Surgeon Simulator tries to play nice with physics, but it falls a little short. It’s basically a 100% accurate simulation of actual surgery, where you have to control the hand of a surgeon using your mouse or controller. The controls allow you to grasp with your fingers, move your arm up and down, and twist your wrist every direction.
They definitely provide the amount of finesse needed to do real surgery on real patients. But in practice.....it doesn't work out so well.
Learning such a control scheme takes a little while to master and you end up looking like a toddler as you slap organs off of the operating table and fling surgical tools into the face of your heavily sedated patient.
On the PS4 you can even do co-op, where each player controls 1 hand to make things even more interesting. After about 20 minutes of sawing into our patient’s chest cavity and haphazardly removing bones and organs, we still couldn’t quite grip the heart hard enough to yank it out.
We'd flip off the physics in this game, but we can't figure out how to work our middle finger...