The Dark Pictures Man of Medan Articles RSS Feed | The Dark Pictures Man of Medan RSS Feed on en Launch Media Network Dark Pictures Anthology: House of Ashes Teaser Appears Ahead of Gameplay Reveal Wed, 19 May 2021 14:27:04 -0400 David Carcasole

Developer Supermassive Games' Dark Pictures series continues with the newest addition just on the horizon, Dark Pictures Anthology: House of Ashes. The release of House of Ashes will mark the third of planned eight planned games in the series. 

Fans will get their first look at gameplay for Dark Pictures Anthology: House of Ashes later this month on May 27, 2021, at 9 a.m. PDT/12 p.m. EDT/5 p.m. BST. Ahead of the reveal, a chilling new teaser trailer has been released. which you can watch below. 

This entry in the series takes players to Iraq circa 2003, where a firefight between two forces causes many of the soldiers on either side to be trapped underground, and they must now work together to escape. 

Unbeknownst to the soldiers, the tremor that opened the ground and swallowed them also awoke an ancient evil that they must also contend with if they have any hope of getting out alive. 

Dark Pictures Anthology: House of Ashes will be available later this year on PC, PS4, PlayStation 5, Xbox One, and Xbox Series X|S, Xbox One, though no official release date has been given. 

The Dark Pictures: Man of Medan is the first in the series and released in 2019. A follow-up, The Dark Pictures: Little Hope, released in 2020. 

Man of Medan Review: Evolving, Choice-Driven Horror With Unique Multiplayer Wed, 28 Aug 2019 10:08:12 -0400 David Jagneaux

I absolutely loved Until Dawn, Supermassive's original foray into the realm of interactive, choice-driven narrative games. At the time, it was reminiscent of Quantic Dreams' work on titles like Heavy Rain and Beyond: Two Souls, but with a distinctively unique horror-focused spin.

And it worked so well.

Man of Medan is the latest entry into the genre. It is the first part of an anthology of short-form choice-driven narrative games called The Dark Pictures Anthology. Inspired by the works of Hawthorne, Poe, and even Lovecraft, Supermassive is aiming to put a video game spin on the short story format by releasing multiple ~5-hour games that focus on different spooky tales, each of which has some grounded facts based in reality.

The big difference between Man of Medan and the written works that inspired it is the fact that the player has direct control over what happens next.

Choice-Driven Narrative

Man of Medan is a story about a small group of 20-somethings on a boat trip to explore the wreckage of an undocumented crashed WWII-era plane. As expected, things quickly go awry and you're forced to fight for your life  as each of the game's five characters — and try to get out alive.

From the opening moments of the prologue, Man of Medan is very clear about the type of game it is. Any time you're given direct control of a character, it's purely meant as a form of wandering exploration. Anything you can pick up, inspect, or interact with is highlighted by a faint twinkle when you get close enough, but all action scenes are handled by quick-time events or frantic, timed decisions and dialogue choices.

If you ever played Until Dawn, Detroit: Become Human, Heavy Rain, or any of Telltale's adventure games, then you have a good idea of what to expect here. Every choice you make can have far-reaching consequences for the narrative as a whole and any of the five main characters are liable to get killed off in a huge variety of moments.

During my first playthrough, only one character died, and it was near the end. However, my gut tells me I came extremely close several other times. More so than most other games of its type, I'd argue Man of Medan is not only designed to be played repeatedly but it actually has more to offer than most on subsequent playthroughs.

In addition to the dozens of collectible treasures and hanging wall paintings that trigger premonitions, the narrative is full of branching points. Entire sections of the game can be erased if someone were to die early. Seemingly small choices like whether to run or hide or take diving gear with your or not could drastically alter events later on, too. You can also unlock "Special Features" which are like short documentaries and interviews with the cast to shed more light on the game's creation.

Interrupting The Flow

My biggest gripe with Man of Medan is a two-fold issue centered on its pacing. For starters, I think things would have worked infinitely better if the game had simply removed all gameplay that wasn't directly tied to decisions or quick-time events. The moments of exploration add little to the narrative that couldn't be offered in dedicated cutscenes or by letting the player pick where to turn and explore prior to animations playing out.

It would sort of be like an FMV game, but animated the same as it is in the final product.

Controlling your character as they move around environments is a bit like driving a tank while drunk. The camera frequently changes angles like in old-school Resident Evil games, forcing you to change which way is up and which way is walk-directly-into-a-wall. Animations are extremely stiff as well, which is highlighted even more because character models are juxtaposed with their wonderfully detailed faces.

My other main gripe is that since the flow of the plot is heavily affected by your choices throughout the story, cutscenes are stitched together depending on the paths you take. The end result is that between scenes, you'll often see frames skip or freeze for a fraction of a second, or character moods and vocal tones swing between extremes depending on which cues the scene is listening to most predominantly. 

I had a character absolutely crying hysterically, completely inconsolable, and then immediately switch to speaking with a calm and collected voice for the conversation bit, and then return to sobbing before the next "gameplay" moment. Stuff like that absolutely wrecks the mood and flow of the story.

Co-Op Evolution

The main new feature that Man of Medan brings to the genre is the inclusion of cooperative multiplayer. Unfortunately, it's split into two different modes that are definitely not created equally.

The first is dubbed "Movie Night" mode and is an offline, local co-op mode for up to five players. At the start of the game, each player chooses which characters they will control. Every player must pick at least one, and all characters must be accounted for, which is how it supports up to five total.

Then the game literally plays out exactly the same as it would if you were playing solo. However, each time the perspective of the controlled character changes, you pass the gamepad to whoever's turn it is. That's it. 

You might as well just play solo and pass the controller when someone else wants a go, or crowdsource decisions in solo mode like people did with Until Dawn. The implementation here feels half-hearted. All you gain is a basic rating at the end for how you did.

But then there's the "Shared Story" mode, which is restricted to two-player online co-op only. In this mode, two players simultaneously play together. Sometimes that means two characters exploring side-by-side, but other times it means two different sections of the game playing out at the same time.

Playing this mode with a friend is great and exciting, but playing with a stranger online is unnerving and exciting in a special kind of way since you never really know what they're going to do next. It injects a truly unique sense human-driven chance into the game, and it's a shame this mode isn't available locally.

  • Mostly satisfying story full of twists and turns
  • Huge variety of decision points with real consequences that dramatically alter the story
  • Good core cast of characters that feel well-developed and strong
  • Excellent visuals, especially for facial capture and environment designs
  • Some scenes are stitched together awkwardly and it ruins the flow
  • Movie Night local co-op mode is mostly pointless and Shared Story is online-only
  • Controls are frustrating when exploring scenes 

Man of Medan is an extremely capable narrative adventure game that fans of the genre will have no problem enjoying. It successfully iterates on the formula established in Until Dawn by placing a similarly cliched cast of characters into increasingly dangerous and unfortunate circumstances, all while letting players pull the puppet strings on their collective fate.

While it lacks some of the consistency and powerful performances that helped Until Dawn soar, it does a great job of making horror a fun and shared experience.

[Note: A copy of Man of Medan was provided by Bandai Namco for the purpose of this review.]

The Most Anticipated New Horror Games of 2019 Thu, 27 Dec 2018 15:00:01 -0500 Nick Congleton


The Last of Us Part 2


This one deserves a bit of a disclaimer to start. The Last of Us Part 2 doesn't have an official confirmed release date yet (although it's rumored for March 29. 2019).


However, there's not too much in the way of specifics for The Last of Us Part 2 yet. It clearly follows Ellie, now a few years older, as she seemingly transitions from a mostly peaceful life to one of turmoil and danger once more. Being the sequel to The Last of Us, the hype for this one can't be overstated.




It's pretty obvious why 2019 is looking like a great year for horror fans with games like this lined up for release. Stay tuned for more updates on the titles listed here and much more in the coming months.


Hide or Die


Hide or Die is another innovated co-operative multiplayer horror game. Set in a dark and atmospheric world that's procedurally generated each time you play, Hide or Die sets you and 14 friends on a mission to survive, or give in to the darkness and become the enemy.


Unlike many other asymmetric multiplayer horror games, Hide or Die has created its own unique rules for character progression, advancement between levels, and survival. It also has interesting mechanics like light towers, that give survivors a reprieve from the encroaching darkness.


This indie title seems like one of the most innovative in a gameplay style that's just getting on its feet.


Metro: Exodus


There's some debate on whether the Metro series qualifies as horror. It seems like exploring a world of dimly lit tunnels and vicious nuclear mutants would be pretty terrifying, so for this article, it definitely counts.


Metro: Exodus follows the same story of the first two installments in the series. This time, you'll be venturing out of the tunnel system and into the wastelands of the open world. That means you'll encounter new threats, both from different and dangerous groups of humans and horribly mutated monstrosities. Metro: Exodus looks like it's set to live up to everything fans of the series love.


Someday You'll Return


Someday You'll Return is a psychological horror game that puts you in the shoes of a father who's daughter has run away under strange circumstances. She's disappeared into an ancient forest, the exact forest that you've sworn never to return to.


The game combines real survival elements with the unsettling and horrific, as you search the woods for your lost daughter. The more you uncover, the more you're bound to learn that none of this is really a coincidence. The striking visual and unique game systems make this one of the more promising releases of 2019.


Man of Medan


Man of Medan is the first installment in the Dark Pictures Anthology from Supermassive Games. It's more of a narrative game, beginning with a group of four young Americans looking for a lost WWII shipwreck in the South Pacific. Before long, though, they find themselves trapped on a legendary ghost ship, delving into its nefarious past.


Somewhat surprisingly, Man of Medan is loosely based on real-life mystery involving a ship known as the Ourang Medan, which translates to "Man of Medan." This one arrives for PC, Xbox One, and PS4 sometime in 2019.


Dying Light 2


Dying Light 2 is naturally a follow-up to 2015's Dying Light from Techland. There isn't a ton of information about the specifics of the game just yet but it will be out in 2019 for Xbox One, PS4, and PC.


Dying Light 2 does take place in the same world as the first game, set further into the zombie apocalypse. As you explore the open world, you'll notice an advanced state of decay, both in your surroundings and society.


World War Z


The World War Z movie arrived a few years ago with mixed reception, but the upcoming game shares a name with the film, and that's about all. Okay, that's not entirely fair. The World War Z game is set in a similar world with zombies that behave in the same frantic way.


The idea behind the World War Z game is a simple one; create a co-op survival game like Left 4 Dead but in the World War Z world. By all indicators, that's exactly what this one is.


The Sinking City


Who doesn't like a little Lovecraftian horror?


The Sinking City puts you right into the Cthulhu mythos, trying to uncover the mysteries of the fictional town of Oakmont, Massachusetts, during the roaring twenties, which was also the height of Lovecraft's career.


A flood is slowly drowning Oakmont, and you take on the role of a private investigator, there to look into the strange goings on in the town. Only, it's way weirder than you could have imagined. The open world gameplay allows you to get into the mindset of an investigator.


Actually, that's how you progress, through conducting your own investigation, your way.


Days Gone


Days Gone is an open-world game that puts you in the shoes of a bounty hunter trying to survive a landscape filled with marauders and vicious mutant "Freakers." While Freakers aren't technically zombies, they're a whole lot like them. Given, the developers did make a pretty big point of emphasizing that Freakers are alive, so think more "28 Days Later." Oh, and it's not just humans. There are some seriously frightening animal Freakers too.


Days Gone is driven by its open and dynamic world. Everything is about options, and the sandbox gameplay lets you spend your time how you choose. If you find the idea of exploring a post-apocalyptic world interesting, this one is worth a look.


Resident Evil 2


If you're thinking about horror games in 2019, there's one title that comes immediately to mind. That's the fully remade and remastered Resident Evil 2. RE 2 is a classic of the genre; when the original debuted in 1998, it introduced millions of gamers to survival horror and changed video game storytelling.


Resident Evil 2 follows a member of the Raccoon City police department, Leon Kennedy, and a college student, Claire Redfield, as they attempt to survive a devastating zombie outbreak. The remade game amps up the atmospheric horror to bring Raccoon City to terrifying life like never before. New technology also allows for camera angles and other improvements to make this classic potentially more horrifying than ever before.


Horror might not be the most popular gaming genre, but it's responsible for some of the most well-loved games and series of all time. Horror games are exhilarating, placing the gamers in the shoes of a survivor struggling against all odds. They're also a unique opportunity for developers to experiment with gameplay and storytelling in ways other genres generally don't allow.


2019 is looking like an exceptionally promising year for horror fans, with both favorite franchises and entirely new games making appearances within the year. Take a look at the most anticipated horror releases slated for 2019.

The Dark Pictures - Man Of Medan Trailer Introduces The Curator Wed, 31 Oct 2018 16:52:50 -0400 QuintLyn

Today, Supermassive Games, the studio behind the horror adventure game Until Dawn, revealed new information on their upcoming project: The Dark Pictures - Man of Medan.

Previously announced as part of The Dark Pictures Anthology coming to PlayStation 4, Xbox One, and PC in 2019, Man of Medan takes place on an old ship lost at sea during a massive storm.

Players, along with several stowaways, are trapped on the ship. In order to save themselves and their companions, players will need to escape the evil that means to destroy them.

Along the way, the player will be kept company by the Curator, an observer of sorts, who seems to know a bit more about what's going on. He can't help outright, but if players pay attention, he might drop a hint from time to time.

The Curator will be a constant throughout the whole of The Dark Pictures Anthology. In fact, he'll be the only recurring character. He's also one of many characters played by a well known actor -- in this case, Pip Torrens who appeared in The Crown and Star Wars: The Force Awakens.

Joining Torrens in the Man of Medan will be Shawn Ashmore (X-Men, Quantum Break). As you can see from the trailer above, the men lend not only their voices, but their likenesses to the characters they play.

A firm release date has not been set for The Dark Pictures - Man of Medan, but players can expect it on console and PC sometime next year. In the mean time, more information on the game -- including a gallery --  is available on the official site.