Tomb Raider Definitive Edition Articles RSS Feed | Tomb Raider Definitive Edition RSS Feed on en Launch Media Network Video Game Remakes and Remasters are Killing This Industry Fri, 07 Apr 2017 08:00:02 -0400 Marc Hollinshead

Remasters, remakes, definitive editions, HD collections; whatever you want to call them, they’re more prevalent in the industry than ever. Games that have barely had a few years of life on the shelf are already receiving a glossy coat of paint with all of the DLC thrown in to land a few extra bucks. It might be good for business, but it’s certainly not good for the evolution of the games industry as a whole. You could even say that this practice is actually devolving the world of video games to the eventual point of death.

The last generation of consoles saw HD collections of older games emerging. Classic titles from the Metal Gear Solid and Hitman, amongst a plethora of others, were repackaged and given HD treatment for newer systems for enhanced performance. This provided a nostalgia trip for returning fans as well an incentive to hop on board for those who never got the chance to experience the games when they first launched. These collections weren’t exceedingly common at this stage, though, so it was forgivable that we saw a few of them rear their heads.

Metal Gear Solid, HD Collection, Remaster

Then came the current generation. The Xbox One and PlayStation 4 toted much more powerful technology that allowed enhanced graphics, bigger games and better performance for any developer’s creation. However, the ever-growing games industry became a magnet for shady business practices, cutting corners for the sake of extra prophet. Easily being one of the biggest grossing entertainment industries on the planet, re-releasing games that are still fresh in players’ minds started to be the norm and it has skyrocketed these past couple of years. Let’s take a look at few examples.

The reboot of Tomb Raider was lauded over by many as the triumphant return of gaming icon Lara Croft. March 2013 was quite the month, thanks to Ms. Croft and her reimagined origin story. 

Later that year, the next generation of consoles were unleashed to the world, and of course, this brought along an advanced gaming system. Barely a few months later, Tomb Raider was re-released in the form of Tomb Raider Definitive Edition.

What was this? An option for those who wanted to see Lara’s escapades in higher definition? Or was it simply a cash grab, a sneaky tactic to acquire even more money on what was already deemed a successful title? Perhaps it’s a bit of both.

Tomb Raider Definitive Edition, Tomb Raider, 2013, Lara Croft

The Last of Us could be seen as Naughty Dog’s crowning achievement in their most recent years as a developer. This new IP was quite literally worshipped by gamers across the globe for its storytelling, sublime graphics, and solid gameplay, so what better way to celebrate this than to remaster it? Just over a year later, the title became The Last of Us Remastered on PS4.

In the same vein as Tomb Raider, the game was released prior to the next wave of consoles so there is the argument that fans wanted a higher performing version of both games while they were still fresh in their minds. However, the very fact that they were still fresh validates how pointless these re-releases really were.

Since the first remasters of this generation hit, many other developers and publishers decided to jump on the bandwagon. Sleeping Dogs, Gears of War, Dark Souls II, Uncharted and many more were ported over to the newer consoles under the banner of “Shiny, new and amazing edition”.

The problem with this is that many of these games simply aren’t old enough to justify these newer editions. While the difference can be seen in games that are older like the first Uncharted and the original Gears of War, the others aren’t as worthwhile.

Uncharted, The Nathan Drake Collection

There is also the flip side of the remaster practice. Developers have also given us remakes of much older games, or currently have them in the works. Ones of note are the remake of Final Fantasy VII and the Crash Bandicoot N Sane Trilogy. These particular titles have received an extreme makeover, as the developers have literally made them from the ground up as though they were a new game.

Of course, we know that they aren’t brand new games as we have experienced these adventures in years gone by. Make no mistake, Crash looks sensational in his shiny new form and the nostalgia trip will be like no other, but one can’t help but think what those resources and hours of labour could have been used for instead. A whole new game, perhaps? We can only speculate.

Crash Bandicoot N Sane Trilogy, Crash Bandicoot, Crash Bash

We know that the big names of the industry jump at the opportunity to cash in on their most successful games, but there is one such company that has denied fans a remaster of a certain series, even after they specifically asked for it.

The Mass Effect series is plastered across the Internet more than ever at the moment, thanks to the release of Mass Effect: Andromeda, but instead many are pining for a return trip to the Milky Way with Shepard in a remastered trilogy.

While originally pondering the idea, EA has basically said a flat out no to this happening. Whether this is one of the few series that deserve a remaster, or that fans have cottoned onto the growing trend and want this one as well is anyone’s guess, but it appears that EA has got the right idea in terms of trying to move the industry forward. However, it is still a little baffling that EA of all companies aren’t following through with a remaster. Profit is what they love, after all.

Mass Effect, Shepard, Commander

Innovation is what the games industry really needs to push it forward. When one developer found solace in remasters, many others followed so if another dev utilizes the tech available to them to its full potential, then with any luck the rest will attempt to do the same. With backwards compatibility on Xbox One, and the PlayStation 4 Pro and Xbox Scorpio making an entrance, there’s more reason than ever to leave old games behind and be revolutionary in what can be achieved.

Many of us have shamefully been lured into a tantalizing remaster or re-release at some point, and it’s hard to deny that a Mass Effect trilogy collection for the current generation, despite all three games being backwards compatible on Xbox One, would be a dream come true, but we must grit our teeth and see the real reason behind this business practice -- business.

Innovation and adventure should always come first in this industry if it really wants to succeed, so let’s hope that developers will have their clouded vision cleared. That way, their old titles don’t have to keep them afloat, but rather the immeasurable success of newer ones can see them shooting to gaming stardom.

These Are DUMBEST Ways Anyone Could Die In A Videogame Tue, 24 May 2016 10:33:26 -0400 Rick Ormsby

Let's take a trip down memory lane with 10 of the most idiotic ways a player can die in a video game. From failing a quick time event to simply standing in the wrong place at the wrong time, there's so many ways a player can become their own worst enemy. While some of these deaths are mindbogglingly frustrating, others are almost brutally enjoyable to watch. 

The Bundle Bundle: Console bundles for Xbox One available for the holidays Wed, 30 Sep 2015 12:06:34 -0400 Andrea Koenig

It seems like the latest craze for console companies is to offer a special bundle, whether it simply includes a certain game, or a full limited edition makeover to your favorite console. 

Below are the Upcoming Xbox One bundles that will be available before December. If you're both a PS4 and Xbox One gamer, you can check out the same upcoming holiday PS4 bundles right here.

Xbox One Elite Bundle

  • Xbox One Console, 1TB Solid State Hybrid drive
  • Xbox Elite Wireless Controller (plus replaceable parts)
  • Xbox Elite Wireless Controller carrying case
  • 14 Day Xbox Live Gold Trial

Available: Nov 3, 2015 (pre-order now)

Price: $499 (plus tax)

LEGO Movie Bundle
  • Xbox One Console, 500GB hard drive
  • Xbox One Wireless Controller
  • LEGO Movie video game

Available: October 2015 

Price: $349 (plus tax)

Xbox One 1TB Holiday Bundle
  • Xbox One Console, 1TB hard drive
  • Xbox One Wireless Controller
  • Gears of War: Ultimate Edition video game
  • Rare Replay video game
  • Full-game download code for Ori and the Blind Forest

Available: November 2015 

Price: $399 (plus tax)

Rise of the Tomb Raider
  • Xbox One Console, 1TB hard drive
  • Xbox One Wireless Controller
  • Rise of the Tomb Raider full download, Holiday 2015 exclusive
  • Tomb Raider: Definitive Edition full game download
  • Exclusive Tactical Survival Kit Content Pack

Available: Nov 3, 2015

Price: $399 (plus tax)

Limited Edition Halo 5 Guardians Bundle
  • Custom Xbox One Console, 1TB Hard Drive
  • Custom Xbox One Wireless Controller
  • Spartan-themed SteelBook case
  • Halo 5: Guardians Limited Edition full download
  • Guardian model by Metal Earth
  • Exclusive DLC: Warzone REQ Bundle 

Available: Oct 20, 2015 

Price: $499 (plus tax)

Bonus Bundle: Limited Edition Forza Motorsport 6
  • Custom Xbox One Console, 1TB
  • Custom Xbox One Wireless Controller
  • Forza Motorsport 6 full download
  • Tenth Anniversary Car Pack download code
  • Exclusive: Assassin's Creed Unity (If ordered before Oct 31)
  • Exclusive: Project Spark (If ordered between Sept 30 and Dec 31)


Price: $399 (plus tax)

All of the above bundles include HDMI Cable and Power Supply.

Xbox is currently releasing one deal per day this week to offer various deals and bundles to get gamers into the holiday spirit. You can keep an eye on them through the Xbox Wire news blog or the Microsoft Store.

For PlayStation 4 Bundles, click here.

Xbox Live Gold September game lineup; Tomb Raider and Crysis 3 among the four games Tue, 25 Aug 2015 17:45:23 -0400 Courtney Gamache

Right after Sony announced their PS Plus September game lineup, Microsoft kicked into gear with their September lineup reveal, which includes some well-known games. 

Remember, these free games only come with Xbox Live Gold subscriptions, just as PS Plus is also a paid membership with Sony.

Four games for September

Included in the September Xbox Live Gold lineup are some games that are not only popular, but have been invested in by Microsoft. 

  • Tomb Raider: Definitive Edition via Xbox One - Lara is back again in an updated version of the 2013 Tomb Raider game, which includes all DLCs and upgraded graphics for the Xbox One and PS4. 
  • Deer God via Xbox One - Platforming game with 3D pixelated art that gives the user a philosophical experience with challenging religions. 
  • Battlestations Pacific via Xbox 360 (September 1st-15th) - Military World War II tactics action game using submarines. 
  • Crysis 3 via Xbox 360 (September 15th-30th) - A futuristic first person shooter game set in an apocalyptic New York. 

One thing to note is that the Xbox 360 Live Gold games will only be available for two weeks at a time while Xbox One games are available all month, at the same time. In a goal to make Xbox Live Gold a more harmonious experience, Microsoft announced that upcoming Xbox 360 games included in the lineups will have backwards compatibility on the Xbox One.

If you're looking for Sony's PS Plus membership lineup for September 2015 you can find it here

Are there some games you wish would come up in the Xbox Live Gold lineup? 

Tempered Expectations: Why You Shouldn't Be Excited for the Final Fantasy VII Remake Fri, 03 Jul 2015 19:15:00 -0400 The Soapbox Lord

This year’s E3 certainly delivered some surprises didn’t it? We received a release date for The Last Guardian, pulling the highly anticipated project out of the vaporware realm. Yu Suzuki announced a Kickstarter for Shenmue III, another highly anticipated and oft-discussed game, (Sony’s involvement and the issue of funding is a topic to broach another time.) But Square Enix brought down the house with their short trailer announcing the beloved Final Fantasy VII will finally be receiving the HD/ remaster treatment fans have been clamoring to see happen. The only way we could have been more surprised is If Valve had announced Half-Life 3.

It will never happen.

To say the gaming community is abuzz with the announcement of a FFVII remake is akin to saying Batman: Arkham Knight on PC is buggy: a complete understatement. Fans are eagerly devouring every new piece of information to trickle from Square Enix about this game. We have seen countless articles about the subject, debates, conjecture, and more following the announcement and will continue to see these on the way to the game’s release. However, now that the dust has settled from the initial announcement, there are some things we need to discuss regarding this release, and some reasons as to why you should temper your expectations for the final release.  

We Haven't Seen a Thing

Honestly, this applies to any game announcement, not just the Final Fantasy remake. Until you actually get to see the game in action, expectations should be kept in check. Nowadays publishers are throwing games out to be pre-ordered before we have seen trailers, screenshots, or anything else for that matter (Evolve anyone?). Even when we do get to see the game in action, the final product can end up drastically different than what we were shown (Watch Dogs). While this rule applies to every game announcement, I am stressing its importance here because…

Changes are Being Made

With most re-releases in HD, the game is simply a prettier version than the original with most of the gameplay and mechanics left untouched or improved for the better (like the Monkey Island remakes). However, Square Enix is not content with just cosmetic changes for this Final Fantasy VII remake. There will apparently be quite a few changes made to the game in several places.

When the director Tetsuya Nomura was asked about gameplay changes he stated, “I can’t share details, but we’re changing it to a more realistic system.” This could be any number of things so we will have to wait to see some gameplay to understand what “realistic” entails.  However it seems the team isn’t content with just releasing the game with improved graphics, which seemed to be the simple desire of many fans. The team, or at least Nomura, wants to exceed the original. In the same interview Nomura went on to say, “Final Fantasy VII is special, and we can’t ‘exceed’ the game by simply making the graphics nicer. That’s not a thing to be excited about. Precisely because it’s a full remake, I want to challenge what’s fun and what’s possible now.”

Players have longed for the idea of Final Fantasy VII playable in HD ever since games have been receiving the re-release treatment. However, most of the comments I have seen from players concerning a HD version of the game would simply be content with a graphically enhanced version of Final Fantasy VII. While some of the mechanics and design may be dated, they are part of the game’s identity; they are integral to the entire experience.

When Nintendo released Ocarina of Time HD and The Wind Waker HD, they didn’t make a major overhaul to the mechanics or the gameplay. If they had, the games would not be the same. They made some slight changes which most people seemed to agree benefitted the games, but at their core, the games were still the same. I’m not saying Final Fantasy VII should not have some updates to the mechanics and gameplay. I imagine there are some ways those could be improved without compromising the identity of the game, but the comments from Tetsuya Nomura are worrisome. Like all games from our younger years though, it is important to remember…

It Won’t Be the Same As You Remember

Any time we fondly remember a game from our past, we tend to don our rose-tinted shades and overlook the problems the game may have had. Granted, this re-release will have issues of its own it will be bringing to the table, but some issues will have been carried over from the original. Nostalgia is what allows us to blindly overlook many flaws from the things we enjoyed in our youth. Revisiting many of these things as an adult usually results in us saying, “I don’t remember this at all!” or “I thought this game was better than this.”

Nostalgia has already changed many players’ memories about the game. It is undoubtedly a classic, but is it truly as good as you remember? The game holds a special place for many because it was the first entry of the series in the 3D realm and because for many players, it was the first game to kill a major, notable character (I guess people hadn't read Game of Thrones back then). This overwhelming sense of nostalgia is what has prompted a remake of this title over the many other Final Fantasy titles. Time will tell if the game is truly as good as you remember. However, there is one final reason why you should temper your expectations or just not be excited at all, and it is undoubtedly the most significant reasons out of all of these listed.

Square Enix is NOT Square

When Final Fantasy VII was released back in 1997, it was developed by Square. Square is a completely different entity than the entity now known as Square Enix. Squenix has seen it shares of success and great releases. Deus Ex: Human Revolution, Odin Sphere, and The World Ends with You are all titles we have had the privilege of playing thanks to Square Enix. However, the company has made some major missteps in the past five years alone. So let’s look at some of these mistakes.

This is the same company who released Final Fantasy XIV: a game that was met with such a negative reaction upon release; it was hastily announced a new development team would take over the game in an attempt to fix all of the issues with the title. While the new team has done a terrific job in restoring a dreadful game, one has to wonder why the game was launched in such a poor state with so many issues.

Let’s also not forget Square Enix is responsible for the entire Final Fantasy XIII legacy. FFXIII was extremely linear compared to past games with the game’s initial twenty or so hours being a tutorial. I have so issues with a linear title, but to constrain players with a tutorial that takes almost an entire day of play to complete?

While the game was largely well-received as whole, Squenix went on to release two direct sequels to the title that no one seemed to want. On top of diminishing returns for each sequel, Lighting Returns has yet to crack one million sales worldwide, the sequels also added gratuitous amounts of DLC , going so far as to have story content locked behind a DLC pay wall for Final Fantasy XIII-2

At the same time, both Hitman: Absolution sold 3.6 million copies and Sleeping Dogs sold 1.75 million copies back in 2013 and were considered “failures.” The Tomb Raider reboot was also considered an initial failure but has since gone on to sell at least 8.5 million copies and is now considered profitable. Final Fantasy XIII-2 has shipped around 3.1 million copies, but it is not considered a failure? It took Lightning Returns failing to sell even one million copies for Square Enix to finally get the message and move on to other games.

Remember, this is what failure looks like. 

Let’s also not forget Final Fantasy All the Bravest. This is a game that received unanimously negative feedback for its ridiculous amount of microtransactions and the way it treats players and the Final Fantasy legacy. While we are on the topic of mobile blunders, let’s take a look at the Final Fantasy VI release for mobile devices.

Instead of simply porting the excellent version the Gameboy Advance received some time ago, Squenix thought it appropriate to replace all of the wonder sprites and redo the visuals in the style of a horrible Flash game. Seriously, this thing is more hideous than the possessed Regan MacNeil.

The original.

Just no...

If Square Enix can’t respect Final Fantasy VI, regarded by many to be the pinnacle of the series, why on earth do we think they will respect Final Fantasy VII?

At the end of the day, we can only wait to see what Square Enix is doing with their Final Fantasy VII remake. While I am far from the only one who is dubious as to what they will release, I do hope more people will temper their expectations of what is to come. Final Fantasy VII is a legendary game, and it deserves the best treatment available. However with Square Enix’s behavior and decisions, I wonder it the game will get the treatment it deserves.

Now prepare for Save Aerith DLC. 


Microsoft Announces Launch of Xbox One in Japan Thu, 29 May 2014 08:59:05 -0400 Rocky Linderman

Microsoft has decided it's time to reveal the Xbox One's launch and game lineup for Japan. Almost seven months after Sony's PS4, Microsoft will be shipping their new console out to the land of the rising sun on September 4th. 

Two different SKU's will be available for the Xbox One. There will be a Kinectless version and a version with the Kinect included. The Xbox One that comes with Kinect will understandably come in at a higher price, costing consumers ¥49,980/£291/$490. The Kinectless version will cost its Japanese audience ¥39,980/£233/$392.

Microsoft has confirmed the following titles will be available at launch for the Xbox One's Japanese release: Forza Motorsport 5, Kinect Sports Rivals, Dead Rising 3 and Ryse: Son of Rome. Square Enix also chimed in stating that they will have Tomb Raider Definitive Edition, Murdered: Soul Suspect, Thief and Call of Duty: Ghosts ready for the Japanese launch date. 

Originally the Xbox One was released in 13 countries when it launched in November; come this September it will have launched in 26 additional territories, bringing its total number of countries and territories it is available for purchase in to 39. 

The Top Rated Games of the New Generation: Are They Truly "Next-Gen"? Wed, 09 Apr 2014 12:55:06 -0400 NorthwestGamer


Flower - PS4


I have shown quite a few people Flower over the past few months, and their first reaction is always something along the lines of "what the hell?" Despite first impressions, Flower is currently the highest-rated game of the generation, sitting one point ahead of Rayman: Legends on Metacritic. This game was available for the PS3 and made its way over to the PS4.

Is It "Next-Gen"? - NO

Flower looks nice, there is no doubt about that. The only problem is, it looks last-gen nice. It has stunning visuals on the PlayStation 3; however, when you compare the PlayStation 3 version with the PlayStation 4 version, they do not look that different. There is a noticeable texture improvement, but you need to see the two side-by-side to see it.


Rayman Legends - PS4, Xbox One


Rayman: Legends has been around for a while on the last generation and just came out a couple months ago on PS4 and Xbox One. It is very successful as a great game for all ages that is very well designed.

Is It "Next-Gen"? - NO

Despite the gameplay quality of the game, Rayman: Legends looks very similar when comparing the old consoles to the new consoles. This was not like Tomb Raider and did not receive a bunch of graphical boosts; therefore, this is not a next-gen game.


Fez - PS4


Ever since its release, Fez has been a breakthrough indie game. Not on the same level as games like Minecraft, but few can deny the quality of Fez's gameplay. This puzzle-platformer came out back in 2012 and has been ported to many platforms over time. It was released on the Xbox 360, but has not arrived on the Xbox One as of this time.

Is It "Next-Gen"? - NO

Just like TowerFall: AscensionFez is an indie game that was successful for its gameplay and not its graphics. This is not a next-gen game and was never intended to be.


TowerFall: Ascension - PS4


For many people, this game was a new name when it released to the PS4 and PC; however, the game has actually been out on the Ouya for a while. This indie game was multiplayer gold and has made its way over to the new generation.

Is It "Next-Gen"? - NO

TowerFall: Ascension has been a huge success due to its gameplay, particularly its multiplayer. Graphics and hardware strain are in now way a factor to this game's success at all. This game is a wonderful game, but could probably run on the NES (or at least the SNES) so it is, without a doubt, not next-gen.


FIFA 14 - PS4, Xbox One


FIFA is a name that everybody is familiar. If there is any series that has never been butchered by EA, it is FIFA. Year after year these games are generally considered the best, and most successful, sports game. FIFA 14 was yet another success, once again EA has done a great job, but what happened to this generation?

Is It "Next-Gen"? - NO

This one is very obvious, despite how great of a game it is. EA has publicly stated that they did not foresee that massive success of the new consoles, and that the success came too late in development for FIFA 14. Basically, they had not funded the game enough because they did not expect so many people to want the new consoles. Well, I guess EA never was too in-touch with the customers.


Titanfall - Xbox One


Titanfall is the game that many gamers have been waiting for. When the developers left Infinity Ward, the next installments in the Call of Duty series just could not hold the torch. Well, the famous developers are finally back as Respawn and have released Titanfall


There was a lot of hype for this game and it did not succeed on the level that people had originally hoped - it was not the next Modern Warfare - but it was certainly a great game.

Is It "Next-Gen"? - YES

I do not think there is any denial here. The game looks, feels, and plays like it was designed for the new consoles. Some people may not have gotten as much as they hoped for, but not many people can say that they dislike this game.


Battlefield 4 - PS4, Xbox One


Ah, Battlefield 4, the series has definitely seen better days. I remember pouring countless hours into Bad Company 2 a few years back, and it is still my favorite. Battlefield 3 was met with high praise and considered a wonderful game, but Battlefield 4 suffered a different fate.


There are a lot of things people have complained about in Battlefield 4, it has been through rough times and a lot of buggy servers. They then tried to make up for it by giving every player battlepacks throughout February - of course the shortest month in the year is their Player Appreciation Month.

Is It "Next-Gen"? - YES

There are a lot of issues with Battlefield 4, but most of those issues have come from trying to make the game as worthy of the new consoles as possible. Between the powerful new Frostbite engine and the graphics it is pouring out, this is arguably the most demanding game on the shelves today. It is not on the same level as Crysis, but as far as visual appeal and realism goes, Battlefield 4 has made a strong debut. Hopefully the next game will fix the issues with this powerhouse.


NBA 2K14 - PS4, Xbox One


I am a big fan of 2K's NBA series. I have always admired the fact that year after year, they do a great job of every single installment in the series, and 2K14 is no exception. When you take a look at a comparison between 2K14 on the PS3/Xbox 360 and on the PS4/Xbox One, you can't help but notice the difference. They have really made the players, coaches, and everything else look nice for the newest generation.

Is it "Next-Gen"? - NO

Even though the graphics have improved over the last generation version of the game, they still have some work to do before this game is considered truly next-gen. They are half way there and are doing things they could not on the last generation, but I have high hopes that 2K15 will bring it to a whole new level.


Tomb Raider: Definitive Edition - PS4, Xbox One


I have mentioned in the past that it is common opinion that the remaster of Tomb Raider was a complete improvement, but that most people would still not want to purchase it if they have already played the original. Most of the improvements are based on textures, particles, shaders, and view distance. Essentially, it's a graphics overload.


If you had Tomb Raider on the PS3 or Xbox 360, then it is not worth it, for most people, to purchase and play the game again for better graphics. Regardless of this fact, the improvement looks very nice and is a beautiful game whether you've have played the original or not.

Is it "Next-Gen"? - YES

Even though everything other than the graphics is still a last-gen game, the graphics have improved enough to consider this game a next-gen game. The game does a great job taking advantage of the new hardware so that it does not feel like a cheap port to the new consoles.


Earning the Name "Next-Gen"


The term "next-gen" has been thrown around a lot in the months since the new consoles' announcements, but when people refer to next-gen, they are not usually just referring to a game on the PS4 or Xbox One (or Wii U). When you say a game is next-gen, you want a game that looks and feels so much better on the new consoles that it justifies your new hardware.


I will be taking a look at all of the next-gen games that have receive 85 or higher on Metacritic and examining their worthiness of the term 'next-gen.' The reviews can be deceiving, it might be a great game, but this list is focused on how far it pushes the new hardware. Mainly, graphics and amount of content.


I will not be including Wii U games in this list, because the Wii U has been out for so long now that it has established a lengthy list of high rated games; also, the Wii U is not known for pushing graphics, but having excellent gameplay.

The Top 10 Games of the New Generation So Far Thu, 27 Mar 2014 20:03:46 -0400 NorthwestGamer


LEGO Marvel Superheroes - PS4, Xbox One


It can definitely be hard to be a huge fan of the LEGO series. If you play all the games in the series then you start doing the same things over and over again; however, the design of these video games has always been great, and they keep on selling. LEGO Marvel Superheroes is one of the best installments in the series and is one that I highly recommend. Don't play all of the LEGO games, just play the best ones - like this one.


Rayman Legends - PS4, Xbox One


It was trivial considering this a top game of the new generation. This game came out way back in August and was only ported to the new consoles in the last month; however, the quality of this game just cannot be ignored. It is like a Nintendo classic, its targeted for family, and is a great game regardless of who or what age you are.


Towerfall: Ascension - PS4


Originally published on the Ouya - yeah, that console actually sold a few units - Towerfall: Ascension has returned to the PC and the PS4, and it is a fantastic game. One of the top-rated games of the generation so far, this game hits its peak when you get 3/4 players going. The multiplayer is local-only, so you will need a set of controllers and friends at your place, but it is worth it. The multiplayer is one of the greatest experiences in modern-gaming and is one of the few games out there that provides for a fun game with that many people on one console.


Forza Motorsport 5 - Xbox One


Since the beginning, Microsoft has lured racing fans to its console with one of the most successful and well-designed racing games on the market. The newest installment is definitely not the best that they have released; in fact it might be worst, but the worst Forza Motorsport is still a great game - and better than most of the Need for Speed games coming out these days. If nothing else makes this game stand out from its predecessors, the visual upgrade from the console generation makes this game a must-try for racing fans.


NBA 2K14 - PS4, Xbox One


A decade ago, gamers had their choice between EA or 2K for a variety of sports games, but in series such as NHL, EA was just laughing at 2K. These days, EA has a monopoly on most of the sports series, but 2K has kept control of NBA and done a great job of it. With just one great installment after the next, the series has continued its streak nicely into the newest generation.


Tomb Raider: Definitive Edition - PS4, Xbox One


Many people have said that they do not think you should buy the definitive edition of Tomb Raider because it does not add enough to the original... but there is a whole crop of people who have not played this game yet and have a next-gen console. So, if you have not tried this game, then I recommend buying this edition, but if you played the original, then I would not recommend it just to play it again in "next-gen graphics."


Resogun - PS4


It has been years since a successful game has released in this genre. I am thinking back to early last generation when Aegis Wing was packaged on the old Xbox Live Arcade Unplugged disc included with your new 360. The attention to detail present in Resogun, from the big bosses down to the most insignificant of grunt enemies, revived the genre and was included free for all PS Plus members from launch day. If you have PS Plus and have not tried it then I highly recommend it.


Assassin's Creed IV: Black Flag - PS4, Xbox One


Ever since the breakthrough hit, Assassin's Creed II, the series has been one of Ubisoft's top titles. The series has been quite controversial, and Assassin's Creed III was not very well accepted compared to some of the past games; however, Ubisoft did not give up, and they struck back hard with Black Flag. Many will argue that this is the best game in the series so far, and they are justified to say so. The DLC might not have been as successful, but the new gameplay elements introduced by this game have left fans crying for more.


Titanfall - Xbox One


After departing from Infinity Ward following Modern Warfare 2, the old developers finally returned with their instant hit, Titanfall. This mech-combat game has done a great job at creating believable ways to balance the battle between human and mech, and features inspired gameplay additions including the homing pistol. Xbox and PC players were awaiting this game expecting another Halo. They did not get a game that superb, but Respawn undeniably delivered a great game with lots of room for expansion in sequels.


FIFA 14 - PS4, Xbox One


The FIFA series is undoubtedly the most successful sports series on any console, and has been for many years. The newest installment was definitely a successful one, and EA has said that the success of the new consoles came too late for them to optimize this game for them. So just imagine what FIFA 15 is going to be!




The newest video game generation has gone off to a spectacular start. There have not been any chart-topping games yet, but there are plenty of games that are still really well done, and the future looks bright. These 10 games are in no particular order, as that would become too opinion-based. So check out these top 10 and feel free too comment on how you think they should be ordered or what you think should be added.

The Definitive review for Tomb raider: Definitive edition Mon, 03 Feb 2014 16:51:23 -0500 Krystophermander

In 2013,  Crystal Dynamics released Tomb Raider, a reboot of the legendary franchise. The game did very well and was one of the top games released in 2013. Now with next-gen consoles out and about, Tomb Raider got rereleased on Ps4 and Xbox one as Tomb Raider Definitive Edition. Is this upgrade worth a repurchase?


Definitive Changes


First off, Tomb Raider Definitive Edition looks gorgeous on next-gen. From the beautiful lighting, to the way Lara’s hair blows in the wind, this world has been constructed with great detail. The game looks better than ever, however, that’s not to say the original looked bad.

What's also better is how good the main character Lara Croft looks. Her hair has way more detail than it originally did and so does her character model. You can see sweat roll down her arms when near fire, and the fear in her eyes when she's being hunted by wolves. All of this not only makes the game look good, but it also feels real. Which made me care about Lara even more.

A Survivor Story


Tomb Raider’s story hasn't changed at all, which is a good thing. You play as Lara Croft, a young archaeologist in search of the lost kingdom of Yamatai. When her ship crashes on the shores of a mysterious island, she is stranded and is forced to survive, trying to find her friends in order to escape.

This Tomb Raider story is less about finding treasure (though there's still some of that) and more about survival and character development. Lara doesn't start off shooting bad guys and being a badass, she starts out as an innocent young girl and transforms into a strong capable women who can take care of herself.

In most games, shooting your first bad guy is satisfying and rewarding, but in Tomb Raider, it's a sad moment. When you see the look on Lara’s face when she kills someone for the first time, it’s heartbreaking.

The story is great but...

However, the one let down with the story is the side characters. Their storylines aren't that interesting and are mostly forgettable. Same thing with the main villain of the game. They mostly just come off as stereotypes, and their dialogue can be cheesy at times. However, Tomb Raider's overall concept is a dark story full of tension and action that will keep you engaged all the way through. 


The gameplay of Tomb Raider has also remained the same. You’ll use your bow and guns to take down enemies, your climbing skills and climbing axe to solve puzzles and pass platforming sections. You can scavenge parts to upgrade and mod your weapons, and earn XP to make Lara stronger. All of this gives a great sense of progression in the game as you can feel Lara and her weapons getting more powerful over time.

You will also come by areas that are out of reach, and you can’t get to them until you upgrade your tools, making it fun and rewarding to go back and see what you missed. The game also has optional tombs that you can explore to earn more XP and upgrades for your equipment. These tombs are packed full of challenging yet fun puzzles where you need to use everything you've learned so far to solve them. These tombs are a fun distraction from the main path, and I had a blast unlocking their mysteries.

There are tons of collectables in the game, like notes and letters from Lara’s crew and from the people who live on the island. Also there are artifacts to collect, which you can examine up close to learn more about them. I searched left and right obsessively trying to find them all. There are a lot of reasons to explore the island after you complete the game, and it can probably take you 20-30 hours to see and do everything.


Then there’s multiplayer which also hasn't changed… unfortunately. It's not that fun to play.  It is filled with bugs and the gameplay is also sluggish. Most people probably won’t touch it or notice it; however, this should not deteriorate the overall package. Tomb Raider’s main campaign is more than enough reason to purchase this game.  

The Final Verdict

If you have already played Tomb Raider, there isn't much sense in paying $60 to play this again; just stick with the current gen version. But if you haven't played Tomb Raider and own a next-gen console, you should definitely give this version of the game a look, as it's worth every penny.

Upcoming Xbox One Patch Reallocates Power Distribution from Kinect Tue, 28 Jan 2014 09:22:38 -0500 Loftysandro

According to industry insider Pete Doss, Microsoft is planning to release a patch which will draw back the amount of GPU power that its motion camera, Kinect, requires to function on its Xbox One console.

Currently, the Xbox One uses 10% of its GPU to help power the 1080p camera, with 8% of that figure used for the processing of the video stream received. Yet if these rumors are true, the future patch will remove the 8% requirement, transferring it instead to gameplay and graphics, leaving the remaining 2% for the camera's voice input processing.

Since launching late last year, Microsoft’s latest generation home console has been under scrutiny for its apparent inability to play select multiplatform games at 60fps and 1080p. Both the latest Call of Duty and Battlefield run at 720p on the Xbox One and a respective 1080p on the PlayStation 4.

Speaking to GamesRadar, Tomb Raider executive producer Scot Amos said when talking about the PS4 version, "Looking here, this is the PS4 version running at 60FPS, again at 1080p."  

This follows website Rocket Chainsaw’s claims that “...the Xbox One build can technically reach around 45 fps, though this performance is generally only achieved during the most empty, simplest environments. For most of your play, and during action scenes, the Xbox One build will sit on around 30 fps."

However, as pointed out by IGN, this patch is not expected to bring Microsoft’s console on par with the PlayStation 4. So, long story short, if Microsoft is able to roll out this patch it would leave game developers with a larger percentage of the GPU to utilize in their game's development. 

Next Tomb Raider's Engine Will Boast "Significant Enhancements" Fri, 24 Jan 2014 18:52:24 -0500 Fathoms_4209

Tomb Raider Definitive Edition is just around the corner, and it features plenty of really cool visual upgrades.

These are due to the enhanced Crystal Engine, which allows the designers to create even more authentic environments and visual effects. Now, we know this team is working on the next Lara Croft adventure, so will they be using a brand new engine? Nope, they'll be using the engine on display in the Definitive Edition, only with "significant enhancements."

During a Q&A session in the Eidos forums, a gamer asked the developer if the current engine could create the next Tomb Raider game. Crystal Dynamics replied:

"We made major overhauls to the Crystal Engine to make Tomb Raider, and then we made a lot of enhancements in the Definitive Edition. We’ll likely make some significant enhancements for the sequel as well. So we benefit from the robust and mature toolset and foundational technology of the Crystal Engine, but each time out we overhaul whatever is needed to make the game we want."

We don't have any details on the next game yet, but we're definitely anticipating something special. As for using the same engine, that's no big deal. Call of Duty has been using the same engine for like seven years now...although it's startin' to show.

We just want more Lara

It was a successful reboot and a great reinvention of a video game icon. They've laid the groundwork for a really special new adventure, and I can't wait to learn more about it. Don't forget that Crystal Dynamics is working on several other next-gen projects as well!

Developer: Tomb Raider PS4 Outperforms Xbox One Version Thu, 23 Jan 2014 09:38:29 -0500 Fathoms_4209

Which version of the Tomb Raider Definitive Edition should you buy? Sounds like PlayStation 4 is the winner.

During a new GamesRadar Livestream, Crystal Dynamics executive producer Scot Amos talked about the maximum performance of the PS4 and Xbox One iterations. As it turns out, the team always planned for a minimum of 1080p and 30 frames per second, but they can do a little better with Sony's console. The game should run at 60 FPS, according to Amos:

"’re seeing it right here. So, there definitely... One of the things that people had asked, they had heard various quotes - actually heard some misquotes - but our goal from the beginning was always to be 1080p gameplay at 30 frames per second minimum."

Amos added that "anything past 30 was gravy," as that was their original goal. As for the Xbox One version, it won't be locked at 30 (although some sources have reported a steady 30FPS), but it will "sit around" that level most of the time. In contrast, the PS4 version "will attempt to hit 60 FPS as often as possible."

This isn't the first time we've heard about PS4 versions of multiplatform titles performing better than their Xbox One counterparts. We've been hearing that since the two consoles launched and just recently, industry insider "thuway" Tweeted that Watch Dogs would also be a little better on PS4.

Does this mean the PS4 is simply more capable?

Not necessarily. Still, it's interesting that so many multiplatform games are able to perform better on Sony's console. Maybe this will change in the future, depending on how quickly developers learn about each respective platform. For the most part, once a generation gets going, multiplatform games are pretty similar (if not identical) across consoles.

At the start of last generation, for example, PS3 versions of multiplatform games were inferior to the Xbox 360 versions, just because developers were using the easier 360 as the lead platform. When they started using the PS3 as the lead platform (and many did), things changed.

Tomb Raider Definitive Edition: A Simple Ploy for More Income? Sun, 19 Jan 2014 20:03:38 -0500 Fathoms_4209

When I first heard about the Tomb Raider Definitive Edition for next-gen consoles, I wasn't too surprised. After all, it's not abnormal for a developer to produce a shiny new version of an existing game for new hardware.

However, the more you learn about the situation, the more skepticism begins to form in your mind...

Consider the following factors and then decide if this upcoming "Definitive Edition" only exists because of Square Enix's seriously screwy business plan. There's something amiss here, despite all the appreciated upgrades we'll see in the PlayStation 4 and Xbox One iteration.

This sucker cost over $100 million?!

There's no doubt that Crystal Dynamics did a great job with this reboot. But I had no idea that Square Enix helped to pump over $100 million into the project. As much as I loved the game, I'm not sure it played like $100 million, and I'm quite sure that was way over budget. This led to the totally wacky sales expectations: Square Enix wanted to sell 5-6 million units in the first month. I'm sorry, but unless your name is Call of DutyAssassin's CreedBattlefieldMadden, or Grand Theft Auto, that's probably not realistic. 

Tomb Raider is an iconic name in the industry, but we're talking about a reboot. The franchise had been on the wane in recent years and in fact, we hadn't seen a really good Lara Croft adventure for a long time. Had I been at the helm, had I been involved in producing the budget for this project, there's no chance in hell I'd invest over $100 million.

Amazing sales and still no profitability, so...

This is precisely why it took most of 2013 (after launching in early March) for the title to reach profitability. The game did manage to sell 3.4 million in the first 30 days, which is downright fantastic, and should've been more than enough. But because Square Enix seemingly muffed up this whole process, developer Crystal Dynamics couldn't turn a profit until freakin' December.

Hence, the answer: A new version for next-gen consoles to help further defray the insane cost. The developer has made a lot of noise about how the Definitive Edition is more than just a visual upgrade and a lot of the enhancements and improvements do sound impressive. I'm certain it'll be the elite version of that game.

Is it worth $60, though...? Maybe, maybe not. It's $60 because in truth, they need to make more money on this game. Yes, they say they started working on it the minute the PS3/360 version hit store shelves.

You have to assume, though, that everyone involved knew costs were outrageous. They must've known that it would've been a challenge just to break even. Had the game not hit big, they never would've broken even. Therefore, this new edition for next-gen consoles screams two words: Damage control.

Nobody blames you, Square Enix

No, definitely not. I mean, you clearly mismanaged this whole affair (at least, you did in my estimation), but you're taking the necessary steps to right the ship. Crystal Dynamics probably did a bang-up job with the upgrade. It may not be worth $60 to those who already played it, but it's worth that to those who didn't, right? Besides, for collectors like myself, who want the best versions of great games in their libraries, they might end up springing for the best possible iteration.

At the same time, I'd appreciate you not being so obvious. Just admit it. It's okay. The game cost too much, your initial sales expectations were totally out of whack, and you really were flirting with disaster. Things are looking up, though, and now you've got an opportunity to earn a bit more. If the consumer responds, great. It's justified.

That all being said, I still feel somewhat... manipulated. I'm not mad about it, though. It's more amusing than anything.