Action Genre RSS Feed | Action on GameSkinny en Launch Media Network TGS 2018: Watch 30 Mintues Of Kingdom Hearts III Gameplay Thu, 20 Sep 2018 16:39:32 -0400 QuintLyn

Just a few short days ago, we all got a peek at the world of Big Hero 6 as it will appear in Kingdom Hearts III. Square Enix dropped the latest trailer for the game and wowed us all.

But we should have known more was coming. During their presentation at this year's Tokyo Game Show, Square Enix rolled out the big guns, offering players a nearly 30-minute look at the game in action. 

Now, I should preface this by saying that the entire panel is in Japanese and that while I've turned on the translation function in the YouTube video... Well, we all know how reliable that is.

In all honesty, it might be better to just ignore the dialog and watch the gameplay the first time around.

According to the video -- if the translation is correct -- Kingdom Hearts III has 82 worlds. The video starts out in Olympus and demonstrates some of the combat and movement before hopping on a roller coaster for even more fighting. 

Once done in Olympus, the demo moves on to show off the Toy Story world where Sora and company fight the Heartless and meet Woody, Buzz, and the other toys. This second part of the demo is the longest, taking up about two-thirds of the time.

So far, the game looks great and Disney/Pixar fans should be pretty happy that launch is getting closer than ever. 




TGS 2018: Watch 20 Minutes Of Just Cause 4 Open World Gameplay Thu, 20 Sep 2018 16:50:59 -0400 QuintLyn

As this year's Tokyo Game Show carries on, gamers everywhere can expect trailers and gameplay from highly anticipated games such as Devil May Cry 5, Kingdom Hearts III, and more.

Last night, TGS attendees got a 20-minute look at the gameplay from Just Cause 4, the latest installment in the open-world franchise from Avalanche Studios. During the demo, JC4 Game Director Francesco Antolini walked panel attendees through some of the things the game has to offer.

The demo introduces Solis, a South American-inspired world that (according to Antolini) is the biggest world in the Just Cause franchise to date, as well as the most diverse.

From the start, Antolini spends time discussing the expansiveness of Solis, not only in the wide variety of terrain found there, but also some of its more dynamic content -- like sandstorms.

From there he goes on to discuss the methods players will use to traverse the map, ranging from glidesuits to fighter jets.

The gameplay demo also offers a look at the arsenal players will have access to -- as well as some of the activities available.

Now, it should be noted that this is beta demo gameplay. So some of what was shown during the TGS demo may change before the game launches in December.

TGS 2018: Return To Grymoire In The World Of Final Fantasy Maxima Trailer Thu, 20 Sep 2018 15:00:12 -0400 QuintLyn

The Tokyo Game Show is underway, and one thing remains true. It wouldn't be TGS without a showing from Square Enix. The company has a few things they're showing off this year -- including a Kingdom Hearts III gameplay trailer that we'll be posting shortly.  But first, let's return to the land of Grymoire. 

That's right, Square Enix offered World of Final Fantasy fans a look at an updated version of the game -- World of Final Fantasy Maxima. Like the original, Maxima takes place in Grymoire -- a world filled with super cute versions of beloved Final Fantasy characters -- and focuses on the story of Lann and Reynn, siblings who suffer from amnesia.

World of Final Fantasy Maxima tells the same story while adding new characters, monsters and a new avatar change system to the mix. This gives players access to more champions and mirages. 

If this is your first World of Final Fantasy encounter, you can get the lowdown on the original game in this review we did when it first came out. Otherwise, take a peek at Maxima in the video above.

Dead By Daylight Shattered Bloodline Guide: Properly Playing the Spirit Thu, 20 Sep 2018 17:39:25 -0400 Ty Arthur

Ready to master another new killer in Dead By Daylight? As with every new addition to this asymmetric horror king, opinions on the Spirit's viability are all over the map.

Some consider Rin Yamaoka more useless than Freddy, while others believe her to be the most OP killer around. The truth is somewhere a bit more in the middle.

The Spirit is essentially an upgraded version of the much-maligned Wraith, but she takes a bit more skill to master. The real key to getting kills with her is to think more like a survivor than a killer.

Using The Spirit's Power

The pale Spirit stands with white eyes next to her character description

Rin Yamaoka's power lets her go invisible and move at increased speed, but at the cost of not directly seeing survivors.

When activating Yamaoka's Haunting, the Spirit leaves a stationary husk that still triggers normal effects on survivors, like increased heart rate, etc. You can use this to your advantage to fake out players and survivors who know how the Spirit works.

One tactic is to just stop running mid-chase and stay still. Players who are familiar with the Spirit will assume you went ethereal and are chasing them while invisible. They will likely run back toward you (thinking you are the husk). This can lead to an easy kill.

However, players will eventually catch onto this tactic; when players catch on to Haunting, pull the double cross and actually go ethereal. This is particularly useful when you're around a generator.

While ethereal, you can't see survivors. However, you can still see signs of their passing, like scratch marks. This isn't as much of a disability than you might think. All have to do is take into account where you would run when being chased by the killer.

Players tend to perform specific actions, like wall-hugging, or go to specific locations, like windows and vaults, when they're being chased.

You're faster in Haunting mode. Take advantage of that by going to where the survivor will be rather than where they were. 

Another solid strategy is staying near your husk. When players get near the husk, the ethereal Spirit audio cue is masked. Use yourself as a cloaking tool to confuse survivors and easily dispatch them. 

Using Spirit Skill Combos With Other Killers

A perks card showing the Spirit Fury perk

The Spirit isn't just powerful alone. Pair her with other killers, and you'll get some good skill combinations. 

The teachable skills from other killers impact how The Spirit plays. In particular, skills that reveal the auras of survivors can make your Haunting more effective, like Territorial Imperative or A Nurse's Calling.

If you prefer generator grabs, take Tinkerer. Combine this skill with Haunting to terrorize survivors trying to fix generators.

Combining the Spirit Fury perk with Enduring can give you nearly an instant hit when a survivor thinks you will be stunned by a broken pallet.

Rancor has got to be one the best perks, however, as it briefly shows you the location of all survivors when a generator is repaired. Even better, it means that the object of your obsession will be permanently vulnerable to you after the last generator is repaired.

For new players having trouble wiping out teams, that essentially means you get an insta-kill on one survivor near the end of the match.

A skill card showing the Rancor teachable perk in Shattered Bloodline

Weaknesses of The Spirit

The Spirit is slow. Survivors who know how to work the environment can be difficult to chase while you aren't Haunting.

The Haunting ability also has a critical weakness. When ethereal, you can't phase through objects.

That means a survivor vaulting through a window while you are Haunting effectively counter your power entirely. The only way to negate this is if they keep sprinting after the vault and reveal themselves through scratch marks.

Finally, watch out for survivors with the flashlight equipped! There's currently a bug causing the blind effect to accrue far more rapidly than it should. Expect it to be patched out in the near future, but for now the flashlight can be your main Achilles' heel.


What do you think of the Spirit as the new Dead By Daylight killer, and do you plan to invest time learning her abilities? Sound off in the comments below, and check out the rest of our Dead By Daylight guides here.

TGS 2018: Devil May Cry 5 Gameplay Trailer Shows Dante in Action Thu, 20 Sep 2018 12:42:54 -0400 QuintLyn

While Devil May Cry 5's release date is still almost six months away, that doesn't mean Capcom isn't more than happy to show us a bit to start the hype train early.

And what better time to do that than at Tokyo Game Show 2018, which just kicked off. To get things rolling, the developer dropped an all-new DMC5 gameplay trailer right off the bat.

Dante and company find themselves in a Red Grave City overrun by demons. But these creatures have taken over more than the city -- they're literally everywhere. The trailer highlights some of the game's story elements and characters, but it doesn't take long for it to get right into the action.

Players will recognize Dante's sword Rebellion, and his guns Ebony and Ivory -- although they might be most impressed with an oddly designed motorcycle that splits at the handlebars to become dual-blade weapons.

If you're interested in watching the Devil May Cry 5 gameplay trailer, it's available on the Capcom YouTube channel. Watch all the way to the end. It's worth it. 

Once you're done watching that, be sure to check out this second trailer highlighting one of the game's weapons. I'd tell you what it is, but you'll find out when you watch the end of the gameplay trailer.

And, if you haven't gotten enough DMC goodness after that, you can also check out our analysis of the E3 2018 announcement trailer, complete with a look back at where the series left off.

TGS 2018: Resident Evil 2 Remake Trailer Shows Off Ada Wong Thu, 20 Sep 2018 16:44:46 -0400 Zack Palm

A new trailer for the Resident Evil 2 remake was released at this year's Tokyo Game Show, showcasing about two and a half minutes of the intense story and some of the nastier zombies players will likely encounter.

The trailer also shows off Ada Wong, a spy for one of Umbrella Corporation's market competitors.

The first part of this trailer dives into Claire Redfield's side of the story and what she's going to deal with as she begins to learn about the zombie outbreak infecting Raccoon City. Both her and rookie cop Leon S. Kennedy will embark on different journeys, though they will inevitably reconnect by the end of the game. 

While Ada Wong was a major highlight in the trailer, other characters were also revealed, such as Annette Birkin and Chief Officer Brian Irons. These characters will co-star alongside Claire and Leon as they meet the zombie threat head-on.

The remake for Resident Evil 2 releases on January 25, 2019, for PlayStation 4, Xbox One, and Windows PC. 

Check back soon with Gameskinny as we learn more.

SoulCalibur 6 Character Roster Grows With Raphael Sore Wed, 19 Sep 2018 15:18:05 -0400 QuintLyn

Raphael Sorel, the French Aristocrat with a talent for fencing, returns in SoulCalibur 6 and is once again ready to demonstrate exactly why he is the master of the rapier.

A (sometimes) vampiric villain in SoulCalibur lore, Raphael now embodies a noble warrior spirit.  Being a fencer, he boasts speed and agility that will allow him to land deadly blows on his opponents while avoiding theirs. Raphael made his very first franchise appearance in SoulCalibur 2.

SoulCalibur 6 continues Raphael's story after the many turns it has taken so far. Luckily, we don't have too much longer to wait to find out what happens next -- as the game launches on consoles and PC on October 29.

Last week, series favorite Cervantes was unveiled by Bandai Namco, while others such as Astaroth and Seong Mi-na have been steadily announced since E3. The game's roster currently sits at 20 fighters. 

Stay tuned to GameSkinny for more news and info on the upcoming fighting game as it develops. 


Hyperkin Releases Clover Green Version Of Xbox One Duke Controller Wed, 19 Sep 2018 13:36:49 -0400 QuintLyn

Following the successful release of the Duke retro controller back in January, Hyperkin is releasing a new clover green variant with semi-transluscent plastic.

The Duke controller is a pretty fancy twist on the original Xbox controller that  keeps with that "old-school", Xbox nostalgia. The controller features bumpers that mirror the old Black and White buttons, a 9 ft. detachable USB cable (yes, you'll still need to plug it in to use it.), a 3.5 mm headset jack, and option and view buttons. 

There's also a completely unique feature that should take gamers back to the days of booting up their old Xbox. The original Xbox startup screen animation will play inside the Xbox button on the controller, as seen in the video below.

The clover Duke controller will run you $69.99 at GameStop, although prices on other sites like Amazon seem to vary. 

Hyperkin's Duke is compatible with both Xbox One and Windows PC, so you can also use it to push through your Steam backlog in style -- and comfort. 

The Duke is often heralded in gaming circles as one of the best console controllers of all time. It was the predecessor to the wildly popular Xbox 360 controller and, of course, the current Xbox One and Xbox One Elite controllers.  

Green Hell Developers Release Game Dev. Roadmap Wed, 19 Sep 2018 13:47:04 -0400 Zack Palm

If you've been enjoying Green Hell during its Early Access release, you'll be glad to know there's more on the way.

Creepy Jar, the developers behind the project, have announced a Green Hell roadmap, giving players a small peak at what to expect from the game in the next few months.

One of the big things Creepy Jar plans to bring to its community is a widely-requested feature: co-operative mode.

Though the mode is listed near the end of the development process, it's certainly happening -- and fans of the game can look forward to jumping in with a friend sooner rather than later.

Here's a larger break down on the roadmap:

Autumn 2018

Green Hell Animals Update
  • New animals
  • New building types
  • New plants
  • New challenge scenario: Hunter
Green Hell Water Update
  • New map area
  • New water animals
  • Swimming and diving
  • Fishing
  • Fish Traps
  • New water plants
  • New challenge scenario: Angler

Winter 2018/2019

Green Hell Combat Update
  • New human enemy
  • Armor system
  • Human traps
  • AI behaviors
  • AI damage system
  • New challenge scenario
Green Hell Mud Building Update
  • Mud constructions
  • Forging
  • New items and crafts
  • New challenge scenario
Green Hell Story Mode Update
  • Full story mode
  • New map areas
  • New human enemy
  • New challenge scenario

Spring 2019

Green Hell Co-Op Mode Update
  • Green Hell’s most requested feature, cooperative mode!

If you haven't checked out Green Hell yet, you can still grab it now in early access. You can read our Early Access impressions here

You can buy Green Hell on Steam for $19.99. It's unclear if by the end of this roadmap the developers will feel comfortable enough to fully launch the game, or if they will still have updates to push out.

Stayed tuned to Gameskinny as we learn more about the updates in Green Hell's future.

Transfer Characters from Pokemon GO Into Let’s Go, Pikachu! and Eevee! Wed, 19 Sep 2018 13:28:00 -0400 QuintLyn

Earlier today, Pokemon Company International and Nintendo dropped new information on features in their upcoming Nintendo Switch games, Pokemon: Let’s Go, Pikachu! and Pokemon: Let’s Go, Eevee!.

Included in the games' features is one that all Pokomon GO fans are going to enjoy. When the games release November 16, GO players will be able to bring the Pokemon they caught in the Kanto region into the Let's Go games.

The uploaded Pokemon will appear in the GO Park complex in Fuchsia City, which is made up of 20 individual GO Parks. Up to 50 Pokemon can be kept in each of the individual parks. Players aren't limited to uploading from their own GO account either. Pokemon can be shared by friends and family.

There is -- kind of -- a catch, however. In order to take the Pokemon with you on your journeys, you'll have to catch them in the parks after they've been added to them.

To make things even more interesting, a special minigame has been added to the park system. When 25 of the same Pokemon species are in the GO Park complex, players will be able to play the game to win Candies that can be used to power up Pokmon and raise specific stats. Different candies affect different stats.

Launch day for both Pokmon: Let’s Go, Pikachu! and Pokmon: Let’s Go, Eevee! isn't all that far off. In fact, it's just two months until November 16, when both games are available exclusively on the Switch.

So, if there are some Kanto region Pokemon you'd like to pull in from GO, but don't already have, you might want to get to work. And in the meantime, you can find more information on Pokemon: Let’s Go, Pikachu! and Pokemon: Let’s Go, Eevee! on the games' site.

Nintendo released a bevy of details surrounding the game, as well as a Pikachu- and Evee-themed Nintendo Switch at their latest Direct

Frostpunk: The Fall of Winterhome DLC Review Thu, 20 Sep 2018 10:31:42 -0400 Sergey_3847

If you already own Frostpunk, you now have access to a new, free scenario: The Fall of Winterhome. This free expansion tells the story of the Winterhome settlement that preceded the events of New London in the game's main campaign. It gives you the chance to restore the ruined city amidst a literal frozen hell.

Unlike Frostpunk's main campaign, every extra scenario has thrown you right into the thick of things with some of the developments already unlocked. The Fall of Winterhome is no exception -- it gives you a lot to work with from the very beginning. 

First, we'll talk about what's new in the DLC, the we'll take a look at what you're faced with when you start and how the expansion fares compared to the base game. 

New Map and Gameplay Mechanics

A bright circular settlement sits in a valley between snow covered mountains

11 bit studios created a brand new map for the Winterhome scenario. It looks a lot like the endgame of the main story. There are a lot of structures ready with streets, a beacon, and several outposts. 

As would be expected from any DLC, there will also be new structures to build as well.

One of them is the Repair Station. This can be built to repair the main generator, and it is also the place where engineers fix any malfunctioning equipment in the city. Since one of Winterhome's new additions forces you generator to lose power and range over time, the Repair Station is the biggest addition in the DLC. 

Another new addition is the Evacuation Center. This new structure can be built for emergency situations, allowing people and food to be moved to the dreadnought. However, it's not as important as the robust Repair Station. 

Of course, there are a few other smaller tweaks to the gameplay, but those are mainly bug fixes from the original game.

Restoring the City of Winterhome

A Fall of Winterhome splash screen shows man, woman, child sitting by fire

When you begin the DLC, the city of Winterhome is in ruins. Many of its buildings are badly damaged, hope levels are low, and discontent is high. You're immediately thrust into a situation where you're responsible for hundred of the sick and dying.

Thankfully, some laws and technologies have been developed prior to your arrival, so you won't be starting from scratch. Food storage is full, and although you have to start the generator, the coal storage is full as well. 

You'll also find your population consists of

  • 300 adults
  • About 200 children
  • 50 engineers

That means there is also no need to attract new settlers, so you can focus all of your attention on removing old buildings and setting up new ones. 

However, don't let that lull you into a sense of complacency. Taking action from the get-go is a must. Why? Because unchecked sickness will quickly kill the settlement, so building new medical posts and infirmaries is a necessity early on. 

Overlooking a snow-covered city with management menus overlaid in gameplay

Your settlement also receives help from the outside; an outpost that doubles as a coal mine will come to your aid, transferring an additional 800 coal once a day to your storage.

Besides the coal mine, you can send scouts to check out one of the Dreadnoughts that brought you to the area, or you can send a squad to learn everything about the nearby Weather Station, which will help you predict and survive the most unbearable weather conditions.

As the city of Winterhome increases its hope and things get warmer, the ice starts melting. As a result, the rotten bodies of  dead workers come to the surface, quickly increasing discontent among the living.

However, this is only the beginning of your troubles. 

With so many things in the progress queue The Fall of Winterhome DLC gets overwhelming quite fast. The developers obviously made the DLC with a clear purpose to make the gameplay more aggressive.

The heating screen of Winterhome's technology screen with upgrades

New events pop up constantly, reminding you that there is no time for rest. You could be focused on building new structures or repairing old ones, but then something happens: an injury, frostbite, or death. 

Unlike the main story, where you could gradually develop and better focus on the needs of the people, in Winterhome, you have to multitask like crazy, without a single moment of relief.

This approach really turns the new DLC into a rollercoaster ride, which many players may not survive.

Final Thoughts on The Fall of Winterhome DLC

This expansion is definitely not recommended for beginners. It's not made to introduce new players to the game, but instead put veteran players into more complex scenarios. You'll have to apply all of your knowledge and experience from the base game to survive this DLC.

The content The Fall of Winterhome is even harder in Survival mode, and for most, it will be impossible to play.

Things move really fast in Winterhome. Couple that with discontent that rises very quickly, and you're in for a harrowing experience. 

Catastrophes can happen at any point in the game, completely devastating your settlement. In fact, you can lose hours upon hours of gameplay.

But that's the type of challenge Frostpunk fans are looking for. And in this regard, The Fall of Winterhome fulfills the demand in full force.

[Note: A copy of Frostpunk was provided by 11 bit studios for the purpose of this review.]

PlayStation Classic Announced, a Mini Throwback Packing 20 Games Wed, 19 Sep 2018 09:15:39 -0400 Jonathan Moore

The PSX is back, baby. 

In a surprise announcement earlier today, Sony unveiled it's jumping into the mini-console foray with the PlayStation Classic. 

Set to release December 3 for $99, the PlayStation Classic is a smaller version of the PS1, coming in at about half the size of the original -- 45% smaller, to be exact. You can currently pre-order the small-scale unit over at Best Buy and GameStop

While we don't yet know what the entire lineup of games will be for the mini, we do know that the initial catalog will include 20 games, with such classics as Final Fantasy 7 (of course), Tekken 3, Wild Arms, Jumping Flash, and Ridge Racer Type 4. Sony said it will release the titles of the remaining 15 games in the near future. 

Dino Crisis and Syphon Filter, anyone? 🤞

As for the hardware itself, the PlayStation Classic will come with an HDMI cable and two PS1 controllers. Mind, these controllers aren't the DualShocks that released for the system in the late 90s, so you won't find any analog sticks here. However, that's OK because the original PlayStation had a wickedly good D-pad. 

The controllers will hook into two USB ports on the front of the system, both in the same spots as the original controller ports. 

Buttons on the top of the mini will function similarly to their forebears, as well. The power button will turn the console on and the open button will switch digital discs. Reset will pause games. 

There also appears to be some kind of port on the back of the Classic, but Sony hasn't revealed if that's actually the case and if so, what its function could be. Some outlets have speculated it might be an Ethernet port, allowing Classic owners to download additional PS1 games on to the system's storage. However, that remains to be seen.

Unfortunately, Sony's mini throwback won't come with an AC power adapter, although you will be able to buy one separately at a currently undisclosed price. So out of the box, you'll be forced to us a USB cable supplied with the console, just as you would with a SNES and NES mini. 

You can see the entire announcement in the video above or visit the PlayStation Blog

The PlayStation 1 released on December 3, 1994 and went on to sell 100 million units. While it wasn't the first 32-bit "computer entertainment system", it was bar the most popular. 

Stay tuned to GameSkinny for more news and info on the PlayStation Classic as it develops. 

Destiny 2 Forsaken: Guide to Dominating Gambit PvP Wed, 19 Sep 2018 17:38:30 -0400 John Schutt

The comparisons between Destiny 2's Gambit mode sare obvious: red aura, a desire to take out players minding their own business fighting AI, the rewards for success — Gambit's invasions are at least a nod to Dark Souls' own PvP system. 

That being said, dominating the field as a Gambit invader is not the same as one in From Software's series of masterpieces. Your options for healing are nonexistent, you're on a strict timer, and your enemies are usually somewhat competent.

If I were to boil down my invasion strategies to a single sentence, it would read as follows:

"Start slow, then hit hard."

You have to take the time to gauge the battlefield: where you spawned in, how spread the enemy team is, which is the highest value target and how best to get to them, and so on. It's in these last bits that the Dark Souls analogy breaks down. In Souls games, players and their summons travel in packs, but a Gambit match can — and will — put opponents at every corner of the map. 

Let's take a moment to unpack the two sides of the invasion coin:

  1. Dealing with an invader
  2. Getting the most out of your invasion

Invader Incoming

In Gambit, invaders spawn in with some advantages on their side. These being:

  • An overshield.
  • Slightly increased damage.
  • Often they'll have a Super ready and either a shotgun or sniper to back up their Heavy weapon.
  • Relative element of surprise: though an invader only has a few zones to spawn into, the actual load in point is random.

How to best deal with your murderous foe when they have all these advantages going for them? There are two primary schools of thought. One, you can take the fight to them and rob them of both surprise and numbers. Two, take a wait and see approach.

Hunt 'Em

Note: This section assumes you've played a few Gambit matches and are thus familiar with where the invader can spawn. 

When Drifter calls out that there's an invader on the field, send a player to each side of the map without enemies. In other words, the areas you've cleared of adds. The invader will still pop up as a red marker on your radar.

Because of their strict 30 second timer, it's the rarest invader who crouches at the start.

If you can communicate the enemy's location to your team, do so.

If you can't tell them where the enemies are, then comes the selfish part: bait your teammates. As soon as the invasion call comes out, take quick stock of where your teammates are and try to spot the invader's bullet tracers.Once one of you knows where the fire's coming from, descend on your foe en masse. 

In the event you still aren't sure of your opponent's location, you should still go on the hunt. Grab Heavy ammo if you can, and prepare that Super button. When you find the invader, unload.

Even if you die fighting it, you'll have wasted his valuable time, opened up an opportunity for your teammates to finish the job, and denied him the glory of a full team wipe.


As I said in the PvE Gambit guidethe currency of Gambit is time. Your team can't afford to wait around any more than your enemy team. However, that doesn't mean an invasion needs to end as soon as the invader arrives.

Sometimes the team that takes a more cautious hand with invasions is the one that wins. 

Gambit's maps have plenty of thick cover, and though invaders always know where your team is, there's only so much they can do if they can't shoot you. 

To slow down the invasions and make them as safe as possible, you still need to know where your enemy's coming from, so the strategy outlined above is applicable. The seeker(s) will need to play more cat and mouse than the others, but even if one dies, the other three can find a nice shady spot to hide.

Your radar is your best friend here, as is your initial spawn.

Get away from blockers and mote-bearing adds so there's no red in your radar, and wait. The minute you see the invader's proximity light go off, start moving away from it, keeping cover between you and the Guardian in red.

Take time to listen. Those enemy footsteps aren't terribly loud, you might hear the grunt of a jump, the swish of a slide, a jump. Maybe even a Super going off. 

Think of it like a game of tag where the one who's "it" wants to kill you.

Your goal with this strategy is primarily psychological. The momentary annoyance of a tea bag or emote is nothing compared to the lingering frustration of failure.

Odds are, the player you and your team outwitted before will want revenge and use the portal when they shouldn't, as they're not in the right mind. Then you can flip the script on them and obliterate them as a unit.

Take Out Those Guardians

Invading in Gambit is a rush, because there's always something at stake, and the odds are tremendously stacked against you. Considering the strength of certain weapons (Sleeper Simulant) and the protection offered by certain Supers (Well of Radiance), even an uncoordinated team can decimate an invader faster than even a small blocker.

So how to dominate an entire team of Guardians who wanted you off their map yesterday? There are a couple ways, one simple, one complex. Both are satisfying. Both are effective.

Obliterate Them

This strategy is essentially brute force and aims for the highest level of prejudice. You'll want a full Super, some Heavy ammo, and something to herd your enemies into a kill box, usually a sniper.

  • Step 1: Use the first five seconds of your invasion timer to either eliminate one enemy from range or fire shots such that they move in a direction of your choosing.
  • Step 2: Once you've got your enemies on the retreat, usually back closer to their team and behind cover, spend the next five seconds moving so that you could put everyone on the opposing team in a smallish box on your screen. In other words, clump them like sheep.
  • Step 3: Rush in, popping your Super when some of them start to get antsy. You'll know it's time when players start to peek out to look for you. At this point, hammer them into submission (literally as a Titan, figuratively with other classes). 
  • Step 4: Once your super runs out, blast them away with your Heavy ammo. Alternately, if you're running short on invasion time, pull out a shotgun and rush in. 

Embrace the Darkness

This strategy is meant for more advanced players, as it requires tighter timing, a thorough knowledge of the map, the ability to almost instantly gauge the state of the battlespace, and the ability to move with enough speed and precision to catch less skilled players off guard.

That does not mean you shouldn't attempt this method if you aren't the best on the team. We learn best through failure, but you should come to grips with the fact that you should stick to the beat down, or leave the invading to someone else until your skills are in a better spot.

  • Step 1: Once you spawn in, take three seconds to note the following: where you are, where your enemies are, what your enemies are doing, and how long it will take you to get into the proper position to herd them.
  • Step 2: Move such that you have a good line of sight on the mote bank area, as that usually has the highest number of sightlines to any part of the map. 
  • Step 3: Make your initial long-distance shots to start moving your opponents where you'd like them to go, but reposition after every one, using your fire and positioning as an invisible fence to corral the enemy team.
  • Step 4: After securing your first kill, make another mental note of where everyone is, then go for the other straggler, if there is one. Keep your opponents' spawns stagger if at all possible.
  • Step 5: After two kills, it's time to rush. Get out your favorite close range weapon and see if you can take out one more player. If possible, two. Alternately, you can make a nuisance of yourself and go for the two respawning players. Remember, a few motes are nothing when weighed against Gambit's real currency: time.

The third and final tip I can give about invading doesn't really have steps. Just, you know, shoot the red team from long range. It puts you at the least risk, and if you're a good shot with a proper power weapon, you'll still pick up a couple kills. The suicide Super rush is also effective if a bit overly blunt.

Destiny 2's Gambit is a mode a good player can take by the horns and steer on both his and his enemies' sides.

There are a hundred little tricks you can pull as an invader to make the enemy team's life miserable, and they're impossible to cover in a single place that isn't already a book. Don't be afraid to experiment, especially now, because everyone else is too.

Be sure to check out my Gambit PvE guide if you're more interested in the E than the P.

Sega Genesis Classics Heading to Nintendo Switch This Winter Wed, 19 Sep 2018 13:19:17 -0400 Ashley Gill

Nintendo Switch owners are set to get a big dose of classic Sega gaming later this year! The Sega Genesis Classics game collection that made its way to PlayStation 4 and Xbox One earlier this year is making the jump to Nintendo this winter.

Sega Genesis Classics contains 50 games from Sega's classic console, packing classic titles spanning pretty much every genre that was relevant at the time.

RPGs like Shining Force and Phantasy Star 2, platformers such as Vectorman and Sonic 2, and oddball titles like ToeJam & Earl and Landstalker are present in this collection -- and that's only a fraction of the list.

You can check out the full list of games over on the official Sega Genesis Classics website, but retro fans on the Nintendo Switch have a little more to look forward to than just the games with this release.

Online multiplayer, achievements, local co-op, mirror modes, save states, and more will be available in this collection.

This is the largest all-in-one Sega game collection yet, but it is missing one thing: Sonic & Knuckles. That's a small price to pay for 50 other classic games to whittle the hours away on in one purchase.

Tales Of Erin Definitive Re-Rolling Guide Wed, 19 Sep 2018 10:58:53 -0400 Ty Arthur

The eternal gacha question: should I re-roll or stick with my starting party? You'll be faced with that dilemma almost immediately with Tales Of Erin, whether you are trying to build a well-rounded group or put together a mono party of well-equipped heavy hitters.

Thankfully, its a much simpler process here than in many other mobile games. The toughest part of this whole procedure is simply deciding if you really need to spend the time starting over again or if your starting party is worth keeping.

How do I re-roll in Tales Of Erin?

This little gacha gem is super easy to re-roll, with no deleting hidden files or disassociating your Google Play account or anything like that involved.

When you first start the game, make sure to register a new eFun account instead of logging in with Facebook or Google Play so you can start over without any uninstalling or reinstalling of any kind.

You can register directly from the app and don't even need to confirm anything with an email registration link. Just tap "Member" and then "Register" to make your new eFun account.

When you decide its time to re-roll (see the section below for full details) tap the "Information" button on the top-left corner of main screen where you can access the party, costume, and summon areas.

From there, tap "Switch Account" at the lower-right side of the options screen. Now you can simply repeat the process of creating a new eFun account and starting over. That's it! There's need to delete the game's files and you can try for a better starting summon.


When should I re-roll in Tales Of Erin?

Always wait until after you get your first 10 summon to re-roll. You need 980 free star gems for the event summon, or 1980 gems for the standard character summoning when there isn't an ongoing event. 

If you turn on auto battle (available from the fourth combat) and skip all the cut scenes, it should take you around 10 - 15 minutes to get there. That's definitely a time investment, but not a huge one.

You should have enough star gems for the event summon by the time you reach stage 1-4-5. Between the stage bonuses and the daily achievements for upgrading equipment and completing quests, that's usually the point where you get to 980 gems.

Note that when perform the 10 summon, you won't actually end up with 10 creatures. You are almost certain to get duplicates, which are automatically consumed to increase the power of your existing creature.

How do I know if I should re-roll in Tales Of Erin?

Many gacha games these days are moving away from only 4 or 5 star creatures being viable, and that includes Tales Of Erin. Its completely possible to get through the vast majority of content even with the lowest star summons.

If you want a better starting group however, there are some summons in particular you want. An all water party is currently the best with the ongoing event for easily farming equipment, but this will change as the event shifts towards other types.

No matter what type of creature you prefer, Tiamat is one of the best all around summons. If you pulled her, stay put.

If you are specifically hoping to get one of the most powerful creatures in your first 10 summon, these are the characters to look out for:

  • Tiamat
  • Mirafuse
  • Wu Lian
  • Mao
  • Lorelei
  • Lotus Moon
  • Darchess
  • Hera
  • Sartha
  • Rabis
  • Frost Nova
  • Grey Crow

Here's a decent (but not amazing) first 10 summon pull that could work, or could be re-rolled if you want to spend the time:

  A decent but not amazing first 10 summon pull

Still not sure if what you've got is worth keeping? Take a screenshot of your first 10 summon and post it in the question megathread over at Reddit. The Tales Of Erin fanatics over there will have you sorted very quickly.

New Alternate Costumes Revealed for Smash Bros. Ultimate Tue, 18 Sep 2018 13:10:12 -0400 Bryant Pereira

Previously unseen renderings of alternate costumes for various Super Smash Bros. Ultimate characters have been revealed in an exclusive video by Source Gaming. PushDustin found a render of Yoshi from the newly announced Yoshi's Crafted World on Nintendo's press asset library and got permission from the Big N themselves to publish their findings.

In addition to the adorable fuzzy Yoshi alternate, costumes for Mecha Ridley, Mario Maker Mario, Pikachu Libre from Pokken Tournament, female Robin, and more were shown off in the video.

Adding onto the excitement, Twitter user Zalman posted a few extra secret renderings of Alph from Pikmin, and my personal favorite -- a classic green tunic Link costume.

With these new renderings comes endless possibilities for additional alternate costumes for the already colossal sized cast. What Super Smash Bros. Ultimate costumes are you hoping for? Metal-Mewtwo? Kingdom Hearts Cloud? Let us know in the comments below!

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Final Fantasy XIV Prelude in Violet Launches Today Tue, 18 Sep 2018 12:03:20 -0400 Zack Palm


Today marks a new chapter opening in Final Fantasy XIV as patch 4.4, the Prelude in Violet, releases. Now that the Garlean-controlled regions have been liberated, it's time for adventurers to embark on a new journey.

This latest update brings with it a number of changes and new content, such as additional main scenario quests and sidequests, two new dungeons, a new raid, recipes, housing options, and more.

One new change in particular to highlight is the Ceremony of Eternal bonding. It's a fancy way of detailing that players now have the opportunity to marry other player characters in the game. If the players remain in the Eternal bond over a length of time, they can celebrate an anniversary together down the road.

Beyond the Final Fantasy XIV Online patch, fans around the world can prepare for the upcoming Fan Festivals tour. You have three opportunities to join in on the fun. Here are the upcoming tour dates and their locations:

  • North America: November 16 to 17, 2018, in Las Vegas
  • European: February 2 to 3, 2019, at the La Grande Halle de La Villette in Paris
  • Japan: March 23 to 24, 2019, in Tokyo.

If you can't make it, ensure you write these dates down as the development team plans to host live streams on Twitch for you to join in on from the comfort of your own home. 

For more information on Final Fantasy XIV Online, in-depth patch notes, and to purchase any digital version of the game, check out Square Enix's website.

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SteelSeries' Upgraded Arctis 3 Bluetooth Now Available Tue, 18 Sep 2018 11:57:39 -0400 QuintLyn

A new, upgraded version of the SteelSeries Arctis 3 Bluetooth headset -- billed as the best gaming headset for Nintendo Switch -- is now available for purchase. This new version of the Arctis 3 features a variety of updates based on user feedback, including better memory foam in the ear cushions, extended bass response, and a simplified cable system. It also still offers all the features that fans of the original headset have come to love.

The Arctis 3 is advertised as "The only solution available for combining wireless chat audio from the Switch mobile app with high quality, zero latency wired audio directly from the Switch." While it may not be the ultimate wireless solution, it does help alleviate a pain with Nintendo Switch's new online service.

Those currently in the market for a new headset will be happy to know that despite the upgrades, the new Arctis 3 Bluetooth is available at a lower price than the original. It can be purchased via the SteelSeries website for $99.99 USD (€129.99).

Fortnite Switch Bundle Announced Tue, 18 Sep 2018 11:32:20 -0400 Zack Palm

The Double Helix Bundle has landed! For anyone looking forward to dropping into Tilted Towers in Fortnite on Nintendo Switch, look no further than this new bundle featuring the beloved battle royale game.

The special bundle includes a Nintendo Switch system, 1,000 V-bucks for the owner to use as they choose in Fortnite, and the exclusive Double Helix Set, which consists of a new character outfit, backpack, glider, and a new pickaxe. 1,000 V-bucks translates to about $10 in virtual currency -- just enough to get players started with this season's Battle Pass.

The Double Helix Bundle arrives in stores on October 5 for $299.99, just in time for the holiday season. If you already have a Nintendo Switch, feel free to download Fortnite for free from Nintendo's eShop. 

Here's Your First Look At "Big Hero 6" In Kingdom Hearts III Tue, 18 Sep 2018 11:02:48 -0400 QuintLyn

As the launch of Kingdom Hearts III draws closer, Disney and Square Enix are busy showing off some of the new worlds fans will be visiting. The game's Tokyo Game Show trailer features the heroes of Big Hero 6 and the city they protect, San Fansokyo. Sora, Donald, and Goofy team up with the Big Hero 6 super team to fight the bad guys and share friendship along the way.

Of course, the trailer isn't completely set in San Fransokyo. It also shows new content from some of the other previously revealed worlds including Frozen, Tangled, and Pirates of the Caribbean.

During the Tokyo Game Show, Square Enix also revealed the official Kingdom Hearts III box art, featuring artwork from the series director, Tetsuya Nomura. Check it out below.

Fans looking forward to Kingdom Hearts III can unlock the Starlight Keyblade early by playing Kingdom Heats Union χ[Cross] now.