources -- as well as survive. This game can be endless fun; with an enthralling plot, realistic, detailed environments, and graphic horror elements, this is an FPS that has seen a cult following develop around it -- and for good reason.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/r/garry-mod-459d6.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/r/garry-mod-459d6.jpg","type":"slide","id":"163072","description":"

Garry's Mod

\n

Regular Price: $9.99
2017 Summer Sale Price: 4.99
Buy it on Steam

\n

A devil-may-care sandbox game, Garry's Mod allows players to manipulate ragdoll physics and props during gameplay. With its bizarre nature, user content is able to flood the game with the Physics Gun (manipulating ragdolls), the Tool Gun (creating buttons and controllable props), and the Havok Physics Engine (creating contraptions with props). Its openness allows players to roam free without any constraints. Garry's Mod is a zany sandbox creation game that focuses on creativity and mental agility. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/middle-earth-shadow-mordor-3cc28.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/middle-earth-shadow-mordor-3cc28.jpg","type":"slide","id":"163071","description":"

Middle-earth: Shadow of Mordor

\n

Regular Price: $19.99
2017 Summer Sale Price: 3.99
Buy it on Steam

\n

Taking place between The Hobbit and Lord of the Rings, Middle-earth: Shadow of Mordor follows the combined body and soul of dead ranger Talion and Elf Lord Celebrimbor as they take revenge on Sauron for the death of their loved ones. This Tolkein-based, Peter Jackson-influenced action-adventure game boasts stellar combat scenes, great lore, an expansive open world, and the Nemesis System, which allows non-playable characters to uniquely react to the protagonist accordingly through each playthrough.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/e/n/d/endless-space-4cbb7.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/e/n/d/endless-space-4cbb7.jpg","type":"slide","id":"163070","description":"

Endless Space: Collection

\n

Regular Price: $19.99
2017 Summer Sale Price: 4.99
Buy it on Steam

\n

Endless Space is a turn-based, 4X sci-fi adventure game allows players to choose or build a civilization and expand their empire to conquer the galaxy through a series of victories. This edition collects both the Endless Space base game and the DLC, Disharmony, providing players a great user interface and great accessibility for endless replay.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/t/e/steam-summer-sale-64f89.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/t/e/steam-summer-sale-64f89.jpg","type":"slide","id":"163068","description":"

After what's seemed like an eternity, summer has finally arrived. Sunny beaches. Scorching, hot weather. Family vacations. Weird tan lines. 

\n

But there is another image that's conjured when talking about summer -- the Steam Summer Sale. Summer truly doesn't begin until the gaming community can buy some amazing games and other items on the cheap. 

\n

The true pull for the sale is the incredible discounts gamers can get on some of their favorite games. There are individual games, expansion packs, DLCs, bundles. Any and everything a gamer could want or need is available with discounts of up to 80%.

\n

This is not only a big deal for the gaming community but for the online community as a whole. Articles, blurbs, and blog posts from indie sites to major players are written up days before the sale. Just like offline life, the internet goes crazy over discounts.

\n

Let's take a look at some of the best games under $5 for Steam's 2017 Summer Sale.

"}]]]>
5 Best, Most Spine-Tingling Horror Games for the Xbox One https://www.gameskinny.com/asi26/5-best-most-spine-tingling-horror-games-for-the-xbox-one https://www.gameskinny.com/asi26/5-best-most-spine-tingling-horror-games-for-the-xbox-one Mon, 24 Apr 2017 08:00:02 -0400 Randall Ghost

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-3a6ea.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-3a6ea.jpg","type":"slide","id":"156594","description":"

Outlast

\n

Arcane asylum, weird situations, and you are a journalist investigating the mystery of what is behind it all -- this is the basic setting of Outlast. Your character is too young and too bold, rushing into unknown places with a night-vision camera. Most of the time you will see everything through it. Outlast is scary, atmospheric and -- I must say from the first-hand experience -- incredibly stressful.

\n

The main kick of the game is that you don’t have any means to protect yourself from the enemies. Once you attract their attention, your task is to run and hide, hoping they will not find you. The higher the level of difficulty, the fewer batteries for your camcorder. And of course, once you have none, your enemies become more persistent and determined to find you.

\n

Do you agree with any of these picks? Which Xbox One horror games do you think are the best? Let me know in the comments below!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/m/o/amongthesleep-logo-ab3e9.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/m/o/amongthesleep-logo-ab3e9.jpg","type":"slide","id":"156593","description":"

Among the Sleep

\n

Among the Sleep is your lovely yet scary psychological horror, regrettably overlooked by many players. In this game, you become a young boy, who wakes up in the middle of the night in an empty house with no one around.

\n

Your task will be to collect memories of your mother, while your teddy bear guides you. The game is enthralling and terrifying at the same time with all the creepy monsters and some plot twists that will make you feel sad. It has more adult themes than you could predict at first glance, which actually justifies parental control.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/a/y/layers-fear-0ca7c.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/a/y/layers-fear-0ca7c.jpg","type":"slide","id":"156592","description":"

Layers of Fear

\n

Layers of Fear is another horror game that proves you don’t need combats and monstrous enemies to feel terrified. It is based on a psychedelic story of an artist going insane. The game perfectly captures all the chilling details of the process. Just as the main character, you are roaming about the artist’s house, which is literally a maze with numerous rooms and doors coming out of nowhere.

You circle around, constantly returning to the initial spot. Hence, it makes you question everything you’ve seen. Layers of Fear has the genuine background, and might seem light at first, but you would be surprised with its thrilling atmosphere.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/s/resident-evil-hands-0aae1.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/s/resident-evil-hands-0aae1.jpg","type":"slide","id":"156591","description":"

Resident Evil 7: Biohazard

\n

The latest part of the series, Resident Evil 7 is probably the best horror game in the generation. The terrors of the survival horror, which made the whole series popular are back again in Resident Evil 7: Biohazard. As ever, it is the first-person horror game. Yet, there are some new gameplay features and mechanics to enjoy.

\n

The plot might seem a bit cliché for a horror game, but it would not disappoint you. You play as Ethan Winters, whose wife went missing years ago. Following her trail, you get to the Baker Family plantation with a single task – rescue your wife and manage to stay alive. With well-crafted battle scenes and breathtaking cinematics, this game would bring you a lot of jump scares to suit the overall terrifying atmosphere.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/a/dead-rising-78eda.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/a/dead-rising-78eda.jpg","type":"slide","id":"156590","description":"

Dead Rising 4

\n

Do you feel like living in a city taken over by a zombie horde? Then Dead Rising 4 should be the first choice for your Xbox One.

\n

If you take the series' iconic character Frank West, you will experience the zombie slaughter taken to the new level with lots of guns and zombies to kill. The game has all the tasty things gamers love about the medium -- the open world, great single player campaign and quite nice multiplayer mode. You can get a plentitude of emotions from Dead Rising 4. There is a bit of humor, chaos, and, of course, violent missions.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/o/r/horror-2156302-1280-dfba5.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/o/r/horror-2156302-1280-dfba5.jpg","type":"slide","id":"156588","description":"

Video games are known to induce a roller-coaster of emotions, providing diverse experiences for gamers. Holding your gamepad tight, you can feel happy, sad, or thrilled -- that is what makes games so compelling. Fear is not an exception. Horror games cater to all of us, especially those who think that a good fright makes us feel alive.

\n

In that vein, here is a list of the creepiest and scariest horror games for the Xbox One -- in no particular order. Now switch off the lights, put your headphones on, and get ready to be horrified!

"}]]]>
5 Brutal Horror Movies That Would Make Terrifying Survival Horror Games https://www.gameskinny.com/6qknp/5-brutal-horror-movies-that-would-make-terrifying-survival-horror-games https://www.gameskinny.com/6qknp/5-brutal-horror-movies-that-would-make-terrifying-survival-horror-games Thu, 02 Mar 2017 08:00:02 -0500 Michael Llewellyn

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/o/g/dog-soldiers-1024x576-4f48f.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/o/g/dog-soldiers-1024x576-4f48f.jpg","type":"slide","id":"151868","description":"
Dog Soldiers
\n

Dog Soldiers is cult British horror film set in the Highlands of Scotland, as you follow a team of normal soldiers on a training mission working against the elite SAS (Special Air Service).

\n

Whilst out in the wilderness, the soldiers eventually get attacked and picked off one by one by a group of werewolves forcing the men to take refuge in a nearby house.

\n

I would like to see the mechanics of a game like ZombiU, where you are in continuous contact with one or all of your team members over the radio, and at the same trying to survive the onslaught.

\n

A Dog Soldiers game could implement the need to expose yourself to imminent danger by leaving your base/house, and collecting resources to survive. Using the resources you'd barricade yourselves in for a limited time, all the while trying to fight off the Werewolves that do somehow mysteriously get into the house.

\n

There are many films in the horror genre that could work well, and at the same time be more effective as a horror game -- if for no other reason that you can find yourself far more immersed in a game's atmosphere than you do a film.

\n

What horror films would you like to see adapted to a videogame? Let is know in the comments below.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/u/m/tumblr-n7t8cf3dpc1qjxgmho1-500-beaca.gif","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/u/m/tumblr-n7t8cf3dpc1qjxgmho1-500-beaca.gif","type":"slide","id":"151877","description":"
Midnight Meat Train
\n

The Midnight Meat Train is film where a timid photographer takes it upon himself to investigate a serial killer known as "The Subway Butcher." As the photographer closes in on the killer he discovers an underground world of horrors.

\n

I think the game adaptation would work well using elements of Condemned, replacing the forensic tools with with a camera and by adding in some exploration and investigatory elements, similar to the Sherlock Holmes games.

\n

The closer you get to the killer, the gameplay could switch it's dynamics to a run and hide mechanic as seen in Outlastwhile trying to escape "The Subway Butcher."

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/f/b/1fb2450a228b44d1ed2b4ef3646d6bfa1d44deeee28b9583ccf7fa792943-595fa.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/f/b/1fb2450a228b44d1ed2b4ef3646d6bfa1d44deeee28b9583ccf7fa792943-595fa.jpg","type":"slide","id":"151863","description":"
Hellraiser 
\n

The first two Hellraiser films are classics and two of the best horrors ever made in their own right. The plot for the game could be a direct follow up to the closing scenes in Hellraiser 2 -- ignoring the awful sequels thereafter.

\n

A game like The Evil Within would work well in this scenario, using its atmosphere and hiding mechanics.

\n

You could play the role of a detective or a private investigator, exploring the hospital where the events of Hellraiser 2 took place, eventually leading to clues about the Lament Configuration -- a puzzle box that acts as portal to a hell-like dimension.

\n

The protagonist could eventually cross over into the other dimension, and in trying to escape you encounter Pinhead and the other Cenobites with their unique looks and abilities, who are all trying to find ways to torture you for an eternity. A game in this universe could make for a pretty intense horror experience.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/o/u/house-002-1050x591-d578c.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/o/u/house-002-1050x591-d578c.jpg","type":"slide","id":"151864","description":"
House Of 1000 Corpses
\n

A cult favorite among horror fans, House Of 1000 Corpses spawned a sequel The Devil's Rejects, which were both under the direction of Rob Zombie. The original film inspired a haunted house theme event at Universal Studios.

\n

So taking inspiration from the haunted house theme park event, I could see a horror VR game working. Imagine a cross between Resident Evil 7 and Until Dawn: Rush Of Blood.

\n

The game could force you to explore and investigate the home of the Firefly family, and throw in a few on-rails set pieces like Until Dawn: Rush Of Blood.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/a/n/cannibal-holocaust-poster-33df5.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/a/n/cannibal-holocaust-poster-33df5.jpg","type":"slide","id":"151871","description":"
Cannibal Holocaust
\n

Cannibal Holocaust is a very gory and controversial film from 1980. It was the inspiration for found footage genre popularized in the late 90's such as The Blair Witch Project. 

\n

Using the Found Footage style, the game could play from a first person perspective, in the role of a videographer, who follows the lead reporter and his team into the Amazonian jungle to investigate and document a cannibalistic tribe.

\n

The main theme of the film is the boundaries the crew crossed in order get the best and most graphically violent footage they could. This was achieved by betraying the tribes and committing other inhuman atrocities, just to get their shot.

\n

As the protagonist in a game adaptation you could be forced to make horrible decisions and face awful dilemmas - would you try and do the right thing for the natives? Or do you follow your boss's orders and cross the line of humanity for the sake of consumerism -- either one could potentially lead to disastrous results.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/r/i/fridaythumb-1444686307361-1280w-e1444759936778-bc3b5.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/r/i/fridaythumb-1444686307361-1280w-e1444759936778-bc3b5.jpg","type":"slide","id":"151875","description":"

With Friday The 13th: The Game scheduled for an early 2017 release, it looks like it will capture the essence of what makes the film series so popular with the ability to play from the perspectives of either the victims, or stalking as Jason himself -- in multiplayer and single player modes.

\n

With Friday The 13th looking like it will nail the feeling of experiencing the films first hand, it got us thinking about what other horror games may work well in a modern videogame.

\n

There are a lot of horror films out there, so here is a list of films that would lend themselves especially well to a videogame format.

"}]]]>
GameSkinny Talks To Devotion's Writer Caio Sampaio https://www.gameskinny.com/np15y/gameskinny-talks-to-devotions-writer-caio-sampaio https://www.gameskinny.com/np15y/gameskinny-talks-to-devotions-writer-caio-sampaio Sun, 26 Feb 2017 22:43:58 -0500 Michael Llewellyn

Deadbyte Studios' upcoming game, Devotionis a survival horror game that's currently on Steam Greenlight, and despite being in Alpha, it is already showing a lot of promise. It's got an excellent atmosphere and early signs of an intriguing plot, which revolves around the lead protagonist, Amanda, investigating the mysterious disappearance of her father.

With its mid-seventies to early eighties decor, mysterious serpentine paganistic symbols, and long, creepy hotel hallways, I'm instantly reminded of some of the best classic horrors of that era, such as The Wicker Man, The Shining and The Changeling -- arguably the three most terrifying films ever made.

Being a huge horror fan, I recognize that good writing is needed to set up the correct atmosphere. So I got to sit and down and speak to Devotions' writer -- and GameSkinny's own -- Caio Sampaio

GameSkinny (Michael Llewellyn): As a horror fan, I'm really liking what I'm seeing in Devotion. What are the media inspirations (film or other games) you're looking to for Devotion in terms of atmosphere and its script?

Caio Sampaio: This is a very interesting question, because the game that introduced me to the notion of video games as a form of art was a horror one. F.E.A.R. was my first experience with a narratively driven form of interactive storytelling, and my mind was blown.

Needless to say, this game still gives me a lot of inspiration to this day. I always enjoyed how the game presented players with a compelling narrative by allowing the player to be contacted through the radio by his squadmates, but the lines of dialogue were often short, in order to not break the tension delivered by the ambiance. I tried to replicate this in Devotion, by allowing characters to speak through the phone to move the plot forward, but ensuring that these interactions did not drag for too long, in order to maintain the tension from the gameplay -- The major inspirations for the gameplay mechanics were Outlast and Amnesia.

However, there was an unfortunate incident when it comes to the actual script of the game. Resident Evil 7 was released which contains a plot device that starts very similarly to Devotion (a character heads to an abandoned house after receiving a message from a supposedly dead loved one).

I must say this was an accident. I did not follow the development of Resident Evil 7, and I was unaware of its narrative until it came out and I watched the first five minutes on YouTube. My first thought was "Oh, this is a problem," but it was too late to change the script for Devotion, as the lines of dialogue had already been recorded and implemented in the game.

This is my first project and my lack of experience was evident in this situation. I should have checked other horror games under development to ensure I was not working on a narrative that was similar to someone else's. Well, lesson learned. The bright side, however, is that I have watched the entire gameplay of Resident Evil 7 and both stories turned out to be entirely different.

GameSkinny: In fairness, a lot of horror stories start with similar plot devices -- it's as you say, how the story moves forward in its own unique way that's important. With Outlast being an inspiration, will Devotion be linear in its approach like that game? Or are there any plans for procedurally generated rooms like Layers of Fear?

Sampaio: While I am a big fan of procedural art, I am afraid that our team does not have the resources to implement this technology in our project, so we needed to follow a linear approach, as seen in Outlast.

GameSkinny: Linearity definitely worked for Outlast. Do you have a certain playtime in mind to complete the game? 

Sampaio: Players will take approximately four hours to beat the game, but as they need to overcome some puzzles to get to the end, this figure may change from player to player, depending on how quickly they solve the puzzles.

GameSkinny: That's a fair number, as some horror games have been known to overdo the length of play, and the scares become less effective as a result. Is the game being written with any plans to expand the story further, or are you just focusing on this game?

Sampaio: I am a daydreamer, so I have already brainstormed some ideas for a sequel. But these ideas haven't been discussed with the lead developer yet, so there are no guarantees that we will ever make a second Devotion game. I suppose it all comes down to the feedback from the community. If the response from players is mostly positive, I see ourselves working on a sequel, but as of now our focus lies with this current game

GameSkinny: Virtual Reality is gaining a lot of momentum and seems to be tailor-made for horror games, and Devotion looks like it would work very well in VR. Are there any plans for this in the future?

Sampaio: This is indeed a possibility, but as [with] the previous answer, it will depend on the feedback from the community. We need to make sure players enjoy our game before investing in applying new technologies, such as VR.

GameSkinny: The game's plot and script is really intriguing so far. Is there a lot of dialogue planned for the finished game?

Sampaio: Before the release of the demo, I already had a clear picture of what I wanted to do, in terms of the story. But after seeing the feedback from some people in the comments section of YouTube, I detected a problem. Some people had already guessed what the major plot twist of the story was, and this, of course, was a huge red flag to me.

Keeping the element of surprise is paramount in any form of storytelling and I had lost it, so I decided to change the direction of the story. As a result, it shifted drastically -- and for the better. The first thirty minutes (what the player experiences in the demo) will remain the same, but what happens afterwards has changed. I saw wisdom in the comments and feedback and I realized I could learn from them to help improve my work.

With this said, while the story for the full game had to be almost entirely reworked, most of dialogue has already been planned to reflect these changes.

What I aim to do with this game is provide a more emotional tone that keeps an emphasis on the characters, their emotions, and how they interact with each other. I decided to take this direction, because I have played many horror games with stellar stories, but no emphasis on building a strong bond between player and the other characters.

This always left me with the feeling that this was a missed opportunity with unexplored potential in many horror games, hence the reason why I decided to head towards character development in the story of Devotion. There are two major challenges, however: 

1. Create a compelling character in a short amount of time.

2. Move towards an emotional tone, without sacrificing the horror. Will it work? Perhaps it will. However, I must acknowledge the possibility of the narrative not working as intended, but it does not hurt to try.

GameSkinny: That's a good approach to take for the game's plot. It allows you to think more creatively as a writer and throw in a 'red herring' and a few twists that fans won't see coming. Finally, with consoles being more open than ever to indie developers, do you guys have any plans to release your game on PSN or Xbox Live in the future?

Sampaio: Unfortunately, this is not in our plans. But no one knows what the future holds, so while we are not thinking about it, we do not discard the possibility.

GameSkinny: Thank you very much for your time and detailed answers, and we wish you the best of luck with Devotion.

        

Once again a huge thank you to Caio Sampaio for taking the time out of his busy schedule to answer these questions. Don't forget to check out Deadbyte Studio's  Steam page and try the demo for yourselves

Devotion is showing a lot of promise as a survival horror game, and I would like to wish the developers the very best of luck for the future.

]]>
5 Horror Games to Play If You Liked Resident Evil 7 https://www.gameskinny.com/9bg7k/5-horror-games-to-play-if-you-liked-resident-evil-7 https://www.gameskinny.com/9bg7k/5-horror-games-to-play-if-you-liked-resident-evil-7 Mon, 06 Feb 2017 08:00:01 -0500 Azreen_Azmi

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/s/res7-marg-616be.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/s/res7-marg-616be.jpg","type":"slide","id":"149802","description":"

A great horror game is one that can induce panic, anxiety, and a sense of dread whenever you play. These 5 games are some of the best examples of the horror genre revival on Steam at the moment. So, choose your game, close off the curtains, turn off the lights, put on your headset, then get ready to be traumatized by some of the scariest monsters you can imagine!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/8ab92e92bfe9480ecd307370823dec0b.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/8ab92e92bfe9480ecd307370823dec0b.jpg","type":"youtube","id":"10334","description":"
Outlast
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Another game that took the first-person survival horror to new heights was Outlast, which was released during the peak of the survival horror resurgence on PC.

\n

Using the tried-and-true trope of an abandoned asylum as its location, Outlast provided plenty of scares with its generous usage of violence and gore. Combine this with a hide-and-seek gameplay mechanics that often leave players breathless, Outlast truly is one of the best horror games to play by yourself if you're brave enough.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/a268e36473cf61590c6382acf19ee12c.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/a268e36473cf61590c6382acf19ee12c.jpg","type":"youtube","id":"10333","description":"
Goetia
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Point-and-click games are not widely known for horror games but Goetia, published by Square Enix and developed by Suchee, is a game that effortlessly blends both genres, and results in a game that gives the best of both worlds.

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Set during Victorian Britain, players takes control of Abigail Blackwood, who has to unravel the mystery behind the death of her family and herself to uncover the family's dark secret. With some of the most innovative puzzles and an engaging story, it’s a game that point-and-click fans and horror enthusiasts should definitely check out.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/ef2db45b116327bb9670aceb1f788159.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/ef2db45b116327bb9670aceb1f788159.jpg","type":"youtube","id":"10332","description":"
Detention
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Detention is a recently released 2D side-scrolling horror game that’s reminiscent of old-school horror games with its simplistic design and visuals. With heavy influences from the likes of Silent Hill, Detention is a horror game worth looking into if you’re a horror fan.

\n

Set during the 1960s in Taiwan, Detention makes clever use of its historical setting to create a chilling environment for players to explore and adds a healthy dose of cleverly designed puzzles to keep gameplay fun.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/5464aada98ab8f8090fd96a2a681bd84.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/5464aada98ab8f8090fd96a2a681bd84.jpg","type":"youtube","id":"10331","description":"
7 Days to Die
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While Amnesia: The Dark Descent and Resident Evil 7 focus on the claustrophobic nature of horror, 7 Days to Die takes the opposite approach and puts players in a post-apocalyptic open world that players have to survive in.

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7 Days to Die is what happens when you put zombies and survival horror together and combine it with the addictive gameplay of Minecraft. If you ever fancy yourself a zombie survivalist, 7 Days to Die lets you live out your post-apocalyptic zombie-survival dreams.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/60c8b0dcee73ecc8894e7f4b9b847cbd.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/60c8b0dcee73ecc8894e7f4b9b847cbd.jpg","type":"youtube","id":"10330","description":"
Amnesia: The Dark Descent
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One of the big changes in Resident Evil 7 is the move from third-person to first-person view, which added tension that the franchise was lacking in the last few releases. However, when it comes to first-person horror games, Amnesia: The Dark Descent takes the crown in giving an experience that’s like no other.

\n

A puzzle and exploration game at heart, what makes Amnesia stands out is the fact that the player has no means of combat. This meant that players can only hide from the game's enemies or run like hell if they ever encountered one, which is enough to get your blood pumping.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlastscreenshot-1920x1080-7dc1f.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlastscreenshot-1920x1080-7dc1f.jpg","type":"slide","id":"149777","description":"

The recently released Resident Evil 7 brings the long-standing franchise back to its survival horror roots, which was welcomed by fans of the series. While some might see this as a resurgent moment for the survival horror genre (of sorts), horror games have actually been thriving along within the PC gaming market for quite some time. To celebrate Resident Evil’s return to form, here are 5 horror games on Steam that you should check out if you’re in for some scares.

"}]]]>
The 7 Horror Games That are Better Than Resident Evil 7 https://www.gameskinny.com/66ami/the-7-horror-games-that-are-better-than-resident-evil-7 https://www.gameskinny.com/66ami/the-7-horror-games-that-are-better-than-resident-evil-7 Fri, 03 Feb 2017 08:00:02 -0500 Sergey_3847

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Silent Hill 2

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Developer: Konami
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Release date: 24 September 2001

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Platforms: PC, PS2, Xbox

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Silent Hill series is an example of an untouchable cult classic. When it comes to comparing the two games, such as Silent Hill and Resident Evil, it is important to distinguish their main characteristics. While Resident Evil is designed to scare you with all sorts of unexpected enemies jumping at you from the darkness, Silent Hill is built around the fear of the darkness itself, or in this case of the fog, and not necessarily the monsters hiding behind it.

\n

Another big difference is that RE7 doesn’t leave you with too many unanswered questions after you’ve done playing it. In the case of Silent Hill 2, people still discuss certain plot points even 16 years after the release of the game. That’s how you write your horror games -- it’s a true masterwork of storytelling.

\n

On the other hand, maybe it’s not a good idea to compare these two games, as they are vastly different, if you look really closely. But anyway, it’s worth revisiting them and remember how really good horror games once were.

\n

Do you agree or disagree with these seven choices? Leave your feedback in the comments section.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/s/resident-evil-wallpaper-1920x1080-2c43e.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/s/resident-evil-wallpaper-1920x1080-2c43e.jpg","type":"slide","id":"149556","description":"

Resident Evil 4

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Developer: Capcom
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Release date: 11 January 2005

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Platforms: GC, PC, PS2, PS3, PS4, Wii, Xbox 360, Xbox One

\n

Now let’s talk about something completely different. It is clear that Capcom wanted to combine all the best features of the survival horror titles and the action formula of the previous Resident Evil games. So previously we’ve been mostly looking at the survival side, but let’s take a look at the action side of things for once.

\n

When talking about Resident Evil 4, it is important to mention that this was a completely new look and concept for the Resident Evil series. Capcom took a bit of the story elements from the first installations, but the developer focused mainly on the action gameplay mechanics this time around. It made the series fresh again and reinvigorated the interest of the fans that started to get bored of the same ol’ gameplay.

\n

The action was truly awesome in RE4, and it made you stay sharply focused throughout the entirety of the campaign. The enemies could jump out of anywhere and you had to be ready with your guns out at all times. It was an adrenaline-packed game and it almost never got boring.

\n

While action in RE7 is obviously not as exciting as in RE4, it is good enough to keep you engaged. The developers clearly didn’t want to make it too combat-oriented, but if you were a fan of the RE4 action, the new game will definitely leave you wanting more in this regard.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-red-barrels-17077-89c79.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-red-barrels-17077-89c79.jpg","type":"slide","id":"149555","description":"

Outlast

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Developer: Red Barrels
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Release date: 4 September 2013

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Platforms: PC, PS4, Xbox One

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Outlast was released the same week as the sequel for Amnesia, titled A Machine for Pigs. Both games are very similar in tone and gameplay, but Outlast is considered a superior game. Amnesia looks like a butcher’s dream with all its gory stuff, while Outlast carries a more refined vibe, and delivers a much more satisfying experience.

\n

The main reason for Outlast being so good is a total lack of any combat mechanics, which makes it so real... and oh so frightening. You are completely stripped off of any means to protect yourself or fight back -- all you can do is run, run, run... but it’s not easy, as there are so many obstacles on your way out of the mental institution that you were sent to make a report about.

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This makes Outlast so much scarier than Resident Evil 7, where you have all the means to kill the annoying zombies, including axes, knives, pistols, shotguns, etc. There is no sense of despair in RE7 like the one you feel in Outlast on a constant basis.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/o/r/forbidden-siren-siren-sairen-51d56.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/o/r/forbidden-siren-siren-sairen-51d56.jpg","type":"slide","id":"149554","description":"

Forbidden Siren

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Developer: Sony Interactive Entertainment
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Release date: 20 April 2004

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Platforms: PS2

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It’s really, really hard to write a good story for a survival horror game. It is even harder to write a story that catches the players by surprise. Forbidden Siren, or simply Siren, is a rare example of a horror game that brings story-telling element to a whole new level.

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The keyword here is “unknown.” From the very beginning to the very end you find yourself in a state of total and complete ignorance. The developers took to heart the rule of not revealing the key plot points up to the very end of the game. This entices not only horror, but also massive loads of frustration -- and all this culminates in a gaming experience like no other.

\n

Siren is not the most appealing horror game, but it shouldn’t be one. Isn’t the beauty of the horror genre is the fact that it is unappealing to most gamers? And this is where RE7 loses in the fight with such games as Forbidden Siren -- it’s just too slick and polished to be called a true horror title. But hey, Capcom needs to make their money back, and thus they need to appeal to a much wider audience.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/e/5/2e55d0e9ed4ba5b4244b947de4a5f7e3-e065a.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/e/5/2e55d0e9ed4ba5b4244b947de4a5f7e3-e065a.jpg","type":"slide","id":"149553","description":"

Fatal Frame II: Crimson Butterfly

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Developer: Tecmo
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Release date: 10 December 2003

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Platforms: PS2, Xbox

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Fatal Frame, also known as Project Zero, never had a big success beyond the borders of Japan -- the country of its origin. However, those who had the chance to play this game back in 2003-2004 must have the most vivid memories of its dreadful setting.

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Of all other games in this list, RE7 is probably the closest to the ideas of Fatal Frame II. It’s the same search for keys and other puzzles that need to be revealed inside an old house in some old forgotten village. The mystery of what’s behind the next door cripples the player and makes you want to clasp onto the joystick even harder, as if it would help you deal with the creeping terror.

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Another common feature of Fatal Frame II and RE7 is the access to various endings -- good and bad ones. However, in the case of Fatal Frame II you have as much as six different endings, which is a huge plus for those who like to return and replay their favorite games, while RE7 has only two.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/h/u/thumb-1920-304706-2b6fe.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/h/u/thumb-1920-304706-2b6fe.jpg","type":"slide","id":"149552","description":"

Amnesia: The Dark Descent

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Developer: Frictional Games
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Release date: 8 September 2010

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Platforms: PC, PS4

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Amnesia gets under your skin and never leaves. Those who had the chance to play this stunning horror game admit that the only possible way to play the game was in short time bursts -- it was just too scary. The funny thing is that it doesn’t offer any sort of revolutionary gameplay, but Frictional Games still managed to come really close to what many would call “a perfect horror game.”

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Amnesia provokes contemplation, and you start asking yourself: Where the true horror comes from? Is it the outside world or the inside of our minds? It plays with your fears like no other game, and it is truly horror inducing. The dark corridors of the old castle, screams behind the walls, moving shadows, creepy hallucinations... and your own loud heartbeat. Everything here is made to unsettle the player.

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Capcom clearly went for the same effect when creating RE7. Did they manage to build the same level of terror? Well, they did to a certain extent, but the atmosphere of Amnesia is still heads above the one in RE7.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/l/i/alien-isolation-wallpaper-cool-wallpapers-62d7d.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/l/i/alien-isolation-wallpaper-cool-wallpapers-62d7d.jpg","type":"slide","id":"149551","description":"

Alien: Isolation

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Developer: Creative Assembly
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Release date: 7 October 2014

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Platforms: PC, PS3, PS4, Xbox 360, Xbox One

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SEGA took a huge risk when they announced the new Alien title. The developer, Creative Assembly, had no prior experience in the horror genre, but the result was truly remarkable, and it was possible only due to a fantastic design of the game.

\n

Alien: Isolation is all about the atmosphere -- this is one thing that made the game so good. The developers even considered disabling the VR compatibility in fear that it might be too much of a pressure for players to handle. However, the modders returned the VR mode into the game, and it turned out to be extremely successful.

\n

It is now clear that VR and first-person perspective work great for a horror genre, and it made even more sense in Resident Evil 7. Players who tried the game enjoyed the experience immensely, but that first impression from Alien: Isolation VR is still considered to be way more immersive.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/s/resident-evil-wallpaper-snakeyboy-dail3o3-97320.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/s/resident-evil-wallpaper-snakeyboy-dail3o3-97320.jpg","type":"slide","id":"149550","description":"

As a series, Resident Evil had its many ups and downs. The previous installment, Resident Evil 6, was a letdown for most of the fans, so Capcom decided to reinvent the series once again, as they did several times before.

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Their latest attempt, Resident Evil 7: Biohazard, turned out great, and the game is already considered one of the best in the entire run of the franchise. However, when you think about it, it is important to ask if it would be as successful as it is without the influence of other great horror games from the past.

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RE7 is undoubtedly a great game, but it clearly borrows its best elements from the games that came prior to its release -- games that have clearly inspired the design and the gameplay mechanics of the new Resident Evil.

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Let’s take a look at the titles that helped shape the future of the Capcom’s franchise that are a notch better than the highly-praised Resident Evil 7: Biohazard.

"}]]]>
Horror Games That Would Find More Success on VR https://www.gameskinny.com/2gxg4/horror-games-that-would-find-more-success-on-vr https://www.gameskinny.com/2gxg4/horror-games-that-would-find-more-success-on-vr Thu, 02 Feb 2017 13:59:08 -0500 Michael Llewellyn

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Survival horror has made quite the return in recent times and it has been the perfect showcase for Virtual Reality with games like the new Resident Evil and the forthcoming Paranormal Activity.

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The reason why horror games work so well on VR is the pace can be deliberately slow. It also helps hide the limitations of the technology. Resident Evil has also shown that games on VR can also be every bit as effective on the television too – as well as breathe new life into franchises that are becoming tired and outdated.

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If developers would be willing to patch in VR support for games like Alien: Isolation or Outlast there’s a good possibility of increasing sales for the titles as well creating an almost new experience for the games.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/l/i/alien-isolation-2bb71.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/l/i/alien-isolation-2bb71.jpg","type":"slide","id":"149508","description":"
Alien: Isolation
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Alien Isolation is one of the most effective horror experiences recent years. The small tight metallic corridors, the claustrophobic feeling of darkness and the level of detail that totally makes you feel that you’re immersed in the experience of the original film.

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The experience becomes a lot more powerful when explored through VR. As showcased by the VR demo for the Oculus Rift, all the minor details really come to life and the darkness completely surrounds you. The sense of powerlessness comes to life with the audio design -- Every creak and noise in the vents above and underneath you becomes really unnerving in the 3D sound.

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The biggest shame for Alien: Isolation was the fact that VR support never made it past the demo stage and while there is a way to get VR to work on the PC there was never any official support for it.

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It may be wishful thinking, but now that VR’s popularity is picking up steam with support for home consoles, It could be the perfect time to patch in VR and give Alien: Isolation the extra sales and exposure it deserves.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/r/o/project-zero-wii-edition-scare-8c9a9.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/r/o/project-zero-wii-edition-scare-8c9a9.jpg","type":"slide","id":"149509","description":"

Fatal Frame/Project Zero

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The Fatal Frame series are effective and scary survival horror games that take a lot of inspiration from Japanese horror films like The Grudge and The Ring. The games found a lot of success on the Xbox, PlayStation 2, Wii and the Nintendo Wii U.

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Unfortunately the formula had started grow stale with its most recent title Fatal Frame: Maiden of The Black Water receiving mixed reviews. Although it did receive praise for its innovative use of the Nintendo Wii U gamepad as a viewpoint for the Camera Obscura.

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The success of Resident Evil 7: Biohazard had in rejuvenating the series from a brand new perspective. This could work for the Fatal Frame series too. If the developers could find new way to adapt the first person viewpoint of the Camera Obscura -- like they did with the Wii U pad in a new way. VR could help breathe new life into the series.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/m/o/among-sleep-oculus-rift-a3573.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/m/o/among-sleep-oculus-rift-a3573.jpg","type":"slide","id":"149512","description":"
Among The Sleep
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Among The Sleep is a horror game that puts you in the body of a young toddler. It’s a unique horror game that takes feeling defenseless and helpless to push it to a new level of disempowerment.

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Through the eyes of a child everything is so much bigger and larger than life. There's even a tense situation when being unable to reach for the door handle. The ability to play this game in VR would add so much more to the immersion of the already foreboding experience.

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The developers Krillbite were working on a VR experience for the Rift and there was an alpha build of the demo but the project was cancelled according to the studios blog

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The studio did however mention the possibility of working on new demo using Among The Sleep’s assets.

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Soma
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Psychological horror is where Soma shines because the atmosphere builds on this style of horror rather than conventional scares. This is what make this game such an effective horror experience.

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Your character wakes up at the bottom of the ocean in an abandoned research facility.  The events that then pass in the game truly make you doubt your surroundings, and it's those surroundings that draw you into its atmosphere. The sound design in this game is some of the best I’ve heard since the likes of Dead Space and Bioshock.

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For those reasons and VR’s ability to transport you to another world Soma would find good success. Along with the play to your senses it would be a perfect combination.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/4/6/4/464-1071f.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/4/6/4/464-1071f.jpg","type":"slide","id":"149507","description":"
Outlast
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Outlast is definitely a game that would benefit from VR. It’s dripping in atmosphere with tight but dark passageways and the absolute feeling of disempowerment would lend itself very well to VR.

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There is unofficial support for the VR on the PC. However, it would be really beneficial for both fans and developers to get official support and with PlayStation VR helping to push VR into the mainstream. It could add more replayability and potentially more sales with PS4 VR gamers clamoring to get the best experiences possible.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/r/3/vr3037921-poster-horror-35ae5.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/r/3/vr3037921-poster-horror-35ae5.jpg","type":"slide","id":"149452","description":"

Virtual Reality is a perfect marriage to the survival horror genre, the potential for a deeper level of immersion on an emotional level and the ability to fool the senses is increased exponentially. No longer is a creature, monster or a ghost restricted to the television screen but now you can almost feel and hear them around you -- their footsteps in the vents or the whispers in your ear.

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The improvements in VR technology definitely brings more realism to the games and the ability to disrupt your already heightened senses that in kind allow you to become far more engrossed in the games surroundings. This is because our audio and visual senses are overridden by shutting out the sights and sounds of the physical space that you're in.

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Now that Resident Evil 7: Biohazard has already shown that a survival horror game can function both as a survival horror game on the television and a VR game.

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Here, I've compiled a list of games that would find more success with Virtual Reality support.

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6 Horror Games That Use the First-Person Perspective to Deliver Their Scares https://www.gameskinny.com/w16tt/6-horror-games-that-use-the-first-person-perspective-to-deliver-their-scares https://www.gameskinny.com/w16tt/6-horror-games-that-use-the-first-person-perspective-to-deliver-their-scares Sun, 22 Jan 2017 06:57:01 -0500 Michael Llewellyn

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The rise in first-person horror games has demonstrated just how well suited to the survival horror genre the perspective is. It adds a level of immersion that works so well with the dark and oppressive atmospheres, effectively placing the player directly in the fear-inducing action.  There's something about facing horrors of all types when up close and personal. And not knowing what is around the next corner or if something is behind you, definitely adds another layer fear.

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There's something about facing horrors of all types when up close and personal. And not knowing what is around the next corner or if something is behind you definitely adds another layer fear.

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Obviously, there is still room for horror games that use a third-person perspective, but unless aided by awkward controls and clever camera angles (to ratchet up the scares and sense of helplessness), I don't feel they quite pull you in and play around with your senses and emotions in the same way the first-person perspective does.

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What do you think? Is the third-person perspective better for horror games or do you like your scare up close and personal? Let us know in the comments below!

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Alien Isolation

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Platform: PC/PS4/Xbox One/PS3/Xbox 360

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One of the first big-budget games to take inspiration from the likes of Amnesia and Outlast with its run and hide mechanic, Alien: Isolation perfectly melds stealth and exploration to create a work that perfectly captures the context of the first film.

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Through the eyes of Amanda Ripley, you're completely underpowered and unprepared as the Alien AI is completely dynamic, doesn't follow any set patterns, and is every bit the predator the Alien should be. It hunts you down through the narrow corridors of the Sevastopol, a decommissioned trading station -- and it's horrifying. 

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When the Xenomorph appears you truly get an up close sense of its size and terrifying nature, whether you're facing it down for the first time or hiding inside a locker, a first-person perspective really adds to this level of immersion. Coupled with the impeccable sound design, the PoV works wonders. 

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Alien: Isolation recaptures everything that made the first Alien movie so intense and atmospheric and puts you right in the middle of the horror. It not only manages to be one of the best survival horror games of any generation, it's also easily one of the best-licensed video games ever made.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-a7715.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-a7715.jpg","type":"slide","id":"148053","description":"

Outlast

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Platform: PC/PS4/Xbox One

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I challenge anyone not to get more than a few scares playing this game.  Another indie title but from experienced developers who set out to make their passion project, Outlast shines through its execution and is one of the purest horror games I've played.

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There's no way to defend yourself beyond just mashing buttons to escape and run from some of the inmates. The object is to hide and use the darkness to your advantage.  

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The game carries many genre influences from films such as REC and The Blair Witch Project, and it uses them to full effect as you work your way through the asylum completely terrified and defenseless. So the first-person perspective here is a completely natural fit that works when looking down the lens of a camcorder, constricting your field of view, and ratcheting up the horror. 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/d/redemption-amnesia-dark-descent-wakraya-d567ct6-9f34a.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/d/redemption-amnesia-dark-descent-wakraya-d567ct6-9f34a.jpg","type":"slide","id":"148051","description":"

Amnesia: Dark Descent 

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Platform: PC/PS4

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I didn't get to play Amnesia upon release in 2010 because I never had the PC to play it, but it's impact and influence still echoes today in modern and future horror games. It has recently been ported to the PlayStation 4 as part of a collection and is absolutely worth playing.

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The game is starting to show its age a bit now, but the scare factor hasn't weakened in the slightest. Just like Frictional Games' successive title SOMA, to give away too much information would be to spoil some of Amnesia's impact, as you really should experience it all for yourself. But I will say its execution is a masterstroke in psychological horror every step of the way.

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The first-person perspective here allows the player to feel lost in some of the game's ultra dark areas. If this was played from a third-person viewpoint, there would have been a risk of making the player feel disconnected from the surrounding horrors.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/o/m/zombi-xbox-one-ps4-600x375-d2dd2.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/o/m/zombi-xbox-one-ps4-600x375-d2dd2.jpg","type":"slide","id":"148050","description":"

Zombi

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Platform: WiiU/PS4/Xbox One

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Originally an exclusive WiiU launch title known as ZombiU, Zombi was overlooked at launch, just like Condemned.

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This game was Nintendo's attempt at trying to draw in a mature audience from the get-go, rather than just being associated with itsfamily-friendlyy roots.

It wasn't a big seller, which was a shame because ZombiU is a superb horror title on any system and one of the scariest games in the zombie genre. It brings a perfect blend of tension, atmosphere, and challenge to make it truly stand out on its own. ZombiU was also one of the few games that made good use of the WiiU controller, without it feeling too gimmicky.

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Perspective aside, the game cleverly follows a similar structure to the Dark Souls series. Only this time, after your character dies (permanently) you will wake up as an entirely new character in the safehouse, and instead of trying to retrieve your "souls," you'll aim to try and recollect your previous corpse's belongings.  Unlike the Souls series though the first person viewpoint helps immerse the players in its truly desolate and dark environments.

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It's recently been remastered on the PS4 and Xbox One, and I would definitely give this game a look if you missed it the first time round.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/0/2/1024-414-4bfb8.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/0/2/1024-414-4bfb8.jpg","type":"slide","id":"148049","description":"

Condemned Criminal Origins

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Platform: Xbox 360

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Condemned is a game that was criminally overlooked as an Xbox 360 launch title in favor of the Perfect Dark sequel, but for me, Condemned was the real system seller. I loved the intense and gritty atmosphere, the lighting effects, the shadows and legitimately horrifying gameplay.

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There are so many moments that stand out so well for me in this game that it remains one of my favorites today. It would be higher on my list if not for the weird final chapters. But it's still a fantastic game in spite of this.

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Taking an alternate approach to the defenseless run and hide gameplay mechanics of more recent titles, Condemned features one of the most brutal and well-implemented hand-to-hand combat systems I've seen in a horror FPS. The brutality of the game doesn't pull any punches at all and the perspective definitely adds to that.  

If viewed from a third-person viewpoint, I think the atmosphere would have been lost in what may have looked and played like a half-baked action game.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/o/m/soma-951-610-b5c3a.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/o/m/soma-951-610-b5c3a.jpg","type":"slide","id":"148048","description":"

Soma

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Platform: PC, Mac, and PS4

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Following their success with Amnesia: The Dark Descent, developers Frictional Games released SOMA, a.A disturbing sci-fi horror game set in an underwater facility.

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As much as it's a horror game dealing with disturbing alien lifeforms with a similar running and hiding mechanic previously seen in Amnesia, the real impact comes from the psychology and the philosophical questions raised in the game. To go into too much detail will probably spoil game, but I feel it's a definite stand-out game in the horror genre and one that will stay memorable long after you're finished.

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The first-person perspective works brilliantly with SOMA's vision of horror. The true horror is found in its psychological and atmospheric surroundings and the perspective here helps the player feel fully immersed in the shoes of the protagonist.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-c34d8.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-c34d8.jpg","type":"slide","id":"148047","description":"

Ever since I was first introduced to the genre through Alien 3 on the Sega Megadrive/Genesis and later Resident Evil on the original PlayStation, the survival horror genre has been a favorite of mine. 

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The portrayal of the of the genre in gaming has varied over the years in my experience, as I've seen it implemented in 2D side-scrolling horror-fests like the aforementioned Alien 3, the static prerendered back drops of the first three Resident Evil games and the now familiar over-the-shoulder action oriented horror games like Resident Evil 4, Silent Hill, the Dead Space series and Gears Of War.

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The direction most big-budget horror games have been moving in in the last several years has been more action based than we've previously seen, and unfortunately, a lot of these action-horror games have lost their fear factors, too. And it all seems almost ironic that as revolutionary as Resident Evil 4 was at the time of its release, it was so in a totally unforeseen way: It was instrument in moving the genre into far less scary, more action based territory that influenced games for years to come.

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There has been the occasional exception to the rule, but overall, horror quickly fell out of favour with publishers. Even Capcom's own Masachika Kawata declared there was no market for survival horror anymore.

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That is until a passionate few indie developers brought in a sort of renaissance with titles like Amnesia: The Dark Descent, Slender Man, Outlast and others.  They opted for a more immersive first-person perspective and added in a feeling of helplessness with deeply oppressive atmospheres that had been lacking from the genre for so long.

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And all of those indie titles have since had good success beyond the PC, and made their way to the current generation of consoles, too. They have given rise to many similar titles in the genre and now even the upcoming Resident Evil 7 has taken quite a lot of inspiration from those very games, right down to the first-person viewpoint. And based on my experience with the demo, it is set to be a fantastic horror experience.

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So here, and without further ado, I have listed some of my favorite survival horror games that like Resident Evil 7, use a first-person perspective for that all important level of immersion -- and horror. 

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Passive and Unpredictable Creatures and Monsters In Horror Games https://www.gameskinny.com/p8wp5/passive-and-unpredictable-creatures-and-monsters-in-horror-games https://www.gameskinny.com/p8wp5/passive-and-unpredictable-creatures-and-monsters-in-horror-games Sun, 22 Jan 2017 09:19:36 -0500 Michael Llewellyn

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When horror games add in enemies and NPC's that may or may not potentially harm your character it can add an another way to misdirect the player adding a layer of psychological horror.

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Adding a feeling of unsurety to the players sense of vulnerability and helplessness can truly add to the immersion and add to the claustrophobic nature of the surrounding atmosphere.

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Ultimately what makes an effective horror game is the feeling of helplessness, it's unpredictability and the ability to scare you effectively if you're unsure in what to expect from characters/enemies and sometimes the environment around you as seen in Layers of Fear.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/a/y/layers-fear-23dad.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/a/y/layers-fear-23dad.jpg","type":"slide","id":"148372","description":"
Layers Of Fear - The Mansion
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Layers of Fear is a game that mixes psychological, mind-bending scares with some well-timed jump scares. It's true horror's power lies is in its ability to trick your senses, and in this sense, the mansion itself comes to life. It actively works against you and at times, it lulls you into a false sense of security -- which it exploits to the fullest as the game goes on.

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There are so many ways the house itself acts to deter your senses from the renaissance era paintings' changing expressions and the vanishing doorways. The Mansion could be the most elusive and certainly the most original NPC on this list.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-2014051018080vpa5q-c13da.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/u/t/outlast-2014051018080vpa5q-c13da.jpg","type":"slide","id":"147729","description":"
Outlast - The Inmates
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I found Outlast to be one of the most intense and scariest videogames I've ever played.  For my money it combines everything a horror game needs and I don't scare or jump easily when I play horror games. 

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The truly disturbing atmosphere is only matched by the even more disturbed inmates, who will either chase you down and kill you if you don't run and hide or they are going about their own business doing something either weird or vile.

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You'll never feel safe when you approach an inmate as you're afraid that they'll stop whatever they are doing and turn their attention to you.  It's very unnerving and will keep you on the edge of your seat every time you're in their presence.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/n/condemned-criminal-origins-56d95.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/n/condemned-criminal-origins-56d95.jpg","type":"slide","id":"147717","description":"
Condemned: Criminal Origins - Mannequins.
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Xbox 360 launch title Condemned has a thick and dense atmosphere and the aggressive and unpredictable villains work in harmony to provide us with a very creepy game, add in the stalking mannequins and the developers Monolith just about gave me a nervous breakdown.

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On the surface you'll come across what looks like harmless but creepy looking mannequins none of which attack you on first your approach turn around and you'll find that some of them have moved.  This is a memorable part of an already scary game and what makes this so effective is you never know what is harmless and what isn't, unless you catch it moving.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/4/5/2458822eae36f17.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/4/5/2458822eae36f17.jpg","type":"slide","id":"148079","description":"
Dead Space - Tortured Souls
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There's a lot of things that Dead Space get right as a survival horror, from the isolated atmosphere to the fantastic sound design. 

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Two aspects of horror that Dead Space certainly nails for me is the fear of the unknown and the jump scares, the game manages to do a good job of combining the two without falling into the predictable 'closet monster' territory.

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No more is this evident when you come across one of the various tortured souls.  They are totally harmless but absolutely add another layer of creepiness and the occasional jump.  Especially the ones that were stuck to the walls like in the above image. These grotesque things reminded me of both Hellraiser and Event Horizon which were no doubt heavy influences for Dead Space.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/y/i/dying-light-ts1423569621-b5d99.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/y/i/dying-light-ts1423569621-b5d99.jpg","type":"slide","id":"147716","description":"
Dying Light - Passive Zombies 
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You will be surprised to find that the majority of the massive crowds of zombies in Dying Light are quite passive in the early stages of the game which helpfully allows you to traverse the open world with relative ease although they'll still try and take a bite out of you if you get too close.  At least until you're introduced to the more aggressive and ferocious Zombies later on in the game.

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What adds to the general tension when you're working your way through the hordes is often hidden in amongst the crowds of passive zombies are the aggressive ones who will run, climb and hunt you down from the second they see you. I found this added a sense of panic and dread as there will be times you'll have no where to run. 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/a/m/tamon-not-human-parents-f1b0b.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/a/m/tamon-not-human-parents-f1b0b.png","type":"slide","id":"148362","description":"
Forbidden Siren series - The Failed Shibito
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The Shibito in Siren: Blood Curse are reanimated corpses and look like zombies, but unlike zombies, they display a level of intelligence and operate day to day tasks as if they are on some kind of autopilot. 

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Not all of these creatures have fully succumbed to the the evil in the village. The Failed Shibitos are the villagers who refused to submerge in the red water and are rotten beyond recognition. What's more, most of the Shibito are absolutely harmless to the player. 

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Another harmless and very unnerving Shibito is found alone in SirenBlood Curse it's a massive abomination of mutated head that screams it's completely harmless -- but totally horrifying.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/a/i/failed-experiment-27a9e.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/a/i/failed-experiment-27a9e.jpg","type":"slide","id":"148370","description":"
Amnesia: The Failed Experiments
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Going back to what I said in regard to fear being in some of the things you can't see, The Failed Experiments lend themselves well to this aspect of terror.

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Invisible to the naked eye aside from the electrical currents seen in the water, the Failed Experiments lurk at the edge of the shadows. Upon first introduction, these mobs won't attack you -- as long as you stay away from the water.  When you begin to get close, though, your lantern will start to flicker like the other creatures in the game, adding an extra sense of creepiness to the encounters.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/0/1/2015-00024-577be.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/0/1/2015-00024-577be.jpg","type":"slide","id":"148371","description":"
SOMA - The Proxy
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The Proxy in SOMA are mutated and bloated masses of veins, a typically terrifying sight to behold.

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The Proxy are completely blind and reliant on sound, so they won't attack you on sight. You're safe from a distance as they can't see you but they can react to smaller things click of your flashlight. If they hear you, they'll start sprinting at you with ferocity. 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/y/i/dyinglight-e8870.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/y/i/dyinglight-e8870.jpg","type":"slide","id":"147715","description":"

I love survival horror games. Ever since I first played Resident Evil on the original PlayStation, survival horror games have been a staple of my gaming diet. And what makes an effective and successful survival horror game for me is not so much the jump scares sprinkled throughout each game, but more so the way developers use disempowerment, tension, uncertainty and fear of the unknown to provide thrills and chills.

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An aspect of this psychology that some videogames successfully implement is occasionally what you can see in as much as what you can't. For example beings, creatures or monsters that can at first appear harmless or dead (but are actually dangerous) help add to the fear factor and overall creepiness of a game.

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Here I have compiled a list of passive and unpredictable creatures and monsters that I have had both the pleasure and misfortune to encounter in some of the horror games I've played.

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Please be aware there are quite a lot of spoilers in this list.

"}]]]>
Five Horror Games With Massive, Gaping Plot Holes https://www.gameskinny.com/lp684/five-horror-games-with-massive-gaping-plot-holes https://www.gameskinny.com/lp684/five-horror-games-with-massive-gaping-plot-holes Sat, 31 Dec 2016 03:00:01 -0500 StraightEdge434

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1. Video Game Zombies

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If zombies aren't a horror cliche, then they sure are something else. We all know them as these brain-eating reanimated corpses that search for humans to kill. They have been in countless movies, TV shows, and video games.

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This plot hole pretty much applies to the majority of horror games that deal with zombies. If you get bit by a zombie, you're supposed to turn into one, right? So, how come some horror games like Dead Rising or Resident Evil ignore this obvious fact? I said it once, I'll say it again: once bitten by a zombie, you're supposed to turn into one!

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And how long will you keep using the excuse that, "Oh, they're immune!" Or, "They have injected themselves with the cure!" Yeah, that's totally not a cliche in itself. All what is being said here is that people have to turn into zombies once they are bitten in horror games about zombies. But for whatever reason, they don't, and simply walk away or kill the threat. That kind of logic doesn't really make any sense, and obviously leaves a giant, gaping hole in plots.

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----

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What are some other horror games that you played through, and have experienced weird or unexplained plots that made no sense? Let us know down in the comment section!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/i/v/fivenightsatfreddyspromo-4d12f.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/i/v/fivenightsatfreddyspromo-4d12f.png","type":"slide","id":"143647","description":"

2. Five Nights at Freddy's

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Honestly, the entire game is just one big plot hole. The character that you're playing realizes at one point that the animatronic animal robots are roaming the restaurant, and are actually trying to kill him... yet, he continues to do his job by showing up the next night to monitor the security cameras. The obvious question here is, why? His life is in danger, yet he doesn't quit his job. Yes, he's getting paid, but I don't think that the salary justifies the stressful (and that's an understatement!) experience that he must go through!

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From a personal point of view, if I was the guy, I would quit right after the first night. Forget about the money, I don't care how desperate I am to find another job! My life is obviously more worth it... or any other job that is not as dangerous as this.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/r/i/friday-13th-8c530.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/r/i/friday-13th-8c530.jpg","type":"slide","id":"143650","description":"

3. Friday the 13th

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This one is an NES classic. Based on the movies, Jason is present at Camp Crystal Lake where he tries to kill all the children and/or all the camp counselors. As a result, the camp counselors must try their best to stop him before either group meets a grizzly end.

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Some of you might that that why are we picking on this game when it was released years ago? Well, there is actually a good reason for that. While you're searching for Jason, he might "spawn" inside one of the cabins and begin to slaughter the innocent. As a result, the game alerts you and basically tells you to go and stop him. Question is though, how do the counselors find out? Are they equipped with some sort of psychic powers that allow them to immediately know that the children are in danger? Or, is Jason's mom helping them...? If so, why?

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If you're far away from the camp, you can't possibly know what is going on. Even if the victims scream their lungs out, it'll still be impossible to hear them. Yet, you are notified due to... reasons. It doesn't really add up if you ask us.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/o/u/t/outlast-header-mob-77442.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/o/u/t/outlast-header-mob-77442.jpg","type":"slide","id":"143624","description":"

4. Outlast

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A popular first person survival horror game, Outlast takes place in an asylum, where a reporter has to investigate what is happening inside. Though the game does make you feel like you're being watched or chased all the time... you do know that technically, he can escape the place, right?

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Sure, the door is locked and he has to get in through the window, but... he can also use that window to get out. And yes, the gate is also locked, meaning that he can't escape, but he actually can! Just get out of the window, get into the car and ram the gate! Or, find a way to climb over the gate (which looks possible). He is an investigator, and the sole purpose is to find out what is going on, but if your life is in danger, and you want to get out of the place as quickly as possible, then the option is right there! All this could have been avoided with that simple idea in mind.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/r/e/y/reybqts-24474.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/r/e/y/reybqts-24474.png","type":"slide","id":"143623","description":"

5. The Legend of Zelda: Majora's Mask

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The game is considered to be the most haunting, depressing and scary Zelda game ever released. Why? Well, here are a few reasons:

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  • One of its major themes is the five stages of grief. Denial, Bargaining, Anger, Depression and Acceptance. Check this video out for more info.
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  • Link is mostly surrounded by characters that are either dead, that are dying, that are in depression or have suffered some kind of loss.
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  • Majora's Mask itself isn't exactly the most festive mask to wear. Just look at the slide image (behind the Z)!
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  • It's also the home to BEN drowned, so there's that!
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Though a Zelda classic, few things need to be cleared up. Whenever Link plays the ocarina (Song of Time to be exact), he is sent back through time to the first day of the game. However, he loses items like money, arrows for his bow, etc. But... he doesn't lose any of the masks he acquired. Now, why is that? From the game's perspective, they are key items so they aren't supposed to be lost (especially the boss masks that are very important to the plot). But from a logical perspective, if he's going back in time, how is able to keep things he acquired after the first day (his destination from time travel) if he's going back to that first day?

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I don't want to get into the whole issue of time travel and time paradoxes since those can cause confusion and puzzlement.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/p/l/o/plothole-36b19.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/p/l/o/plothole-36b19.png","type":"slide","id":"143622","description":"

To fully enjoy the story, one must fully understand it. A story arc is needed, this can be done by slowly building to the climax, then hitting it and making a turning point, and eventually the resolution arrives and closes everything out. And how can anyone forget the details (after all, the Devil is in the details)?

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Horror games are known for having suspenseful stories, dragging their players into the realm of darkness, depression, and potentially survival. Needless to say, not all horror games have "well-written" plots (or any game for that matter). As a result, they can leave players scratching their heads, questioning what just happened, and trying to place pieces of the puzzle together.

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The following slideshow lists five horror games that have weird plot holes, be it in the general plot itself, or the little, yet crucial details. These have been selected for obvious reasons like: Why doesn't the character go through this, or do this instead? The games don't incorporate such details, and might be overlooked. However, they are there and when noticed, don't make a whole lot of sense!

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How Outlast and Outlast: Whistleblower connect to Outlast 2 [SPOILERS] https://www.gameskinny.com/au3al/how-outlast-and-outlast-whistleblower-connect-to-outlast-2-spoilers https://www.gameskinny.com/au3al/how-outlast-and-outlast-whistleblower-connect-to-outlast-2-spoilers Fri, 28 Oct 2016 02:00:01 -0400 Timothy J. Ralston (TehMadCatter)

With the limited release of the Outlast 2 Demo, fans of the original (and fantastic DLC) jumped onto the demo, hoping to catch some scares along their way through the terrifying farm town. Fans were a bit disappointed when it was announced in a new location with new characters, but just because it is in a new area, does it mean it's a different story?

After replaying Outlast and Outlast: Whistleblower, I had noticed that there are some similarities between the games and the demo. Keep in mind, this will contain spoilers for Outlast and Outlast: Whistleblower, and perhaps spoilers for the upcoming Outlast 2.

Walrider

In the first game, the mysterious shadowy figure known as Walrider makes its first appearance in the courtyard of the Mount Massive Asylum. Players were shocked to see this, since there was no hints towards the appearance of a ghost (or a swarm of nanites if you would want to get technical).

But at the end of Outlast, it appears that Walrider forces itself into Miles (the main protagonist of the game), using his body as a host to become stronger. The power of the Walrider is seen multiple times, but the only power that Miles had while infested with Walrider was only heard towards the end of the game; after the squad of soldiers encounter Miles and gun him down, only leaving the sounds of screams and physical contact as the screen stays black.

During the school section of the Outlast 2 Demo, there is an entity that follows you around the hallways, finally jumping in front of you once you touch the music box in the locker. The form itself, looks different compared to Walrider, but it could be the aftermath of the fuse between Miles and Walrider, making it look more grotesque and twisted.

The Mysterious Testament of the New Ezekiel Cult

As you wander down into a cellar deep in the ground with the words in Latin, Satanas Inimical Dei, above the door frame leading down (Satanas Inimical Dei translates to “Satan [is] the enemy of God”). As you wander deeper into the cellar like room, you notice that there are several things leading to a satanic ritual, such as the blood covered crib, old book next to the crib, and the most disturbing in the game, the room with the dead children.

In the first game, Outlast, you encounter a “priest”, Father Martin Archimbaud, who worshipped the Walrider, and was willing to sacrifice anyone for the mercy from Walrider. Martin and the Testament of the New Ezekiel could be connected to a certain level, and could even mean that he was the priest of the cult before he was taken into Mount Massive. Could Walrider be the New Ezekiel?

Why Are The Journalists There?

This one could be a stretch, but hey. The only information we had received about the traveling journalists, were that they were investigating a Jane Doe murder. But the thing is, who sent them the information regarding it, and why the town? This could be our whistleblower, Waylon Park (from Outlast: Whistleblower), who must have discovered that the cult was located in that area, and must have sent the two to scout out to search for a missing person that may not even exist.

Outlast 2 has not been given a specific release date, but aims to be released in Spring 2017.

Stay tuned to GameSkinny for more information as we get closer to the release of Outlast 2!

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When Your Best Isn't Enough - The Ideal Horror Experience https://www.gameskinny.com/1j41x/when-your-best-isnt-enough-the-ideal-horror-experience https://www.gameskinny.com/1j41x/when-your-best-isnt-enough-the-ideal-horror-experience Sun, 25 Sep 2016 16:05:18 -0400 Jeremy "Digit" Brown

There's one moment that instantly terrifies me in Capcom's Resident Evil 4. I haven't seen the game in ages, but when I bought the HD edition on PS4 this past week, I remembered that spot that haunts me to this day.

For those that don't understand the premise of Resident Evil 4, an evil cult in possession of the Las Plagas parasite kidnap the U.S. President's daughter, and agent Leon Kennedy is sent in to rescue her. 

It's not a boss- no, not one of the incredibly disturbing fights with Leon's gruesome end as a fail state- but those scare me too.

It's a moment of realization in the castle- Leon and Ashley enter this room of the castle, with long narrow walkways separated by shallow pools of water. Music hasn't started, but the silence is daunting and deafening. The expansive room has regions you can't even see yet- as a wall of armed Los Illuminados are staring right back at you, with flails, shields, bloody grins and a parasite living in them all ready to explode out of their heads and eat you. 

"Morir es vivir..." (To live is to die...) - Los Illuminados

This one moment scared me so much as a kid-- the fact that when handed the controller from my older brother I couldn't aim. My hands were shaking, and sweating, and I was so afraid I wouldn't see it to the end that I had nightmares about this fight for quite some time.

Granted, an 8-year-old kid shouldn't have been seeing this game. But I couldn't tear my eyes away -- it was the most intense thing I'd ever seen on a TV. What Resident Evil 4 achieved was something incredible. It gave you the full capabilities to defend yourself, and survive against somehow even more insurmountable odds. 

The game certainly has an action-heavy approach to its combat. It offers a large upgrading system for your guns to become more powerful, a wide variety of weapons for any playstyle, and the ability to upgrade your max health.  That along with story context of Leon Kennedy being a confident bad-ass that kicks and suplexes all his foes should make the player confident -- but the beauty of it is that's not enough. 

All of this makes me much less afraid in modern horror games -- the trend that Amnesia: The Dark Descent set forth is one that I find incredibly lame. Instead of providing ways to defending yourself, games like Outlast, Soma, Slender: The Arrival, and Layers of Fear, all decide to put players at a disadvantage mechanically. You control a person with no real means of defending themselves other than running away and hiding from the enemies.

That's part of the appeal, though. In a game like Outlast you don't really win, you survive. Even so, a good horror game shouldn't let you always run away.

This doesn't make them bad games. But without some means of defense, I feel weak. Plus, in any situation I want to face my fears -- confront them, and attack that adversity. True horror comes from the realization that you can't keep running from your problems. You have to get through them, otherwise there's no victory. Going through Soma on my second run was the least tense time I'd had with a horror game in a long time, because I knew exactly where to run to and hide at every turn. Perhaps that's a place for innovation in this subgenre of non-confrontational stealth horror; less corridor-focused level design would allow for more exploration into the unknown.

 That's why it's survival horror instead of... horror? (I'll be honest, gamers throw "survival" onto the term so much now I don't even know what it really means other than Resident Evil -- the series that created the term.)  It pulls you away from some innovative ideas that can be put in place, whereas defeating your foes becomes part of that survival. 

It's the trending horror that pits players against things they should run from, and that's not a bad thing. But when the player is not eventually forced to face those fears, it might as well be the same thing as turning the game off.

I am excited to see how Resident Evil 7: Biohazard handles its horror -- the producers have gone on record saying it takes some inspirations from games like Amnesia: The Dark Descent but also state it will still have combat. Perhaps they strike the balance I'm looking for -- a game that makes you want to flee constantly, but also forces you to face your fears in the end. Until then, I'll be sticking it to Los Illuminados for my horror needs.

What about you? What horror games make you afraid? Let us know in the comments section below, and as always, thanks for reading.

 

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13 Essential horror games to scare you to death! https://www.gameskinny.com/gkjzz/13-essential-horror-games-to-scare-you-to-death https://www.gameskinny.com/gkjzz/13-essential-horror-games-to-scare-you-to-death Mon, 19 Sep 2016 03:34:47 -0400 Ty Arthur

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Well there you have it - 13 games to refill your horror coffers and keep you plenty busy through fall into Halloween and hopefully beyond!

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What did you think of our scary picks, and what games did we miss that you have to play every year when the leaves start falling?

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/o/s/costumequest-29d79.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/o/s/costumequest-29d79.jpg","type":"slide","id":"133793","description":"

Costume Quest

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Alright, alright, this one's not scary in the slightest, so just consider it a bonus game! Even if it's incredibly cutesy (and hilarious - the little kid conversation between siblings is perfect!), Costume Quest is still mandatory Halloween gaming.

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With turn-based JRPG combat, puzzles based around switching costumes, and a storyline that may be all make believe or may really be happening outside the notice of the adults, Costume Quest is a short and sweet triumph of gaming.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/v/a/m/vampirebloodlines-c5563.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/v/a/m/vampirebloodlines-c5563.jpg","type":"slide","id":"133792","description":"

Vampire: The Masquerade Bloodlines

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An entirely different beast from previous entry Vampire: The Masquerade Redemption, the later Bloodlines was much more faithful to the tabletop RPG and has a gothic punk horror vibe on full blast.

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Consistently ranked among the greatest PC offerings of all time, Bloodlines put you in the role of a newly embraced vampire thrown into the dark underbelly of a city, trying to survive with no one on your side. 

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Mixing in the best elements of conversation-driving RPGs with some action-oriented combat, Bloodlines is one that will always be fondly remembered (even if it was buggy on launch) and makes for mandatory autumn gaming for the vampire fanatics. That haunted house segment alone makes the game worth the price of admission!

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/l/o/clocktower-60343.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/l/o/clocktower-60343.jpg","type":"slide","id":"133791","description":"

Clock Tower

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Even before the first Silent Hill game, there was the Clock Tower series establishing the survival horror genre. Following a Super Famicom entry that never came in an English version to the United States, the first real stateside release was the PS1 entry from '96.

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Granted, the controls are as clunky as they come (somehow its both survival horror and a point-and-click PC style game?) and the graphics are primitive to say the least, but there were some truly shocking moments in this one that '90s console gamers were not prepared for.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/l/a/y/layersoffear-d80de.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/l/a/y/layersoffear-d80de.jpg","type":"slide","id":"133790","description":"

Layers Of Fear

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Showcasing the power of crowd funding and early access releases, the indie title Layers Of Fear killed it on the atmospheric front and really got around a lot of the frustration from the typical puzzle game (the mad painter can be "killed" by the ghostly wife manifestation repeatedly but you still keep playing, for instance).

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The spinning wall of doll heads had me legitimately jumping out of my chair, and the Inheritance DLC featuring the painter's daughter is no slouch either, offering some very different scares from the base game.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/a/l/callofcthulhu-eaadd.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/a/l/callofcthulhu-eaadd.jpg","type":"slide","id":"133788","description":"

Call Of Cthulhu: Dark Corners Of The Earth

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It has to be said right off the bat that Call Of Cthulhu: Dark Corners Of  The Earth is majorly flawed - and there really should be an HD update with fixed controls - but this is easily the most faithful adaptation of a Lovecraft story ever presented in the video game format.

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Well before "defenseless" horror was a genre, this game had you spend the first half with no gun of any kind, forcing gamers used to a different style to think in very unconventional terms.

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With any luck, the two different upcoming Call Of Cthulhu games in development will beat this one and finally give us the definitive cosmic horror experience.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/o/m/soma-82839.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/o/m/soma-82839.jpg","type":"slide","id":"133787","description":"

SOMA

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From the depraved minds that brought you the Amnesia series comes SOMA, an object lesson in how horror can be quiet and thoughtful.

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Although there are a couple of jump scares and "oh sweet baby Jesus run for your life from the monstrous thing!" segments, overall what's on tap with SOMA is an unsettling atmosphere that continuously pulls back new layers to make you question: just what does it mean to "be human," and at what point is it no longer worth it?

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/a/r/darkestdungeon-e64f7.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/a/r/darkestdungeon-e64f7.png","type":"slide","id":"133786","description":"

Darkest Dungeon

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Although not strictly a “horror” game in the sense of Outlast or Amnesia, the atmosphere of Darkest Dungeon is just absolutely black as death, and all the creatures are utterly sanity-blasting.

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Without question there is a horror vibe as your group of doomed adventurers attempts a crusade against the darkness and you learn even more details about the terrible things your ancestor did to cause this whole mess in the first place.

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There's so many ways for your party members to die here outside the norm: die of starvation, die because you opened the wrong chest in the ruined cathedral, die because your companion went insane and started attacking the group, die fighting the severed heads of your fallen comrades, die in an obese witch's cook pot, and the list goes on!

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/j/e/r/jericho-b6173.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/j/e/r/jericho-b6173.jpg","type":"slide","id":"133785","description":"

Clive Barker's Jericho

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Featuring much more modern controls and gameplay mechanics over Undying, Clive Barker's Jericho is less on the atmospheric side and more of a full-force gore fest. 

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There's plenty of legitimate horror on display outside just the blood and guts though, and honestly I'm surprised this game didn't have more controversy and backlash with the messed up characters and settings.

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The things Nazi zombie Lichthammer screams during her exorcism in particular just can't be unheard...

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/o/u/mouthscream-4a520.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/m/o/u/mouthscream-4a520.jpg","type":"slide","id":"133784","description":"

I Have No Mouth And I Must Scream

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Another point-and-click puzzle game, I Have No Mouth And I Must Scream probably won't have you startled out of your seat at any point, but it is unquestionably a horrific experience.

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Featuring the final five remaining humans on Earth who are all being tormented for unknown reasons by a sadistic computer, there is some deeply disturbing material across this game - just be sure to have a walkthrough handy, as the old school adventure style isn't always intuitive.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/o/u/t/outlast-a9caa.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/o/u/t/outlast-a9caa.jpg","type":"slide","id":"133783","description":"

Outlast

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I just can't say enough good things about Outlast - it's the perfect length, the mechanics make it so you are playing through your own found footage horror movie, and the scares come fast and furious.

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Easily one of my favorite horror games of all time, Outlast is really one of the best iterations of the "defenseless" horror style where the main character can't fight back.

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Other than the hard left turn in the story at the very end, there's very little wrong with this game. It's a must-play for the fall season. Just make sure you turn those lights off and put the noise cancelling headphones on -- if you play it right, I guarantee some actual screams will be forthcoming.

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Now sadly pushed back to Q1 2017, Outlast 2 remains one of our most anticipated upcoming horror games.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/a/n/sanitarium-58663.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/a/n/sanitarium-58663.jpg","type":"slide","id":"133782","description":"

Sanitarium

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A very odd point-and-click adventure game, Sanitarium hops and skips across any genre and game world you can imagine, from a futuristic comic book setting to an Incan temple and even a seemingly-deserted backwater town.

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Easily the most iconic of the settings features the main character exploring a town that's been cleared out by someone called "Mother" in a storyline drawing heavily from the Cthulhu mythos. It's a good bet the movie Slither took some inspiration from Sanitarium's interpretation of the mythos as well.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/u/n/d/undying-51a80.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/u/n/d/undying-51a80.jpg","type":"slide","id":"133781","description":"

Clive Barker's Undying

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The age is really showing on this one, but if you can look past that aspect, Clive Barker's Undying was one of the earliest and best attempts at mashing a first person shooter with horror.

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Reading and hearing backstory about each member of the damned family really draws a player into the game world, and having a horror icon write the story definitely helped. The mechanics were on-point as well, with some very disturbing imagery appearing when Patrick Galloway slips into his occult vision mode.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/r/u/l/ruleofrose-9535a.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/r/u/l/ruleofrose-9535a.jpg","type":"slide","id":"133780","description":"

Rule Of Rose

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A truly disturbing game that came out at the tail end of the PS2 cycle and was missed by many, Rule Of Rose pushed some boundaries on more than one front. 

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Suicide, rape, children as the evil antagonists, killing adorable puppies, and even sexual undertones towards very underage orphans all meant the game was never released in some countries, resulting in a certain mystique and aura of danger around the whole thing.

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Taking the survival horror tropes of Resident Evil or Silent Hill and pushing them further into a psychological direction as a woman explores an old orphanage, Rule Of Rose is a forgotten gem of the genre that will absolutely get under your skin.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/c/o/v/cover1-e3d83.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/c/o/v/cover1-e3d83.jpg","type":"slide","id":"133779","description":"

Football, parkas, drinks with words like "autumn," "harvest," and "spice" in them - that's what fall is all about, right? WRONG! Fall is all about horror making a comeback after hiding from the despicable light all summer long!

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The horror anthology shows come back, the theaters get filled with new iterations of scary movies, and it becomes time to dust off those terrifying games you've been ignoring all year.

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Looking for something new to add to the autumn gaming collection, or wondering what you missed in years past? Here we're rounding up some of the best of the best with essential horror games that should be in your collection.

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For those who are going to skim through and start screaming - we're deliberately skipping some of the usual suspects, as surely by now you are already aware you should have played Resident Evil, Silent Hill, and Fatal Frame, yes?

"}]]]>
8 of the Best Jump Scares in Horror Gaming https://www.gameskinny.com/is7ds/8-of-the-best-jump-scares-in-horror-gaming https://www.gameskinny.com/is7ds/8-of-the-best-jump-scares-in-horror-gaming Wed, 31 Aug 2016 12:32:19 -0400 Amy Turnbull

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1) Fatal Frame - Broken Neck Ghost

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That's right - Fatal Frame is so good at genuinely frightening jump scares, it gets two mentions in this list! And this particular ghost from the first game in the series is well-deserving of the number one spot.

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This infamous jump scare is just one of the encounters you'll have with this angry ghost in Fatal FrameBroken Neck is undoubtedly the most well-known (and perhaps worst-feared) ghost in the series. She's near-impossible to get rid of and crops up in the game time and time again.

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As you make your way through the beautiful Himuro Mansion, be sure not to get too distracted - one moment, all is calm and relatively quiet; the next, you find yourself face-to-face with the terrifying Broken Neck ghost - and she has no regards for personal space.

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It's been over a decade since I first played this game, but I can still remember my first encounter with Broken Neck (and the accompanying near heart attack!) clear as day, along with the reactions of everyone in the room at the time. As you can see from the clip below, even those not engrossed in playing the game can't help but scream when she appears from nowhere.

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And let's not forget, Fatal Frame is supposedly based on a true story... Sweet dreams, horror fans!

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Did your favorite jump scare make it to the list? Let us know in the comments which heart-stopping moments you'll never forget from your favorite horror games!

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2) Resident Evil 2 - Interrogation Room Licker

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This well-known video game series has been going on for years, but it's actually one of the earliest games in the franchise that provides some of the best jump scares out there.

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Raccoon City is overrun with zombies following the outbreak of the T-Virus - a bio weapon developed by the evil Umbrella Corporation. 

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You get to play as both Leon Kennedy and Claire Redfield in this outing, which has the classic Resident Evil formula - exploring, solving puzzles, and kicking zombie ass. 

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In one of the most unforgettable jump scares of the entire Resident Evil series, you find yourself in a rare quiet moment, collecting necessary items in the police department's interrogation room. Before you know it, one of the 'Licker' creatures comes crashing through the two-way mirror just as you walk by.

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This continues to make me jump out of my skin during replays to this day!

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Watch from 2:58 for the specific jump scare

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/p/t/s/ptsh-lisaattacks-9cca8.gif","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/p/t/s/ptsh-lisaattacks-9cca8.gif","type":"slide","id":"131634","description":"

3) P.T. (Silent Hills) - Lisa Attacks

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Known simply as P.T. at the time of its release on the PlayStation Store, this free playable teaser for (the eventually canceled) Silent Hills game was an interesting and unique psychological survival horror.

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As the mystery protagonist, you find yourself in a corridor which you must explore (and which you soon realize is endless, as you are caught in some kind of never-ending loop).

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The key is to work your way through the game until the moment a phone starts to ring. Once this has been triggered, you are released from the hallway and are rewarded with the trailer for Silent Hills.

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The objective isn't as simple as it sounds. You have no combat skills, and must investigate various frightening situations and solve challenging puzzles. The corridor will continue to change around you each time you complete a loop of it, and this can go on for hours, adding to the desperation you already feel.

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One scary aspect of P.T. that keeps you on your toes is the hostile spirit Lisa, whom you encounter numerous times throughout the game. However, it's the moment she attacks you suddenly if you let her get too close that really takes you by surprise, and provides one of the most terrifying jump scares on this list.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/e/a/fear-almaladder-50a8d.gif","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/e/a/fear-almaladder-50a8d.gif","type":"slide","id":"131630","description":"

4) F.E.A.R. - Alma Appears on the Ladder

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The appropriately titled F.E.A.R. is an FPS survival horror in which you play as the First Encounter Assault Recon's Point Man. Your team has been sent in to contain the area where supernatural phenomena of the deadly variety have been taking place.

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The horror style used in this game is heavily inspired by Japanese horror movies, both visually and audibly. There is a lot of silence used throughout, which, when paired with the other aspects of the game's creepy atmosphere, allows the player's imagination to run wild, creating your own anxiety and fear.

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The main antagonist in F.E.A.R., Alma Wade, most often presents herself in the form of a little girl (and as we all know, creepy little girls are always a hit in the horror genre!). She's often spotted in your peripheral vision, walking by as though she was there all along, but sometimes she gets a bit more daring.

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In one of the most memorable moments from this game, Alma appears out of thin air right in front of you as you reach the top of a ladder, with her eerie giggle sending a chill down your spine, just in case suddenly seeing her wasn't scary enough.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/e/m/dementium-banshee-166bd.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/e/m/dementium-banshee-166bd.jpg","type":"slide","id":"131633","description":"

5) Dementium: The Ward - Screeching Banshees

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Dementium stood out as a rather unique game for the DS when it was released, as it was the first fully 3D, first-person survival horror to be released on that platform. As it turns out, it works surprisingly well.

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You start the game knowing very little about what you may encounter. You wake up alone in a dimly lit room within a run-down asylum, with no knowledge of who you are or how you came to be there. 

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Upon exploring the asylum, you come across various mutants, the result of surgical experiments performed on the hospital's patients. With limited weapons and ammunition scavenged from around the darkened asylum as you explore, the game's atmosphere leaves you feeling claustrophobic and increasingly on edge.

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In one of Dementium's more surprising jump scares, you find yourself entering a seemingly empty corridor, only to be confronted with what appear to be FLYING CLOWN HEADS. The stuff of nightmares, right? And just in case the image isn't bad enough, the noise they make is terrifying.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/n/a/fnaf-freddynight4-28c1f.gif","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/n/a/fnaf-freddynight4-28c1f.gif","type":"slide","id":"131629","description":"

6) Five Nights at Freddy's - Freddy Jumps Up

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Five Nights at Freddy's is a relatively short game with a simple concept - work a night shift as a security guard for a pizza restaurant, and try not to get killed in the process.

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The game, developed by Scott Cawthon, became an instant sensation on its release and has spawned numerous sequels and spin-offs in the two years since. The series still has a large cult following online today, and fans are waiting in hope of a new game this October.

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FNAF is a simple point-and-click game, but it still has a high fear factor, as you are left with rising panic as the nights go on. Unable to move from your spot, you can only click through the security cameras to keep an eye on the various deadly animatronics that lurk about the place, and hope that they don't make it to the office you occupy.

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In this clip, YouTube user Smike is working his way through Night 4, when animatronic Freddy seems to appear out of nowhere, as he is wont to do.

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Watch from 15:00 for the specific jump scare

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/f/1/ff1-header-d5250.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/f/1/ff1-header-d5250.jpg","type":"slide","id":"131628","description":"

7) Fatal Frame - Ghostly Man Behind the Door

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The Fatal Frame series is one of my personal favorites when it comes to survival horror games. The games have a uniqueness to them that make them a delight to play, and they really do continually scare your socks off!

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The first installment in the series is set in the abandoned Himuro Mansion in 1980s Japan. You play as Miku, on the search for her brother who has recently gone missing at the mansion. You are armed only with the Camera Obscura - an antique camera that can be used to fight off and capture ghosts.

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The game's atmosphere is rather creepy, as you never know when or where ghosts are going to appear, or how violent they may become upon seeing you. 

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In the clip below, YouTube gamer TrueGameMage illustrates just how suddenly the spirits in this game can take you by surprise, and it really does leave you with a racing heart every time!

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Watch from 1:50 for the specific jump scare

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/o/u/t/outlast-logo-2a8d0.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/o/u/t/outlast-logo-2a8d0.jpg","type":"slide","id":"131623","description":"

8) Outlast - Hanging Body

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We kick off our countdown with indie survival horror Outlast. In the game, you play as a freelance investigative journalist, Miles Upshur, who is investigating an asylum tucked away deep in the mountains of Colorado.

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Armed with a camcorder and nothing more, your aim is to document the horrors taking place in the asylum, which has been overrun with homicidal patients. 

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Knowing you have just a camera and some parkour-type moves to get you through the game, you're kept on the edge of your seat throughout. But one thing that guarantees you'll be on the alert from the start is that the jump scares begin almost immediately. 

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The clip below, from YouTube user Deadwax, is the first jump scare of the game. As you enter a room, you are unexpectedly greeted by a dead body swinging towards you from the ceiling. This moment lets you know from the get-go that Outlast won't mess about. 

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/a/l/m/alma-3efca.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/a/l/m/alma-3efca.jpg","type":"slide","id":"131608","description":"

The survival horror genre is a popular one amongst gamers. Apparently, there are a lot of us out there that just love to scare ourselves silly!

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But what makes a great horror game?

A typical recipe for games wanting to induce fear in the player will include things like dim lighting, chilling music, and sound effects, and gruesome antagonists, all combining to provide a creepy atmosphere that leaves you on the edge of your seat.

As the years have gone on, and graphics have continued to improve with changing technology, the fright factor has increased, with more and more extreme visuals and themes appearing in horror games. The ghosts, zombies and other beasties and apparitions at the core of these games today can leave a lasting impression in the nightmare department.

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But one thing that has been a constant throughout the genre, no matter the age or quality of the games' graphics, is the jump scare. A timeless technique employed in both the movie and gaming industry, this classic tactic will never fail to leave your heart racing and your spine tingling. 

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Here, we take a look back at just a handful of the more memorable jump scares that have left us chilled to our core over the years...

"}]]]>
Outlast 2 release delayed until 2017 https://www.gameskinny.com/nclrx/outlast-2-release-delayed-until-2017 https://www.gameskinny.com/nclrx/outlast-2-release-delayed-until-2017 Tue, 02 Aug 2016 06:54:54 -0400 Amy Turnbull

Independent games developer Red Barrels announced on the official Outlast 2 Facebook page yesterday that the horror sequel's release will be pushed back until early 2017.

Originally scheduled for this autumn, the developers made the decision to postpone the game’s release in order to ensure it meets their mission of bringing players “the best, most terrifying, most fulfilling experiences possible.”

The team sympathized with fans of the highly-anticipated game, adding:

“This is not the type of news we ever want to deliver, but we are so fully committed to the world we’ve built and to our awesome community that we could not, in good conscience, release a game who’s [sic] limits haven’t been tested to the extreme.”

The second installment in the spine-tingling series follows cameraman Blake Langermann as he searches for his missing wife in the Arizona desert. And much like its predecessor, the game aims to leave us all having nightmares, with the Red Barrels team promising “Outlast 2 will scare the crap out of you.”

Outlast 2 will be available on PlayStation 4, Xbox One, and PC when it finally releases in 2017.

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