Stasis Articles RSS Feed | Stasis RSS Feed on en Launch Media Network Beautiful Desolation Trailer: Stunning Isometric Visuals and Classic Gameplay Thu, 06 Feb 2020 12:58:45 -0500 Ty Arthur

After launching the isometric sci-fi horror game Stasis back in 2015, development crew The Brotherhood is now ready to show off its upcoming project: Beautiful Desolation.

As with Stasis, 2D, isometric-rendered environments will be front and center once again. This time, though, you'll explore frigid climes and magma-covered mountains, as well as savanna- and jungle-inspired landscapes full of 80's retro technology. 

Of course, it's all a post-apocalyptic nightmare. Dr. Mark Leslie  a man out of time seeks to unravel mysteries and make tough moral choices.

The Brotherhood has stated that players can expect a point-and-click adventure with puzzle-solving, combat, and a non-linear story. While we don't have a specific release date for the game, Beautiful Desolation is currently listed as releasing in "early 2020," which indicates it should arrive sooner rather than later.

You can currently wishlist Beautiful Desolation over at GOG and Steam to receive release notifications.

Stay tuned to GameSkinny for more news on Beautiful Desolation as it develops. And if you're looking for more classic 2D games in the style of Beautiful Desolation, check out 10 classic point 'n click games here, or take a look at our roundup of the best classic JRPG-style games on Steam.

Top 10 Best Games of 2015 You Might Have Heard Of Thu, 01 Sep 2016 10:00:01 -0400 Angelina Bonilla

2015 was a good and a bad year in gaming that gave us an eclectic menagerie of titles you may not be familiar with. Which is why I'm here, I'm here to talk about the "Top 10 Best Games of 2015 You Might Have Heard Of" If you've heard of any of these titles, that's great, I hope you found them as enjoyable as I did. If you haven't heard of these titles, that's great too, I hope I introduced you to a great game!

The games on this list may not be nearly as obscure as my worst of list, but many of the bigger titles have been largely forgotten by the community, heard in passing, or just ignored all together. Undertale and Life Is Strange won’t be on the list because their fandoms can fill a small country of their own. Don’t worry obscure game enthusiasts; we still have some bizzare ones on this list that you may not have heard of.

Let’s begin shall we? 

10. Catlateral Damage

Remember when I said that I’d also be talking about games that the gaming community largely forgot about or still hadn’t heard of? Well this is my first case of it. Catlateral Damage. Despite being an extremely successful Kickstarter and getting all sorts of coverage, it’s like the gaming world has gone nearly silent about after the release.

The game’s main gimmick, playing as a cat is it’s main draw but despite that the game manages to stay fresh and fun for hours on end. There’s a variety of levels, unlockable cats you can play as and ways you can play within the levels. It’s one of those titles that you just run around and have fun with and not put in too much thought while playing it. It’s entertaining and mindless to just be a cat, but there’s also a weird amount of strategy to knocking down just the right amount of things to proceed to the next level.

There’s also plenty of references to various other licensed products that may get a chuckle out of you every once and a while. Truthfully, I put this Catlateral Damage on the list because I wanted those people who just needed a game to play for some goofy fun, to have something to go with. It’s been a destressor of mine since I’ve purchased it and in this hustle and bustle world, I think we need a game like Catlateral Damage to relax and cause some havoc with, in a family-friendly sort of way.

9. Armello

Tabletop games have been around for years and it’s only fitting we’d get some video games that’d represent this like Armello eventually. Armello is a beautifully drawn game about a kingdom that’s in danger of collapsing after its monarch goes mad, and it’s up to you to claim the throne. You’re competing against 3 other players, whether they’re AI or player characters, and you have to defeat them in win. There are 5 distinct clans: Wolves, Rats, Bears, Rabbits and Bandits, and each has their own strengths and weaknesses. Each character also has their own backstory that factors into why they want to become king of the land or any history with the king.   There are countless guides about this so I won’t go into it too much detail here, but each hero has their own way of winning and learning this is half of the fun of this game.

 No two rounds of Armello are the same and there is a wide variety of things you can do within the game in order to win. A lot of it is RNG, but you can put the odds in your favor by doing quests, fighting other players and gaining prestige, which acts as reputation for your feats. This means you can conquer your foes in a multitude of ways that they might not even see coming. There’s also added elements involving what’s infecting the monarch, The Rot, forcing you to not only compete against the other

There’s also added elements involving what’s infecting the monarch, The Rot, forcing you to not only compete against the other players, but against the king himself who is also out to get you. What’s interesting is that in general, the monarch’s AI seems to be a lot smarter than the AI of the other controlled characters, which is a grand challenge and also slightly frustrating. There were entire rounds where I was able to go around decimating all of the characters but then end up losing because of something the monarch did.

Something about Armello that I immediately noticed was that while the game does plenty of things to keep it fresh, Armello isn’t a game you want to marathon for hours on end. That, and the game shines a lot more in the multiplayer than it does in the single player, which is a shame since there could have been a lot done to make it just as interesting as multiplayer.

Armello is the sort of experience you need to share with others and it’s a game that shouldn’t be hidden away to Rot in the background. With its expansion coming out soon, I’m looking forward to playing more of this Game of Thrones, Redwall chess game that is Armello.

7. Bulb Boy

Bulb Boy is a unique beast, and I knew that the moment I saw it on Kickstarter, which made me interview the developers and got me excited for its eventual release. It’s a game that did everything it promised in its Kickstarter, offering a point and click adventure horror game with a unique art style, gross monsters and some platforming twists. Bulb Boy himself has an infectious laugh and an impish yet easily frightened persona that really does make you feel for him when you’re fighting the horrors of the house.

The atmosphere can be tense and spine-tingling at times thanks to the music and sound effects, leaving you shaking in your boots. Each area has a unique way of solving its puzzles that are shown in the bright dream-like sequences, without spoon feeding you its answers. Bulb Boy is rather easy overall, and it leaves much to be desired in the sense of being actually challenged. Death is only a mild inconvenience, which works because the game itself is a bit on the short side and having to replay the longer platforming parts after dying would be a chore.

Bulb Boy is only around 2 hours, and the pacing was incredibly fast, so it goes by in the blink of an eye. It just ends suddenly after a rather tense boss fight, leaving you wondering just what happened. There’s also a focus on bodily humor, which I can’t say I particularly care for, especially when it’s used excessively.

Nonetheless, Bulb Boy is a creative gem that needs to be recognized more and while I know it’s gotten a fair amount of exposure from other YouTube channels, I was there long before it had a playable demo, but I’m happy to have seen it grow into the game it is now.

7. The Deer God

Reincarnation isn’t a subject that’s covered too often in games, at least not in the more traditional sense of the word, and that’s part of what makes The Deer God such an interesting title. It takes a more spiritual take on things: you start off playing as a hunter who shot a baby deer, and are later killed by wolves. You’re then brought back by the eponymous Deer God, who tasks you to live out your days as a deer, from fawnhood on.

It goes about this by making you start off nearly powerless and slowly gain more power as time goes on, mixing platforming with oddly megaman-style difficulty and power ups. Now I know this sounds a little odd to the normal gamer, maybe even a little hipster and pretentious. Well, you’re not necessarily wrong about those assumptions. 

The Deer God does talk down to you sometimes and it has a tone of condescension that I don’t think the developer intended, but it is there in some of the text, especially with the “moral choices” you have to make. Nobody likes being told they are a bad person, especially when The Deer God punishes you for killing things like bunnies, by turning you into a fish if you just so happen to die. It’s a very judgemental game that almost puts Undertale to shame with how bad it makes you feel about your actions. I was deeply enthralled with

It was a creative concept with beautiful artwork that enthralled me from start to finish. It’s why I interviewed the developer back when it was on Kickstarter and why I did a preview of it on Early Access. The Deer God was a Kickstarter game I believed in and since it’s on my list, you can see I wasn’t displeased with the results.

6. Shelter 2 

When it comes to unique and creative titles, Might and Delight tend to be one of the first studios that come to mind. And with that comes the Shelter series and its entry on this list: Shelter 2.  In Shelter 2, you play as a mother lynx who, after giving birth to her cubs, must hunt down various creatures in order to keep them alive, along with traveling from place to place as danger stalks you.

It takes a semi-realistic approach, with you as the mother Lynx having to care for all of your babies, having to portion out their meals between each one, teaching them how to hunt with you, and avoiding dangers like wolves and the terrain itself. The difference is that it does veer more on the artistic side at times with how you navigate with the symbols with your lynx vision and how the art style looks like it came straight off the pages of a storybook. It helps tell the story of this very beautiful yet very dangerous world you’ve found yourself in.

Now, there are quite a few gameplay issues that, while they are slowly getting fixed in patches, are extremely noticeable. Things like framerate drops, odd little glitches that cause the cubs to spaz out and get lost when they’re following you, and more, which takes away from the Shelter 2 as a whole.

It can also get a bit repetitive, but luckily no two playthroughs are the same since you can have any surviving cubs you have be your next protagonist and it changes the path you take. Slightly, but it does change. Personally, I’d recommend getting this game when it’s on sale because despite the bugs I mentioned, it’s still very much worth owning if you enjoy artistic titles or games that go against the grain of what’s considered a normal game.

Shelter 2 may not be perfect, but it’s worth it to see your precious cubs grow into big, strong adults, going off to continue this cycle of nature.
Hope everyone liked this first part of my video, stay tuned for part two coming out very soon.

5. Sym 

Sym is a curious game that tries to emphasize what it’s like to live with social anxiety disorder through a series of keyboard snapping puzzles in between two worlds, and it’s a fascinating take on it. you, the player, explore the world as Josh the young man with the disorder, using his two alter egos. There’s Caleb, who lives at the fringe of reality and wants to conquer his fears, and Ammiel, who doesn’t want any social contact. Sym has a very abstract artstyle, using only black and white to show what’s happening on screen.

They convey this through two distinctive worlds that you have to navigate through, and small textless cutscenes allowing you to interpret what’s going on. The game often throws up random phrases throughout the levels that people with anxiety will likely recognize; things about self-worth, that everyone is laughing at them, things of that nature. Us navigating through these puzzles is a way for the main character Josh to navigate his way through his problems and figure out a better reality. Even if the way it goes about it is by throwing us into the spinning blades of death for missing our jump slightly. The controls are tight, which means it leaves very little room for error to the point of frustration.

As in, the deaths in the Sym aren’t always your fault like they are in other platformers of its kind. Sym isn’t quite as refined as something like, say, Super Meat Boy, but it’s still a well put together platforming puzzle title.
Not only that, but there’s a mode you can play where you have the ability to design your own levels and play in other players’ levels all around the world, which increases the replay value exponentially.

Sym tactfully handles the subject of social anxiety in a way that makes it easy to understand and fun to play, a game like that deserves to be on a list like this.

4. Hand of Fate

When I came across Hand of Fate, I truly hadn’t seen anything like it before; it’s a deck builder-based, DnD-esque action RPG with roguelike elements to it.

All of these concepts on their own have been used countless times before, but the way that Hand of Fate goes about making them work together is what makes it truly special. You play as an adventurer who has stumbled across a mysterious card game that takes his memories, turns them into cards for both you and the dealer to play with. But, the dealer also has unique cards exclusive to his deck that’ll make your journey through the ‘levels’ even harder.

Luckily, you can unlock special gear unique to your deck to combat this but it’s all up to chance. The player gets to create the deck you play with, which means the majority of encounters you come across are your own doing, unless they’re locked into the deck by the dealer. The encounters change the gameplay from a card game to a third person hack and slash, where you try to survive against the hand you’ve been dealt.

While there is an element of luck in it, since you’ll often not know what’s coming up next and the dealer tries some slick shuffling moves in order to trip you up, it gives Hand of Fate another element of danger to it. Especially when you land on an encounter that you weren’t prepared for and have to switch to 3rd person hack and slash, mode with little life left. It also helps that Hand of Fate does have some lore to it, which I won’t spoil here, but it adds just another layer to it. I’d like to bring up this was made in unity, as were many of the entries on this list but I digress, and while it does have occasional stuttering issues, it doesn’t detract from the experience over all. That’s why I highly recommend you sit down with this mysterious dealer and test your skills against the

It also helps that Hand of Fate does have some lore to it, which I won’t spoil here, but it adds just another layer to it. I’d like to bring up this was made in unity, as were many of the entries on this list but I digress, and while it does have occasional stuttering issues, it doesn’t detract from the experience over all. That’s why I highly recommend you sit down with this mysterious dealer and test your skills against the Hand of Fate.


A while back I had a friend of mine approach me about a game called Stasis, which involved body horror, human experimentation, what-if scenarios and space. Needless to say, I was 100 percent on board with it from the start. It’s a point and click adventure, but it’s a little more on the basic side than other entries in its particular genre. Most of the puzzles can be solved by common sense, but that’s not really what people come here for. They come for the story of John Marachek trying to find his wife and daughter, and in that regard Stasis doesn’t disappoint.
John and you become witnesses to the horrors of the station, giving way to plenty of moments of shock,

me witnesses to the horrors of the station, giving way to plenty of moments of shock, anguish and disgust throughout the entire journey.This isn’t an adventure for those with a fragile heart, or a weak stomach for that matter, there’s some parts that are just stomach-churning to behold, but that’s part of the beauty of it. Each moment you find a sickening slab of mutilated human flesh, you learn more about the story through their data logs and it really helps build up this world that the developers had in mind. There's notably barely any music in it either, other than the distant sounds of machines whirring.

This leaves a nice eerie feeling which makes the player feel uneased. There's no moral choice system here either, there's either a bad choice that gets you killed, or a good choice that lets you live. You find out which one that is really quickly after you do it, so be prepared for those moments.

Full transparency: I love this kind of stuff. I’m a huge fan of medical horror, body horror and sci-fi which meant this game was like my bread and butter for quite a while. I’d like to say Stasis is flawless but it isn’t, since there are some turns the story takes that are just eye roll worthy but otherwise, I was thoroughly engaged.

Stasis is a game that truly capitalizes on the phrase “In Space, no one can hear you scream.”

2. Grow Home

Now I know what you’re thinking “Grow Home is on the list? Grow Home is popular!” Well, you’re sort of right on that; it is popular, but not nearly as popular as it should be and the fact I can still mention this game to gamers and they have no clue what I’m talking about is rather telling. Compared to the likes of Undertale or Life Is Strange, Grow Home doesn’t have the same sort of fan base and I must say, that’s disappointing, because Grow Home is truly a treat.

You play as B.U.D., a little robot on a quest to save his planet by growing strange plants to the stars. While there is a lot more to do in this game, like collecting strange flora and fauna, gathering various “seeds” and just exploring this huge planet you’re dropped on, that’s the main premise. You’re given this big world that BUD has to make sense of in order to save his own world, with the help of “M.O.M”; an AI designed to help BUD throughout his journey.

You’re given pretty much free rein, but there is a sense of progression if you collect certain things, because the more you explore and gather, the more you’re rewarded with things that make your life as a little robot easier.

This is the sort of game you can explore for hours and still might not unlock everything, which gives Grow Home quite a bit of replay value, especially for those who want to get all those shiny achievements. There are a couple of issues with BUD’s controls: since he seems rather top heavy he will oftentimes collapse without warning, or sometimes you have to be too on point with Bud’s controls, but nothing too big to complain about.

B.U.D. is somehow the most expressive character I’ve seen in a while and if this little guy pushes the Assassin’s Creed boys out of the way and became Ubisoft’s new mascot, I’d be completely fine with that.

Actually, please do that B.U.D., maybe if you’re around we’ll actually get a sequel to Beyond Good and Evil. Grow Home is a trip to the stars and back, let’s just hope its sequel can live up to the predecessor.

1. Dropsy.

Dropsy. For anyone who knows me, you knew this would be number one no matter what. Even with B.U.D and his never-ending charm, you knew that Dropsy was going to win out in the end for just being so delightfully bizarre. Dropsy is a point and click adventure that is unlike any game I’ve seen in a long time.

You play as Dropsy, a clown accused of murdering his mother and setting the circus on fire. Now he has to go around town and change the way people feel about him so he can give them a hug. You heard that right, I’m not kidding, that’s the entire premise. Just go hug people in your warm, damp, loving embrace, you weird clown you. To do that, you need to solve puzzles, which usually involve the things the people are angrily yelling at you or clues hidden throughout the world.

There is no dialogue in Dropsy, it’s all told through the artwork itself and the speech bubble with pictograms in it. It honestly works well, almost too well in fact. I found myself getting far more moved emotionally by things that were happening in Dropsy than I did from any other title in 2015. All because of this game that looks like a silly little story about a clown but turns out to be more about love, friendship, suffering, loss and all sorts of things you wouldn’t expect from a game where your main character looks like a scary clown.

Dropsy is, much like BUD, a painfully endearing character that you just want to see things go his way for once. This poor guy gets pushed around constantly, and yet despite that he still wants to make friends with everyone, that’s dedication right there. The art is delightfully exaggerated looking; the music is varied as well as catchy, and let’s not forget that the controls and everything functions without a hitch. There was obviously a lot of love and dedication put into Dropsy and it shows.

This is also the only game this year and the only game that I’ve played in a long time that I can, without a shadow of a doubt, call perfect.
Yeah, not only is this my “Game of the Year,” despite me hating to use that term, but this is a game I would say is flawless as a diamond. Dropsy has made an official fan out of me and I couldn’t be happier.

There were a lot of good indie games I could have put on this list, but these were the ones that stood out to me the most. Well, that and I could have filled this list with point and click adventure games only, but I wanted to give you a little more variety than that.

5 creep-tastic indie video games to get you into the Halloween spirit Mon, 19 Oct 2015 04:51:17 -0400 Thewritevictor


What's more terrifying than going to sleep with your family on vacation, only to wake up on a deserted space ship in decaying orbit around an uninhabitable planet? Not much, in my opinion. But that's exactly what awaits players who take on Stasis, a breathtaking isometric horror story told through the eyes of John Maracheck, as he tries to find his missing wife and child before the ship he's on plunges into an acidic atmosphere.


Stasis is like a Dead Space offshoot in 2D, featuring complex engineering puzzles and a well thought out story line, complimented by world class musicians and experienced voice actors. Widely accepted and praised by fans, Stasis holds a 9/10 rating on Steam and a 4/5 rating on Metacritic respectively, and looks to hold the trophy of fear for a while longer. 


That's my list, but what's yours? What creepy indie games will you be picking up this Halloween? Let me know in the comments below!

SCP Containment Breach 

With a creepy slow tempo, haunting lyrics, and enough quick cuts of unexplainable images, just watching the SCP Containment Breach trailer is enough for me. But if anyone wants to feel the fear of being the only sane person alive in a secret underground facility used to house strange and anomalous artifacts that come to life randomly, then this story is for you.


Take command of a Class D test subject, otherwise known as a human guinea pig, and do your best to make it out of the facility alive without running into the game's main antagonist, SCP-173, and getting your neck snapped. The game focuses mostly on survival, but players can chose to brave the endless darkness to find files or artifacts about the facility which may help in their escape. SCP Containment Breach is free to play, thanks to the SCP Foundation Community, and can be downloaded from their site for hours of stressful and hallucinogenic fun. 

Neverending Nightmares 

Neverending Nightmares is aptly named because it seems to give neverending nightmares to its players. The game's somewhat basic visuals give it a sort of comic strip feel, but do nothing to take away from the lasting impact of terror the game supplies.


Following a protagonist who wakes up in a different place after each nightmare, players are tasked with discovering just where he is and why he's there by exploring barely lit rooms caked in excessive gore. Each time the player dies or falls into darkness, they wake up in a different place, panicked and terrified all over again, with the overall darkness of the game increasing each time until soon you're too terrified to leave the bed you woke up in.


Neverending Nightmares is a true hallmark when it comes to psychological thrillers, and with its creator Matt Gilgenbach already working on a Kickstarter for a follow up, the Nightmares are sure to stay. 

Kraven Manor 

Like Asylum, Kraven Manor gives players the freedom to explore a massive and fearful environment with nothing more than a flashlight and their curiosity. While players discover the troubled past of William Kraven and his demonic mannequins, they collect miniature rooms and figures to carry back to an interactive model in the manor's entryway.


Each time players add another piece to the model, the entire house changes and players are left with more to explore and more to fear. Rooms already traversed change with added blood splatter and flickering lights, forcing players to be cautious even in familiar places. Kraven Manor holds the Best Gameplay and Best Visual Quality Awards from Intel University Games Showcase and can be played on Steam for $5.99... If you dare. 


Welcome to Hanwell Mental Hospital, the oldest, most decrepit-looking mental hospital still housing patients. Asylum is a constant nail-biter, as players are immersed in an incredible storytelling experience that takes them through floor after floor of blood-soaked rooms that hint at unspeakable atrocities from the hospital's past.


Taking over four years to finally come together, the game has impressive visuals that only serve to bring horror and fear to the player in a very real way. In case the base game isn't freaky enough for you, the game's website has extra features, including taped therapy sessions with some of the more infamous patients of the hospital. Find secret rooms, lost patients, sadistic doctors, and a side of yourself you never knew existed at Hanwell. Just don't stay too long...


Although many of us don't need an excuse to break out a survival horror game and stress ourselves out from time to time, with Halloween around the corner, some gamers may be looking to do just that. Jump into that spooky spirit with a few terrifying games designed to keep you up at night. We'll take a midnight stroll through a list of 5 indie games, all intent on grating upon our delicate psyches and making us wonder if we're asleep or awake. 

Top 8 Indie Games to be More Hyped for Than AAA Sun, 15 Feb 2015 14:48:59 -0500 Pierre Fouquet


Those were the 8 indie games I feel are more deserving of the hype that is placed on some AAA games, but:


What are the indie games you are most looking forward to?


Game: Below


Developer: Capybara Games


We don't actually know that much about Below, what we do know is that it's coming to Xbox One first, then Steam and maybe PS4 later. It's a top down, super zoomed out, exploration combat game. Where you make your way down caves -- or a cave. You die super quickly, but each time you die you get transported to a new character. If you then find your back to where you last died you will see the remains of your last adventures, and so their demise.


Also that soundtrack... just listen to it, isn't it amazing?


Below is expected some time in 2015.


Game: Hotline Miami 2: Wrong Number


Developer: Dennaton Games


Do you want to quick answer or longer answer?

Quick Answer

It's the sequel to Hotline Miami, and has a level editor (see above).

Longer Answer

Hotline Miami is a game all about being a killer, it's a top-down twin-stick shooter, with some melee weapons. Hotline Miami 2: Wrong Number is no exception so don your horse mask or owl mask, and shoot, punch, or baseball bat your way through to hype of this game! Also, the soundtrack makes you instantly feel high, so it's a great game to reap the relaxing benefits of Marijuana, without being legality issues (in most countries), and no health risks of smoking -- don't smoke kids! Just listen to the soundtracks of both Hotline Miami games instead.




Developer: The Brotherhood Games


STASIS is a 2D isometric, sci-fi horror adventure game. It follows the story of John Maracheck waking up on a, what's thought be, derelict spacecraft called the Groomlake. It's very old school, in the sense that you will need a pen and paper for some of the puzzles.


With a deeply horrifying, yet amazing, soundtrack, with an atmosphere which feels just as tense as Alien: Isolation, STASIS is a must buy for any old school adventure game fans and unknowing ones!


Read more about the program STASIS made in a year here.


Game: Heat Signature


Developer: Suspicious Developments (aka Tom Francis)


Heat Signature is a "stealth space game" in which you need to stay cool... literally, if you are too hot your ship will get detected. You need to sneak up on other ships, attach to their air locks, and then you can run around inside getting at all the subsystems. Each ship is randomly generated, both the shape and the interior layout.


I'm just super excited about this game because it just looks like so much fun, it's something new within both the space, and stealth genres. It's fresh, exciting and new!


Game: Interstellar Marines (IM)


Developer: Zero Point Software (ZPS)


IM is technically out already, well in Steam Early Access, but it's not finished just playable.


Read this interview with ZPS, and enjoy Landsharks!


So why care about IM? Because it's bringing back old school tactical shooters, with new tech and all the improvements that come with that. The game is far from finished, but even so it's mostly bug free, with a few exceptions, and well optimized. Optimization and performance will only improve with time as the team is moving over to Unity 5 (IM is built on the Unity Engine), which will not only allow for improvements to gameplay to be quicker, but the game will be even more stable, and the scope can be made larger.


There is also a massive new updated coming soon called Hell Week (code named Wargames, this is basically a mode where your job is to survive. Find resources, weapons, and fight, all to survive. More information on this can be found here.


"Maze Runner meets DayZ meet Hunger Games on steroids."


Kim Haar Jørgensen - Game Director


Game: Mighty No. 9


Developercomcept Inc.


Taking you back to the classic Japanese sidescrolling action Might No. 9 follows Beck, a young boy in a super suit, this allows him to take on bad guys and save everyone. His super suit has a rocket arm, which fires flaming bullets at enemies. But just remember one thing, this is being made by the creators of Mega Man, but it is NOT Mega Man, not even close. That justifies why this game is a must buy, for me at least.




Developer: Playdead


From the makers of Limbo, Playdead, comes INSIDE... marketing spiel is over!


By the looks of it, INSIDE plays the same as Limbo: it's a sidescroller, and you are a defenseless young boy in a super-dangerous world. Then you have to work out puzzles to avoid dying and progress. It's the atmosphere that sold Limbo, and INSIDE appears to be no exception. Just from the trailer, you have an enormous sense of tension and fear, but also a small glimmer of hope to keep you scrambling forward!


Look for INSIDE on Xbox One in early 2015, and Steam later.


The following is a list of the top 8 indie games which will knock the socks off any future AAA title. Forget Witcher 3: The Wild Hunt, forget Star Wars: Battlefront, even forget Uncharted 4 - these indie games will do what the large budgets of AAA do, but cheaper... much cheaper.


Sit back and enjoy!


Notable mentions:

  • Whatever Supergiant Games makes next
  • \n
  • Whatever comes out of Ubisoft indie-style program
  • \n
  • The next game from That Game Company
  • \n
  • No Man's Sky (because everyone is super hyped for that already)
  • \n
  • Submerged
  • \n
STASIS: One Year Since Kickstarter Campaign Launch Mon, 10 Nov 2014 14:25:24 -0500 Pierre Fouquet

STASIS is a 2D isometric, sci-fi horror adventure game. It follows the story of John Maracheck waking up on a, what's thought be, derelict spacecraft called the Groomlake.

I would say this is an old school game.

The game has been fully in developement for a year now, ever since it's Kickstarter launched.

Christopher Bischoff, designer on STASIS says:

“The last year has been an amazing experience making STASIS a definitive adventure game, STASIS is now looking and feeling like the game I dreamed of all those years ago.”

I asked Christopher Bischoff if he could describe STASIS in 4 words:

Emotional. Thought provoking. Scary!

The trailer at the top of the page (or found here) shows off the new lighting system STASIS uses. The changes are to make the game more immersive and enhance the atmosphere. So now it will be even more scary... great.

Atmospheric sounds like a good description.

The game's soundtrack is being composed by Wasteland 2, and Fallout composer Mark Morgan. Check out some of his work here. He has also worked on the TV shows, Blue Bloods and Lie To Me. The soundtrack has been completed and thus work is being started on an extended musical score.

STASIS is being developed by THE BROTHERHOOD, and is set to be released in Q1 2015 for both Windows and Mac.

If you wish to help fund the game, you can still do so by going here. Or before spending your cash, play the Alpha Demo here.