Steam Platform RSS Feed | Steam RSS Feed on en Launch Media Network Slime Rancher 2: How to Get Radiant Ore Mon, 26 Sep 2022 14:27:17 -0400 Ashley Shankle

Getting started with upgrades using the Fabricator in Slime Rancher 2 is a piece of cake, but how do you get materials that aren't plorts, like Jellystone or Radiant Ore? Radiant Ore will be your first non-plort concern since you need 10 of them to make the Jetpack.

You'll need to craft another tool before you can start thinking about ore nodes, though. You need the Resource Harvester first and foremost, and then you can start looking for Radiant Ore, Jellystone, and Strange Diamonds.

Luckily, the Resource Harvester is easy enough to make, and hopefully you've popped down to your Fabricator to make it up. If not, you need to deposit 10 Cotton Plorts into a Refinery and have 450 Newbucks on hand to make the Resource Harvester.

Where to Get Radiant Ore

Most of the ore nodes in Rainbow Fields are Jellystone nodes, so you'll have to travel to a new area to start bringing in Radiant Ore. The Ember Valley is the best source of Radiant Ore at the time of writing, and is easy enough to get to. Check out our brief guide on how to get to Ember Valley to make it quick and easy.

Ore nodes spawn randomly in Slime Rancher 2, so you'll have to do some exploration around the area to find Radiant Ore nodes. Look for turquoise stones with purple shards sticking out of them. 

These nodes can be found high and low, and can spawn near each other, so be sure to have a look around if you've found a single Radiant Ore node. You'll have to extract ore from a few nodes to get the 10 you need for the Jetpack, but with luck, you should only be wandering around Ember Valley for a few minutes to get enough.

Radiant Ore is just one of the ores you need to get your hands on to upgrade your capabilities in Slime Rancher 2, and you'll need to explore the whole map to get them all. Check out our other Slime Rancher 2 guides for help unlocking locations and finding resources.

Omega Strikers: How to Save Training Loadouts Tue, 20 Sep 2022 08:31:16 -0400 Ashley Shankle

As it stands, the open beta for Omega Strikers is pretty straightforward. It all sort of clicks into place as you play and poke around the UI. One thing that doesn't, though, is how to create and save Training loadouts so you don't have to do it in a rush every time you enter striker select.

You don't have to unlock anything, and you don't have to do anything specific to save your own custom loadouts; you can make your own right from the outset. Though you do need to unlock the shop to purchase more Trainings to use. This Omega Strikers guide will tell you everything you need to know. 

How to Make Custom Training Loadouts in Omega Strikers

At the main menu with your selected striker, click on your username hovering over the striker. This will bring up a menu to select your preferred striker, as well as the option to make custom loadouts for both the Goalie and Forward positions. You'll be prompted to name your new loadouts when you're done.

At the time of writing, you can only have a single custom loadout per position  one for Goalie and one for Forward  though it's very likely this feature will be expanded later.

Make sure you check out the "Trainings" portion of the store to look at additional Trainings you can purchase. Each one is currently 5,000 Striker Credits  the currency you earn by playing the game  and some of them are more than worth the cost to slap on your favorite strikers.

Though a minor issue, it can save a lot of bustling around at striker select before a match by saving a Trainings loadout, and it can potentially save the match if you're the last player to choose and don't select your Trainings loadout components fast enough. But that's that on how to save loadouts. We've got more Omega Strikers guides coming soon, so get back into queue and hopefully rising through ranked!

Back 4 Blood: Prophet Dan and Divine Intervention Guide Wed, 31 Aug 2022 12:25:13 -0400 Ashley Shankle

Prophet Dan is the newest addition to the Back 4 Blood cast with the Children of the Worm expansion, and the eccentric "prophet" is one of the most gimmicky cleaners added to the B4B roster yet. He's certainly got his place, though, and may just be a boon when playing with randoms or on higher difficulties.

Prophet Dan Traits

Revival is the name of the game with Prophet Dan, with his unique effects only triggering when a cleaner is revived. His exact traits are as follows:

  • Divine Intervention — A random effect is played whenever a cleaner is revived.
  • Vengeful — Prophet Dan has increased combat attributes when others are incapacitated.
  • Protect the Flock — +3 Team Damage Resistance and Knockback Immunity while reviving.
  • Legerdemain — Start with a Smoke Grenade.

Divine Intervention is the star of Prophet Dan's kit, and it triggers when anyone revives another cleaner. This means that Prophet Dan doesn't have to do it himself, which synergizes nicely with Vengeful and doesn't relegate him to being a revival bot. Though, he's less useful overall with a good team who isn't dying.

Divine Intervention Effects

There are a total of seven cards that can trigger from Divine Intervention. With each revival, one of the following cards will trigger at random and take effect:

  • Carnage! — Several live Frag Grenades spawn in the area.
  • Radiance! — Several live Flash Grenades spawn in the area.
  • Riches! — Several Copper pickups spawn in the area.
  • The Light! — Grants either +5% Damage or +5% Damage Resistance.
  • Vanish! — Several Smoke Grenades spawn in the area.
  • Vigor! — Full Health is restored.
  • Vitality! — Grants +1 Extra Life.

It's worth noting that the Frag Grenades and Flash Grenades from Carnage! and Radiance! respectively do not do damage to allies.

It's not hard to see the draws of most of the cards that Divine Intervention triggers, but the trait is of generally no use if none of your fellow cleaners aren't getting knocked out. This makes Prophet Dan far less useful when with a skilled team or on lower difficulties, as he only shines when in the face of adversity. For more, check out our other Back 4 Blood guides.

Dinkum: How to Get a Sprinkler Mon, 29 Aug 2022 16:09:01 -0400 Ashley Shankle

Of all the things you can do in Dinkum, watering crops is one of the least fun and most annoying. You don't have to manually water them all forever, though — you'll be able to unlock a sprinkler blueprint once you've progressed enough.

To get the sprinkler blueprint, you'll first need to farm for quite some time. You need to achieve Level 20 in Farming before the pre-requisite license becomes available, and then you need to unlock the actual license that grants the blueprint.

How to Unlock the Sprinkler Blueprint

If you want to get the sprinkler sooner than later, you're going to be spending a lot of time watering crops on your way up to Farming Level 20. Either way, you'll spend a lot of time watering crops to get there, but you'll want to tend more crops per day than otherwise if you want to rush to a sprinkler.

Plant as many crops as you can bear to water each day. I recommend focusing on wheat for this effort, as it takes a whopping four wheat to make a single bag of flour.

At Farming level 10, you can purchase the level two Farming License for 1,000 Permit Points, which allows you to make a copper watering can to make your watering efforts easier. At level 20, you unlock the ability to craft an iron watering can for 3,000 Permit Points.

But the real draw to Farming level 20 and a level three Farming License isn't the iron watering can, it's the newly unlocked Irrigation License. The Irrigation License costs 1,000 Permit Points and can only be unlocked after you've got the third Farming License.

The Irrigation License opens up both the sprinkler and the water tank it will draw water from, so you'll need to craft both to start.

The sprinkler waters tiles in a square around it, covering eight tiles. The advanced sprinkler that comes with Irrigation License level two is actually much more powerful and should be your primary goal, as it waters in a 5x5 area around the sprinkler rather than a small eight-tile square around it.

It's very worth it to splurge the 4,000 Permit Points on the subsequent level two Irrigation License considering the massive area increase granted by the advanced sprinkler compared to the basic one.

That's all you need to know about how to get a sprinkler in Dinkum. Check out our guide on how to properly use crab pots, and look for more Dinkum guides here on GameSkinny.

Dinkum: How to Use Crab Pots Mon, 29 Aug 2022 16:07:58 -0400 Ashley Shankle

If you're a fan of fishing, you may have seen the crab pots in Dinkum's level three Fishing License and immediately splurged the 3,000 Permit Points to get your hands on some crab pots. Or maybe you didn't, and you finally just unlocked them and are just wondering how to use them. No matter how quickly you got to crafting crab pots, they're going to be confusing.

This Dinkum guide tells you everything you need to know about this finishing implement, including which bait is best (spoiler: they're all the same), what to look out for when you've caught something, and more. 

Dinkum Crab Pots Explained

Crab pots can be placed in any body of water to yield results, and different water environments land you different catches. You may want to place your crab pots in different areas for this reason, as the creatures you catch in a billabong vary from the ones you can catch in the ocean or a river.

You will want to place your crab pots in places where you are standing just a bit in water yourself, and the pot is placed one tile deeper.

Next, you'll need to place some bait in your crab pot. Only meat can be used as bait, though it doesn't matter if it's raw or if it's cooked. You may be inclined to run around your island slaughtering kangaroos for their meat just to set crab pots (I know I did), but croco meat or any other land-based meats work just as well.

Once you've got your bait meat in hand, stand next to your crab pot, and it should prompt you to insert the bait. After which, the top will close, and the pot will be set.

Provided you placed proper bait, you should be able to come back to your crab pot the next day for a potential catch. Crab pots that have items or creatures in them will be splashing to indicate they need to be checked. The prompt will tell you to harvest rather than insert once something's been caught in the pot.

Crab pots don't necessarily always grant sea creatures, sometimes you just get junk or even jelly, which normally comes from killing jellyfish and is used to make jelly brew via the keg.

Though using crab pots is pretty novel, their actual use is rather limited outside of getting odd-off sea creatures to donate to the museum. Otherwise, they are not entirely worth the effort. We've got more guides coming on things that are worth the effort in Dinkum, though.

Digimon Survive: All Digimon List Sun, 31 Jul 2022 15:14:27 -0400 Ashley Shankle

Digimon Survive boasts a considerable roster of Digimon from various seasons of the anime series, and for some fans a buy is predicated on which ones are available. So we've put together a list of recruitable Digimon, in case you're curious whether your favorites are present in this newest Digimon outing.

There are over 110 Digimon that you can add to your collection in Digimon Survive, from the Baby stage (Stage One) all the way up to Ultimate. This number may pale in comparison to Cyber Sleuth's massive roster of 249 Digimon, but most fan favorites are included in the lineup.

Digimon Survive: Stage One Digimon List

  • Betamon
  • Gabumon
  • Gazimon
  • Gomamon
  • Gottsumon
  • Guilmon
  • Palmon
  • Patamon
  • Piyomon
  • Renamon
  • Shakomon
  • Tentomon

Stage Two Digimon List

  • Angemon
  • Birdramon
  • Cyclomon
  • Deltamon
  • Diatrymon
  • Dobermon
  • Dokugumon
  • Fangmon
  • Flymon
  • Garurumon
  • Growmon
  • Guardromon
  • Ikkakumon
  • Kabuterimon
  • Kuwagamon
  • Leomon
  • Meramon
  • Numemon
  • Sangloupmon
  • Seadramon
  • Shellmon
  • Tailmon
  • Togemon
  • Tuskmon
  • Vegimon
  • Wendimon

Perfect Digimon List

  • Angewomon
  • Archnemon
  • Blossomon
  • Cerberumon
  • Delumon
  • Etemon
  • Garudamon
  • Jewelbeemon
  • Lilimon
  • Marin Devimon
  • Megalo Growmon 
  • Mega Seadramon
  • Mermaimon
  • Metal Greymon
  • Monzaemon
  • Okuwamon
  • Panjyamon
  • Taomon
  • Triceramon
  • Vamdemon
  • WereGarurumon
  • Yatagaramon

Ultimate Digimon List

  • Anubimon
  • Baihumon
  • Beelzebumon
  • Dukemon 
  • Metal Garurumon
  • Metal Seadramon
  • Mugendramon
  • Piemon
  • Saber Leomon
  • Sakuyamon
  • War Greymon
  • Xuanwumon

The roster may be smaller than Cyber Sleuth, but it certainly isn't lacking for notable Digimon from across the series at large.

Did the Digimon you were hoping to see in the lineup make it into Digimon Survive? Let us know in the comments below, and keep a lookout for more Digimon Survive guides here on GameSkinny, such as how to get your hands on Guilmon, a mon available for early adopters. 

Core Keeper: How to Make a Boat Tue, 21 Jun 2022 14:24:55 -0400 Ashley Shankle

Having a Boat makes getting around the new Sunken Sea biome in Core Keeper much easier, as without one you'll have to be placing bridges as you go. If you've gotten to the point where you have access to the Sunken Sea, making yourself a Boat should in theory be a snap.

How to Make a Boat in Core Keeper

You need a special workbench to get your own vessel made, specifically and unsurprisingly named the Boat Workbench. To craft and place a Boat Workbench, you need to first have a Scarlet Workbench as well as a Table Saw.

If you've progressed to the point you're traversing the outer layer, it's likely you already have a Scarlet Workbench ready to go back at base. But if not, you need an Iron Workbench, which requires the following materials for crafting:

  • 10 Tin Bars
  • 15 Iron Bars
  • 25 Scarlet Bars

You will also need a Table Saw to make Planks, which will be required both for the Boat Workbench and the Boat itself. You can craft one using an Electronics Table using some basic materials:

  • 8 Wood
  • 5 Copper Bars
  • 5 Iron Bars

With these stations made and placed, you can start on your Boat Workbench. At the Scarlet Workbench, you'll need the following materials to make the Boat Workbench:

  • 50 Planks
  • 15 Scarlet Bars

You are almost there! The final pivotal step is to make the Boat itself at the workbench. You need the following materials to craft your very own boat:

  • 80 Planks
  • 50 Scarlet Bars
  • 20 Mechanical Parts

The most difficult material to get is the Scarlet Bars, as 50 can be rather hard to get your hands on. Mechanical Parts are found in destructibles throughout just about every biome, but you can also purchase them from the Caveling Merchant once you've activated every statue around the Core.

That's all you need to know about making your own sea (cave?) faring vessel in Core Keeper as of this update. There is another Boat, the Speeder, which requires a hefty amount of materials from the Sunken Sea to craft. If you found this guide helpful, check out our other Core Keeper guides.

Keplerth: How to Get Silver Ore Thu, 02 Jun 2022 14:21:41 -0400 Ashley Shankle

You're going to need silver ore to make into silver bars at a certain point in your Keplerth progression, and finding it can be a real chore. You can mine it up manually, or you can take a couple different routes to adding some silver ore to your stockpile in a pinch.

How to Get Silver Ore in Keplerth

The most obvious method of obtaining silver ore is through mining, but you can't just do it on any floor of the underground. Silver ore is only found on floors five and deeper, but it is still relatively difficult to come by.

This is where you can start to get creative with how you approach material gathering in Keplerth.

The first thing to note is that you can craft a Silver Ore Detector at a miner vendor NPC. You can craft detectors for each type of ore, as well as one to detect all types of ore, provided you have the materials.

Making the Miner Simple Lift isn't a bad idea, either.

To make a Silver Ore Detector, you need 10 silver bars and five microchips. How do you get the 10 bars if you can't find any ore in the first place? By buying the ore outright.

These same miner vendor NPCs have a chance to sell silver ore on their shelves, and later gold ore, in stacks of 10. You can purchase a stack and take it home to smelt at a furnace, then come back and make a detector.

This isn't all, though. If you are especially deprived of silver ore, it's time to crack that wallet of yours wide open and buy silver weapons from blacksmiths. Then take them back to your base and throw them in a furnace to smelt them back down into silver bars.

You can actually do this with any tier of ore, and it is a good way to also get gold in the initial stages of the gold bar tier of tech.

Hopefully this helps you and whoever you're playing with keep pushing through your adventures in Keplerth. Check out some of our other Keplerth guides, such as how to make replicas.

V Rising: Greater Blood Essence and Unsullied Hearts Guide Tue, 24 May 2022 14:44:23 -0400 Ashley Shankle

Eventually you need Greater Blood Essence to continue progression in V Rising, but you'll never get it as a drop regardless of how many of your foes you slay. Instead, like more refined materials you end up needing, you must craft it from a base material.

It's most likely that once you first need Greater Blood Essence, there is only one base material to craft it. Another, easier option can be unlocked later on provided you're ready to take on the challenge.

How to Get Greater Blood Essence in V Rising

You can craft Greater Blood Essence at a Blood Press, and the initial recipe requires 4 Unsullied Hearts. You may have gotten lucky and gotten a few stockpiled already, but it's likely you want more. A lot more.

Unsullied Hearts are a relatively rare drop, and players who haven't ventured too far north in Farbane Woods may find themselves having not gotten a single one.

The higher the enemy level, though, the higher the chance for Unsullied Heart drops. Players who have been primarily plowing through enemies level 20 and above or taking down V Blood carrier bosses should have some Unsullied Hearts on hand by the time they need Greater Essence, but probably not enough to craft many.

It appears enemies level 30 or above have a higher chance of dropping these hearts than lower, which does make sense considering V Rising's sense of progression. If you can take on level 30 or higher enemies well enough to farm them, do so to try your luck at getting Unsullied Hearts for your new crafting efforts.

Farming Unsullied Hearts to make Greater Blood Essence is just a bridge to the second, far more reliable recipe to craft the material using regular Blood Essence.

The second recipe to craft Greater Blood Essence is unlocked by slaying Tristan the Vampire Hunter, a level 46 V Carrier boss. It may be a while until you are strong enough to kill Tristan to get your hands on this huge time saver, but it will be worth it.

Do you farm Unsullied Hearts or wait it out? It's really up to you. This is just one of many choices and challenges you'll face as you keep pushing forward in V Rising. Check out our V Rising guides for more tips.

V Rising: How to Salvage Tue, 24 May 2022 14:44:20 -0400 Ashley Shankle

Seeing that an item is salvageable but not knowing how to salvage in V Rising can be a little annoying. Having old armor or other items you want to salvage for their raw materials and being unable to do so only makes the inventory crunch that much more frustrating.

It might be a while until you can salvage items in V Rising, depending on where you are progression-wise. Luckily it's not too deep into the game, but it is deep enough that those in their first few hours probably won't be able to put their best foot towards it for a bit.

How to Salvage in V Rising

In order to start salvaging items, you'll first need to unlock a particular workstation. Though calling it a workstation might be a little generous.

You need the Devourer to salvage items in V Rising, it being locked behind slaying a V Carrier boss like many of the game's unlocks.

The blueprints for the Devourer are held by Lidia the Chaos Archer. Lidia is a level 26 boss, and is prone to essentially wandering the map. Your best bet for hunting Lidia down, as with most V Carriers, is to just go to your Blood Altar and track her blood. With luck she won't be too far away, but she very well might.

Once you've slain Lidia the Chaos Archer and unlocked the Devourer blueprint, you'll need 12 Planks and six Copper Ingots to place it in your castle and get to work.

Limited inventory space can make the wait for the ability to salvage using the Devourer irksome, to say the least. It's entirely possible to kill Lidia well-under her own level, level 20 characters should be able to take her down with about the same amount of effort as slaying a level 20 V Carrier.

If you found this guide helpful, check out some of our other V Rising guides.

V Rising: How to Get Leather Fri, 20 May 2022 16:32:04 -0400 Ashley Shankle

You'll need Leather for a whole swath of craftables in V Rising, but like many materials in the game, you're not just going to get your hands on stacks of it without some effort. You can find Leather as loot at some camps, but you'll need to craft your own to have a functional amount of this material.

How to Get Leather in V Rising

One of the many crafting materials you pick up in the early phase of a playthrough is Animal Hide, which can be held in stacks up to 500, just as with other crafting materials. Animal Hide drops from wolves, bears, and even deer.

You'll need a ton of Animal Hide to meet your Leather needs; it takes 16 Animal Hide to make a piece of Leather. But before you can start, you first must make the workstation to craft the Leather itself.

The Tannery is required to craft Leather. To gain access to the Tannery workstation, kill a V Blood carrier named Keely the Frost Archer.

You can use the Blood Altar at your base to select Keely the Frost Archer and hunt her down by scent, but you can also save yourself some time and locate her at the camp marked on the map below. Keely the Frost Archer is level 20 and can be found at a large Bandit Trapper Camp in East Farbane Woods.

Once you slay Keely the Frost Archer, you'll unlock the Tannery to make Leather. You'll need eight Planks and 160 Animal Hide to build the Tannery itself, and again, it takes 16 Animal Hide to make a single piece of Leather. At least you don't have to manually mind the Tannery after going through all this effort.

That's all you need to know about how to make Leather in V Rising. Keep an eye open for more V Rising guides here on GameSkinny.

Vampire Survivors Stone Mask Location Guide Tue, 17 May 2022 09:00:54 -0400 Gavin Burtt

The Stone Mask is one of many passive items in Vampire Survivors for you to unlock. Passive items are items that grant your character stat bonuses, and after being collected for the first time, will be added to the randomized loot pool for all future runs.

The Stone Mask in particular gives a 10% Greed bonus per level, increasing the amount of gold you receive from pickups and chests. In this guide, we'll tell you where to find it.

How to Unlock the Stone Mask in Vampire Survivors

The Stone Mask can be found in the second stage of Vampire Survivors, the Inlaid Library. This stage is not unlocked by default, and to do so, you must reach the 20th level of the game's first stage, Mad Forest. Reaching Level 20 is something that will come with learning the game and leveling your character, and there isn't one particular method to doing it. Pick a character who matches your preferred playstyle and get grinding.

Once you reach Level 20, Inlaid Library will be unlocked, and now you can go and obtain the Stone Mask. Boot up the level and you're going to need to head pretty far to the right. If you have the Garlic unlocked, this would be a very good time to equip it, as you are going to be running past loads of enemies on your way.

You're going to want to keep a close eye on the upper area of the screen. In particular, keep an eye out for small alcoves in the bookshelves, like the one in the image below. You'll need to run past a few of these alcoves before you find the one with the Stone Mask in it. It will be floating in the center of it and has a slight glow to it, so it's hard to miss.

To collect it, simply run up into it and press "Get" on the window that pops up. The Stone Mask will now be a part of your loot pool going forward. It can be leveled up to a maximum level of 5, after which it will give a 50% gold bonus. In addition to providing increased gold input, it can also be used to evolve one of the weapons, the Gatti Amari, into the Vicious Hunger.

If you're interested in learning more about the many things to do or unlock in Vampire Survivors, be sure to check out our Vampire Survivors guides hub!

Vampire Survivors Evolution Guide Mon, 16 May 2022 11:00:42 -0400 Gavin Burtt

You're going to start looking into weapon evolution the further you get into your Vampire Survivors runs. You'll find yourself facing much tougher waves of enemies, so it helps to get any edge you can afford. Weapon evolution gives just that.

How to Evolve Your Weapons in Vampire Survivors

In order to evolve a weapon in Vampire Survivors, you're going to need three things: a weapon, its passive item, and a treasure chest.

To start, you're going to need to level the weapon you intend to evolve up to Level 8. You will begin with a single base weapon to start, and as you level up your character, you will have opportunities to select from pools of new weapons to unlock.

In order to upgrade your weapon, you need to use these opportunities to select the weapon you already own. This will level it up.

You are also going to need the weapon's associated passive item. These are items that you can select to unlock upon level up, similar to weapons, however they provide bonuses to your character's stats.

Know what passive item you need for your weapon to evolve it, and keep a sharp eye out for it during level-ups. Every passive item ties to a weapon, however not every weapon has a passive item, and those that don't do not have evolutions.

Evolved weapons are very similar to their base weapon counterparts, however they often deal more damage, have shorter cooldowns, or larger areas of attack.

 Vampire Survivors Weapon Evolutions


Passive Weapon: Candelabrador
Evolution: Death Spiral

Shoots out nine scythes that slowly spin around the player and damage enemies they hit.


Passive Weapon: Clover
Evolution: Heaven Sword

Like the Cross, this sword acts as a boomerang, but moving with a quicker speed and with more than double damage.

Fire Wand

Passive Weapon: Spinach
Evolution: Hellfire

Projects meteors that deal very high base damage, but move relatively slowly. After some time, the meteors will begin to pass through walls.


Passive Weapon: Pummarola
Evolution: Soul Eater

Encases your character in a black glow that damages any enemy that steps into it. It has a greater area than Garlic.

Gatti Amari

Passive Weapon: Stone Mask
Evolution: Vicious Hunger

Summons large eyeballs that damage enemies they collide with.

King Bible

Passive Weapon: Spellbinder
Evolution: Unholy Vespers

Floating symbols orbit around the player and damage any enemies they contact. It has a longer duration and a larger area than the King Bible.


Passive Weapon: Bracer
Evolution: Thousand Edge

An endless barrage of fast-moving knives are spewed in the direction your are moving or facing.

Lightning Ring

Passive Weapon: Duplicator
Evolution: Thunder Loop

Lightning strikes random enemies, leaving lingering area-of-effect damage circles, then strikes again shortly there after. 

Magic Wand

Passive Weapon: Empty Tome
Evolution: Holy Wand

Fires an attack of missiles that home in on the nearest enemy. Attacks can be made more frequently and are faster.


Passive Weapon: Crown
Evolution: Gorgeous Moon

Instantly kills the enemies on the screen, but leaves pickups behind.


Passive Weapon: Armor
Evolution: NO FUTURE

Shoots lasers in random direction that bounce around the play area, exploding at each collision. 

Santa Water

Passive Weapon: Attractorb
Evolution: La Borra

Rains holy water from the sky that spawn blue flames that damage enemies. Flames are larger and stays around longer.

Shadow Pinion

Passive Weapon: Wings
Evolution: Valkyrie Turner

Emits waves of sparkles that slow down permanently. Cooldown is shorter while the area is greater.

Song of Mana

Passive Weapon: Skull O'Maniac
Evolution: Mannajja

Leaves a trail of moving flames behinds you that hurt enemies. If you stop, they will all fire directly ahead of you.


Passive Weapon: Hollow Heart
Evolution: Bloody Tear

Leaves a trail of moving flames behinds you that hurt enemies. If you stop, they will all fire directly ahead of you.

Once you have both your Level 8 weapon and its passive item attained, you need to complete one more task to evolve. You must collect a treasure chest. These are dropped by bosses that spawn at the 10-minute mark of most stages. Additionally, all chests in Dairy Plant and Il Molis will work for evolutions, regardless of when you find them.

The Glowing Bat's chest in Made Forest may be your best option, as that enemy spawns just one minute into the run, and you are able to use it to evolve a weapon. Chests that normally contain Arcana (which spawn at the 11 and 21-minute marks), will still contain their usual Arcana. You can not use them to evolve. 

When you evolve, you will lose your original starting weapon, but Vampire Survivors is generous in that it lets you keep your passive item, so you can still benefit from those bonuses while you slay with your newfound toy.

If you're interested in learning more about Vampire Survivors, consider checking out some of our other Vampire Survivors guides.

Vampire Survivors: How to Get All Arcana Wed, 11 May 2022 12:25:16 -0400 Gavin Burtt

Arcanas are a new addition to Vampire Survivors that adds plenty of more variability and customization to gameplay. All Arcana are modifiers which can be toggled on or off during stage selections and provide you with all sorts of different bonuses in your runs, such as extra revives, increased healing, or gold bonuses.

There are currently ten Arcana cards to unlock in-game, and in this guide, we'll show you how to get them.

How to Unlock All Arcana in Vampire Survivors

To unlock Arcanas in Vampire Survivors, you're going to need to retrieve a particular relic from the fourth stage, Gallo Tower.

Gallo Tower is unlocked upon reaching Level 60 of a Dairy Plant run, and that is unlocked by surviving until Level 40 of any other stage. This relic is called the Randomazzo, and it enables both the unlocking and activation of Arcanas. It appears as a playing card with a spade, that floats around with a slight purple aura.

To find this relic, load into Gallo Tower and you should see a green arrow at the top of your screen. Follow this green arrow all the way up into a room with a long red carpet up the center. Near the top of this carpet, you can find the Randomazzo floating around for you to grab. Simply walk into it, and a pop-up will appear for you to choose to get the Randomazzo.

Once you've attained the Randomazzo, Arcanas will become available for you to unlock. Each of the ten Arcanas has a unique requirement, as well as a unique effect, and they are all detailed below:

IV - Awake

Unlock Requirement: Survive until Level 99 with Krochi.

Effect: Awake grants +3 Revivals. Each Revival gives +10% Max Health, +5% Area, Duration, and Speed, and +1 Armor. 

V - Chaos in the Dark Night

Unlock Requirement: Survive until Level 99 with Giovanna.

Effect: Chaos in the Dark Night makes peed change constantly between -50% and +200% in ten second intervals.

VI - Sarabande of Healing

Unlock Requirement: Get the Randomazzo.

Effect: Sarabande of Healing makes healing deal damage of the same amount to nearby enemies, and doubles healing.

VII - Iron Blue Will

Unlock Requirement: Survive until Level 99 with Gennaro.

Effect: Iron Blue Will makes all of the following projectiles get up to three bounces and the possibility of passing through walls or enemies: Axe, Knife, Phiera Der Tuphello, Carréllo, and their respective evolutions.

XI - Waltz of Pearls

Unlock Requirement: Survive until Level 99 with Imelda.

Effect: Waltz of Pearls makes the following projectiles get up to three bounces: Carréllo, Cross, Fire Wand, Magic Wand, and their respective evolutions.

XIV - Disco of Gold

Unlock Requirement: Survive until minute 31 in the Inlaid Library.

Effect: Disco of Gold makes it so picking up gold earns you an equal amount of healing, while picking up Coin Bags triggers Gold Fever.

XVI - Slash

Unlock Requirement: Survive until Level 99 with Lama.

Effect: Slash enables critical hits for the following weapons, and doubles critical damage: Axe, Heaven Sword, Knife, Whip, and their respective evolutions.

XVII - Lost & Found Painting

Unlock Requirement: Survive until Level 99 with Poppea.

Effect: Lost & Found Painting makes it so the duration for weapons changes constantly between -50% and +200% in ten second intervals.

XVIII - Boogaloo of Illusions

Unlock Requirement: Survive until Level 99 with Concetta.

Effect: Boogaloo of Illusions makes it so the area changes constantly between -25% and +50% in ten second intervals.

XIX - Heart of Fire

Unlock Requirement: Survive until Level 99 with Arca.

Effect: Heart of Fire makes it so the Fire Wand projectile explodes on impact, as do light sources and characters when damaged.

The only one you'll unlock immediately upon getting the Randomazzo is VI - Sarabande of Healing. The others will take some more effort. Once unlocked, you'll be given the option to toggle one at the start of runs. You can have a total of three active, however the second and third must be obtained from chests during your run.

Arcana chests dropped at the 11 and 21-minute marks will each have four random Arcanas for you to choose from (or less if you have not yet unlocked four), dropped by the bosses you defeat at those times. These bosses appear only if Arcanas have been unlocked.

While only ten Arcanas exist in the game now, placeholders for 12 more Arcanas can be found in the Vampire Survivors games files, meaning we will likely see many more come to future updates.

If you're interested in learning more about Vampire Survivors, consider checking out our other guides in our guides hub!

Vampire Survivors: How to Unlock the Bone Zone Tue, 10 May 2022 08:43:00 -0400 Gavin Burtt

The Bone Zone is the second challenge map to unlock in Vampire Survivors. In it, you will fight waves of enemies from all four directions on a floor of skulls, where enemy speed and health bonuses are increased by the minute.

This map will earn you loads of gold thanks to its 50% Gold bonus in Normal Mode, and 100% bonus on Hyper Mode. In this guide, we'll walk you through all the steps you need to take to unlock The Bone Zone.

How to Unlock The Bone Zone in Vampire Survivors

In order to unlock The Bone Zone in Vampire Survivors, you'll need to unlock Hyper Mode on three stages of your choosing. Now, there are only four stages in the game, so it's up to you which one you want to avoid out of Dairy Plant, Gallo Tower, Inlaid Library, and Mad Forest.

For each of these levels, unlocking Hyper Mode requires you to complete effectively the same task. You will need to defeat the bosses that appear at the 25-minute marks of the stages. The bosses for each of the four stages are:

  • Dairy Plant: Sword Guardian
  • Gallo Tower: Giant Enemy Crab
  • Inlaid Library: Nesuferit
  • Mad Forest: Giant Blue Venus

With the exception of the Giant Blue Venus, all of the bosses have resistances to instant kill items, such as Rosary, Gorgeous Moon, or the Pentagram. They are all equally resistant to Freeze and Knockback, and all but the Venus are resistant to debuffs. 

The max health of each of the four bosses is dependent on your player level.

  • The Giant Blue Venus has 150 times your level in health.
  • Nesuferit and the Sword Guardian each have 250 times your level in health.
  • Giant Enemy Crab leads the pack with 500 times your level in health.

They have equal base damages of 30, but varying movement speeds. The Venus is the slowest, with a speed of 160, followed by the Crab at 200. Both Nesuferit and the Sword Guardian are slightly faster than the Crab at 210. 

Now it is totally up to you which three bosses you choose to defeat to unlock their respective Hyper Modes, but if we had to make a suggestion, the Giant Enemy Crab is certainly the one to avoid. You can always come back for him later when you're more leveled up.

Traits of The Bone Zone

In The Bone Zone, light sources will spawn twice as frequently as they normally do in Vampire Survivors, however they will strictly drop Gold Coins and Coin Bags. Similarly, the Gold Bonus for this challenge stage is 50% when playing in Normal Mode, and a whopping 100% when playing in Hyper Mode. Hyper Mode for The Bone Zone is unlocked by default.

There are countless unique enemy types that you will face in The Bone Zone, that will swarm in from all directions. These enemy types include both the Drowner and the Stalker, making this the optimal stage for trying to unlock the secret character, Toastie. 

On a minute-by-minute basis, both enemy movement speed and maximum health will increase in The Bone Zone. The speed multiplier will jump by 0.05 every minute, while the health will jump by 0.03 every minute. This may not sound like a lot, but the exponential growth will really begin to add up as you get further and further into your run. 

After 30 minutes, like other stages, Death will appear in The Bone Zone. His health is 655,350 times your player level, his base damage is 65,535, and his movement speed is 1200. For all intents and purposes, he is impossible to kill, but that certainly doesn't mean you can't try!

If you're interested in learning more about Vampire Survivors, considering checking out our other guides in the Vampire Survivors guides hub!

Vampire Survivors: How to Get Toastie Tue, 10 May 2022 06:39:52 -0400 Gavin Burtt

Vampire Survivors' playable character list includes a handful of secret characters, whose unlock conditions are not detailed in-game. Toastie, one of the newer additions to the secret characters list, is a pink ghost sprite with a peachone as a starting weapon. In this guide, we'll walk you through unlocking Toastie.

How to Unlock Toastie in Vampire Survivors

Unlocking Toastie in Vampire Survivors isn't extraordinarily difficult, though there is a small window of success, so you need to pay very close attention while playing. As such, we would recommend reading the entirety of the guide in advance. 

Unlock Exdash Exiviiq

The first step in unlocking Toastie is unlocking his blue counterpart, Exdash Exiviiq. Luckily, doing so is very straight forward and can be done in the main menu. To do so, you will need to very quickly type "x-x1viiq" while sitting in the menu. Alternatively, you have a 1/65535 chance of unlocking him every time you pick up a Little Clover. We'll leave it up to you which method you'd prefer.

Defeat a Drowner or Stalker

Once you have Exdash unlocked, things will start to get a bit trickier. You're going to now need to defeat one of two kinds of enemies: either the Drowner or the Stalker. This can be done with any character you choose.

The Drowner is a special enemy, that appears as a blue-robed skeleton with a staff, and is found in Gallo Tower and The Bone Zone. In The Bone Zone, it will appear at 20:00 as a map event. In Gallo Tower, it is either summoned at 25:00 by a Giant Enemy Crab, or spawns at 30:00 during the Death boss fight. Unfortunately, he is set to be undefeatable during the boss fight.

The Stalker is another special enemy, who looks similar to the Drowner, but sports a green robe and scythe. It appears at 10:00 in The Bone Zone, and can occasionally appear in the Dairy Plant, though not with 100% certainty. The Bone Zone is likely what you're going to want to play if attempting to unlock Toastie.

Once you encounter either of these two enemies, you're going to first need to defeat them. Both are immune to knockback, freeze, and debuffs, and have very high health pools. Instant kill effects are a great way of taking them down (Rosary and Gorgeous Moon will work for both of them), but keep in mind that the Drowner is immune to the Pentagram. 

They aren't easy to take down. If you don't have instant kill items, focus the majority your attacks on these special enemies when they appear. Once you've taken one down, you'll have a chance to unlock Toastie. Here is where you need to be quick.

Time Your Combo to Unlock Toastie

Immediately after the enemy is killed, Toastie will pop up from the corner of your screen and say "Panini!".

While he is on screen, you need to very quickly hit the down arrow key, and EnterIf done properly, you should hear a short jingle, and you'll have unlocked Toastie. If you miss it, you will have to defeat another Drowner or Stalker and try again.

This method of unlocking is an homage to Mortal Kombat 2. In order to unlock the secret character Smoke in that game, players would have to wait for the game's sound designer to appear at the bottom of the screen and shout "Toasty!", after which they would hit Down + Start. 

Toastie is a character who is designed specifically to impose a challenge on players, having both the lowest max health and projectile speed in the game. He also has the highest luck. Upon reaching level 100, Toastie's max health will jump from -99 to +9998, and at level 200, his armor will surge from zero to 65520.

If you're interested in learning more about Vampire Survivors, considering checking out more of our guides in the guides hub!

Core Keeper: How to Get a Broken Handle for the Rune Song Mon, 02 May 2022 11:40:06 -0400 Ashley Shankle

You'll need a Broken Handle to craft the Rune Song, one of the best weapons in Core Keeper. The steps for getting this weapon are rather extensive, and ultimately require a lot of luck.

To craft the Rune Song, you'll first need to have the Caveling Merchant NPC move into your base to sell you Rune Parchment. This requires you to defeat Ghorm the Devourer and create a habitable room for NPCs, then place a Mysterious Idol in the room to entice the Caveling Merchant to move in.

The full requirements to craft the Rune Song are:

  • 1 Broken Handle
  • 1 Chipped Blade
  • 1 Clear Gemstone
  • 10 Ancient Gemstone
  • 50 Iron Bar

Except for the Ancient Gemstones, these are all a bit troublesome to find.

How to Get a Broken Handle in Core Keeper

There are not a ton of methods to getting this item. Luckily, you'll only need one unless you're helping your friends get their Rune Songs, too.

Both the Hive Mother and Azeos the Sky Titan have a small chance of dropping it. These options may seem the most cumbersome initially, but they are actually the most reliable — Azeos in particular can be a decent source.

The bosses are more reliable because the only other methods to get a Broken Handle are through finding them in chests in the Clay Caves, the Forgotten Ruins, or Azeos' Wilderness; or by finding them in mazes in the Forgotten Ruins or Azeos' Wilderness.

The trouble of finding all the pieces you need for the Rune Song is well-worth it despite everything else, since it heals you on-hit and has a 15% chance to kill any enemy that has lower HP than you do. That's not even getting into its damage, which spans between 204 and 248 damage per hit.

That's all you need to know about getting a Broken Handle for the Rune Song in Core Keeper and why you definitely want to do so. Take a gander at some of our other Core Keeper guides, such as how to get Scarlet Ore or where to find Giant Mushrooms.

Core Keeper: How to Get Scarlet Ore Fri, 29 Apr 2022 11:18:02 -0400 Ashley Shankle

Scarlet Ore is the last tier of ore in Core Keeper at this stage of Early Access, and you need to get it to make Scarlet Bars for an even higher tier of craftable equipment.

You'll need to jump through a few hoops to get your hands on Scarlet Ore and subsequently Scarlet Bars, unless you're already well on your way to the current endgame.

How to Get Scarlet Ore in Core Keeper

Currently, there is only one biome that holds the ore: Azeos' Wilderness. To get to Azeos' Wilderness, you need to defeat all three primary bosses.

  • Glurch the Abominous Mass
  • Ghorm the Devourer
  • The Hive Mother

Once you've defeated all three bosses, you can interact with the Core to unlock the Souls portion of the character screen and gain the ability to open the Great Wall surrounding the entirety of the inner circle of the map.

At this point in Early Access, Azeos' Wilderness is the only biome outside of the Great Wall. Finding Scarlet Ore is the same as finding other ores, and not terribly difficult. Be careful of Cavelings in this area, as they are particularly troublesome in the outer rim.

You'll want to slash any flowers you see in the area as well; you'll probably want 10 Ancient Feathers to get the Axeos the Sky Titan Scanner.

To turn your ore into Scarlet Bars, you'll need to craft and place a Smelter Kiln if you haven't already (though you should have). The Smelter Kiln itself is crafted at the Iron Workbench using five Tin Bar and five Iron Bar.

Scarlet Bars open the door to more than just armor and tools. A handful of crafting stations are also made using Scarlet Bars, and setting up conveyor belts requires them as well.

With knowledge in hand, you can now seek out Scarlet Ore and progress to the next tier of crafting. Check out our other Core Keeper guides for more help.

Core Keeper: How to Find Giant Mushrooms Thu, 28 Apr 2022 11:02:31 -0400 Ashley Shankle

Core Keeper players who want to take on all the game's bosses will need to seek out the Giant Mushroom. Unlike most foods that only grant temporary benefits when cooked, this one grants you a permanent benefit either way.

Eating a Giant Mushroom permanently increases your maximum health by 25, whether you eat it raw or cook it up. Here's where to find the item. 

How to Find Giant Mushrooms in Core Keeper

The problem with finding these large fungi is that they spawn randomly on seed generation, and a single seed may barely have any to find at all.

You can only find Giant Mushrooms in the Dirt Biome or the Clay Caves, usually with some of its regular-sized cousins surrounding it. You can tell them apart from regular mushrooms by their size: they take up four tiles. The normal ones take up just one tile.

It's almost impossible to mistake them for regular mushrooms thanks to the size difference. The problem is finding them, and there's not much advice to be given there but to keep searching.

Once you have at least an Iron Pickaxe, you may want to create and hop around worlds to find more. The better your Pickaxe, the easier it is to get around.

This isn't the only food that grants a permanent health increase. The other is Amber Larva, which adds 50 permanent health when eaten either raw or cooked.

The health increase granted by both foods is static when cooked, regardless of the other ingredients, meaning you'll get that 25 health or 50 health no matter what. It also means their health increases stack when cooked, so you can cook two Giant Mushrooms or one with an Amber Larva or two for their full health increases in one meal. For more Core Keeper tips, such as how to build habitable rooms or how to find the Slime Oil you'll need for the Slime Merchant, click the links or head over here.

FFXIV: How to Get Fleece Mon, 25 Apr 2022 14:34:31 -0400 Ashley Shankle

Fleece is one of the earlier Weaver materials in FFXIV. You'll need to manually farm for it, and you'll need a large amount of it, too. If you're here, you're wondering how to get it. 

There are two primary methods of obtaining Fleece in Final Fantasy XIV, though there are some levequests that grant it as well. In this guide, we'll go over how to acquire the material, as well as highlight where to pick up the most efficient levequests that have a chance of rewarding it.

How to Farm Fleece in FFXIV

Farm Karakuls for Fleece

This is the fastest and most reliable way to get Fleece, and it's very easy as long as you're not within the level range for the Ornery Karakuls you need to farm. 

The map below shows where Ornery Karakuls spawn, which drop at a reasonable rate per kill. Not all farming spots are equal, however! The Ornery Karakuls just south of Camp Dragonhead and east of the camp to the south have the highest drop rate of these cute little nuisances.

The traveling distance is a bit much to viably add the southern-most spawns to an efficient farming route, but going around Camp Dragonhead itself is pretty quick, even with the other Ornery Karakul spawns not having as high of a drop chance.

Focus on the spawns around Camp Dragonhead for your fastest farm, with the biggest emphasis on the ones just to the south. It should only take you a few rounds of flying around the vicinity to get your route down.

Gardening for Fleece

Gardening can only be done by those with personal housing plots or players in an FC with a house, who have gardening permissions.

How do you get Fleece from gardening? By growing and exchanging Voidrake.

Voidrake Seeds are sold by NPCs called Resident Caretakers, who are found in housing districts. A single bag of Voidrake Seeds costs 300 Company Credits, which are a currency tied to your FC.

It takes 24 hours to grow Voidrake, and you'll want to use Grade 3 Shroud Topsoil to increase your yields.

Once grown, you'll want to seek out another vendor NPC in your housing district: the Material Supplier. These don't tend to be far from the Resident Caretakers, though they are easy enough to miss.

You can exchange one Voidrake for five Fleece under the Curious Crop Exchange option, which is by no means shabby.

Levequests for Fleece

Depending on your luck, this could be the fastest way to get Fleece. But it could also be the slowest.

The Level 45 Weaver levequests in Mor Dhona, down in Saint Coinach's Find to the east, have a chance of granting 16 Fleece per turn-in. The downside is that there's no guarantee they'll offer it as a reward, and you'll need to either craft or buy the requisite items for the turn-ins. It's not the best option, but you may get lucky and have the funds to go this route. Though it may just be cheaper to buy it than bother with this option.

That's all you really need to know about getting Fleece in FFXIV: Endwalker, a weaving material more cumbersome to get than most. The fact it's used in the crafting of Skybuilders' Cloth for Firmament collectable turn-ins is probably the actual biggest driver of sales, and very well may be what's got you looking for it. If you found this guide helpful, check out some of our other FFXIV guides, from A Realm Reborn to Endwalker, here on GameSkinny.