Nintendo Switch Platform RSS Feed | Nintendo Switch RSS Feed on en Launch Media Network Bravely Default 2 Demo Impressions: Rough-Cut Crystal Sat, 28 Mar 2020 15:21:28 -0400 Joshua Broadwell

Bravely Default 2’s demo launched during the surprise Nintendo Mini-Direct, and I was pretty eager to get started. Bravely Default and Bravely Second stand among my favorite 3DS games, and the sneak peek of Bravely 2 we got during last year’s Game Awards was enough to put it close to the top of my 2020 most-anticipated games list. 

After playing the demo, I’m still as excited to see what Silicon Studios and the Bravely team have in store, but not without some new and unwelcome reservations getting in the way.

The Bravely Default 2 demo is first and foremost designed to acquaint you with the game's combat and job systems. You don’t really get a grasp of the story, and you aren’t supposed to. That’s sort of a bummer, because what we do see is rather too close to the original Bravely Default. Crystals went haywire and are now causing elemental chaos across the land’s five kingdoms.

Given BD was an intentional throwback to early Final Fantasy plots, this isn’t too surprising. It would have been nice to get a hint at what new surprises might be in store, but I’m sure — I hope — Bravely 2 will probably have plenty of twists and turns to keep things interesting along the way.

You start off with all four party members: Seth, Gloria, Elvis, and Adelle. It’s tough to get a reading on any of them in the short amount of dialogue present, but they seem like a decent mix of tropes and over-the-top fun.

Much as I hate to criticize voice acting because of the work that goes into it, BD2’s voice cast didn’t grow on me. They’re either borderline overdone or seem completely detached from what’s going on. But, it’s just a demo, so that’s also subject to change.

After you get through all the opening bits, you’re plunked into the desert town of Salvalon and presented with some brief tutorials about what to do. The first thing you’ll notice is how good Bravely Default 2 looks. The pre-rendered backgrounds are even more gorgeous than in the original game. Colors pop, models are smoother, and everything is just better defined overall. 

All this applies to other locations as well, including the world map. In fact, it reminds me a bit of the Link’s Awakening remake art style, only smoother. Naturally, that means the water looks fantastic, too. 

The soundtrack is superb, even better than you’d expect. It’s sweeping and grand at the right moments, and the battle theme is a strong contender among the top RPG battle themes. Bravely is synonymous with an excellent soundtrack, and BD2 doesn’t disappoint so far.

Unfortunately, the similarities with Link’s Awakening include occasional stuttering, too, and the world map assets don’t always load immediately when you exit the town. It’s not as bad as Xenoblade Chronicles 2, but I hope it gets fixed anyway.

The other thing you’ll immediately realize after exiting Salvalon is random encounters are gone. That’s actually a mixed blessing right now, even though the idea is great on paper. You can see enemies and avoid them if you want. Hooray! 

Except it’s not so good when they run faster than you, sometimes target you from all the way across the map, zero in, and murder you before you can do anything about it. It’s definitely something that needs tweaking before release, especially if Bravely Default 2 doesn’t include an option to toggle encounters off like the original does. A wonky camera obscuring enemies at times doesn’t help either. (Should we still be fighting against cameras in 2020?)

The other thing that absolutely has to be fixed between now and release is the interface. The overall design is great, with tons more character and style than the other two Bravely games or Octopath Traveler — when you can see it.

Any time you highlight a skill, piece of equipment, or battle option, the automatic speech bubble explaining what it is covers a chunk of the screen. It’s annoying in combat when you can’t see all your skills and needlessly frustrating when equipment explanations cover the character stats you need to see. 

Yes, Bravely Default and Second were on the 3DS and could put descriptions on the other screen. But there’s plenty of room at the bottom of the screen for a small strip containing the information, just like the other Bravely games use.

Combat is always at the core of Bravely, and it’s instantly recognizable in Bravely Default 2. Just know you will die many, many times unless you grind a lot. The tutorial saying it’s a touch harder than the final product isn’t lying. In fact, it’s probably laughing at us all because the enemy AI in BD2 is absolutely vicious.

The system was always a strong one, and it doesn’t need any huge changes. That said, it is a trifle disappointing the demo doesn’t treat us to anything new. It’s the same basic starter jobs, the Brave and Default system works the same (oddly, there’s no fast option to Default, though), and most of the job skills are the same — even if they have different names.

From a personal perspective, I’m fine with that. I love Bravely’s combat and job system, and I’m still hugely excited about Bravely Default 2 even with the demo’s share of unnecessary issues. From a critical perspective, there should have been some kind of new or enticing feature here. Pushing the same basic formulas for the third time with no changes at all would be a missed opportunity, given the development team’s obvious talent and ambition.

The final game will probably have plenty of new things or intriguing twists on established formulas. It just makes me wonder why the demo didn’t tease us with any of it.

Stay tuned to GameSkinny for more on Bravely Default 2

The Longest Games to Sink Hundreds of Hours Into Fri, 27 Mar 2020 17:44:37 -0400 Ty Arthur


Monster Hunter Freedom Unite


There is absolutely no question that you could sink a ton of hours into Monster Hunter World, the most recent entry in the Monster Hunter franchise, but it's Freedom Unite that takes the crown. Thing is, you need as PSP or PlayStation Vita to play it.


Offering up to 400 hours of play time, there's an undeniable sense of accomplishment built into Freedom Unite. that triggers something deep in our ancestral memory when we take down some big game, and Freedom Unite offers the ultimate in hunting with gigantic monsters.




What long games are you playing when you find yourself in need a few hundred hours to waste? Sound off in the comments below with your thoughts on our picks, and be sure to give us some recommendations for games we could play until our eyes bleed!


Star Citizen


Though it's possible that Star Citizen will never be complete, what's available now in the game's Alpha version is still extremely extensive. 


While still missing many key features, there's plenty to do between combat and delivery missions, mining and trading, exploration, and direct interactions with other players. If you've ever wanted to go explore the stars in the most ambitious video game universe ever conceived, Star Citizen is the ultimate sci-fi time sink. 


Pokemon Black and White


While some Pokemon games are drastically shorter than others, Black and White is probably the way to go if you're looking to really sink your teeth into something.


For a Pokemon game, there is simply a stupid amount of content in Black and White, and it adds in 150 new pocket monsters to the roster to boot. The gameplay might be old-hat and repetitive by now, but if you want to relive your halcyon days of monster collecting, this is the way to go.


Of course, Black and White isn't your only option. For Switch owners, there's also Pokemon Sword and Shield. While the games don't include all of the Pokemon from the get-go, a completionist run could last more than 100 hours, and there are two expansions still on the horizon!


Fire Emblem Three Houses


Other than Breath Of The Wild, which I'm assuming you already know you should have played, this is one of the very best, and longest, games on the Nintendo Switch. 


Three Houses is filled to the brim with tactical combat and deeply strategic party management. It's got a winding, engaging story, and features elements from other genres, such as simulation and education. 


It isn't a stretch to say you'll be putting in 60 hours on the low end. For those who have to explore every nook and cranny and find every secret, 100 hours isn't inconceivable.


Persona 5


In general, console RPGs tend to offer pretty lengthy campaigns, especially compared against the brevity of any given shooter's single-player mode. But the cream of the crop is Persona 5.


The Persona games have always included a number of deeply interconnected relationship systems against the backdrop of intense complexity. Persona 5 kicks that design into high gear with the lengthiest story campaign yet, not to mention its Memento dungeons full of fantastic loot.


Depending on how much of Tokyo you explore and how far into New Game+ mode you go, 100 hours of playtime is a low-end estimate. If you've already played Persona 5, it might be worth jumping back in with Persona 5 Royal. If that doesn't suit your fancy, take a look at our ranking of the Persona franchise from best to worst.


Disgaea Series


Old-school gamers might recall how you technically could get Cloud Strife to Level 99 on the PS1 version of Final Fantasy 7, but you weren't really supposed to do that. The gameplay just wasn't built around that type of grind, which got old  fast.


Alternatively, Disgaea is a series that's explicitly built around that exact hustle, and the level cap isn't 99: it's 9,999. Yep, you read that right.


Aside from a ludicrously-high character level, every item you pick up in Disgaea has its own randomized dungeon, all so you can level up said item to 9,999. Theoretically speaking, there's no cap to the number of hours you could spend here. Some have certainly spent thousands upon thousands ... 


Thankfully, the series' strategy RPG combat stays fun during the endless grind, and all of the Disgaea titles feature tongue-in-cheek characters and interactions to keep things entertaining.


I'm a fan of Disgaea 2's PC port, but honestly, any of these titles on either console or PC are just phenomenal and worth sinking time into. Want the latest and greatest? Disgaea 5 is the most recent main entry to hit PS4.




What's more fun than giant mechs stomping each other into oblivion?  Harebrained Schemes' take on the long-running Battletech franchise. It's a winner when you need a game that goes on for a long, looooooong time.


While the campaign itself is somewhere in the 60-70 hour range, it's what comes after — when the full map opens up  that's a real time sink. Whether you're an achievement hunter, or you're just trying to get all the parts to build that elusive crab mech, you're facing down hundreds of hours of missions.


While such a glut of content got a bit stale at launch, additional mechs, travel events, and new mission types have since been added with free updates and paid DLC. If you quit after 120 the game first dropped, now is a great time to jump back in to see what's changed. Maybe even add 120 more. 


Any Civilization Game


Why stick with just one era of expansion and conquer when you could cover all of human history and then go far into the future as well? That's what's on tap if you decide to jump into Civilization, Sid Meier's 4X claim to fame. 


As strategy games go, Civilization is the paradigm to beat. Its turn-based design has stood the test of time and influenced countless other titles. Games can play out as fairly quickly if you know what you're doing, and unique bouts abound no matter which of the hundreds of civilizations you pick.  


One truly ludicrous example showcases a player who has been playing the same game of Civilization 2 for 10 solid years. No, not in-game years. Someone has spent a decade of their life on ONE Civilization match that never ended. 


If you aren't familiar with the gameplay, I recommend jumping in with either Civilization 5 or Civilization 6.


Sins Of A Solar Empire Rebellion


Just about any major 4X game could have made this list since they're all focused on expansion, have sprawling maps, and provide plenty of replay value. 


For the real goods, though, look no further than Sins Of A Solar Empire. Whether you want to establish an empire and deal with economic and political issues or just conquer the stars, Sins has dozens of gameplay possibilities. 


Between the story mode and the game's random maps, there are immediately hundreds of hours at your fingertips — but that's just the start. The game supports a bevy of mods, including those for popular fandoms such as Star Trek, Star Wars, Mass Effect, and Stargate


For example, the insanely-detailed Armada 3 mod is still the best Star Trek game that's ever been made, even if it's only a fan-made total conversion mod. 


Heroes Of Might And Magic 3


There are plenty of killer real-time strategy options out there, like Total War or Company Of Heroes. When you need a game that can keep you occupied for months on end, though, the large-scale conquests of Heroes Of Might And Magic have you covered.


Heroes Of Might and Magic 5  when the franchise first made the leap to 3D environments  is my personal favorite of the series, but Heroes Of Might And Magic 3: The Restoration Of Erathia is what essentially coined the idea of "just one more turn" in any and every strategy game. It's a great place to start.


Yes, the graphics are dated, but everything else still holds up. There's an immense level of challenge on the game's harder difficulties, but it's rewarding and worthwhile. That's not to mention the music is still absolutely phenomenal. 


If you'd rather play something more modern, there are plenty of newer entries that feature advanced the gameplay mechanics and venture into other genres, such as sci-fi. Age Of Wonders: Planetfall is an excellent pick to sink a hundred (or two) hours into.


Baldur's Gate 2


You don't have to look to the stars for a sprawling game experience in the triple digits. There's plenty to do in a world like Toril, especially in places like the Sword Coast or Amn.


The granddaddy of all PC RPGs, Baldur's Gate 2 (or, if you must, the "enhanced edition" from Beamdog) is custom-made for playing in long stretches.


Even if you've already played it from beginning to end, there's plenty of reason to jump back into the Bhaalspawn saga and try a different route. Side with or against Bohdi and her vampires, go with an all-evil party by grabbing Korgan, Viconia, and Edwin, or try another class to earn a radically different stronghold.


Another option that involves a significant time investment is the Baldur's Gate 2 romance system, which actually plays out over weeks and months of in-game time as you get to know companions. 


Kingdom Come: Deliverance


KC:D doesn't have nearly the same insane potential as Kenshi, but the trade-off is that there's significantly more story to enjoy. It does so in an open world with multiple ways to approach any situation.


You start off as a peasant-nobody and have to build up your gear and reputation in a very (very) deadly world. The combat is deep and tactical, with dozens of different weapon choices from swords to maces. Clothing also plays a key role not only for defense but for social standing. And there's a crafting element that's rooted in real-life alchemy. 


Kingdom Come is also significantly more polished and graphically pleasing than Kenshi, and looks utterly gorgeous on the PlayStation 4 and Xbox One, not to mention a high-end PC. 




Unconcerned with the typical story-rich RPG experience, Kenshi lets you play however you want. A true sandbox, you can build your own empire, become a slaver, start a rebellion, or just spend time crafting and researching. There's no right or wrong way to play Kenshi.


Once you get the basics of this truly punishing game down, though, it's time to extend your playtime with the game's dozens of mods. Here's a list of must-download Kenshi mods to get you started.


Ark: Survival Evolved


We'll start with the ultimate time sink. If you dig survival games or just like the idea of riding a dino across a prehistoric landscape before building your own city, Ark is up your alley.


You probably already know about Ark, but if you don't, the idea isn't just to fight other survivors and build a settlement, but it's also to tame and domesticate wild animals. From fiery Ark magmasaurs to spidery bloodhunters, creatures of all shapes and sizes can join your primal menagerie when you figure out the proper taming methods.


Yeah, it has some clunky UI and connectivity issues still, but there really isn't any competition when it comes to Ark, a survival sim where you get to build up a stable of animals and craft a society however you please.


To really understand the amount of time you might lose to Ark, just take a gander at the game's Steam page, where hundreds and hundreds of players have logged thousands of hours of play time!


If you're not a fan of the game's prehistoric sci-fi setting, Outlaws Of The Old West has essentially identical gameplay but lets you live out your Wild West fantasies instead.


Sometimes you just have a lot of time on your hands. Whether it's because of a long weekend or an extended vacation, there are times you just want to immerse yourself in a digital world for 100+ hours. 


Luckily, there are a ton of games that fit the bill. We're going to assume you already know that heavily modded Elder Scrolls entries or Fallout 3/4 offer hundreds of hours of gaming opportunities. So instead of pointing out the completely obvious, we're going to focus on a handful of games you might have forgotten about or, perhaps, hadn't considered. 

Animal Crossing: New Horizons: How To Time Travel Fri, 27 Mar 2020 16:51:44 -0400 David Jagneaux

Game time in Animal Crossing: New Horizons is synced with real world time. If it's 2:00 PM on a Wednesday in the actual world where you live then that's the time in the game. If it's a Sunday in the real world, then it's a Sunday in the game (Turnip day!) It makes things very unique as a result.

But... that doesn't always have to be the case. There are ways around it, if you don't mind going outside of the game for a work around.


How To Time Travel In Animal Crossing

There unfortunately is not an in-game mechanic for skipping ahead and time traveling. As a result some people consider it "cheating" or an "exploit" but in reality you're just speeding the game up. You're not doing anything that wouldn't happen naturally anyway.

Since Animal Crossing uses your Switch's clock and calendar to know the date and time, you've got to actually adjust your Switch's System Settings directly and fool the game into thinking it's a different day than what it actually is in real life. This is a simple process.

  1. Save and exit the game, then close the app completely
  2. Select your Switch System Settings from the main home menu
  3. Select "date and time" from the System Settings submenu
  4. Turn off "synchronize clock via the internet"
  5. Manually set your date and time to whatever you want
  6. Save your changes and close System Settings
  7. Re-launch the game and enjoy living in the future (or past) of Animal Crossing

Benefits To Time Travel In Animal Crossing

The thing about the real time clock is that only so many things can happen per day in Animal Crossing. Get all the wood from your trees, resources from rocks, and checked the shop for new stock? Gotta wait until tomorrow or visit another island. It can be tedious.

Tons of things are strictly time locked. Finish gathering resources to build that new shop in town? Okay, now wait until tomorrow. Paid off your home loan and want to expand? Once again, you've gotta wait until tomorrow. 

The slow pace is a big part of Animal Crossing's design, it's supposed to be a leisurely stroll through island living with a slow roll out of features. If you the game at a normal pace then you'll probably keep unlocking new features even weeks after its release. Not to mention all of the seasons, holidays, and other changes that hit the game over time. It's very much built to be a game you play for a little bit just about every day.

But I don't blame you for wanting things to go faster everyone can play however they want. Maybe you just don't have much time to play consistently and can only sink time into it one day per week so you're losing out by missing out most days. Whatever the case may be, you do you. Thankfully, speeding things up and skipping ahead is easier than ever.

Downsides To Time Travel In Animal Crossing

Time is linear in Animal Crossing. So if you skip ahead to December all the way from today's date in March, the game is going to turn the clock forward but it will act like you neglected everything between now and then. Think of it like the scene in Click when he accidentally skips most of his life just to avoid the inconveniences. 

This means weeds will have sprouted all over your island, villagers will be pissed at your for being MIA, some of your favorite villagers may have moved out and went to a different island entirely, and who knows what all you've missed.

You'll also have to deal with a large and vocal sector of Animal Crossing purists fanatics that chastise anyone that time travels in the game. So, you know, keep an eye out for that on social media.


That's pretty much all there is to it. If you decide to time travel in Animal Crossing: New Horizons, make sure and do so responsibly! 

For more on Animal Crossing, check out these other amazing guides and read our full review:

Animal Crossing: New Horizons Review — The Bell of the Ball Fri, 27 Mar 2020 14:32:30 -0400 Joshua Broadwell

How do you review a game that never ends? That's the question I found myself pondering when I fired up Animal Crossing: New Horizons for the first time. Not only is it impossible to see much what the game offers in the short time between acquiring it and reviewing it, but the development team is basically the only group who knows everything about how New Horizons works.

Fortunately, it doesn't matter. A few days into New Horizons, and you know what you're in for. A week or so in, and you realize you'll be playing this continuously for the next few years.

Animal Crossing: New Horizons is easily the best in the Animal Crossing series and a good contender for one of the best simulation games around right now.

Animal Crossing: New Horizons Review — The Bell of the Ball

Whether you're a newcomer or you still have active towns in every Animal Crossing game, the opening chunk of New Horizons will throw you for a loop. Tom Nook tells you everyone's going to a deserted island, and he means it.

You have no stores at first. No museum. No infrastructure or easy ways to get around. Shoot, there's not even an easy way to get all your tools at first. You're absolutely roughing it for a long time on your new island home, but it's probably one of the best things Nintendo could have done for Animal Crossing.

You'll be crafting everything you have at first, including your essentials. It's an intuitive way of introducing mini-goals to an otherwise completely open experience, and it works surprisingly well pretty much all the time.

Admittedly, waiting to get things like the shovel or pole vault is a bit ho-hum, just because there's not so much to do while you wait. But from then on, the ebb and flow of tasks — mandated and self-imposed — creates a new kind of gameplay flow for Animal Crossing.

Usually, in previous games, I'd drop in for a bit, chat with folks, maybe go fishing and check the stores, and that'd be it for a day or two. After you got into a rhythm, Animal Crossing was a pleasant routine, but it was easy to just let it stay that way.

In New Horizons, I find there's always a to-do list of some kind that keeps me coming back if not multiple times per day, then at least for one extended session every day. Big projects are part of that. I absolutely must raise my island development ranking, for example, and all those hapless incomers Nook lured in need some sort of furnishings when they arrive.

Right now, I'm in a lull as far as big goals go. Yet while I wait for more folks to move in, I still have plenty to do: gathering materials for furniture or tools, completing Nook Miles tasks (more on that in a bit), clearing out all those pesky weeds, or seeing what washed up on shore.

Crafting is almost always at the center of this, either finding a new recipe or making something to decorate the town with (and getting the materials to do it). That's another new feature with much more draw than I expected. Your island is huge, and there's just so much potential in what you can do with it. Any furniture item can go outside, you get access to fencing after a while, and then much later, you can change the very earth beneath your feet.

Decorating the town isn't quite as streamlined as the interior decorating process, unfortunately. It's actually a bit clunky. But the payoff and endless range of possibilities make it worthwhile. The process of crafting can be a bit tedious since you can only select one thing at a time — no mass production here. It's not a huge deal, but it stands out the most when you need multiple small projects to finish one bigger one.

Almost every task is also wrapped around the Nook Miles system. You'll get Nook Miles for your NookPhone for planting a certain number of flowers, gathering materials, making stuff, or even just chatting with neighbors. You can exchange these for a number of things, including necessities and expansions for your NookPhone. There's a ton of different Nook Miles tasks to aim for, and then Nook Miles+ adds smaller, daily tasks to the list a few days into the game.

I wouldn't say Nook Miles revolutionizes Animal Crossing and makes it exponentially more compelling. New Horizons does that with basically everything else it offers. But it does provide a loose framework to help guide you if you're in a slump or aren't sure what to do. Plus you get a series of random islands to visit and gather materials from.

For all that, most of what you do in New Horizons is still pretty similar to previous games. You'll catch bugs and fish, expand your museum's collection, and take on tasks from villagers. More importantly, you'll rack up those Bells (currency) to pay your house debt off so you can get a bigger house — and bigger debt.

Town beautification still plays a big role in New Horizons, so plant those trees and flowers everywhere you can. I can't comment on events yet because, obviously, none of them have happened, but they'll be here, too.

So basically, the core Animal Crossing experience is still the same. It's just more rewarding this time and gives you more to do — more to work towards, more to gather, more to create.

But the real reward comes from seeing everything fall into place while you're doing these things.

Even when you were the mayor of your New Leaf town, Animal Crossing communities never fully felt like your own. They were pre-designed, existed long before you arrived, and you weren't necessarily instrumental in making big changes. New Horizons does the exact opposite.

Instead of being the mayor, you're the Resident Representative. That means you get the final say in what goes where and how the island ends up being shaped, literally and figuratively. It's not just a simple ego stroke either. There's a distinct sense of building something for everyone here.

For example, at first, everyone starts with a humble tent (and though we suspect Tom Nook has something grander for himself, we can't prove it). You move out of your tent first, but your two fellow islanders stay stuck in tents. They eventually upgrade to charming little cottages as well, which feels like a win-win situation for everyone. You're all progressing together and working towards something better.

That goes double for attracting newcomers. You have to craft and provide furniture for their homes before they'll even consider moving in.

It's not just a one-way street, though. Your villagers help out when you're working on major projects, donating materials to help build it and expressing excitement over what's to come.

Even small advances, like building Nook's Cranny, feel like big achievements thanks to starting with nothing. Expanding Nook's store is usually cause for celebration in Animal Crossing. I don't know when Nook's Cranny will expand in New Horizons, or if it ever will. But I suspect the feeling of accomplishment and satisfaction won't compare to that initial construction project.

There is some concern over what happens when everything's finished — once the island is full and finally tamed. Will it still be satisfying to play, or will it gradually sink back into a nice way to spend an hour every now and again?

Obviously, I can't say for sure. However, I think the chances of the latter happening aren't too high. On top of the town, home, and expanded character customization options, the entire island just feels alive. New Horizons is stuffed full of detail and charm that add meaning to even the most mundane actions.

Tom Nook reads a book in Resident Services sometimes, and he's got a can of something other times. He'll wave when you leave, but Blathers at the Museum — in keeping with his more aloof personality — doesn't put his book away when you come in or wave when you leave.

Villagers do yoga. Sometimes they catch bugs or sing along to their favorite radio tunes. The wind gets stronger when it's about to rain, and you can see the rain change direction during a storm. Tree wood has a visible grain, the ocean sounds real, and the lighting is just... divine.

For all of the new and improved things Animal Crossing: New Horizons includes, it's the little things like this that really stand out the most. It helps that New Horizons has some of the best writing in the series, too.

So you'd expect a more robust soundtrack for all this. So far, it's the same tune, though, day and night. I've heard it changes at a certain point, but I haven't gotten there yet. I'm not sure how much of an issue this is either. On the one hand, Animal Crossing is famous for its quirky, cute tunes that change every hour. On the other, New Horizons' supremely chilled-out track sort of blends into everything else and just adds to the experience. I'd like more, but I'm also happy with this.

Animal Crossing: New Horizons Review — The Bottom Line

  • Starting from scratch makes everything feel rewarding
  • You're actually building your very own community this time
  • More of everything to do, see, and collect
  • Most compelling gameplay loop of the series
  • Heaps and heaps of customization options
  • Absolutely fantastic presentation and attention to detail
  • Oozing with personality
  • Clunky outdoor decorating
  • Crafting can feel a bit too slow at times

New Horizons is bursting with personality and charm, with opportunities to create something new and completely you. It's compelling and also one of the most chilled out games you'll ever play. In short, there's nothing quite like Animal Crossing: New Horizons.

It might not be for everyone, true. It's slow at times, and it ultimately doesn't have any clear goals other than the ones you set. But this is thing: Animal Crossing New Horizons is the best Animal Crossing game yet.

[Note: A copy of Animal Crossing: New Horizons was provided by Nintendo for the purpose of this review.]

Animal Crossing: New Horizons Hybrid Flower Guide Fri, 27 Mar 2020 13:51:29 -0400 Ashley Shankle

The selection of flowers in Animal Crossing: New Horizons is larger than you'll find in Nook's shop. Like in previous titles, you can crossbreed them to create hybrid flower colors to spruce up your island as you see fit!

Before we get to the myriad of flower color combinations you can play with, we're going to get into how to get your flowers to crossbreed and an effective planting strategy for making the most of your efforts.

How to Get Hybrid Flowers in Animal Crossing: New Horizons

Hybrid flowers can only be obtained via two ways:

  1. Crossbreeding flowers yourself
  2. Digging them up with a shovel on Nook Miles adventures or friends' islands, then planting them back home

There are eight types of flowers in the game, all of them with their own basic colors as well as potential hybrid colors.

The flowers and their basic colorations are as follows:

  • Tulips  Red, white, yellow
  • Roses  Red, white, yellow
  • Hyacinths  Red, white, yellow
  • Windflowers  White, red, orange
  • Cosmos  Red, white, yellow
  • Pansies  Red, white, yellow
  • Mums  Red, white, yellow
  • Lilies  Red, white, yellow

Flowers can only crossbreed with their own type, meaning you can't cross white lilies with red roses and hope for a pink hybrid.

How to Crossbreed Flowers

In order to get flowers to crossbreed, you need to have them meet a few conditions:

  1. They must be flowers that are the same type and compatible hybrids
  2. The two flowers must be touching, and there must be space around them for new flowers to sprout
  3. Both flowers must be watered or rained on (hydrated flowers will sparkle)

If you're looking to get several of a particular hybrid color, you should consider planting the two parent plants diagonally from one another to grant maximum space for new plants.

Don't be like me when I first started, and do it right!

You should ensure the area around the plants is free from weeds or other obstacles as well.

There are a few planting strategies you can use to get multiple hybrids at a time, but a common one can be seen below. Flower 1 stands for the first color you want to breed, and Flower 2 stands for the second color.

Grass Flower 1 Grass
Flower 2 Grass Flower 1
Grass Flower 2 Grass

With luck, the two colors will spawn flowers that are the hybrid color you want in the Grass panels.

You can spread the above pattern out well past 3x3, the above is just to give you an idea of how to do it.

It is possible for spawned flowers to come out as their parent colors, so you want to give as many possibilities for hybrid colorations as you can.

How to Move Hybrid Flowers

This really works with any flower, so keep it in mind.

All you have to do to pick up a flower and move it is dig it up by the roots with your shovel, after which it will be in your inventory.

Once you have a plant in your inventory and know where you want to place it, just select it in your inventory and plant it. It's really that easy!

New Horizons Hybrid Flower Combinations

Now let's talk about the possible combinations of flower colors you can make using all of the above in mind.

Each type of flower has its own potential hybrid colorations. I'll admit I haven't come across all of them (I think?) but here are the ones I have confirmed, sorted by flower.

As a reminder, it is very possible to simply get the parent colors when crossbreeding. This is why formations such as the one shown above are so effective!

Tulip Hybrids
  • White + Red = Pink
  • Red + Red = Black
  • Yellow + Red = Orange
  • Orange + Orange = Purple
Rose Hybrids
  • White + Red = Pink
  • Yellow + Red = Orange
  • Red + Red = Pink or Black
  • White + White = Purple

In order to get blue roses, you must:

  1. Crossbreed an orange rose with a white or purple rose, or a purple with red to get a hybrid red rose
  2. Breed two hybrid red roses together to get blue roses

There is no indicator as to whether a red rose is a hybrid or not, so plan your plant layout carefully so there are no other red roses in the area that are not planned hybrids or the parent if you take the purple + red route.

Hyacinth Hybrids
  • White + Red = Pink
  • White + White = Blue
  • Yellow + Red = Orange
  • Orange + Orange = Purple
  • Pink + Pink = Blue
Windflower Hybrids
  • Red + White = Pink
  • Orange + Red = Pink
  • Pink + Pink = Purple
  • White + White = Blue
Cosmos Hybrids
  • Red + White = Pink
  • Yellow + Red = Orange
  • Orange + Orange = Black
Pansy Hybrids
  • Yellow + Red = Orange
  • White + White = Blue
  • Blue + Orange = Blue

Like getting blue roses, you'll need to create hybrid orange pansies to get purple pansies. To do this:

  1. Breed blue and orange pansies to get hybrid orange pansies
  2. Breed two hybrid orange pansies for purple pansies
Mum Hybirds
  • Red + Red = Pink
  • White + Red = Pink
  • White + White = Purple
  • Pink + Pink = Purple
  • Purple + Purple = Green
Lily Hybrids
  • White + Red = Pink
  • Red + Red = Black
  • Yellow + Red = Orange


There are more mysteries to unravel in Animal Crossing: New Horizons than just flower crossbreeding, but it's certainly one of the most aesthetically pleasing aspects to island customization and is rewarding to pull off well.

Check out some of our other New Horizons guides here on GameSkinny, such as:

Nintendo Switch Shortages Hit Retailers and Online Stores Thu, 26 Mar 2020 16:35:50 -0400 Joshua Broadwell

If you're in the market for a new Nintendo Switch or Nintendo Switch Lite system, you might find it harder to get one that you thought. Considering the state of things, brick-and-mortar shops and online retailers are finding it increasingly difficult to keep Nintendo's latest console in stock.

That is, it's hard to find unless you're willing to pay twice the normal price or more from dubious sellers on eBay and Amazon. However, according to GameSpot, Nintendo is working to fix the issue.

The Big N issued a statement to GameSpot recognizing the shortages and assuring readers more are coming.

"Nintendo Switch hardware is selling out at various retail locations in the U.S., but more systems are on the way," the statement reads, before closing with "We apologize for any inconvenience."

We expected a shortage of some kind based on analyst predictions about manufacturing, not mass buying. With supply lines strained and Nintendo's success over the past six months or so, it's not too surprising given the current circumstances.

The likes of Pokemon Sword and Shield, ports like The Witcher 3: Wild Hunt Complete Edition, and more recent titles like Mega Man Zero/ZX Collection have put the system in high demand.

Stay tuned to GameSkinny for more Nintendo Switch news as it develops.

Minecraft Devs Talk Minecraft Dungeons Price, Cross-Platform Multiplayer Thu, 26 Mar 2020 16:10:58 -0400 Joshua Broadwell

As we edge ever closer to the dungeon crawler's nebulous "April 2020" release date, developer Mojang recently published an FAQ covering some interesting tidbits about Minecraft Dungeons, including the game's price.

The standard edition of Minecraft Dungeons will cost $19.99 and the Hero Edition, which includes a Hero Cape, two player skins, and a chicken pet, will cost $29.99. The game will release on the PC, PlayStation 4, Xbox One, and Nintendo Switch, and it will be available on Xbox Game pass on both PC and Xbox One when it launches. 

Mojang is also preparing two DLC packs for Minecraft Dungeons, and Hero Edition buyers get them free when they launch. Individual prices for the DLC packs were not provided. 

It should come as no surprise that Minecraft Dungeons is all about local co-op and online multiplayer. That begs the question of whether Minecraft Dungeons will be cross-platform, too. According to Mojang, yes — but not initially. 

When Minecraft Dungeons launches, it will only support multiplayer for those playing on the same platform. However, the goal is to introduce cross-platform multiplayer in a free update later.

The full FAQ post is on the Minecraft website.

We're looking forward to Minecraft Dungeons quite a bit, especially after hearing about things like how the team designed the game's soundscapes. Stay tuned to GameSkinny for more Minecraft Dungeons news as we creep(er) closer to launch.

Rogue Company Shows Off Cross Platform Tactical Shooter Gameplay Wed, 25 Mar 2020 17:27:09 -0400 Ty Arthur

Hi-Rez Studios and First Watch Games have a new shooter on the horizon, and it's called Rogue Company. If you missed the initial reveal back in 2019, that's OK. The new action-packed gameplay trailer above is the perfect way to catch up. 

The third-person shooter pits up to eight players against each other in two game modes: the 4v4 extraction and the 2v2 wingman. It's not clear what objectives you'll have (besides killing other players), but hacking and defusing bombs looks to be a major element. 

Coming to PC via the Epic Games Store, as well as the PS4, Xbox One, and Switch later this summer, Rogue Company will release in all regions on the same day, though an exact release date was not provided. 

Rogue Company will notably include cross-play for all of those platforms as well. Scott Lussier, Lead Game Designer for Rogue Company, said: 

Gamers should be able to play with their friends, regardless of platform. Rogue Company is all about bringing together a huge community of gunslingers and giving them a depth of gameplay to show off their individual style.

Coming from a studio full of veteran genre developers and a publisher known for its multiplayer-focused offerings, Rogue Company aims to add some serious style to the multiplayer shooter genre with a dose of tactical action and plenty of humor.

You can currently sign up for the game's alpha here. Stay tuned to GameSkinny for more Rogue Company news as it breaks. 

The School of Minecraft is in Session with Minecraft Education Worlds Wed, 25 Mar 2020 15:07:10 -0400 Joshua Broadwell

Minecraft is helping fill the education void with a set of brand-new Minecraft worlds exploring a huge variety of topics. They're available for all Minecraft Bedrock versions and are free to download until June 30.

The news comes from a new Minecraft blog post that IGN picked up on earlier this week.

These new Minecraft worlds are part of the new Education category of Minecraft: Education Edition, and they're the result of input from numerous experts in various fields. Want to explore the International Space Station? You can, in Minecraft. Or learn about the inside of the human eye. Or maybe take a Minecraft tour through Greek history (yes, please).

It's not just Minecraft tourism either. Each world comes with lesson plans, writing activities, puzzles, and challenges.

Xbox Head Phil Spencer published a new blog post on Xbox Wire, commenting on the new Minecraft offerings. Spencer said:

I have previously stated that I believe gaming has a unique power to bring people together, to entertain, to inspire and connect us, and I believe that’s even more true under these unique circumstances.

With hundreds of millions of kids at home due to coronavirus-related school closures more kids are going online to spend time with their friends, explore online worlds and learn through play.

Families are trying to navigate the need to help their children with distance learning and balance that with taking time to have fun.

The Minecraft post can be found on the Minecraft website. Stay tuned to GameSkinny for more video game coronavirus news as it develops.

If you're looking for other worlds to explore, be sure to check our massive Minecraft seeds list here. It's updated monthly and sure to have something for even the most intrepid mind.  

Leap Into Action with New The Wonderful 101: Remastered Trailer Wed, 25 Mar 2020 13:37:34 -0400 Joshua Broadwell

Platinum Games just released a new trailer for The Wonderful 101: Remastered. It's a wild one-minute ride showing off some of the hero-team action game's vibrant and frenetic action, alongside its updated visuals.

We're re-introduced to a handful of the legendary heroes and their special Unite Attacks. There's Wonder Red, a.k.a. The Crimson Fist, and his Unite Fist attack. Wonder Blue is next, the Supersonic Blade packing the Unite Sword attack. Finally is Wonder Green, Le Sniper Superieur, and their Unite Gun attack.

These Unite Attacks are a key part of The Wonderful 101's action and gameplay. Each character's Unite Attack unleashes a powerful Unite Morph, which combines the Hero's followers into a living weapon to vanquish their evil foes. Each hero has one, and they're flashy and cool as heck.

Aside from using Unite Attacks in combat against massive enemies, you'll take advantage of each hero's abilities to overcome obstacles as you explore.

The Wonderful 101: Remastered is part 1:1 remake and part expansion. The Platinum team was able to go further than they'd originally hoped thanks to the game's unbelievably successful Kickstarter campaign from last month.

Of particular note are two brand-new campaigns starring Luca the Wonder Goggles.

The Wonderful 101: Remastered launches May 19 for Nintendo Switch, PlayStation 4, and PC for $39.99. Stay tuned to GameSkinny for more The Wonderful 101: Remastered news as it develops.

How to Get Animal Crossing New Horizons' Island Designer App Tue, 24 Mar 2020 17:17:10 -0400 Joshua Broadwell

One of Animal Crossing: New Horizons' most exciting features is the island development app. Despite it being shown off in the Animal Crossing Direct a while back, though, don't expect to see it for a while in your town.

There are a number of steps you need to complete to get the island development app, and we're here to break them all down. Once you're finished, you'll be terraforming in no time, considering you have enough bells to buy all of the permits. 

How to Get K.K. Slider in New Horizons

Your first main task is getting K.K. Slider to perform on your island. You can't even think about doing this until Resident Services upgrades and Isabelle comes to town, though. So work on that first. 

Once you've got those things taken care of, speak with Tom Nook in the new-and-improved Resident Services. He'll give you a brief overview of his latest plan, Project K.

As you'd expect, it's all about getting K.K. Slider to visit the island. Nook outlines what's involved, including getting more visitors on the island and raising your island development rating.

Phase one in Project K is all about getting your island noticed, and there are two ways to do that.

Attracting More Visitors to Your Island — The New Horizons Campsite

Visitors equal tourists. 

Nook tasks you with setting up a campsite. Find a spot, then wait until the next day for construction to finish. From there, it's a matter of luck and biding your time.

There's no guarantee you'll get a visitor to the campsite on any given day. If you do, make sure to provide them the souvenir they ask for. That's what lets you invite them to stay on the island for good.

If you've got Animal Crossing Amiibo cards, you can use those once per day to invite a specific animal to the campsite. Some players are reporting it takes several invitations to get them to move in permanently, but as long as you're boosting the number of visitors in general, it's a win-win either way.

Getting More Residents on Your Island

The other thing you'll need to do is boost the number of residents living on your island. By the time you start Project K, you'll have at least five residents. You can get more through the campsite, get lucky and have one move in some random day, or take the initiative and scout them out on islands you visit with Nook Miles Tickets.

One other method of attracting newcomers to the island involves selling off land. If you speak to Tom Nook about infrastructure, he'll give you the option to buy a land plot for 10,000 Bells. You can then set up a tent for a new visitor and, once it's all ready to go, wait for someone to move in.

We haven't confirmed yet how many residents you need on your island, but the maximum of 10 seems to work.

Raising Your Island Development Rating

Next, it's time to focus on island development. Apparently, our favorite pupper performer won't do a gig in any ol' dump with a coffee shop or train station anymore. You'll need to get your island development rating up to three starts or more, and Isabelle gives some general guidelines for how to do that.

More Visitors

Getting more visitors and residents on your island helps raise the development level, so you should already be good to go here.

Island Beautification

One way to improve your island development rating is making it look good. Pick weeds, plant trees — but not too many — and plant flowers. Isabelle should tell you if you go overboard with the tree planting, but in general, try to make sure you keep areas from being clogged with trees.

Island Decorating

One of the biggest factors determining your island rating is the furniture you put outside. Decorating the outdoors isn't just a feature in New Horizons. It's pretty darn important, and your island development rating won't increase if you don't decorate.

Just don't put a dozen of the same thing out, unless it's fencing panels. Sections of fencing help improve your island development as well, and you can get fairly creative with it. Whether you're creating a shop-and-swap section, a fenced-off garden, or just putting up some panels here and there, it counts towards improving your overall rating.

Establish New Businesses

Establishing new businesses on your island is probably the hardest method of raising your development rating early on just because it takes so much time. Fortunately, it seems interacting with Tourist NPCs like Sahara and buying from them when they visit has a positive effect on your rating as well.

Inviting K.K. Slider to the Island

Once your development rating is at least three stars, you'll eventually get feedback from K.S. After a quick phone call, Slider is all set up to play outside Resident Services the next day. Attend his concert, watch the credits roll, and you'll end up back at your house.

Getting the Island Designer App

After you emerge from your home, Tom Nook greets you once again. He lets you know Slider will be there every Saturday from now on and, more importantly, finally gives you the Island Designer App.

You don't have access to all the terraforming features right away. At first, it's just the grass and dirt paths you can lay out. For more options, you'll need to purchase Island Design Permits using Nook Miles.

  • Waterscaping permit: 6,000 Miles
  • Cliff construction permit: 6,000 Miles
  • Arched tile path permit: 2,000 Miles
  • Dark dirt path permit: 2,000 Miles
  • Sand path permit: 2,000 Miles
  • Stone path permit: 2,000 Miles
  • Terra-cotta tile permit: 2,000 Miles
  • Wooden path permit: 2,000 Miles
  • Custom design path permit: 2,300 Miles (this is what lets you use your design creations as paths)


And that's all you need to know for how to get the Animal Crossing New Horizons Island Designer App. You've taken your island from deserted nothing to luxurious paradise, complete with custom layout and weekly concerts. Be sure to check out our other Animal Crossing: New Horizons guides as well, including:

How to Get Isabelle in Animal Crossing: New Horizons Tue, 24 Mar 2020 11:48:56 -0400 Joshua Broadwell

Isabelle, everyone's favorite canine assistant, is in Animal Crossing: New Horizons. You'll need to spend some time developing your deserted paradise to get Isabelle on the island.

Depending on how diligent you are, you won't be seeing Isabelle until day eight or nine. Fortunately, it's worth the wait and you'll unlock a number of other important things in the process.

Here's how to get Isabelle in Animal Crossing: New Horizons.

Getting More Animals in Animal Crossing: New Horizons

The first step you'll need to complete is twofold. You'll gather more villagers (islanders?) to your settlement in New Horizons and develop the Nook's Cranny shop.

Once you pay off your tent debt of 5,000 Nook Miles, Tom Nook gives you your first Nook Miles Ticket. You can spend 2,000 Nook Miles to get an additional one as well.

Nook Miles Tickets let you take a plane from Dodo airport to a random, mysterious island. These are an absolute necessity for gathering resources, and you'll sometimes come across a new animal face as well.

If you do find an animal there, speak to them until you can invite them back to your island.

Meanwhile, you should have already unlocked the Museum/Blathers' tent back on the main island. The day after Blathers sets up his tent, speak with Timmy or Tommy Nookling in Resident Services.

They'll ask for your help gathering materials to build the new Nook's Cranny shop, which means finding lots of wood and Iron Nuggets. You'll have a better chance of getting the necessary 30 Iron Nuggets on one of the random islands, so bust out the Nook Miles Tickets again, if you haven't acquired 30 already.

Getting Houses Ready in New Horizons

The day after you finish collecting materials and decide on a spot, Nook's Cranny opens. If you've already recruited at least one islander, Nook's daily broadcast gets interrupted by a call from someone wanting the island getaway package.

We've outlined what happens next in our New Horizons ladder guide, but here's the gist of it. Nook needs your help setting up three new house plots and getting the homes furnished. You'll make a bridge, and find spots for the three houses.

After that, it's up to you to get them fully furnished. Nook provides you the recipes you need for everything, but it'll still take some work. Each house requires three pieces of internal furniture and three pieces of external furniture, and as usual, you'll need a good supply of woods and Iron Nuggets, plus some fruit.

Once you've finished getting all three houses ready, Nook rewards you with some fencing and fence DIY Recipes. You don't have to do anything with these now, but fencing is helpful for raising your island development rating — more on that in our Island Designer App guide.

Resident Services Upgrade and Isabelle's Arrival

Once you've got villagers/islanders for all three empty houses, Resident Services can upgrade. Fortunately, you don't have to do anything else for this upgrade. It does take a few days, though.

Nook makes his usual daily announcement the day after the houses are filled. This time, he says Resident Services is getting a renovation. It's closed the day after that for rebuilding and such, and the day after that, Resident Services is situated in the familiar Town Hall building.

And Isabelle joins Tom Nook's broadcast on that day.

Isabelle handles the daily announcements from then on, and you can speak with her inside Resident Services. She'll look adorable, help with complaints, offer advice for island development, look adorable, and help you change the town tune.


That's that for how to get Isabelle in New Horizons. Head over to our growing collection of Animal Crossing: New Horizons guides for even more tips and tricks, including:

How to Get the Ladder in Animal Crossing: New Horizons Tue, 24 Mar 2020 11:43:12 -0400 Joshua Broadwell

Of all the new tools in Animal Crossing: New Horizons, the ladder is probably the one you want the most starting out. It's the only way to reach those tantalizing cliffs lurking just out of reach, with their resources and chances for iron nuggets.

There's no way to buy the ladder or find the DIY recipe in shops. In fact, you won't get the ladder until at least three days into your island experience. Here's how getting the ladder in New Horizons works.

Animal Crossing: New Horizons — How to Get the Ladder

Tom Nook gives you the Ladder DIY Recipe when he asks you to find suitable places for new islanders' homes. There's some disagreement over when and how this happens, though.

Some claim you need to meet and invite three animals before Nook lets you do this, while others say you don't have to invite anyone; it just happens. I invited only one animal, and Nook still asked me to find plots for three houses at a certain point.

I'm guessing that was probably a coincidence, though, because it seems tied to completing Nook's Cranny and not to inviting other animals along. But if you complete Nook's Cranny and nothing happens, pop over to an island using Nook Miles and try to find a new island recruit.

Either way, you'll be making a bridge first before you can get the ladder.

Making a Bridge in New Horizons

The day Nook's Cranny opens, Tom Nook's usual daily broadcast gets interrupted by a phone call. More people want Nook's getaway package, and he promises them furnished homes — the full deluxe treatment.

When you regain control over your character, head to Resident Services.

Speak with Nook until he tells you about his hastiness in promising furnished homes, and he'll ask if you want to be involved. Speak with him again and ask "What Do I Do?" to start the process.

First, he'll tell you the islanders need more space and provides you with a bridge-making kit DIY Recipe. It requires four sets of wooden stakes, four stones, and four lumps of clay.

You can craft one set of wooden stakes with three pieces of regular wood, and clay is a random item that may or may not pop out of rocks when you hit them.

After you've gathered the necessaries and made your bridge kit, don't be hasty about where you build it. This bridge DIY recipe was a one-time thing, and you can't make another one for a while.

Obtaining the Ladder DIY Recpie

After you plunk your bridge down, it won't be ready for another day. Head back to Resident Services anyway, and let Nook know you're finished. He'll give you a run-down of what's next and a ton of new DIY recipes.

One of these recipes is the Ladder (though he doesn't actually tell you it's in there until a bit later).

Unless you've been very industrious with your planting, you'll actually need it to finish getting all the houses ready. One furniture item requires nine tulips, and there just so happens to be an abundance of the lovely flowers on your island's upper levels.

Gather four bits each of wood, hardwood, and softwood, and you're good to go for your Ladder. Fortunately, the  Ladder isn't breakable either, or doesn't seem to be. I've used mine a lot, and nothing untoward has happened yet.


That's all you need to know for how to get the Ladder in Animal Crossing: New Horizons. Make sure to check out our growing collection of Animal Crossing: New Horizons guides to help you get the most out of your island experience, including:

Animal Crossing New Horizons: Where to Get Bamboo Mon, 23 Mar 2020 15:08:45 -0400 Ashley Shankle

There are more varieties of wood in this world than you can count, and in Animal Crossing: New Horizons, there are more sorts than the ones you chop off your native trees. Specifically, bamboo.

Bamboo trees don't grow natively on any player island, but they can be found on some deserted islands. That's where your Nook Points come in, and a fair amount of luck.

How to Get Bamboo in Animal Crossing: New Horizons

Bamboo can only be found on some of the islands you can visit using Nook Miles Tickets, which cost 2,000 Nook Points.

There is no confirmed way to influence the flora and fauna on any island you visit via Nook Miles Tickets. If you're really on the warpath to get some bamboo planted around your island or just collect it for recipes, you may be in for some heavy Nook Point costs. 

Some islands have bamboo growing instead of trees. Bamboo can be chopped for materials or even dug up and put into your inventory just like regular trees, but there's one unique facet to bringing some bamboo home to plant.

On bamboo islands, you'll likely see several spots on the ground to dig up. These will more often than not have bamboo shoots inside them, which are a far more inventory-friendly option of hauling bamboo home as they do stack.

Take them home and plant them like any other tree, and you'll soon be rolling in some aesthetic bamboo to harvest for bamboo pieces and young spring bamboo.

Bamboo is used in a variety of recipes down the line. Nook should give you your very first one at some point after you bring bamboo home, so don't delay!


Check out some of our other Animal Crossing: New Horizons guides if you're looking to make the most out of your new home. Happy island living!

Animal Crossing New Horizons: How to Plant Fruit & Their Prices Mon, 23 Mar 2020 14:08:37 -0400 Ashley Shankle

Fruit is an excellent source of supplemental income in Animal Crossing: New Horizons, and when eaten, it gives you the much-needed energy to clear out rocks and trees for good. Many players plant fruit trees and even whole orchards to keep their supply coming.

Of course, you have to know how to plant fruit to get started with an orchard or to just get foreign fruit growing on your island. Luckily, it's easy as can be.

In this guide, we will go over not just how to plant fruit, but fruit prices and your best bets for getting coconuts and other foreign fruits on your island.

How to Plant Fruit in Animal Crossing: New Horizons

First, you need a shovel. You can obtain your first regular shovel one or the DIY recipe for a flimsy shovel from Nook early on.

Second, you need fruit. Just shake a tree, pick it up, and you're good to go on this front.

Now let's get to it:

  1. Find a location where you want to plant a new fruit tree
  2. Take out your shovel
  3. Press the "A" button to dig a hole
  4. Press the "X" button to open your inventory
  5. Select the fruit you want to grow and press the "A" button
  6. Select "Plant 1" and press the "A" button

That's really all you need to do!

How Long Does it Take for Fruit to Grow?

It can take anywhere from two to five days for fruit to grow once a tree has fully grown or you pick all the fruit off a tree, as there is a bit of randomness to the game's growth patterns.

Native fruit trees generally take two or three days to bear fruit.

Foreign fruit trees can take anywhere from three to five days to bear fruit. These fruits are best used to sell, rather than eat.

Coconuts seem to grow more quickly than the other two, though I personally have not timed them yet.

Animal Crossing Foreign and Native Fruit Prices

As with all the other games in the series, fruit native to other islands is worth more than the fruit native to your own.

If your island's native fruit is apples, then fruits such as peaches, cherries, pears, and so on will sell for more. This is the case even after you plant foreign fruit trees on your island.

  • Native fruit is worth 100 bells
  • Coconuts are worth 250 bells
  • Foreign fruit is worth 500 bells

How to Get Coconuts and Foreign Fruit

As you can tell by their lower price, coconuts are a bit easier to get than most foreign fruits.

How to Get Coconuts

You can obtain coconuts by going on trips using Nook Miles Tickets and harvesting them on deserted islands. These cost 2000 Nook Miles and send you to a randomly generated island.

All of these islands have some palm trees scattered about which you can shake to receive two coconuts. I highly recommend you plant some back at home!

How to Get Foreign Fruit

You may get lucky and have your in-game mom send you some non-native fruit, or a villager may be feeling particularly generous. However, the easiest way to get foreign fruit is to just visit a friend who has a different native fruit on their island.

You can both take some fruit and plant it back home, easy as pie. Again, foreign fruit does take longer to grow than your native fruits but are well-worth the small amount of effort it takes to get them back home and planted.


That's it for our guide on how to play fruit in Animal Crossing: New Horizons. If you found this guide useful, take a gander at our steadily growing list of New Horizons guides or check out some of these specific ones:

Digimon Survive Spotlights Kaito Shinonome and Dracmon Mon, 23 Mar 2020 12:37:36 -0400 Joshua Broadwell

It's been a little while since we had any fresh Digimon Survive news, but Bandai Namco recently published another character snapshot (translated by Gematsu). This time, it's all about the violent, headstrong delinquent Kaito Shinonome and his role in the tactical digital-monster spinoff.

Kaito is a ruffian with a heart. He has a strong sense of justice and will do anything for his little sister, including thrashing a group of kids who were relentlessly teasing her. Unfortunately for Kaito, his short temper often lands him into trouble, especially when he finds himself transported to a new world.

In an effort to stop his sister from exploring the mysterious shrine, he instead goes with the protagonist and a group of others. Kaito's darker side often explodes to the surface thanks to the stress this new world causes, but he's not alone.

Enter Dracmon. This trouble-loving Digimon helps cool Kaito down and encourages him to think things through, when Kaito is in danger of losing his temper. Even still, Dracmon tries to maintain a healthy distance from Kaito — just in case.

While we still don't know when Digimon Survive's release date is for Nintendo Switch, Xbox One, PlayStation 4, and PC, this latest character spotlight is helping round out what we do know so far. Last time, we met Shuuji and Lopmon, and before that, Bandai showed off Saki Kimijuma and her Digi-partner Floramon.

Stay tuned to GameSkinny for more Digimon Survive news as it develops.

Animal Crossing: New Horizons Rusted Part Guide Mon, 23 Mar 2020 11:44:41 -0400 Joshua Broadwell

Animal Crossing: New Horizons' rusted part is a mysterious item that shows up under certain circumstances in the Resident Services recycling bin. But what is the Rusted Part in New Horizons, and what do you do with it?

We're here to answer that.

How to Get Rusted Parts in New Horizons

You'll only ever come across Rusted Parts after you've helped Gulliver out. Gulliver washes up on your beach from time to time. It's completely random, though, so there's no telling when he might show up on the shore.

Once you talk to him enough to wake him up, he asks for your help fixing that most modern of problems: a busted phone.

Talk to Gulliver to get the rusted part in ACNH.

Search around the beach for little holes in the sand, where Gulliver's communicator parts are buried; there will be a slight breeze blowing above them as a visual clue.

Once you've dug up all five and give them back to Gulliver, he'll be on his way. The next day, check out the recycling bin, where you'll find one Rusted Part.

Some reports are going around that you can hold onto the Communicator Parts instead of giving them to Gulliver, and they'll turn into Rusted Parts the next day. We haven't tried this yet, because we actually helped Gulliver out the one time he's washed up so far. We'll update once we can confirm this, though.

Either way, make sure to keep the Rusted Parts you find, because they come in handy for at least one DIY project.

What to do With Rusted Part in New Horizons

So far, we know of one thing you can use the Rusted Parts for in New Horizons. According to Reddit user KitsuneNosa, you need 30 Rusted Parts for the Robot Hero DIY project later in the game. The project costs 5,000 Nook Miles, and it's the same as the Robot Hero from Animal Crossing: Pocket Camp.

That's the only project we know of so far that requires Rusted Parts. Given how many DIY projects use different quantities and combinations of the same materials, though, they might be used in others as well. Again, we'll update once we know for sure.

If you aren't interested in the Robot Hero but don't want to get rid of the Rusted Parts in case they're useful for something else, just chuck them in storage in your house. There's plenty of space, plus it can help you reach Nook Miles milestones for extra Miles.


That's it for Rusted Parts in New Horizons, but be sure to check out our growing collection of Animal Crossing: New Horizons guides, including:

Animal Crossing New Horizons: How to Make Bells Fast Fri, 20 Mar 2020 18:41:22 -0400 David Jagneaux

Bells are the root of all evil, as they say, and Tom Nook is at the addictive center of it all. Nevertheless, you need thousands and thousands of bells to do anything worth doing in Animal Crossing: New Horizons, so knowing how to make them reliably and quickly is extremely useful.

Since Animal Crossing: New Horizons is synced to the real world time and date, that means the best way to make bells is heavily dependent on what phase of the game you're in. We'll separate this guide into a few sections depending on what you've got access to. 

How to Make Bells Fast at the Beginning in Animal Crossing: New Horizons

When you're first starting out in Animal Crossing: New Horizons, your options are very limited for generating income. You can't cross water, you can't climb cliffs, you can't visit other islands, and you don't even have a house yet. Times are rough that first night. But if you soldier through, you'll have a lot more options on the second day. 

Sell Fish, Bugs, Shells, and Tarantulas

Starting out the best way to make money fast is just selling anything and everything you can. Especially fish. Just make sure and grab lots of tree branches and make several fishing rods so you can fish for longer without having to make new ones.

Generally speaking, fish from the ocean are worth more than fish from the lakes and rivers, but that's not always the case. Golden Trout are worth a lot.

Bigger fish doesn't always mean more bells. In fact, sometimes, those big fish shadows are actually junk like tires and boots (which can be turned into clothing and furniture to, you guessed it, turn around and sell too).

Once you get a bug-catching net, though, you can start catching bugs and butterflies, too. Tarantulas especially are worth a ton. To catch one of those bad boys, you have to sneak up on it and swing your net as it lurches through the air to bite you. If it connects, you'll pass out and reset at your house, but if you catch it, you can sell it for a few thousand bells by itself. Also keep an eye out for Emperor Butterflies.

Be sure to scrape the beaches for shells to sell, too.

The Museum

To jumpstart your progression on Day 2 — once Blathers sets up his tent and starts accepting donations to open up the museum  you'll need to donate 15 unique bugs, fish, or fossils. So, you may want to set aside one of each unique specimen you find and just sell duplicates. 


Before the end of the first day, you can also donate creatures to Tom Nook. This is meant to entice Blathers to move there on the second day. If you do this, one of the tools you'll earn is the Stone Axe, which can be used to hit trees for wood and hit rocks for clay, stone, and nuggets. 

All of these resources can be sold for bells, but you should save them instead for the days to come. You'll need lots to improve the island and its infrastructure.

The Money Rock

The real benefit here is that every island has four medium-sized gray rocks within range of your starting location without the need to cross water yet. Of those four, one of them (randomly assigned) each day has the chance to spit out thousands of bells instead of resources.

We'll call this the money rock. You need to check every rock each day to find it. When you get a shovel, you can also use the tool to dig two holes behind you as a barrier so that when you hit the rock you don't bounce back, meaning you can hit it more quickly and get more bells.

How to Make Bells Fast After the First Day in Animal Crossing: New Horizons

After you've got a house on the way and have a nice collection of tools with a net, fishing pole, shovel, axe, vaulting pole, and more, your ability to explore the island and earn money increases a lot. That's where the rest of this guide picks up. 

Dig for Bells

Once you get access to the shovel your money-making opportunities will expand a lot. While wandering the island, you'll come across glowing spots on the ground that you can dig up to receive small sacks of bells. Easy money!

Sell Fossils

Similarly, when you see a dark X-shaped mark on the ground, this is usually a fossil. Take this to the museum to get appraised, and then sell any fossils that are duplicates of ones you've already donated. We recommend donating all new discoveries, though.

Bell Vouchers and Turnips 

Eventually, you'll have a Nook's Cranny shop on your island. Here you'll be able to trade in Nook Miles for cash directly, which is a good way to convert the currency after you've spent miles on upgrades and limited-time furniture or clothing. 

Also, and perhaps more importantly, there is the Turnip Market. The market is available after you've built Nook's Cranny. Every Sunday, Daisy Mae will visit with turnips. Every time you see her, the price of turnips is a fixed purchase price, and then every other day of the week Nook's Cranny can buy turnips from you.

The catch, though, is their buy price varies. You'll want to wait and only sell on days when they're worth a lot more than you paid. After a week, turnips go rotten, so make sure and remember to sell!

Become an Entrepreneur

Since Animal Crossing: New Horizons embraces multiplayer more than past entries, there is potential to make money interacting with other players.

For starters, if you've got exotic fruits that others don't, you could sell them to players directly by visiting them as a traveling salesperson or invite people to your island and charge a fee.

On top of that, you could sell furniture and other items you've built or acquired and even sell designs to players as well. 

This is still up in the air as a viable method because it hasn't been tested much, but it's worth a shot if you're in desperate need. 


Those are some of the best ways to make money quickly in Animal Crossing: New Horizons. Ideally, you'll want to have made well over 100,000 bells by the end of your first couple of days, so racking up the cash quick is crucial.

While you're here, check out some of our other guides for Animal Crossing: New Horizons:

Animal Crossing: New Horizons Pole Vault — How to Get It Fri, 20 Mar 2020 17:50:35 -0400 Joshua Broadwell

The first thing you'll want to do in Animal Crossing: New Horizons is get across the rivers and fully explore your island. That's completely natural. The thing is, you can't do it immediately. You'll need the handy-dandy pole vault to get across the rivers in New Horizons, and there's a bit of a process for doing that.

Here's how to get the pole vault and how to cross rivers in New Horizons.

How to Get the Pole Vault Recipe in New Horizons

Like any tool in Animal Crossing: New Horizons, you need the right DIY Recipe for the pole vault. Unfortunately, it's not one you can buy from Resident Services or get as a reward from Tom Nook.

On your first day (or whenever you've completed the island orientation ceremony), head up to Resident Services to get a run-down on DIY from Tom Nook. He'll have you make a Flimsy Fishing Rod as a tutorial, and then he leaves you with a parting thought: he's very interested in the local fauna.

That's a big passive-aggressive hint to go out and get him some fauna. Use your new fishing pole, or craft a bug net — whichever you prefer — and bring Tom Nook five different bugs or fish.

This is how you'll unlock the Museum. Nook rings up his old friend Blathers and tells him there's a surprising variety of wildlife to find. This attracts everyone's favorite owl to the island — but not right away.

Nook gives you another tent to set up for Blathers. This will eventually blossom into the Museum after you give Blathers a set number of donations, but like any newcomer moving onto the island, the tent site stays up for the rest of the day. The actual move-in won't happen until the next day dawns.

Once it does, head over to Blathers' tent. He tells you the real reason he wanted to speak with you and why he's so excited about the island: those fossils across the river. After he realizes you can't leap across the river of your own accord, Blathers gifts you the vaulting pole DIY Recipe and the shovel recipe as well.

Until you can build a bridge, the vaulting pole is how you'll cross the river in New Horizons. You'll need five bits of softwood, so craft a Flimsy Axe and start hitting trees with it.

Softwood isn't quite as common as hard and regular wood, so it might take a few tries to get what you need if you don't have it already. Once you've got everything together, just craft the vaulting pole, and you're on your way.


That's all you need to know for how to get the pole vault in New Horizons, but be sure to check out our growing collection of Animal Crossing: New Horizons guides for more tips and tricks, including:

Animal Crossing New Horizons: How to Get a House and How to Move Fri, 20 Mar 2020 17:41:13 -0400 David Jagneaux

The islands of Animal Crossing: New Horizons are finally open to the world. If you play your cards (and the game) right, you can upgrade your tent to a full house on Day 2 and start really living in the lap of luxury.

But as you start to better define your life in Animal Crossing, discover where the best resources are located, and get used to things on your new island, you might start to regret where you initially set up your tent. Luckily, you're not stuck there forever.

Let's go over everything you need to know about getting a house and then relocating to wherever you want.

How to Get a House in Animal Crossing: New Horizons

Running down a path by a house in Animal Crossing New Horizons.

When you first arrive on your island in Animal Crossing: New Horizons, you will get to pick the plot for your tent, and it automatically springs up on the spot once you do.

Eventually, the real game starts as the game world syncs to the real world, but thankfully, it doesn't take long to get your house after that.

Tom Nook will require you pay him back in the form of 5,000 Nook Miles for the moving and transportation expenses to the island, which doesn't take very long at all. You can complete Nook Mile achievements from the app on your phone for doing things like catching fish, collecting fruit, selling things, crafting things, and so on. Basically for playing the game.

It shouldn't take more than an hour or two.

After you do that, trade-in your 5,000 miles to Tom Nook and he'll offer you a home for the tidy sum of 98,000 bells. That's a lot, but you can pay it off on your own time in small or lump-sum payments. Once you agree, house construction begins, and your new home will be ready the following day.

Days are defined by sunrise as far as I can tell, not actual calendar days from midnight to midnight, thankfully. So you can collect everything you need to get your house, then go to sleep and when you wake up the next morning, your house should be done.

Once you have a house you can do things like set the floor and wall design, upgrade the size over time, and even pick the roof color, and more.

How to Move Your House and Other Buildings in Animal Crossing: New Horizons

Sitting by a yellow tent and table in Animal Crossing New Horizons.

Now that you have a house, chances are you might want to move it. Maybe you realize it's way too close to some neighbors. Perhaps you don't like how far it is from the closest river. Or maybe you would rather be near the town center for convenience. Whatever the case may be, thankfully, you're not stuck where you pitched your tent at the very beginning of the game.

To move your house, you need to reach a certain point in the game's progression. After about a week or so of playing, you'll have a full Resident Services building that replaces the tiny tent Tom Nook sets up at the start of the game. This will have the same ABD machine and other services, including the ability to relocate your home.

The island upgrades required before you get the full-size Resident Services building is getting:

  • A house
  • A museum
  • Three new residents on the island
  • A bridge
  • The Nook's Cranny shop
  • Resident's Services building

Once this is built, go talk to Tom Nook about infrastructure changes. From there, you can talk to him "About my home" to move your own house for 30,000 bells. Additionally, you can move the homes of other residents, shops, and other buildings for 50,000 bells each, or 

And that's it! If you progress through the game naturally, you should have a small starter house built and ready to go by the start of your second day and should have a Resident Services building that lets you move buildings by the end of your first week playing.

For more tips and guides on Animal Crossing: New Horizons, check out some of these other articles down below: