Passive and Unpredictable Creatures and Monsters In Horror Games

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When horror games add in enemies and NPC's that may or may not potentially harm your character it can add an another way to misdirect the player adding a layer of psychological horror.

Adding a feeling of unsurety to the players sense of vulnerability and helplessness can truly add to the immersion and add to the claustrophobic nature of the surrounding atmosphere.

Ultimately what makes an effective horror game is the feeling of helplessness, it's unpredictability and the ability to scare you effectively if you're unsure in what to expect from characters/enemies and sometimes the environment around you as seen in Layers of Fear.

Published Jan. 20th 2017

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