World of Tanks Articles RSS Feed | World of Tanks RSS Feed on en Launch Media Network 10 Best Video Game Commercials in the Super Bowl Fri, 02 Feb 2018 13:05:24 -0500 Steven Oz


1. Pokemon20


The Pokémon Super Bowl commercial was just awe inspiring. What else can I say about this one? It left you with a sense of wonderment. People the next day were whispering "I can do that," This ad was about more than just selling the next game but remembering the past and all the fun you had. Gathering with friends and trading or becoming the very best. The commercial aimed to motive fans to "Train On," and it did what it was supposed to do. 




What do you think about this list? Were there any memorable Super Bowl video game commercials that didn't make this list? Let us know in the comments below.


2. God of War: Ascension


If you did not know what God of War was all about, this ad perfectly describes the saga of the main character, Kratos, as well as this game. As the press release stated, "Kratos swore an oath in blood to the gods, and ended up losing everything he ever loved." While some argue that God of War: Ascension might not be the best game, all can agree this was a wonderful ad. It showed the human side of Kratos and what he was fighting for.


3. Nintendo Switch 


It's hard to believe that the Nintendo Switch is almost one year old. At this point last year, the hype was through the roof. People were clamoring, and Nintendo delivered. This ad sums up what the Switch is and the functionally of this new game console. It was the marketing push that Nintendo fans always wanted. 




4. The Battle of Evony 


Actors Aaron Eckhart, Jeffrey Dean Morgan, and Fan Bingbing star in “The Battle of Evony,” a short movie promoting the mobile game Evony: The King’s Return. With a final ranking of 64 out of 66, it was not highly ranked on USA Today's Ad Meter. But this does show the power of mobile gaming and how much money they do have. 


5. Dante's Inferno 


It was not the best game, nor was it the most fun, but you can't doubt the creativity of this ad for EA's Dante's Inferno. The only word you hear is "Beatrice!", and after that, "Ain't No Sunshine" by Bill Withers plays. You can identify with the protagonist with following your love to the depth of hell. There was a controversy with this ad. The ending originally said "Go to Hell," but CBS refused to air this. EA had to change the final line of the clip to "Hell Awaits" instead. You can watch the original here.


6. Clash of Clans


Super Bowl XLIX was interesting to begin with, but now it had to compete with Liam Neeson and his smooth voice. This wasn't the first mobile game ad to feature a celebrity, but it could be one of the best. This 2015 ad for Clash of Clans made it to #17 on USA Today's Ad Meter Results.


7. The Elder Scrolls Online: Morrowind 


I was quite frankly surprised that a commercial for an Elder Scrolls game was airing during the Super Bowl. There was an air of mystery surrounding this ad. Was it going to be an announcement for a new Elder Scrolls game? Not really: it was an expansion of their online game. Anyway, who can say no to a giant bear fighting with you? 


8. The Order: 1886 


While The Order: 1886 was not the best-rated game, receiving a Metacritic score of a 63, this Super Bowl advertisement does lend the game an added layer of mystery. We now know that it was mostly all cut-scenes and QTE. Still, it is a visually stunning game because of the power of the PS4.


9. “Real Awful Moms”


World of Tanks strikes while the iron is hot and puts out their second ad. I would argue that this one was the better of the two. Both ads were created for the game's "Tanks Rule" campaign, and they ran back to back between the first and second quarters of the 2017 Super Bowl. 




10. “Teensy House Buyers”


Using a subversion tactic, this World of Tanks advertisement strikes the balance between reality TV and humor. It simply shows consumers what the product is about in a 15-second format, which is a rarity in the advertising world.  


With Super Bowl LII just days away, some of the world’s largest companies are set to launch their best ads for this year’s slate of commercials during the big game. Last year's Super Bowl LI was one of the most-watched Super Bowls in history, with an average viewership of 111.3 million, and a large number watched for the best part, the commercials. The video up top is a fun car commercial for Koei's Tecmo Bowl.


So without further ado, here are the Top 10 Video Game Commercials in the Super Bowl. 



Top 5 Themes We'd Love to See in a New "World of" MMO Sun, 22 Jan 2017 10:32:28 -0500 SpaceGamerUK


So there you have it: My Top 5 Themes We'd Love to See in a New "World of" MMO.


As mentioned before, I am sure there could be another 50 good ideas to propose for this type of MMO. 


What makes World of Tanks so amazing is the playability. And any of these games would be amazingly fun to play.


What themes would you like the next World of game to explore? What do you love about World of Tanks? Let us know in the comment below!

#1 World of Jaegers and Kaiju

Please let me reassure you. In my ‘World of’ MMO countdown, I did not forget about mechs. There are obviously a lot of games out there that implement mechs to varying success. So a game that uses just mechs wouldn't necessarily be interesting. 


Then few days ago, I  stumbled upon Pacific Rim again, and it was enlightenment!


There is nothing wrong with mechs. They are not boring by any means. But to make them unique, you have to put them in interesting situations. This is exactly what Pacific Rim does by introducing Jaegers fighting against Kaiju.


This creates more possibilities for rather interesting game design. On the one side, we could have Jaegers, huge mechwarrior machines with two pilots. Those could easily use the economy and leveling up from World of Tanks.

On the other side, Kaiju, genetically engineered monsters fighting with the use of, let’s call it – nature. They would need a slightly different system of gaining experience and skills. This could make the game even more interesting and full of variety.


Creatures and machines in World of Jaegers and Kaiju have no limits. Designs could be endless, going way above Tier 10.

#2 World of Steampunk

Nothing to add really to this idea!


World of Steampunk would be a lot like World of Tanks, but with tanks and war machines from the era of the First World War -- packed in a steampunk universe. 


Steampunk gives developers a world of endless possibilities. Steampunk machines can have wheels but can also crouch around, or fly, or swim. A properly designed World of Steampunk could even connect the dots between World of Tanks, World of Warships, and World of Warplanes!


There are tons of ideas on how to implement levelling up machine and crew skills. To be honest, it would be very easy just to copy and paste ready-made ideas from World of Tanks.


Certainly, though, machines and old-world tanks would be 100 percent more bad-ass than World of Tanks. But that's just me ... 

#3 World of Spaceships

I know it is not a completely original idea and there are games on the market that are concentrating on fighting spaceships and building huge worlds in space -- particularly EVE and Elite: Dangerous, which are legendary by now. But there are also others like Star Conflict, which has some correlations with Wargaming ideas.


And while these games share some similarities with World of Tanks, they don't have the MMO panache that Wargaming's flagship has.  


What I would expect from World of Spaceships is an EVE-like approach to nations being placed in-game, ships with grandiose designs and crew levelling. This should relate to World of Tanks simple economy – fight the battle, gain experience and money, improve your ship and crew, level up.

What I would take from another space MMO game – Star Citizen -- would be the multiple crew member system, where every crew member has his own set of skills, ultimately affecting the overall performance of the ship.


This way World of Spaceships would maintain World of Tanks' dynamics and playability with games like EVE.

#4 World of Dragons

This alternate universe would be amazing to play around in. Enormous living creatures being ridden into battle by fantasy warriors to fight in giant MMO wars. This is a parallel reality we want to see happen. 


It would be a reality where scientists have genetically designed new breeds of dinosaurs and dragons, allowing players to equip these terrifying mounts with all sorts of mechanical and military add-ons -- lasers, shields, turrets, sensors, and more. And as player's progress to higher tiers, modifications and gear sets would become more diverse and powerful.


Of course, dragons can be divided between different fighting nations or factions. Players could also choose different types of dragons. Smaller and more agile beasts would operate like some sort of light tank or light aircraft. Bigger and heavier dragons, equipped with rocket launchers or high beams, long distance lasers, and more would be like B52 Flying Fortresses or Tiger tanks.


Perhaps riders could even be grouped as crews – small dragons would require only one crew member but huge ones would need full crews to operate.


It seems that this could give players endless options to choose gameplay styles, resulting in hours of fiery battles in the air above. 

#5 World of The Warriors of The Future

Let’s start with a little bit different approach.


Of course, there are a few big titles already on the market that have taken the idea of the future soldier a run with it. At the top of this list are, obviously, the Call of Duty and Battlefield franchises. 


But because these are FPS's and not MMO's, let's look at how a this concept of a World of Soldiers would work.


What I am thinking about is a game that will follow the research and development concepts laid on in World of Tanks. Players would choose from several different nations that are actively designing original systems for soldiers of the future – aiming devices, guns, drones, armour, and possibly also some genetic engineering.


Players would start commanding soldiers 2017 – with soldiers using the exact gear available right now in different armies across the world. And then – level up! Choose the nation, choose class of the soldier: sniper, assault, support, engineer, spy. Earn experience and cash in battle and then use it to improve your gear and characteristic of your soldier. When you will achieve all possible improvements and certain level of experience – you will move to another level, let’s say 10 years into the future of the warfare every time you will reach higher Tier. Players would also earn experience and cash in battle and then use it to improve their soldier's gear and characteristics. When you will achieve all possible improvements and


When players achieve all possible improvements and a certain level of experience, they will move to another level, let’s say 10 years every time they reach a new tier.


It means that a soldier on Tier 10 would be a warrior in the year 2117. Probably equipped with virtual reality helmet that use auto-aiming; they would have drones and exoskeletons to improve physical performance, and more.


Sounds good!


Of course, to level up, players would participate in all sorts of team games – co-op, capture the flag, death match, exactly as we know from World of Tanks.


In the amazing universe that is MMO gaming, there is undoubtedly one world that leads them all. At least for 45 million registered players, this is the World of Tanks, the golden child of MMO developer, Wargaming.


Another two games from Wargaming – World of Warplanes and World of Warships – never became as successful for different reasons. Warplanes didn't become as popular due to rather odd ideas around key binding and plane steering, and Warships because of a lack of tight battle mechanics. 


So, the question is what is it about World of Tanks that makes it so popular among its players?


As very humble World of Tanks player, I've managed to reach about 20 thousand battles and buy probably around 80 percent of the available in-game machines. I can confirm that there are a lot of annoying features in this game, but I can also confirm that it is very addictive because it prefers skills over levels. this means that s skilled tanker can easily succeed in any battle with players driving bigger, and in theory, better tanks.


Another great feature of World of Tanks is the variety of machines and upgrades available for them. Also, building out the skills of your crew members adds to the game's overall variety. Finally, the learning curve is shallow, meaning anyone can pick up and play.


So, looking at the MMO landscape and how popular World of Tanks has become, let’s think what else could be squeezed into this recipe for success. What other "World of" games could Wargaming develop that could take World of Tanks' winning formula and replicate it?


I could personally think of 5 interesting ideas -- although I am sure there is many more.

What could be the first VR eSport? Mon, 21 Nov 2016 02:00:01 -0500 Lampstradamus

When it comes to videogames, there's an audience out there for many different kinds of esport. Whether it be card games, real time strategy, or first person shooters, there's many different genres that people like to watch. Virtual reality is a very new medium, and with it comes the genre of virtual reality games. This just begs the question, "what will be the first VR esport?".


Virtual reality brings an immersive first person perspective and precise movements with certain controllers. With players being put into a virtual space, where they can mimic movements in real life that couldn't be mimicked with controllers or keyboard and mouse, this allows us to do things we couldn't do before.

Duels are always something that seem cool. Whether it be the shoot-outs in the wild west to archery battles, or jousting, duels are an interesting activity to watch. Many of these types of activities are much too dangerous to emulate in real life but with  VR you could pull off these things with no danger whatsoever. Fencing, jousting, sword battles, etc, there are many types of dueling that you could emulate in VR and people would certainly want to see the best of the best go at it.

Dog Fights/Vehicular Combat

One of the best genres of games that can be emulated in VR are games with driving. And games like World of Warplanes, World of Tanks, and World of Warships show us that vehicle combat games are popular.

In real life the practicality of smashing planes, tanks and ships together for the sport of it is impractical, but this isn't the case in VR. From airplanes, to tanks, to ships, to spaceships, VR allows us to drive complicated and expensive machines and destroy them as we please. Everyone loves a good dog fight and some of the coolest moments we remember from our childhoods may be those dogfights in space like in Star Wars. We could see one on one dog fights or squads duking it out.

The idea of thousands watching as ace pilots battle it out in the skies or in the depths of space is something that should excite anyone.


Much of esports depends on what is enjoyable and exciting to watch, as well as the complexity of the esport. Viewers want to see players play a mechanically complex game and compete at the highest level of skill against one another. With Dueling and Vehicular Combat, we could see these things. Both would require high levels of mechanical skill, and at the highest level of play people would see how minor movements or choices affect the outcome of the game.

VR is inherently a high intensity medium with it being so immersive, so everyone wants to see VR being used to the fullest. With these one on one or squad vs squad battles, everyone would see VR at it's fullest potential.

[Updated] The 2016 Guide to In-Game Halloween Events Thu, 13 Oct 2016 02:00:02 -0400 ChocolateCat42


Now that you have an idea of what awaits in-game, it's time to get into the spirit of Halloween! Be sure to check out these other great articles to prepare for the best Gamer Halloween ever:


World of Tanks: Blitz— The Night Hunt

Oct 10- Oct 24

Player have the chance to earn two premium tanks— T6 Dracula medium tank or the Helsing H0 tank destroyer. To earn one or both of these tanks, players must complete a series of parallel missions to earn Tokens of Light or Seals of Darkness. Please note: both tokens and seals will be needed to advance through the missions, regardless of which tank you want.


The event is based on a tale of Dracula versus Hellsing. According to the lore, when Hellsing defeated him, Dracula foretold  that he and Hellsing would face each other again in a different realm with chariots of iron.



The Elder Scrolls Online—Witches Festival

Oct. 13- Oct. 31

As spirits stir and the undead rise from ancestral tombs, stalwart adventurers will be tasked with special activities that will reward them with gruesome goodies, terrifying treasures, and awesome achievements. - TESOnline


Despite the knowledge that seasons, dates, and holidays are meant to play special parts in the Elder Scrolls Online lore, ZeniMax haven't done much with the idea. This year, however, their hosting a special Halloween event: the Witches Festival.


Players can collect a free item called the "Crow Caller" from the Crown Store to activate special quests and other events. This limited-time item will allow players to transform themselves into an Undead for a limited amount of time and can be used as many times as the player wishes before the beginning of November. Being Undead allows the players to gain extra benefits when defeating bosses and open special skulls chuck-full of loot.


RuneScape— Dimension of Disaster


All players— free and members alike —will have the opportunity to travel through a dimensional rift to the Dimension of Disaster. Here, players can work with Dr. Fenkenstrain by dismembering cadavers and taking the pieces to the "good" Doctor to build their very own monstrosity and collect macabre rewards, including a special-edition pet. While no starting date has been released, the team over at RuneScape have announced that the event will run for two weeks.


Please note that the Invention skill is not required to take part in this event.


Second Life

Dates vary per event

From the Mad House to Panic of Pumpkin 2016 in Okinawa, the Mad Circus Halloween & Gacha Fair, and everything in between, fans of the creative content driven, online virtual world have plenty of Halloween events to choose from. Check out the Marketplace to find special seasonal items offered by various developers, or go exploring through many of the zombie-infested sims presented across the realm. Dress your avatar in a holiday-themed attire or in a complete costume, and don't forget to deck out your decor!


Be sure to check out the Gloxinia region's Fantasy World for sims such as "Zombie City." A list of Zombie destinations and where to find them can be found here.


Guild Wars 2— Shadow of the Mad King

Starting Oct. 18 

The pumpkin-headed former ruler of the Thorn dynasty returns to Lion's Arch this year in Guild Wars 2. Players will have the opportunity to challenge themselves with special mini-games and collect special items. Special activities include the return of the Mad King's Clock Tower jumping puzzle and the Mad King's Labyrinth. Don't forget about the candy corn!


The team over at Guild Wars 2 promises players "ghoulish capers, spooky fights, and holiday fun... tricks, treats, and terrible jokes."


World of Warcraft— Hallow's End

Oct. 11 - Nov. 1

World of Warcraft is no stranger to in-game Halloween special events. From special achievements to challenging the Headless Horseman, gamers in the MMO have plenty of activities from which to choose. However, there are some key changes this year. Trick-or-Treating is no longer an hourly event


Trick-or-Treating is no longer an hourly event. Instead, players receive tricky treats through dailies while pumpkin spreads are found throughout inns. Players receive a one-time gift of two treats from every inn they visit. Masks, wands, candy, and toys will be available from special vendors. These vendors, as well as new quest-givers, can be found outside of Stormwind and Undercity within special holiday hubs.


Players can also earn the title "Hallowed" by completing the below list of specific Halloween achievements to complete the quest Hallowed Be Thy Name.

  • Trick or Treat!
  • \n
  • Bring Me The Head of... Oh Wait
  • \n
  • That Sparkling Smile
  • \n
  • G.N.E.R.D. Rage
  • \n
  • The Masquerade
  • \n
  • Tricks and Treats of Azeroth
  • \n
  • Out With It
  • \n
  • The Savior of Hallow's End
  • \n
  • Rotten Hallow
  • \n
  • Check Your Head
  • \n
  • Sinister Calling
  • \n

League of Legends— Doom Bots of Doom

Oct 20-24, Oct 28-31

Riot Games invites players to test their luck against the nightmare of Doom Bots. Doom Bots feature a high-level AI team on a special edition of the Summoner's Rift map. Players must work together to survive the battle until the AIs band together to summon the ultimate boss: Little Devil Teemo. To win the game, teams must defeat Teemo rather than take down the enemy base. In fact, enemy turrets will be invulnerable, so there's no point in trying. 


Doom Bots will push lanes relentlessly for fifteen minutes, after which Little Devil Teemo is summoned. They will not recall or shop, and if you managed to kill an enemy champion, they'll return to lane quickly. The Rift has been halved in size, giving teams less room to maneuver and setting a more hectic pace for gameplay.


Can you survive and take down Teemo? Or will your base fall?



Minecraft PE and Win. 10 Edition— Campfire Tales

Currently Available

By the pricking of my thumb, something wicked this way comes!


At the tail end of September, Minecraft started teasing followers on Twitter with "Campfire Tales" - ghost stories in the form of short poems telling the tales of wicked spirits haunting the realm. From Rancid Anne to Ol' Diggy, each of the 16 stories now boast their own skin. Hop into a friend's server, mute your microphone, and prepare to give them a fright with one of these creepy skins.



The "Campfire Tales" Skin pack is now available for Minecraft PE and Minecraft - Windows 10 Edition.


For even more Halloween fun, check out "6 Minecraft Maps to Play for Halloween" and "6 Minecraft Halloween Mods"!


Overwatch— Halloween Terror

Oct 18-Nov 1

Our favorite characters get new looks with the Halloween packs in Overwatch. From Witch Mercy to Junkenstein, each skin is a spin on some of our favorite Halloween stories and traditional costumes. A spooky new Haunted Hollywood map is available, allowing players a new environment to explore.


However, the new skins aren't the highlight of the holiday. Overwatch has also introduced a new PvE Brawl mode: Junkenstein's revenge. Join your teammates in a quest to protect the castle from a swarm of enemy minions. Check out our Overwatch Halloween event guide for everything you need to know about this event.


New! Pokemon Go: Halloween 2016

Oct. 26 - Nov. 1st

Great news, Trainers! In Pokemon Go's first ever Halloween event, you earn double the candy for catching Pokemon, sending them to Professor Willow, and even walking your Buddy! In addition, global encounter rates have been increased for the spookiest Pokemon available: Gastly, Haunter, Gengar, Drowzee, Hypno, and --  everyone's favorites ;) -- Zubat and Golbat. So grab your gear, pick a costume, and get ready!


[Updated Oct.24] Check out the Pokemon Go Halloween event on the next slide!


One of the best holidays of the year is almost here: Halloween! A time for creepy haunted houses, glowing pumpkins, hay rides in the dark, bonfires, fun costumes and— of course— candy!


As gamers, we have the added bonus of in-game Halloween events. Special game modes, skins, and quests are being patched into our favorite games. In-game shops are starting to carry special wares for the holidays, and avatars find themselves dressed to impress with a spooky new look. Even better, most of these special events last longer than a single night, meaning we can enjoy the holiday several times over.

The Top Tanks by Tier in World of Tanks Fri, 19 Aug 2016 12:44:19 -0400 Patrick Cottingham


Tier 10

Object 140

This is it, the crème de la crème. Object 140 is one of the most well-rounded tanks in the game. At peak performance with proper piloting, Object 140 boasts one of the best top speeds, which allows it to maneuver and flank, secure objectives, and chase down its prey with ease. The firepower is nothing to scoff at, capable of dishing out some of the highest damage per minute of any tank in the game. Finally, it enjoys one of the most balanced armor distributions available to any tank, being moderately armored in all directions, except for one.


Taking fire from above is this tank's major weakness, as the upper portion of your tank's turret is noticeably much thinner than the rest of your tank. Stay mobile, exploit your opponent's weaknesses, and reap the rewards of your hard earned moment in the spotlight with your war machine.


World of Tanks is available now for free on Windows, Xbox 360, Xbox One, and PlayStation 4.


Tier 9


The ST-I is a powerhouse which brings both monstrous defensive capabilities and destructive raw power to the war table. Housing one of the best primary weapons in its tier, the ST-I can shred tanks with ease in a close to mid-range encounter, but will suffer at long range due to poor visibility and gun handling.


The armor on this tank also brings a lot to the table in a close range encounters, as it's capable of deflecting almost anything being thrown at it from the front. However, the poorly armored rear and low mobility leave this tank vulnerable to agile tanks and flanking. You will have to take great care of yourself with proper positioning to take full advantage of this behemoth.


Tier 8


The IS-3 is well known for being an aggressive front line push and king of urban combat. The low profile and heavy armor give it a decent chance at surprising foes, allowing you to return fire with your powerful primary weapon. The mobility and speed is also deceptively high for a heavy tank.


The downside, however, is that this tank has very exploitable weak points that experts in this tier will take full advantage of, leaving you wondering why you feel like you're wearing paper machete rather than the rock hard armor you were promised. Learning to protect your weak spots, located on the nose of your pike armor, with proper positioning will allow you to survive and dominate much longer.


Tier 7


The T29 heavy tank is a well-rounded superstar for this tier. While it does not boast the highest damage, it makes up for that by repelling most attacks at or below its tier. Combined with decent mobility and speed, this makes it a tough nut to crack on the battlefield. If you can take advantage of its heavy armor in a defensive position, you will find yourself scoring plenty of kills against enemies who stop to contest you.


This doesn't mean it is without flaws -- as one of the largest tanks of the tier, you are easy to spot and a magnet for artillery fire. This means that holding your defensive position is likely to cause just as much frustration as joy, due to death from above.


Tier 6


The Cromwell is something of an oddity. It is a medium tank with the mobility and speed of a light tank and a respectable medium tank primary weapon. This gives the tank great flanking capability, making it an interesting choice at this tier. The downside, however, is that it is weakly armored and prone to losing crew due to well-placed shots.


Cromwell also suffers from terrible mobile accuracy despite being a flanking tank, this means you'll need to slow to a crawl or a stop every time you wish to fire, leaving you exposed in your paper thin armor. This however, is overshadowed by the high mobility and damage capabilities.


Tier 5


Straight off the heels of our first medium tank is our first heavy tank. The KV-1 is considered to be one of the most popular tanks in the entire game. This is not without merit. KV-1 offers many styles of play depending what equipment you load it up with. It has thick armor, a large selection of weaponry, and is easy to learn; perfect for any aspiring tank pilot to pick up and play with for as long as they wish.


Your powerful new toy may seem like an unstoppable force to be reckoned with, but you will quickly learn that opponents who have a knowledge of the game will understand and exploit your armor's weak points. This can lead to frustration when you are trying to learn how to properly position yourself in combat, only to be flanked and gunned down by more experienced players using your same tank.


Tier 4


This lovely girl is our first medium tank on the list. Matilda is considered to be one of the best tanks in World of Tanks. Her statistics are incredible, her turret speed and rate of fire are very quick, and her penetrating power is capable of damaging even Tier 6 tanks.


A common complaint about her is that she's one of the slowest tanks available at this point in your progression, meaning you'll be left behind during assaults to either provide rear support or left to guard choke points or defense points. Taking the time to master this beauty will no doubt result in some very rewarding battles.


Tier 3

Pz.Kpfw. I Ausf. C

The Pz I C is known by some as the low tier "seal clubber." It has absurd stats for its tier, outclassing most tanks with its speed, mobility, and powerful burst damage. It is best used aggressively, taking advantage of its extreme speed to stay mobile while firing at your victims.


You'll find that with practice you can destroy any other Tier 3 tank with ease. However, bigger Tier 4 and Tier 5 tanks may pose a problem to you, so it is best to use your mobility and speed to avoid direct confrontation with them.


Honorable mention goes to the T-127, which is an equally powerful choice, but is only available in the cash shop.


Tier 2

Hotchkiss H35

The H35 boasts something that no other light tank at this tier does -- great armor. It is a tough little beast that plays more like a medium or heavy tank at this tier. But it does come with its own flaws. You'll find you are slower than other light tanks of your tier and your primary weapon will require an upgrade from the 37 mm APX SA18 to the much more powerful 37 mm SA38.


Interestingly there is a strictly better choice than the H35 known as the Pz.Kpfw. 38H 735 (f), which was sold in the games cash shop as a premium purchase. However, the Pz.Kpfw. 38H 735 (f) is no longer available, so unless you are one of the lucky ones who own it or had it gifted to you, the H35 is your best choice for Tier 2.


Tier 1


The Liechttraktor is one of the best options for Tier 1, boasting the second highest hit points of the tier, good traversal speed, and a great primary weapon. It is only Tier 1 however, so don't expect to be tearing up the battlefield with this one.


An honorable mention goes to the T1 Cunningham, which had its access to the powerful 20mm machine gun and browning removed recently, weakening it slightly.


World of Tanks, developed by the company Wargaming, is a free-to-play massively multiplayer online PvP game. The player is in control of an armored vehicle from one of several classes: light, medium, or heavy tank, tank destroyer, or self-propelled gun. These vehicles are then sectioned into tiers, ranging from the beginner's first tier to the intimidating strength of tenth tier with each tier of progression being more powerful than the last.


This brings to mind a simple question, "Which tank is the best?" This is objective. When you are playing in a group you might find that different tanks work wonders for different situations and team compositions, depending on what range of tiers you are playing in.


You see, each conflict in World of Tanks can have a variety of vehicles from several tiers represented on both sides of the battle. You might think that having the highest tier available to you is always the best option, but that is not always the case. A well-tuned Tier 2 vehicle that you are familiar and comfortable with might actually prove to be a stronger choice than your brand new Tier 3.


But which of these armored monsters is considered the strongest of their tier? As previously stated, when you play with a team of friends you might find that a variety of tanks work well with your composition. When you are playing alone however, your selection of tank has a far greater impact, as your team and your opponents will be much less coordinated and you'll have to rely on your own strength more.  So what does the community consider the strongest choices when playing alone? Read on to find out.

PlayStation4 World of Tanks' new update includes Chinese tanks Thu, 16 Jun 2016 05:53:11 -0400 CalendarV

Wargaming, an online game developer and publisher, has announced that the 'Tank Dynasty' update for PS4 version of World of Tanks includes a Chinese tech tree.

A total of 20 tanks are getting added through this update. There are 8 light tanks, 7 medium tanks, and 5 heavy tanks, with one premium tank for each category. Famous tanks, such as the Type T-34 being known for its swiftness, and the IS-2 being famous for its firepower, are part of the update too.

Also in the 'Tank Dynasty' update is a new map, named "Pearl River". It is a map created based on Asian mountainous terrain, featuring a river surrounding a village of oriental style buildings.

World of Tanks is an massive multiplayer online game, featuring 20th century fighting vehicles. Through continuous updates, it currently includes various tanks and maps from all around the world. The "Tank Dynasty" update is out now for the PS4.

World of Tanks celebrates the 100th anniversary of the first tank with in-game events Thu, 02 Jun 2016 07:54:52 -0400 CalendarV

Wargaming, an online game developer and publisher, is holding various in-game events in World of Tanks to commemorate the history of tank development.

To celebrate the 100th anniversary of the Mark I, the first tank deployed in the actual battle, Wargaming will hold many events through all platforms, progressively.

"Motherland Calls" is the first event, which is for Xbox 360, Xbox One, and PlayStation 4. Until June 20th (UTC), players can participate in the operation "Fight for the Motherland", which consists of several new missions. Rewards will be given after each mission. And Motherland, the tank created based on T-54 prototype, will be given after completing every mission in the operation. Players with Motherland can take part in the next special operation, dubbed "Motherland Unleashed" and earn gold, double EXP, and special emblems.

Also, Wargaming has prepared two "Proving Grounds" campaigns for single players, which are PvE campaigns based on the historical battles of the Caucasus and Prokhorovka. Limited-time-only Inscriptions and Emblems will be rewarded after completing the events with Soviet tanks. Two new battlefields, "Ghost Town" and "Mountain Pass - Summer", will be added to the game, too.

World of Tanks Announces Tank Football 2016 Tue, 31 May 2016 10:40:25 -0400 Joe Passantino

When one thinks about an MMO dedicated to wars of the 20th century, one might not consider football (or soccer, for American players) to be a vital component. Apparently, Wargaming, the developer of World of Tanks, disagrees. The studio announced today that Tank Football 2016, a "special in-game event" focusing on one of the world's most popular sports, will debut on June 10.

The event will last nearly a month and will consist of 3 vs. 3 football/soccer games, lasting seven minutes apiece.

Sounds simple, right? Well, things get complicated with the inclusion of the tanks, and by extension, their guns. Players must use the tanks' guns to maneuver balls around fields and into their opponents' nets.

The event's contests avoid all-out tank warfare, as tanks cannot damage or destroy one another during games. They can, however, shoot the tracks of opposing tanks and immobilize them through ramming. Players can also activate a "football consumable-Turbocharger" to increase the speeds of their vehicles.

Tank Football 2016 features three different stadiums, as well as battle missions that can be played solo or with up to three teammates. In addition, a tank football tournament will take place, with prizes including one year of Premium Account time and portions of a $5,000 pool.

Interested gamers can find more information about Tank Football 2016 via the World of Tanks official website.

World of Tanks "Tank Hunters" goes live today Wed, 11 May 2016 03:44:28 -0400 Cresta Starr

Initially announced on May 3rd, Wargaming's "Tank Hunter" update is now live and available on PlayStation 4. As of May 10th, players can now get a leg up on heavily armored tanks and vehicles with this update for World of Tanks. This patch contains 23 powerful Tank Destroyers which will change the way players play the game and enhance the overall player experience.

The Tank Hunter Update will boost the British, German, Soviet and US tank lines with some of the most well-known and powerful tanks in the game. Tank destroyers are specialized armored fighting vehicles designed specifically for destroying heavily armored tanks. They even come with state of the art camouflage abilities, making them a deadly force to be reckoned with. The main downfall with the Tank Destroyers, however, is that they lack superior armor and mobility -- but they make up for it with devastating offensive assaults. Some of the tank destroyers making their way to the World of Tanks include the speedy and powerful, but lightly armored M18 Hellcat, the Waffenträger auf Pz. IV and the Object 263.

So what are you waiting for? Get in to the fight and bust up some tanks today! Click here to down load the game for free on PlayStation 4. For a full list of updated tanks, vehicles and added Tank Destroyers please visit the the World of Tanks website.

The Hunt for Easter in Gaming Fri, 25 Mar 2016 11:26:17 -0400 Brandon Morgan

Easter may be a religious holiday specifically, but that doesn't mean everyone has to skip out on the fun that can be had -- from hunting down intricately painted eggs to smacking the Easter Bunny when he doesn't give you a present.

Seeing as we're all gamers, though, that means we'd prefer to spend our holiday season in our favorite titles. Perhaps there will be an event or two to enjoy, but it could take some hunting to discover them all. And the easter eggs that they're hiding...

Let's Hunt!


World of Warcraft

NobleGarden takes place every year on Easter within World of Warcraft. Players will take their time to hunt and collect painted eggs hidden throughout the game world. These eggs contain Easter clothing and chocolates!

Players can find those hidden eggs within starting towns and villages. The NobleGarden Chocolate you find within is used as a type of currency for the event, allowing players to purchase seasonal items. It will take a bit of luck to find a clothing item inside, though.

EggaPalooza Spring Hunt

Second Life

Second Life has always been a game modeled after the real world, albeit with some details that have been tweaked a bit. Of course, they still celebrate Easter within it, though!

EggaPalooza Spring Hunt tasks the players with searching out hundreds of gift eggs that have been hidden at Aero Pines Park, which spans three in-game regions.

Heavy Tank Week

World of Tanks

Wargaming's World of Tanks is seeing its own event take place up until April 1st. Players will be able to enjoy a week-long event with a x2 Crew XP bonus, new heavy tank rentals, and daily missions to take part in.

In all, that means bonus experience points, two new rental missions for the newly released tanks, Heavy Tank Daily Missions, and new bundles to purchase in the Premium Shop!

The Springening

Plants vs. Zombies 2 (Mobile)

EA has launched a big Easter-themed update for their mobile tower defense game, Plants vs. Zombies 2. The Mega Event, known as The Springening, lasts 14 days in total, and features Easter-themed collectible plants and costumes, plus nine themed zombies to fight.

The Easter event also includes the Piñata Party’s Eggbreaker game mode and a 'Level of the Day' to beat!

Making It Rain

Adventure Capitalist

Developer Hyper Hippo Games has combined St. Patrick's Day with Easter to create the 'Making It Rain' event in Adventure Capitalist

During the span of the event, players can hire a leprechaun Micro-Manager to handle their profits from various businesses and goods. Upon adding this unique character, your profits will double with each click.

Easter Event

Portal Knights

In Portal Knights, this year's Easter celebration is tackling the hunting of colored eggs once more. There are various eggs scattered throughout the game's realms, which players will find and attack to earn collectibles.

Along with the mini-event, you can also acquire six new sets of armor for low-level and end-game characters, a new tool, furniture, enemies, and items.

Easter Event

Cabal 2

Players enjoying this year's Easter event in Cabal 2 are in for quite the treat. Gamers can enter into a few dungeons, fighting a giant Easter bunny enemy that drops rare loot when defeated, plus craftable recipes and collector's items.

Thankfully, you won't have to go hunting too far. The Easter bunny enemy is located in all of the game's dungeons throughout the realms.

Overall, Easter may seem a bit slow for the gaming world this year, but there still appears to be a couple of games enjoying the holiday season in their own way. Get out there and collect some eggs with us!

The top 5 worst gaming communities Tue, 01 Mar 2016 15:51:46 -0500 Alec Pearce


1) League of Legends




What can I say about the state of the League of Legends player-base that hasn't already been said? LoL probably has the worst reputation out of any online multiplayer game in terms of how bad its community is. The way I see it, the problem is often caused by elitists (yes, that word again) who believe they are the best players in the world and get super frustrated when they don't do well or their team is faltering. They then proceed to take their anger out on their team instead of using the chat in a cooperative or constructive manner.


To get a more rounded view, GameSkinny's very own senior editor, Jay Ricciardi, gave me his well-balanced opinion on the LoL community;


I played League of Legends actively for about 5 years, and it was a blast while I played. I ended up stopping for two reasons: 1. Time. 2. The in-game chat. The LoL community does a lot of good, let's be clear about that up front; there are tons of great friendships, creators, artists, streamers, and pro players all over the LoL landscape. Unfortunately, these tend to be to be overshadowed by that one guy who raged after the support gave up first blood. You know the guy. The LoL community, for all of its grace and greatness, is at times tainted by the fact that LoL is a team game that puts a lot of pressure on individuals to perform well. You might all be on a team, but it's an individual person who isn't keeping up in CS, or healing, or stunning, or so on - and it's easy to hit 'enter' and lash out at that person. 


I pretty much agree with this statement; however, I have also seen entire teams of people gang up on one guy in the chat to such an extent that he quit the match. This wasn't an isolated occurrence either, as I have seen this happen more than once. And in my book, that is completely unacceptable and not what gaming is about.


Overall, these toxic players are the reason why many new players stop playing the game before they've actually got into it and improved. Get it together and stop ruining it for everyone else you self-righteous bastards!


2) Counter Strike


My experience with Counter Strike is relatively limited, although I have clocked over 20 hours with the game. In that time, I have witnessed some of the most awful SOB's that I have ever encountered in a video game. Where do I start? I've seen racism, elitism, new players being kicked purely for being new, tryharders raging because their team is terrible. I could go on, but for the sake of brevity I will quickly talk about one example.


In what was probably my fourth or fifth match of CS:GO, I was clearly new to the game and playing on casual mode. I wasn't doing well -- maybe 2 kills to 6 deaths, and the guy who was at the bottom of my team kept telling me I should commit suicide because I was bad at the game. I found it hilarious because he was doing worse than me, but then another bloke (this time from the enemy team) joined in. I wasn't particularly bothered by this, but it was still shitty to have two people telling you to kill yourself for no reason.


TL;DR - Many Counter Strike players are nob-heads who have no soul. 


3) Call of Duty


Call of Duty is renowned for having one of the worst communities in any video game franchise ever. Every veteran player has heard the old adage, "I'm going to f*ck your mum tonight" - the cliché being that this poetry is spewed by 12-year-old kids who you meet on CoD's battlefields.


My experience with the online CoD community began properly with Modern Warfare 2, and I quickly learned that my best friend was the mute button. It wasn't just immature kids my buddies and I had to deal with either. There were plenty of older blokes who would accuse you of cheating, hacking, playing like a noob, etc., etc. The list could go on. 


The situation has not improved since those days, and many will argue that it has gotten worse. Plenty of players choose to play the game a certain way -- e.g. head-glitching, quickscoping, and camping -- and I take no issue with that. It's the unnecessarily aggressive attitude of many of these guys that is deplorable, and I don't see that changing any time soon.


As for me, even though I used to really enjoy playing CoD online, I've now moved on from the franchise in favor of other titles and series.


4) World of Tanks


It's a shame that I have to include one of my favorite online games here, but it's a well known fact that the WoT community is very toxic. Even fellow WoT players acknowledge this. Random battles are filled with so many self-proclaimed professionals that you literally can't do anything right when you play. If I had a penny for every time I saw the word 'noob' in the chat, I'd have a sh*tload of pennies. 


At the higher tiers, where you typically find actual good players, it doesn't get much better. If you make a misplay, you get yelled at. If you outplay an enemy tank, you get some upset guy swearing at you in chat. The genuinely nice guys are so few and far between that it is always a pleasant surprise when you bump into one and cooperate effectively with them.


5) Minecraft


Minecraft is probably the most controversial choice here. However, I have personally seen just how poorly people get treated by some world creators, other players, and even moderators.


From my experience, there seems to be two categories of player -- elitist bastard and insolent kid. The elitist is usually an older guy, anywhere between the ages of 16-30, who absolutely loves to be an arrogant overlord, abusing their power and showing off on a server they own or helped to build.


The insolent kid is exactly that. A rude, loud-mouthed 10-14 year old who clearly hasn't got a parent around to give him a good telling off. They'll shout, swear, and moan at you -- and generally make any Minecraft activity they are involved in an unbearable.


There are, of course, plenty of well-mannered players as well. But for every one of them, there are two complete assh*les. 


"What the f*ck are you doing?"


"Idiot noob"


"Useless team wtf are you doing? I'm the only one doing sh*t."


These are the kinds of remarks you hear when playing certain video games. Even though there are plenty of good, kind-hearted gaming communities out there (I'm looking at you Dark Souls and Elder Scrolls), there also several toxic ones as well. 


I am going to go through five of the worst communities I have had first hand experience with. Let me know if you agree or disagree with my thoughts in the comments below!

World of Tanks: 5 more tips to improve your play Mon, 22 Feb 2016 11:29:08 -0500 Alec Pearce


5. Download a modpack


This is more of a suggestion than a 'must do' tip, however, mods can absolutely help to improve your play by making simple but helpful additions to your HUD.


There are a huge number of mods to choose from but I personally use Quickbaby's modpack as shown in the video above. The reason for this is because it does not make a mess of the reticule or the HUD and adds a number of useful features that make it easier to keep track of enemy movements, how much damage you have dealt or received, your view range and render range, and also lets you know how skilled players are on both your own team and the enemy team.


You will need to log into XVM in order to access the statistics but QuickBaby lets you know exactly how to do this in the video above.


4. Play with people of equal or better skill


Platooning with people is definitely a way of improving your basic skills and teamwork as you can co-ordinate with your platoon members more easily than random people on your team. The latest version of the WoT server allows players to form platoons from the battle map itself, making it easier than ever to find players to join up with.


I would say that playing with people who are better than you is a great way of improving yourself. Watch where they go, how they outplay opponents and work alongside them in support. Soon enough you will be able to take their place and show someone else the ropes!


3. Don't pointlessly put your tank at risk


This is something that a huge number of new players and bad light tank drivers do way too much. Suicide running is not the way to go and any heavy, medium or tank destroyer drivers that think they can take on the whole enemy team by themselves, isolated and alone, will soon realise they cannot. As I said in my first beginners guide, working with teammates is an absolute must and will give you the best chance of winning a match.


Always remember: if your tank is still in the fight then you are still a threat to the enemy team. Don't throw your tank away at the start of the game without doing anything.


2. Aiming - know when to fully aim and when to snap shot


Hey, look! Another core basic feature of the game that many new players don't do properly.


It is imperative to aim well in order to damage your opponents (obviously), so why do people not take their time to aim fully? If you are in no immediate danger or are in a protected position take your time and fully aim your shots. Even if you are in danger of return fire, if you know your armour has the ability to ricochet then take your time. Similarly, don't wait for your reload to complete before starting to aim as this will minimise your damage per minute output.


On the other hand, it is important to know when you should take a snap shot instead of aiming fully. If you are exposed but have somewhere where you can quickly retreat to, then it is often a good idea to take a fast shot that isn't fully aimed whilst you pull back. At least there is then a chance that you might damage an enemy tank but most importantly you won't be sitting out in the open taking damage as you line up your shot.


1. Upgrading your tank


This is a pretty fundamental part of World of Tanks but it is important to remember one simple rule when it comes to upgrades. Always go for the tracks and best gun first! The gun is your ticket to earning experience and credits which you can use to buy and install the rest of your upgrades. Without a decent gun, you won't be able to penetrate some of the tanks you meet which hampers your income. However, because newer guns are often heavier they usually require upgraded tracks, which have a higher load limit, so it is usually a good idea to do this first.


Also bear in mind that sometimes you do not need to buy every upgrade for a vehicle. If the improved engine only gives you 20 extra horsepower or the new gun is exactly the same as your old one except with 10mm more penetration, then it might not be worth the cost.


I've talked in the past about how beginners can start playing better - now I'm going to again step in and tell you 5 more tips that you must absolutely know if you want to improve your play. All of these are applicable to players of any standard but will again likely be of most help to beginners and those who are trying to break into the higher tiers.


Hopefully, you find these tips useful or if you have any other suggestions for new players, let me know in the comments below!

Beginner's guide to World of Tanks: 5 things you need to know! Mon, 08 Feb 2016 12:38:41 -0500 Alec Pearce

World of Tanks is easy to pick up but is a hard game to master. For new players, the low tiers (1-5) are all about learning the ropes against similarly experienced opponents.

With this in mind, I am going to go over five crucial aspects of WoT that all new players must get to grips with before moving to the higher tiers. These skills will massively increase your survivability on the battlefield and will make you stand out from the casual gamers.

1. Angle your armor!

This is probably the most important thing you could ever learn in World of Tanks and is one of the first things taught in the tutorial. Maximizing your armor's effectiveness is the key to taking non-damaging hits and surviving for far longer on the battlefield. I see far too many new players just sitting in the open, facing the enemy straight on - they take a couple of hits and die because their armor was rendered ineffective by not angling.

To make the most of your tank's protection angle your armor at about 45 degrees but also take note of your base stats. If you have extremely thin armor to begin with, it would be far better to stay out of site and provide supporting fire.

2. Know where to shoot

This may seem pretty obvious at first but knowing the best places to shoot an opponent is often the difference between life and death. All tanks have weakspots, whether that be the sides or rear of the vehicle, the commander's cupola or a machine gun port on the front hull. Identifying these weaknesses on the battlefield is crucial and new players MUST learn to exploit them at lower tiers as it is even more important at the higher tiers.  

Take a look at the T29's (Tier 7 American heavy tank) armor profile (courtesy of World of Tanks Guru):

As you can see, although it has mediocre frontal armor to begin with, the forward machine gun port is by far the weakest area on the upper glacis. The lower glacis is also usually a weak point for every tank, so if possible you must shoot there! You are much more likely to penetrate and thus damage the target by shooting at these weakspots, so make sure you aim for them and memorise as many as you can for each tank you encounter.

3. Work with others and think about what the enemy is planning

This basically means 'don't be a loner' and 'plan ahead'. Although some tanks can be utilised in solo roles (e.g. light tanks), for the most part you always want to ensure that you have the support of your allies. What's the point in spotting loads of targets in your light tank if there's nobody shooting at them? Similarly, your heavy tank is easy pickings for enemy heavies and flanking mediums if you're left isolated and exposed, without supporting fire from your team. Too many new players race straight out into the middle of the battlefield, immediately getting decimated by the opposing team. Don't be that guy, you're no use to your team dead.

Secondly, anticipating your enemy's moves and reacting before they occur will place you in extremely advantageous positions that can save a match from defeat. If you see the enemy is about to break through on the other flank, signal your allies to race over there before they do. Even if you just hold up their advance for a minute or so, this can give allied tanks the crucial time needed to capture the base or come over and help you out.

4. Understand the strengths and weaknesses of your tank

This is so fundamentally important, but too many players simply ignore what their tank is and is not made to do.

  • A light tank is for scouting and support, not the frontline.
  • Heavy tanks are for close range brawling. They are terrible scouts and are not mobile enough to change flanks at will like mediums and lights.
  • Most medium tanks play a support role and are designed to exploit the poor mobility of heavy tanks, using their manoeuvrability to exploit the weak side and rear armor of their targets.
  • Tank destroyers should endeavour to remain hidden, using their huge guns to wreak havoc on the enemy from a rear line support role. 
  • Finally, artillery should always be at the back of the map, firing a shot then moving a short distance to a new location to avoid counter-battery fire.

This is a very, very simplified explanation of each tank type's role and I must stress that not all tanks conform to their category's generalised overview. There are slow moving, heavily armored mediums and fast moving 'medium-esque' heavy tanks. Similarly there are tank destroyers which belong on the front line because their camouflage values are so bad. An example of this would be the Tier 5 British tank destroyer, the AT-2. It has amazing frontal armor but is slow moving and should be used like a heavy tank in an assault role.

If you find your tank does not play like a 'normal' vehicle of its type, then you must adjust your play accordingly. 

5. Choose your loadouts wisely

This is perhaps less crucial at lower tiers but is essential if you wish to make the jump up into the big leagues. As a general rule, you should equip every tank you own with a medkit, a repair kit, and a fire extinguisher. This will allow you to bring injured crew and damaged modules back to the fight while also preventing huge amounts of fire damage to your vehicle. This is good enough for the low tiers, but when you get to Tier 6 and above you may want to consider using the premium versions of these consumables or take food instead (which buffs your crew's skills).

Then comes equipment, which has a significant impact on the effectiveness of your tank. You want to use equipment that benefits your vehicle's play style. For example, a light tank could be loaded with coated optics or binoculars, a camo net and ventilation (to boost crew skills). A heavy tank could take ventilation, gun rammer (to speed up reloads) and enhanced gun laying drive (to improve aim time). 

Finally, when it comes to ammunition, it is always good to take a mix of all ammo types. If your tank has a capacity of 50 rounds, for example, take 30 standard AP rounds, 15 APCR or HEAT rounds (these have higher penetration) and 5 high explosive shells. If you have a low calibre gun then I'd recommend leaving out HE shells and take extra standard or high penetration rounds.

Equipment available in World of Tanks

With these tips, you should be well on your way to becoming an accomplished player in World of Tanks. If this guide was helpful for you let me know in the comments below. Good luck and happy hunting on the battlefield!

World of Tanks released on PS4 Thu, 21 Jan 2016 09:34:08 -0500 Alec Pearce

Wargaming's World of Tanks has just rolled out onto the PlayStation 4. Players all over the world are now able to battle each other in 15v15 tank combat, with vehicles from three different nations.

The nations available at release are the original three nations from the game's PC launch: the United States, Germany, and the Soviet Union. There are five distinct vehicle classes that are playable for each country: heavy tanks, medium tanks, light tanks, tank destroyers, and self-propelled guns (SPGs). 

The announcement on the official WoT website also states that players will be able to receive a 'Beta Exclusive Tank':

"As a bonus, be sure to log in to your Garage on PlayStation 4 to receive the U.S. T1E6-PS, an exclusive Beta reward tank available only until the end of January."

Details were also released about an iconic premium vehicle only available to Playstation Plus subscribers. Wargaming wrote:

New and existing players subscribed to PlayStation Plus will get access to a very unique Premium vehicle: the exclusive German Pz.Kpfw. II Ausf. J-PS! The Pz.Kpfw. II J-PS reaps all the benefits of being a Premium vehicle, comes with its own Garage Slot, and includes an extra three days of Premium!

If you play on the PS4 and are keen to get into World of Tanks, then the timing could literally not be better, so take advantage of all these release deals before the end of January.

Watch the WoT PS4 launch trailer here:

World of Tanks open beta coming for PS4 Thu, 19 Nov 2015 17:46:14 -0500 Jessi_Cat

World of Tanks will be getting a beta before its official launch for all PS4 players. The beta will take place from December 4th to December 6th. When it begins, players will be able to go into their PlayStation Store account and grab their copy of the beta. There is no sign up needed to attend this beta. If you want to get emails about this game, though, you can go here to sign up.

Anyone taking part in the beta will be rewarded with an exclusive bonus in the full game. The bonus will include a PlayStation 20th Anniversary edition of the M22 Locust US light tank (that is a mouthful).

The beta will also include two new maps that will only be available on PS4 for a limited time. One of the maps has been described as the largest map for this game yet.

The official release date for World of Tanks has yet to be announced.

World of Tanks Beginners' Guide: Garage, Crew, and Battle Management Thu, 29 Oct 2015 07:43:48 -0400 Sergey_3847

World of Tanks is a free-to-play MMO tank simulator set in the times of World War 2, developed by The main concept of World of Tanks is based on tank battles in the PvP mode. The game is hugely popular around the world and is one of the major players in the global e-sports arena.

But, besides the tasty event prizes, World of Tanks is an excellent tank simulator in its right and you will have tons of fun with it just by playing at home. However, at first you may find the game mechanics and the whole management system a bit too complicated. Don’t worry! This guide is specifically designed to provide easy entrance into the World of Tanks for beginners.

There is a lot to this MMO, indeed. That’s why it’s important to start with the most basic features, such as Game Settings and Garage Management.

Don't Neglect the Game Settings

world of tanks guide

The first thing you want to do, after you’ve downloaded and installed the game on your PC from the official game website, is properly manage your game settings.

The game starts in a windowed mode, so you have to click on the settings icon in the top left corner of the window. Go to the Graphics tab and choose fullscreen mode and the proper resolution for your screen.

You can also experiment with Controls or settings under the General tab titled Battle Interface, which allow you to add or remove certain effects within the game. But for now, it is recommended that you leave everything by default. Later, as you gain more experience, you will know what features you want to use and which ones you want to get rid of.

At the bottom there’s a nice feature - Battle Recording, which saves the replays of your last battle at the following directory “World_of_Tanks\replays” on your hard drive.

Garage Management

world of tanks guide

Garage is the place where you manage your tanks. You begin with seven Tier 1 tanks and another free slot for a premium tank, which you can buy with real money.

Tier 1 tanks

There are seven nations presented in World of Tanks: USSR, Germany, USA, France, UK, China, and Japan. Each nation has tanks of different classes divided between Tier 1 and Tier 10. Here are your first 7 Tier 1 tanks (click here for the complete list of tanks):

  1. USSR: MS-1 - the first Soviet mass-produced light tank.
  2. Germany: Leichttraktor - has four prototypes with different armament, crew, weight, and suspension features.
  3. USA: T1 Cunningham - created by James Cunningham in 1928. Various modifications of the tank were tested but never saw mass production.
  4. France: Renault FT - World War I tank, also used in World War II.
  5. UK: Vickers Medium Mk. I - the first British tank to carry the gun in a rotating turret, developed by Vickers in 1922.
  6. China: Renault NC-31 - a modification of the Renault FT-17 tank featuring a soft ride suspension and a fanged rubber track. Along with an upgraded engine, it can achieve 16 km/h.
  7. Japan: Renault Otsu – was developed in France as an upgraded modification of the Renault FT. The Japanese tanks were slightly upgraded and were widely used both in training and action campaigns.
Tank management and upgrading

For now, let’s take a look at the T1 Cunningham, an American light tank. If you click on the tank icon below, you will notice another row of smaller icons above showcasing modules currently equipped on this particular tank.

  • If you hover a mouse cursor over the first module indicating a gun, you will see a pop-up describing the features of your tank’s gun, such as Rate of Fire (rounds per minute), Avarage Penetration and Avarage Damage (types of ammo), Aiming Time, Weight, etc.

world of tanks guide

  • The Research button in the upper right corner shows the full development tree of your tank: everything that is equipped currently and other elements to be equipped in the future. In order to open a module, you need a certain amount of experience points, which you earn in the battles. Then, you need to equip these upgraded modules, which you can purchase for in-game credits.

world of tanks guide

  • If you press on the American flag in the upper left corner, you’ll be sent to the menu showcasing all American tanks subdivided into Tiers. You will notice that T1 Cunningham is the first in the list.

Back on the main Garage menu screen you will find the Service button below in the center, just right above the tank modules.

  • Open the Service Menu and be sure to check all the boxes next to Repairs, Ammunition, and Consumables to be automatically resupplied, for convenience.

world of tanks guide repairs

  • If you decide to purchase premium ammo, then change the settings to in-game credits instead of the gold. You can buy ammo, repair kits and other stuff at the in-game store, available from the main menu.

Crew Management

world of tanks crew

There are five types of crew members: Commander, Gunner, Driver, Radio Operator, and Loader. They all have their respective responsibilities and a complete basic training. However, each new crew member will have only 50% training completion rate, so you will eventually have to invest in them.

The Crew
  1. Commander spots all enemy vehicles. The Commander's degree of Proficiency directly affects his View Range skill. The better Range Skill he has, the greater the distance at which he can spot an enemy. Commander also adds 10% bonus experience to the rest of the crew members.
  2. Gunner aims and fires the tank's main gun. His Proficiency directly affects the aiming speed, targeting, the accuracy of each shot, and the turret rotation.
  3. Driver drives and maneuvers the vehicle. His Proficiency directly affects maneuverability, acceleration, speed, resistance, and hull rotation speed.
  4. Radio Operator manages communication with allies. By having him on board, you will be able to communicate with any allied tank within your range. This gives you a huge advantage and overall situational awareness, which can be crucial for the outcome of the battle.
  5. Loader manages rounds in your tank’s main gun. He can quickly load the gun, and the higher his Proficiency, the faster the gun reloads.

If one of your crew members gets killed during a battle, you will notice that his responsibilities are still being carried out, but much slower and with a lot less accuracy. This is important to understand and take into account, as your Tier 1 light tanks have free sits only for two of your crew members.

Crew Upgrades

To upgrade your crew members, you need to right-click on the crew member icon at the main menu and choose Personal File option.

world of tanks guide

You will see different tabs, but the one you’re looking for is Skills. There are different types of Skills and Perks you can upgrade. You need to know that Skills take effect as soon as the training begins, but Perks take effect only after the training is fully completed.

  • Your first upgrades should be Camouflage and Repair, and assign these two Skills to all of your crew members, as they are very important. The most important Perk for your Commander is Sixth Sense.
  • You can accelerate the process of training by purchasing or receiving a Tier 2 premium tank as a gift. The Tier 2 tanks add 50% more experience points to your crew during battles. All you have to do is choose the option Accelerate Crew Training located above the list of your crew members in the main menu.

 Battle Management

world of tanks battle

Now you are ready to enter the battle. Just press the big red button on top of the screen that says “Battle” and start your first 15 vs. 15 standard match-up.

  • As soon as the battle begins, in the upper right corner you will notice a countdown. If you don’t destroy all enemy tanks or capture the flag by the time it hits the deadline, then the battle will end with the draw result.
  • On your screen you can also see a complete list of all players and their tanks. You can manage these contacts (adding to friends, blacklisting, etc.) by right-clicking a certain player’s thumbnail.

world of tanks contacts

  • You can use chat to give commands by pressing Enter on your keyboard, which enables the chat window, and then, pressing functional buttons to quickly assign various tasks.
  • In the lower left corner of the screen, you will see your tank’s orientation and the current health status indicated by the green line above. If you need to heal your Commander, you can press “1” on your keyboard.

world of tanks tank health

  • In the lower right corner, there is a mini-map. The bigger the map you choose to play, the more blind spots you will have on your mini-map, so choose smaller maps in the beginning.

world of tanks minimap

  • Press “F1” during the battle to activate a help menu with all the available commands and their respective hotkeys in case if you forgot them, or simply weren’t aware of.

This should be enough for now. You will notice a lot of other small details during your gameplay sessions, but the main goal here is to play as much as you can. This will give you a personal experience and let you decide how to manage garage, crew and battles in your own special way.

Come back soon for more awesome World of Tanks guides at Gameskinny!

World of Tanks out now on Xbox One Tue, 28 Jul 2015 05:40:10 -0400 Synzer

World of Tanks, the online team-based game where players battle it out as tanks, is out for the Xbox One. Not only is it the next generation of tank warfare, it is now cross-platform.

Xbox One and Xbox 360 users can play together, seamlessly, and can even use voice chat. All tech tree progress, achievements, and in-game research is saved on your Xbox live account so you can play on either platform whenever you want.

World of Tanks was custom-built for the Xbox One with updated graphics and a new Player versus Environment (PvE) mode. It also uses Havok engine to provide lingering battle damage.

The new game mode, Proving Grounds, lets you use any tank in your garage to complete challenges against A.I. enemies. It has 3 scenarios showcasing combat modes you find in random battle: standard, encounter, and assault. The end has a boss fight where you must defeat an E-100.

You can also use the social media and streaming services of the Xbox One to share your greatest moments with everyone. Xbox live gold is required to play. For more information on the game, visit the official website.

Developers Can End the DLC War Fri, 15 May 2015 02:30:01 -0400 GamingGuru

The Underlying and Ongoing Controversy of DLC

If you want to set the Internet on fire, simply pop into a gamer forum and state your opinion on DLC, or downloadable content. It really doesn't matter if you address it in a general context or focus on a single title that employs what you feel is "unfair"; someone will disagree with you. With strong stances on either side of the coin on what's fair and what's not, the question is, what can developers do to make people "feel better" about DLC? One word: transparency.

Since DLC's quality and value are subjective at best (when people aren't outright punching each other out over it), it can be taken as a warning sign that developers need to clearly state what value their DLC provides and how much it will cost. In the mobile gaming realm, transparency is severely lacking, with purchase options made available with little context as to why and sometimes outright stopping gameplay until the user makes a choice.

The tiniest X in existence.

When DLC Isn't So Good...

In regards to console/handheld gaming, DLC is not always clearly communicated when a game hits the eShop. One recent example I experienced is Mighty Gunvolt, released August 29, 2014. When I first came across this title, I noticed that it was on special for only $2.49. Reading the description, I bought the game on the premise that I was getting a "full" game. It wasn't until after I downloaded it that I discovered that it was first available as a free download for those who purchased Azure Striker Gunvolt from the eShop and that it only had 5 levels, with the rest available as DLC.

Mighty Gunvolt? I love you, man, but...

In the end, I walked away feeling somewhat cheated, even though I truly enjoyed the game. Yeah, I could have replayed the game as another character, but the differences are so mild that it's hardly noticed. The characters offer different attacks, but the enemies continue to show up in the same places and boss fights lose their luster after you learn their attack patterns. In short, I felt that the game was artificially short (one could argue that the price matched the content) and that the rest of the content was hidden behind paywalls that didn't necessarily belong there. Others on Metacritic tend to echo this sentiment, as well.

What made this even more jarring is that it was not stated on the eShop page that the game had DLC and didn't provide a clear enough description of what people would be buying if they hit "Download". Had I known that I was only going to receive 5 static levels to play, I may have reconsidered my choice to buy it. As a gamer, I felt cheated; as a buyer, I felt misinformed. Bottom line: I feel that Mighty Gunvolt is a great game that would benefit from providing all of its content on download (which I would gladly pay $9.99 for), or offering the content as unlockables gained through in-game achievements.

DLC Can Be Good

Granted, not all DLC can feel or appear "janky" or criminal. For example, New Super Luigi U was offered as downloadable content on New Super Mario Bros. U. For anyone who's played New Super Luigi U, they quickly realized that it was not a gimmick, but almost a whole game within itself...without Mario! The eShop price point is currently $19.99, and offers: 1) greater difficulty, 2) Luigi's unique jumping mechanics, and 3) 82 new courses. For $19.99, this would be considered a great bargain, but was not a requirement to enjoy the original New Super Mario Bros. U to its full extent and gave players the option to experience the core game in a new, exciting way.

If you haven't checked this out, it's totally worth it!

So what makes DLC "good"? I would personally say that anything that: 1) adds a comparable value for what's being charged, and/or 2) offers an extension of the full, core game. I, and others, feel that games like Mighty Gunvolt failed in this aspect because the game felt too short (even if the content matched the price), but that doesn't mean that we wouldn't buy the full game at a higher price point with the option of buying DLC post-release as it rolls out.

Prosperity and Success for All

Another gripe for disenfranchised gamers who may not be able to necessarily afford all of the DLC offered in-game is that they cannot grind fast enough for resources to compete with paying players. World of Tanks offers players the ability to purchase premium tanks that gives them a distinct advantage over "free" players. For example,  the TOGII are literal "tanks" in that they can take an insane amount of damage and in a 1v1 situation, a Tier 6 "heavy" would eventually be worn down by a Tier 6 TOGII in a battle of sheer attrition. The skill level of the "free" player almost doesn't matter when going against a TOGII.

So Strong!

Another advantage available to premium players is "gold rounds", which have 25% better armor-penetrating capabilities than those available to "free" players. This may leave a sour taste in the mouth of "free" players who have to virtually grind for hours to earn enough in-game currency, but for "premium" players who may not have the time to invest in obtaining in-game buffs naturally, it's a fast way to improve their capabilities with real-world money.

One game that has attempted to bridge this gap in a fairer manner is ArcheAge. Patron, or premium, players do obtain labor points at a faster rate of 10 labor points per 5 minutes, with a 5,000 point cap than free players, who obtain 5 labor points per 5 minutes with a 2,000 point cap. Labor points are required to do anything in-game that is considered "crafting", whether it's building a house, gathering a harvest or planting trees.

Sounds fair to me.

But what makes ArcheAge so awesome is that patron players can still receive certain advantages, such as owning a plot of land and earning more labor points faster than free players, but free players can still enjoy the game and not feel like their being punished for not paying. Treating free players fairly and still giving them value is an important aspect of creating brand loyalty, as well as encouraging free players to "ante up".

Developers Can Help Bring Cohesiveness

So how can developers help? Simply communicating the purpose and value behind their DLC is a good starting point. As a buyer in almost any other realm of life, gamers want to know what they're buying into if they choose to do so. By simply writing a detailed description of the DLC's content, setting a fair price (it's market value determined by comparable products), and adding it in a manner that extends the experience of the game post-release would do wonders for an industry divided.

To help drive this point home and entertain at the same time, I've written a haiku that would serve well to be posted above every developer's workstation:

Devs, Listen, Take Heart 

Transparency is Crucial

Good Content Sharing

Whether their platform is Steam Greenlight, Twitter or Facebook, developers have an almost endless number of platforms where they can engage and inform their customers. Just like in the all other facets of consumer goods, people like to know what they're buying before they jump in and above all, not feel forced to do so. In short, developers would do well to be aware of their's and others' emotions so that they can interact effectively and clearly with their customers to help reduce confusion and boost their brand's image.

During this entire last week, I've learned just how divided the gamer base is in regards to DLC. I've had multiple discussions with other gamers in all walks of life, and the only conclusion I can draw at this time is that this derision can be effectively fixed at the source. Instead of fighting among each other, developers can do much to bring us all together by practicing transparency.

Games Industry: What's In Your Fridge? Featuring Coffee Stain, Wargaming.Net, Ubisoft, CCP, and CD Projeckt Red Fri, 10 Oct 2014 07:42:22 -0400 Amanda Wallace


My mouth was seriously watering while I looked at the photos from CD PROJEKT RED. Thank you Marcin for sharing them with us! 




What studio do you wish we would've given you a sneak peak on? Are there any surprises from these studios? Let us know in the comments below. 


The folks behind the Witcher have access to a wide variety of foods through the cantina as well as several vending machines. Marcin wrote: 


The cantina in the studio serves all sorts of delicious meals, from grilled fish, to pastas, to healthy salads and sandwiches. A wide variety of breakfast options allows employees to kick off their day: scrambled eggs, vegetable smoothies, fruit bowls, you name it.


Marcin discussed how CD PROJEKT RED was a multi-national and multi-cultural company and that you could see this through their wide variety of food products throughout the studio. 




Last, but certainly not least, we're finishing up with the guys from CD PROJEKT RED (The Witcher). Thank you Marcin Momot for taking these shots of their Warsaw, Poland kitchen.


(For those wondering, I'm pretty sure that bundled-up fruit is an Asian pear). 


What water adjacent game room would be complete without a pretty amazing aquarium? Thanks CCP for giving us these great photos of your Reykjavik offices.


Do I spy a Star Wars pinball machine in the back there? 


Good to see that mixed in among the rest of the soda is the stereotypical gamer fuel -- Mountain Dew and Red Bull.




CCP (the folks behind Eve Online) were kind enough to share pictures of their Reykjavik office. Their fridges certainly put our GameSkinny ones to shame. 


Love, love, love the personalized pool table light. As well as the green fringe on the edge of that table. Very, very cool Ubisoft San Francisco! 


I'm really liking this trend of arcade rooms in major studios. Kick back with a bit of Pac-Man's Arcade Party between long crunch times? Sounds pretty swell. 


Ubisoft San Fransisco


Ubisoft definitely brings us the most put together fridge. I'm a bit disappointed by the limited Coke (all bottom right corner) but we all have our preferences. 


Final parting shot of the Fun Zone. Thanks for the pics Wargaming.Net! 


A view of the Fun Zone in action. 


Definitely stocked. These guys even have a Game Genie for their Genesis. 


What about that aforementioned Fun Zone? Turns out that Wargaming.Net has a pretty stocked break room. 


What fridge would be complete without a tiny Wargaming.Net bear statue? They're definitely THE must-have fridge accessory of the fall. 


In case you're concerned that the tanks were placed in the fridge for our viewing pleasure, Kelley from Wargaming.Net assures us that they were not. 


For reference, the clay tanks in the fridge are from our recent tank play-doh outing where the teams competed for best tank for the chance to appear in an upcoming Wargaming commercial and then later displayed in our Fun Zone. 


My vote is for the red and light blue one on the far left. 




Of all the things I was expecting to see from Wargaming.Net, I can say that miniature clay tanks and a bear figurine were not on the list. 


The ketchup and carrots though, those were definitely on the list.


Looks like a pretty nice set up. Thanks Coffee Stain Studios! 


They also sent us a few images of their pretty fancy break room. Looks like someone made a shopping trip to IKEA.


Coffee Stain Studios


The folks behind Goat Simluator were kind enough to supply us with their fridge contents. Think there might be some beer being sneaky in that bottom drawer. 


The fridge at the Guild Launch/GameSkinny headquarters, complete with strange wheel of cheese and possibly dangerous Hot Pockets. 


Recently at the GameSkinny office, we settled down and looked at our fridge. Mountain Dew cans. Expired Pizzas. What does that say about the folks here? 


Which got us to thinking: what about the rest of the gaming industry? What makes up the fridges of some of the people who make the games we love? Well, we found out. Check out some of the fridges (and break rooms) in a behind the scenes tour you never knew you wanted. 

Greenlight: Is There an Ideal Entry Model for Indie Developers? Thu, 03 Apr 2014 08:00:48 -0400 NorthwestGamer

For those who have still not heard the news yet, Valve announced back in January that they want to discontinue the Steam Greenlight service. Greenlight was a service that Valve announced back in summer of 2012 as a method of giving new developers a chance to get on the main Steam Store.

How Does Greenlight Work?

When a developer gets their game posted on Greenlight, users have the chance to vote on whether they would buy that game. Steam then keeps a progress tracker — which is hidden to users but visible to the developer — showing how close they are to getting their game published to the store.World of tanks

Many of the games that succeeded on Greenlight have gone on to be successful games, including 7 Days to DieGiana Sisters: Twisted DreamsKingdom RushDead Trigger, Euro Truck Simulator 2, and more. This may seem like an ideal model, so why is it being shut down? Regardless of the successful games, Greenlight has its flaws.

Why Greenlight is Leaving

Greenlight has brought some great content to Steam, but those great games could have been discovered other ways. One of the things about PC gaming is that games can come from anywhere, not just Steam, Origin, or any other gaming hub. They can come from normal old websites like Kickstarter.

This is currently the most natural way of indie developers getting their games known, it worked for Notch with Minecraft. The problem is, as many of you know, the Internet is a very overpopulated service. It's not easy to just go out and find something like Minecraft unless the website spreads via word of mouth. This usually occurs when a game manages to make it on a gaming news publication, such as IGN, PC Gamer, or GameSpot.

The same thing has happened with Steam's Greenlight. Even though there were all these successful games, there are also many games that became Greenlit and did not succeed, such as Dragons and Titans. Even though all these people said they would buy it, it went on to receive a 44 from PC Gamer, a 3.0 from Gamespot, and just did not do well.

Now, as these games don't live up to their success on Greenlight, the Steam Store is being saturated by games that shouldn't have necessarily made it. So this leads us to the key question.

What is the alternative?

That is exactly what I want to know, and I am sure many of you want to know, too. Regardless of the downfalls of Greenlight, it did work in bringing games to the people who may have failed otherwise. So do we raise the required votes it takes to succeed on Greenlight?

Valve could have possibly made that move, but they have seemed pretty clear that they will not give Greenlight another chance; it has to go. For now, Greenlight is still around, but indefinitely. The greatest tool now for new indie developers is networking; countless successful indie developers mentioned networking in Q&A columns from the recent GDC. 

So for all of you who are just starting out in the world of developing, spread your name. Don't be afraid to market yourself and let as many people know as possible--you never know when you will find your game in the news section. Notch went from developing in his free time to having money pouring in before he had a chance to realize what was going on... and it could happen to you to.

Also, for all those who think they have an idea for the alternative to Greenlight, let's hear it! You just might be on to something.