Siege of Centauri Articles RSS Feed | GameSkinny.com Siege of Centauri RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Siege of Centauri Guide: Enemy Strategy Guide https://www.gameskinny.com/olim2/siege-of-centauri-guide-enemy-strategy-guide https://www.gameskinny.com/olim2/siege-of-centauri-guide-enemy-strategy-guide Wed, 18 Sep 2019 16:03:56 -0400 Sergey_3847

There are several ways to play tower defense game Siege of Centauri, but whether it's Campaign mode or Endless mode, both beginners and veterans are thrown into the heat of the battle right away.  

While veterans should quickly understand the concepts at play, newcomers might drown under the game's vast number of weapons, enemies, and strategies.

So, to avoid that fate, we've put together this beginner's guide for Siege of Centauri. The tips below will help you learn how to fight and destroy hordes of aliens in the most effective ways possible.

We'll cover: 

  • Best strategies against Frigates
  • Best strategies against Cruisers
  • Best strategies against Air Units
  • Best strategies against Dreadnoughts and Juggernauts

Every mission in Siege of Centauri starts with intelligence gathering, where you learn what types of enemies will attack your base and from which direction(s).  After this phase, you are given time to build and place weaponry as you see fit.

If you choose wisely, then defending your position should be easy. But to be sure, here's how you gain the advantage against your enemies. 

Best Strategies Against Frigates

A masochist enemy unit shown in a Siege of Centauri menu

There are seven types of enemy frigates in Siege of Centauri. Each has its weaknesses and strengths, which you can utilize to defeat them.

Here are the best weapon strategies against each enemy frigate type:

vs. Masochists
  • Rail Guns with Shotgun upgrade
  • Drone Bays on large maps
  • Pulse Cannons
  • Mortars and Arc Projectors in large quantities
vs. Capacitors
  • Arc Projectors with Shotgun upgrade
  • Rail Guns with Shotgun upgrade
  • Artillery Post with Incendiary Payload upgrade
vs. Reapers
  • Gun Turrets with Shotgun upgrade
  • Arc Projectors
  • Mortars
  • Milton's Missile Attacks
vs. Scarabs
  • Mortars
  • Artillery Posts
  • Arc Projectors with Chain Lightning upgrade
  • Corrosion Mortars with Contagious Virus upgrade
  • Minos Cannon with Lure of the Volatile Reaction upgrade
vs. Martyrs
  • Nova Cannon
  • Artillery Posts
  • Reinforcements
vs. Corrupted Healers
  • Mortars
  • Artillery Posts
  • Rail Guns
  • Particle Lasers
  • Corrosion Mortars
vs. Hatchlings
  • Mortars
  • Arc Projectors
  • Shotguns
  • Artillery Posts

Best Strategies Against Cruisers

A destructor shown in a Siege of Centauri menu

Cruisers are the most frequent enemies you will face. There are nine types of enemy cruisers in the game.

Cruisers can become very dangerous in large numbers, so be sure to use these strategies against each type:

vs. Destructors
  • Corrosion Mortars
  • Particle Lasers
  • Minos Cannon with Overcharging upgrade
vs. Falling Stars
  • Ion Disrupters
  • Corrosion Mortars
  • Minos Cannon with Overcharging upgrade
vs. Eradicators
  • Particle Lasers
  • Nova Cannons
  • Upgraded EMP Blast
  • Pulse Cannons
vs. Hooded Turbines
  • Ion Disrupters
  • Pulse Cannons with Colony Pulse upgrade
  • Corrosion Mortars
vs. Mobile Nullifiers
  • Particle Lasers
  • Ion Disrupters
vs. Rolling Hives
  • Disruption Beam
  • Flak Cannons
  • Rail Guns with Shotgun Upgrade
vs. Floating Factories
  • Minos Cannons
  • Corrosion Mortars
  • Pulse Cannons
vs. Taskmasters
  • Gravity Wells
  • EMP
  • Disruption Beam
vs. Clutch of Eggs
  • Minos Cannon with Violent Overload upgrade
  • Corrosion Mortars

Best Strategies Against Air Units

A punisher shown in a Siege of Centauri menu

Until now, we've been focusing on terrain units, but there is also a large number of air units that attack from above.

Currently, there are five different types of air units, and each requires a different kind of strategy.

vs. Punishers
  • Falcons
  • Icarus SAMs
vs. Sparrows
  • Anti-Air Turrets
  • Arc Projector with Storm Projector upgrade
vs. Harbingers
  • Icarus SAMs
  • Disruption Beam
  • Reinforcements
vs. Vultures
  • Rail Guns
  • Disruption Beam
vs. Gliding Cranes
  • Icarus SAM with Overcharging upgrade
  • Scavenger Modules

Best Strategies Against Dreadnoughts and Juggernauts

An overmind shown in a Siege of Centauri menu

Lastly, the most dangerous types of enemies are dreadnoughts and juggernauts. These massive machines can single-handedly destroy your base if you don't have a pre-planned strategy against each of them.

vs. Overminds
  • Ion Disrupters
  • Minos Cannons
  • Pulse Cannon with Disruption upgrade
vs. Retributors
  • Ion Cannon with Defense Scrambling upgrade
  • Particle Lasers
  • Gravity Wells
  • Stasis Hammers
  • Amplifiers
vs. Nest of the Queen
  • Minos Cannons
  • Ion Cannon with Defense Scrambling upgrade
  • Particle Lasers with Graviton Beam upgrade
  • EMP
  • Temporal Shift
vs. Heart of the Phoenix
  • Nova Cannon with Field Leak upgrade
  • Particle Lasers
  • Gravity Wells
  • Stasis Hammers
  • Temporal Shift

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These are the best strategies for each enemy type of Siege of Centauri. For more on the game, be sure to head over to our official review

Siege of Centauri is currently available on Steam for PC. 

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Siege of Centauri Review: Tower Defense By the Numbers https://www.gameskinny.com/v6h19/siege-of-centauri-review-tower-defense-by-the-numbers https://www.gameskinny.com/v6h19/siege-of-centauri-review-tower-defense-by-the-numbers Wed, 18 Sep 2019 13:27:04 -0400 David Jagneaux

Remember those simple Flash games you'd find on websites like Newgrounds and Kongregate? If they didn't feature clicker-game mechanics or stick figures exploding, then there's a good chance they included features from the tower defense genre.

Siege of Centauri reminds me a lot of those games, except with a supremely polished coat of paint and (very) high production values. But underneath its shiny exterior, this tower defense title still feels relatively archaic and overly simple by modern standards.

Ideas Under Siege

Siege of Centauri is a top-down tower defense game developed and published by Stardock Entertainment. The game takes place in the same universe as the developer's popular Ashes of the Singularity RTS series. Here, though, you deploy an arsenal of mechanical defenses to protect remote bases from alien onslaughts.

It's a simple premise that's bolstered by lengthy, involved, and entirely unnecessary mission dialogues that actually feature some surprisingly good voice over efforts. It's a shame, however, that the talent feels a bit wasted on content most players will likely skip. Much more of that flavor context should have been woven into the missions themselves to aid pacing and inject some much-needed personality into the overall product.

Instead, after the first hour or so, the game winds up feeling like a bit of a slog. There are about 24 missions in total that will take roughly seven hours to complete, plus a meager endless mode for a few maps, and a level editor that also lets players download community maps.

Generally, though, all of the maps feel the same. There is little variation, especially in terms of enemy lanes and movement along those lanes. Basically, each map is flat and forgoes varied elevation. It simply feels like the game's level designers ran out of ideas far too early in the development process.  

Polished But Not Perfected

Now, let me be clear: I'm not saying Siege of Centauri looks, feels, or plays like a hobbyist Flash game. Stardock is responsible for some excellent strategy titles such as Sins of a Solar Empire, Ashes of Singularity, and Galactic Civilizations. That's their specialty. But despite what you might assume based on how much these genres overlap, that doesn't seem to have translated to the same depth, complexity, and thoughtfulness in the tower defense scene. 

Thankfully, there are some things that work very well. Visually, Stardock's tower defense title certainly shines through.

Siege of Centauri is undoubtedly one of the best looking tower defense games in terms of not only map design and texture detail but also gadget and enemy quality. Even its particle effects are flashy.

Swarms of enemies pour into maps later in the campaign in such a way that it feels almost like they're stumbling over each other to rabidly attack your base. It can often feel intense and overwhelming for brief moments, which is a welcomed change of pace from most of the game's pacing — and they look fantastic doing it. 

It's just a shame that the glorious mobs of creepy, crawly, and sometimes mechanized alien hordes aren't smarter and more dangerous. Other tower defense games really make you plan and think and pick and choose your battles. It's a genre about cost-benefit analysis and this one usually devolves into the same brand of chaos at the end of just about every mission.

While some enemy types are weak to certain weapons and not others, it doesn't end up mattering much in the end since most weapons have similar ranges and area of effect attacks that hit multiple groups at once. If you spread out your weapons enough and summon reinforcements when available, most levels won't be much challenge without manually raising the difficulty slider.

Pros:
  • Great visuals and detailed animations
  • Surprisingly engaging voice acting before missions
  • Solid, albeit derivative, core gameplay loop
Cons:
  • Level design lacks variety and verticality
  • Most missions devolve into identical chaos by the end
  • Upgrades aren't very rewarding
  • Performance issues plague stability

As far as I'm concerned, Hidden Path's Defense Grid: Awakening and Defense Grid 2 the standard-bearers of the defense genre; they've set high bars that have yet to be surpassed, and Siege of Centauri doesn't come close in any regard. The genre has seen plenty of spin-off iterations like Dungeon Defenders, Orcs Must Die, Plants vs. Zombies, and more bring in extra mechanics. Siege of Centauri feels decidedly stuck in the past by comparison.

All that being said, Siege of Centauri is still extremely playable, brings high-quality production values to the table, and has a brisk campaign that's solid to play through at least once. At $15, you can certainly do worse, but it's hard to commend it much beyond that at this stage.

[Note: A copy of Siege of Centauri was provided by Stardock for the purpose of this review.]

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