Star Wars Articles RSS Feed | Star Wars RSS Feed on en Launch Media Network Vader Immortal Rises on PSVR Later This Year Mon, 04 May 2020 13:04:41 -0400 Josh Broadwell

All three Vader Immortal VR episodes are heading to PSVR, according to a new PlayStation Blog announcement by ILMxLab's Executive Creative Producer Mark Miller. The three episodes and Lightsaber Dojos are bundled together in one package dubbed Vader Immortal: A Star Wars VR Series for PlayStation VR, and the package will launch sometime later this summer.

Miller explained the goal behind Vader Immortal was twofold. One part was telling a new, canon Star Wars story entirely in VR, and the other was translating Star Wars storytelling techniques into an interactive game. It was putting you in a Star Wars story and using every tool in the kit to make it really feel like you're part of the action.

Naturally, wielding a lightsaber plays a big role in Vader Immortal, and Miller's team worked hard to make each parry and swing feel as natural as possible. As the individual episode trailers show, though, there's a lot more involved than just swinging a laser sword.

You'll wield the Force to navigate through Vader's mysterious fortress on Mustafar and use ever trick in the Jedi book to deal with the threats you find there.

So far, there's no word on specific pricing or release date, though each episode is $9.99 on the Oculus Store. We've had a bit of a Star Wars news slump since last year's Star Wars Jedi: Fallen Order, so this reveal and the Lego Star Wars: Skywalker Saga key art unveiling are very welcome indeed.

The full announcement is on the PlayStation Blog. Stay tuned to GameSkinny for more Vader Immortal PSVR news as it flies our way.

Lucasfilm, Disney Reveal Star Wars: The High Republic Tue, 25 Feb 2020 13:28:12 -0500 GS_Staff

Star Wars is entering a new era.

Lucasfilm and Disney have announced Star Wars: The High Republic, a set of stories set 200 years before Episode 1: The Phantom Menace. The initial series will consist of books and comics and is part of the oft-rumored Project Luminous, a campaign meant to enlarge the Star Wars expanded universe under Disney.

That new EU will kick-off with Star Wars: The High Republic: Light of the Jedi, and will be the first arc in the continued High Republic series. According to, the arc will consist of two adult novels, one YA novel, one comic book series from IDW, and another comic series from Marvel.

Veteran Star Wars writers Charles Soule and Claudia Grey will lend their talents alongside Justina Ireland, Daniel Jose Older, and Cavan Scott.

While it's not clear what The High Republic will look like in this new version of the Star Wars EU, we do know that it will show the Jedi in their prime, as well as galactic expansion into the Outer Rim territories. 

Lucasfilm Vice President of Franchise Content and Strategy James Waugh said: 

This was a golden age for the Jedi, and also a time of galactic expansion in the Outer Rim. So expect there to be rich tales of exploration; charting out the galaxy, meeting new cultures, and discovering what pioneer life in the Outer Rim was like. This is an incredible sandbox for our storytellers to play in, both within publishing and beyond, and we can’t wait to see the great fiction they build within it.

Star Wars: The High Republic Artwork.

As of writing, Disney says that The High Republic era will not overlap with other Star Wars films or television shows, including those on Disney Plus. It will act on its own and usher in a new prequel era, inflating the current expanded universe to heights not seen since the golden age of Timothy Zahn and Kevin J. Anderson.

The High Republic is also reportedly separate from the rumored Rian Johson Star Wars trilogy, as well as the trilogy that was being worked on by former Game of Thrones showrunners, David Benioff and D.B. Weiss.

Outside of a generic 2020 release window, there is no word on when the first issues of Star Wars: The High Republic Adventures (IDW) and Star Wars: The High Republic (Marvel) will hit shelves. Into the Dark (Grey), A Test of Courage (Ireland), and Light of the Jedi (Soule) are now available for pre-order from various retailers. 

In other Star Wars news, The Rise of Skywalker will release on Blu-ray and digital in March

Star Wars: The Rise of Skywalker Digital and Bluray Release Dates Confirmed Thu, 20 Feb 2020 14:03:50 -0500 GS_Staff

Fans won't have to wait much longer for Star Wars: The Rise of Skywalker to release on home digital and Blu-ray. Episode 9 of the Skywalker Saga is due to drop out of lightspeed March 17 on digital and March 31 on Blu-ray, 4K Ultra HD, and DVD.

The release will include a treasure trove of extras and goodies, including behind-the-scenes footage and documentaries. Individual retailers will, of course, have exclusive packaging as well. Best Buy (seen above) will have a beautiful steelcase depicting Rey and Kylo Ren's battle on Ker Bir, while Target (below) will have a special art book. 

Alongside the film itself, fans can expect "a feature-length, making-of documentary, which goes behind the scenes with the cast and filmmakers from Star Wars: The Rise of Skywalker and explores the legacy of the Skywalker saga."

The home release of TRoS will also feature footage detailing how the film's desert scenes were shot, as well as the process behind creating Episode 9's creatures and droids. A featurette exclusive to the digital version will explore the process behind the film's score, orchestrated by legendary composer John Williams. 

Target's special edition Bluray for The Rise of Skywalker home release.

Specific details about the movie's home release can be found over on Currently, there is no word on when the film will release on Disney Plus, though a summer timeframe seems logical.

Considering Disney's streaming service has been slowly regaining exclusivity rights to Disney films and television shows, it's unlikely The Rise of Skywalker will release on other streaming platforms such as Netflix or Hulu.

Directed by J.J. Abrams, The Rise of Skywalker was a divisive conclusion to the storied Skywalker Saga. The film stars Daisey Ridley as Rey, Adam Driver as Kylo Ren, John Boyega as Finn, and Oscar Isaac as Poe Dameron.

The film released in theaters on December 20, 2019, and grossed more than $1 billion at the box office, splitting its total between both domestic and international audiences. Currently, it is is the 17th highest-grossing Disney film of all time, falling behind both The Force Awakens and The Last Jedi

Going Solo: Best Scoundrels Smuggled Into Star Wars Games Tue, 22 May 2018 14:31:25 -0400 Anthony Merklinger


Han Solo

Lots of Star Wars Games ... He's Been in Lots ... 

A common trend in Star Wars video games is the use of heroes to tell engaging stories. These characters not only act as narrative vehicles that give players the opportunity to discover unexplored elements of the franchise’s current nine feature films, but they arguably serve as the template for character development as a discipline. In this regard, Han Solo is the scoundrel prototype by which all Star Wars scoundrels have evolved, and the Star Wars story would not be the same without him.


Undeniably, Han Solo is more than just a character, but the symbolic manifestation of the franchise’s “third estate” -- the independent space privateer clinging to high-risk, high-reward opportunities with little to no regard for moral rights or wrongs.


Scoundrels as playable classes offer a degree of emotional excitement unfound in Jedi or Sith paths, which can be attributed to the epic, fluid, and fate-defining adventurers of characters like Han Solo. Scoundrels, like Solo, act as free agents and can participate in a stronger and more satisfying character arc -- typically.




Is there a Star Wars scoundrel you believe helped elevate the franchise that's not on this list? Let us know in the comments below! As always, be sure to check back with GameSkinny for more on Star Wars and the galaxy far, far away.


Oh, yeah, and check Solo: A Star Wars Story. We've heard it might be pretty good. 


Image courtesy of Wookieepedia



Battlefront, Battlefront II, Masters of Teras Kasi

Brute strength is not a trait one commonly associates with scoundrels featured in Star Wars video games, particularly characters who find themselves on the losing end of a Dejarik game; however, players have undoubtedly come to enjoy the piercing amicability and resourcefulness of the Wookie warrior Chewbacca -- the longtime friend of Han Solo and co-pilot of the infamous Millennium Falcon.


What about this versatile character has enamored audiences throughout the franchise’s gaming history? Chewbacca remains an underdog, a hero of war-torn Kashyyyk, and a champion of an oppressed race. His ability to dispatch enemies with an array of explosives and the exceptionally accurate bowcaster has made him a standout powerhouse among blaster-wielding characters and even revered Force-users.


Though Chewbacca’s gaming presence is limited compared to other heroes borrowed from the film series, his usefulness is no less prominent. From the Battlefront series to Disney Infinity 3.0, Chewbacca continues to be a vibrant Star Wars character that reminds players of the significance of camaraderie.


Image courtesy of Wookieepedia


Dash Rendar

Shadows of the Empire

Born to a Corellian family, Dash Rendar -- the Imperial turned mercenary -- is one of the franchise’s early examples of developers breaking from established characters to create a story associated with the films. LucasArts’ 1996 third-person shooter, Star Wars: Shadows of the Empire, flexed Rendar’s rudimentary scoundrel abilities across 10 levels to defeat Prince Xizor, the leader of the Black Sun Syndicate.


The Outrider captain’s limited video game presence underscores the archetype’s effectiveness in manipulating galactic events. Certainly, the Republic-Imperial struggle dominates the political atmosphere of the Star Wars saga, but Rendar and his scoundrel counterparts denote the underlying ebb and flow ultimately contributing to that conflict.


Shadows of the Empire succeeded in crafting a believable Star Wars experience wherein the player had a direct hand in shaping the events surrounding the film series. With each new game title released, however, the scoundrel’s sophistication evolved to include grenades, flashbangs, self-healing abilities, and even protective barriers. Rendar’s inclusion in the franchise's gaming portfolio helped set the stage for future scoundrel player engagement.


Image courtesy of Wookieepedia


Nico Okarr

Star Wars: The Old Republic

Captain of the XS stock light freighter Redshifter, Nico Okarr is a legendary scoundrel and master escapist whose exploits rival those of Han Solo. His experience in the Outer Rim led to a successful flight from an embattled space station above Korriban -- a feat that would prove singularly responsible for preserving the Republic against a resurgent Sith Empire in the Great Galactic War.


Scoundrels in Star Wars video games are indeed ubiquitous, but few champions rise to galactic stardom like Okarr. His actions, abilities, and general demeanor are consistent when compared to criminals from other franchise IPs; however, Okarr subverts the scoundrel tropes by displaying an uncharacteristic heroism in dangerous situations. Many scoundrel characters -- particularly enemy NPCs -- use exaggerated reputations to buffer or intimidate for self-preservation, whereas Okarr boasts pragmatism and skill over ego.


Image courtesy of Wookieepedia


Hylo Visz

Star Wars: The Old Republic

Considered to be one of the most prominent scoundrels from the Old Republic era, Hylo Visz is a female Mirialan responsible for breaking the Mandalorian blockade of the Hydian Way: a major hyper-trade route between the Outer Rim and Core Worlds heavily used by the Republic.


As each new Star Wars title seeks to achieve singularity in an overtly saturated franchise, Visz’s character is a sobering reminder that Force-users are not the be-all and end-all in the galaxy. In fact, Visz is perhaps one of the earliest examples of an independent actor to dramatically shift a major military power’s ability to wage war without using the Force. She is the paragon of adventure and glory, predating Han Solo by some 3,000 years.


Her legacy in galactic history stresses the point that Star Wars games simply do not represent scoundrels to the degree to which Jedi and Sith are portrayed. Scoundrels represent the middle ground between the Light and Dark Sides of the Force, serving as ancillary vehicles to move a plot forward -- often in isolated incidents. Indeed, performing heroic actions for the purpose of earning cash loses its luster in the face of preserving millennia-held traditions.


Image courtesy of Wookieepedia


Canderous Ordo

Knights of the Old Republic

Canderous Ordo, the battle-hardened Mandalorian from Knights of the Old Republic, invigorates the Star Wars scoundrel archetype by imbuing the role with ceaseless commitment to self-evolution. As a man of challenge, the champion of Clan Ordo shies from the scoundrel’s distinctive charm, bringing a more aggressive, militaristic stance to the table that other scoundrel characters simply don’t.

In fact, Ordo’s single-minded Mandalorian philosophy dictates his motivation: resolution by combat.


Ordo’s inclusion in the Star Wars gaming portfolio paves the way for future characters that wield strength over reason, such as Khomo Fett and Skadge, featured in Star Wars: The Old Republic; however, as many scoundrels will operate for the purposes of acquiring credits, Ordo, as a Mandalorian, seeks sport -- a quality that may perhaps blind him in regard to a character’s moral alignment.


The antithesis of the famous quip “I’ve got a bad feeling about this,” Canderous Ordo is a seasoned gunslinger and an even more dangerous opponent.


Image courtesy of Wookieepedia


Mission Vao

Star Wars: The Old Republic

Many scoundrels in the Star Wars franchise have emerged from difficult situations with a few well-aimed blaster shots or by the sheer convenience of astromech droids. In the case of Mission Vao, however, cunning and intellect proved to be equally effective.


From the thralls of desperation, the young Twi’lek girl forged a life in the slums of Lower Taris, capturing the scoundrel archetype’s instinctive motivation to survive and the unfortunate circumstances by which characters ultimately fall victim to the criminal lifestyle in the Star Wars universe. Where other scoundrels may succeed in brashness, Mission Vao retains interesting and unique mechanics that set her apart from other NPCs, particularly her uncannily optimistic disposition.


Still, Vao’s character shows that even scoundrels who suffer loss and betrayal can be loyal to a fault, as exemplified by her actions in Knights of the Old Republic. More importantly, she adds credence to the efforts of female and alien characters in preserving the integrity of the galaxy.


Image courtesy of Wookieepedia


For more than 40 years, the epic space opera Star Wars has dominated the mainstream, weaving its influence across the global tapestry as a cultural adhesive. With three film trilogies, two independent anthologies (including the yet-to-release Solo: A Star Wars Story), and countless television series, comics, parodies, musical performances, and video games, Star Wars and its respective worlds from galaxies far, far away have become deeply embedded in the cultural lexicon.  


To say Star Wars would not be the same without its eclectic roster of scoundrels, however, is a gross understatement. Indeed, as scoundrels have shaped the political, economic, and social tones of the galaxy, we look back on some of the most influential scoundrels smuggled into Star Wars video games.

E3 2017: EA Predictions Thu, 08 Jun 2017 10:20:24 -0400 Curtis Dillon


Those are our predictions for EA's E3 2017 showcase, which kicks-off the entire E3 weekend on Saturday at 11:30 AM.


The guaranteed locks for EA's showcase are all the annual sports titles, Star Wars Battlefront 2, and Need For Speed: Payback. We're also likely to get some DLC announcements for Mass Effect Andromeda and Battlefield 1.


Everything else for the show is guesswork, but in making this list, it's become clear EA has a lot of exciting projects in the pipeline right now. Two other projects we left off the list is another Star Wars game from Respawn (the Titanfall developer), and the new IP being worked on by Bioware Edmonton (developer of the original Mass Effect Trilogy). It's unlikely we'll see anything from these two titles because they're still a year or two away, but it's further proof of EA's impressive list of upcoming games!


What are you excited to see from EA at E3? Let us know in the comments, and keep it tuned to GameSkinny for all your gaming news and E3 predictions!


Make sure to check out our other E3 predictions: 


Visceral's Star Wars Game


Here's the big one. As much as we all love Battlefront and want the second game to be even better than the first, it's another Star Wars game from EA that has everyone's fingers crossed.


Visceral Games, the EA development team that became famous for the Dead Space franchise, has had a Star Wars game in the works for a while now. After Naughty Dog's Creative Director Amy Hennig left the developer in 2014 following her work on the Uncharted series, she joined Visceral Games to work with Todd Stashwick on a Star Wars IP. Two years later we saw our first glimpse of the game at E3 2016 -- an 8 second clip that showed a man seemingly walking out of the Mos Eisley Cantina, as pictured above.


Maybe we're still a little too early for this game to be fully revealed, especially with Star Wars Battlefront 2 already on the horizon. But this game could very well see a late 2018 release, and thus the time would be right for a full trailer. EA doesn't need to go all-out and show a 10-minute gameplay clip, but a bombastic trailer to close out the showcase would definitely leave the publisher in a strong position walking out of E3 2017.


Need For Speed: Payback


After several teases in the past week, EA finally announced the latest instalment in the Need For Speed franchise, entitled Payback.


Following on from 2015's rebooted Need For Speed, Ghost Games looks to continue the precedent of a fleshed-out story mode. Unlike the 2015 title, Payback will have animated cutscenes, and the trailer has reminded gamers of the Fast & Furious franchise.


Racers will take control of three different characters, and wage a war against a cartel known as The House. The game takes place in the fictional Fortune Valley (which seems to evoke Las Vegas), and offers open-world exploration to gamers, as well as car chases, heist missions, police pursuits, and "jaw-dropping set-pieces". We'd love to see a lot more from Need For Speed: Payback at E3!


The Sims 5


The Sims 4 launched in 2014 to mixed reviews. The first game in the series not to get rave reviews, Sims 4 suffered substantial issues at launch, which kind of killed the hype for the title.


Since then, developer Maxis has supported the game with three expansion packs, five game packs, ten stuff packs, and additional DLC. That's an impressive list of post-release content for a three year period. There were five years between the third and fourth installments in the series, but I think EA will look to regain some steam and good-will towards the franchise sooner rather than later.


The Sims 5 isn't a lock for E3 2017 but it's definitely possible. The game could be announced at the showcase with a vague 2018 release date, which could potentially even slip to 2019. I can't imagine the fifth installment being just another Sims game -- I believe EA will want to really innovate and change the formula. 


Skate 4


Despite being called the worst company in America, EA actually does make games for its fans every now and then. One example is Mirror's Edge Catalyst, the sequel to cult hit Mirror's Edge. Although the original game (and its sequel) both sold poorly, at least EA listened to its fans. 


With that in mind, I think EA would be willing to bring another fan favorite back from the dead and release Skate 4. The previous Skate game released in 2010 and received decent reviews, then returned to prominence in 2014 when YouTube sensation Pewdiepie released a hilarious video of the game and caused it to start selling again. Skate 3 became one of the best selling games of 2014 and EA was forced to reissue the game. On top of this, it was one of the most requested backwards compatible games on Xbox One, leading to it becoming available on the service in 2016.


With all of this in mind, Skate 4 seems inevitable. EA has likely looked into developing a new game in the series, especially considering there are no other skateboarding games on the market right now -- other than last year's abysmal Tony Hawk's Pro Skater 5. The market is ripe and ready for a new Skate game, and E3 2017 seems like the place to do it.


Unravel 2


Martin Sahlin walked onto stage at E3 2015 and announced a surprise game for EA: Unravel. Sahlin and the game's adorable protagonist, Yarny, stole the hearts of everyone in attendance and watching at home. Unravel came out to a good critical reception, and EA confirmed that it had extended its contract with developer Coldwood Interactive to make a sequel.


Even though Unravel only released at the beginning of 2016, I think we could see a trailer for Yarny's next adventure -- even if it doesn't release until 2018. Unravel 2 would be welcomed by many, assuming Coldwood Interactive can improve upon the shortcomings of the original. 


Star Wars Battlefront 2


Star Wars Battlefront 2 has already been announced and revealed via an amazing trailer from EA. I expect this game to potentially open EA's showcase this year, considering there is likely more Star Wars to follow.


Carrying on from the previous Battlefront game, EA Dice and Motive Studios are looking to add to, refine, and improve the series. The multiplayer will return in a big way -- with new maps, new heroes and villains (with better animations), much-requested space battles, and the new story mode.


The story mode in Battlefront 2 was revealed in the trailer a few weeks ago, and it tells the story of Iden Versio, a hero of the Empire. Playing as Iden, you get to see the other side of the conflict, which takes place right after the Death Star blows-up at the end of Return of the Jedi. This set-up is immediately interesting and puts players in a more personal story than we've ever had in a Star Wars game.


At E3 I would expect to see a huge multiplayer battle at EA's conference, and then perhaps a 10-minute playthrough of the campaign at Sony's showcase. Star Wars: Battlefront 2 will be a major factor for EA at E3, and the big fall game this year. So expect to see more than one demo.




As always, EA will spend a significant portion of its showcase on sports titles.


Madden 18 was revealed a short while ago and the legendary Tom Brady was announced as the cover star. Amazingly, this is the first time the five-time Superbowl winner has ever graced the cover of Madden, despite his team-mate Rob Gronkowski appearing twice. I wouldn't be surprised to see Brady show up at the conference.


This year's Madden will be the first on EA's impressive Frostbite engine, which will provide the game with a huge visual and gameplay upgrade. In another massive first for the series, we will get a story mode akin to The Journey in last year's FIFA, which we should learn more about at the expo.


Speaking of FIFA and The Journey, we will undoubtedly hear about the next installment in this long-running soccer series at E3, along with season 2 of Alex Hunter's career. As mentioned above, The Journey was a shockingly good mode in last year's FIFA, and another season of it will be welcomed by many.

Other Sports Games

We can also look forward to NBA Live, PGA Tour, NHL, and UFC, all of which could see new installments announced at E3.


Of all these titles, I think the least likely to see a new installment is UFC. There was a 2-year gap between the first two titles, and it's a series that doesn't need yearly iterations. As for PGA Tour however, it's been two years since we've seen a game in that series, and so it could be time -- although the last game was not well received.


Let's be honest -- usually Electronic Arts has the most forgettable showcase at E3 every year. That's not to say the company's showcase is bad, it's just that one or more of the publishers tend to blow it out of the water.


Even when writing these E3 predictions lists, EA was the publisher I was least excited to get to. However, upon putting the list together, I realized how amazing this E3 could be for Electronic Arts.


Last year, EA released Battlefield 1, UFC 2, Mirror's Edge Catalyst, Titanfall 2, Unravel, and its usual sports titles. This year, the company has published Mass Effect: Andromeda, which did not fare well critically. So EA has been doing pretty well since its last E3 presentation, and its upcoming roster of releases is looking even better. 


We'll probably see some Mass Effect DLC in this year's showcase, but what else can we expect? Let's find out!

Will We Get More Info on Visceral's Unannounced Star Wars Game on May the Fourth? Wed, 03 May 2017 08:00:02 -0400 ThatGamersAsylum

Star Wars Celebration came and went and there was still no news about the upcoming Star Wars game in the works over at Visceral Games. In fact, ever since the game was confirmed to be in development we have not really heard anything about the game. So what exactly do we know, what do we still need to know, and how likely are we to even hear about this game on May the Fourth?

What We Know

There’s not a whole lot that we know about the game. But the few things we do know are promising. For instance, we know the game has a star-studded development team. There is Amy Hennig, who worked at Naughty Dog for a number of years as a creative director on several series', namely Jak & Daxter and Uncharted. Then you have Jade Raymond, who has mainly worked as a producer for Ubisoft in recent years, particularly on the Assassin’s Creed franchise. Finally, we have Kim Swift -- of Portal fame -- who has also been announced to be working on the game. With a trifecta of highly talented and respected people working on this beloved franchise. Alongside their proven track record, this can only bode well for the game.

The studio itself, Visceral Games, is most famous for having worked on the Dead Space series. Which was a great trilogy set in a sci-fi setting, even if that setting was a little darker than Star Wars.

There were also 8 seconds of footage shown within a larger trailer which seemed to show a character walking out of Mos Eisley’s infamous cantina.

2:41-2:49 is the teaser.

This combined with the fact that we know the game takes place between the events of Revenge of the Sith and A New Hope has made some hopeful that we might get a game that heavily features Han Solo.

What We Don’t Know

There are a lot of things that we don’t know. Starting with the name of the game and continuing into major details about the game such as: where the game is set, who the main characters are, or what the gameplay style is.

There are some hints in the 8-second trailer mentioned above, but that really just connects the events of the game to Mos Eisley. It doesn't, however, tell us whether the game solely takes place on Mos Eisley or across multiple planets.

Nor does it tell you how much you can explore. Is this game linear, like Dead Space or Uncharted? Or can you expect it to be more open world Assassin’s Creed or even the Jak series to an extent?

The most likely bet for gameplay would be a 3rd person action adventure game, but that still reveals very little about the actual gameplay. Is it a 3rd person shooter, like the canceled Star Wars 1313, or is it a hack and slash, much like The Force Unleashed games?

As for the main characters, it would be safest to assume that the character portrayed in the 8-second teaser is your main character (or at least one of them). But we still don’t know anything about him. What’s his name? What’s he doing on Mos Eisley? Who is he affiliated with?

Basically, all we know is the general time period of the game and some of the developers. Everything else we can only make educated guesses about.

May the Fourth

There is a good chance that they announce something, even if it is small, on May the Fourth. But a lot of what they announce has to deal with timing. For instance, E3 is right around the corner. They could take the Nintendo strategy and jump ahead of E3 by announcing significant details now. This would ensure all eyes are on them as opposed to at E3 where you have a lot of attention in general, but it is spread out across many different games. EA could also choose to tease very little; hyping up E3 even more in the process.

The third option would be to just stay silent. Star Wars is like Beyonce, Taylor Swift, or a bank in this regard. It is too big to fail. They are the only franchise that can hire no name actors to lead their movies and reliably expect viewers to see it anyhow. They could literally come out and say,”It is available NOW!” come May the Fourth and it would fly off the shelves. (Make sure you have an extra $60 lying around come May the Fourth.)

Many hope to see Han in the game considering the timing and location.

To further consider the timing of announcing the game, however, you must think about the fact that we know Battlefront 2 is in development as well as a game by Respawn Entertainment. This could affect how they choose to approach teasing or announcing Visceral’s game. For instance, you do not want to have multiple games competing for attention, nor do you want to confuse consumers concerning the different titles.

In short, it makes sense to at least tease something for the new Star Wars game, but with several titles on the horizon and Star Wars being able to make an impact any day of the year I would not hold my breath. Particularly for something significant. All we can do now is wait and see.

Could Star Wars: The Last Jedi Bring Star Wars Video Games Back Into The Frame? Mon, 23 Jan 2017 23:52:49 -0500 JakeElman

Whoever the last Jedi is, let's hope that they're not ruined the way Yoda in the prequels was.

In the midst of talk about the Super Bowl (give me New England by a 31-23 score, for what it's worth) and Sean Spicer cooking up controversy, Disney stole the show on Monday after announcing the title and release date for the next Star Wars movie.

Thankfully, the title is as mysterious and, in its own way, ominous as The Force Awakens was.

Hopefully, the fact we're getting another new Star Wars movie means that we'll get another product from the sci-fi franchise; video games. Once releasing multiple games a year under the LucasArts name, the amount of Star Wars games that have come out for consoles and PC gamers since Disney bought the franchise in 2012 can be counted on one hand.

Seriously. It's two games. We had EA's Battlefront in 2015 and last year's Lego Star Wars: The Force Awakens. That's it. Obviously, that's not counting any mobile games or pre-existing games that still have a heavy modding fan base (i.e. Battlefront), but two... main... console... games. That's all!

There's been no Han Solo standalone game where, along with Chewbacca, you smuggle products during the day and fly the Millennium Falcon at night. We haven't gotten a first-person shooter game with a story a la Call of Duty: Modern Warfare where you realize that war isn't what it's cracked up to be.

Even 1313, the Boba Fett-esque project that would have sparked internet arguments about the use of Temuera Morrison as Boba's voice actor, was canned. I don't get it; with Disney being the powerhouse that they are, and companies wanting to cash in on the franchise's license, where are all the Star Wars games?

While Battlefront was unplayable offline and the biggest disappointment since... well, probably The Phantom MenaceLego Star Wars: The Force Awakens was pretty damn good in its own right. But who can pass up building Legos?

The best part about Lego Star Wars: The Force Awakens, though, was that it did what Star Wars games of the past did; bridged the gap. Between missions that gave more character development to Poe Dameron, finding out how C-3PO got a brand new red arm, and more Han Solo action.

Hopefully, The Last Jedi can not only bring more Star Wars games into the fray, but can inspire different development companies to return to the days of producing games that had a form of meaningfulness to them.

What do I mean by bridging the gap, you ask? Well, when LucasArts was mass producing Star Wars games in the late 1990's to mid 2000's, most of the games were intended to add a form of mythos or an extra legend to the sci-fi universe. Ironically, their strategy was similar to how Disney tried to find out whatever happened after 'happily ever after.'

From the dog days of the Clone Wars -- and giving more character development to Anakin Skywalker in a way that explained why he turned to the dark side -- to the beginning days of the Rebellion, we were getting at times sometimes five games a year. Once the news came in 2012 that Disney was buying Star Wars from a man addicted to special effects, it only made sense to think that they'd take advantage of the fact that a Star Wars game is an easy cash grab.

LucasArts pulled this off perfectly during the Clone Wars multimedia project with games like Bounty Hunter, The Clone Wars, and Republic Commando. Though not all of the games they released from 2002-05 had the magical quality to it that Knights of the Old Republic or the original Battlefront series had, these games at least were able to add something to the Star Wars mythos to make it more of a mythos.

But since Disney came into the picture, there's been next to nothing. Why haven't we gotten that Han Solo standalone game? What about the Rogue Squadron sequel that adds some lore to Poe Dameron's so-called greatness as the best pilot of the Resistance?

And, for those who may want to make the argument that The Force Awakens was in development during 2013 and 2014 so details were still being ironed out, I get it. Details were being ironed out and developing a game that stars Poe Dameron would have spoiled too much about the movie ahead.

At the same time, though, The Clone Wars and Star Wars: Rebels were airing on TV, so why not give us a game that ties into one of those series? Why not an original game that helps set up at least some events of The Force Awakens like a Han Solo game?

It may be asking too much of Disney when I request we get some more Star Wars games because they can only do so much, but come on. Whether it's from EA, TellTale, or Activision, let's at least try to bring some balance back to the gaming side of the Force.

What Star Wars games would you like to see Disney and other developers try to make in the near-future? Let us know in the comment section below!

Stranger Things and 7 Other Series Telltale Should Be Looking at Next Thu, 05 Jan 2017 07:00:01 -0500 Ty Arthur


For now Telltale is wading through the third season of The Walking Dead, and we know that next up will be Guardians of the Galaxy and a return to Game of Thrones, but from there absolutely anything could be up for grabs.


What did you think of our picks for the series Telltale should pick up next, and what movie or comic book do you think the developer needs to re-imagine soon?




Those who only read The Hellbound Heart or just watched the movies might be surprised to know there's several different comic series covering the actions of various Harrowers and the denizens of hell. Some of those were pretty “meh," while others were simply phenomenal.


As the various graphic novel series show, there are many more ways to access or interact with Leviathan's realm than just the toy maker's box, and there's a lot more to this universe than to what went on in the handful of decent movies and horde of godawful direct-to-DVD entries that never should have been filmed.


If Telltale truly wants to dive into a horror story with some gruesome quicktime events, this would be the series to mine for inspiration next.


Black Science


A story that rivals Shutter for its wide-ranging creature options but with a very dark bent, Black Science is essentially a hard R-rated version of that old dimension-hopping TV show Sliders.


With multiple timelines and unlimited possible realities, the choice-and-consequence aspect of a Telltale game could create some really interesting and unique branching stories, allowing the developer to add a layer of complexity previously unseen.


As anyone who has read the comic knows, there's also a strong emphasis on those episode/season ending cliffhangers Telltale just adores.


Warhammer / Warhammer 40,000


Games Workshop just hands this license out to literally anyone -- even development studios with absolutely no previous releases to their name -- so there are a ton of subpar Warhammer games covering every style and genre you can imagine. Why not finally get a new twist that's actually worth playing from Telltale?


The Fantasy Flight tabletop RPG line covered a multitude of scenarios that aren't primarily combat-based, so there's precedent there for an investigative game that would fit the Telltale genre.


There's a huge range of options that would work well, like the player taking on the role of an Inquisitor rooting out corruption, a Rogue Trader doing as he pleases beyond the bounds of the Imperium, a squad of Imperial Guard soldiers stuck behind enemy lines, or even a group of cultists working to bring down the Emperor's minions from within.


Borgia / The Borgias


Several different shows throughout the years have covered this infamous family, most recently with both a European version and a separate U.S. rendition from Showtime just a few years back.


Political intrigue within the Catholic church between these dueling aristocratic families, punctuated by occasional moments of violence when people decide to stop plotting and act more directly, is absolutely perfect for Telltale's style and is already mirrored in Game Of Thrones. 


While perhaps constrained a bit by the history aspect, there's still plenty of wiggle room here for players to choose differently than their historical counterparts did.


Star Wars


Seeing as how Telltale already did Batman and is slated to cover Guardians Of The Galaxy later this year (and now that Star Wars mania is at an all-time high with the release of Rogue One and the impending Episode VII) this combination seems like an obvious choice.


With Telltale backing perhaps could see the story from the tragically canceled Star Wars 1313, or maybe even a return to the KOTOR storyline. Of course, they could also go with totally different characters and location than with existing movies and animated shows, allowing us to see a different side of the galaxy far, far away.


Either way, I'd love to get a notification in the corner of my screen that a Hutt will remember what I just said and then worry about the implications of my choice for the rest of the episode.




If you loved the juxtaposition of classic children fairy tale characters doing very adult things in Wolf Among Us, then Shutter from Image Comics is absolutely for you! Amazingly, there's an even stronger and more shocking mashup here with an anything-goes cartoon style.


From a platypus who will beat you down if you a screw up an assassination job to a salamander going on a killing spree after getting served divorce papers, this is a truly wild world that rivals the insanity of Borderlands and could be just as much fun if done over by Telltale Games.


True Detective


A tale of amazing highs and truly abysmal lows, True Detective was a double whammy that came out of nowhere, showing us that Matthew McConaughey could act and had been hiding it for years, and shocking the world with the revelation that this was actually a mythos story about the King In Yellow and not a cop drama (as it was pretending to be).


Did you know Telltale released both Law and Order and CSI games before hitting the public gaming consciousness with Walking Dead? With a strong precedent on investigative based games featuring police officer leads, it's an obvious fit for this series to get the Telltale makeover with a proper second season.


What's that you say? You think there was already a second season of True Detective? No, I'm sorry, you are mistaken, there wasn't anything of the sort, and it certainly didn't feature Vince Vaughn uttering jaw-droppingly bad dialog such as "It's like blue balls... for your heart." That was all just a bad dream my friends.


Telltale picking up the series could be a shot at redemption for both this developer's aging engine in need of a massive overhaul, and HBO's stunning ball drop with the follow-up to television's best debut season ever.


Since the show was named after an anthology comic series, there's no reason it couldn't cover totally new mythos or weird fiction territory, but there's plenty of story left to mine from the first season as well. From that silent cop in the dress blues who was clearly part of the cult to the schism between the backwoods practitioners and the high class cultists like Reverend Tuttle, there's a ton of material for players to explore in a Telltale version of the story.


Stranger Things


It seemed everybody just knew from the first trailer that we were in for something special with Stranger Things, which landed on a perfect blend of Stephen King and classic '80s Spielberg adventure.


While many are elated, personally I was disappointed at the announcement that season two would continue with the same characters, as this is a show that really should have been an anthology. The story of Eleven and the Upside Down was already told and it had a satisfying, conclusive ending. It remains to be seen how it will all play out, but I'm of the opinion that artificially extending it will only reduce the quality.


That's where Telltale could step in -- covering minor characters from the show and seeing what they were doing during the major events, bridging the gap between seasons one and two with the main characters, or even spinning off to an entirely new story with a similar tone.


Recently another Gameskinny writer mentioned how Telltale Games should dive into the classic Johnny The Homicidal Maniac comic, which got me thinking of what I'd like to see from the developer's ever-growing catalog. 


It's no secret that I've been very critical in the past of Telltale's lack of meaningful choices in their entirely choice-based games, and I also wasn't a fan of the ending of the first season of Game Of Thrones.


That being said, I'm still a sucker for all things Telltale, and would desperately love to see the company return to the glory days of Wolf Among Us and The Walking Dead.


More than many other developers, Telltale has managed to nab some very big name IPs across film, television, other video games, and of course comics / graphic novels. These are the eight series -- including the Netflix smash hit Stranger Things -- we'd love to see Telltale tackle next.

Star Wars Gamers Honor Carrie Fisher Wed, 28 Dec 2016 10:00:01 -0500 Capt. Eliza Creststeel

In nearly 40 years since George Lucas' space fantasy first took audiences to another galaxy, video gamers have been trying to relive those big-screen moments on their own smaller screens. Indeed, the people and places of Star Wars captured the imagination of an entire generation. A generation that grew up playing video games.

When Carrie Fisher, whose inspirational Princess Leia, passed away Tuesday, the Star Wars Universe felt a loss greater than any tremor in the Force. So, it's no surprise that those in the gaming community would take time to honor the actress and author who brought the character of Leia Organa to life.

On A Diplomatic Mission

Tuesday night, players of Star Wars: The Old Republic gathered on the various servers at House Organa. In the MMORPG, several planets from the Star Wars films and books are represented as locations that players can visit.

On Leia's adopted home planet of Alderaan, the Organa family's home became the site of a memorial. Players assembled in the great hall to pay honor in their own way.

You can watch a video of one of the gatherings here:

As game avatars of all kinds stood or sat in the great hall, players listened as a eulogy was spoken. Such impromptu in-game events are not uncommon in various MMOs. Others have been held in games like World of Warcraft or EVE as gamers express themselves as a community.

Part of the Rebel Alliance

Many players of the Star Wars: Galaxy of Heroes mobile app are honoring Carrie Fisher this week by placing Princess Leia in the Leader position of their teams.

The squad-based RPG pits teams of up to 5 various Star Wars characters against other units. Players can mix and match their teams as well as upgrade their characters.

Also on the EA Forums for Star Wars: Battlefront, several players indicated they would be playing Princess Leia in the PvP game this week to pay tribute.

The Star Wars: Battlefront series has been a popular shooter since the original was released in 2004. Princess Leia was added as a playable Hero character in Star Wars: Battlefront 2 a year later, and she's still part of the next generation of Star Wars: Battlefront. 

From Princess to General

Like Leia Organa, Carrie Fisher was royalty. Hollywood royalty. She grew up the daughter of entertainment legend Debbie Reynolds (Singing in the Rain, The Unsinkable Molly Brown) and pop singer Eddie Fisher.

Star Wars was only Carrie's second movie but it launched her to world-wide fame. She would go on to play dozens of roles, mostly in comedies like When Harry Met Sally, The Blues Brothers, and The Burbs.

She also wrote several novels, non-fiction books, plays and was a successful screenwriter; often going uncredited for scripts she rewrote or "fixed" for numerous feature films like Sister Act and The Wedding Singer.

But, Princess Leia Organa was her first big role that she'll always be remembered for. A character who flipped the damsel in distress trope on its head and inspired many more strong female characters that were to come. 

Star Wars: Galaxy of Heroes is Free-to-Play from Google Play and the iTunes App Store.

Star Wars: The Old Republic is Free-to-Play from BioWare, EA and LucasArts.

Star Wars: Battlefront is available for PS4, Xbox One and Windows 10 PCs.

Star Wars Battlefront: Death Star Bossk Guide with Tips and Tricks Tue, 20 Sep 2016 06:34:45 -0400 Sergey_3847

Alongside the glorious Chewbacca, the latest Death Star expansion for Star Wars: Battlefront introduces one of the most dangerous bounty hunters in the galaxy – Bossk.

This reptilian humanoid is armed with a Relby-v10 micro grenade launcher that is a modified blaster/mortar gun. He is much more mobile than Chewbacca and can be used for quick and precise stealth attacks.

Ability #1: Micro-Grenades

By default Bossk’s Relby-v10 works as a typical blaster, but with the help of Micro-Grenades ability it can be converted to a micro grenade launcher. You will be able to shoot small grenades at your enemies that explode at contact with any object.

Tips and tricks:
  • Switch to Micro-Grenades whenever you are countered by a pack of enemies – this ability will help you clear them all pretty quickly.
  • The grenades may bounce a bit before they explode, so you need to find the right time and spot for shooting them.

Ability #2: Predatory Instincts

This ability is really special, as it works best with Bossk’s trait -- Trandoshan Regeneration that allows him to regenerate health whenever he kills or damages an enemy. So, in order to survive longer you will be forced to constantly hunt your prey.

Predatory Instincts will help you trace the enemy troops and heroes with the help of snake-like heat vision, plus higher damage and speed.

Tips and tricks:
  • You will be able to use the rest of your Predatory Instincts only when your heat vision is on, which for some reason has no cooldown.
  • Bossk is practically unbeatable when enhanced, but there is one weak spot that you should be looking out for – Flash Grenades. These can really hurt him.

Ability #3: Toxic Escape

The developers of Star Wars: Battlefront gave Bossk a new and very dangerous weapon – the Dioxis Grenade. The Toxic Escape ability will allow him to drop the grenade and immediately escape the area of damage by jumping high and away.

Tips and tricks:
  • Use this ability to quickly get out of the danger zone and leave the enemy troops with some casualties, as well.
  • Dioxis Grenade is really powerful – even heroes may be lethally damaged, so keep out of the area of its effect.

Come back soon for more Star Wars: Battlefront guides at GameSkinny!

Star Wars Battlefront: Death Star Chewbacca Guide with Tips and Tricks Tue, 20 Sep 2016 06:30:07 -0400 Sergey_3847

All owners of the Star Wars: Battlefront Season Pass can now download a new DLC, titled “Death Star”. It includes two new heroes that are very important to the lore of Star Wars – Chewbacca and Bossk.

This quick guide is dedicated to the famous wookie and his set of abilities. Chewbacca is a slower and heavier character with a huge health pool and a powerful bowcaster. You can be sure that he will be very effective at the uplink defense, a role that is much needed in Star Wars: Battlefront.

Ability #1: Multi-Bolts

This ability is tightly connected to Chewbacca’s bowcaster and his personal trait – Furious Firing. When combined, the wookie will be able to fire up to eight bolts in one shot, which is extremely powerful.

How does this work? Multi-Bolts doubles the number of bowcaster’s shots, and Furious Firing adds an extra bolt with each level. So, the maximum number you get with his trait is 4 bolts and then it gets doubled by this ability.

Tips and tricks:
  • Chewbacca’s weapon is the first in the game that allows you to modify the area of damage, so use it in combination with Multi-Bolts to control the periphery.
  • Multi-Bolts ability has a charge meter that makes things a bit slower, but if you can wait a bit and charge it to the maximum, you can be sure that it will deal enough damage to take down any type of enemy.

Ability #2: Mighty Roar

This is a morale boost ability that inspires Chewbacca’s companion heroes by giving them high armor, and all rebel soldiers will gain an extra Berserker effect, as well. The wookie himself will gain high armor and damage, too.

Tips and tricks:
  • This ability is most effective before you need to make one massive push towards the enemy lines. It will significantly increase your chances in clearing the frontline.
  • It can be a bit tricky to achieve the maximum effect of this ability (i.e. affecting the biggest number of companions), so you need to synchronize beforehand and work as a team when activating the Mighty Roar.

Ability #3: Ground Slam

This ability is as simple as it can get – Chewbacca shows his strength by pounding the ground and dealing an AOE damage to all enemies around him.

Tips and tricks:
  • Ground Slam is most effective when you can make Chewbacca jump from the top, thus catching the enemies by surprise and increasing the radius of damage.

Come back soon for more Star Wars: Battlefront guides at GameSkinny!

E3 2016: EA wants gamers to play Sun, 12 Jun 2016 15:00:38 -0400 Eric Levy

E3 is finally here and, despite numerous leaks over the past few weeks, the hype is still at an all time high. EA was the first company to show their hand this year and they had a little bit of everything for gamers everywhere.

Respawn Entertainment took the stage first to show off Titanfall 2. The sequel to the 2014 first-person shooter will continue the series trend of frantic multiplayer shoot-outs and giant mech fights, while introducing some game changing mechanics, such as new titan abilities and a grappling hook that seems to come in handy in a multitude of situations. In addition, a campaign trailer made its debut. While specific details regarding the campaign are still scarce, it's clear from the trailer that the relationship between a pilot and their titan will be the core theme of this campaign. Titanfall 2 will be released for PlayStation 4, Xbox One, and PC on October 28, 2016.

Following Titanfall 2 was Madden '17. EA debuted footage of the game in action before announcing a series of upcoming competitions and weekly challenges for both dedicated eSports players and players looking to dip their toes in the eSports community. The first competition will be taking place this week at E3 and will be broadcast on ESPN.

Mass Effect:  Andromeda was up next on the agenda. BioWare took the stage to show off a behind the scenes trailer for the game, showcasing a few new characters, including the base female model for the new protagonist. BioWare stated more information will come to light this fall. Mass Effect:  Andromeda is still slated for an early 2017 release.

FIFA '17 took the stage next, and big changes are coming to the beloved series. The new game will be sporting (...ahem...moving on) a new cinematic story mode -- dubbed 'The Journey' -- which follows an up-and-coming soccer star named Alex Hunter. Players will make decisions that effect Alex's personal life and, based on how well players do on the field, watch his fortune either rise or fall. EA went on to outline the four major areas of focus in regards to FIFA gameplay:  a set piece rewrite, an "active intelligence system," more options for physical play, and new attacking techniques for offensive players.

Following FIFA '17, EA announced its new indie publishing label -- titled EA Originals. Each year, the company will partner with and fund smaller scale game makers to bring their dreams to life. The first EA Original announced was Fe -- a beautiful adventure game by Swedish indie developer Zoink Games.

Fe is "A game without words." Players will take on the role of a lone creature in a dark forest, and will meet a variety of new creatures, each of which has their own song.  Each song the player learns will open up a new section of the forest to explore. No release date or platforms were announced.

EA then took the time to shed some light on all the Star Wars projects they're currently working on. Battlefront 2 was confirmed to be in development at DICE -- in conjunction with Motive -- and will be released in 2017. EA confirmed the sequel will contain content taken from the new movies.

EA also confirmed Amy Henning's story-driven Star Wars game will be released in 2018. They reiterated the game will be an original narrative experience and will feature a new cast of characters. Finally, Respawn Entertainment's third-person Star Wars game would explore a "different" era of the Star Wars universe. Let the rumors and speculation commence!

EA closed the show by dropping a new trailer for their heavy hitter, Battlefield 1. One major point EA is focusing on is Battlefield 1's new dynamic battle system. Dynamic environmental destruction is still present and has been cranked up to 11, while weather can change dramatically mid-match. EA also stated the "behemoth" vehicles, which include airships, armored trains, and battleships can all be piloted. And yes, there will be plenty of horses to ride in Battlefield 1 when it releases October 21st.

What did you think of EA's press conference this year? What has you most hyped? Disappointed? Sound off in the comments below, and stay tuned to GameSkinny for more E3 2016 coverage!

On This Day in Geek: May 25th Wed, 25 May 2016 04:55:36 -0400 Donald Strohman

May 25th is "National Geek Pride Day," a day that brings all of the world's biggest nerds into celebration over their favorite passions. Whether your heart is permanently set into the world of Dungeons & Dragons, or you find yourself attending every Comic Con you can get yourself into, we all have our personal fandoms that drive us to appreciate what it means to be a geek. 

In celebration of "National Geek Pride Day," let's explore some important moments in the world of the geek that took place on this day of May 25th.

240 B.C - The perihelion passage of Halley's Comet is recorded for the first time.

1939 - Sir Ian Murray McKellen, well known for his portrayal of Gandalf in The Lord of the Rings franchise, is born. 

1944 - Frank Oz, Muppets puppeteer and voice actor for Miss Piggy, Fozzie Bear, and Sam Eagle, is born.

1953- In a Nevada testing site, the United States military conducts its first and only nuclear artillery test. (Sorry guys, no real world Fallout yet!) 

1953 - The first public television station in the United States began broadcasting from the University of Houston.

1961 - U.S. President John F. Kennedy announces before Congress his goal to begin the Apollo program, and his ultimate goal of putting a man on the Moon before the end of the decade.

1963 - Comedian Mike Myers, known for his work in Wayne's World, Saturday Night Live, and Shrek, is born.

1973 - Surreal comedian Demetri Martin is born. 

1977 - The role-playing game Arduin is created.

1977 - Star Wars (later referred to as Star Wars Episode IV: A New Hope) is released into theaters.

1977- The Chinese government removes a decade long ban on the work of William Shakespeare, ending the Cultural Revolution started within the country in 1966.

1986 - Hands Across America, a benefit event to fight poverty and starvation,  takes place. People across the country joined hands and formed a chain across the country for fifteen minutes.

1996 - Bradley Nowell, lead singer of the band Sublime, passes away from a heroin overdose.

2008 -  NASA's Phoenix lander arrives in the Green Valley region of Mars, in order to search for environments that could sustain water and microbiological life. 

2012 - Men in Black III is released into theaters after a ten year hiatus in the film franchise.

2012 - The Dragon became the first commercial spacecraft to successfully rendezvous with the International Space Station.

  • May 25th is also referred to as Towel Day in honor of the Hitchhiker's Guide to the Galaxy writer Douglas Adams.
  • For the non-geek crowd, May 25th also serves as the day for:  
    • National Tap Dance Day
    • International Missing Children's Day
    • Lebanon Liberation Day

Be sure to let us know if we missed any other important events that happened to take place on National Geek Pride Day! As far as celebrations go, be sure to not get too partied out from all the "National Geek Pride Day" festivities, as one can only imagine how crazy people will get over the following day in May 26th,"National Paper Airplane Day"! 

Game Glitches: Bet You Can't Not Laugh Fri, 29 Apr 2016 10:35:25 -0400 Kat De Shields

 ...DON'T LAUGH. How many of you have lost already? 

Excited? Terrified? Angry? This guy is an emotional enigma. 

Ahhh, game glitches. They can be a pain in the ass when encountered during gameplay, but they are definitely worth a belly laugh or two after the fact. Let's take a look at some of our favorites. The kicker: You can't laugh. See how far you make it down the list and share the one that cracked you up in the comments below!


FIFA: Look, ma! No hands!


 Just Cause 3: That Rico. Always as cool as a cucumber. 


Assassin's Creed Unity: Way to be inconspicuous. 

FIFA: When the other team scores a goal with 15 seconds left on the clock.

Elder Scrolls V: Skyrim: Nothing like a flying sabre cat to start your day!

Elder Scrolls IV: Oblivion: Well, this is a new intimidation tactic.

The Wolf Among Us: Bigby's stage name is The Big Bad Wolf. Snow doesn't seem impressed.

The Sims: Had to include a throwback to one of the glitchiest games ever.

WWE: This takes the term "smackdown" to a whole new level. 

Elder Scrolls V: Skyrim: It's not every day you see a dragon do interpretive dance. 

Star Wars: WHY ARE ALL THESE SNAKES ON THIS MOTHA-- Wait. Wrong movie.  

Can't get enough glitches? We got you covered. Check out the top ten glitches in Bethesda games, a Fallout 4 glitch showcase, and how to see your bare ass in Dark Souls 3

Just one more thing to add to your torment in Dark Souls 3. 

Got some game glitches that leave you in stitches? Don't hold out. Share it in the comments below!

*All gifs sourced from

Star Fox team takes on The Galactic Empire in this fan-made short Mon, 11 Apr 2016 11:14:17 -0400 David Fisher

While some fan-made content is high quality, and some of it not so much, there is some that's just plain fun. Why? Because it's been pulled straight out of our childhood imagination. In this fan-made video, "Star Fox vs Star Wars Invasion: Battle for Earth" by King Bob Videos, has taken two of the most well-known space series and blended them together for one epic battle.

The video starts out simple enough, with Earth military forces trying -- and failing -- to stop the Galactic Empire from taking over our world. All hope seems lost until we hear the familiar "Good luck!" and Mission Start screen from the Star Fox series. The result is a beautiful cinematic battle between Fox's team and the Imperials.

While the video does lend itself more to Star Fox lore than Star Wars, it is still an entertaining watch that will bring a smile to the faces of fans for either series. You can check out the video for yourself at the top of this article, or follow this link to watch it on YouTube.

Details regarding another canceled Star Wars game surface Thu, 25 Feb 2016 02:25:28 -0500 Nick Harshman

Star Wars Episode VII: Shadows of the Sith. That's the name of the would-be game that never saw the light of day. First revealed in Rogue Leaders: The Story of LucasArts, not much information was given besides the logo. That changed a couple days ago, when Cinelinx reported new information about the game via Haden Blackman -- former creative director at LucasArts.

According to Blackman, Shadows of the Sith's concept was actually developed in 2004, well before the actual seventh film, and even before the release of the third prequel movie. Along with this game, around two dozen other concepts were created, each with their own distinct logo. 

Had Shadow of the Sith ever been released, players could have looked forward to taking control of Ben Skywalker as he confronted a new evil in the galaxy. No, not that Ben, but the Ben Skywalker of the extended universe, son of Luke Skywalker and Mara Jade.

Also mentioned was the idea of using "new Force powers never-before-seen in games or movies," though Haden went on to say that particular idea ended up becoming part of The Force Unleashed franchise in the end.

Sadly, the game was never made, and the new films and planned games have most likely ended any hope of seeing something similar in the future. 

What are your thoughts on the matter? Would you have liked to play as Ben Skywalker? Leave it in the comments!

You might be waiting a while for Amy Hennig's Star Wars project Sat, 30 Jan 2016 11:29:53 -0500 Nick Harshman

You know that new Star Wars game being made by Visceral Games? The one Amy Hennig - of Uncharted fame - is heading up? Well according to EA CEO Blake Jorgensen the title is still a few years from being released.

While addressing shareholders in an EA 2016 earnings call, Mr. Jorgensen talked about how EA was investing in some new action games in order to boost profitability. It was here that the release window for the new game was brought up. Here's the quote:

"We are down to less than 15 major SKUs. And that feels like a good size of the business and we are obviously announcing that we are investing in some action-based SKUs by bringing people like Jade Raymond and Amy Henning into our organization to help build those. And those are obviously a few years out in our SKU plan." - Blake Jorgensen

While the news isn't really a surprise, it is disappointing that the new game is still years away. Having such a wonderful team working on the game has raised expectations quite a bit. Joining Amy Hennig is Todd Stashwick, a writer and actor, and Jade Raymond, executive producer of Assassin's Creed II, Watch Dogs, and Splinter Cell Blacklist


2015 Console wrap-up, and what to look forward to in 2016 Tue, 29 Dec 2015 04:30:01 -0500 Curtis Dillon

2015 was the year that the PS4 and Xbox One became must-have systems. I personally got a PS4 a few months after it released; I was always going to be an early adopter, but I can see why some people may have held off. Well, the time has come for everyone to upgrade, to make the jump to the current generation. 2015 was a banner year for both systems and you really can't go wrong with either, they both had phenomenal games and even more on the way.

Looking back, 2014 was an OK year but it was very much a transitional one in which the two new consoles were finding their feet. We got some stellar games like Dragon Age: Inquisition and The Wolf Among Us, some underrated gems like Child of Light and Watch Dogs, and an overrated, yet good, game in Shadow of Mordor. But it wasn't anything like 2013, in which we got one of the greatest games of all time in The Last of Us, another masterpiece in GTA V, and many other fantastic titles like Tomb Raider, Bioshock: Infinite and Rayman Legends.

Of course, games were delayed that would have made 2014 a much better year but those titles fell into 2015 and ended up making it a very memorable year. This year we were gifted with Bloodborne, The Witcher 3: Wild Hunt, Life Is Strange, Batman: Arkham Knight, Rocket League, Mortal Kombat X, Rise of the Tomb Raider, Tales From The Borderlands, Fallout 4, and much more. Any of those would probably have been Game of the Year last year, which made this year really tricky to choose, but it's a great problem to have. This was the year that the PS4 and the Xbox One justified their price tags. Some people will argue that neither system have many blockbuster exclusives as of yet but at this point it seems those naysayers will never be pleased.

So looking ahead to 2016 there is so frickin' much to be excited about. I can't really say too much more without touching upon what I want to go into greater detail about below, so I'll just kick the pretenses and the bush beating here, and get right into the big breakdown!


Sony's PS4 has had a phenomenal year. This was the first year since the system was revealed that some trol...I mean fans seemingly started to turn on Sony, largely due to the apparent lack of exclusives. However there was no real lack when compared to Xbox and Wii U. Both had fewer AAA exclusives than PS4, not even counting Japanese titles - which would really push PS4 ahead. That being said, the fact that Sony lacked a big Fall game was noticeable, albeit a blessing in disguise considering the fate of Rise of the Tomb Raider.

Regardless of exclusives, the PS4 continued to dominate sales charts all year long, losing to the Xbox One only twice, in April and October. The console's meteoric success is still outpacing that of the PS2, and it has done so without a big name exclusive, like Uncharted.

Speaking of which, let's finally look at 2016 and to the absolutely huge deal that is Uncharted 4: A Thief's End. The game was originally set to release in 2015 but was pushed back to March 2016, however just yesterday that date was pushed back a month to April 27 (Colin was right). Of course this was met will predictable snide remarks and vitriol from internet trolls but the simple fact of the matter is that delays are only ever a good thing. This game is (probably) going to be amazing, and more importantly for Sony, sell like hotcakes!

But before Nathan Drake and Co. set out on their final adventure, the PS4 will get the blockbuster Street Fighter V in February! Having this title as a console exclusive on PS4 (It's also on PC), is a very smart deal for Sony and will ensure the fighting community finds its home on the PS4.

Also landing in April 2016 is the remake/reboot of Ratchet and Clank, which coincides with the movie. This remake looks amazing and is set to bring the series back to its roots, while retaining the gameplay and level design that was perfected in the PS3 games. Street Fighter V, Ratchet and Clank, and Uncharted 4 are sure to give Sony a big boost in early 2016!

The problem with looking further ahead is that we don't have concrete release dates for everything. We know Sony will have The Last Guardian, Persona 5, No Man's Sky, Horizon Zero Dawn, Drawn to Death, WiLD, What Remains of Edith Finch, Gran Turismo Sport, and potentially Dreams, from Media Molecule. That's a genuinely incredible line-up, and I wasn't even counting the plethora of digital titles that come out on a weekly basis.

We know No Man's Sky is scheduled for a June release, and both Dreams and Gran Turismo Sport have early Beta's next year, implying both games could also release in 2016. The Last Guardian, should it actually come out, seems like a potential August release but it could easily be in October or November. That being said, I am fairly certain Horizon: Zero Dawn will be Sony's big fall game. Everything else is up in the air and we will find out much more in the first half of 2016, but if most of those games actually manage to release next year it will mark the first incredible year for PS4 exclusives.

PlayStation VR

I'd be remiss if I didn't mention PlayStation VR, a product/medium I am incredibly excited about. It seems fairly obvious that most gamers are still wary and unsold on virtual reality, particularly due to the lack of announced games and not having experienced it for themselves. That's a big problem Sony will have throughout 2016.

Sony aims to release PlayStation VR in the first half of 2016 and, so far, the announced games include Rigs, Adrift, Eagle Flight, ARK: Survival Evolved, REZ Infinite, Robinson: The Journey, Golem, Until Dawn: Rush of Blood, EVE: Valkyrie, Psychonauts in the Rhombus of Ruin, 100ft Robot Golf, Final Fantasy XV, Megaton Rainfall, Gran Turismo Sport, and Ace Combat 7, among many others. There might not be a killer app announced as of yet but the announced games are very impressive and I know most gamers won't care about something like Ace Combat 7, until they put on the headset and fly that jet themselves. Then they will care.

Sony is going all in on PlayStation VR. It's easy to look at it like another PlayStation Move or even *shudders* Wonderbook, but this really isn't the same thing. Sony has invested a ton of money in this new technology and is treating it with as much care as it does a console release. Shuhei Yoshida even compared it to the release of the PS1, saying Sony expects to be celebrating the 20th anniversary of PlayStation VR - that's how much he and Sony believe in it. And rightfully so, for anyone who has actually tried the technology, it is truly revolutionary. This is the biggest leap in gaming since the jump from 2D to 3D, and truth be told it's even bigger than that. Virtual reality's potential extends far beyond games, into virtual tourism, music/sporting events, socializing and much more, this technology is likely to be all-encompassing in years to come, making Sony very smart for getting in on the ground floor.

2016 will be a massive year for Sony with PlayStation VR and I wish them all the success with this incredible new medium.


But let's move on from Sony. Xbox One struggled in its first year on the market, but let's not continue to rehash that ground. Last year, Phil Spencer took over as head of Xbox and he has turned the entire ship around - it cannot be overstated how impressive a job the man has done in the past year.

Under his tutelage, 2015 was an excellent year for Xbox One. Sure it's still lagging behind the PS4 in sales, but it's doing fantastic in its own right. And should the console continue to receive great exclusive games like Halo 5, Rare Replay, and Rise of the Tomb Raider, it's profile will continue to attract more gamers. And that looks to be exactly the case in 2016.

Following on the heels of this year, Xbox One will kick 2016 off with a bang, relasing Quantum Break in April. Quantum Break looks like a very fun, unique game that may only be held back by its tie-in TV show. Later in the year, Scalebound will be unleashed upon gamers. Scalebound is a semi-open-world action game, involving dragons and Beats-wearing, sword-wielding teenagers developed by Platinum Games, the team behind Bayonetta 2 and Transformers: Devastation.

Following on from that insane-looking game, Xbox One will get Sea of Thieves, ReCore, Crackdown 3, Halo Wars: Origins, and Gears of War 4. These games have release windows, from the summer to the fall. This release schedule doesn't include digital games like Cuphead, Below and Inside, meaning Xbox One will have an incredibly busy year!

Not much is known about Gears 4 yet but no familiar faces were seen in the E3 reveal trailer and it seems to be taking the series back to its darker roots. Crackdown 3 looks like more Crackdown, as is the case with Halo Wars. Sea of Thieves and ReCore are very exciting games, largely because they are very different from what we expect of Microsoft. Not much is known about either game but the teams behind both, Rare and Comcept (Legendary producer/designer Keiji Inafune), is more than enough to get players hyped.

Microsoft and Phil Spencer are wisely doubling down on games and nothing else, much like Sony did in 2014. By continuing to pump out great games and not focusing on the entertainment aspects, Microsoft will continue to win back the many gamers it lost in 2014.


What a weird year for Nintendo. With more rumors than games, the Wii U rapidly dying, rare game delays, and the untimely passing of a legend and company figurehead, it wasn't really one to remember.

Yet, we also got one of the best and most creative Nintendo games in years: Super Mario Maker. An excellent game that allows players to create their very own Mario levels for the first time ever, Super Mario Maker was sheer brilliance that inspired a thriving community of creators. Then there was the surprisingly great Splatoon, Nintendo's first foray into the shooter genre. However, those were the two hits of the year, Nintendo had some rare mishaps with Mario Tennis: Ultra Smash, Devil's Third, Animal Crossing: Amiibo Festival, Earthbound Beginnings, and Mario Party 10. It wasn't the stellar year you might hope for at this point in a console cycle but truth be told, the Wii U isn't in its glory years, it's in its death throes.

So we look forward to 2016, a year in which Nintendo is set to reveal and seemingly release its next console. Codenamed the NX, much of what we know about the new system are rumors and speculation -- including console and controller patents that suggest a hybrid between home console and handheld. Another, more recent report said Nintendo expect to ship 20 million NX's in 2016, a number we deem a tad ridiculous considering the underperformance of the Wii U and the downward trend Nintendo has been on for years (minus the anomalous Wii). To put it into perspective, the PS4 only sold 12 million in its first year on the market and it broke records.

The latest controller patent for the NX is fully touch sensitive and playable by itself

So with the launch of a new console on the horizon, Nintendo is a very exciting company right now. We don't know much about the NX but most people are hoping it is a return to more standard gaming, as opposed to the innovative experiments seen with the Wii and Wii U. However all the patents and rumors suggest otherwise. From January to E3 in June we should get many more details and rumors about the new console, including a full reveal. If the console is to release next year as suggested, it should be revealed before E3 in June!

Which brings us to the games. Both The Legend of Zelda and Star Fox were scheduled 2015 releases but both were delayed, something Nintendo's first parties do not often do. Star Fox Zero from Platinum Games really does not look good, for a 2016 game it is very poor in the graphics department and the compulsory GamePad implementations are poorly designed and unnecessary. So here's hoping the delay will see the game resurface in much better shape. Then there's Zelda Wii U, which looks set to be another great entry in the legendary series. Many are expecting a Twilight Princess situation with this game, meaning it may end up on both the Wii U and the NX. This seems entirely likely. Though if Nintendo really wants 20 million NX sales, it should simply abandon the Wii U and force gamers to upgrade.

The NX will need games. That seems a fairly obvious thing to say but I mean big games, from both first-party and, more importantly, third-parties. Nintendo spurned third-party developers, like Ubisoft, with the Wii and Wii U, and it needs to win them back if it hopes to succeed. It isn't enough getting a port of a game like Mass Effect years after it released on PlayStation and Xbox. That makes gamers see Nintendo's consoles as mere additions to their primary console, be it an Xbox or PlayStation, whereas Nintendo need to establish the NX as the only system you need, or at least the best of the three.

So big games are a must. They need complete third-party support, meaning Rockstar's games launch the same day they release on PS4 and Xbox One, and the same for Ubisoft, EA, Warner Bros., and more. It will also need great first-party games. A big single-player Mario game was notably absent from the entire Wii-U cycle, so one can hope that year or two ago Nintendo made the decision to slide it over to the NX instead. Having a game akin to Super Mario Galaxy or Super Mario Sunshine on the NX at launch will be a very big deal. If it gets that Mario game, Zelda, Donkey Kong, a new IP, and complete third-party support, then maybe gamers will have to pay attention. If not, I can't envision it grabbing the hardcore crowd.

I'm really not sure what Nintendo can do to make the NX a legitimate contender to the PS4 and Xbox One. If it's is a dedicated gaming system with similar power levels, then won't it be just more of the same? But if it's experimental and ultimately uninteresting to the hardcore gamer, then they won't sell to the most important early adopters. Nintendo find themselves in a pickle, but as a fan it is going to be a very exciting situation to watch play out.

The 3rd Parties

Now that we've analysed the state and potential forecast of each console and their exclusives, let's focus on the third-party games coming to systems in 2016.

January is home to a ton of great digital games, given that AAA games rarely release in that window. Both PS4 and Xbox One will get Gone Home, Assassin's Creed Chronicles: India, Resident Evil Zero, and Lego Marvel Avengers, the latter of which is actually a full retail release. A lot to look forward to there, as well as some that are exclusive to PS4.

February, then, is where things kick into gear; Far Cry Primal, The Walking Dead: Michonne, Assassin's Creed Chronicles: Russia, Unravel, Plants vs. Zombies: Garden Warfare 2 and Mighty No. 9, among a few very exciting platform exclusives, make February the first big month of the year.

March sees the release of two very big games in Tom Clancy's The Division and Hitman. March also has a few remasters on PS4, including Heavy Rain, Day of the Tentacle, as well as the ever great MLB: The Show.

April, May and June are also very exciting months, with PS4 and Xbox One both getting giant exclusives. On the third-party front however, we'll be getting Dirt Rally, Dark Souls III, Battleborn, Mirror's Edge: Catalyst, ARK: Survival Evolved, and One Piece: Burning Blood. Including the exclusives, that means at least 8 AAA games between February and June!

From June onwards we don't have too many actual release dates but I will list a few of the big titles coming to PS4 and Xbox One; Deus Ex: Mankind Divided, Yooka-Laylee, Batman: A Telltale Games Series, Dead Island 2, Homefront: The Revolution, Dishonored 2, Doom, Friday The 13th: The Game, Outlast II, Mafia III, Mass Effect Andromeda, Overkill's The Walking Dead, Overwatch, Paragon, Tekken 7, Sherlock Holmes: The Devil's Daughter, Battlefield 5, Titanfall 2For Honor, and the next installments in Call of Duty, Assassin's Creed, and all sports franchises.

Needless to say, that's a lot of games coming in 2016The biggest hitters are Dishonored, Mass Effect, Mirror's Edge, Deus Ex, Battlefield, and Doom, as well as the yearly installments and console exclusives. That's a lot for sure, but is that really everything coming next year?

The Unforeseen

My 2015 game of the year is one that I hadn't even heard of at this time last year: Life Is Strange. I won't gush on and one about why I love the game so dang much, mostly because I already did that here, but also because my point is that the very best games can pop out of compete obscurity and take the world by storm, like Rocket League.

That's one of the best things about gaming, we don't know everything we're going to play in 2016, and that's really exciting.

Who knows what giant games might be revealed and released in 2016, I have a sneaking suspicion we will get a Rockstar game, be it Red Dead 3 or my long-desired Bully 2. That would be a similar situation to Bethesda and Fallout 4 this year, which clearly worked very well for them, so why wouldn't Rockstar want to emulate that formula. Plus it only makes sense considering it's been 3 years since GTA V, and the team behind Red Dead Redemption didn't even make that, so it's been a long time that they've had to toil away on something. And that's just Rockstar, Visceral are making a single-player Star Wars game, so hopefully that can be a 2016 reveal and release.

Then there's the plethora of digital-only games that are often revealed and released in the same window, which can often make game of the year lists. There is already a laundry list of exciting, innovative "indie" games coming next year, including Bound, The Tomorrow Children, Firewatch, Cuphead, Inside, Below, Mighty No. 9, The Witness, We Happy Few, Thimbleweed Park, Boundless, and, of course, No Man's Sky. That's a very exciting list of games, but then there's the ones we don't even know exist yet, and they might be the games that capture our hearts more than any other.

My Personal Top 10 Most Anticipated Games:
  1. Uncharted 4: A Thief's End
  2. Horizon: Zero Dawn
  3. Quantum Break
  4. Gears 4
  5. Mass Effect Andromeda
  6. Deus Ex: Mankind Divided
  7. The Last Guardian
  8. Telltale Games: Batman
  9. No Man's Sky
  10. Mirror's Edge Catalyst

So what games are you most excited for? What is your 2015 game of the year? Do you think 2016 can be better than 2015? Let us know in the comments below. 

Star Wars Battlefront Combat Vehicles Guide Wed, 09 Dec 2015 05:40:36 -0500 Sergey_3847

The new Star Wars Battlefront doesn’t possess the same variety of combat vehicles as its predecessors yet (we hope the upcoming expansions will add some more new vehicles into the game), but the most recognizable and common models are still present, and allow you to feel the breakneck speed of the A-Wings and the massive firepower of the AT-ATs.

Every vehicle has its own strengths and weaknesses. Different players will find their own personal favorites, and this guide will help you learn about the strongest and weakest points of each individual aggregate. Eventually you will be able to make up your mind about which one you want to master the most.

AT-AT (All Terrain Armored Transport)

Star Wars Battlefront At-At

Length: 26 m (85 ft)
Height: 22.5 m (72 ft)
Top speed: 60 km/h (37 m/h)
Crew: 40

AT-AT is a gigantic walker, a symbol of Imperial power, which can deal with almost any kind of threat due to its massive size. It’s no wonder that Galactic Empire decided to build huge piloted machines with tremendous power. Of course, the highest point of the Imperial megalomania was obviously the Death Star, but AT-ATs cannot but amaze when in action.


  • Heavy laser cannons can quickly and easily deal with other huge targets, such as power shield generators, enemies’ vehicles and turrets.
  • Shielding makes AT-ATs almost invulnerable to any weapon attacks.
  • Smaller laser cannon can attack individual soldiers on the ground and other smaller targets.
  • Orbital strike can be called for a massive bombing from above.
  • It has enough space for 40 clone troopers ready to be dispatched at any point onto the battlefield.


  • AT-AT proves itself as an excellent tool for the breakthrough, which needs the full support from the ground and from the air.
  • Although the AT-ATs are well-armored and armed, their size also makes them an easy target, which immediately attracts the attention of the enemy.
  • The walkers have another weak spot – they can be taken down with the tow cable of a Snowspeeder by roping its legs.

You can control the AT-AT's weapons, but unlike previous games, the walkers in Star Wars Battlefront move on a certain path and cannot be piloted in a traditional sense of the word.

This is what Sigurlina Ingvardottir, the Senior Producer of the game, said about the lack of ability to pilot AT-ATs:

“It's a part of the mode itself, because the AT-AT is the objective of the mode. They have a set path because they're headed to the shield generator. If you were to control their path - that would be game breaking. AT-AT is obviously an extremely unique vehicle. They're so big, their movement is slow, their attributes are so different they have almost their own laws.”

AT-ST (All Terrain Scout Transport)

Star Wars Battlefront At-St

Length: 6.4 m (20 ft)
Height: 8.6 m (26 ft)
Top speed: 90 km/h (56 m/h)
Passengers: 1

AT-STs are used by the Empire for two reasons: as an intelligence scouting transport and as a battle vehicle, primarily to support the AT-ATs. You can pilot AT-ST after picking up the AT-ST Powerup in the battlefield.

The best way to pilot AT-ST is to be a walking cover. The “chicken walkers” should always stay in the background and hide in between the AT-ATs to avoid missiles and air attacks. This means that your main purpose in Walker Assault as an AT-ST pilot is to provide assistance and defense.


  • It’s a light vehicle and can move very quickly around the map.
  • AT-ST is quite resilient, however, its rear side is a pretty weak spot that lets enemies sneak up on you.
  • Front-mounted blasters are especially effective not only against ground infantry, but also against aircrafts passing by.
  • Homing missiles can be even more effective against aircrafts as they can lock on to enemy vehicles.
  • Concussion Grenade Launcher can shoot three grenades to clear uplinks and capture points.


  • AT-ST is devoid of a powerful armor, and thus can be disabled by a single rocket launcher missile.
  • Don’t get too deep into the forests on Endor. Despite being well-adapted to the wild terrains, its abilities will be limited by the sheer amount of trees.
T-47 Airspeeder (Snowspeeder)

Star Wars Battlefront snowspeeder

Length: 4.5 m (13 ft)
Top speed: 650 km/h (404 m/h)
Crew: 2

Originally, Airspeeders were designed as cargo aircrafts that used a cable with a magnetic harpoon to capture the containers off the ground. But the rebels use T-47 as an excellent tactical hit'n'run vehicle after attaching a couple of laser guns to it. Its high speed and maneuverability allows you to ram enemy objects and vehicles, such as AT-ATs.

If you want to pilot Snowspeeder effectively, you need to know that when piloting a T-47, your main goal is not to intercept, but to hide and evade. In this way you will stay alive longer and actually be able to take out your enemies. For example, when an enemy fighter is locking on you, fly low and close to the cliffs -- this will prevent the missiles from hitting you. If you decide to take down the walker, you will need to prepare your harpoon and keep an eye on that stability.


  • Speed Boost allows you to gain a lot of speed in short bursts of time, which can be especially useful when trying to reach the battlefield quickly or escaping a bunch of enemy aircrafts.
  • The Sensor Jammer will not let your enemies to lock on to your Airspeeder, thus allowing you to evade more efficiently.
  • Perfect for air-to-ground combat and taking down the walkers.


  • Doesn’t have enough speed to chase after Imperial fighters.
  • Has a very limited damage ability with only two blasters, which can’t lock on targets.
74-Z Speeder Bike

Star Wars Battlefront speeder bike

Length: 3-5 m (10-16 ft)
Top speed: 500 km/h (310 m/h)
Crew: 2 (1 pilot and 1 passenger)

Speeder bikes are the result of civil engineering, which was relished by the military officials of the Empire. The application capabilities of Speeder Bikes are particularly limited, as their high speed is more suited for patrolling than combat, and the lack of protection increases the chances of severe damage or even death of the pilot.

Controlling a Speeder Bike can be tricky, as it’s extremely fast. When you chase rebels on Endor, you have to be very attentive to any kinds of obstacles and evade them in the most accurate way; this, of course, requires a lot of practice.


  • Able to cover huge distances very quickly, but only if it is piloted by players with fast reflexes, or else your journey will end at the first pine tree.
  • It can be well-used to deliver a couple of clones to almost any point on the map, under the cover of landscape elements.


  • Single blaster cannon can be quite effective in eliminating other speeders or smaller targets, but it won’t do much against bigger vehicles.
TIE Fighter (Twin Ion Engine)

Star Wars Battlefront tie fighter

Length: 6.3 m (19.6 ft)
Top speed: 1200 km/h (745 m/h)
Crew: 1

TIE fighters with their twin ion engines were incredibly cheap to produce, so the Empire flooded the entire space with these flying aggregates. They have an unusual form with two vertical flat wings, which makes them an easy target. Apart from that, TIE fighters are both very maneuverable and fast, even faster than the X-Wings.

Piloting a TIE fighter is pretty easy; the only thing you should consider is constantly hovering over a large area of the battlefield. Get into a quick fight, make a few short bursts of fire with your blasters and leave the area just as quickly. This is important simply because unlike X-Wings, TIE fighters don’t have a shield, so they can be quickly damaged and set off to the ground.


  • Can lock onto enemies with both its laser blasters and ion cannon, which makes dogfights pretty accurate.
  • You can use a speed boost ability to rush away from the battle in moments of emergency or during a chase.
  • In addition, you can distribute your energy between its weapons and engines, which becomes important in times of need for a faster speed boost or higher attack damage.


  • It’s really easy to lose your fighter if you get hit from the rear -- especially if you enjoy first-person view and your FOV is limited.
  • Generally, TIE Fighters have a low durability and can be easily damaged from both the ground and in the air.
X-Wing (T-65)

Star Wars Battlefront x-wing


Length: 12.5 m (39.3 ft)
Top speed: 1050 km/h (652 m/h)
Crew: 1

The symbol of the Rebel movement and its most effective weapon against the tyranny of the Sith. X-Wing has always been and remains one of the best creations of the galactic engineering. This universal starfighter has quickly become the locomotive of the uprising. In addition, each fighter can enter hyperspace, which blends perfectly with the guerrilla tactics of the Alliance.

In Star Wars Battlefront X-Wing plays a very important role. It allows you to take down enemies with the lock on ability and it is quite resilient, but if you want to preserve it in the best way possible, then it is advisable to maneuver as much as you can during the fights.


  • X-Wing has a shield protection, which makes it a solid choice for beginners, and lock-on proton torpedoes.
  • Its firing range is superior to that of an A-Wing with its four powerful front-mounted blaster cannons.
  • Just like the TIE fighter, it has an energy distribution system that lets you choose between speed or attack damage.


  • It is still a little slower in comparison to TIE fighters and less maneuverable as well. So, if you get into dogfights with the TIE fighter, be very aggressive -- your shield can protect you, while TIE fighters will easily go down.
TIE Interceptor

Star Wars Battlefront tie interceptor

Length: 9.6 m (29.5 ft)
Top speed: 1250 km/h (777 m/h)
Crew: 1

At a certain point in time, the engineers of Galactic Empire realized that their TIE fighters can’t stand very well against rebels’ T-65 X-Wings. So, they had to create a new type of interceptor based on twin ion engine.

Piloting a TIE interceptor can be approached in a more aggressive way than a TIE fighter, as it has more speed and firepower, thus becoming a much more dangerous type of pursuer for X-Wings. The best tactics for an interceptor is to be on a constant look out for fresh spawns on the battlefield. If you see a new aircraft or a rebel spawning in an open, you have to go get them with your interceptor.


  • TIE interceptors received a better design of the wings, which became thinner and tighter. This makes them a slightly harder target than the TIE fighters.
  • The prevention system warns you about the overheating of the blasters, so alternatively you can switch to using missiles for some time.


  • TIE interceptors are surprisingly less maneuverable than the TIE fighters. If you wish to attack another aircraft, you should approach it from below. This way, it will prevent an X-Wing from dipping into the cliffs for a hideout, where TIE interceptors can’t behave very well. They are much more effective in the open.
A-Wing (RZ-1)

Star Wars Battlefront a-wing

Length: 9.6 m (29.5 ft)
Top speed: 1300 km/h (808 m/h)
Crew: 1

A-Wing is the response of the rebel engineers to imperial TIE interceptors. The new RZ-1 fighters’ agility and speed were so exceptional that they left no chance for imperial interceptors.

This model is definitely the best aircraft in the game, as it combines the maneuverability of the TIE fighter and the firepower of an X-Wing.


  • Twin blasters are particularly effective against AT-STs.
  • A-Wing is perfect for dogfighting, as it utilizes a power shield protecting you from the enemy’s cannons and has a full lock on ability to fire and hit precisely with your own missiles.
  • It combines all the best elements from all other aircrafts in the game, such as energy distribution, increased firepower, high speed, etc.


  • The only weak point of an A-Wing is that it is still not very effective against larger targets, such as AT-AT walkers. In this case, Snowspeeders are much better.

Below are the official control schemes for all types of vehicles present in Star Wars Battlefront.

Ground vehicles

Star Wars Battlefront ground vehicles controls

Air vehicles

Star Wars Battlefront air vehicles controls

Tell us about your favorite Star Wars Battlefront combat vehicles in the comments section below!

The Gamer Gift Guide: For the Star Wars gamer in your life Sun, 15 Nov 2015 10:01:38 -0500 mrivera269

Star Wars Comic Dress 

Price: $89.99 


Available at Etsy 


Lastly, treat her to a stunning Star Wars comic dress. This is a beautiful handmade dress that would that would be worth every penny. 


These gifts are sure to make any Star Wars fan jump in joy. There is of course plenty of other Star Wars items out there, but these gifts will do well for a Star Wars fan that doubles as a gamer. Happy Holidays and may the Force be with you.

Star Wars: Armada Board Game

Price: $59.67 with prime


Available at Amazon


Enjoy some good ol' table top action with your Star Wars fan. Star Wars: Armada is a two-player miniature game that simulates epic space battles. There are also expansion pieces available for the game.

Star Wars Science: Jedi Force Levitator

Price: $19.99 with prime


Available at Amazon


Though marketed to children, this toy would be great for any Star Wars fan. Who doesn't want to wield the power of the Force? That's right! This toy gives you the ability to levitate objects with the Force. 


Star Wars Monopoly


Price $24.99 


Available at Amazon


Nothing beats a gold game of Monopoly. Especially when Star Wars is involved. Grab this Star Wars Monopoly update, with some Force Awakens flair, that even has a new circular playing board. 

Glow in the Dark Darth Vader Purse

Price: $45.00


Available on Etsy


Get your Star Wars fan a swaggy glow in the dark Darth Vader purse! It's a great place to stash her lightsaber or blaster. You'll also help support small business while gifting. 

Star Wars: The Old Republic – Knights of the Fallen Empire Starter Pack – Amazon Bundle

Price: $39.99


Available on Amazon


Let your Star Wars fan live their dream of becoming a heroic Jedi, or a ruthless Sith, or even vice versa! The possibilities are endless in Bioware’s MMO Star Wars: the Old Republic. While the game is Free to Play, this bundle offers a lot more such as the Base Game, 2400 Cartel Points (paid in game currency), all the expansions including the new one, Knights of the Fallen Empire, and 3-months of premium subscription access.



Disney Infinity 3.0 Star Wars

Available on all Platforms


Price Starter Kit $59.99 | Figures from $13.99 to $34.99


Available on Amazon | Starter Kit


This gift would be good for any Disney Infinity / Star Wars Fan or younger fans. Amazon also offers an exclusive Star Wars figure bundle pack for $89.20, which includes 6 figures.

Star Wars Funko Pop Vinyl

Price: Ranging from $10.99 to $60+


Available on Amazon


There are a plethora of Star Wars Pop figures available, ranging from the movies of old to the new being released. These little guys are great collectibles for any Pop collector or Star Wars fan. Their price will vary depending on the rarity, availability, and size of the figure.

Star Wars: The Force Awakens tickets

IMAX 3D Price: Adult: $19.40 | Senior: $16.36 | Child: $16.36


 RealD 3D Price: Adult: $14.57 | Senior: $13.63 | Child: $13.63


Regular Price: Adult: $12.27 | Senior: $9.75 | Child: $9.75


Available at Fandango


Looking to give an early Christmas gift? Or even a fun night out on Christmas day? Tickets to the new movie would be a must. You can pre-purchase the now on Fandango for your local movie theater.



Star Wars: Battlefront

Platforms: Xbox One, PlayStation 4, PC


Price: $59.99 | Release Date: November 17, 2015


Available on Amazon


The reboot of Star Wars: Battlefront, releasing on Xbox, PlayStation 2, and PC, is only a few days away. The game features epic full scale warfare against the Empire and Rebel Alliance. The game boasts a catalog of heroes you can play as in the battlefield such as: Luke Skywalker, Han Solo, Princess Leia, the Emperor Darth Sidious, and Darth Vader; to name a few. Make sure to have this game on your list.


It’s an exciting time for Star Wars fans, we’re seeing a full rebirth of the franchise after Disney acquired it 3-years ago. With the holiday season we’re in the midst a full onslaught of Star Wars merchandising ranging from the new movie, Star Wars: The Force Awakens, to the reborn game, Star Wars: Battlefront. If you’re overwhelmed with choices on what to get your Star Wars fanatic, here’s a list of things any fan would love.