SMITE Tactics Articles RSS Feed | SMITE Tactics RSS Feed on en Launch Media Network SMITE Tactics is Changing Its Name to Hand of the Gods Tue, 16 May 2017 18:12:06 -0400 ThatGamersAsylum

Hi-Rez Studios, the developer of SMITE, has officially announced that spinoff game SMITE Tactics is getting a name change. In a statement released today, the studio said that their tactical turn-based strategy game will now be known as Hand of the Gods: SMITE Tactics.

"SMITE Tactics was always meant to be a working title for our new strategy game set in the SMITE universe."

The studio went on to say that this is merely one of the many steps that it will be taking in the process of pushing this new game toward its full release. Not only is this the first card game that we've seen from the studio, it's the first Unreal Engine 4 game Hi-Rez has produced.

After spending four months in closed beta, Hi-Rez has made many other changes to the game and focused continually on improving graphical and asset quality, adding Roman and Chinese pantheons to the Greek and Egyptian ones already available, and increasing the number of cards players have to choose from. In addition to those changes, the core gameplay loop was tweaked with the addition of summoning stones that now act as the final match objective.

This name change marks yet another turning point in this strategy spinoff's development, and Hi-Rez isn't showing any signs of slowing down. The studio plans to continue refining the game and its art in Unreal engine, and adding more content and strategies for players to utilize. 

To sign up for the closed beta, you can visit the official Hand of the Gods website



Hi-Rez is Making a SMITE Mobile Game Thu, 05 Jan 2017 06:04:56 -0500 Auverin Morrow

First, they took the MOBA world by storm with a third-person title based on ancient mythology. Then they ported it successfully to console. Then turned it into a turn-based CCG featuring fan-favorite gods. And now... SMITE is getting a mobile game. 

Today at their 2017 Hi-Rez Expo, the developer announced that it's currently working on SMITE Rivals -- a collectible card arena game that uses fast-paced, deck-based gameplay to bring a new SMITE experience to mobile devices.

Rivals will pit players against each other in quick, intense one-on-one matches that take place on a three-lane battlefield. You must collect cards and use them to build decks that will help you deploy units across lanes, destroy enemy objectives, and defend your own base. As you accumulate more cards, you'll get access to new units and strategies that will help you reign supreme on the battleground. 

According to Executive Producer Brian Grayson, Rivals will also be fully cross-platform compatible. Any progress players make on their account from one devices will be synced to that account across all other devices for a consistent gameplay experience. He elaborates in the official press release:

"If you play on PC, you can pick up wherever you left off on your mobile device, and vice versa.”

This will be Hi-Rez's second mobile game, following their colorful platformer Jetpack Fighter, which released last year. There's no word yet on when we can expect to see a full release, but the game is currently playable for all attendees at Hi-Rez Expo. Others who aren't in attendance can sign up for the closed beta on the official website.

Stay tuned to GameSkinny for more info and reveals as this year's Hi-Rez Expo kicks into full swing.

It's in The Cards: Which CCG Will Dominate in 2017? Thu, 15 Dec 2016 16:59:00 -0500 Justin Michael

My first experience with Collectible Card Games was when I was about 9 years old. Pokemon was all the craze at the time. I remember playing, and mostly losing, with my friends during recess at school. I wasn't particularly good at the time and, to be honest, never got very good at CCGs. Still, I always found them to be an enjoyable social gathering.  

While the social aspect has changed a bit with the number of CCGs that can be found online nowadays, they are still as popular as ever. With contenders like Gwent, the fun minigame from The Witcher franchise of games, to Elder Scrolls: Legends, Bethesda's CCG based off of the similarly named series' lore, the choices are many. With so many options out there, what game will be the most popular?  


If you haven't heard of Hearthstone by this point then, I'm not sure where you've been for the last 2 years. This free-to-play CCG from Blizzard Entertainment is based on the preexisting lore of the World of Warcraft franchise. 

One of the cool technical aspects of this game is the fact that it has cross-platform play, allowing players to compete against each other across operating systems and hardware platforms. The game is a widely hailed success and enjoys a near permanent position in the top 10 most viewed games on

With its already sizable fanbase, it's hard to see Hearthstone losing any momentum in the race for domination in the 2017 CCG scene. But, that's not to say that there isn't going to be some competition. 

Gwent: The Witcher Card Game

I'd be lying if I didn't say that I've easily spent 10 hours in The Witcher 3 playing and hunting down rare cards for my Gwent deck. There was just something enjoyable about coming back from slaying a Griffon and sitting down in the tavern to a game of Gwent or, even better, emptying a nobles coin purse and wiping their smug look of self-importance off their face.

Gwent the CCG allows you to choose from a number of the franchise's factions for building your deck. Each faction has its own strengths and weaknesses. It's as much of a deck building game as it is a strategy game since there are 3 rounds to a game.

As of right now Gwent is currently in a closed beta on Windows and Xbox One platforms

Elder Scrolls: Legends

For those that don't know, I am a HUGE fan of the Elder Scrolls games, of which I've written a number of articles. So, it should come as no small surprise that if there were one game to rule them all, I'd want it to be this one.

Not only is the artwork amazing but, the combat is just as challenging, if not more so, than Hearthstone and the strategy runs deep. You start off with 3 cards in your hand and 1 point of Magicka, which increases ever turn until a natural cap of 12.  

Battle takes place in 2 separate lanes and there is a rune system. As you or your opponent lose health, you can draw a card and choose to play it there on the spot, possibly turning the tide in your favor. 

If there was a game that I was going to get into, it would be Elder Scrolls: Legends but that's also due to my partial bias towards the amazing lore of the series. The game itself is currently in open beta with plans to have its final release sometime in 2017.

SMITE Tactics

SMITE Tactics, like the other games listed above, is a CCG but with a twist. It also features tactics-styled play. What does that mean? Well, once you've built your deck, you play them into a battlefield where the minions are summoned and you control their movement in the game world. Here's a video that showcases some of what I'm talking about:


While not a new concept ,this is something a bit different from its competitors and adds another layer of depth and strategy to the game by making your tactical decisions as important as your deck building choices

I know that there are a lot more games out to cover but these are the 4 major contenders to be the biggest CCG for 2017. So, if I had to pick one game to be the best over all the others. One game, that will blow us away in 2017, I would have to go with Elder Scrolls: Legends.

I know that I'm biased but it just stands out to me as the most interesting for the games. If I wanted to play Gwent, I'd fire up The Witcher 3 and have a romp with my already amazing deck. I'm not too invested in the lore for World of Warcraft as I am for Elder Scrolls so I'm not too interested in Hearthstone, and I'm only now getting back into SMITE so ES:L is the game for me. 

What game do you think should be on this list? What game do you think will be the top CCG? Let me know in the comments below!

6 Games That Could Have Great Strategy Spin-Off Games Tue, 08 Nov 2016 11:12:04 -0500 Stefano Bonacchi


Dragon Age


As previously stated, games that involve a lot of war in their backstories have perfect justifications to get a spin-off strategy title set in and around those wars -- especially if the main series games were not able to get to fully explore them.


A nice idea for this BioWare franchise would be a real-time strategy title similar in gameplay to Total War, where you either control the Tevinter Imperium or Andraste's rebellion and have the goal of defeating your opponent. 


Also viable would be a grand strategy game set during one of the blights, where playing as the Grey Wardens means you have to dabble both in diplomacy and military might in order to purge the Darkspawn from existence. 


What do you think? Are there other games in need of a strategy spinoff? Do these ones not need it? Let us know in the comments!


The Elder Scrolls


Between Oblivion and Skyrim there is a 200 year gap, but in between there has been a lot of war.


One of these wars, the Imperial-Aldmeri War, could become the setting of a real-time strategy game where you fight as a unit of Imperial soldiers and try to protect the Imperial city from occupation. (The game could even have cameos from characters who would later go on to become well-known in Skyrim.)


Most importantly, magic and the Voice could play a substantial part, in order to convey the setting as best as possible. Perhaps you could have the choice to create a unit of battlemages or Greybeards and have them fight it out against the Thalmor. 


A grand strategy game of Crusader Kings 2's ilk set around the same timeframe may also work, since the start of the 4th era was a period of political turmoil and disorder -- and it was easy for a cunning and ruthless warlord to plot and fight his way to greater power for him and his dynasty.


Metro 2033


This game has a rich backstory about the war for survival among the ruins of post-apocalyptic Moscow. 


Metro 2033 has the perfect premise for a 4X RTS. Perhaps we could see a game where the various stations of the city's subway have become their own communities, and players have to expand and fight brutal wars to control the few resources that are still available.


Star Ocean


The vastness of space, what does it evoke in your gamer mind? Many RTS and TBS games I'm sure.


Star Ocean always had a peculiar setting that mixed sci-fi and fantasy, so imagining a game in the series that's a space exploration grand strategy game doesn't feel all that far-fetched. Bonus points if we get to do diplomacy with the various Aliens already seen in the least with the advanced ones. 


Another possible game could smaller in scope and centered around managing a single battleship and exploring fringe worlds -- possibly choosing to avoid underdeveloped ones as per the non-intervention treaties that are part of the game lore. Even fighting pirates in a RTS manner may also work, and it would certainly contribute to the overall appeal of the series.


Hell, it would be far better than what we got as the fifth chapter in the series anyway...


Assassin's Creed


This pick may seem strange at first, but it actually isn't. After all, in more or less all games since Brotherhood, we've seen a minigame related to making use of the guild's assets to fight the Templars.


Thus, the AC series could make a become strategy game -- possibly one that's turn-based -- which focuses on running the guild and managing its resources, while recruiting and training new assassins or searching for allies in the fight against the Templars. Added lore about how the guild is run and how it operates could be very interesting too. 


It doesn't hurt that the Assassin 's Creed brand sells no matter what, so there would be no real risk for Ubisoft in trying it.


The Witcher


This series is set in a medieval fantasy world where there have been a lot of ongoing and recent wars.


In the case of the Witcher series I think that there could be a spin-off similar in scope and gameplay to grand strategy games like Europa Universalis, or a Smaller one focused on a particular elite unit and more akin in gameplay to Warhammer 40,000: Dawn of War 2


Each would complement the background lore in its own way and be an interesting experience.


2016 has been a good year for strategy games. The long-awaited Civilization VI released recently to much praise, and franchises outside of the genre have been throwing their hats into the ring. Recently, for example, it was announced that the popular MOBA SMITE is soon releasing its own strategy spin-off, called SMITE: Tactics.


For SMITE, this is simply a move that aims to diversify the series' audience by drawing in new fans who may not have been as interested in the original IP -- whether because they weren't MOBA fans or just liked strategy games a lot more. But for me, it's been a chance to reflect on which other games or game franchises could benefit from the same treatment, and which ones would have the most potential to give us great strategy spin-offs. 


I've come to the general conclusion that whenever a game has some kind of war in its backstory, it's perfectly possible to create a strategy spin-off that plays right into it. Although there are some other circumstances and settings where a strategy spin-off may work, war is generally either the focus or a main element of games in the genre. So it makes sense that most of the games to come will be focused around that. 


That said, here are 6 games that would be perfect candidates for their own strategy spin-offs.

SMITE Gets Tactical with New Turn Based Strategy Game Wed, 19 Oct 2016 12:20:50 -0400 Seth Zulinski

SMITE, the acclaimed third person action MOBA from developer Hi-Rez Studios that has been taking PC and consoles alike by storm, is branching out with a brand new game coming later this year.

Currently in active development for PC, SMITE Tactics is a turn-based strategy game which brings Zeus and all his friends (and enemies) to the tactical genre --  allowing players to take a more measured approach to claiming victory in the Battleground of the Gods.

Whether it's in the competitive ladder or the single-player 1v1 adventure mode, players will have to make the most of their abilities, minions, and even the terrain itself if they hope to triumph over enemies every bit as powerful as they are.

Do you have what it takes to take the Battleground one map-square at a time? If so, look for access to SMITE Tactics' open beta scheduled for late 2016. And in the meantime sign up for the closed beta at the SMITE Tactics website.   

The Gods await your command.