The traditional Zelda experience is all about the dungeons, and it’s the one thing most people criticized about Breath of the Wild. That being said, the dungeons in Link’s Awakening are fairly short compared to what’s on offer in later entries.
The puzzles are devious as ever, but all total, you’re looking at a roughly 14-hour experience. That’s substantially shorter than all the Zelda games since Ocarina of Time except Link Between Worlds.
That wouldn’t be a big deal, except Link Between Worlds was $40 at launch, and it quickly made it to the Nintendo Selects line. Chances are, Link’s Awakening for Switch will be $50 or $60, like any top-tier release, so there really needs to be more for players to sink their teeth into.
Fortunately, there is a precedent for this, as the Game Boy Color version brought a new dungeon to the game. While it was, admittedly, a short one, it still shows how easy it is to include new elements without breaking the game’s flow overall.
Even expanding existing dungeons, or adding new puzzles, would be a good idea. This would give longtime fans a reason to purchase Link's Awakening for Switch beyond its aesthetic upgrade.
Most of these upgrades are to be expected from modern games, including modern Zelda games. Link's Awakening is a classic in its own right, but we've both become spoiled from high-quality offerings in the franchise and more selective about how we spend our money.
Respecting a classic's origins is one thing, but hopefully, Nintendo takes the time and effort to really do the game justice and help it thrive on the Switch.