Yakuza 0 Articles RSS Feed | GameSkinny.com Yakuza 0 RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Kingdom Hearts 3, Yakuza 0 Heading to Xbox Game Pass https://www.gameskinny.com/b0ia7/kingdom-hearts-3-yakuza-0-heading-to-xbox-game-pass https://www.gameskinny.com/b0ia7/kingdom-hearts-3-yakuza-0-heading-to-xbox-game-pass Tue, 18 Feb 2020 14:26:40 -0500 Joshua Broadwell

Xbox Game Pass already offers a staggering number of excellent games for a monthly subscription fee, and it's about to get even better.

Kingdom Hearts 3 is coming to Xbox Game Pass on February 25 — minus the Re:Mind DLC, of course — followed by Yakuza 0 a day later on February 26. That's not all, either.

Ninja Gaiden 2 hits on February 20, while Wasteland Remastered and Two-Point Hospital both arrive on February 25. Finally, Jackbox Party Pack 3 is set for February 27.

Xbox Game Pass for PC subscribers aren't missing out, either. Yakuza 0 and Wasteland Remastered are heading to the PC version of Game Pass, along with the spinoff Reigns: Game of Thrones strategy game. Rounding out the additions are Indivisible and Two-Point Hospital, though Microsoft doesn't have a set release date for these yet.

That's a lot of content on top of what's already available, like almost every Final Fantasy game and The Outer Worlds, among others.

Increasing the number of games available via Game Pass is a strategy Microsoft plans on continuing into the future with the Xbox Series X, letting its various studios develop what they want and diversifying the next-gen Xbox's lineup.

Stay tuned to GameSkinny for more Xbox Game Pass and Xbox Series X news as it develops.

11 More NSFW Nude Mods From Your Favorite Games https://www.gameskinny.com/gbiwp/11-more-nsfw-nude-mods-from-your-favorite-games https://www.gameskinny.com/gbiwp/11-more-nsfw-nude-mods-from-your-favorite-games Thu, 07 Feb 2019 23:23:43 -0500 Ty Arthur


From survival sim Kenshi to AAA fantasy RPGs like Monster: Hunter World, these are our favorite nude mods for all the games that aren't Skyrim or Fallout.


What did you think of our picks, and have you found any other killer NSFW mods we should try out that didn't make the list? Sound off in the comments below.


Monster Hunter World - Naked Characters


If there's one game that really took the gaming scene by storm last year, it had to have been Monster Hunter: World. Everyone and their cousin was trying to figure out the best strategy for hunting Kirin, Deviljho, and Anjanath.


And yes, of course there are modders out there who decided that naked characters needed to be taking down those giant creatures. There's no shortage of options here for male and female characters, with or without "jiggle physics."


The Witcher 3 - Extra Nudity


With The Witcher 3, you almost don't even need mods, since there's already plenty of nudity and even full on sex scenes. That being said, of course modders found ways to increase the nude quotient and make things more explicit.


If you just want more prominently displayed female genitals, grab the first mod. If you want Geralt to walk through a wonderland of constantly naked women in every town and village, grab the second one.


Pillars Of Eternity II: Deadfire - Nude Dancers


Classic real-time-with-pause cRPG Pillars of Eternity 2 already had some light nudity in the bathhouse scenes, but there were some scenes that noticeably lacked that sort of adult content.


This small mod just tweaks some character models to make the dancers less clothed at the Wild Mare Tavern in the Queen's Berth section of Neketaka. If you need your fantasy romps to include some exotic strippers, this is the mod for you.


Titan Quest Anniversary Edition - Nude Female


A whopping 10 ears after its initial release, Titan Quest got a major update, even as the developers work on the next DLC for newer ARPG, Grim Dawn.


With plenty of players diving back in to try out the new mastery and extra content, it's the perfect time to give the game a go sans any clothes.


This mod does exactly what it sounds like: making the female main character battle monsters in the buff (and yes, you stay naked regardless of what armor is equipped).


Street Fighter V - Sexy Outfits


There are a surprising lack of nude mods for this iteration in the legendary fighting series, both due to issues in modding the game itself as well as the weirdly deformed nature of the character models in SFV.


For the best content, you want to ditch the usual mod download sites and instead go straight to the Patreon accounts of various Deviant Art content creators.


Unfortunately, that means some of these are locked behind a paywall. Your only other major option is just to check out straight porn images or videos inspired by Street Fighter V.


The Sims 4 - Nude EVERYTHING


Oh boy, I was very much not ready for the wild ride of a rabbit hole I went down looking up Sims 4 sex mods, and I'm starting to question my life choices and browsing habits at this point in time.


You can find pretty much everything here, from sexy underwear, to vaginas for dudes, to huge collections of models that bring specific porn stars to your virtual town.


I'll let the more adventurous search on their own from there, because that just barely scratches the surface of what's available. I've seen things you guys. I'VE SEEN THINGS.


Stardew Valley - Nude Portraits And Skins


When you think of nude mods, typically games like Fallout or Skyrim come to mind. Stardew Valley probably didn't even register in your brain, but trust us, if a thing exists, it has been made into a porn version on the internet somewhere.


There are an absolute avalanche of nude portraits for various shopkeepers and nude skins for most characters across the game to be downloaded at your leisure.


Want something a little different? There's even a futa skin mod for the main character. The size is a little wonky (I guess your futa farmer is a body builder on the side?), but otherwise, it's an amusing little addition to the game.


Soul Caliber VI - Naked Fighters


If you've ever wanted to watch a 3D naked waifu beat the ever loving snot out of an enemy, here's your chance in Soul Caliber VI.


While you can nudify either males or females, these mods sadly only work for custom characters, and they are only visible to you, not to your opponent. Perhaps this is for the best.


For those with a futa fetish, yes, you can mix and match them to get lady upper parts and dude lower jibbly bits.


Yakuza 0 - Nude Card Swap


Dirty collectible cards have been a staple of gaming for a surprisingly long time. From those often terrifying images to collect after your love conquests in the very first Witcher game, to finding nudie mags during shoot outs in the Mafia series, there's no shortage of lewd imagery in existing games.


If you simply want to add more nudity to the times between engaging in highly criminal activities, this little mod for Yakuza 0 swaps out the phone cards with naughtier (and often fully nude) versions of the existing models.


Kenshi - Nude Models


Conan Exils may have made the practice famous, but it definitely doesn't have the market of floppy genitals in the harsh wasteland of a fantasy survival sim cornered.


Kenshi has plenty of nude mods to choose from, of both the male and female variety. Just know ahead of time that the male one is a little off-putting and disturbing, as the modder didn't actually craft a penis texture.


What you get instead is basically a Ken doll with a totally smooth downstairs area, and it will haunt your dreams forever.


Resident Evil 2 (2019) Nude Mods


That didn't take long! Yep, we've already got a handful of nude mods arriving for the Resident Evil 2 remake, specifically to get topless and bottomless versions of both Claire and Ada.


Not that the Claire mod isn't *technically* fully nude, since she is wearing heels, and that's apparently a point of contention for some folks commenting over at Nexus Mods. Personally, I think we'll all live.


Yep, it's that time again. That magical time when I spend hours on porn sites to "research" the best adult mods for all of your favorite games.


In the past, we've covered titles like Mass Effect, the various Fallout games, and Saints Row, and, this time, we're going to hit a bigger slice of the gaming universe, featuring a larger cross section of genres.


From fighting games to RPGs to sims, we've found ways to add nudity to just about every kind of game out there.


Important Note: Many of these links go to very, very, very NSFW websites with fully nudity and penetration openly featured. Click at your own risk.


Be sure to also keep in mind that Nexus Mods hides nude content by default. In order to open those links, you need to have a Nexus Mods account logged in, and you have to manually turn off the NSFW censor feature in your settings.


To note, we'll be skipping games with dozens of available sex mods, like Fallout 4 and Skyrim, entirely. However, for those that are just getting started trying out NSFW mods, here's a handy list of links:

Yakuza 0 PC Review: It's as Good as Ever https://www.gameskinny.com/1pfuu/yakuza-0-pc-review-its-as-good-as-ever https://www.gameskinny.com/1pfuu/yakuza-0-pc-review-its-as-good-as-ever Thu, 09 Aug 2018 15:46:16 -0400 Ashley Shankle

Both the Yakuza fanbase and sections of the PC community have been asking for Yakuza on PC for a long time. And for a long time it seemed impossible, a pipe dream for those interested in the series without a PlayStation-line console.

There are a few times in life when dreams do come true. In this instance that's thanks to Japanese publishers' increased focus on the PC market. The line between console exclusives and the PC space is little more than a blur today.

If you had asked me whether I thought the Yakuza series would be making its way to PC a few years ago, I'd probably have scoffed and taken offense due to the naivety of the question. Japanese publishers didn't port to PC, and when they did, it wasn't exactly done well. Plus, the chances of such a niche series making its way over here? Psh, yeah right.

It's 2018 now and Yakuza is on PC. Heck, a whole lot of other series I never thought would make it off console are now getting PC ports -- and not bad ports, either. These aren't coming out in the same states Deadly Premonition and Dark Souls got so carelessly released in. No. These are quality ports on par with their console versions -- or even better.

What a time to be alive.

Yakuza 0 is the first game in the series to make its way to PC, and what an appropriate choice on Sega's part. 0 is the place to start if you have never touched the series before.

There may be some confusion about the naming-slash-numbering of this series, so let's lay it out: Yakuza 0 is a prequel to Yakuza Kiwami, which is a remake of the original PlayStation 2 game. There are five additional games after Kiwami, with the latest being Yakuza 6 on the PlayStation 4.

For a first timer, 0 is the place to start. It gets all the pieces set, all the characters fleshed out, and prepares you for the never-ending trials and tribulations of just being Kazuma Kiryu, the Dragon of Dojima.

Part of what makes this series so unique and so beloved by fans is its unique hybrid of yakuza movie-style storytelling, relatively smooth beat'em up combat between entries, and absurd minigames and side content. Despite being a prequel, Yakuza 0 has all those things in spades.

Here, cutscenes are frequent, often long, and dramatic, with the story quality being on par with standard yakuza-theme feature film. Betrayal, revenge, and honor are all key parts in the genre and especially here in the Yakuza game series.

Combat is not an especially complex beast and, for most, will present little challenge. You spend a great deal of time in combat (you can't avoid chinpara forever) but outside of boss fights, it's a quick and dirty ordeal.

You can button mash your way to victory in combat, but you're better off making use of potential weapons in the environment or getting the hang of the wide range of Heat Actions available. It's significantly more fun if you get into combat's intricacies but if you're here for the side dish more than the main course, you don't have to stress much about beating people up.

Speaking of the side dish, it's always my personal main course. You can't have a Yakuza game without the silly side missions and mini games, which are ultimately what keep a number of fans returning to this series that seems so lost in time. Sure, the story is always great -- but there's so much more to do than watch cutscenes and rush through the story.

Though side missions are often humorous and one of the bigger draws to the game, the wealth of mini games found in the series is the real MVP for me.

Gacha machines to pluck up stuffed animals, classic Sega arcade games such as Out Run and Super Hang-On, fishing, miniature car racing, hostess dating, dancing, gambling at a Western or a Japanese-style casino -- this list is very small compared to the full list of mini games you can get yourself wrapped up in here in Yakuza 0.

The transition to PC from PlayStation 4 has been relatively smooth and it is a commendable effort by Sega to finally bring this sprawling and distinctly Japanese drama to a platform Japanese developers are just now taking seriously.

The game is capable of reaching 60fps at 4K, which is a first for the series provided your rig can handle it. As with just about every other recent PC release from Sega, it does come with Denuvo anti-tamper DRM. If that's a dealbreaker for you, well.. that's just how it is.

This series' debut on the PC seems to be a resounding success. One that past me would have punched present me for even suggesting, but a success nonetheless.

If you missed out on the Yakuza series thus far, for whatever reason, now is probably the best time to jump onto the bandwagon. Yakuza 0 is a little dramatic, a lot of weird, and a ton of fun. There is no better time to give it a shot than the present.

You can buy Yakuza 0 on Steam for $19.99.

[Note: The developer provided the copy of Yakuza 0 used in this review.]

Five Games You Missed in 2017 https://www.gameskinny.com/5jlvx/five-games-you-missed-in-2017 https://www.gameskinny.com/5jlvx/five-games-you-missed-in-2017 Fri, 12 Jan 2018 16:07:26 -0500 wlkrjesse

Last year was incredible for video games. Super Mario Odyssey, Breath of the Wild, PUBG, the list goes on. 2017 was a seemingly never-ending barrage of critically acclaimed releases. However, with this degree of uninterrupted success from AAA and indie studios alike, we're bound to lose a few good ones along the way. Whether they were released too early, couldn't drum up the right kind of hype, or just had bad timing, these are a few of the games that shouldn't have been left off your end-of-the-year list. 

5. High Hell

The landscape has been changing for single-player FPS campaigns in the past couple years. Games like Superhot and Doom are bringing the frantic speed and arena combat of their predecessors back into the fold, but with quality of life changes that can only come from paying close attention to modern sensibilities. While I wouldn't say that High Hell is bringing the punching weight of Superhot's time-stop mechanic or Doom's sheer level of polish, it instead carves out its own identity from unapologetic style and an incredible use of restraint.

High Hell lets you know what it is from the second you start the game. "Go and get the gun." Now what? "Use your gun to shoot those guys." Now what? "Go and do that 20 times, very fast." This minimalist slash-and-burn approach can come across as severe at first, but once you play High Hell you soon realize that it's the only logical choice. This is speed shooting distilled down to the smallest but most potent dosage, and then injected directly into your cerebral cortex.

It's like a John Woo movie had a nightmare.

You have one gun and you don't need to reload. Levels have few, if any, health pickups. Take a few shots and you're dead. How do you finish the level? Jump off the roof after you shoot all the guys. What about side missions? Burn money. The game is relentless, leading you down one adrenaline-fueled murder binge after another. The insanity of High Hell is further complemented by the aesthetic choices. Fat, blocky graphics. BeamNG.Drive levels of insanity when it comes to the ragdoll physics. Doseone of Enter the Gungeon fame mans the soundtrack, consisting of electronic jolts that provide the perfect backdrop to the frantic action.

The loading screen minigames are always fun.

High Hell is a two-hour fever dream. There are no brakes. It's a twitchy, no rules just right sprint through a cathartic power fantasy that feels like someone took the scene from Saints Row: The Third where you parachute from a 50-foot drop directly onto a penthouse -- Kanye West's "Power" blaring in the background as you crash head-first into the rooftop pool, emerging from the water in a hail of bullets -- and made a game based around that feeling. It's a lowdown, dirty game with no ref, no whistle -- a $10 roller coaster ride.

4. Tekken 7

The genius of Tekken 7 is more than it simply being a great Tekken game. It's a Tekken game that has made so many small improvements upon previous entries in the series that it stands head and shoulders above many of its predecessors and contemporaries.

Comeback mechanics in fighting games are notoriously difficult to balance, with something like Marvel vs. Capcom 3's X-Factor being too overwhelming and ruining the flow of the match with a sense of purposelessness due to certain Level 3 X-Factor characters. Tekken 7 chooses a perfect middle ground by including the rage mechanic (more damage at low health) from Tekken 6 while giving players the option to sacrifice their newfound damage to perform various rage moves. This provides a powerful comeback mechanic when a game seems to be slipping through your fingers, but here it's a tool and not the final solution.

Tekken 7 walks the fine line between accessible for newer players and engaging for veterans.

Tekken 7 further goes above and beyond by including a slow-motion mechanic that activates when both players are low on health and have thrown out moves at around the same time. While this seems like a minor visual change to the game with no real impact on the match, it's so brilliant in its simplicity I'm shocked it hasn't been included in a fighting game before. The level of intensity that the slow-motion finishes create allows even the most bog standard of rounds the chance to reach a thrilling end.

The character roster, while missing a few fan favorites, is still fantastic. All of the mainstays show up in a big way -- with some of the best versions of Kuma and Eddy in a Tekken game to date, to name a few -- and the DLC is absolutely nothing to scoff at. Akuma, Eliza and Geese Howard all bring a unique marriage of 2D and 3D to the game, a concept that sounds like it would be an absolute nightmare on paper but works better than it has any right to.

I couldn't imagine using another costume for Kuma.

Round it out with a goofy story, a team that has recently addressed the frame lag in regards to the net code in an effort to continually balance online play and you have a Tekken game that just feels so much more polished than any other fighting game on the market. To see a series learn from its mistakes, fix them, and then improve upon what makes it great is such a treat, and that's exactly what Tekken 7 does.

3. Polybius

I have lost sleep thinking about what that one button does.
Veteran U.K. game developer Jeff Minter's latest venture, Polybius, borrows its name from the urban legend arcade machine, which in an early press release Minter claims to have played, that is said to be a government-funded psychological experiment that produces heavy psychoactive and addictive reactions in the players.

While Minter's Polybius does not claim to replicate the gameplay of its namesake, you honestly could have fooled me. If Thumper was programmed by Robotron 2084 creator Eugene Jarvis and Mr. Bean, this would be the end result. Minter's Polybius is a hypnotic trip through a psychedelic interpretation of the English countryside, as rendered through Raster graphics.

Nothing else looks like this.

Constantly dumping bullets at polygonal monsters and dodging vector pillars to pilot your ship through horned gates in an effort to attain ludicrous degrees of speed is the name of the game in Polybius. Each enemy killed results in an explosion of geometric impossibilities accompanied by a neon-fueled color change and another insane upgrade to your ship. While you can play the game without VR, with the glasses on, you're pulled into a state of flow. The pulsating soundtrack accompanied by the audio of a woman's voice reciting an airline safety video in Japanese coupled with images of countryside animals pulls you further into the world of Polybius than you'd ever want to go.

But why would you ever want to?

This is a game that just goes and stops for nothing, especially not the player. Yet it's so hard to put down. Once you acclimate to the speed, the game becomes rhythmic. You're sucked in. You live here now, in Jeff Minter's fun house of sunny-side-up eggs and ruminants. A constant struggle to maintain your ship's invincibility set against a retro-futuristic interpretation of what we thought video games would be in the 80's that overloads your mind to the point where you simply cannot leave.

2. Hollow Knight

Also nothing else looks like this.

The only reason we aren't collectively terrified of tardigrades and mites is because they're tiny. Hollow Knight immediately rectifies this problem. I can't recall a game about the horrors of the microscopic world outside of Harley's Humongous Adventure, and it's safe to say that Hollow Knight does a far better job at portraying exactly why the wriggling masses of carrion that live in your eyelashes and underneath the dirt in your finger nails are so horrifying.

The open-world action exploration game formula suffers from a few distinct problems, one of which is how stupid the term "metroidvania" is. Exploring is made tedious instead of engrossing by sectioning off areas that can only be accessed once you have X item, and the charm quickly wears thin. The game turns into this weird pseudo blobber where the difficulty dissipates once you hit a certain echelon of gear, and things begin to congeal together in a haze of same-y backgrounds, feeling less like a big, wide, open world and more like one long, gray level full of cryptic but unrewarding treasure that you got tired of a few hours ago.

The game is a graduate level course in engineering unique areas.

Hollow Knight immediately seeks to avoid this problem by simply making the game more open from the start. Instead of having to bang your head against the wall with the game saying, "Nope, can't go there yet," Hollow Knight swings its doors wide open and instead allows the player to get as lost as they'd like -- and Hollow Knight is a game that you want to get lost in.

Possibly the most brilliant use of parallax seen in a game to date is doubled up with challenging gameplay and a truly haunting setting. A slew of unique NPC's and enemies make the tiny world of Hollow Knight really feel alive, the simple designs hiding a level of detail I wasn't ready for. Furthermore, simple changes to the traditional gameplay formula keep you on your toes.

Borrowing from Shovel Knight and the Souls series, Hollow Knight is a game where the "retrieve your stuff if you die, or lose it forever if you die again" system really works, with the creepy atmosphere of the game and the general level of challenge making some fights back a hard-fought but well-earned victory. The further small change of having the main character drink their potions Monster Hunter-style instead of just immediately recovering their health adds yet another fold of tough but fair difficulty to Hollow Knight.

Having a nail as your main weapon just fits so well.

Hollow Knight is a game in tune with itself in a way that so many games are not. Created on a humble budget of $57,138 AUD ($44,040 USD), Hollow Knight has set a new bar for open-world action-exploration games that I thought only something like La-Mulana was capable of pulling off. Everything in the game works like the gears of a clock, all the little finite elements nudging the game closer and closer to excellence. It's an experience that isn't a pain to 100% complete, because you simply can't look away from the the dark underbelly of the world you find yourself in.

1. Yakuza 0

Welcome to the family.

The king with a furrowed brow of incredible games forgotten in 2017, Yakuza 0 had everything working against it last year. Originally released only in Japan back in 2015, the game finally received a world-wide port on January 24th, 2017. By the time the dust had cleared around December, there was no time of day given for a game released all the way back in January in comparison with the heavyweights that had come out more recently and were still fresh in our minds.

Yet for those who played Yakuza 0 and remembered it for what it was, the reward is incomparable. The most consistently excellent video game franchise to date has given us its most coherent game in Yakuza 0. It's a straight shot right down the middle. Bullseye. Get the popcorn out, it's a movie. The 80's economic bubble of Japan is a perfect setting. The way both fans and newcomers are introduced to Kiryu and Majima before they become the iconic characters we know them as is perfect. The changes made to both the combat system and the EXP system, where you flood millions of dollars into learning increasingly more ridiculous heat actions and "improving yourself," is perfect.

This is the first image you see when you go to heaven.

It never ends. And this isn't to say there aren't problems with Yakuza 0. Kiryu's real estate minigame is tedious and unrewarding (despite achieving Metal Gear Rising zandatsu levels of satisfaction when you see him pull out a giant briefcase full of money out in the middle of the street whenever you buy something), and while the combat is brutally satisfying, there are points where it does get a bit mashy. The game is not without flaws, but think about the rest of this game. Really think about it. People don't remember Ocarina of Time as that game with the water level, so why should we remember Yakuza 0 as such? Yakuza 0 is so successful in what it tries and then succeeds in accomplishing that I am unable to do anything but look past its flaws to see the unbridled enjoyment underneath.

Watching this gorilla man really invest in a game of Outrun will never get old.

The original concept of Japanese man simulator has reached such a high degree of perfection in Yakuza 0 that I have no idea how Yakuza 6 can even come close to topping it. This isn't even getting into some of the greatest comedy writing of 2017 that you can find within the substories, or the loving re-creations with which both Tokyo, Kabukicho and Osaka, Dotenbori are rendered, where the digital cities of Kamurocho and Sotenbori are uncannily synonymous with their real-life 1988 counterparts. Or just the almost insane amount of things you can do in the game that make other open-world side activities look lazy at best in comparison. Pocket racing is something you can spend hours on without touching the main story. Space HarrierOutrunFantasy Zone, and Super Hang-On are all available to play to completion as long as you have the money (and you do). How about some of the greatest karaoke ever in a game, complete with music videos? What about seeing if you can best Mr. Shakedown? What about the one-two punch of managing a cabaret club that is like all the best parts of a dating sim and Diner Dash in one game? Or just disco dancing the night away?

No really these cities are god damn incredible.

Yakuza 0 is an experience that can only be created after years of working on a series until everything falls into place so perfectly that it seems impossible to replicate. The grand champion of underrated series has released its magnum opus, which is somehow also the best entry point to get into the long-storied franchise. If you enjoy video games, you owe it to yourself to play Yakuza 0.

Don't you want to see what this guy gets up to?


While 2017 was a truly remarkable year for video games, it's easy to get analysis paralysis. With so many fantastic releases coming out one after another, you eventually have to prioritize, and some games simply don't make the cut. That being said, it's never too late to go back. You might be surprised by what you find.

Got Wanderlust? These 5 Exploration Games Will Scratch Your Traveling Itch https://www.gameskinny.com/yh16q/got-wanderlust-these-5-exploration-games-will-scratch-your-traveling-itch https://www.gameskinny.com/yh16q/got-wanderlust-these-5-exploration-games-will-scratch-your-traveling-itch Sun, 02 Apr 2017 13:00:38 -0400 Erroll Maas


There are plenty of other games to help you feel the joy of traveling from inside your own living room, but the few seen on this list are all relatively recent releases and easily accessible.


Are there any other games that should be on this list that we missed? Let us know in the comments below! 


Satisfy Your Disneyland Craving with Kingdom Hearts 1.5 + 2.5 ReMIX


Want to travel to a variety of new worlds and meet plenty of Disney characters along the way? Sure, you could go to one of the Disney parks in real life, but why use up all that money when you can explore the worlds of your favorite Disney movies without leaving your own home? You might as well just stay in and play the recently released Kingdom Hearts collection on PlayStation 4.


Instead of waiting hours in line for each ride, you can travel to different worlds as soon as you've unlocked them. And although the time this takes varies, it's still a much shorter alternative. You can tree surf with Tarzan, sing with Ariel, celebrate Halloween and Christmas with Jack Skellington, and even ride light cycles with Tron -- not even the best Disney parks have attractions where you can do that.


Kingdom Hearts 1.5+2.5 ReMIX offers a Disney experience that no amusement park can even come close to, not matter how magical they look.


Kingdom Hearts 1.5+2.5 ReMIX is only available on PlayStation 4. Kingdom Hearts 1.5 ReMIX and Kingdom Hearts 2.5 ReMIX are available separately on PlayStation 3.


Go on an Aquatic Adventure in Abzu


Looking for a relaxing tropical vacation? Wish you could go scuba diving but have things preventing you from observing aquatic life? Try Abzu, a game made by Giant Squid Studios, which was founded by the art director of Journey.


Abzu is a delight to your senses, having gorgeous visuals mixed with a beautifully composed soundtrack, as well as simple yet unique gameplay. Abzu is absurdly short, but it provides enough content to warrant more than one playthrough. You can even meditate on special shark statues found throughout this part of the ocean, which also allow you to observe aquatic life from afar and learn the names of various creatures. Sometimes it's also nice to go back to this game just to listen to the relaxing soundtrack.


 Abzu is available on PlayStation 4, PC, and Xbox One.


Travel Back in Time to 1980's Japan in Yakuza 0


Have you always wanted to go to Japan, but can't afford to or don't speak a word of Japanese? Try playing the most recent Yakuza game, Yakuza 0. Why travel to modern Japan when you can travel to Japan two decades ago without the hassle of making travel plans? Yakuza 0 takes place in 1980's Tokyo, as well as Osaka, a prosperous time when the country's economy was booming and the unemployment rate was low.


The most noteworthy part of Yakuza 0 is all of the various side activities you can do, which range from realistic to outrageous. You can go to the arcade and play other Sega games, sing your heart out at karaoke, go out dancing, win a chicken from bowling and have it manage your real estate team (no, really), and hang out with a fictional version of Michael Jackson.


If you've been looking to go to Japan only to realize how expensive it is to travel there, then look to Yakuza 0 to let you explore the land of the rising sun.


Yakuza 0 is only available on PlayStation 4


Drive to Different Corners of the World in Final Fantasy XV


Maybe you'd like to go to several different places, instead of just one. What if I told you that you could go to places like Venice, Cuba, and the American Southwest -- all while riding giant birds and fighting demons? Sounds crazy right? Well, you can do all of these things and more with Final Fantasy XV.


A semi-open world action JRPG and the latest game in the Final Fantasy franchise, Final Fantasy XV lets take road trips, make pit stops at gas stations and diners, visit and take photographs of popular tourist spots, ride Chocobos, go camping, and eat Cup Noodles.


Final Fantasy XV provides plenty of areas to explore, and with expansions starting to be released, the game will have even more areas for you to explore. Of course, these aren't real world locations, but they do mimic many regions around the world, so you can pretend while you're in a pretend world. How meta! 


Final Fantasy XV is available on PlayStation 4 and Xbox One.


Explore a Near Accurate Version of the San Francisco Bay Area in Watch Dogs 2


Our first pick takes place in a fictional, yet heavily-based-on-reality version of the Bay Area in northern California, a popular tourist spot known for its diversity and scenic nature sites.


In Watch Dogs 2, you play as hacker Marcus Holloway, a member of a hacking group whose aim is to completely take down the city's near futuristic surveillance system. Marcus can drive vehicles around the city, parkour off of buildings and other structures, and use a variety of different methods to complete missions.


If you want to explore the San Francisco Bay Area without paying for flight tickets, then Watch Dogs 2 is the game for you, which is available on PlayStation 4, Xbox One, and PC


Not everyone enjoys traveling. And even for those that do, the money and time needed to travel is not always available. So when those things are scarce, it can really make you wish you could somehow travel to new places without ever having to walk out your front door.


So, to scratch that travelling itch, here are five games that will take you to new places and make you feel like you've traveled around the world -- and even to brand new ones -- without ever stepping foot outside of your front door!

The Best Order to Get Started with the Yakuza Series https://www.gameskinny.com/utj87/the-best-order-to-get-started-with-the-yakuza-series https://www.gameskinny.com/utj87/the-best-order-to-get-started-with-the-yakuza-series Wed, 25 Jan 2017 08:28:26 -0500 Bryant Pereira

The recent release of Yakuza 0 and the hype surrounding Yakuza Kiwami and Yakuza 6 may have piqued your interest in the series.

Incorrectly labeled as the Grand Theft Auto of Japan, the Yakuza games are actually soap-operas disguised behind gritty beat ‘em up action games. They also throw in RPG aspects and mini games to the formula. Jumbled together this may seem overwhelming, but the series is highly praised for its deep-rooted story and the journey of its main character, Kazuma Kiryu.

The Yakuza games take a very cinematic approach to telling the story of Kiryu -- and if one were to blindly jump into a game they could be completely lost. Luckily, most of the later titles feature recaps of the previous games, but some stories are better off told from the original source. In preparation for the year of the Yakuza, here’s the best order to get started with the series.

Yakuza 2

Although the games are known for their complex storylines and character development, the second game in the series is a complete improvement from the original in almost every aspect.

The first game received backlash for the lack of authenticity due to the English voice acting, but Yakuza 2, along with the sequels, are voiced entirely in Japanese with English subtitles. In its native language, the storytelling is more accurate while creating more dynamic characters.

Yakuza 2, like its sequels, includes a full recap of the debut game to catch players up to date on what is going on in the life of Kazuma Kiryu. After the events of the first game are established, the game follows Kiryu as he tries to maintain a peaceful relationship between two notorious gangs in Japan.

In his attempts, his mission is hindered by the efforts of a Korean mafia group, while Kiryu and his allies must break teeth, smash heads, and play pachinko machines to get their victory. Yakuza 2 does an excellent job at establishing Kiryu’s personality and overall setting of the series.

The combat system in Yakuza 2 takes what made the first game great and elevates it to the next level. The free-flow combat is more polished, counter attacks add more complexity, and the finishing moves are more stylish and brutal. These and other quality of life enhancements [much faster loading screens, more responsive lock-on targeting, multi-directional combat] make the game much easier to get into.

The first Yakuza game is showing its age, and although the second entry in the series is a late PS2 game, it is refined enough to where any spoiled modern day gamer can enjoy.

Yakuza 4

Naturally, most people would gravitate towards playing the next numbered entry in a series to appreciate all the changes and continue the story.

Yakuza 3 has a great story, but it’s the slowest game in the series and is criticized for having a multitude of content like mini-games and side quests removed from the Western version. Like previous entries, Yakuza 4 has recaps of all the games prior to it, so it wouldn't hurt too much to jump right into it.

The storytelling in Yakuza 4 takes a completely different approach than the last few games. Rather than focusing completely on Kiryu, Yakuza 4 puts you in control of three other protagonists. After a gunfight ends in the death of a prominent Tojo gang member, the four characters end up being involved in the same incident. This gives the game a focus on character development and a chance to watch the plot unfold through different viewpoints.

The transition from the PS2 to the PS3 was major, and Yakuza 4 takes everything new from the last entry and puts together a tighter-paced story with unique fighting mechanics between four different characters. Other than the return of hostess mini games and rooftop battles, Yakuza 4 is not a technical leap from the third game. But if you’re going to enjoy the changes in the generational gap, you may as well just go with Yakuza 4.

Yakuza 5

Available only as a digital release in the West, Yakuza 5 was marketed as a reboot for the series. Featuring an all new game engine, five protagonists, and the most robust world the series has seen so far, Yakuza 5 is a swan song for fans. The game's playable characters are mostly recognizable, with only one of them debuting this entry. The combat remains familiar but is touched up to be the best it can be on PS3 hardware.

Yakuza 5 contains a grandiose story told through multiple characters like a Tarantino film. However, what the game does best is something each entry is known for -- showing off Japanese culture. Yakuza 5 is cram-packed with more mini-games and restaurants than any of the previous entries. Sega did an excellent job at recreating Japanese urban attractions and giving western gamers a feeling of what the nightlife is out east.

Yakuza 3

Once you're established in the series, and decide you like it enough to play all the games, Yakuza 3 gets its time to shine. Detailing Kiryu’s life in Okinawa as the owner of an orphanage, this entry follows his struggles with leaving retirement for the Yakuza lifestyle once again.

Yakuza 3 suffers from pacing problems. With hours of tutorials and sections in the orphanage, the game could go by a little quicker. Regardless, fans of the series will appreciate having a whole game dedicated to Kiryu and being able to delve further into his deep-rooted story.

Although the western versions of the game have 22 fewer story missions than their Japanese counterparts, Yakuza 3 is still worth playing through the story mode for the value of understanding Kiryu more as a person.

Yakuza 0

The newest entry in the series, Yakuza 0, takes everything we know and love from the series so far and brings it to our current generation of consoles. The game shows us Kiryu's past and teams him up with recurring character Goro Majima. An ode to longtime fans, Yakuza 0 lets us get a look at what made our idols the whacky gangsters they are today.

Although Yakuzadoesn't have any story preceding it, it is a true homage to the characters fans attached themselves to over the years. So while it is a suitable entry to start the series with, it's all the more satisfying if you wait.

Yakuza 0 retains the same core elements of previous Yakuza games. The world is robust and filled with hours of mindless entertainment, your characters level up and become more powerful as the story unfolds, and there are hours upon hours of cutscenes to watch. With strong character development and dramatic plot turns, the game does a superb job at staying consistent with the quality of the series.

Yakuza Kiwami

By the time you finish with this long list of lengthy games, the official remake for the original Yakuza will hopefully be out. Yakuza Kiwami will release in the summer of this year and is a complete overhauled remake of the original. Unlike the HD remasters everyone is familiar with, Yakuza Kiwami (Kiwami meaning extreme) is re-created from the ground up for PS4 hardware. The voice acting is completely re-recorded with the original Japanese cast.

Yakuza Kiwami will use the improved combat from Yakuza 0, implement quality of life enhancements, and contain a roaming nemesis feature. The game will welcome new and old fans alike to enjoy the original story of Kiryu without any of the frustrations of an older game.

The Yakuza series has a long and winding history, and nearly every entry has been praised for its compelling storytelling and unique genre-blending formula. The franchise has yet to see rampant success in the west, but with a loyal fan base, will hopefully continue to deliver an experience only Japanese developers can create.

The Decadence of Yakuza 0 https://www.gameskinny.com/m2xwb/the-decadence-of-yakuza-0 https://www.gameskinny.com/m2xwb/the-decadence-of-yakuza-0 Thu, 19 Jan 2017 07:00:01 -0500 Steven Oz

There are places in the world that stories turn into legend -- like Silicon Valley in the 90's or Chicago in the 1930’s. In 1988, Japan was changing the world. It was the birthplace of gaming culture and height of technology.

This is where we find the start of Yakuza 0. The Yakuza games are loved by passionate fans, but many other gamers have not heard of or played this great series. That's something that can be fixed with Yakuza 0, as you walk through the neon lights of Kamurocho and feel the city breathing.

Yakuza 0 is the perfect starting point for new and seasoned players to this series. It strips away some of the more intricate story details to make room for engaging gameplay. You would often think that an open world game needs to go bigger in terms of environment or things to do, but Yakuza 0 shows that a smaller and more controllable environment can be better for the story.

When you first boot up the game you start as Kazuma Kiryu in the streets of Kamurocho, then later in the game switch to Goro Majima -- who is living it up in the lights of Sotenbori.

For those who have not played a Yakuza game, it is intended to be soap opera like and melodramatic. The emotionalism of these characters gets played up to extreme levels at times, and that is a good thing. The whole ride is bittersweet at the end because at the beginning you can't see how these two characters storyline weaves together.

Where other Yakuza games have focused on the ensemble cast, this one looks at Kazuma and Majima. And its excellent writing examines each of the characters and how they touch the world. However, newcomers to this series need to know that a lot of this narrative will unfold at length cut-scenes rather than actual gameplay.

Aside from the story, you have the most vivid and vibrant city at your disposal. Walking through the neon jungle in Sotenbori makes you feel like you have actually entered into the world. This is a living and breathing world, where its NPCs talking and living their lives.

And the mini-games in the city are fantastic. From playing Mahjong to bowling, you can use up most of your time just playing around with them. Not too far into my initial playthrough of the game, I walked into a Sega arcade and played OutRun. And next thing I knew, memories of my first time with the game came flooding back -- and of how much money I wasted playing the UFO catcher just for a Sega Genesis plushy.

But what about the actual gameplay?

It's pretty great, too! The combat in this game feels amazing -- especially when you're getting into a fight with some hooligans or debt collectors. You feel each punch land as you fight for honor.  

When fighting, both Kazuma and Majima have three fighting styles each. Slugger incorporates an unbreakable baseball bat for Majima, while Beast lets Kazuma use his environment as weapons. Each of these styles flows well and look flawless in this world.

My only complaint here is that while the different approaches to combat provided fun gameplay, the enemies seemed rather typical and repetitive. You could change your fighting style, but it doesn't really matter whether you do or not.


If you are a long time Yakuza fan you will love this game on a deep level -- from its callbacks to early games to its appreciation of the characters involved. You really get to immerse yourself in how each of these characters lives, fighting one moment to singing karaoke the next. 

Yakuza 0 shows how the series has evolved over the years and adds a new layer of depth to each of the characters. Each side quest story has a wonderful payoff. Overall, I'd say Sega did a wonderful job creating a well written and designed game. I highly recommend it to old and newcomers to the series.

Yakuza 6 May Not Have an NA Release Date Yet, But Yakuza 0 is Just Months Away https://www.gameskinny.com/vmav4/yakuza-6-may-not-have-an-na-release-date-yet-but-yakuza-0-is-just-months-away https://www.gameskinny.com/vmav4/yakuza-6-may-not-have-an-na-release-date-yet-but-yakuza-0-is-just-months-away Tue, 08 Nov 2016 07:49:59 -0500 Kiara Halls

The sixth installment of the much-loved Yakuza series is just beyond the horizon, hitting fans' PlayStation 4 consoles this December. Well....in Japan.

For us Americans, there's no release date as of yet -- and considering the franchise's Western release patterns, we might be in it for the long haul. But fear not, Yakuza 0 is here to fill the hostess club-shaped hole in your heart.

Yakuza 0 will be released to Western audiences on January 24th, 2017, and serves as a prequel to the entire franchise. Players take control of series protagonist, Kazuma Kiryu, as well as fan-favorite Goro Majima.

Set in the boom times of 1988, the game's story follows Kiryu's early days as a gangster in Tokyo, and Majima's time in exile from the Tojo clan, working as a cabaret manager in Osaka. The two of them are eventually drawn into a conspiracy involving a power struggle over "The Empty Lot," a small patch of concrete that will one day be home to the Millennium Tower.

Aside from the main storyline, players can also immerse themselves in 100 other "substories" between Tokyo and Osaka, some of which involve characters from previous Yakuza games. As usual for a Yakuza game, there are plenty of minigames -- including Shogi, Karaoke, Disco bars, fishing, and a Coliseum where you can test your brawling skills. 

Also, those who pre-order the game will receive "The Business Edition" when the game launches. This edition comes with a stainless steel business card holder decked out in Kiryu's Dragon tattoo and Majima's "Hannya" tattoo. It also includes replicas of their in-game business cards, as well as a card featuring a slew of hostesses. 

What do you think of "The Business Edition?" Are you excited for Yakuza 0, or do you just want Yakuza 6 to drop already? Let us know in the comments!

Yakuza 0, "The Business" Edition Revealed https://www.gameskinny.com/03hhp/yakuza-0-the-business-edition-revealed https://www.gameskinny.com/03hhp/yakuza-0-the-business-edition-revealed Tue, 27 Sep 2016 05:33:08 -0400 Brawler1993

Fans of Sega's Yakuza series now have another reason to be excited for the upcoming release of Yakuza 0, the latest entry in the series. Like all great games, it will also be receiving a special edition that comes with extra goodies.

Called "The Business" Edition, it will launch alongside the regular version of the game and will contain a stainless steel business card holder decorated with Kiryu’s Dragon tattoo and Majima’s “Hanya” tattoo designs, bi-lingual replicas of their business cards from Tachibana Real Estate and the Cabaret Grand, and a special “Hostesses” card.

There will also be a digital pre-order starting today that comes with a unique PS4 theme that depicts the two protagonists.

Set before the events of the very first game, Yakuza 0 details Kiryu and Majima's first days within their respective clans. As shown in the new trailer, Kiryu's story-line will see him finding himself falsely accused of murder and even his own Yakuza family want him out of the picture. As far as first days on the job go, that's pretty bad.

Yakuza 0 will be released on the PS4 on 24th January worldwide.