17th-century Europe, despite its rich history and plentiful folklore, is a setting seldom seen in games apart from standard high fantasy tales. GreedFall aims to do something about that. Part RPG, part swashbuckling adventure game, it places players in the shoes of a mercenary exploring the shores of a mystical island in search of a cure to a mysterious disease (and treasure, of course).
By all indications, GreedFall seems to be aiming for a gritty and realistic aesthetic, fully embracing the technological limitations and social mores of pre-American Europe. It's surely worth keeping an eye on as its release date draws closer.