Two Point Campus Articles RSS Feed | GameSkinny.com Two Point Campus RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network GameSkinny's Best Games of 2022 https://www.gameskinny.com/h3xxb/gameskinnys-best-games-of-2022 https://www.gameskinny.com/h3xxb/gameskinnys-best-games-of-2022 Sat, 24 Dec 2022 14:56:02 -0500 Jonathan Moore

2022 was a fantastic year for games. God of War: Ragnarok, Horizon Forbidden West, Dying Light 2, and Pokemon, among many others captured our collective attention. That's not to mention the amazing indie that release this year, as well, such as Signalis, Prodeus, and Citizen Sleeper just to name a few. Across PC, Nintendo Switch, and PlayStation and Xbox platforms, we've collected our highest-reviewed games of 2021 into a "best of" list. 

Since we're a small staff at GameSkinny, going the traditional "staff voting route" doesn't really make a whole lot of sense, as has been the case the past few years. Though it means there are more games here than on other lists, the best way we've found to highlight the best games of the year in 2022 is to include any game with a score of "8" or higher. So that's what we've done. 

The Best Games of 2022

Among Us VR

Image via Innersloth

Publisher: InnerSloth
Developer: InnerSloth
Platforms: Oculus Rift (reviewed), Meta Quest 2
Rating: 8/10

What we said: Simple is an overall theme for Among Us VR. At launch, the game lacks most of the advanced modes and options of the core game and only comes with one map. That said, when the original launched, it was just as limited in scope, and we expect regular updates in VR to make this version just as robust. Even with just the single map, this is a superb Among Us experience. Read the full review here

As Dusk Falls

Image via Xbox Game Studio

Publisher: Xbox Game Studio
Developer: INTERIOR/NIGHT
Platforms: Xbox Series X (reviewed), Xbox One, PC
Rating: 9/10

What we said: There are so many layers that I'll be unpacking for the next several weeks as I wrap on my second playthrough. I likely won't be the only one exploring everything that As Dusk Falls has to offer. It's a stellar entry in the interactive narrative genre that will only be exceeded by what its dev team has planned next. Read the full review here

A Plague Tale Requiem

Image via Focus Entertainment

Publisher: Focus Entertainment
Developer: Asobo Studio
Platforms: PS5 (reviewed), PC, Xbox Series X, Switch
Rating: 9/10

What we said: A Plague Tale: Requiem is an enthralling sequel that makes real refinements to the original. Its narrative manages to feel both utterly crushing and incredibly hopeful at the same time. And the degree of freedom in its gameplay options means there's never a dull moment. Read the full review here

Atelier Sophie 2

Image via Koei Tecmo

Publisher: Koei Tecmo
Developer: Gust
Platforms: PS4 (reviewed), PC, Switch
Rating: 8/10

What we said: Atelier Sophie 2: The Alchemist of the Mysterious Dream is a vast improvement over its predecessor. Borrowing exploration elements from the Atelier entries while keeping its traditional turn-based combat system is a great way to help it stand out within its own franchise. On top of that, the battles have more depth than ever before. Sophie Neuenmuller’s new adventure is well worth it for veterans and newcomers alike. Read the full review here

Capcom Arcade 2nd Stadium

Image via Capcom

Publisher: Capcom
Developer: Capcom
Platforms: Nintendo Switch (reviewed), PS4, PC, Xbox One
Rating: 8/10

What we said: Capcom Arcade 2nd Stadium continues in the fine tradition of the original Stadium with a great collection of classic coin-op games. While these retro compilations are largely for the overly nostalgic older gamer, there’s a lot of great action to be had here, especially with friends playing in the same room. Read the full review here

Capcom Fighting Collection

Image via Capcom

Publisher: Capcom
Developer: Capcom
Platforms: PS5 (reviewed), PS4, PC, Xbox One, Series X, Switch
Rating: 9/10

What we said: For fighting game lovers, the Capcom Fighting Collection is a treasure trove of '90s goodness. Aside from finally being able to play the Darkstalkers series again, the inclusion of Red Earth, Cyberbots, and others makes this a thoroughly entertaining package. Read the full review here

Citizen Sleeper

Image via Fellow Traveller

Publisher: Fellow Traveller
Developer: Jump Over the Age
Platforms: Xbox One (reviewed), Series X, PC, Switch
Rating: 9/10

What we said: With mechanics inspired by contemporary tabletop RPGs, Citizen Sleeper feels fresh, tense, and engaging throughout its 6- to 8-hour run time. Balancing your actions, resources, and story progress is a tight-rope act that's engrossing the further you get into this stellar sci-fi world. Read the full review here

Crisis Core: Final Fantasy VII Reunion

Image via Square Enix

Publisher: Square Enix
Developer: Square Enix
Platforms: Xbox Series X (reviewed), Xbox One, PS4, PS5, Nintendo Switch
Rating: 8/10

What we said: Whether you’re a returning player or you’ve had your eye on Crisis Core in the past, Square Enix has delivered again in its ongoing saga of overhauling FFVII for a modern audience. For better or worse, there are no surprises of the ilk seen in Remake, though I would have happily seen some liberties taken with the events here, even if just to tidy up the game’s finale a little. Read the full review here

Dying Light 2: Stay Human

Image via Techland

Publisher: Techland
Developer: Techland
Platforms: Xbox Series X (reviewed), Xbox One, PC, PS4, PS5, Switch
Rating: 8/10

What we said: Dying Light 2 does so much so well. You never know what you are going to get when you venture out into Villedor. Every handcrafted quest and environment tells a story, something that many other games aspire to, but few achieve. The movement is thrilling, the musical score is tremendous, and there is a bounty of good, but optional content. Read the full review here

Elden Ring

Image via Bandai Namco

Publisher: Bandai Namco
Developer: FromSoftware
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X
Rating: 10/10

What we said: What FromSoftware has accomplished with Elden Ring is staggering. The culmination of more than a decade of trial, error, and success, Elden Ring raises not only the bar for the genre but for FromSoftware itself. It will send a ripple throughout the industry at large, acting as the new standard-bearer for open-world games. If there's more Elden Ring to come, count me in. Read the full review here

Evil West

Image via Focus Entertainment

Publisher: Focus Entertainment
Developer: Flying Wild Hog
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X
Rating: 8/10

What we said: Much like Flying Wild Hog’s flagship series Shadow Warriortheir latest release in Evil West is again an entirely over-the-top and bombastic affair designed to elicit a chuckle as much as it’s meant to appease your lizard brain with its almost non-stop action. But Evil West has done something fairly remarkable by dragging the sort of shlocky, B-tier, 360-era action games into 2022 with basically all of the quality-of-life upgrades you’d expect from a modern title. Read the full review here

F1 2022

Image via Electronic Arts

Publisher: Electronic Arts
Developer: Codemasters
Platforms: Xbox Series X (reviewed), Xbox One, PS4, PS5, PC
Rating: 8/10

What we said: F1 2022 is a fantastic racing game and the best Formula 1 game to date. There are some very nice improvements to the gameplay, a smattering of new tracks, and a realistic representation of the changes the sport has seen in the latest season. If you really want to get your hands on the new era of cars and feel how they drive, F1 2022 is a must-buy. Read the full review here

Fire Emblem Warriors: Three Hopes

Image via Nintendo

Publisher: Nintendo
Developer: Nintendo
Platforms: Nintendo Switch (reviewed)
Rating: 9/10

What we said: I secretly wanted a "golden route" scenario with Fire Emblem: Three Hopes, a resolution to Three Houses' dangling plot threads where maybe everyone could be happy at the end. What Three Hopes actually delivers is so much better; it's a finely crafted expansion that's fresh and familiar at the same time, all with smartly designed tactical combat that stays entertaining in spite of class similarity. Read the full review here

Ghostwire: Tokyo

Image via Bethesda

Publisher: Bethesda
Developer: Tango Gameworks
Platforms: PS5 (reviewed), PC
Rating: 8/10

What we said: Ghostwire Tokyo is essentially what I thought it would be, for better and for worse. It's charming but empty, ambitious but too formulaic, and it's got the most personality of any game I've played this year. I sincerely hope Tango has more Ghostwire in store, either as DLC or a sequel. Despite its issues, there's nothing else quite like it. Read the full review here

God of War: Ragnarok

Image via Sony

Publisher: Sony
Developer: Sony Santa Monica
Platforms: PS5 (reviewed), PS4
Rating: 8/10

What we said: God of War: Ragnarok is the very definition of a great game. Its scope is grand, with a polished presentation that looks and sounds spectacular. While the overarching plot is mediocre, the characters, anchored by some of the best acting performances of the generation, stand out for their depth, development, and empathy. The action is exquisite, further honing a winning combat formula while adding some refreshing variety. Read the full review here

Gotham Knights

Image via Warner Bros. 

Publisher: Warner Bros. Interactive Entertainment
Developer: WB Games Montreal
Platforms: PS5 (reviewed), PC, Xbox Series X
Rating: 8/10

What we said: Gotham Knights is a surprising game. On the surface, it looks like a lesser knockoff of the Batman games that came before, but underneath that rough exterior is a well-crafted action RPG with outstanding co-op, engaging characters, and a story worth taking time to enjoy. Read the full review here

Gran Turismo 7

Image via Sony

Publisher: Sony
Developer: Polyphony Digital
Platforms: PS4 (reviewed), PS5
Rating: 9/10

What we said: Gran Turismo 7 strikes the perfect balance between accessibility and realism in a way that caters to casual players and veterans. It's a gorgeous racing game with a surprisingly addictive gameplay loop thanks to the new Café and Menu Books systems. While some modes are certainly not as strong as others, Gran Turismo 7 checks almost all the boxes of what a driving simulator should be. Read the full review here

Hardspace: Shipbreaker

Image via Focus Entertainment

Publisher: Focus Entertainment
Developer: Blackbird Interactive
Platforms: PC (reviewed), PS5, Xbox Series X
Rating: 9/10

What we said: Hardspace: Shipbreaker is an enjoyable physics-based puzzle game with something for everyone. The surgical feel of dismantling ships, the lore, and the mix of beautiful graphics and folksy soundtrack lends itself to an enjoyable time. The campaign story is enjoyable and the cast of characters are relatable if a bit stereotypical. With its 1.0 launch, now is the perfect time to suit up. Read the full review here

Hard West 2

Image via Good Shepherd Entertainment

Publisher: Ice Code Games
Developer: Good Shepherd Entertainment
Platforms: PC (reviewed)
Rating: 8/10

What we said: 2022 is unexpectedly shaping up to be the year of the tactics game. Despite enjoying the preview, I didn't expect Hard West 2 to grab me quite as much as Triangle Strategy or the likes of Tactics Ogre, which is itself getting a remake later this year. However, if you're a fan of strategy at all, it absolutely deserves your attention. Read the full review here

Horizon Forbidden West

Image via Sony

Publisher: Sony
Developer: Guerilla Games
Platforms: PS5 (reviewed), PS4
Rating: 8/10

What we said: I hoped Horizon Forbidden West would shatter expectations and take the series to the boldest new heights. I thoroughly enjoyed my time with the sequel, but it’s also impossible to ignore there’s so much material to warrant doing far more than just making prettier, bigger worlds with more breathtaking set pieces. Forbidden West is a very good game. It could just be even better. Read the full review here

Infernax

Image via The Arcade Crew

Publisher: The Arcade Crew
Developer: Berzerk Studio
Platforms: PS5 (reviewed), Xbox One, Series X, PC, PS4, Switch
Rating: 8/10

What we said: Infernax is largely exactly what you'd think at first glance. It's very retro and challenging with simplistic 8-bit graphics and gameplay. Where it excels is taking those old-school constraints and expanding on them to create a gory adventure that feels at once totally familiar but with enough depth to still be interesting and worthwhile all on its own. Read the full review here

Kaiju Wars

Image via Foolish Mortals

Publisher: Foolish Mortals
Developer: Foolish Mortals, Michael Long
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X
Rating: 8/10

What we said: While Kaiju Wars carries a feeling of familiarity, there’s enough here for it to stand apart from others in the genre. With good pacing, tactical play, and pop-culture moments, there’s plenty of fun to be had with the main campaign ... Add to that the near limitless amount of player-generated content, and Kaiju Wars is a game that emulates its namesake — it's something you can keep coming back to again and again. Read the full review here

Kirby and the Forgotten Land

Image via Nintendo

Publisher: Nintendo
Developer: HAL Laboratory
Platforms: Nintendo Switch (reviewed)
Rating: 8/10

What we said: Overall, Kirby and the Forgotten Land is exactly the sequel we'd expect. Despite the move to 3D, the gameplay is instantly familiar. While nothing here is anything close to groundbreaking or even innovative, it is a comfortable, casual, all-ages adventure worth taking. Read the full review here

LEGO Bricktales

Image via Thunderful

Publisher: Thunderful
Developer: Clockstone Software
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X, Switch
Rating: 8/10

What we said: LEGO Bricktales is a delightful surprise, even with its fiddly controls. Pairing puzzles with LEGOs seems like such a natural thing to do; I'm surprised it took this long to see it happen. And I sincerely hope it's not the last such puzzle game from Thunderful. Read the full review here

Mario + Rabbids: Sparks of Hope

Image via Ubisoft

Publisher: Ubisoft
Developer: Ubisoft
Platforms: Nintendo Switch (reviewed)
Rating: 8/10

What we said: This creative approach to the tactics genre finally gives the series an identity of its own. It won't be winning any awards for its writing, but Sparks of Hope still manages to be a blast at nearly every turn. Merging tactics, RPG elements, and platforming, the Mario + Rabbids: Sparks of Hope is one of the best Mario spin-offs on the Switch. Read the full review here

Marvel's Midnight Suns

Image via 2K

Publisher: 2K
Developer: Firaxis
Platforms: PS5 (reviewed), PS4, Xbox One, Series X, PC, Switch
Rating: 8/10

What we said: It's safe to say Marvel fans who are the slightest bit interested in Midnight Suns should check it out. The writing doesn't work for me more often than not, but if you're just looking to spend some time hanging out with Captain Marvel or Blade while you start a book club or go fishing, then you'll be delighted to find out just how much of that sort of thing is packed into the game. Read the full review here

Metal: Hellsinger

Image via Funcom

Publisher: Funcom
Developer: The Outsiders
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X
Rating: 9/10

What we said: All in all, Metal: Hellsinger is a short, sweet, and immensely enjoyable experience worth every second of your time. It more than earns its purchase price. I cannot wait to see what the team at The Outsiders makes next because if this outing is anything to go by, they have one Hell of a future ahead of them. Read the full review here

MLB The Show 22

Image via Sony

Publisher: Sony
Developer: Sony San Diego
Platforms: PS4 (reviewed), PS5, Xbox One, Series X
Rating: 8/10

What we said: Ultimately, MLB The Show 22 is a powerhouse like most entries in the series, but it falls victim to the sports-game pitfall of yearly editions: it just doesn't add enough new features. Most long-time fans may not mind that, though if you're looking for an upgrade, this is just another season, albeit a good one. Read the full review here

Nobody Saves the World

Image via Drinkbox Studios

Publisher: Drinkbox Studios
Developer: Drinkbox Studios
Platforms: Xbox Series X (reviewed), Xbox One, PC, PS4, PS5, Switch
Rating: 9/10

What we said: Nobody Saves the World is an excellent action RPG with unique progression and class systems. If you come to RPGs for their gameplay rather than their characters or stories, you’re going to be well-served here. Read the full review here

Pokemon Legends Arceus

Image via Nintendo

Publisher: Nintendo
Developer: Gamefreak
Platforms: Nintendo Switch (reviewed)
Rating: 8/10

What we said: I might have wanted more from Pokemon Legends Arceus, and it definitely deserves more, but I’m so happy with what I got. At last, Game Freak took the imaginative, fascinating world it built all those years ago and decided to build on what makes it special — the sense of wonder and, more importantly, the Pokemon themselves. Read the full review here

Prodeus

Image via Humble Games

Publisher: Humble Games
Developer: Bounding Box Software
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X, Switch
Rating: 9/10

What we said: [Prodeus is] still one of the better action games I've played this year, and I can see myself loading it up again whenever I'm in the mood for some stylized ultraviolence. Whatever issues I have with Prodeus become as irrelevant as its storyline whenever I liberate a demon's entire upper half with one four-barreled shotgun blast. Read the full review here

Rogue Legacy 2

Image via Cellar Door Games

Publisher: Cellar Door Games
Developer: Cellar Door Games
Platforms: Xbox Series X (reviewed), Xbox One, PC, Switch
Rating: 9/10

What we said: Ultimately, anyone who played and enjoyed the original Rogue Legacy is going to love this sequel just as much if not more. Everything that made the first game so great is here, though it is all bigger and better than ever before. With a host of new classes, traits, and abilities along with some welcome changes to gameplay mechanics, Rogue Legacy 2 is everything you'd want in a sequel and one of the best roguelikes available. Read the full review here

Salt and Sacrifice

Image via Ska Studios

Publisher: Ska Studios
Developer: Ska Studios
Platforms: PC (reviewed), PS4, PS5
Rating: 8/10

What we said: Salt and Sacrifice is a labor of love for its genre, one that will scratch any veteran’s itch for more mysterious worlds to explore. It never reaches the heights of the best Souls-likes but never sinks to the lows of those that attempt and fail to work within the framework. Read the full review here

Saturnalia

Image via Santa Ragione

Publisher: Santa Ragione
Developer: Santa Ragione
Platforms: Xbox Series X (reviewed), Xbox One, PS4, PS5, PC
Rating: 8/10

What we said: Saturnalia uses horror in smart ways to explore social topics – the town’s isolation, resistance to change and to outsiders, and the ugly social beliefs that those things inform. Those facets combine perfectly to make a game that isn’t just horrifying because of the monsters that stalk us in the night. It’s horrifying because of the monsters we make, too – and the things we’re capable of becoming. Read the full review here

Serious Sam Siberian Mayhem

Image via Devolver Digital

Publisher: Devolver Digital
Developer: Croteam
Platforms: PC (reviewed), PS5, Xbox Series X
Rating: 8/10

What we said: Croteam has teamed up with truly passionate Serious Sam fans to make their vision for the game a reality, and it shows. Siberian Mayhem’s new weapons, enemies, and gameplay variations keep the experience fresh while sticking to the roots of what makes Serious Sam so great: ruthless alien-killing action with plenty of puns along the way. Read the full review here

Signalis

Image via Humble Games

Publisher: Humble Games
Developer: rose-engine
Platforms: Xbox Series X (reviewed), Xbox One, PS4, PS5, PC
Rating: 8/10

What we said: While it’d be remiss of me to discuss some of the specifics that truly elevate Signalis, particularly in terms of the story and its experimental delivery, you can believe that developers rose-engine have made good on their promise. They’ve delivered a top-tier game that marries cosmic horror with altogether more grounded points of conflict. Signalis is a vital experience for anyone who fondly remembers being terrified of vague pixel arrangements of early survival horror games. Read the full review here

Sonic Frontiers

Image via SEGA

Publisher: SEGA
Developer: SEGA
Platforms: PS4 (reviewed), PS5, Xbox One, Series X, PC, Switch
Rating: 8/10

What we said: Always fast and sometimes furious, Sonic Frontiers gives me a sense of wonder I haven't had with the 3D portion of the franchise in a decade, and it does so with the sort of flair I want from Sonic Team. It's not perfect, but it is a huge spin dash in the right direction for the Blue Blur. The next game needs to build on what Sonic Team has put together here because this is a formula with long legs. Read the full review here

SNK vs. Capcom: Card Fighters' Clash

Image via SNK

Publisher: SNK
Developer: SNK
Platforms: Nintendo Switch (reviewed)
Rating: 9/10

What we said: SNK vs. Capcom: Card Fighters' Clash was a game I loved dearly at one time and have had a wonderful time coming back to in 2022. Fans of both SNK and Capcom can find plenty of enjoyment here, whether in the gameplay itself or just in the card art — just don't expect the bells and whistles one might expect from a modern CCG video game. Read the full review here

Splatoon 3

Image via Nintendo

Publisher: Nintendo
Developer: Nintendo
Platforms: Nintendo Switch (reviewed)
Rating: 8/10

What we said: Splatoon 3 is the most polished version of the concept yet. While it doesn't break any new ground, Splatoon 3 is still a unique joy within the shooter genre. There are the typical Nintendo design quirks built into the online experience, but they don't spoil the thrilling combat loop at the game's heart. More approachable than ever, Splatoon 3 is exhilarating family-friendly mayhem for competitive and co-op gamers alike. Read the full review here

Star Wars: Knights of the Old Republic II

Image via Aspyr

Publisher: Aspyr
Developer: Aspyr
Platforms: Nintendo Switch (reviewed)
Rating: 8/10

What we said: Star Wars: Knights of the Old Republic II is still an amazing game and compelling sequel to one of the best love letters to the fandom. Pushing 20 years old, it is still a contender when it comes to story, mechanics, and audio, though the visuals are slightly dated. The Nintendo Switch port has some issues to be smoothed out yet, but they aren’t game-breaking and aren’t nearly as bad as some of the issues the original game shipped with. Read the full review here

Stranger of Paradise: Final Fantasy Origin

Image via Square Enix

Publisher: Square Enix
Developer: Team Ninja
Platforms: PS5 (reviewed), PS4, PC, Xbox One, Series X
Rating: 8/10

What we said: Stranger of Paradise: Final Fantasy Origin is an endearing action RPG that takes careful steps with its reappropriation of traditional Final Fantasy systems. The translation to Team Ninja’s brand of fast-paced combat feels amazing when it’s firing on all cylinders. Unfortunately, it’s let down by technical issues and a loot system that actively pushes you away from messing around with its jobs in the way that it so desperately wants. Read the full review here

Stray

Image via Annapurna Interactive

Publisher: Annapurna Interactive
Developer: BlueTwelve Studio
Platforms: PC (reviewed), PS4, PS5
Rating: 9/10

What we said: Stray takes about five to six hours to finish, but it makes use of that short run time to tell a touching story between a cat and a robot drone. Its controls feel great and impactful, whether you're jumping or running. There’s so much personality to the cat, too: being able to meow on command and do cat things like knocking over items and scratching on walls is a nice touch. Stray is a tightly focused journey that is worth experiencing at least once. Read the full review here

Tactics Ogre: Reborn

Image via Square Enix

Publisher: Square Enix
Developer: Square Enix
Platforms: PC (reviewed), PS4, PS5, Nintendo Switch
Rating: 8/10

What we said: Tactics Ogre: Reborn is a thoughtful re-release of a classic that adds meaningful changes to make the experience more approachable in relation to previous installments. Those changes, by and large, are a good thing, but the complexity of Tactics Ogre isn't lost in the process. Diehard fans will likely be happy to hear that, but it would have been nice to see Tactics Ogre: Reborn strive to be even more accessible for newcomers. Read the full review here

Teenage Mutant Ninja Turtles: Shredder's Revenge

Imgae via DotEmu

Publisher: DotEmu
Developer: Tribute Games
Platforms: PS5 (reviewed), PS4, PC, Xbox One, Series X, Switch
Rating: 9/10

What we said: TMNT: Shredder’s Revenge works so perfectly because it’s clear the developers not only love the source material, but understand intrinsically how to recreate that beloved sense of nostalgia in a way that feels both authentic and evolved. This really does come across as a game that could have actually existed in a 1990-era arcade... If you have a soft spot for classic arcade brawlers of the 80s and 90s, Shredder’s Revenge is a damn near perfect homage and sequel to one of the best of the era. It doesn't get much better than this. Read the full review here

TemTem

Image via Humble Games

Publisher: Humble Games
Developer: Crema
Platforms: Nintendo Switch (reviewed), PC, PS4, PS5, Xbox One, Series X
Rating: 8/10

What we said: Temtem may play a lot like Pokemon on the surface, but a suite of tweaks to the battle system, exciting visual design, and heavy emphasis on PvP more than make up for the similarities with it and other monster catchers. While a deeper story would certainly be welcome, Temtem is a unique and rewarding experience for those with the patience to master its intricacies. Read the full review here

The Centennial Case: A Shijima Story

Image via Square Enix

Publisher: Square Enix
Developer: Square Enix
Platforms: PC (reviewed), PS4, PS5, Switch
Rating: 8/10

What we said: I feel like The Centennial Case: A Shijima Story may have been better paced as an actual movie than a game given that the interactive elements bogged down the experience a bit. Even so, everything else about the title shines. The century spanning story is exceptionally engaging and I found myself wanting to continue on to the next chapter to see what happened next. It also helps immensely that the actors bring stellar performances to each case. Read the full review here

The DioField Chronicle

Image via Square Enix

Publisher: Square Enix
Developer: Square Enix
Platforms: Nintendo Switch (reviewed), PC, PS4, PS5, Xbox One, Series X
Rating: 8/10

What we said: The DioField Chronicle has some fantastic ideas, even if some of them feel a bit underbaked. This could be the foundation of something ambitious for Square Enix, and if another game could build upon the combat system and narrative style found here, it could really turn into something special ... The DioField Chronicle is easily one of the most unique games of the year and a breath of fresh air in the JRPG genre, even for its problems. Read the full review here

The Legend of Heroes: Trails from Zero

Image via NISA

Publisher: NISA
Developer: Nihon Falcom
Platforms: PC (reviewed), PS4, Switch
Rating: 9/10

What we said: Trails from Zero might be missing a few features it could, and maybe even should, have had, but if you've never played it before, don't let that hold you back from giving it a try. This decade-old RPG lost none of its potency as time wore on and remains an essential experience. In short, Zero is a remarkable feat of RPG storytelling and worldbuilding; even 12 years after its original release, little else like it exists. Read the full review here

The Quarry

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Publisher: 2K
Developer: Supermassive Games
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X
Rating: 8/10

What we said: The Quarry isn't exactly the scariest game out there, but horror game aficionados will find plenty to enjoy here thanks to its high-stakes gameplay and fantastic performances from its all-star cast. If that doesn't sound like your type of game, it becomes difficult to justify paying full price for a 10-hour experience. The game certainly doesn't attempt to reinvent the wheel, but still manages to provide players with a unique and rich interactive experience on par with that of Until DawnRead the full review here

Thymesia

Image via Team17

Publisher: Team17
Developer: OverBorder Studio
Platforms: PC (reviewed), PS5, Xbox Series X, Switch
Rating: 8/10

What we said: Thymesia is one of the best Souls-likes not to come from FromSoftware, full stop. It also stands firmly on its inspirations while finding its own character from within them. It's not perfect, with some of the most valuable aspects (story and level design) being some of its weakest points, but between its stellar boss battles and well-realized combat, there's a lot to love here. Read the full review here

Tiny Tina's Wonderlands

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Publisher: 2K
Developer: Gearbox
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X
Rating: 9/10

What we said: The game's similarities to Borderlands 3 make it an easy sell for longtime fans of the series who already know what to expect from these looter shooters. Still, Tiny Tina’s Wonderlands puts its own D&D twist on things, which makes it a unique experience that can draw in new players thanks to its quirks and wacky gameplay. With an excellent loot system and stellar gunplay, Tiny Tina’s Wonderlands is easily one of the most addictive and satisfying FPS games in recent memory. Read the full review here

Triangle Strategy

Image via Square Enix

Publisher: Square Enix
Developer: Square Enix
Platforms: Nintendo Switch (reviewed), PC
Rating: 9/10

What we said: Triangle Strategy has in abundance the three things any tactics game needs to succeed: story, systems, and style. Whatever its shortcomings in character development and pacing in the first half, they're easy to overlook. This is easily one of the smartest and most interesting tactics games to release in years, and one I'll be playing for a long time to come. Read the full review here

Tunic

Image via Finji

Publisher: Finji
Developer: Tunic Team
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X, Switch
Rating: 9/10

What we said: TUNIC brings together a gorgeous art style, phenomenal gameplay, and old-school game design baked directly into the way you discover the world, delivering one of the most enjoyable games I’ve played in years. Read the full review here

Two Point Campus

Image via SEGA

Publisher: SEGA
Developer: Two Point Studios
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X, Switch
Rating: 9/10

What we said: Somehow, Two Point Campus manages to find a great middle ground between easy-to-pick-up gameplay and deep management mechanics. There’s an undeniable, joyful glee in spending hours meticulously placing items, seeing it turn into a massive well-oiled university. As stressful as you might think it’d be to run a school, Two Point Campus is nothing but fun. Read the full review here

Vampire the Masquerade: Swansong

Image via Nacon

Publisher: Nacon
Developer: Big Bad Wolf
Platforms: PC (reviewed), PS4, PS5, Xbox One, Series X, Switch
Rating: 8/10

What we said: While Swansong shares one of Earthblood's big flaws — both games throw you straight into the deep end of an established and complex setting, which makes them thoroughly inaccessible to newcomers — it's a much more solid project. Its horror is subtle, its puzzles are mostly difficult but fair, and it's got a surprising amount of replayability. Read the full review here

Warhammer 40K: Darktide

Publisher: Fatshark
Developer: Fatshark
Platforms: PC (reviewed), Xbox Series X
Rating: 8/10

What we said: Darktide is a fantastic live service co-op FPS that is almost worth every penny. Almost. I love it to death, and it's ramping up to be one of my most played games of 2022, but it's not perfect. It will surely become one of the titans of the genre just like Vermintide and its sequel, but it's got a long way to go. Read the full review here

Xenoblade Chronicles 3

Image via Nintendo

Publisher: Nintendo
Developer: Monolith Soft
Platforms: Nintendo Switch (reviewed)
Rating: 8/10

What we said: A recommendation for Xenoblade Chronicles 3 comes pretty easily if you're a fan of previous Xenoblade games or just a fan of JRPGs in general. For others, it's tougher due to its complex mechanics and slow early pacing. Regardless, though there are rough edges, XC3 makes up for it thanks to areas of absolute brilliance, and it's a game well worth experiencing. Read the full review here

That's it for our list of the best, highest-scored games of 2022. What were your favorite games? Let us know in the comments below! 

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Two Point Campus: How to Upgrade Courses with Course Points https://www.gameskinny.com/t66ho/two-point-campus-how-to-upgrade-courses-with-course-points https://www.gameskinny.com/t66ho/two-point-campus-how-to-upgrade-courses-with-course-points Sat, 13 Aug 2022 17:48:44 -0400 Hayes Madsen

Two Point Campus gives you a ton of different wacky options for curricula, from potions and wizarding classes to archaeology, cooking, and even clowning. Running these courses is the primary source of income for your university, so it's important you take in as many students as possible each year. With that in mind, it's important to know how to earn course points, and then how to use them to upgrade courses and make them better. 

Since things can be a bit unclear, especially when you first begin your academic journey at your first several colleges, this Two Point Campus guide will act as a crash course for getting points and upgrading classes. 

How to Get Course Points

Upgrading your courses has a variety of effects, such as increasing the number of enrollment applications you receive, determining the quality of students you intake, and boosting the max qualification level for said courses. Essentially, everything in this A+ management sim boils down to more money, and the higher your course level, the better your students can perform.

However, keep in mind that raising your course level requires you to build more facilities and hire more teachers. So you'll need to make a quick buck through other means, as well. 

Earning course points is fairly simple, and there's only one way to do it. To earn course points, raise your Campus Level. The bar in the bottom right corner of the screen is your Campus Level, and it rises whenever you make changes or improvements to your school. We have a whole guide on how to increase your Campus Level, but you'll want to focus on improving the quality of each room, training your staff, and boosting Attractiveness. 

Each time you raise your Campus Level, you'll get 10 course points, which can be used at the end of the academic year. These roll over each year if you don't use them, which you'll often run into because of how upgrade costs work. 

How to Upgrade Courses With Course Points

The end of the academic year is the only time you can use course points, so make sure to do so before hitting the "Start Next Year" button. After viewing the year's results, click the "Manage Courses" button at the top of the screen. Each course will have a "+" and a "-" icon that adds and subtracts course points, and you'll see the effect it has on the course's parameters in the middle of the class card.

And that's it! It's as simple as that. If you click the gear icon on the top right of each course, you can see even more in-depth details about the class' curriculum, the length it takes to complete the class, how many students have passed, etc. Under the tuition tab, you can also increase the amount of tuition each student pays, but doing so will lower happiness. 

That's everything you need to know about using course points in Two Point Campus to upgrade classes. If you need any more extracurricular help, make sure to check out our guides hub with even more tips, including tricks for brand-new administrators

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Two Point Campus: How to Train Staff and Increase Skills https://www.gameskinny.com/esun7/two-point-campus-how-to-train-staff-and-increase-skills https://www.gameskinny.com/esun7/two-point-campus-how-to-train-staff-and-increase-skills Fri, 12 Aug 2022 16:43:05 -0400 Hayes Madsen

Teachers and staff are the backbone of your school in Two Point Campus. Because of that, you'll want them to be the very best. While you can certainly hire staff that already have proficient skills in various areas, you'll mostly want to focus on training existing staff when you gain the ability to do so.

Training staff is a much cheaper and easier option than hiring brand new faculty, assistants, and janitors. It's also an incidental way of making your courses better within each academic year (you can actually upgrade courses themselves at the end of the year). Regardless of the reason, you need to know how to improve your staff, so this Two Point Campus guide will tell you everything you need to know. 

How to Build a Training Room

Before you can start training staff, you'll need to unlock the Training Room. To do, that you'll need to earn one star in the first two tutorial levels, which unlocks the third level, Mitton University.

Once you start improving this university, you'll unlock the training room, which costs a whopping $40,000 to build. To place the room, open the build menu and select a 4x4 area, then make sure the room has a training machine/training pod and a door. 

How to Increase Skills and Stats Through Training

With the room built, you can start training staff two different ways. The first is by selecting the training machine itself and clicking the "Start Training" button. This will bring up a list of campus staff. You can select which subject you want to train them in, see the money it costs to do so, and then schedule the training. Staff will train whenever they have the chance to do so outside their normal duties, and you can queue up as many staff for coaching as you want. 

The other way to teach staff new tricks is to click on the specific staff member you want to tutor, then select the "Train Staff" button at the bottom of their profile, which looks like a little easel. Lower levels of training only cost a few hundred dollars, but higher levels can easily cost upward of $4,000, so you'll want to make sure you have plenty of cash in the coffers. Still, you'll want to make sure you have some kind of continuing education scheduled at all times, so you're constantly improving your courses and your campus. 

Now you should be able to train all the staff you want in Two Point Campus. Make sure to check out our guides hub for even more tips and info, and head over to our official review to see why Two Point Campus passes with flying colors.

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Two Point Campus: How to Increase Campus Level https://www.gameskinny.com/jlvpc/two-point-campus-how-to-increase-campus-level https://www.gameskinny.com/jlvpc/two-point-campus-how-to-increase-campus-level Thu, 11 Aug 2022 10:37:37 -0400 Hayes Madsen

Campus level is one of the more important aspects of Two Point Campus, dictating the overall quality and prestige of your university. At the same time, your campus level can determine the loan types you can take out, and you'll earn course points to improve your courses every time you upgrade your campus level. There are a lot of moving parts in this superlative and quirky management simulator.

With that in mind, this Two Point Campus guide will tell you everything you need to know about increasing the quality of your university, making it an institution no prospect could pass up. 

Taking Your University to Another Level

Almost everything you do in Two Point Campus contributes to your overall campus level, and you can monitor it via the gauge in the bottom right corner of the screen, marked with a Pantheon icon to the right of the happiness and grade meters.

Each time this quality gauge fills, you'll earn one new rank. It will then empty and "reset," starting the march toward the next milestone. Any improvement you make to your school will raise your campus level, but here's an overview of some of the better ways to do so. 

Ways to Increase Campus Level

  • Hire and Train Staff: Hiring new staff will give you a tidy boost your university rating, but each time any of your staff level up through training, you'll also get a good boost. Here's how to unlock the training room.

  • Build New Rooms: Every time you add a new room to your campus, you'll get a boost to your overall university grade. Since you'll be constructing new dormitories, lecture halls, libraries, and other facilities most of the time, you'll always be adding to the bar. 

  • Improve Attractiveness: Your entire campus has an overall Attractiveness rating, and each room has its own Prestige level, raised by adding more items, increasing its own Attractiveness with plants, posters, furniture, etc., upgrading equipment, and more. Whenever you raise a room's Prestige, you'll get a boost to campus level, and increasing the overall Attractiveness of your campus has the same effect. Using the visualizer for Attractiveness can be a good way to improve things. Think about adding structures like the Coffee Stand and Hot Dog Stand, too. 

  • Get More Students: You can enroll more students at the end of each year by improving classes, as well as by running marketing campaigns throughout the year. The more students you have, the higher your campus level will be. 

  • Keep Students Happy: Happiness level can also have a direct effect on campus quality, so you'll want to do your best to keep students entertained. This can be done by building new rooms like Student Unions, adding arcade cabinets, and hosting events like concerts or movie nights. Always take advantage of these when you can. 

That should give you a good idea of how campus level works in Two Point Campus. Make sure to check back for even more guides on GameSkinny, including beginner's tips and how to make money fast

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Two Point Campus Tips and Tricks Guide https://www.gameskinny.com/vwkd5/two-point-campus-tips-and-tricks-guide https://www.gameskinny.com/vwkd5/two-point-campus-tips-and-tricks-guide Thu, 11 Aug 2022 11:54:52 -0400 Hayes Madsen

Despite having a wacky sense of humor, Two Point Campus is a surprisingly deep management sim that provides a breadth of options for building, and ultimately running, your dream school. Though Two Point Studios does a great job with the game's tutorials (among many other aspects), there's still a ton to learn and a lot of systems to juggle all at once. Your first day at university can be a hectic one. 

With that in mind, this Two Point Campus tips and tricks guide compiles a handful of useful tips to get you started on your academic journey.

Always Place Vending Machines and Seating

Early on, you'll learn that managing students' happiness in Two Point Campus is essential. Our first tip is that unhappy students won't pay tuition fees, which means no income, no matter what money-making tricks you use. There are several ways to increase happiness, such as building dormitories, student unions, and bathrooms, but one of the simplest ways is by making sure two essential needs are met: food and friendship

Make sure you have vending machines in every building; they'll keep your students and staff satisfied and can even earn you a bit of extra pocket change. It's also a good idea to put some benches or tables near those vending machines, as it allows students to meet, talk, and form friendships. Relationships and romances are incredibly important to student happiness, and they can even help undergrads of all levels get better XP bonuses, resulting in more money and higher university prestige

Lean Heavily into New Mechanics Introduced in Each Level

Each new location in Two Point Campus has different requirements to earn stars, and most of these introduce a new mechanic or room. Another good tip to remember is to put most of your efforts into whatever the level has introduced, and don't bog yourself down with unnecessary buildings or additional academic programs. 

For example, Spiffinmore introduces wizarding courses and the pastoral care room, which functions like a therapy office. This level constantly bombards your campus with hexes and meteors, imparting huge emotional strain on students. So, for Spiffenmore, you'll want plenty of pastoral care offices to deal with those effects, and that same idea holds true for whatever new mechanics are introduced in each level. 

Raise Tuition for Extra Cash

Keep your coffers full in Two Point Campus can be a constant struggle, but there are a few tricks you can use to get some extra cash. One strategy that's not really pointed out is the fact you can actually raise tuition fees, helping you to bring in more money each month from students. 

At the end of each year, you can put points into each of your courses, increasing its education level and the number of students able to enroll in that specific track. If you click on the gear icon in the top left of each course in this end-of-year menu, you can adjust tuition rates.

Charging less will increase student happiness but result in fewer funds, while increasing tuition will have a negative effect on happiness but increase funds. Don't be afraid to experiment with charging more if you want to make some big upgrades to your campus. 

Don't be Afraid to Hire Staff

Your staff is the bread and butter of your institution, and you'll constantly need an influx of teachers, assistants, and janitors to keep up with your overall growth. Hiring staff increases your monthly fees, but it's absolutely essential to keep the cogs of higher education turning.

Too few janitors will decrease the attractiveness and cleanliness of your university, possibly even leading to sickness that spreads across your campus. Meanwhile, not having enough assistants means some of your services, like the library or hot dog stand, will be unstaffed, which can drastically affect students' learning ability or happiness.

Each prospective teacher, janitor, or assistant has at least one skill and a number of traits. Certain skills help these staff members move faster/complete tasks faster, while others directly contribute to student happiness with their quirky jokes. Further, some employees have traits that directly decrease cleanliness or make them take more frequent breaks. Don't be afraid to hire staff members — and hire ones that have higher skill levels if possible — but always keep an eye on these to maximize efficiency and expenditure. 

Constantly Research and Train

After the first couple of levels in Two Point Campus, you'll unlock the research room and the training room. The first lets you unlock upgrades for a variety of items, like the lectern in the lecture hall. The second room lets you level up the skills of your teachers and staff, which is incredibly useful. 

In each level, it's good strategy to establish both of these rooms early on and make sure they're constantly working. For the research room, you'll need to assign a teacher to work there, but for the training room, you can simply pay for upgrades, and staff will train whenever they have the time. Make sure you have a few different training courses queued up at any given time, so you're constantly improving your overall campus. 

Visualizations are a Huge Help

Another trick the game doesn't tell you involves overlays. At the bottom of the screen, you'll see a little icon that looks like an eye, which holds one of your most useful tools in the game: visualizations. By expanding this menu, you can select a number of different visualizations that put filters over the screen to show how a variety of factors are affecting campus life. Essentially, you can see a heat map of things like attractiveness, temperature, student happiness, and more. It's the perfect tool for finding out if you have any gaps in your campus planning, and luckily, it's super easy to use. 

With those basics in your planner, you should be set to build the best school possible in Two Point Campus. Make sure to check for more study materials here on GameSkinny.

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Two Point Campus: How to Make Money Fast https://www.gameskinny.com/sm629/two-point-campus-how-to-make-money-fast https://www.gameskinny.com/sm629/two-point-campus-how-to-make-money-fast Tue, 09 Aug 2022 10:13:16 -0400 Hayes Madsen

Two Point Campus pushes the absurd formula of Two Point Hospital even further, letting you run a variety of different wacky universities, like a wizarding school or clown academy. Of course, if you want to keep your campus running efficiently, you'll need a steady income to pay staff, improve equipment, and much more. But how do you make money fast in this superlative academy sim

In the Two Point Campus guide below, you'll find some of the best ways to make money quickly, whether you're playing through the campaign colleges or creating your own in sandbox mode. 

Make Your Students Happy and Earn Extra XP

Your main source of income in Two Point Campus comes from tuition fees paid by your students each academic year. Every month class is in session, you'll get a set tuition income, but that number can easily be raised by making enhancements to your campus. The key is that your students must learn effectively and do well in class; the more they level up, the higher your XP bonus at the end of each month will be. 

The best way to do this is to make sure students have multiple ways to study, including fully-stocked libraries and effective private tuition rooms. Make sure your library has plenty of bookcasesstudying areas, and course-specific materials (which you'll unlock as you play). Also, budget for a teacher whose sole purpose is providing private tutoring; any teacher can tutor, but they will also leave to teach classes and lecture students, leaving the private tuition rooms vacant. Finally, increase room prestige by placing attractive items within them, like plants or posters. 

You can also level up your teachers by using Training Rooms, which will make their lessons more effective, in turn leading to more XP for your students. 

Install Vending Machines and Food Stands

You won't get a ton of income from vending machines and kiosks, but installing a variety of food options across campus will give you a constant trickle of money. Vending machines are very cheap to install, and you'll gain $10 every time a student or staff member visits them. The investment will pay off very quickly if you make sure every single building has at least a couple of vending machines.

Once you're a little more financially stable, you can invest in food stands, but keep in mind you'll need to hire another assistant to run them, increasing your salary expenditures. Still, these kiosks make even more money than vending machines, so they'll eventually pay big bucks if you're strategic and patient.

Raise Tuition Rates and Take Loans

At the end of each school year, you'll be able to look back on your performance and put points into your courses for the next year ahead. When you're choosing the courses to provide or upgrade, you can select the gear icon in the top right of the course card to open a customization menu. This lets you change the course's tuition fees for each student and the number of students you'll take for the next year.

If you find you need a bit more cash, you can increase these tuition fees, but it will decrease your student's happiness. A smiley face next to the tuition gauge shows how much of an effect it raising or lowering rates will have on happiness (it's a similar mechanic to raising or lowering staff salaries). But if you have a robust campus with a lot of entertainment and happiness options, you should be OK from year to year.

The fastest option for getting an influx of cash is to take a loan, which instantly grants you either $50,000, $100,000, or $250,000. However, keep in mind that with a loan, you'll have a monthly repayment fee, meaning your overall income will take a big hit depending on the interest.

To take a loan, simply scroll down to the toolbar at the bottom left of the screen, then click the icon that looks like a little building and select loan. 

Run Archaeology Classes

Archaeology is an incredibly unique program in Two Point Campus; it's the only course that can make money. These classes require a dig site, and students will unearth valuable items as they study. Once these items are totally unearthed, you can either sell them or place them around your campus to increase attractiveness. 

The larger your Dig Site, the more likely you are to uncover valuable items, and some of these can be sold for up to $40,000 a pop. You can sell these items individually once they're unearthed; at the end of the year, any items remaining in your dig site will be sold automatically.

What's more, when not in class, archaeology students will use metal detectors on the ground, sometimes discovering items that give you a tiny bit of income. Investing in a dig site and all the requirements can be expensive, but it absolutely pays off in the long run.

Join the Orb Club

You won't unlock the Orb Club until you play through the Upper Etching level in the Two Point campus campaign. Orb Club functions like every other club in the game, but the benefit is that you'll get money every time a student joins and every time a student uses the club's items. The only downside is that the Orb Club has a negative effect on students' happiness, so you'll need to have proper facilities to counteract their dower demeanor. 

Still, it's just $2,000 to drop an Orb Club stand, and you don't need to keep it up at all  just let the passive income flow. 

With all that in mind, you should be able to increase your overall income to make money fast in Two Point Campus. For more tips and tricks, such as some useful ones for beginners, check out our Two Point Campus guides hub.

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Two Point Campus Review: Top of the Class https://www.gameskinny.com/zgzg6/two-point-campus-review-top-of-the-class https://www.gameskinny.com/zgzg6/two-point-campus-review-top-of-the-class Thu, 04 Aug 2022 10:04:18 -0400 Hayes Madsen

Running a school is tough business, especially when your culinary classes are just a front for a secret spy school.Two Point Campus is a management sim where you build a flourishing university while trying to juggle a variety of kooky elements.

It feels like the perfect follow-up to 2018’s Two Point Hospital, with a zany sense of humor and strong strategy systems that make for an absolute blast. Two Point Campus gets the most important thing about management games right: it's about the big picture rather than the minutiae. 

Two Point Campus Review: Top of the Class

Your goal in Two Point Campus is to build the best college campus possible, all while juggling your income, student happiness, and much more. The primary portion of the game is split into a variety of different maps, all of which come with unique objectives you must complete to earn star ratings, with one star needed on each map to move to the next one. Completing all maps unlocks a sandbox mode, where you can play around to your heart’s content. It is a bit disappointing you can't jump into sandbox immediately, but there's still enough dynamic content to satisfy any player until then. 

The neat thing about Two Point Campus is that each of these maps is designed around a unique college campus blueprint, incrementally introducing the core mechanics of the game, slowly adding more elements as you get the hang of things. One map sees you creating the ideal sports school and challenging other universities to Cheeseball matches, while another lets you create a wizarding school, where you need to keep students happy in the midst of meteor showers and evil hexes. 

There are loose goals that dictate how you build your school, but overall, it’s up to you how things are constructed. Teachers run classrooms and provide private tutoring, assistants help run a variety of locations like libraries and food stands, and janitors work to keep the grounds clean and upgrade equipment. Once you’ve built the various university rooms and staffed them, things virtually run on their own. The core loop of Two Point Campus is much more about finding little ways to improve your overarching operation before reveling in the madness of it running. 

Each room on campus has a prestige level that can be improved by placing additional items in it and making it look nicer. The higher the prestige level is, the better the room will perform. There are a lot of little elements that can tie into how your campus runs, as well. You can place special club podiums around that provide student bonuses; the Speedwalking Club podium increases their overall movement speed, for example. You can also schedule parties and musical performances to confer big boosts to your student’s entertainment needs alongside other bonuses. 

There's also a system called Kudosh, which is used to unlock a wealth of new items. You earn Kudosh by meeting milestones for dozens of different categories, such as providing archaeology classes or increasing the attractiveness of your campus. These milestones apply across the whole game, not just to specific levels. While you generally have a decent income of Kudosh, it can be frustrating to get a request from a student you can't fulfill because you don't have enough of it. Still, the system does give you a secondary set of objectives to work toward. 

When to it comes to making money, every student pays tuition fees that roll in each month, and you get even more money every month from the amount of XP your students earn. You’ll need to balance your income against the salaries of your employees, maintenance fees, and more. It’s a delicate balancing act that you’ll constantly need to stay on top of to keep making improvements.

Two Point Campus features the same cartoony art style as Two Point Hospital, and one of the most fun aspects of the game is watching the whacky antics of your students and staff. Culinary students cook massive burgers the size of a small house, countercultural students swagger around in leather jackets, and wizardry students knock each other silly with spells. There’s so much personality and vibrancy crammed into every aspect that it’s simply a joy to sit back and watch the machine you’ve built run. 

Two Point Campus definitely feels a lot like Two Point Hospital, and if you've sunk hundreds of hours into that game, there might be a bit of deja vu here. However, Two Point Campus really does a phenomenal job at making each campus feel unique and different, and later levels are the best. The music-focused level throws a wrench in things by not giving you any tuition money, but every time a student levels up, you get a bonus. Meanwhile, the spy school introduces another mechanic: a mole infiltrates your campus, and you need to sniff them out and expel them, so they don’t drag your other students down. 

It also helps that the game’s UI and interface are easy to navigate, with everything clearly separated into tabs for rooms, indoor items, and outdoor items. At least on PC, it’s incredibly easy to rotate and adjust items to place them wherever you want or even move and edit them after the fact. 

Two Point Campus Review — The Bottom Line

Pros

  • Systems that are easy to pick up.
  • Levels do a fantastic job of mixing up gameplay.
  • Smooth UI and interface that is easy to navigate.
  • Gameplay focuses on improving your campus, instead of micromanaging everything. 
  • Genuinely good sense of humor.

Cons

  • Sandbox mode should be unlocked from the start.
  • Doesn't wildly change the formula from Two Point Hospital.
  • Kudosh system can be mildly frustrating.

Just like the previous game in the series, Two Point Campus has a phenomenal sense of humor, with tongue-in-cheek student announcements cutting in to “ask students not to ask questions,” among other chuckle-worthy things. Each map also has advisors and other characters that chime in with their own dialogue every once in a while, and it all adds to the general comedic tone. 

Somehow, Two Point Campus manages to find a great middle ground between easy-to-pick-up gameplay and deep management mechanics. There’s an undeniable, joyful glee in spending hours meticulously placing items, seeing it turn into a massive well-oiled university. As stressful as you might think it’d be to run a school, Two Point Campus is nothing but fun.

[Note: Sega provided the copy of Two Point Campus used for this review.]

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