Mojang-published spacefaring game Cobalt delayed to February 2016

An up-and-coming side-scrolling game published by Mojang is pushed back four months to debug.

Oxeye Game Studio's Cobalt is being pushed back to February 2016 after complications arose. The Mojang-published game faced a minor setback with bugs that were found in the nearly complete game. 

A long-term investment

Mojang has been working with Oxeye Game Studios since 2011, and sent out the Alpha stage for Cobalt in 201. Mojang invested a large amount of time into making the game perfect for all users.

The anticipated release date for Cobalt was October 30th, 2015, but has been delayed until February 2016. Although Mojang says they don't require the four months, they would rather overshoot to have everything ready.

"In honesty, we don’t need four months to fix the outstanding issues, but releasing a game on console is an especially complicated business. There are release windows, and certification things, and all kinds of boxes that need to be ticked before games can be released into the wild."


Cobalt is set to release on the PC, Linux, OS X, Xbox 360, and Xbox One. The arrangement to release on the Microsoft gaming consoles was met before Microsoft acquired Mojang in 2014. 

Do you think this side-scrolling 2D platformer will become as popular as Mojang's Minecraft? Are you upset that it's been delayed four months? Share your opinion below! 

Featured Contributor

An online college student studying Business Administration and International Business at SNHU. I play a lot of different games, but I prefer management ones, including Minecraft, RollerCoaster Tycoon, Borderlands, and Assassin's Creed.

Published Oct. 27th 2015

Cached - article_comments_article_29593