Titan Souls Articles RSS Feed | GameSkinny.com Titan Souls RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network 10 Indie Games You Can Play in One Sitting https://www.gameskinny.com/unsp5/10-indie-games-you-can-play-in-one-sitting https://www.gameskinny.com/unsp5/10-indie-games-you-can-play-in-one-sitting Wed, 17 Jan 2018 14:22:12 -0500 Kengaskhan

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Nex Machina

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Time to Beat: 1.5 hours
Platforms: PC & PlayStation 4
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The shoot 'em up genre may not be as wildly popular as first-person shooters, MOBAs, and digital CCGs are these days, but one of the strengths of indie game development is that they're willing to tackle a broader variety of games, and every now and then, you wind up with a game like Nex Machina.

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Housemarque's Nex Machina is an arcade-y, twin-stick shoot 'em up set in a vibrant and colorful cyberpunk world where AI machines have all but exterminated humanity. The game has more or less the same fast-paced core gameplay loop that most other shoot 'em ups have, but it's packaged in a highly detailed and stylish world with a fantastic soundtrack, beautiful visuals, and great enemy and weapon variety.

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In short, if shoot 'em ups are your thing, then Nex Machina's your game.

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Hopefully, you found a game or two in this list that piqued your interest. If you know of any other short but awesome indie games that could fit on this list, let us know in the comments!

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Or, if you're interested in what we have to say about other indie games, you can find some of our other indie content here!

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Gone Home

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Time to Beat: 2 hours
Platforms: PC, PlayStation 4, Xbox One
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Gone Home is a walking simulator -- a really good walking simulator. While Gone Home may not transcend the genre the same way The Stanley Parable might, it's definitely much more representative of it.

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Playing the role of Kaitlin Greenbriar, the player will return home from a semester abroad in Europe, only to find the house empty. The player will have to explore the house in search of clues that'll help them figure out where the rest of Katie's family is, which more or less constitutes the entirety of Gone Home's gameplay.

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Gone Home isn't exactly the most groundbreaking game ever, but it's short, it's sweet, and it's got a great story and atmosphere. You can't really go wrong with that. (Although you might want to pick the game up at a discount if you don't think two hours of entertainment is worth $15.)

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Lone Survivor: The Director's Cut

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Time to Beat: 4 hours
Platforms: PC, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U
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Lone Survivor: The Director's Cut is a post-apocalyptic survival horror game where the player controls an unnamed, masked survivor (referred to simply as "You") who must wrestle with both the mutant horrors that roam the city and his deteriorating mental state.

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Lone Survivor bears many similarities to the Silent Hill series, with many likening it to a 16-bit SNES Silent Hill game. One of the most prominent features that Lone Survivor shares with the Silent Hill series are its multiple endings. As the player explores the surrounding area, they'll encounter various NPCs and objects that they'll be able to interact with, and how the player chooses to carry themselves in the post-apocalyptic world determines which ending they'll get.

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There aren't many indie survival-horror games on the market, but if that's what you're looking for, then you're in luck: Lone Survivor is a fantastic instance of that niche.

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Titan Souls

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Time to Beat: 3 hours
Platforms: PC, PlayStation 4, Android, PlayStation Vita
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Part Shadow of the Colossus, part Dark Souls, Titan Souls is a game that’s all about boss fights in a beautifully imagined fantasy world.

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In a way, Titan Souls is like a puzzle game, though instead of having to solve quaint little environmental riddles, the player has to identify and figure out how to exploit each boss’s unique weakness while simultaneously dodging everything thrown their way (because you die in one hit).

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Boss fights tend to be the highlights of many action-adventure/RPG games, and if you're one of those players who prefers quality over quantity, then Titan Souls is definitely worth checking out.

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To the Moon

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Time to Beat: 4 hours
Platforms: PC, iOS, Android
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To the Moon is an adventure game developed by Freebird Games, where the player takes on the role of a doctor employed by Sigmund Corp., which offers a wish fulfillment service using a futuristic piece of tech that can create artificial memories. There's just one twist: the doctors have to use the machine to explore their patient's memories Inception-style.

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In To the Moon, the player must use the machine to fulfill the last wish of a dying old man: to fulfill his lifelong dream of going to the moon. However, aged as he is, he doesn't remember why, and it's the doctors' job to delve backwards in time through his memories to discover why he wanted to go to the moon before they can fulfill his dream.

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If you're looking for one of the best stories that gaming has to offer, then To the Moon is the game you're looking for. You might want to hold off playing it, though, if you're not in the mood to shed a few tears.

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(Also, Finding Paradise, To the Moon's slightly lengthier sequel, is now available!)

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Inside

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Time to Beat: 3.5 hours
Platforms: PC, PlayStation 4, Xbox One, iOS
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Puzzle games, platformers, and puzzle-platformers are some of the most popular indie game genres, and it can be overwhelming trying to pick out the polished gems from the rough. Playdead’s Limbo was one of those gems -- but it’s also a seven-year-old critically acclaimed title, so chances are you’ve probably already played it. (And if you haven’t, well, you may as well stop reading now.)

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However, if you’ve been looking for a new indie game to scratch that puzzle-platformer itch, then you might be happy to learn that Playdead delivered on that front a second time.

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Inside, like Limbo, is an atmospheric puzzle-platformer set in an unsettling, washed-out world. Inside's excellent sound and visual design really help bring the world to life (as alive as a dystopia can be), and while the puzzles are challenging, they should rarely ever frustrate the player. Better yet, the puzzles tie into the narrative in a way that helps to drive the story forward as the player solves them.

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Whether you're looking specifically for a puzzle-platformer or just a great game in general to play, you can't go wrong with Inside.

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SUPERHOT

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Time to Beat: 2 hours
Platforms: PC, PlayStation 4, Xbox One
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SUPERHOT is one of the most innovative shooters released in years!

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Most, if not all, AAA FPS games that feature bullet time only offer it as a tool that the player can use to enhance their fighting ability, generally no more than once or twice per firefight. In SUPERHOT, bullet time is always active -- time moves when you do, and it slows to a near halt when you stand still.

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This incredibly stylish first-person shooter proves that there’s a lot of design space to be explored in gameplay mechanics that we more or less take for granted nowadays. You probably won’t find any other first-person shooters that encourage you to plan out your moves like you’re playing some sort of strategy game the same way SUPERHOT will.

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Her Story

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Time to Beat: 2 hours
Platforms: PC, iOS, Android
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Given how popular crime drama is in film and television, it’s a little strange that games rarely ever touch the genre. Maybe the scarcity of crime games explains why game designer Sam Barlow took such an unconventional approach to Her Story, which many might consider to be more of an interactive film than it is a game.

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Her Story delivers a non-linear narrative through the screen of an old computer from the '90s, with a database containing several police interviews with a woman named Hannah regarding the death of her husband. The twist is that the interviews were somehow corrupted, and the player must find and sift through the fragmented interview clips in an attempt to piece together the whole story and to discern what actually happened to Hannah’s husband.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/t/a/stanley-parable-01e34.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/t/a/stanley-parable-01e34.jpg","type":"slide","id":"177635","description":"

The Stanley Parable

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Time to Beat: 1.5 hours
Platforms: PC
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Many indie games innovate by iterating or expanding upon gameplay and narrative elements found in AAA titles. The Stanley Parable challenges them.

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The Stanley Parable is a short narrative game that calls into question the nature of choice and player agency in gaming. With a Gla-DOS-like narrator as their guide (at least in terms of humor), the player takes the role of Stanley, navigating an office complex, following the narrator’s commands ... or disobeying them.

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What sets The Stanley Parable apart from more or less every other game in existence is the way in which the narrator will account for every one of the player’s choices, making it a very thorough investigation of the limits of interactive storytelling.

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Firewatch

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Time to Beat: 4 hours
Platforms: PC, PlayStation 4, Xbox One
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Say what you will about “walking simulators”, you’ll be hard-pressed to find a mystery game with a story as riveting as Firewatch’s. The game takes place in the Shoshone National Forest, with the player guiding Henry, a forest ranger recruit, through both the forest and his conversations with his supervisor Delilah.

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One of the things that elevates Firewatch above many other walking simulators is the game's focus on dialogue as a way to keep things engaging for the player. The majority of the game's dialogue happens between Henry and Delilah by way of walkie-talkie, giving the player ample opportunity to grow attached to them as the mystery unfolds.

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Whether you're an indie game aficionado, you're dissatisfied with the state of AAA gaming, or maybe both or even neither, independent games have a lot to offer the medium as a whole.

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Indie game devs have a bit more freedom in how they approach development compared to AAA devs, and sometimes that'll result in games with innovative new mechanics, unusual approaches to storytelling, or even both.

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However, indie games are also typically shorter than many AAA titles (most likely due to budget constraints), which isn't necessarily a good or bad thing -- where some players may prefer games that last for dozens of hours, others might be looking for games they can finish in one sitting.

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If you're part of the latter group, you're sure to find what you're looking for in the indie scene -- and here are some of the best games it has to offer.

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5 Most Punishing Indie Games on Steam Right Now https://www.gameskinny.com/0u8cg/5-most-punishing-indie-games-on-steam-right-now https://www.gameskinny.com/0u8cg/5-most-punishing-indie-games-on-steam-right-now Mon, 12 Jun 2017 14:29:49 -0400 glados131

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Super Meat Boy

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There are plenty of platformers renowned for controller-smashing difficulty, but few are as iconic as Super Meat BoyCreated by Edmund McMillen, who would later go on to make another indie classic in The Binding of Isaac, it's not uncommon to feel that the odds are utterly stacked against you in this game, as you stare down a gauntlet of spikes, buzzsaws, rockets, and countless other deathtraps.

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Like in Titan Souls and Hotline Miami, you don't have health, so the game demands perfection as you navigate the deadly obstacle course in your way. One might worry that this would make the game feel unfair, but when you die you respawn immediately, so there's no waiting time between attempts. Coupled with the extremely responsive controls, it's not hard to see why this game has remained a shining example, if a brutally difficult one, of its genre.

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What are some of your favorite hard indie games? Let us know in the comments!

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Salt and Sanctuary

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While Titan Souls took inspiration from Dark Souls for its difficulty and title, Salt and Sanctuary did the same for its difficulty and... pretty much everything else. The main difference being, of course, that it's a 2D platformer rather than a 3D experience. But other than that, the Souls formula has been very directly translated into this new format. Salt is souls, sanctuaries are bonfires. And yes, the infamous difficulty is present as well.

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And although copying a pre-existing template isn't terribly impressive, what is commendable is how well it delivers on making the combat nearly as challenging, yet also rewarding, as the originals themselves. If you've played Souls, I highly recommend checking this one out.

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Hotline Miami

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Hotline Miamiand its sequel, Hotline Miami 2: Wrong Number, are a pair of brutal top-down shooters. Each stage has you taking a gun and massacring a building full of enemies, usually in a highly gory fashion. The real adrenaline rush comes from how unforgiving the combat is-- one hit and you're dead. This means you need to think tactically as you move from room to room. Rather than rushing in, you need to pick your moments to take enemies out without getting overwhelmed.

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As swiftly as death comes, though, it's just as quick to reset a stage. One button press after death and you're right back into it, ready to die gruesomely yet again. These are not games for the faint of heart.

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Enter the Gungeon

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I considered putting The Binding of Isaac on this list, but ultimately decided against it. While that game is extremely difficult for new players, once one has "learned" the game it becomes much easier and based more around RNG. Enter the Gungeonon the other hand, is almost entirely skill-based, to the point where I've never beaten the final boss.

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Like Isaac, the game is a rouge-like, meaning the layout of the floors are randomly generated each time you play and death is permanent. Each floor is exponentially more difficult than the last, as the game throws more and more complex enemies at you. The bosses in particular are extremely challenging bullet hells, and as if that weren't enough, the only reliable way of upgrading your health is to beat a boss without getting hit once. Seeing the true final boss and ending of this game is an achievement you should feel truly proud of.

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Titan Souls

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With a name that takes direct inspiration from Dark Souls, you might expect that Titan Souls would share that series's notorious difficulty. And you'd be right. The premise is simple-- you're in a world where the only enemies are bosses. Your only weapon is a single arrow you can shoot and pull back to you. And everything dies in one hit-- including you.

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You might think that the bosses dying in one hit would make them easy, but getting that hit is easier said than done. Every boss has some sort of weak point, some sort of weakness you need to exploit to be victorious. As a result, each fight feels unique and stress-inducing, as you're essentially trying to solve a puzzle while under constant threat of dying from a single slip-up. The game requires you to develop very quick reflexes, and the thunk you get when your arrow finds its mark is incredibly satisfying.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/y/o/u/you-died-42f63.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/y/o/u/you-died-42f63.jpg","type":"slide","id":"161573","description":"

Indie games can be a source of endless entertainment. The best of them can give you a great experience with interesting but fun mechanics, all with graphical requirements and price much lower than their AAA brethren. When a game isn't under pressure to be seen as "mainstream," game designers are free to unleash their creativity and make something that doesn't have to be marketed to as wide an audience as possible. They also don't have to make it easy.

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It's easy to make a hard game, though. It's not as simple to make a hard game that doesn't feel cheap or unfair. When a game pulls it off, though, it can be an incredibly rewarding experience. Just ask anyone who's played Dark Souls. (And don't mention the Bed of Chaos.)

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With that being said, here are five of the most difficult-- in a good way-- indie games you'll find on Steam right now.

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Moonlighter -- An Action RPG about a shopkeeper now on Kickstarter! https://www.gameskinny.com/on3au/moonlighter-an-action-rpg-about-a-shopkeeper-now-on-kickstarter https://www.gameskinny.com/on3au/moonlighter-an-action-rpg-about-a-shopkeeper-now-on-kickstarter Wed, 01 Jun 2016 11:34:05 -0400 Jack Einhorn (skullkid)

Make way for a new retro-looking action RPG, folks. Moonlighter is here. 

In just the past couple of years we’ve seen a definite influx of retro-style indie pixel art game -- like Shovel Knight, Titan Souls, Stardew Valley, and Hyper Light Drifter, just to name a few.

It’s become almost a genre unto itself, and perhaps even serves as a way for gamers to return to their videogaming roots. With simple gameplay and controls, art reminiscent of NES or SNES games, and catchy, retro-inspired music, one would be hard pressed to play these games and not feel even a slight twinge of nostalgia.

One such game in the making is Moonlighter, an action-RPG being developed by Digital Sun Games. It's currently seeking backers on Kickstarter, and has collected $22,037 of their $40,000 goal. The game will feature the player character, named Will, who is a shopkeeper in a small village. Will travels out into the world to fight monsters and other enemies, then returns to his store to sell loot in order to pay for combat upgrades.

Running Will's shop is a major part of the game, and so Digital Sun coins the game as a rogue-lite action-RPG crossed with a management simulator. The game boasts a retro vibe with beautiful 2D pixel art graphics, although gameplay-wise Digital Sun Games assures us that the game is far from retro itself:

We don’t picture Moonlighter as a retro game (actually, it is quite the opposite) but, at the same time, we can’t deny the influence of dozens of classic games. And we are proud of that!”

With Moonlighter possessing more than half of its required Kickstarter backer funds and rocking an official partnership with Square Enix, it looks like prospective players will be bringing Will on action-packed adventures in no time at all. Be sure to head over to the Kickstarter page itself and check out more about the game, directly from the developers!

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Indie Game of the Year: 2015 Nominations (Part 1) https://www.gameskinny.com/t08zr/indie-game-of-the-year-2015-nominations-part-1 https://www.gameskinny.com/t08zr/indie-game-of-the-year-2015-nominations-part-1 Sat, 05 Dec 2015 17:40:32 -0500 Joe DeClara

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Who's Next?

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What did you think of our first five nominees? If you didn't see some of your picks for this year's best indie titles, let us know! We will be taking community nominations into consideration for our list. Send us your nominations, send us your votes, and keep an eye on GameSkinny for the results!

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Titan Souls

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Sporting an art-style reminiscent of The Legend of Zelda: A Link to the Past and a format inspired by Shadow of the Colossus, Titan Souls is a gruelingly difficult game which rarely yields and never forgives.

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With nothing more than a bow and a single retrievable arrow, the unassuming David of this game is tasked with seeking out and slaying a dozen gargantuan Goliaths in this vast (yet oddly sparse) gameworld. While lacking in terms of narrative and world building, Titan Souls shines in its precision-based gameplay. Players must locate and target each boss's fatal underbelly (so to speak) while dodging the monster's constant barrage of deadly attacks. Each titan encounter comes with death, and each death must be learned from in order to conquer this pitiless pantheon of pixelated opponents.

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An incredible achievement from the three-person team at Acid Nerve, Titan Souls earns itself a nomination for best indie of 2015

"},{"image":"http://s3.amazonaws.com/gameskinnyop/0/5/2/052cb1518767c62975622013e9a25573.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/0/5/2/tiny_052cb1518767c62975622013e9a25573.jpg","type":"slide","id":"94802","description":"

Ori and the Blind Forest

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Indie developer Moon Studios' premiere title aims to enamor and hits its mark. Ori and the Blind Forest is a gorgeous Metroidvania game that borrows from the greatest of the genre while also innovating with new and uniquely clever platforming mechanics.

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The forest is one of the most beautifully rendered game worlds of any platformer; with cascading waterfalls, massive ancient trees, ominous swamp lands, and many other locales all designed with beautiful backdrops and immersive foregrounds. This endearing quality is brilliantly juxtaposed with the game's classically hardcore difficulty. Though enemy design is a bit repetitive, the level design and platforming challenges presented will test the mettle of any NES-SNES aficionado. 

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Easily one of the greatest 2D platformers of the decade, let alone this year, Ori and the Blind Forest's world is a joy to experience and a compelling challenge to overcome.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/3/1/8/3181aa76a5a226250371ce15d0c42b41.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/3/1/8/tiny_3181aa76a5a226250371ce15d0c42b41.jpg","type":"slide","id":"94805","description":"

Three Fourths Home

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Year after year, our beloved medium extends the boundaries for what definitively is a "game." This year, Bracket Games further pushed the envelope with Three Fourths Home. More of a choose-your-own-adventure novel than a video game, this narrative experience has the player assume the role of Kelly - a twenty-something college girl coming back home to help out with family bills and weather her quarter-life crisis.

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While driving home in a storm, the player dictates Kelly's mood, relationships, and overall character by choosing pre-written dialogue blurbs. Three Fourths Home stands out in its bold choices in themes, exploring issues like addiction, disability, student debt, and the bitter cold that is regret.

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Though not a game in the most traditional sense, Three Fourths Home delivers a brilliantly written script and seamless dialogue mechanics novel to the medium, and earns itself all four fourths of a nomination for indie of the year.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/e/3/f/e3f9e899e9f1bcb43a6d4dfeacee708b.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/e/3/f/tiny_e3f9e899e9f1bcb43a6d4dfeacee708b.jpg","type":"slide","id":"94807","description":"

Grow Home

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Developed by Ubisoft Reflections, Grow Homeis a 3D platformer that embraces the genre's intrinsic imprecision and creates a simple, yet often awe-inspiring adventure of an E.T.-like critter trying to find his way home.

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Your goal is to climb and grow the Star Plant upwards through three hovering islands to reach the mother ship for refueling. However, with power-ups to unlock and wildlife to collect, there's plenty of excuses to explore this vertical game world. 

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Upon first taking control of the Botanical Utility Droid (BUD for short), I found him clumsy and awkward to navigate. But after getting a sense of the climbing mechanics and BUD's sensitivity to momentum, guiding him through his efforts to grow the Star Plant back to the mother ship became less tedious and more endearing. Navigating the floating islands by climbing, leaf-bouncing, and flower-gliding is a jovial experience, especially when coupled with the exhilarating risk of falling back to the earth.

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Beside some occasional bugs (like glitching through objects and semi-frequent drops in frame-rate) and some graphical monotony, Grow Home is a delightful platformer with satisfying mechanics and rewarding exploration. It easily makes our list of nominees for best indie of 2015

"},{"image":"http://s3.amazonaws.com/gameskinnyop/a/6/7/a67d6aab308680df25405d8101dfc3d9.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/a/6/7/tiny_a67d6aab308680df25405d8101dfc3d9.jpg","type":"slide","id":"94804","description":"

Everybody's Gone to the Rapture

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From The Chinese Room, a small independent studio based in England, comes a story of how the end of all things begins in a small town.

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Everybody's Gone to the Rapture features little to no gameplay mechanics, and instead has the player explore the little village of Shropshire to uncover clues as to what brought about the apocalyptic event. Guided to key locations by a mysterious ball of light, the player watches as ghosts of the town's inhabitants act out the events of their last days.

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Slowly uncovering the truth through this excellent cast of deep and likable characters is enough incentive to explore what is easily the PlayStation 4's best looking game world. Lush environments, photo-realistic lighting, and incredible sound design make Everybody's Gone to the Rapture aesthetically and musically awesome. 

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This revolutionary level of presentation combined with an intriguing story and a wonderful cast earns this indie a nomination for best of the year.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/1/0/b/10b45b862830e6099c14460e17eb4a9d.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/1/0/b/tiny_10b45b862830e6099c14460e17eb4a9d.jpg","type":"slide","id":"96115","description":"

For the past ten years, the video game industry has seen a renaissance for independently developed video games. With the new accessibility of digital distribution and technology's rapid progression in this digital revolution, it has never been easier for small teams of developers to go out on their own and create quality gaming experiences.

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This independence also grants these developers artistic and creative freedom. While the creators behind big AAA games can oftentimes be restricted and censored by their publishers, independent developers are at liberty to pursue their visions with little to no pressure from commercially driven executives.

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With the rise of indie games, the medium has seen a massive influx of promising developers coming out and displaying their talents for all the world to see (and play). Each year sees more games from this rapidly growing ecosystem, and as always, some gems stand out among the rest. As 2015 comes to a close, we thought it pertinent to look at some of these games and decide which of them stands as the "Indie Game of the Year."

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Here is a list of our first five nominees!

"}]]]>
The best games of 2015 so far (January-June) https://www.gameskinny.com/4laey/the-best-games-of-2015-so-far-january-june https://www.gameskinny.com/4laey/the-best-games-of-2015-so-far-january-june Wed, 01 Jul 2015 06:31:03 -0400 Fireboltz_7795

We are officially at the halfway mark for the year 2015, and this year produced some awesome games. From RPGs to FPSs, there have been plenty of great games to go around and 2015's offerings are much better than 2014's already. So here are the best games to buy and play for the year (so far). It’s important to note that this list does not contain any game for 2014, even if it came out in December. This is strictly a 2015 list.

Monstrum


 

This survival horror by Team Junkfish has randomly generated rooms, with three monsters you must avoid while navigating a giant cargo ship. It’s a difficult game to beat, but that’s what I love about it. It has plenty of jump scares to go around, but it’s not over the top. If you’re looking for a great new horror game to try, make it this one.

Resident Evil HD

 

Remakes are awesome, especially when they recapture the horror that the original game gave you. This remake is one of the best, and Capcom should be proud of their work. If you never played the original on the PlayStation, this isn’t a bad option at $20 USD.

The Witcher 3: Wild Hunt

 

This game is already being mentioned for Game of the Year awards, and it’s obvious why. The vast open world environment is perfect for the polished RPG. It’s a definite improvement from its predecessors, and it challenges you every step of the way. This could easily be the best game of the year. CD Projekt Red hit a home run with The Witcher 3: Wild Hunt 

Bloodborne

 

An excellent game to add to your PS4 collection, Bloodborne plays with a variety of genres including action, horror, and adventure. The mechanics feel very smooth, with camera angles that assist you rather than fight you. This game includes collectibles, upgrades, and some really fun and unique boss fights that will keep you playing for hours. 

Mortal Kombat X

 

Following the fighting style of the 9th installment of Mortal Kombat, this game helps us fall in love again with the series that’s existed since 1992. What stands out to me is the online matchmaking improvements. With options like King of the Hill and online ranked matches, the game provides a lot more variety that most online fighting games don't.

Heroes of the Storm

 

Blizzard Entertainment brought us Warcraft, StarCraft, Hearthstone, and Diablo, all of which are amazing, successful, and extremely addicting. Heroes of the Storm is no exception to Blizz's stellar track record. You can play this game for hours and easily lose track of time. It released at the beginning of June, and is a free-to-play game that is supported by fair micropayments.

The Legend of Zelda: Majora’s Mask 3D

As I said earlier, remakes are awesome, and this game might be the best remake so far this year. This game captures the original to near perfection, adding an improved method of handling time and some fishing ponds. On top of that, there are much-improved graphics and features that help keep it fresh for veteran players. Now if only Nintendo will hurry up and remake Twilight Princess already

Titan Souls

 

This indie game by Acid Nerve is awesome. If you’re a fan of The Legend of Zelda series, then you should play this game. Titan Souls is a strategic, 2D open world where the objective is to defeat nineteen total titans. It sounds easy, but you only get one arrow to use. This is not a joke. And, if you get hit, you die. So one arrow and one-hit kill, plus you must defeat nineteen bosses. It’s a brutal game, but it is ridiculously fun.

Pillars of Eternity

This cRPG by Obsidian Entertainment is a spiritual successor to the game series Baldur’s Gate, and being a big fan of that series, I felt obligated to try this game. I was not disappointed. This game is starting to drag me away from my consoles, and more towards my PC. My favorite thing is the tactical combat system, and it always fun to try out a new class with the hireling party-customization feature. 

Kirby and the Rainbow Curse

Nintendo created an adorable game, and this time, Kirby is in clay form. This game is one of the cutest games I’ve ever played, but don’t let the cuteness fool you; this game has some tough levels and bosses. I've died plenty of times playing this game, and the challenges make great use of the Wii U’s gamepad. It also has five collectibles on each level, so collection-happy gamers will have plenty to do.

These games are not rated or listed from any scale. However, if I had to select just three games to recommend playing from this list, they would be The Witcher 3: Wild Hunt, Titan Souls, and Pillars of Eternity. All of these games are a blast, and the rest of 2015 will get even better later in the year.

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5 Indie Games To Watch in Spring 2015 https://www.gameskinny.com/mcfer/5-indie-games-to-watch-in-spring-2015 https://www.gameskinny.com/mcfer/5-indie-games-to-watch-in-spring-2015 Wed, 08 Apr 2015 18:50:53 -0400 thatzacdavis

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5. Mighty No. 9 - Comcept USA

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Thought we would skip over Might No. 9? Then think again. This spiritual successor to the Mega Man franchise has had tons of buzz around the internet ever since it was announced in August 2013.

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The indie Japanese platformer is finally set to release later in April 2015, and is almost guaranteed to be a hit thanks to producer Keiji Inafune of Capcom fame.

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You'll be able to find Mighty No. 9 on virtually any platform (PC , Mac, Linux, PS4, PS3, Xbox One, Xbox 360, Wii U, PS Vita and Nintendo 3DS) soon. What remains to be decided is how much the game will cost, and that is something we probably will not find out until you can actually buy it.

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4. Titan Souls - Acid Verve

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Titan Souls is one of those games that looks like it was cooked up in a garage somewhere, and that's part of its appeal.

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Hearkening back to a time when 8-bit graphics were the norm and there was no easy mode, Acid Nerve looks like it has a top-down hit on its hands.

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In order to beat Titan Souls, you'll need to down all of the titans that inhabit the space between our world and "the world beyond". Sound easy? Try doing it armed with a single arrow.

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If that level of difficulty does not scare you off, then you can look forward to playing Titan Souls very soon. You can even pre-order it on Steam for 10% off right now, bringing the meager $15 price tag down to $13.50.

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3. No Man's Sky - Hello Games

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No Man's Sky has been generating a lot of buzz recently, and for a good reason.

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This sci-fi exploration game set in procedurally generated universes will let you play forever, literally.

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Promising lasting consequences on your game for every victory, and perhaps more importantly, every defeat, makes this indie game all the more intriguing.

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Be sure to look out for it when it comes to multiple platforms this spring.

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2. To Leave - Freaky Creations

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To Leave has a quirky art style in typical indie game fashion, but it doesn't stop there.

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The game has an intriguing twist on the typical platformer, where you control a boy trapped in a dream land, flying around by holding onto a door.

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If the door hits something, it'll open, sending you back to the real world and causing you to lose all of your progress.

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It will be releasing on PS4, PS Vita, PC, Mac and Linux this spring.

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1. Wild Season - Quickfire Games

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Wild Season is a farming and life simulator crossed with an RPG that will give you all of those Harvest Moon feelings you've been craving on any platform that you wish.

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Coming out sometime in April 2015, this game touts a cute graphics style and the ability to play as either gender as well as romance either gender.

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If you preorder it now through the Humble Store, you'll get 10% off as well as the ability to play the early access beta version.

"}]]]>