Re:Legend Articles RSS Feed | Re:Legend RSS Feed on en Launch Media Network Why Haven't There Been More Indie Monster-taming RPGs? Fri, 08 Dec 2017 10:33:28 -0500 Erroll Maas

Over the past few years, there have been a number of successful indie games inspired by the higher-budget, well-known games which came before them. The Harvest Moon series inspired the addictive Stardew Valley, Mega Man and the lack of new entries inspired 20XX (and another rather infamous game), and The Legend of Zelda series has inspired numerous indie games from The Binding of Isaac and Oceanhorn to the more recent Hob and Yono and the Celestial Elephants. But not all well-known games have inspired successful indie counterparts, or at least if they have, the games are still currently in development. One subgenre in particular, despite its popularity, has seen little to none in terms of inspired indie games until recently. The subgenre in question is the monster-taming RPG, first introduced by Mail Order Monsters and Shin Megami Tensei, and later popularized by the Pokémon franchise.

Not counting series like Digimon and Monster Rancher, which were concepts created around the same time but distinct enough to differentiate themselves other than the "Mon" name, Pokémon has had plenty of shameless imitators since release. This trend still continues to this day, mostly with mobile games. As the years went on, many of these games grew to become less like carbon copies and developed their own identities, evolving into an entire subgenre of role-playing games that we know today, eventually bringing us games such as Ni No Kuni, World of Final Fantasy, and Monster Hunter Stories, as well as plenty of others.

While indie games in the subgenre aren't completely nonexistent, there are fewer noteworthy titles than one might think. Currently, there are two rather similar indie games backed by bigger companies planned for release in 2018: Re: Legend, created by Magnus Games and supported by the Square Enix Collective, and Ooblets, created by Rebecca Cordingley and Ben Wasser, and supported by Microsoft and Double Fine Presents. Both games are heavily inspired by Pokémon and Harvest Moon, while each takes inspiration from other games to feel more distinct. Two other known games flying more under the radar are Rainbow Skies, published by eastasiasoft and developed by SideQuest Studios, and Crowns. While at least three of these games are expected to release as soon as next year, it's still rather shocking that there have been no notable indie games inspired by the subgenre sooner. However, there are a few important reasons as to why we haven't seen many of these types of games yet.

Fans Needed to Grow Up

One significant reason indie monster-taming RPGs are only starting to appear now is because those who grew up with Pokémon and similar games are just now in a position where they can contribute to making a game as a homage to the subgenre. It took years before numerous indie counterparts of The Legend of Zelda series were made, but now they're a dime a dozen, with a few new ones releasing every year. It takes time for fans to develop their passion, and after that, even more time to develop a game. Most fans of Pokémon and similar games were in elementary or middle school in the late 90's, and now that they're possibly finished with their educations and have the careers they were seeking, they can finally start paying tribute to the games which helped them get there.

Creating a More Unique Experience Requires Multiple Inspirations

Another reason may be because it's difficult to rival the amount of success and brand recognition of a phenomenon like Pokémon. Having similar catching and battling mechanics with only some minor differences is likely not enough to interest players on a worldwide scale. This may be a reason why both Ooblets and Re: Legend decided to take inspiration from farming simulation games like Harvest Moon in addition to monster-taming RPGs. Furthermore, each game has more unique inspirations, with Ooblets being partially inspired by Pikmin, and Re: Legend being partially inspired by Rune Factory and Monster Rancher. These amalgamations of preexisting ideas help create new, more unique games which will pique player interest due to feeling new yet familiar at the same time, without feeling like a shameless copy.

Making Games Always Costs Money

While Ooblets is being supported by Microsoft and published by Double Fine Presents, Re: Legend had to be voted for through the Square Enix Collective and have a successful Kickstarter campaign before obtaining a guaranteed release. After the Kickstarter campaign ended, the studio had their equipment stolen, but luckily they were able to move their location and replace what they had lost. Ooblets may not have had the exact same development obstacles as Re:Legend, but it does still have a Patreon to give the developers an extra boost and help speed up development of the game. 

There Are Likely More in Development and TBA

Just because there are only a small number which we're aware of doesn't mean that there aren't more in development. Developers may be having trouble finding someone to publish their game, or maybe they just don't feel ready to announce it yet. Ooblets, Re: Legend, and Rainbow Skies are all expected to be released in 2018, while the release date for Crowns is still yet to be determined, but they have all been in development for a few years. There may be more people who want to make these types of games in the right position, but making games still takes time, and it's not always certain how long it will take for a finished product to be made.

More to Come

In the coming years, we're bound to see a number of indie games similar to Ooblets and Re: Legend, but players may have to wait a while before there are as many as there are Legend of Zelda- or Metroidvania-inspired indie games. For now, we just have to wait for those we know will release next year and anticipate those which haven't yet been announced.

Which of the games mentioned are you excited for? Let us know in the comments!

Equipment Stolen From Magnus Games' Studio Tue, 05 Sep 2017 10:23:27 -0400 Erroll Maas

Magnus Games, the developer behind the upcoming life simulation and monster raising game Re:Legend, has expressed on Twitter that its Malaysia-based studio was broken into over the weekend and all the team's PCs and additional equipment were stolen.

A police report has already been filed, but nothing is known about the culprit(s). The team has claimed this is just a minor setback and no data was lost, as they had backup files on hand.

After an immense amount of support from fans through the Square Enix Collective, the Kickstarter campaign for Re: Legend began on July 26, 2017 and reached its initial goal of about $51,668 USD in under 18 hours. By August 25, the final day of the campaign, it had been 900% funded with over $465,000 USD from backers.

Re: Legend has a targeted release date of June 2018 on PC, with launches planned for Nintendo Switch, Xbox One, and PlayStation 4 some time later. It is currently unknown if the targeted release date will changed due to these unforeseen circumstances.

Re: Legend Kickstarter Campaign Reveals Final Stretch Goal Wed, 23 Aug 2017 17:05:48 -0400 Erroll Maas

After earning more than $353,000 and reaching its Magnus Breeding stretch goal, Re: Legend, the monster raising JRPG developed by Magnus Games through the Square Enix Collective, has revealed its final stretch goal: "End Game +". In addition, more details were revealed on Magnus breeding and the dynamic music which will be featured in the game.

Magnus Breeding

The chart above shows that breeding Magnus with the same rarity has a chance to produce Magnus of higher rarity, and certain details will change depending on the rarity of the Magnus produced. Only common rarity Magnus are obtained the wild, while higher rarity Magnus must be bred. 

Dynamic Music

For Re:Legend’s soundtrack, compositional duties are shared by three composers: Falk Au Yeong, Shota Nakama, and Yoshitaka Suzuki respectively, who previously worked together on some of Final Fantasy XV's music.

The concept for the music in Re:Legend centers on delivering memorable melodies in a dynamically changing format -- and building on them in new ways. The composers want to make sure players will be able to remember and associate the music with different areas, characters, and events when they hear it, even long after they have finished the game.

Sample music is available on Soundcloud.

End Game+

 "End Game+"  will allow the developers to add extended end-game content to Re: Legend, which will improve the overall gameplay experience for players who have already defeated the main story boss. The new content will include a final dungeon filled with randomly generated content, new bosses, new Magnus, and more. Future updates and expansions for the game are planned as well

Re: Legend has an expected release date of June 2018 for PC and winter 2018 for Nintendo Switch, PlayStation, and Xbox One. The Kickstarter campaign for the game ends on August 25.

Kickstarter Campaign for Re: Legend Reveals New Stretch Goals Fri, 18 Aug 2017 13:53:46 -0400 Erroll Maas

The Kickstarter campaign for the co-op monster raising and life simulation game, Re:Legend, has revealed two new stretch goals this week after receiving $279,798 USD from backers.

Developed by Magnus Games with help from the Square Enix Collective, Re:Legend had a campaign goal of $51,284 -- which means the Kickstarter project has made more than 5x its original goal. To celebrate, Magnus has shown off new weapon types, a new magnus, and a brand new mechanic as well. 

New Weapons

In addition to great swords, dual blades, staves, and bows, four additional weapon types have been announced, doubling the total number of types. The four new weapon types are detailed below.

Knuckles: A counterpart to the dual swords weapon which are infused with magic to cast protective and offensive spells and have high offensive power.

Great Shields: Heavy weapons and a counterpart to the great sword weapon which can also be used to cast protective and offensive spells.

Chakrams: Gigantic boomerang-like weapons that have a long range and cut up everything in their path.

Prisms: Crystals infused with a high concentration of magic and boost magic power. These weapons can be used for quicker spell casting and give the player more mobility.

New Magnus and Magnus Breeding

In addition to revealing three new Magnus -- the Seacolt, Dunehound, and Nerlict Bug species -- the current final stretch goal has been revealed to be Magnus breeding. The details of the stretch goal are unknown at this time, but more information is expected soon. It's also possible there will be another stretch goal added once the Magnus breeding stretch has been reached.

The Kickstarter campaign for Re: Legend will end on August 25. Re: Legend has an expected release date of June 2018 for PC. The Nintendo Switch, PlayStation 4, and Xbox One releases of the game are expected to be come around six months after the PC release.

Re: Legend Confirmed For PlayStation 4 and Xbox One Mon, 14 Aug 2017 17:05:51 -0400 Erroll Maas

The Kickstarter campaign for Re:Legend, the farming and monster raising JRPG being developed by Magnus Games with the Square Enix Collective, has seen a lot of success over the weekend -- having been able to reach two more of its major stretch goals. In addition to PC and Nintendo Switch versions, the game will now also be available on PlayStation 4 and Xbox One.

Prior to reaching the Xbox One goal, the developers detailed the game's Staff weapon. Staff users are at their best when wearing cloth armor which has high magical resistance. The staff shoots out magic bolts that get bigger and stronger as players progress through the game.

Staves also have a charge attack ability players can obtain, which changes according to which type of staff is used. Staff users can cast supportive magic in addition to offensive magic, to heal or buff their Magnus or other players in battle.

The developers also introduced a new Magnus, the Baston Gator, and its second form, the Ironskin Baston Gator. According to the update, Baston Gators may look small and innocent, but have powerful bites -- as well as one of the highest offensive stats when compared to other early stage Magnus in the game.

The next stretch goal, at $242,000 USD is new Bachelors & Bachelorettes. As such, one already existing bachelorette was introduced in the latest update under the moniker of Emilia. Emilia is the owner of the Vokka Village item shop where players can buy seeds, tools, food, potions, crafting and more, which will be on sale on certain days of the week.

The Kickstarter campaign for Re: Legend will end on August 25. The game will be available on PC, Nintendo Switch, PlayStation 4, and Xbox One. The PC version has a targeted release date of June 2018, but it has been stated that the console versions won't be released until around six months later, unless a possible future stretch goal is reached.

Stay tuned in to GameSkinny for more Re: Legend updates as the game's crowdfunding campaign continues!

Re: Legend to Be Published By 505 Games Thu, 15 Mar 2018 12:40:17 -0400 Erroll Maas

505 Games has announced that they will publish upcoming co-op monster-raising RPG Re:Legend. Additionally, it was revealed that the game will launch through Steam Early Access later this year.

Re:Legend originally gained traction through the Square Enix Collective and later became the most successful crowdfunded game campaign in Southeast Asia. In Re:Legend, players will arrive on Vokka Island in the land of Ethia, where they will have to start a new life and figure out a way to restore their lost memories.

Re:Legend will mix farming and life simulation mechanics with monster raising and co-op gameplay. Players will be able to build up their village through farming, fishing, crafting, and other activities while also exploring the world, taming and breeding monsters known as Magnus along the way.

Re:Legend is planned for a June 2018 release on PC, but it is currently unknown whether this will be the early access version or the complete version. The game is also expected to launch for PlayStation 4, Xbox One, and Nintendo Switch at some later point.

Re:Legend Confirmed For Nintendo Switch Wed, 09 Aug 2017 14:24:36 -0400 Erroll Maas

The Kickstarter campaign for Re: Legend, a crowdfunded RPG  by Magnus Games supported through the Square Enix Collective, has reached its seventh stretch goal, and will now be available for Nintendo Switch in addition to PC. 

Backers will now be able to select the Nintendo Switch as their preferred platform at the end of the campaign. If backers have opted for multiple copies, they will be able to choose a different platform for each one.

To celebrate gaining 3,000 backers, the team has also revealed new Magnus -- the Triemer Snail and its evolved form, the Steel Triemer Snail.  Additionally, the results of the weapon and armor design combination choice as voted by fans was revealed to be the Sunraid Ryder Set armor with the dual sword weapon.

Further stretch goals include PlayStation 4 and Xbox One versions of the game, new bachelor and bachelorette options, as well as two stretch goals yet to be revealed

Re:Legend has an expected release date of June 2018 and will be available for PC and Nintendo Switch. The crowdfunded campaign for the game will end on August 26. You can check out the Kickstarter page for more information, or to back the project before the campaign ends. 

Re: Legend Kickstarter Reaches Initial Goal in Under 18 Hours, Stretch Goals Revealed Thu, 27 Jul 2017 12:05:40 -0400 Erroll Maas

Around 6 AM PST yesterday, monster-raising and life simulation RPG Re:Legend launched its Kickstarter campaign. And in just under 18 hours, the campaign has managed to reach its initial funding goal. Now, additional stretch goals have now been revealed for the crowdfunding project. 

10 out of 12 stretch goals have been outlined on the Kickstarter page, while the last two remain a mystery. These stretch goals include:

  • Live orchestra recording
  • A new player shop
  • Advance house customization
  • Hidden legendary Magnus
  • Full voice acting
  • Underwater biome with new Magnus, quests, and collectibles
  • New bachelors/bachelorettes
  • Switch release
  • PlayStation 4 release
  • Xbox One release

Re: Legend is only slated for release on PC via Steam at the moment. But if the stretch goals above are met, the game will release on other platforms. A Nintendo Switch version will be added at $250,000 in funding, with PlayStation 4 and Xbox One versions coming at $280,000 and $310,000, respectively.

Re: Legend has an expected release date of June 2018.

Kickstarter for Re: Legend Has Launched Wed, 26 Jul 2017 10:25:51 -0400 Erroll Maas

Re:Legend, the farming and monster raising game being developed by Magnus Games with the help of the Square Enix Collective, has officially started its Kickstarter campaign. 

The campaign seeks to gain $51,350 by August 25, and has an expected release date of June 2018. Stretch goals have not yet been detailed at this time, but all backer rewards have been revealed.

Depending on how much an individual pledges, backer rewards can include one or more digital Steam copies of the game, early beta access, exclusive HD wallpapers, digital and physical art books, a digital soundtrack, limited Magnus plushies, an exclusive weapon and armor set, a digital strategy guide, designing a weapon for the game and being credited as a weapon designer, having an NPC in the game named after the backer, creating a three evolution stage Magnus, designing a boss for the main story and receiving a 3D print of that boss, and being credited as an Executive Game Producer providing their own creative input.

Some new information about the game has also been revealed through the Kickstarter page. Character customization is a newly detailed feature in which players can choose their character's eyes, eye color, hair style, hair color,  skin color, clothes, and more.

The soundtrack, which is being composed by Shota Nakama, Falk Au Yeong, and Yoshitaka Suzuki, now has three sample tracks fans can listen to via Soundcloud.

Several pieces of concept art for various Magnus have also been revealed. The game's development team claims they are aiming for an art style that is a combination of "cute and cool," and have been spending a lot of time turning the monsters from 2D concept art into 3D assets.

Right before the launch of the Kickstarter campaign, a new fan-selected Magnus was revealed. On Twitter, an image with 11 possible Magnus for the game was shared. Fan response showed that the Duskel Deer was the most popular, so now it's guaranteed to be in the game.

Re: Legend has an expected release date of June 2018 for PC via Steam. The team also plans to release the game on PlayStation 4, Xbox One, and Nintendo Switch -- but stretch goal details for these additional versions of the game have not yet been revealed. Make sure to stay tuned for more updates.

Re:Legend Kickstarter Will Begin on July 26 Fri, 14 Jul 2017 15:59:04 -0400 Erroll Maas

Magnus Games, developer of the upcoming title Re:Legend, has announced that the game's Kickstarter Campaign will start on July 26 via its official Facebook page. Backers of the game's campaign will receive exclusive goodies which have not yet been revealed. 

Re: Legend is a co-op simulation where players will be able to raise monsters (known as Magnus), farm, craft, rebuild the village to their liking, befriend villagers, explore, and engage in combat alone or with friends.

The game has been continuing development with the help of the Square Enix Collective after massive support from fans. On May 29, it was announced that the Kickstarter campaign had to be delayed, but that some of the composers of Final Fantasy XV and Kingdom Hearts -- Shota Nakama, Yoshitaka Suzuki, and Falk Au Yeong, respectively -- would be composing music for the game.

Re: Legend will release on PC. PlayStation 4, Xbox One, and Nintendo Switch releases are also planned for the future. Players who are interested in keeping track of the game as it enters its Kickstarter phase can sign up for the Re:Legend newsletter. The developer plans to start sending out informative newsletters on the first day of the campaign.

Pokémon and Stardew Valley Fans Should Keep an Eye on Re:Legend Fri, 23 Jun 2017 16:22:55 -0400 Erroll Maas

After overwhelming support from fans through the Square Enix Collective, upcoming JRPG Re:Legend is continuing development with the publishers's support. In Re:Legend, players inhabit an island where they can farm, befriend NPCs, improve their village, and tame monsters known as "Magnus." 

Magnus are mythical creatures which inhabit the game's land of Ethia, and every Magnus can be tamed. Magnus will grow and evolve depending on the player's care of them, and each one has particular conditions which must be met before they can evolve. When the player has fully gained the trust of a Magnus, they will be mountable and it will become easier to use their abilities, which help with combat, farming, fishing, travelling and other activities.

Raising these Magnus are the main objective of the game, but farming is also important. Players will be able to grow crops, catch and raise fish, mine for ore, or chop and collect wood to obtain food and supplies.

Similar to other farming games, players can recruit other characters by giving them gifts they like, which then will allow them to help the player improve their village.

In addition to single player, Re:Legend will also have an online multiplayer mode that supports up to four players. One player will be required to host a multiplayer session while the other players join. In multiplayer mode, players can engage in combat, farm, go on adventures, tame their Magnus, complete quests, explore, hunt bounties, fish, chop wood, mine, trade, and compete for villager affection together. Multiplayer exclusive features are planned to be revealed in the future.

Re:Legend is currently in development for PC. The game is also planned for release on PlayStation 4, Xbox One, and Nintendo Switch. Fans can learn more about the game and new updates from its official website or Facebook page.

Make sure to continue following GameSkinny for more news and information on this game as we get closer to launch!