Articles RSS Feed | RSS Feed on en Launch Media Network Summer 2017's 4 Best .io Games Mon, 31 Jul 2017 11:00:02 -0400 glados131



Even with so many games trying to follow its success, is still the king of .io games. The fact that it inspired so many mimics is a testament to its design.


Gaining size sacrifices speed, allowing weaker blobs to escape from your grasp. This is a fantastic move, adding an element of skill and strategic depth to the pursuit. The split mechanic is another great element, allowing you to temporarily gain great momentum for potentially great reward -- but also at a higher risk of exposing yourself.


Finally, the spiked mines littering the arena ensure that even the mightiest players are not fully safe. A savvy player can launch one to explode a giant blob and reap huge rewards. And the best part? The speed mechanic ensures that the larger the player is, the harder it is for them to avoid it.


You can check out on its official website, and peruse our guides to get a few tips for playing.




What are your favorite .io games to play? Let us know in the comments!



A relatively new addition to the .io crowd, (4 e's) puts you in an ocean environment where you play as one of many animal varieties. Similar to, there's an upgrade tree, as gaining enough points allows you to play stronger animals. Different animal types have special abilities that makes each one somewhat unique to play, increasing the game's replay value.


In another interesting move, the small pellets you can collect to increase your EXP are grouped differently in separate parts of the arena -- meaning you can go to an area with larger ones, but doing so risks running into stronger animals who had the same idea.


Check out on its official website.



Generally, when it comes to .io games, simpler is better. has you playing as a snake, trying to increase your length as much as possible. This is accomplished by picking up glowing dots, the largest of which are created from killing another player's snake.


The ingenuity of comes from this interaction -- the only way to kill another snake is to get it to run into your side, and the only tool assisting you is a boost ability you can use at the cost of some length. Pulling off the maneuver is far easier said than done, and getting good at the mind games involved is a large part of the game's appeal.


The best part is that if you luck out, there's nothing stopping you from killing a snake much larger than you are.


Check out on its official website, and take a look at our guides for help getting started. 



One of the more action-packed options, the defining characteristic of is tanks. Rather than using your physical body to attack (although it is an option), your main source of offense is a hail of bullets.


The other thing that makes this game stand out is that there are some RPG elements to the upgrade system, in that you can choose different stats to invest in. This element really shines at levels in intervals of 15, when you choose a new major upgrade for your tank, like twin shot or a machine gun.


On the downside, one element this game is missing is the ability to take down much larger opponents. If you're vastly outleveled by an enemy, your only real option is to run and hope they haven't invested heavily in their speed. Or that they decide not to bother with you.


You can check out on its official website. Just be sure to take a look at our guides so that you can get a little ahead of the game.


If you're looking to play a game that pits you in a competition against dozens of other online players at the drop of a hat, there are few options better than .io games.


The best examples of .io games are a fast-paced struggle for survival, as climbing on the leaderboard makes you more powerful -- but also more of a target. These games are able to squeeze a surprising amount of strategic depth out of a simple-seeming concept, and are a blast to play.


But ever since the massive success of games like, there's been an explosion of .io games to choose from -- with new ones popping up nearly all the time. Which ones are actually worth your time? We're here to tell you! These four .io games are the best ones for you to play while you stay inside this summer.

There is No Secret Level Tue, 04 Jul 2017 14:33:39 -0400 Adreon Patterson

The internet loves exposing secret levels in games, and is no exception.

Above is the video that started it all. Posted in July 2016 by YouTuber Don't Turn Around, it shows a snake between 8,000 and 9,000 points being able to through the eastern wall into a secret level filled with dead snakes, while trying to avoid even bigger snakes.

This "revelation" went viral with over 2 million views and sent fans into overdrive.  All this hype sent many fans of the game to try their luck at cracking the "secret level". Many tried but none succeeded as they met their fate with the wall.

As the video went viral, some fans began to question the validity of this "secret level". Some pointed out the not-so-clever editing. Others called it click bait for Don't Turn Around's YouTube channel. Others said it was impossible given the interface and design of the game itself. 

After months of speculation and failed missions, the "secret level" has proven to be a hoax. On May 5, YouTuber Ice Cat released the video below:

In the video, she sets to disprove the "secret level" theory spreading across gaming forums, sites, and YouTube. She begins by growing her snake to Don't Turn Around's specifications. Eventually, she reaches the appropriate size and makes her way to the eastern wall. Once there, she aims for the wall -- only to die like many other players in the game. And there's the proof. Finally, the hoax is disproved once and for all!

No matter what side of the fence gamers are on, everyone seems to have gained something from this hoax. gained some popularity before dipping below 1,000 in Alexa's ratings.  

Don't Turn Around gained a spike in viewership before the viral bubble burst, then quickly became a joke to fans. But his video did spawn countless videos from skeptics like Ice Cat and believers like John Travis that still surface to this day. This quest doesn't seem to be ending anytime soon, unfortunately.

If anything, hopefull  this will inform fans and other gamers alike to not believe everything the internet tells them. Just remember to enjoy a game for what it is and not what someone wants it to be.

Stay tuned to GameSkinny for all your news and information! 

The 3 Best .io Games You Can Only Play on PC Tue, 18 Apr 2017 12:00:01 -0400 Jaleesa Mitchell

Do You Remember Playing Snake on a Nokia? It was during days long past when Snake ruled supreme on Nokia phones. It was the game that everyone loved because it provided hours of mindless play without getting bored. It's the game that never stops giving.

Unfortunately, the days of sturdy Nokia phones are over and Snake seems to be a thing of the past. Or is it?

The 3 .io games below seem to have a lot in common with Snake, although each of them are slightly different. They're PC games, in this case that means "browser games," so they can be played on all operating systems. Which means you can get your Snake fix while going about your day.

Who wouldn't want that?

So, here you are: The 3 Best .io Games You Can Only Play on PC (rated from most challenging to least)!


First on our list is, and you won't be sorry. is the game on this list that seems to pose the biggest challenge. The goal of the game seems to be to get to the green box. But watch out, some of the levels are cooperative, so you'll want to make sure you have a buddy. Otherwise, you'll be waiting on some levels FOR-EV-ER!

Each level poses a new challenge, and while it's not exactly like Snake, it does have Snake like qualities. In the end, it's all fun with cursors.

2. is a different story from It's more challenging than our number one contender, but less than our number three. With the goal of the game is to eat the bigger blobs by spewing out some type of goo. The longer you can make your "slug," the better off you'll be.


But, is Snake-like because of the form that the blob takes, and because you're trying to make it longer. The game becomes challenging because while making your "slug" longer you are also supposed to be destroying your opponents by consuming them.

1. is probably the most similar to Snake and the least challenging. You have the same goals that you do in Snake, the only difference between the two games being that is in 3D and does not require the player to follow a block-like path.

Instead, you get to roam around all over the screen. Unlike, does not have any type of extra stuff, unless you count the ability to move fast.

That being said, is the easiest of these three .io game. But keep in mind that being the easiest does not mean that the game itself is a piece of cake. It still takes some ingenuity to avoid running into the other snakes.

What Do You Think?

Snake was a classic game during its time, and it's beloved by many. But do you think that it's time to move classic Snake to the trash bin and focus on these new versions?

I know what my opinion is, but I'll let you form your own.

The 5 Best .io Games to Dive into Spring 2017 Tue, 28 Feb 2017 19:47:49 -0500 Tobbpitt

There's really no overstating how popular .io games have gotten over the past year and a half. started the trend and solidified it as a real quasi-genre that wasn't going anywhere anytime soon.

Even if you proclaim yourself as someone who breathes .io games -- eats them for breakfast perhaps -- there's no way to keep up with all of the new ones. It's simply not possible. You choose what you like the most and pretty much stick with them until you like something else, and that's okay. There are far too many to bother trying to play them all.

As with any other genre, some .io games are simply better than others. Whether it's because their gameplay and premise are unique and fun, or because they offer a bunch of modes and features, some really just come out ahead of the pack. And that's what we're going to be looking at here.

If you're wandering in trying to see if is on the list, go ahead and back out now. The game has gotten so bloated this past year that I can't recommend it anymore, especially with worthy and faster clones like floating around these days. Agar's time in the spotlight has been fading for a while.

So what are the .io games that are above and beyond now in early 2017? Let's get it started with an obvious one.


How could this one not be on this list? It's been about a year and is going just as strong as it was in its first few months, if not more so. There's a reason for that.

This is by far the easiest .io game to play, have fun with, and do well in. Literally anyone can pick up Slither and figure out how to play in a matter of seconds, and it doesn't take a pro gamer to feast on other players. Only a little care and patience.

The game has also kept to its roots well. It doesn't shove a bunch of ads in your face (at least in the browser version) and doesn't ask you to pay money for skins, either.  

Some might say this should be higher on the list because it's tried and true, but it does get boring just playing a PvP version of Snake after a while. is one of the best, but it lacks the oomph of the other options on this list.

(Game link)


This little gem gets ignored a little too often for my tastes. All of the games listed here are unique from one another, but is probably the furthest from the rest. pits you against nine other players in its own hectic version of Pong. Before a round starts you choose your passive skill, active skill, and color and then you throw down. The last three standing are awarded medals that can be seen by other players as long as they do multiple rounds that play session.

This is one of the more constrained .io game options but is also one of the most competitive. You're dealing with surviving against countless other players in most other .io games but in you're only dealing with nine. Your active and passive skills matter just as much as your own personal skill, and a win feels rewarding.

This is one of the more skill-based options both on this list -- and among the genre in general --and it certainly has a place among the best. All it needs is stat tracking, and a larger playerbase is sure to follow.

(Game link)


I'm sure a lot of people would expect this one to be in the first or second spot, but is certainly not an .io game everyone can enjoy. That said, it is one of the most fleshed-out and varied of them all. and were it not for number 1's exponential growth and development, this would certainly be in second place. is a sort of multiplayer shoot' em up borderlining on bullet hell that asks players not only to get good, but to play the way they want to via a flexible class and stat system. The game's tank classes and stat builds alone make it one of the most versatile .io games out there.

On top of classes and stats are a number of game modes -- ranging from the straightforward free-for-all to tag, domination, and maze. To say there are a ton of ways to play would be a serious understatement.

The above all sounds great, but this is by far one of the most rage-inducing .io options. It takes a lot of practice and class/stat testing before you really find your own in a mode. It's one of the highest quality ones you're going to find, but it's very possible you may hate how hard it is.

(Game link)


This one seems to have come out of nowhere, and is not as big as some of the other games on this list. But it's definitely climbing in popularity, and there's good reason for that. is a physics-based .io game pitting you and up to eight other players against one another in the struggle to stay on the map. You start off bouncing, and if you're not lucky you're going to bounce right off.

Bouncing, balancing, and controlling your weight is fun enough, but a huge part of the draw of is its map editor. The community has come up with a nearly endless array of maps to play on, and it's easy to make your own. Part of the fun really lies in the map editor.

The game itself is as simple as it gets, but it does take practice to learn to control yourself -- and with so many maps on rotation there's rarely a dull moment. Matches are fast and you find yourself going from one to the next without even thinking about it. is one of the more original .io games to get popular over the past few months, and it's easy to see why.


All this writing to lead up to Am I for real? Yeah, I'm for real. is not only one of the fastest growing .io games these days, it's also one of the most frequently updated and most unique.

Like, this one features a class system, but there are no tanks here -- you're evolving an animal based on how much you've eaten and where you are when you're evolving to the next level. I hope you like eating berries and chomping on other players' tails!

Anyone who has been playing for a while knows just how in-depth this game is when compared to its .io game brethren. Every animal has its own movement speed, its own types of animals it can eat (or be eaten by), and some have their own special abilities. 

As it's essentially a game of survival of the fittest, this is one of the longer options. A single play session can last a while, and if you like the game it's an enjoyable while. You're not just duking it out to hit the top of the leaderboard; you're playing through multiple animal species with their own varying abilities. If you end up being able to reach the top of the food chain you're a king of the beasts, and you're a force to be reckoned with.

(Game link) may not have all the features of the other games in this list, but it deserves its place in the number 1 spot. It's simple enough for anyone to get into and enjoy, in-depth enough to engage gamers from casual to core, and updated often enough not to get stale. That's why it's the top .io game on this list -- and if you're an .io player who hasn't checked it out yet, you should do that sooner rather than later. 

A Look at Possibly The Next Big IO Game Thu, 23 Feb 2017 08:00:01 -0500 LillyBilly

As the .io games genre grows in size and strength, it is attracting the attention of indie developers and established software houses alike.

We all know that was a massive success, but you might know that was bought by Miniclip, one of the biggest gaming portals.

A few months ago, the game portal added a new section specifically for .io games. Since then a number of games have joined the site under the new category, games like, and It seems Miniclip has seen the potential for the genre, even in its infancy. And they aren't the only people, hundreds of io game list sites are starting to pop up.

One of the newest games to fall into the Miniclip fold is and people seem to be loving it., A Simple Space Arcade Throwback, is a well-built space arcade game, in which you start with a fleet of three ships and your mission is to dominate the galaxy by killing all the other players.

Of course, there is a little more to the game than that. You can increase your fleet size by shooting at glowing objects that spawn throughout the galaxy. But beware, the bigger your fleet grows, the slower it moves. Which in all honesty is a great game mechanic. It allows smaller players to zip around, dodging attacks with greater ease. This enables new players a margin for error and a grace period in which they can learn without being obliterated instantly.

One key factor is the way you kill and get killed. If a ship in your fleet is shot, it dies. But only that ship dies. This means, all but one ship can be killed and you can escape into the darkness of space, replenish your numbers and return to exact your revenge.

Something I really like about the game is that you can jump in, and after a few quick shots of your laser, you have a nice sizable fleet. Then it's a case of trying to dodge lasers from other players, and kill as many people as possible before you are killed. This can take as long as you like, given you have the skills to survive long enough -- or, if you are me, games last about two minutes before you are killed.

If, like me, you grew up playing classic arcade games, then with its extremely simple graphics, is very reminiscent of those much-loved pixel graphics. And the game feels familiar as your triangular ships fly around shooting lasers, well, coloured lines.

Final Words

If the mantra of .io games is to be simple, accessible and fun to play, fulfils all the criteria. Only time will tell if this game breaks into the top .io games of all time. But Miniclip is backing the game and that certainly helps to boost its user base and reputation.

The only addition I can think of that might make this game a perfect nostalgic space 2D shooter, is more customization for your fleet and perhaps the odd boss to kill. Nevertheless, is a nice game and I'm sure you will enjoy it as much as I do.

See you in there (I'll be the guy running away).

Why Are ".io" Games So Popular? Mon, 20 Feb 2017 08:00:01 -0500 LillyBilly

In the event that you have been living under a virtual rock for the past two years, you would have missed the birthing and evolution of a completely new gaming genre: .io games.

But before we dive into what makes this new genre so universally loved, let us take a look at its origins.

Where Did .io Games Come From?

By now, you will probably have seen some news about and or They are the most infamous games in the budding genre.

You have also probably heard about's seemingly explosive rise to popularity, from the darkest, obscure corners of the internet. And there is a good reason that its growth is newsworthy.

Nowadays, the mobile gaming market is saturated and any new game seems to be lost to the murky depths of the ubiquitous app store. Unless of course, the publishing company has a monstrously huge PR budget and is willing to throw endless bundles of cash at Youtubers and on ads. The same seems to apply to the browser-based gaming industry. However, against all odds took the whole gaming industry by storm. There was no big PR budget and no promotional stunts.

A nineteen-year-old student by the name of Matheus Valadares simply posted a link to his game on the site 4chan in 2015. The user base exploded and soon was all over the internet.

The success of naturally caught the attention of other game developers. Most notably Steve Howse, creator of A game that closely followed and dominated the gaming industry. It was even reported that was making $100,000 per day. Naturally, the gaming industry could not ignore this new gaming evolution.

What Makes and So Popular?

Matheus Valadares' game is simple. You are a cell. Your mission is to eat smaller cells and food, with the goal of growing bigger and avoiding larger cells that might eat you. Sounds like a simple game, right? It is. And the graphics are equally as simple. So if the game is so simple why did it become so popular?'s, key to success was its simplicity and resulting accessibility. It is a game that you can pick up and play instantly. There is no need to download anything and there are no complicated tutorials. If you have a few minutes to spare, you can jump into the game and start eating other players and dominating the virtual world. This really appealed to the modern gaming community and the user count grew to millions in a very short period of time. mirrors the same simplicity that propelled into the limelight. But has two additional tricks up its sleeve. First, it has more visually appealing graphics. Second, has a feeling of nostalgia, with game mechanics and visuals that echo those heady days of the classic arcade game, snake.

The nostalgic feeling of and simple gameplay, coupled with the beautiful graphics, resulted in the game quickly dwarfing and becoming the most downloaded mobile app. A position held for many months.

What About Other IO Games?

Since and, there have been a plethora of new .io games. Not all of them have been a huge success. So let us examine a few games and see what makes them work or why they failed.

This game was a big success and is still considered one of the more popular .io games, or "Big 5" game, as some people are calling them., in essence, is very basic. You are a tank and your goal is to shoot other tanks and objects, with the objective of collecting experience points to spend on upgrades. A notion that most gamers are familiar with and requires very little in the way of in-game experience to understand.

The game graphics are no more complicated than geometric shapes. Making it seem like child's play.

Combining all these features created a game that is very easy to pick up and play, easy to look at and once you become addicted to the game (and you will), you find the game can be different every time, by virtue of the upgrades you buy.

Sadly this game really did not make it off the starting blocks.

If seems to follow the rules of simplicity with its graphics and general gameplay. But after playing the game for a few minutes, you start to become frustrated with the difficulty of shooting other players and bots.

Relatively new to the .io game scene, started off slowly but has recently exploded. is a virtual ecosystem with a fully functioning food chain, comprised of players controlling the various animals, trying to eat food that spawns, and other animals. This is a genius idea for a game, as we have all been taught about the food chain as children and so we start playing with a basic understanding. However, when was first released, the graphics didn't clearly represent the animals and this created confusion among some players.

Later on, the graphics were tweaked and now the rabbit looks like a rabbit. This small change resulted in the game going viral and today commands a user base of over 5 million players a month and a very active community., follows the same game mechanics as Your goal is to grow bigger by collecting various objects or food, in a bid to become bigger than your opponents, allowing you to kill them.

The graphics and gameplay are both simple and everything seems to add up, but somehow never went truly viral.

Plagued by lag and the missing X factor, the game saw a brief spell of popularity before sinking into obscurity.

Putting It All Together

Building any game is difficult, but creating a game that goes viral can be a near impossible task. Right now, the .io game genre is commanding a massive audience and game developers are trying to get a piece of that and it seems simplicity is the key. pioneered the genre with basic gameplay and graphics, closely followed by A game that set the industry standard, by combining easy, intuitive gameplay, with a touch of nostalgia and beautiful graphics.

More recent games like, continued to build on these foundations and have seen great success.

In short, if you want to create a viral .io game, keep everything simple, recognisable, visually appealing, intuitive and if you can add some nostalgia into that mix, then you will probably succeed. And do not forget to make sure everything runs smoothly and without lag.


Sources and Credit

You can find a more detailed history of and here, more details on the other listed games, as well as more about Steve House:

4 .io Games to Look Out for in 2017 Sat, 28 Jan 2017 09:05:14 -0500 Bryant Pereira

The free mobile and browser game market has always flourished with simple, yet addictive games. And while Flash games may be a thing of the past, high schoolers and procrastinators everywhere are getting their quick game fix through .io games.

.io games are browser and mobile games that are generally hosted on websites ending with the domain extension .io. Out of the hundreds of games out there, most of them see short bursts of popularity and then fade into obscurity. However, a few stand high above the rest and can catch millions of daily players.

Games like and have spawned hundreds of clones and similar styled games over the past two years. To avoid getting caught in the cycle of playing clones and rip-offs, here are 4 .io games to look out for this year. is not an original idea by any means. Borrowing heavily from Starwhals, the game is a battle royal arena game where players control narwhals. Each player floats around the arena and must use their tusks to slice their opponents in half for points. The entire game can be played using just the mouse by moving the direction of the narwhals and clicking in order to sprint into enemies.

The game is exhilarating and claiming the top of the leaderboard is as satisfying as any other .io game. As you slice and dice your opponents, you gain stat boosts such as speed, stamina, and a stronger horn. However, if you are sliced yourself, it’s back to square one. Similar to many .io games, offers players a myriad of skins with which to customize their narwhals.

Unlike Starwhals, matches can hold more than 20 players. The browser game also offers an additional mode called Narwhale Ball. In the spirit of Rocket League, Narwhale Ball loosely mixes soccer rules with the same frantic gameplay offered in

As mentioned above, there are hundreds of clones in the market. If you’re going to play one, though, it should be Instead of cells, players take control of fish and literally poop on their enemies to slow them down. The basics of the game, such as splitting up and eating to increase your size, are essentially the same as What actually sets the game apart is the level of depth. is for those gamers who love to grind and level up their characters in RPG games. The game has tons of unlockable sea creatures with their own unique stats and abilities. Each of these creatures can level up and many have evolutions as well.

Available on both mobile app stores and on browsers, keeps track of players' stats and has tournaments in which they can compete. The game's numbers are already looking big, and if they keep it up, it could surpass this year.

Fulfilling all of our pirate fantasies is no easy feat. Sid Meier's Pirates and Assassins Creed 4 both scratched the itch landlubbers everywhere had by combining all sorts of different elements that make a good pirate adventure. strips everything down to the most basic, important element -- cannonball fights. pits players against each other out on an open sea in all out war. Players take control of cannons on small ships and control the ships based on the position of their cannon. Loot and supplies can be collected while voyaging in order to upgrade your ship. The controls and movements may seem a little awkward at first, but after a couple of rounds, you’ll be sinking ships in no time.

Crew members can team up and combine into one giant ship where a captain leads his crew. The ships can either attack other players or work together to defeat enemy AI ships out at sea. The hectic warfare is exciting and oddly unique to the .io space. Similar to other .io games, there is a leaderboard constantly updating with the best pirate in the ocean. is a real-time strategy game in the browser space. Players take control of armies and protect their territories while expanding throughout the map. Armies can team up and control an area or go to war with each other. The games resources are called Military Power, which increases every second based on how many soldiers, airfields, and tanks are on the field.

Each player begins with one tile and must strategically conquer territories around them. Certain tiles are better than others and players can upgrade their already existing territories as well. The level of territories determines if another player can conquer it or not. The rules seem simple enough, but require a lot of thought in order to make the right decisions.


The developers of are in constant communication with their fan base. The game is still in its early phases of development and is constantly being updated. In fact, the game recently went through a graphical overhaul but reverted back after players gave their feedback. So expect to go through many changes in 2017.

The .io game's world is consistently growing and flooded with new games every day. Most of them are clones or blatant rip-offs of the top games in the current market, however, through the rubble, there will always be gems.

Which .io games are on your radar for 2017? Will and remain at the top of the food chain this year? Sound off in the comments below!

]]> Skin Gallery for Your Viewing Pleasure Fri, 18 Nov 2016 00:01:08 -0500 Tobbpitt

Everyone's familiar with by now, but no so much the many many clones that have popped up due to its popularity. is one such clone, but it's worth a shot if you want more slithering action but are tired of the same old-same old with Slither. is incredibly similar to and has the same core gameplay with some much-needed additions. You can check out what's different about Wormax in this other article.

But here we're looking at skins. At the time of writing the game has 45 skins, some familiar and some... not so familiar. We've got multicolor worms, we've got solid-color worms, we've got worms with spikes and worms that look like animals. All the worms you could want! It's a wormy world, huh?

You do have to share on social media to unlock skins. Well, sort of -- you can certainly click on a "Share" button then exit the tab/window to avoid sharing and get the skins without promoting the game. It's up to you.

And with that, we're moving onto the skins themselves. They are sorted by the type of skin they are. For instance animal skins are together, as are neon skins and those with white spikes. When you're flipping through trying to pick one they all seem to mesh together, but here you can see them all together to choose which one you want.

Non-spiked color skins

Animal skins

Blue-eyed cat

Pink-eyed cat

Wide-eyed cat

Grumpy cat






Floppy-eared dog


White spiked skins

Neon skins

And that is it for skins for now! 45 is quite a lot and it's hard to choose, but hopefully having all your options listed like this will make it easier for you to choose the worm that suits you best. No matter what you look like, you need to be a worm-killing machine!

How Is Different From Let's Find Out! Fri, 18 Nov 2016 00:06:22 -0500 Tobbpitt

How many clones are out there these days? Hundreds, if not thousands if you count all the really terrible ones that have found their way to Google Play and either died or been removed. is yet another clone of the ever-popular -- but unlike many before it, it brings some new stuff to the table that makes me consider switching to it over Slither.

The core gameplay between the two games is the same: slither around and try to get other players to faceplant into your tail so you can gobble them up. Past that, brings some additions you don't generally see in .io games that add some much-needed value and extra fun to each time you play, even if just by a little bit.

So let's get right to it: How is different from and is it worth recommending to friends?

It has power ups

If you just gave the game one play, you may have missed one of the handful of power ups (called boosters) that grant you buffs. These are sprinkled about the map and can be a huge help to your climb up the leaderboard.

At the time of writing there are five boosters you can find as you play. These are:

  • Health - Immediately and permanently grows your worm by a specific amount
  • Magnet - Increases the range from which you attract food for a short time
  • Max Conservation - Accelerating doesn't make you lose length for a short time
  • Telescope - Increases your vision range for a short time
  • Toxic - Makes you toxic. When toxic the food you leave behind when accelerating take away other players' length, and the food you leave behind if you die will also be toxic

The benefits to these buffs are pretty obvious! 

It has permanent progression

One thing a lot of .io games don't deal with is permanent progression -- in this case has just that, in the form of improving your three default abilities and minor stat improvements.

There are seven separate categories you can invest a currency called "essence" into. Each category improves your worm's quality of life, such as increasing starting length and vision range, but costs a great deal of essence.

Essence is obtained simply by playing the game and playing it well (or buy it with real money). The better you do before you die, the more you will get. You must be registered and logged in to receive essence.

It has three active abilities instead of one

I don't think I'd talk about boosting in as an "active ability" but because of the way is, boosting is being referred to as an ability here.

Along with the typical acceleration/boost you get in other clones, there you also have the ability to stop completely still and to be completely untouchable (ghost) for a short time.

The stopping ability has a long cooldown but is a real lifesaver when other worms are trying to cut you off. It's simple, but adds a layer of complexity not found in Slither

The ghosting ability only takes effect for a few seconds, but it makes you able to go right through any other players without them being able to touch you or vice versa. You can also eat food while ghosted! This is great for getting out of sticky situations and chowing down on unfortunate worms, but be careful to have your head in a safe spot when you come out.

It has totally different skins

This may not seem like a big deal for some, but a lot of people really care about their skin options in .io games. has 45 skins right now, ranging from spiky with colors to animals. I've taken screenshots of them all and uploaded them to another article if you're interested!

Is it worth playing?

Let's be honest:'s getting kind of old by now. Sure, it's stayed consistent but it's getting kind of old playing with no incentive and people are looking for some sort of sequel. isn't perfect and the fact it has a "premium" membership and the fact you can buy essence with real money is a bit of a downer, but the power ups and progression are real draws to playing. Plus it already has the ability to join with friends.

There are tons of clones out there, but this one has some extra pizzazz that makes it more fun than most of the competition. Give it a shot!

Meet The .io Game That Tries Something Way Different and Does It Well Wed, 16 Nov 2016 08:17:36 -0500 SarahKel

Yes, is another .io game. It seems like they're everywhere these days. We've previously discussed clones of similar games like -- but they're really all the same aren't they?

Well, no. Actually, offers so much more than just the continuous eat, grow and eat others ad infinitum that most .io games rely on. It tries something way different -- and honestly, it does it very, very well.

The game, although still very much focused upon eating food and others in order to grow, introduces new mechanics that prevent the repetition and provides a refreshing new spin on .io gameplay.

The unique feature of is that players must feed and water their creature to allow it to thrive. You walk your character over the food and drink supplies in order to obtain them. If the water bar reaches zero before the player has the opportunity to replenish it, the character dies. Round blue symbols are randomly available in the game's world to top up water supplies.

Ordinarily, in an .io game, the character grows by eating food. In, not only does the character grow, but they level up and transform into stronger characters. The basic food source is berries, and these are identified as round red symbols. Once the character levels up, they can eat more complex food, such as mushrooms.  

The character begins as a lowly mouse -- but once enough berries have been eaten, then the character transforms into rabbit who is able to eat any mice that are travelling around. Eventually, there is the opportunity to become larger and stronger animals, such as pigs, lions, and crocodiles who prey on the smaller, more vulnerable animals. Other animals can often be seen attempting to eat the same food that the player's character requires, highlighting how the animal kingdom competes for the same food resources.

Simply put, the game is about evolution, bigger and stronger animals eat smaller and weaker ones and the overall objective is to become the fiercest predator in the world. Animals larger than the character controlled by the player will actively chase the character, as if hunting their prey.

The animal animations are basic, but very cute. The game itself has been developed with a top down view of the game, which does portray that the player is very much the controller of the character and can see the world view.

The varied landscaped areas are advantageous to certain animals. For example, pigs are superbly quick in mud and little mice are sneaky in squeezing through small gaps to obtain food and drink, but also hide from larger predators. There are also wormholes which the character can escape from and turn up through the nearest wormhole.

If the character dies, then rather than starting from scratch, the player retains  a certain amount of XP, which normally equates to the previous animal before the one that died. 

This is a great game, with excellent gameplay and enough variation to ensure that players keep coming back. It's a more complex iteration of the style game -- with a resource building mechanic, whilst becoming the number one in the food chain. With great animations, it is sure to be a great success. is available for Android and iOS.

Insatia Isn't the Sequel Some Think...Here's What It Actually Is Mon, 14 Nov 2016 05:11:10 -0500 Tobbpitt

Everyone knows about by now. With its combination of bright visuals and easy to pick up gameplay, it became the most popular .io game of them all...and it continues to be today.

There are a few rumors buzzing around that there's a new game on the loose, and those rumors are patently false. What isn't false is that there's a new sort-of-similar-but-not-really game in alpha called Insatia, and it's pretty cool.

Insatia has you slither about, but that's where the similarities between it and the popular .io game end.

Currently in alpha, Insatia has you step into the wiggle-shoes of a carnivorous worm, bent on slithering, jumping, and eating its way to the top of the lab food chain -- all while being graphically impressive.

While it may seem like at first glance, the game has several differences that set it apart completely -- and once you've spent enough time with it, it's hard to compare with Slither. It's just a totally different animal.

Why should you try Insatia?

Let's get right to it: It's really fun.

The game's worm eating and dodging action is much more visceral than you'd get with any of the current .io games. Eating the tails of other worms is a messy affair, with multi-colored blood painting the floor as you (and they) chomp away.

You eat other worms in segments, as opposed to a single bite kill. Cutting off a worm's segments makes them shorter, but not necessarily smaller. If you chomp the segment behind the head, the worm dies.

As it stands, Insatia is currently a singleplayer game. It has a set amount of missions to teach you how to play and have some fun with varying goals, and it has a sandbox mode to stay alive as long as you can. All the missions keep you engaged and bring new challenges, and sandbox is a great time killer.

There are only two complaints one could have with the game: Online play would elevate it from "good" to "great" status, and the controls could use some work -- but those are some pretty small complaints.

If you like the slither-and-kill action of but want something more brutal, difficult, and visually pleasing, you couldn't do any better than Insatia. You can grab the game's alpha on the official website for free if you want to see what all the buzz is about. But if you're patient you can wait for its Steam release, as it's gone through the Greenlight process and is on its way to Valve's platform.

The Best Clones On Android Thu, 03 Nov 2016 15:38:41 -0400 SarahKel

If you've never played, you've probably at least heard of it. This massive multiplayer browser game is full of snakes chomping on food pellets to become a larger snake. You try to stay alive for longer and grow big enough to consume other player's snakes to win.  If your snake's head smashes against another's're out! Available on Google Play

Remind you of any other games? Probably so. From to, there are lots of similar games. But most of those have to be played in a browser. So what can you do if you want to play on your smartphone? Check out some of the games below!

Here are a few of the best clones out there, all of which are available on Android: 

1. Snake

Best for the Retro fan

Yes, you can still play this online. It is still the same fun as ever before: control your ever lengthening snake and try not to curl in on itself. And best of all, its online and looks like the original mobile phone game. It is fun, addictive and best of all, the genius is in its simplicity and the rewarding nature of beating your own highest score.

Snake Available on Google Play


Best for playing with bacteria

Play as a cell in a petri dish, eat smaller cells whilst avoid being eaten by larger cells.  You can even split your cell, just to be more competitive. Interestingly enough, with leading the way, there can be direct game play comparisons with  I agree, is not the prettiest game either, compared to all the other examples in this article. Available on Google Play

3) Supersnake

Best for 2 games into 1


If Snake merged with then that would be Watch out for the walls, don't hit them and don't chase after your tail either and pay attention to obstacles. To maximise the snake experience, you can spit venom at opponents by hitting the head of smaller snakes to kill them, or create explosions to demote larger snakes, as larger snakes can eat you.

Supersnake Available on Google Play

4) Nebulous

Best Space theme

Its about blobs, blobs in space. Gobble smaller blobs to aim to become the biggest blob in the Nebula. This game does not pretend to be anything but an evolution based game, thus reiterating its casual gamer style. There is an endless variety of outcomes, as each game is different and dependent upon other players success. There is also a clan based system, but this can lead to clan wars! There is a number of different modes too, such as 'survival' or 'time trial' which suits both the multiplayer and single player options.

Nebulous Available on Google Play

5) Last Star

Best for a less simplistic game


Play a star floating through space, expanding your star, consume other planets and win battles. This certainly has a little more to it, as I feel the game mechanics is although inspired by Its game play and concepts are quite different. Ultimately, this game is about space survival where the aim is to be the last star standing and the battle game play concept certainly is more effective in this game than others.

Last Star Available on Google Play

Although all the games are pretty much a re-skin on the same theme, it is nice to know there is some variation out there. For me, I would be more likely to choose a game in this genre based upon the aesthetic theme. There are so many clones due to several reasons; the popularity of the theme, the entry level nature of these games, and the fact that YouTubers are playing these games. This all made social media interest spike -- "go share your score on Twitter" for example. The games are also not time consuming, 5 minutes here and there. All in all, a great introductory game type for everyone.

]]> and - Two .io games to keep an eye on Tue, 30 Aug 2016 10:05:06 -0400 Tobbpitt

There are a slew of .io games floating around, am I right? With the popularity of the big three (,, and it seems every small developer is hopping on the .io game train. 

It may be hard to pin down the best newer .io games when there are so many, but it's definitely possible to tell which are growing the fastest or have the brightest future. And right now those are and

Most games of this "genre" are in fact clones of the more popular options like and There are not a whole lot of original options, but they do exist. The aforementioned and are just two of the many original .io games out there, but these two stand out on their own merits for doing their own amazingly fun things.


This one is still very much in active development and is relatively new. You won't see jam-packed servers just yet, but they're more populated by the day and you'll most often be put directly in servers with other active, competitive players.

In your goal is to make 20 laps around the rectangle-shaped course before the other players. That sounds easy enough, but the game's class choices and hyper-aggressive players make reaching even 10 laps quite the task. Hazard players make life suffering.

The game has a total of seven classes and two game modes to choose from at the time of writing, which gives you a few ways to play. It also allows for party play, as a racing game should. Just be aware that, much like the early days of, the game is changing at a rapid pace and may see massive changes over the coming weeks and months. gets a spotlight here now only because it's a real taste of cut-throat racing fun, but also because developer Sidney de Vries is hard at work adjusting and adding to the game based on player feedback. Give it a shot, you may just get addicted to the taste of your opponents' salt mines.


This is one game that sort of came out of nowhere for me and has absolutely become one of my main timewaster games. It's slower-paced than -- and despite its benign looks, it's just as cutthroat, if not more so.

In your goal is to color as much of the map as possible with your color, which you do by surrounding a mass of blocks with your body and then reconnecting with blocks you've already colored in. This sounds mundane but you are in competition with about 99 other people per server, and you need to take whoever you can out to protect your colored block territory.

This is a game of territory claim and protection. You must expand while trying to protect your territory from other players, who are often just a thirsty to get you away from their blocks as you are with yours. This makes for a number of close-quarters color-blending and playing chicken, since as your territory gets larger so does your need to protect what you have.

This .io game probably gets me more angry than any other. I mean, who likes spreading their territory in a game only to have it taken away by other players arbitrarily? A big part of is playing it cool and that is really hard to do.

Both of these .io games are hot on the scene and are steadily growing. They're currently only available via browser for the time being but it's hard to imagine them staying browser-only when the big audience (and money) is in mobile. For now enjoy these games in their infancy and marvel at the creativity of their hard working developers -- would you really expect there to be these types of PvP games? Me neither, and what's exactly why these games are special.

]]> beginner's tips guide for the new limax Sun, 31 Jul 2016 13:04:50 -0400 Tobbpitt is fairly new and is climbing the ranks among the waves of other .io games flooding the internet, but if you're used to the more relaxed options like, you may be in for a rough time.

Like some prime .io games, is a hyper-aggressive game despite its simple looks. It's got some nice, welcoming graphics, but the nature of the game itself is downright mean. Players can gib you with little to no warning, and if you don't know what you're doing it can seem unfair. How do the hitboxes work? How can other players just kill you with no warning? So many questions that are generally only answered by trying the game time and time again.

It doesn't take long to get use to Limax, but it takes effort and a real bloodlust to do well at it. Thirst for the blood of your enemies, or they're going to feast on you. But if you're brand new, these tips will hopefully help ease you into the cutthroat game that is without getting too frustrated.

"Traps" simply means your trail

Just to clarify, since the website is not totally clear, most often what's referred to as "boosting" in some other .io games will be referred to as "laying traps" in this guide.

The trail you leave on the ground is what the game refers to as traps.

Aggression is king

Unlike some other .io games, demands you be hyper-aggressive to succeed. Your first few runs may be confusing because it seems like other players can take you out without any thought, but they probably know that the only way to survive and thrive in Limax is to aggressively go after other players.

You may be used to's gameplay, in which your tail is your primary weapon. That is not the case here, as you will only do damage when you decide to lay down your traps.

You can ram into other players from any direction

If you haven't figured this one out yourself yet, you're in for a treat. Have you noticed other players can kill you by speeding through your body from behind, the side, and even from the front? If so, what's happening is they are spreading their trail (the game refers to them as "traps") through your body, which kills you and often feeds whoever does it instantly.

This is something you need to for both Mass and Kill modes, but especially for Kill mode. Because Kill mode is even more cutthroat than Mass, you have to learn to gauge when you can safely start speeding around and laying your traps.

If you don't think another player is going to start  laying its traps when you come by, just boost right into their face

Pretty much exactly what the big letters say! If you think someone is going to be passive, just boost right into their face to instantly kill and eat them.

I'm on the left. Notice I started laying traps right as I got close to the other player's face.

The best defense is a good offense.

If you think another player has their eye on you, whether they are behind or in front, just turn and lay some traps to keep them off your butt.

You lose a ton of mass when you lay traps

Do not start speeding around laying traps unless you are either trying to deter other players from going after you or are trying to take one out. Laying traps saps your mass like crazy, and you'll find yourself getting small in no time if you just speed around the map. Use your mass wisely and only lay traps when needed.

Choose the same server as your friends to play together

Since lets players choose their server, you and your friends can easily join the same server and dominate.

Servers are separated by region (North America and Europe at the time of writing), and there are different modes and server selections between them.

Simply decide on a region and server, make sure both you and your friends click both, then start to play.

You can only see special skins when your graphical quality is set to high

Pretty self-explanatory. If you choose one of the special skins for a theme, you won't be able to see its details unless you have the visuals set at high quality.

Also, remember that only you can see the theme you have set. Themes only set the way you see the game and do not affect which server you're on nor what other players see, though they can see your skin relative to the theme they are using.

And that concludes our tips for! The game is still in alpha at the time of writing, but it shows a lot of promise thanks to its high quality compared to other newer .io games and the sheer aggression of the gameplay. It just takes time and effort to get the gameplay down to do well, and hopefully you'll be doing just that soon enough.

Is the next .io game to look out for? Sun, 31 Jul 2016 12:58:34 -0400 Tobbpitt

Everyone knows what an .io game is these days.'s smash success in 2015 brought the genre to life. Not long after that, slews of browser-based and mobile games with a similar focus on simple but addictive player versus player gameplay came out of the woodwork.

The most prominent .io game today is thanks to its eye-catching visuals and simple one-button gameplay, but that does not mean it's going to stay on top forever. With so many similar games still coming out, there's bound to be something that overtakes just as it did with earlier this year.


In a time where endless and clones are rampant, especially on Android and iOS, stands out as a mostly original game. Though the keyword here is "mostly" as is quite similar to Slither but not enough to say it's a clone.

In Limax, players must take out other players to gain their mass, which is handled differently from Slither. Instead of taking out other players by getting them to run into your tail, you must try to get other players to run into the trail left by you speeding ahead.

Your body never really gets longer, but it does get larger and wider, as do the trails you leave behind. Killing other players takes more effort and strategy than Slither, that much is for sure.

High quality despite alpha

Despite being in an alpha state at the time of writing, is surprisingly flexible.

The game already has three graphical options, three themes, multiple skins, regional options, and the ability to choose your game mode and server. That's a lot for an alpha, and a lot faster than other other non-clone .io games. It's nice to have these options right out the gate, and the varied themes go a long way toward keeping the game's visuals interesting. There's a lot of good to be found in Limax in its current state if you're looking for a new .io game to poke around in.

You can currently play via its website or on Android devices. The iOS release should be coming in the near future, but for now iOS users will have to give this bad boy a try via their PC browser.

]]> rip-offs are everywhere, here's how they're different Sun, 19 Jun 2016 09:06:07 -0400 Tobbpitt

I'm sure you already know this, but there are countless rip-offs on Google Play right at this moment. What gives, and why do so many people download them?

Rip-offs are a pretty large portion of the Google Play marketplace and popular .io games are definitely not exempt from being ripped off. and are currently the two biggest targets for lazy developers to rip off and pop on mobile and many of these games are not really worth the install.

Games like, Crawlio, and the others generally have one big difference that not only sets them apart from the original, but makes them more appealing to non-competitive players: They are not online. rip-offs are generally offline games

Big surprise, right? Not for some players -- if you browse through the reviews for all these games you see waves of players commenting on the lack of online gameplay.

What this means is in these games you are only playing against bots instead of actual people as you do in the actual game. Often these bots are easy to kill and do not have very good AI, meaning these games are generally pretty easy to get big in.

Crawlio is 100% offline.

Going against actual players in the real is much more challenging and rewarding than playing against bots in the many rip-off games. But that doesn't mean these games don't have their place.

Some people don't like having to play against other players because, well.. it's hard. Other players are unpredictable and some people are just really good at the game. Someone who isn't amazing at it may have more fun playing against AI instead of real people.

Playing rip-offs makes you better at the real game

What? How? It's elementary, my dear reader!

How are you supposed to practice moving to zoom toward food and cut off other players if you die quickly in the official game? Dying over and over again is one answer, but another is simply to load up one of the many rip-off games and practice, practice, practice.

The movement in a lot of these games are similar if not identical to This means you can get the basics to getting good at the game down in a safe offline game like and once you're confident you can move onto the player versus player gameplay of Makes sense, right? You've got to start somewhere!

There are different skins

If you're a sucker for customization over gameplay difficulty, you'll be happy to find many of these rip off games have more skin options than they don't necessarily always look great.

Apps that claim to specifically give skins for do not work, ever. Don't download them.

Some of them are actually online

It's weird to say they're offline then turn around and say some are online, right?

Most of the popular rip offs are not online games, but a few are. Orborous, for example, does have online play. And it looks pretty cool to boot.

But the more popular and Crawlio are offline only.. and let's not get into Crawlio's frequent ads.

If you want a game similar to that is online to play on your Android device, make sure you pay attention to the game's description on Google Play and look for the words "online multiplayer" or "servers".

For instance, Orborous specifically mentions it has online play and multiple game modes.

Be aware of what you're downloading before you do tap that "install" button to save you some headache. Don't expect these games to have online multiplayer if they do not specifically mention it in their descriptions.

These games certainly have their place and it's understandable why some people, specifically anyone who wants to slither around in singleplayer or want their snake to look a specific way doesn't support, but nothing really beats the real deal.

How to play with friends (for now) Sun, 29 May 2016 14:28:46 -0400 Tobbpitt

I probably don't need to tell you there is currently no way to get onto the same server as your friends. It's sad but true.

For now we have to use extensions to connect to the same server as friends and lucky enough that's pretty easy and safe using the Chrome Web Store version of Slither Plus. (I can't vouch for the manual install version using Tampermoney, but the Chrome Web Store download is safe.)

Slither Plus is a fan-made tool with a number of features, one of which being the ability to see your server IP and share that IP with friends--or have them share the IP they're on with you.

So how do you have your friends join the same server? It's easy, but both you and your friend(s) need to have Slither Plus installed.

Step 1. Start playing like you normally would

When you go to with Slither Plus enabled the screen is a little different.

And as you can see at the bottom right there is the IP: play first text with the 'Connect to IP' button.

Ignore this for now and instead input your name and press 'Play' like you normally would.

Step 2. Get the server IP and give it to your friend(s)

Once you're in you'll see the IP for the server you're connected to at the bottom right of the screen. The image below is an example.

Move to somewhere not populated so you can type the IP out to your friend on the side, then keep playing.

Step 3. Have your friend input the IP to connect

Next it's out of your hands! Anyone you want to join you on that server needs to connect via the IP you gave them. Using Slither Plus you can do this via the 'Connect to IP' button mentioned above. Have your friend click it, then input the full IP address in the bar and hit OK to connect.

And with that, you and anyone you want to play with will be able to connect to the same server and play together! will be getting a future update to make it easier for friends to connect without having to use extensions but for the time being the easiest method is to use Slither Plus to avoid endlessly hopping servers until you find one another.

How is different from the popular Mon, 30 May 2016 09:54:17 -0400 Tobbpitt

There are so many clones floating around out there these days it's gotten a bit ridiculous. is just one of many, but it's the only one on both Steam and mobile devices and in a few ways it's one of the least terrible clones of the lot. is from the same development team that put out the clone, which also on Steam and free to play. Like, takes a lot from the game it imitates but at least tries to do its own thing and it may be a good alternative to for those who like the base gameplay but would rather it be a little.. different.

And is in fact a little different. Playing for a few minutes gives a good glimpse at how this clone is different from the original (and the rest).

You have two abilities instead of one

In you can only boost, but in you have two abilities: boost and to shoot out mass, much like in

It seems odd to be able to shoot mass in a clone, but it works with the game's virus system. More on that below.

Multiple game modes in its current state only has Free for All (FFA) mode, but as we've seen in and other .io games players want more than just going against other players solo. already has not only FFA, but Random Teams, Hunger Games, Guild Wars, and of course private rooms.

These different modes work pretty much the way you would expect but you need 200 Coins to be able to open a private room to play just with friends. That said, it is possible to invite friends to the same room you're about to join, no matter the mode. Being able to play with friends is a huge plus, as are Guild Wars for competitive players.

There are "viruses" like

Yeah, you read that has viruses big worms have to avoid, much like the ones in

Unlike in, the viruses in are pushed when you shoot mass at them instead of split apart.

Skins are unlocked by playing the game or paying real money

This is one thing some Steam reviews really get up in arms about, along with the game being so similar to 

These days also gives players the ability to buy skins with real money, so this isn't anything new. Luckily in you can pick up Coins while you play and they rack up quickly if you're playing often.

Skins themselves cost between 50 and 200 Coins.

The game has guilds and an in-game friends list

If you want to play with the same people or group of people at a time, is probably your better bet over simply for this reason. 

The graphics are kind of ugly

Not much else to say on that point. The game doesn't look great.

On the plus side it is less prone to lagging on most PCs and phones than and it has music.

Equipment and power ups are coming in later updates

If you check out the bottom of the UI in you can see equipment slots. These aren't active yet but will be in a later update.

The plus side to equipment is it will make each game different and let you tailor how you play to your playstyle. The downside is that equipment will probably cost Coins and will probably not be cheap. 

You see Steam reviews saying the game is "pay to win" right now with skins being the only thing you can really buy with Coins. You can bet there's going to be even more claims about that once the equipment system is released.

There's an innate in-game chat

No extension installs here! If you create a account you can chat with other players in-game.

While I prefer the simplicity and sleek graphics of it's hard to say is a bad clone, and for the time being it simply has more incentive to keep playing. There is no doubt it's never going to get as popular as the game it's copying is right now or ever will be, but as a clone it's one of the best of the bunch. is still growing and has a lot of room to go, but as an alternative to the more popular it stands on its own two feet well. Give it a shot on Steam, iOS, or Android! You may like it more than you think.

]]> - How to zoom out and in for maximum snakedom Mon, 30 May 2016 09:36:22 -0400 Tobbpitt does not have an innate zooming function but there is one confirmed way to be able to zoom in and out in-game, provided you are playing at a PC and using Chrome.

Slither Plus is an extension that adds a number of features to to make the game more enjoyable, and unlike competitor Mods V3 it hasn't been removed from the Chrome Web Store for being malicious.

Though Slither Plus has a number of features (including an even lower graphical mode for low-end computers to play without lag) the zoom feature is one of the most sought-after--though zooming out to have a larger view than other players is very much considered cheating.

If you're all right with cheating in (I'm not really, but Slither Plus has some nice extra features) you can grab it up on the Chrome Web Store for free. The website also has a separate script download for Opera and Safari users, but it's better safe than sorry when downloading unofficial fan-made scripts. Stick to the Chrome version because it is confirmed to be safe.

How to zoom out and in using Slither Plus

After you have installed the extension and go to the website you will see a few options under the Nickname field, one of which being Zoom.

Make sure it is toggled to 'ON', input your nickname, and press 'Play'.

Once you're in, you can zoom in and out using the mouse scroll wheel. It's as easy as that!

We here at GameSkinny don't like to condone cheating but there's no stopping you if you want to, and it's best you keep your computer safe in the process. Be wary of scripts and extensions that are not able to be hosted on the Chrome Web Store as that implies they are not safe--it's not worth risking your personal information just to cheat at a free to play game.

Best games to play while stoned on 4/20 Wed, 20 Apr 2016 06:21:27 -0400 Chrisator

It's the highest time of the year again! With 4/20 upon us, there's no better time to call in sick for work, order a couple of 20 bags, and wind down with some epic games to go with the mood. And while you're waiting for the buzz to kick in, you get the chance to pick the games you're going to play. So, knowing our audience, we've done the work for you. Here are 5 epic games to play while you're stoned!

And of course, Gameskinny doesn't condone the use of heavy machinery while under the influence of marijuana.


There is no better description for other than Classic Snake on Steroids. This Agar.IO spin-off makes for hours of fun, when you're completely sober. Now add some pot to the mix and you have an instant success story! The best part? You only need one hand to play, for when the munchies inevitably hit you.

And if you get too high to figure it out, we've got some guides to help you out.


If you're already high while reading this, we're talking about Grand Theft Auto 5 -- you know, the game where you can basically run around shooting people, run over prostitutes, and beat people with a bat? If you're in the mood for a crazy time, there's no better place to take your high than a game of GTA 5. Just keep the people bashing contained in the safety of your TV.

Mortal Kombat X

If you happen to be getting baked with a friend, then there are very few games that match the soul-wrenching agony that is Mortal Kombat! You'll never get tired of playing this game, and even when you can barely feel your fingers, you'll want to keep smashing those keys and trying to get a meaningful combo going before your friend smashes your face in. 

Soul Calibur V

Another amazing fighting game, with one of the craziest and most bizarre story lines I've ever seen! You know, the kind of game that only makes sense when you're as high as a kite (or balloon, however you may roll).

The game features some herculean gameplay mechanics, epic weapons, and great Assassin's Creed references that you know you'll love. And the dodge system in the game, makes for hours of amazing battle fun with a friend (unfortunately, the friend is not provided with the game).

Never ending nightmare

If you're looking for a more morbid kind of high, then Neverending Nightmare is the game to play. This game is surprisingly scary even without the weed --so add some Maryjane to the mix, and you'll be lucky not to have a heart attack (seriously though, don't play this game if you have pre-existing heart conditions). With a peculiarly enthralling storyline, you'll definitely get a real kick out of this game.

So, with our list being done and dusted, its time to roll that joint and get some serious gaming going. Before you get too high to type though, let us know what you think of these games, and if you'd recommend any other games to play while stoned. Happy 4/20 everyone!