Skull and Bones Articles RSS Feed | GameSkinny.com Skull and Bones RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network 10 Most Anticipated Action Games of 2019 https://www.gameskinny.com/616qi/10-most-anticipated-action-games-of-2019 https://www.gameskinny.com/616qi/10-most-anticipated-action-games-of-2019 Mon, 19 Nov 2018 16:32:50 -0500 Jordan Baranowski

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Tom Clancy’s The Division 2

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Developer: Massive Entertainment
Platforms: PC, PlayStation 4, Xbox One
Release Date: March 15, 2019

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Looking to build off the successes of the first game and address some of the issues that many players had, Tom Clancy's The Division 2 looks to update its brand of squad-based shooter with its 2019 release. The game takes place about half a year after the original, and will allow players to team up in small groups to take on objectives in an ever-changing world.

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The main focus for Massive Entertainment with The Division 2 is on the endgame content. A big gripe with the original was that there was not enough for players to do as they got to the end of the game, so high-level raids and large (free!) DLC support is in the plans for the sequel.

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The Division 2 is available for preorder now, and doing so will gain you access to the private beta when it becomes available. The game will release in full on March 15, 2019.

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Editor's note 2/12/19: We played The Division 2 PC beta. Here are our thoughts

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Are there any other games you're looking forward to in 2019 that aren't on this list? Let us know in the comments below!

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Gears 5

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Developer: The Coalition
Platforms: PC, Xbox One
Release Date: 2019

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Don't let the title fool you - they may have dropped "of War," but Gears 5 is another entry in the Gears of War series. Even more confusingly, it is actually the sixth entry, since Gears of War: Judgment came between the third and fourth games.

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Those semantics aside, it seems like we can expect more of the third-person, cover-based shooting that the Gears series has always done so well. Many characters we know and love, including series mainstay Marcus Fenix, will be returning in Gears 5, but it will pick up where Gears of War 4 left off. Players will control Kait Diaz, who is searching for the origin of the Locust and her own family history.

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Gears will feature both single player and multiplayer and crossplay between Xbox One and PC players. It is expected to release sometime in 2019.

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Bayonetta 3

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Developer: Platinum Games
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latforms: Switch
Release Date: 2019

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The good news is that Bayonetta 3 is in development and should be coming out in 2019. The bad news is this: if you don't own a Nintendo Switch, you're out of luck. The third game of the trilogy is coming exclusively to Nintendo's platform, but it will look to continue the title character's story and bring plenty of blisteringly difficult challenges to players.

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The story of Bayonetta is... difficult to explain. Here goes: you play as a sexy witch who has guns for shoes and a magical outfit that is made out of her own hair. She is over-the-top flirtatious, constantly posing during fights and making double entendres. She utilizes her hair as a weapon, crafting it into giant monsters in order to battle creatures of heaven and hell.

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It's... complicated.

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What it does extremely well is crazy action - think Devil May Cry but sped up a few degrees. The combat system rewards twitch reflexes and massive combos, so there is a lot of level for mastery here. The story is, as we mentioned, totally off the wall - but the game is also well aware of that fact, and never gets to the point of being annoying with its self-awareness. Switch owners will need to keep their eyes open, as Bayonetta 3 is hopefully coming in 2019.

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DOOM Eternal

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Developer: id Software
Platforms: PC, PlayStation 4, Switch, Xbox One
Release Date: 2019

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2016's DOOM reboot was an extremely pleasant surprise, and id Software is looking to continue that goodwill with a direct sequel, entitled DOOM Eternal. The demons have begun to invade Earth and, of course, only you can stop them.

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One of the best aspects of the reboot of DOOM was how well the developers captured the adrenaline-pumping feel of the original games. The are looking to push this even further in the sequel, offering plenty of incentive for the player to be aggressive in their demon-murdering spree. One of the coolest new additions comes in the form of the "Meat Hook," a grappling gun attachment on the shotgun that allows players to grapple into an enemy and unload a powerful shotgun blast as soon as they get close. Get ready for plenty of gore.

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DOOM Eternal will also feature a Dark Souls-esque multiplayer option that will let players invade others' games as demons. id Software appears to be hitting the "more of what people liked" button with DOOM Eternal, and it is expected sometime in 2019.

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Cyberpunk 2077

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Developer: CD Projekt Red
Platforms: PC, PlayStation 4, Xbox One
Release Date: TBA

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CD Projekt Red's follow up to one of the greatest games of all time, The Witcher 3: Wild Hunt, looks to be a similarly ambitious title. Cyberpunk 2077 draws its inspiration from the tabletop RPG Cyberpunk 2020, and it looks to take the powerful story telling and grey morality of The Witcher into a science fiction future.

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In Cyberpunk 2077, players take control of a character named V. Unlike The Witcher's Geralt, V is fully customizable: look, gender, skills, and more are all determined by the player and how they want to approach the game. It takes place in a massive open world: a futuristic megacity called Night City, California. 

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Cyberpunk 2077 looks massively ambitious and, if done right, could be yet another massive win for CD Projekt Red. There's no guarantee it is coming out in 2019, but we can certainly keep our fingers crossed.

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Skull & Bones

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Developer: Ubisoft
Platforms: PC, PlayStation 4, Xbox One
Release Date: 2019

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Sadly, Skull & Bones is not a stealth-action game featuring George W. Bush as he infiltrates his alma mater’s secret society. Rather, it takes elements from the much beloved Assassin’s Creed pirate-themed entry Black Flag, and will allow players to live out their favorite pirate fantasies - no bottle of rum needed. However, for maximum enjoyment, one would be highly encouraged.

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Skull & Bones is a third-person game that features a single player campaign, but its main draw is its multiplayer naval combat. Each player will play as a pirate captain, and can party up with up to five others to sail the high seas and engage in ship-to-ship combat. Ubisoft is promising all sorts of variables to play into the game’s combat, including wind conditions and how rough the ocean is. It will also provide players with a variety of ships to choose from, mimicking the “classes” of squad-based shooters. This promises a variety of strategies and playstyles, and will hopefully keep things fresh as the game ages.

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There is no definitive release date yet for Skull & Bones yet, but it is expected in 2019. Keep your eyes on the horizon for more details as they become available.

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Sekiro: Shadows Die Twice

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Developer: FromSoftware
Platforms: PC, PlayStation 4, Xbox One
Release Date: March 22, 2019

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FromSoftware, best known for the Dark Souls series and its spiritual sequel Bloodborne, has a new third person, melee combat title coming out in 2019. Sekiro: Shadows Die Twice looks like it isn’t a complete Souls-alike, while still utilizing elements of its character design and combat.

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Sekiro takes place in 16th century Japan, and the player takes control of a shinobi who has lost his arm in battle. When the shinobi awakens, he has been given a prosthetic arm (which the player can customize with different tools and upgrades) and leaves to seek revenge - the man who wounded him also kidnapped his master.

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Rather than utilizing the mysterious story and character creation of Dark Souls, Sekiro looks to tell a bit more of a coherent story while offering plenty of the chunky, timing-based combat that players expect from FromSoftware. There will be stealth elements involved as well as a unique combat system that allows players to open up enemy defenses before striking with a precise killing blow. Look for it in late March.

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Devil May Cry 5

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Developer: Capcom
Platforms: PC, PlayStation 4, Xbox One
Release Date: March 8, 2019

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Capcom’s stylish, over-the-top action series is returning in March of 2019. Dante and Nero will be returning, slaying demons and looking both cool and cheesy as they do it. A new, playable character named only “V” will also be joining the fray, and a lot of our favorite elements of the series will be on full display.

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Of course, the outrageous set pieces are always a highlight of the Devil May Cry series, and Capcom has released footage from the game so far that shows that this element will be back in full force. Dante will be wielding several new weapons, including a pair of gauntlets named after Balrog from the Street Fighter series and a pair of buzzsaws that transform into a motorcycle (!) named Cavaliere. V reportedly has a completely different fighting style than both Dante and Nero, but how exactly it will work has yet to be revealed.

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Grab your wraparound sunglasses and shotgun some Mountain Dew. Devil May Cry 5 is coming in March.

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Anthem

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Developer: BioWare
Platforms: PC, PlayStation 4, Xbox One
Release Date: February 22, 2019

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BioWare’s first title since putting the finishing touches on the Mass Effect series, Anthem is a brand new IP that looks to combine third person shooting and action role-playing elements into a squad-based, open world MMO. If that sounds like it ticks all your boxes, you aren’t alone. BioWare is banking on Anthem being the go to choice for groups of gamers to team up and take down foes.

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In Anthem, each player will take on the role of a Freelancer, mercenaries who battle throughout the world in customized exosuits equipped with powerful weapons and abilities. These exosuits, called Javelins, will come equipped with a variety of skill sets and will allow player customization. For taking on high-leveled quests, squads of up to four will need to work together to synchronize abilities and make the most of their Javelins’ powers.

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Anthem comes out in late February for PC and consoles.

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Kingdom Hearts 3

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Developer: Square Enix
Platforms: PlayStation 4, Xbox One
Release Date: January 25, 2019

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Kingdom Hearts 2 came out back in 2005. 2005! Think of how young and innocent we all were back then! If you count the spinoffs, reboots, remixes, and games with crazy titles like Kingdom Hearts: 358/2 Days. It’s tough to wrap your brain around, but 2019’s release will somehow only be the “third” game in the Square/Disney collaboration.

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One of the most interesting aspects of the Kingdom Hearts series is getting to experience all the different worlds from Disney movies, and Kingdom Hearts 3 has several new entries to the series. Worlds based on Frozen, Big Hero 6, Toy Story, Tangled, and Monsters, Inc. will all play into the game. Confirmed returning worlds and characters include inspiration from Hercules, Winnie the Pooh, and Pirates of the Caribbean.

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Kingdom Hearts has a pretty bonkers story, and it will be interesting where the next true entry in the series brings to the table involving the Heartless, Organization XIII, and the like. Luckily, we don’t have long to wait until its release.

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2019 is looking to push the envelope for action games. If you’re a gamer who wants to get there blood flowing, you’ve come to the right place. 

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Many of our most anticipated action games of 2019 are sequels to established franchises. Some of these franchises are long dormant, but they should be familiar to any savvy modern gamer. A few of these games are brand new IPs, however, and could offer a breath of fresh air to those who are sick of those well-worn treads.

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Whether you want shooting, swords, or Keyblades to get your jollies in, these are some of our most anticipated action titles of 2019.

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Skull and Bones: The Bloodthirsty Pirate's Treasure Trove https://www.gameskinny.com/huzhr/skull-and-bones-the-bloodthirsty-pirates-treasure-trove https://www.gameskinny.com/huzhr/skull-and-bones-the-bloodthirsty-pirates-treasure-trove Thu, 14 Jun 2018 11:39:22 -0400 Zack Palm

Skull and Bones was first announced during Ubisoft's 2017 E3 conference, and ever since then its been looking like it's going to shape up to become the pirate game many people have always wanted to play. It takes a lot of cues from how Assassin's Creed IV: Black Flag played, and though it leans on this familiarity, there's plenty of new to make it feel like a different experience.

Some may think upon this game's release it will directly challenge Sea of Thieves. Though the two sit in the same genre, they offer two completely different playing experiences. Here's some insight into what Skull of Bones will become upon release, and how these two games stand out from one another.

Here's the latest gameplay footage Ubisoft released at E3, for those who haven't seen it:

Gameplay Expectations Set For Skull and Bones

Ubisoft wanted to highlight the multiplayer playground in Skull and Bones called Hunting Grounds. This mode features an open world where players can run into one another while attempting to take down AI ships sailing across the world. There's a lot going on in this world and having other players nearby doesn't make it easier. Because players can team up with one another to tackle larger ships, it also means they can turn on each other at the last moment to try and make off with the largest portion of the loot.

There's a delicate balance the developers will need to find, such as ensuring players who are just starting out don't continually get taken down those who have much more experience. How this happens was not disclosed at the event, and likely won't get answered until we closer to the release date of Skull and Bones.

Regardless, the development team behind Skull and Bones took the best aspects of Assassin's Creed IV: Black Flag, and went a step beyond what was already there. They expanded it greatly with the amount of customization a player can go into on their ship. Not only can they change the type of cannons they have, but they can also modify the sails, helm, and the crew aboard the vessel.

As of right now, Ubisoft have not gone into detail about what variety of single player gameplay this game will have. If they do allow players to play offline, there may be clear differences to how this game plays as a lot of the more challenging mechanics seem to take place with the looming threat of other players sailing nearby. 

Familiar and Unfamiliar Gameplay

The ship to ship battles looked intense and intricate. Though, they were something we've seen before.

The cannon firing system looks like it was pulled directly from Black Flag, but with several new mechanics in place. In the gameplay trailer, posted above, you can see that at 2:20 the player starts firing on the ships in front of them they have a set amount of shots available before the cannon hits a cooldown.

There's plenty going on that makes it feel different from Black Flag, from the focus to naval combat, to the levels of customization. And this will surely make it far more appealing to many who always wanted to command a ship and loot every last piece of treasure they can. Though, players will have to think about how they approach other ships in the Indian Ocean. You won't want to shoot at every enemy you sail across, or you may find yourself getting overwhelmed far more than you initially expect.

Despite this difficulties, there's plenty going in your favor, and all of the pirates have a hub area they can visit. In this hub city, you're given the opportunity to customize your ship, speak to a fortune teller to learn about the current weather conditions, and learn where the various AI factions are sailing right now to find the best locations for you to loot.

And there's going to be plenty of loot for you to plunder. During the gameplay trailer, we saw a brief glimpse of the person running the demo receiving a "Legendary Chest" from taking down the ship. 

This tells us two things. The first being you may not always know what you're going to get when you go after a ship. You'll probably know the quality of the cargo a ship is carrying, but you won't know the exact details until you take it down and loot its murky corpse.

The second is that there are specific tiers of chests available for you to find. Each tier of chest may carry a variety of different options for you, such as an "Epic Chest" carrying special cannons or sails, whereas a "Legendary Chest" gives you double the loot with some really key items you need to survive the worst of encounters. Unfortunately, the trailer doesn't go into deep details about what a chest can hold, but given the diversity of customization in this game, you won't run out of things to look for to improve your ship.

This feels like a game you sit down and play for a few hours, focusing on sailing the Indian Ocean and facing off against multiple ships at a time. What makes this different from Sea of Thieves?

Key Differences Of Sea of Thieves and Skull And Bones 

When you place the two titles side by side, one immediately thinks these two will compete against one another in the market. Both of them are pirate games. Both of them want players to set sail and command a pirate ship. Both of them have plenty of inspirations from the same culture. Yet, when you sit down, you're in a different mindset when you play either game.

For Sea of Thieves, you've probably had a long day. You don't want to think too hard about what you're going to play, and you were probably invited by a bunch of friends to get online and join them! In Sea of Thieves, you're exploring and commanding a ship with a bunch of people. Sure, you can jump in and command your own ship; but you're missing out on a key mechanic when you don't have others manning the stations helping you plunder the other ships in the sea. There's a cooperative mechanic you can't get in Sea of Thieves, and things are a lot more light heartened. 

With Skull and Bones, you're thinking about every voyage you're going out on. Instead of multiple people on your ship, you can handle everything on your own. Your only concern is where other people are in the world around you; do they want what you're after? Do they want to agree to a brief alliance in order to take down a much larger foe, splitting the loot half and half? They may betray you at the last moment in the hopes they can make off with everything you both worked hard to achieve. There's a lot more risk involved with Skull and Bones and you're going to be doing a considerable amount of ship to ship combat.

Additionally, there’s a lot more player versus player combat in Skull and Bones. You’re expected to find other ships, take them out for their loot, and then move on to your next victim. You want to fight every ship you’re capable of.

In contrast, Sea of Thieves drives players to work together on their ship. They’re working different stations to keep their ship afloat and when something goes wrong, it’s all hands on deck to make sure you can make it through it. You’re exploring as a group, you’re traveling together to find something unique and experience it, together.

These two titles offer completely different experiences. Both will appeal to audiences for different reasons, and those reasons will make them stand out. Just because two titles have a similar setting doesn't mean they're going to compete against each other. 

However, Skull and Bones’ appeal to hardcore players who love to grind out loot may bring in a wider audience. This will certainly set the two apart and make them stand out for anyone forced to choose between them. They offer unique experiences and many will have to keep that in mind when Skull and Bones releases sometime in 2019 or 2020.

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We have plenty of time to wait for Skull and Bones, and if you're feeling really eager, make sure you sign up for the game's beta. You can do so from this website and you have to use your Ubisoft account, or make one if you're new.

For more information about Skull and Bones, keep it here at GameSkinny.

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