5 Reasons Yearly Franchise Releases Should Go The Way of the Dinosaur

3. Annual Franchises Are Usually Riddled With Glitches

Annual franchises will most likely have less than a year of development time, which doesn't developers enough opportunity to fine tune any bugs they come across.

This can greatly damage the franchise's reputation, as well as the company's itself -- making both a laughing stock among the gaming community. (Looking at you, Assassin's Creed Unity.) And that's something no one wants to see.

Developers should scatter their releases, offering a new game around the winter season and an annual release the following spring/summer, giving gamers enough time to sink their teeth into the latest IP.

Published Jan. 10th 2017

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