An award-winning game, Black & White received rave reviews during the first year of its release. It was a new kind of "god game." Unlike The Sims, where the player is an omnipotent god able to control the actions of their people, Black & White introduced an AI that responds to the way the player acts. You can choose whether to be a benevolent and kind god, or an evil, destructive god. Whether you rule through fear or through kindness, as long as you're worshiped by every civilization on the island by the end of the game, you win.
Black & White 2 was released in 2005, and since then, games like it have been few and far between. In an age where micro-managing and "creator" type games are doing better than ever, a Black & White with better graphics has the potential to go far!