Xbox Platform RSS Feed | GameSkinny.com Xbox RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network 10 Gaming Couples We'd Love to See Hook Up https://www.gameskinny.com/x50su/10-gaming-couples-wed-love-to-see-hook-up https://www.gameskinny.com/x50su/10-gaming-couples-wed-love-to-see-hook-up Mon, 22 Jan 2018 10:51:27 -0500 bazookajo94

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It's been a wild ride. We've gone from couples that are borderline terrifying because of their fandoms to couples that are borderline terrifying because they are literally monsters who kill people. 

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But love is love, and the internet is the internet, and you can't stop people from wanting and believing in love -- and then writing about it and drawing pictures for it. 

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Maybe, instead of searching through the internet to satisfy your cravings for crossover ships, just stick to Tomodachi Life. At least you can guarantee PG -- and only PG -- things happening on that game. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/0/a/f0abded34ffb596fec5f6e9d343b2029-moon-tattoos-geek-games-4ad60.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/0/a/f0abded34ffb596fec5f6e9d343b2029-moon-tattoos-geek-games-4ad60.jpg","type":"slide","id":"177568","description":"

Jigglypuff x Kirby

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Another cute and wholesome ship, Jigglypuff and Kirby are a pair that I never thought about together until I saw a piece of fanart and cursed myself for not thinking of it sooner. 

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Although their relationship seems to stem from the fact that they're both pink and round and adorable, they work as a pair because they're both pink, round, and adorable together. 

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And there's nothing wrong with pairing together two cute things. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/f/d/sfdd-efdf7.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/f/d/sfdd-efdf7.png","type":"slide","id":"177567","description":"

Pinky x Boo

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The research I did for this article took me to some dark places, showed me some things I've never wanted to see ever in my life, burned frightening images into my brain. 

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One of the few bright aspects I found while searching was a brief line that mentioned Boo and Pinky as a couple, and I thought that was the cutest thing I've ever heard. 

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Two ghosties with differing agendas in different universes, living their undead lives and haunting their heroes. I'm glad someone out there thought to pair them together, because I think two 8-bit ghosts together is the most adorable thing that can happen in an article like this. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/0/a/e/0ae9f7882c60c70e1009b80181c06dc7-759e8.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/0/a/e/0ae9f7882c60c70e1009b80181c06dc7-759e8.jpg","type":"slide","id":"177570","description":"

Nurse Joy x Dr. Mario

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You know which Mario doesn't get enough love? Dr. MarioTalk about a fun game with a cute aesthetic and an intense hard mode. Some of the love for this game was renewed when Super Smash Bros brought Dr. Mario into the ring, but what sort of love does Dr. Mario really deserve? 

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Though he could be paired with any nurse and people would probably be like, "Oh, cute," Dr. Mario and Nurse Joy make a cute couple. 

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They both deserve more than their fandom gives them -- and their stereotypical medical outfits pair well together. 

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So please, internet. Give the people what they want. 

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Slenderman x Enderman

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Yes, you read that right. Slenderman x Enderman. 

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I bet you didn't know this was a thing. And why would you even think about it, except for the fact that they both lurk around at night and try to kill you? And their names both end in -man, which I guess just solidifies their love. 

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Slenderman and Enderman are a thing, guys. Find the fanfic, look for the fan art, and you will find it because this is a thing. 

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And you know what? It's not the worst thing I've ever seen. I can see where people are coming from. So enjoy all you can of these two before the Slenderman movie comes out and some really uncomfortable new ships arise. 

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Photo credit: Rosenblade

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Wii Fit Trainer x Villager

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Super Smash Bros is an amazing game. It satisfies our hunger for crossovers by combining our favorite characters into one game and letting them tear each other apart -- or work together.

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It also pairs people together that you would never expect to be together until you hear someone say, "Wouldn't they be cute?" and suddenly that couple is all you can think about. 

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That's gotta be the only explanation for the Wii's Wii Fit Trainer being paired with Animal Crossing's Villager. Their popularity is baffling, but spend enough time looking at the fanart, and you start to see what everyone else is seeing: they are kinda cute together...

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Photo credit: RZSTUDIO

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/i/l/silent-hill-nurse-d72c3.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/i/l/silent-hill-nurse-d72c3.jpg","type":"slide","id":"177561","description":"

Nurse x Witch

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Who's says monsters can't have love? Any piece of fiction retelling the story of Beauty and the Beast sets out to prove this theory -- and people love it. 

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But will people love it as much if a monster is paired with another monster? I like to think so -- and no monsters go better together than a Witch and a Nurse. 

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Though most people ship the Nurse from Silent Hill with Pyramid Head (which is also cute -- if you can call couples like that cute), and Left 4 Dead's Witch with the Hunter, putting the two creepy women together just seems like the only natural course of action. 

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They're both dreary, creepy, and ready to kill. I am ready for the fan art.

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(Seriously, though. Where is it?)

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Lara Croft x Nathan Drake

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I talk a lot about couples made for each other, but in all honesty, I don't think there's any crossover couple as made for each other as Lara Croft and Nathan Drake are. 

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I don't even have to tell you why they would work together because I'm sure that as soon as you saw them staring soulfully into each other's eyes, you were like, "Ah. Yep. I get it." 

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Just imagine the temples they could explore. Imagine the shenanigans. Imagine the perils they'll face -- together. I'm dying over here. 

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Good thing there's enough fan art and some fanfiction to hold me over until someone makes me a game.

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Photo credit: AsunaChou

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Jinx x Harley Quinn

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With all the hubbub going around about people finally realizing that Joker and Harley's relationship isn't as cute as everyone once thought it to be, it's nice to know that people can escape that Mad Love by shipping Harley with someone else -- like with League of Legends' Jinx. 

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Though, with both of their tendencies to blow stuff up and laugh about it, their relationship could be just as dysfunctional as Joker and Harley. 

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But they just look so cute together ....

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As a side note, some fanfic writers and fan art artists portray Jinx as Joker and Harley's daughter; personally, I prefer the romantic ship. 

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Photo credit: Kim Eul bong

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Samus x Mega Man

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I think we deserve a well-earned palate cleanser after that first ship. Let's reward ourselves with the cuteness that is Samus and Megaman. 

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What's not to love? They both shoot guns, they both fight aliens, and they're both heroes worth looking up to. They even have the cute complementary color palette of blue and orange that alludes to them being an "opposites attract" couple, even though I just spent three sentences saying how similar they are. 

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If nothing else, Samus x Mega Man fulfill the cutest couple trope of all: height difference.

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Photo credit: TeeTurtle

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Mario x Sonic

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Admittedly, this first pairing is more of a crack pairing than any serious inkling I have to ship these two. But their fanbases are so large -- and terrifying -- that even if I were loath to seriously include them on this list, somewhere out there is someone currently writing the fanfiction and drawing the art (you could not pay me to link to this), and I have no choice but to add them to a crossover coupling list because of their popularity. 

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Is it their competitive natures that appeal to people? Their similar "Jack of All Trades" stats in their sports games? Perhaps it's the contrast of the red and the blue. 

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I don't know. I don't care. Perhaps in a PG universe, I could see the appeal -- alas, as long as rule 34 exists in the universe, I will never do an image search for Mario and Sonic ever again. 

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You remember when you first bought Tomodachi Life and, after you made everyone in the room and your secret crush, you started thinking, "Wouldn't it be great if my avatar hooked up with my fictional love, lol?"

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So you make a few of your fictional crushes, and you wait for them to notice you -- but instead, they notice someone else, and you're like, "No! That's not who you're supposed to be with!" -- and now Mario is married to Zelda, and Link is watching Samus, and Peach is starting a family with your cousin Joe, and you're starting to think that this isn't too bad ....

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Okay, so maybe this is more of a personal problem. But there is something unbelievably fun about romantically pairing off characters that could never meet in their respective universes. 

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It's up to you to decide if these 10 crossover couples are more of a crack pairing, a match made in heaven, or a match made in the ninth circle of hell. 

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Photo credit: Avalon- 23

"}]]]>
10 Sexiest Bachelorettes in the Gaming Universe https://www.gameskinny.com/ner1f/10-sexiest-bachelorettes-in-the-gaming-universe https://www.gameskinny.com/ner1f/10-sexiest-bachelorettes-in-the-gaming-universe Mon, 22 Jan 2018 10:00:02 -0500 ThatGamersAsylum

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/r/o/crowd-people-images-sihlouette-bf709.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/r/o/crowd-people-images-sihlouette-bf709.jpg","type":"slide","id":"177609","description":"

Player Character from Every Game that Lets you Create Your Own Character, EGTLYCYOC

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Whether you are playing Skyrim, Mass Effect, or Fire Emblem, you can rest easy knowing that when the control is placed into your hands, you can create your ideal woman, or at least the one who most nearly approximates your ideal woman based off of the customization options available at your fingertips.

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Some RPGs leave the story so open-ended that you have complete freedom of interpretation; in other words, you can decide your own character traits. So if there's a quality your dream girl would have that no sane game developer would have the guts to include, then you can take solace in knowing that she has it, even if it is an unspoken truth that only you and she know about.

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---

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Phew! That was exhausting. It’s hard to write about so many beautiful women without getting a little worn out. But alas, my mission is complete, and we have brought together the 10 sexiest bachelorettes in gaming. Since I already know I am inevitably wrong, who would you have loved to have seen on this list? And which entries do you think should be taken off? We’d love to hear about what fictional ladies keep you up at night. Note: If fictional ladies are literally keeping you up at night, you might want to contact your physician about that. Our comment section is not a sounding board for medical advice.

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Header obtained from Guild Master Gaming

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/r/gardevoir-image-c6c88.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/r/gardevoir-image-c6c88.png","type":"slide","id":"177608","description":"

Gardevoir Jane Doe from Pokemon series

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I know what you are thinking:”But she’s a Pokemon .…” This is factually accurate. But before you hop onto your high Rapidash and start making comparisons to bestiality, I’d like to point out that while many Pokemon are rather beast-like, there are also a lot of animated objects -- aka not beasts. That’s not even to mention all the ghosts, most of which are actual human beings’ souls manifest in different fashions. To further humanize Gardevoir, I would like to point out that she specifically belongs to the human-like egg group, which is sort of a contradiction since we humans don't breed via externally laid eggs, but my point stands! Gardevoir is also a psychic type, many of which have been shown to be capable of communicating with humans telepathically, which is arguably an even more advanced form of communication than vocal expressions of language.

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In fact, Game Theory’s old video titled Humans are Pokemon, embedded below, gives plenty of great reasons why it’s not really all that crazy to think that Pokemon are related to us, including ancient lure that suggests human and Pokemon were once interchangeable as well as evidence that evolution plays a role in the Poke-verse. As such, it's not all that hard to believe certain Pokemon, like Gardevoir, are biologically very similar to us humans.

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With the realization that Gardevoir is actually of a species that is merely a lateral move away from human beings, I have decided to strike through her name in the header and instead recognize her as Jane Doe until the liberated members of the genus Gardevoir have each independently chosen their own names.

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For this reason, seeking out a Gardevoir as a partner is not about "catching" a foine humanoid Pokemon. In fact, it is something that can't even be truly sought until a whole societal structure has been toppled. A societal structure that has willingly placed close genetic relatives of human beings into subjugation next to literal trash monsters. 

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This may have started out with an edgy joke about hitting things off with a Gardevoir, but this has now become a call to arms. Things must be changed. Join our cause and help save our brothers and sisters in captivity today!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/r/cortana-image-8d302.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/r/cortana-image-8d302.png","type":"slide","id":"177607","description":"

Cortana from Halo series

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I might have said that Yuna represented the perfect balance between desirable and attainable, and that’s true within the context of the article. That is to say, assuming she’s real and attainable. As such, Cortana represents a somewhat meta-selection for this list. Assuming digital girls are obtainable still leaves Cortana unattainable, because she's a program inside of a program. As such, she would only be a viable mating option if viewed through an in-universe "Top 10 sexiest AIs in the Halo Universe" article. 

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Cortana is also notable for being a high-profile character that becomes increasingly more voluptuous as her series goes on, while the reason behind her being voluptuous in the first place was never clear. According to a guy who transcribed a GamesRadar interview, franchise chief Frank O'Connor seemingly admits that Cortana was made to be sexy and that any reasoning as to why that might be was only thought about after the fact. Which would be fine if he didn't hide it under some sort of logic where she uses sexuality to manipulate people. All I'm saying is that I couldn't ever imagine a situation where her sexuality would be utilized to leverage me to place her in a position that her mere wit would not; she's only on this list for her wits. Her sexy, blue wits.

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Image obtained from Reddit

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/y/u/n/yuna-image-d337d.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/y/u/n/yuna-image-d337d.png","type":"slide","id":"177606","description":"

Yuna from Final Fantasy X and X-2

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Lady Yunalesca has a ton of attractive qualities without overwhelming you with, "I'm a strong female lead who's super badass!" (Although she is badass.) Watching her character arc over the course of the first and second games shows someone who goes from being shy, timid, and reserved to her place in the world to being someone that is willing to carve out her own place in the world and let loose a little bit while still caring for others. That’s not to mention that she’s cute, quirky, awkward, loyal, kind, and other superlatives you’d throw at someone. If she has one character flaw, it’d probably be that she cares too much. (No seriously, she was willing to sacrifice herself and marry the creepiest guy this side of the farplane.) Okay, so in a lot of ways, she is a traditional leading character. 

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Thankfully, the guy that was her romantic pursuit and who helped shape her along this great arc was actually like a ghost or something the whole damned time. It’s actually kind of confusing. Regardless, he’s not in the picture, and that’s perfect. Because while Yuna is all of those great things above, she has daddy issues since he sacrificed himself to “save” the world when she was a child, and she’s grieving the death (re-death?) of her lover. If there’s ever a better, more opportune time to strike gold, then I haven’t seen it.

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I’m not saying it’d be easy, but half of what makes someone attractive is their availability. Too hard to get and it’s unattainable. Too easy and it’s not fun. Yuna’s just right, though, and that’s why she makes this list.

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---

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Header obtained from Final Fantasy Mages. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/o/t/motherbrain1-thm-b2682.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/o/t/motherbrain1-thm-b2682.jpg","type":"slide","id":"177605","description":"

Mother Brain from the Metroid series

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If brains are important to you, then -- in a very literal sense -- you are in the right place. Mother Brain has a ton of brains because she basically is just a giant brain (I know some iterations have the brain on top of a giant monster, but I'm not about that life, fam.). Some might say that beauty isn’t just skin deep, and I could hardly agree more, considering that Mother Brain doesn’t have any skin at all -- just a brain surrounded by a giant glass container. Sure that might be disconcerting for some, but not me. I love brains.

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Am I completely missing the point of the skin-deep cliche by only loving her for the physical beauty of her brain and not the actual personality stored within? Why yes. I most assuredly am, but I might also be missing the point of this article.

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That’s right, Mother Brain might not be a bachelorette at all. I mean her name is MOTHER, and if there is a mother, there must be a father somewhere. Usually, fathers are husbands, and while the possibility of a breadth of Baby Dad Brains is completely possible, this is Nintendo we are talking about, so I highly doubt it. They’d keep things PG and only allude to consensual sex between Mother Brain and Father Brain, obviously.

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Lastly, I’d be remiss if I weren’t to mention her physical appearance. Look, I know she’s a BIG brain, but big girls deserve love too. On top of that, she has a beautiful, glaring eye that you could just get lost in for days. Combine that with her giant, sleek spikes, which make her feel playfully unapproachable, dangerous, and edgy, and you really have someone that is irresistible. She’s the whole package ... except for a body. She doesn’t have one of those, but basically, everything else you could want is there.

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"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/e/l/zelda-image-df694.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/e/l/zelda-image-df694.png","type":"slide","id":"177604","description":"

Zelda from the Legend of Zelda series

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After nearly three decades of having little to no personality, it is nice to finally see Princess Zelda become a fleshed-out character -- well, as fleshed out as video game characters get. I’ve always liked the quiet and shy type, and there’s nothing that says quiet and shy quite like not saying enough over three decades to warrant having a discernible personality.

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To make things even better, Zelda also spices things up with some classy, story-convenient amnesia that leaves her acting like a pirate in Wind Waker. Talk about personality! Pirates always have a ton of personality, whether it’s stealing things, pillaging (or in the case of Nintendo, sort of gently harassing people but never really causing any discernible harm), or, well I guess that’s about all pirates do.

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Oh, and there was that time where Zelda cross-dressed and turned into Sheik. She's truly an odd girl.

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You might argue that Zelda isn’t actually a bachelorette. But let’s not play coy: if a girl leads you on for three decades before finally talking to you, I’d beg to say she’s probably not that into you. Anyway, even if she was into Link, it’d be hard to not notice someone and be at least remotely interested after he’d saved your life and/or kingdom for like the 20th time -- I don’t really think things would turn out that well, considering that the only character in the series who has struggled with exhibiting any sort of personality or emotions more than Zelda has been her savior, Link.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/l/a/glados-image-8eda2.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/l/a/glados-image-8eda2.png","type":"slide","id":"177603","description":"

GLaDOS from the Portal series

\n

Who doesn’t love GLaDOS? Isn’t that solid-enough logic to land her on this list, or am I -- much like GLaDOS -- fundamentally misunderstanding a core part of what drives human beings? I mean, everyone who has played Portal loves her and says she is one of the best parts of the game. Naturally, that means she should be desirable on a list like this. Sure, she’s a little murderous and seems to mostly lack empathy, but if you’re a sub, then that should be right up your alley. And as I am sure I have mentioned at least once or twice so far on this list, I am nothing if not inclusive.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/cb344ab2983f62464341d52b20b58301.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/cb344ab2983f62464341d52b20b58301.jpg","type":"youtube","id":"11805","description":"

Lara Croft from the Tomb Raider series

\n

Lara Croft was the poster girl for video game girls from her inception in the 90’s until … possibly still now? There really aren’t many franchises based around women in video games. With her short shorts, long braid, and giant, blocky, pyramid-shaped, polygonal breasts, Lara Croft caught the attention of just about every gamer, for better or worse. In a move that drips with the forced shock and edginess of the '90s, Lara Croft’s sex appeal was leveraged into Tomb Raider’s silver screen translation of the same name, Tomb Raider, starring Angelina Jolie.

\n

I saw this movie as a child, but I don’t remember much about it. What I do remember, rather distinctly, is the conversation my mom and aunt had afterward, wherein both proclaimed that Angelina Jolie was so hot that they could see themselves going gay for her. Which was sort of odd.

\n

I had to agree: she was definitely very hot. But what if Angelina Jolie were to become my second mom? Then I’d be like,”Damn second mom, you are, like, really hot!” And that’d be all sorts of weird and would give me extremely conflicting issues into adulthood, along with some mommy problems. I guess I should just be thankful that Angelina Jolie never came beckoning at our door.

\n

So here's to Lara Croft for making me ask weird questions about how I’d feel with a hot, unrelated, celebrity lesbian mom. I probably would've been fine with it ....

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/83ab80a9b8d397ee2b4e75d02259d909.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/83ab80a9b8d397ee2b4e75d02259d909.jpg","type":"youtube","id":"11804","description":"

Lusamine from Pokemon Sun and Moon

\n

A list like this is always going to be fundamentally flawed. For instance, it is likely to be dominated by characters from games people actually know or care about. Moreover, it will also be dominated by characters the author is familiar with. But perhaps the most glaring flaw is that it will be dominated by characters that the author finds attractive, which is at least partly the purpose of the list and yet also seems to fly in the face of it. I mean, no one wants to just know which 10 video game girls I find the hottest.

\n

And yet, with Lusamine, my weird sense of humor and my attraction to a character combine, resulting in me both adding her to this list and to an hour-long break from writing this article that leads me into dark places of the internet where hentai rules all and Lusamine is a proverbial queen. I mean, she literally is engulfed by a giant tentacle monster in the actual video game, so Nintendo kind of dropped the ball on that one.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/r/a/tracer-image-383f8.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/r/a/tracer-image-383f8.png","type":"slide","id":"177600","description":"

Tracer from Overwatch

\n

Yeah. I know, I choose one of the most basic options to start out, but I just wanted to make sure to ease you into things, okay?

\n

You frankly can’t have as much porn made involving you as Tracer has and not at least be considered for this list. I know this technically makes half of the Overwatch cast subject to being placed on this list, while the other half are either men or robots. But it’s because of this that I view Tracer as somewhat symbolic and representative of the larger female portion of Overwatch’s cast.

\n

Tracer was one of the first characters shown off. She is generically heroic and preppy, as opposed to characters like Widowmaker. Oh, and she’s on the game’s freaking cover! It’s hard for Blizzard to be any more clear about the fact that she is the game’s primary mascot. You can like whichever character you want, and the love seems to be spread around, but Tracer is their darling. Lastly, she’s also the only LGBTQ character on this list. While I'm no SJW -- not that many people seem to profess that they are -- I had to show some love for the ladies that love the ladies.

\n

So, while I don’t REALLY need to defend why I choose this Overwatch female for my list of sexiest bachelorettes in the gaming universe, I did. Enjoy!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/0/s/10sexiest-header-2e83e.png","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/0/s/10sexiest-header-2e83e.png","type":"slide","id":"177599","description":"

Ah, can’t you smell that? Love is in the air, and it’s time for everyone who's anyone to cash in on the ensuing Valentine’s Day-themed money rush. (Look, I can be complicit to the system while still criticizing it.) Anyway, what trouble did choosing our favorite video game gals based off of random, varying, and ill-conceived criteria ever cause anyone?

\n

Changing gears, I’d like to place some caveats on this list: I can’t promise all the women on this list are bachelorettes. And even if they are at the time of writing, this list will not be updated to reflect their future relationship statuses, so be warned. Likewise, I can’t promise that the above non-existent criteria for who I choose will line up with your likely existent, yet ill-advised, and poorly contemplated criteria for who I should have chosen. As such, you might disagree with some of my entries on this list.

\n

That being said, to the best of my knowledge, all of the women are indeed women, even if they only loosely fit the criteria that you might hope would define it, such as having a body. If nothing else, rest assured all of these fine ladies are from video games.

\n

Now, without further ado, let’s get started.

"}]]]>
Scribblenauts Showdown Announced for Switch, PS4, and Xbox One https://www.gameskinny.com/snszv/scribblenauts-showdown-announced-for-switch-ps4-and-xbox-one https://www.gameskinny.com/snszv/scribblenauts-showdown-announced-for-switch-ps4-and-xbox-one Sun, 21 Jan 2018 21:31:27 -0500 Highties

The newest title in the Scribblenauts franchise was recently announced by Warner Bros. Interactive Entertainment which will be called Scribblenauts Showdown. They will be bringing it to the PlayStation 4, Xbox One, and Nintendo Switch on March 9th. 

There will be three modes you can play, first is the Showdown mode which is a 4 person competitive mode where you try to complete word based mini-games and speed mini-games which require you to have a vast knowledge on the expansive Scribblenauts dictionary and to complete challenges fast as you can. The second way you can play is versus mode which will have two players face off against each other in 25 different mini-games and will vary on each play session this mode is also playable in single player. The last and traditional way of playing Scribblenauts is sandbox mode. Like in all the previous titles, sandbox mode will allow you to be creative and think of crazy outcomes on eight different levels and will feature co-op.

This game will feature achievements and unlockables. It will also include a "create a character" which will be in the traditional Scribblenauts style and will also have unlockable outfits as you play the game. Still, no word if the Nintendo Switch edition will feature HD rumble support.

Stay tuned to GameSkinny for further news and information on everything Scribblenauts Showdown.

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Sword Art Online: Fatal Bullet Livestream This Week Shows Off New Features https://www.gameskinny.com/2cvpl/sword-art-online-fatal-bullet-livestream-this-week-shows-off-new-features https://www.gameskinny.com/2cvpl/sword-art-online-fatal-bullet-livestream-this-week-shows-off-new-features Sun, 21 Jan 2018 21:25:33 -0500 Nicolas Entrabartolo

Get ready Sword Art Online fans, for Fatal Bullet is just weeks away! But that doesn't mean you can't tune in on January 23rd for an exclusive livestream on Twitch.tv from 4 - 5 p.m PST.

Jump into the world of Gun Gale Online, the setting for SAO II. Immerse yourself in identical designs of the manga series world, weapons from the series and sci-fi settings, and an engaging combat system that allows you to customize skills and abilities. Play as the protagonist and interact with characters from the novels, show, and past games.

Join the Bandai stream and special guest, Jacob Dooley, to go over character customization, some of the battle mechanics, and ArFa-Sys, the android unit that will be accompanying the protagonist. There will also be amazing giveaways during the stream. 

Sword Art Online: Fatal Bullet is to be released February 23rd of this year. Keep tuned to GameSkinny for more Sword Art Online news!

 

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Overwatch Receiving New Skins, Sprays, and More in January 23 Update https://www.gameskinny.com/fwnlh/overwatch-receiving-new-skins-sprays-and-more-in-january-23-update https://www.gameskinny.com/fwnlh/overwatch-receiving-new-skins-sprays-and-more-in-january-23-update Sun, 21 Jan 2018 21:22:41 -0500 buymymixtape123

Get ready to open some loot boxes, as Overwatch is getting new cosmetic items on January 23, for Xbox One, PlayStation 4 and PC. These items include new emotes, skins and sprays for character like Tracer, Mei, Widowmaker and others.

Blizzard first teased this update in Blizzcon last November, where they showcased a bunch of the new items in a video short. Some of the memorable skins in that video are barbarian Zarya, butcher Roadhog and immortal Orisa. They are also adding skins from the fan favorite Mei and Reinhardt shorts.

 

Roadhog

 

Blizzard has been teasing these new cosmetics all last week on Twitter by  showing a different skin, emote or spray every day. One of these teases was the new Pharah skin, Lucio skin and the different new emotes you can unlock.

Blizzard is also planning to release their new map, BlizzardWorld, on January 23rd. This map pays homage to Blizzard's many games, like Warcraft and Diablo, in a amusement park setting. 

Be sure to download this update January 23, and stay tuned to GameSkinny for more Overwatch news. 

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Monster Hunter: World Guide -- Nergigante's Weakness https://www.gameskinny.com/r21lz/monster-hunter-world-guide-nergigantes-weakness https://www.gameskinny.com/r21lz/monster-hunter-world-guide-nergigantes-weakness Sat, 20 Jan 2018 16:31:02 -0500 Joshua Broadwell

The final Monster Hunter: World beta is upon us, and this time around, Capcom provides players the chance to go up against one of the more imposing and dangerous beasts: Nergigante. Nergigante is an Elder Dragon, one of the most powerful monster species in the series, as you'd expect from the name and appearance. Much as it seems like you'll be in for a drawn-out battle, though, it's not so difficult as it might first appear, and it's an excellent introduction to the sort of fighting you'll be doing in the main game.

How to Find Nergigante

Before you begin looking for the fell beast, you'll have to accept the quest "The Insatiable Nergigante." Your search will take you to the Wildspire Waste, a mix of swamp and sand with plenty of monsters that have adapted to the respective environments. As you make your way to the Elder Dragon, keep in mind that Nergigante will attack as soon as you enter medium range, so don't get too close unless you're completely prepared for the fight.

Monster Hunter: World -- Nergigante's Weakness

In the Monster Hunter: World beta, Nergigante is powerful, but lacks the massive amounts of health series veterans might be used to with other Elder Dragons. However, that doesn't mean you can take it lightly. Like all other Monster Hunter monsters, Nergigante telegraphs its impending attacks to you, but in general, if you move around the dragon as much as possible, you should stay relatively safe.

Nergigante's weak areas are its belly and back legs, so make those areas your primary targets. You'll know you're making progress in the fight once Nergigante begins to limp, which is your sign to press your advantage and move in for the finish.

But, if you find you're having difficulties against Nergigante, you can break off its spines to hamper its attack abilities. To do that, just make the spines your target, or move out of the way when Nergigante performs a dive bomb attack (which automatically breaks off spines). However, these grow back after a little while, so you'll want to balance between attacking spines and attacking Nergigante's weak points as well.

---

When all is said and done, you get a pack of consumables for your trouble, plus a heap of experience handling Monster Hunter: World's in-depth combat--nothing to take too lightly.

How are you enjoying the beta? Let us know in the comments, and be sure to check out our other Monster Hunter: World guides!

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Monster Hunter: World Guide -- How to Mount Monsters https://www.gameskinny.com/lsmdu/monster-hunter-world-guide-how-to-mount-monsters https://www.gameskinny.com/lsmdu/monster-hunter-world-guide-how-to-mount-monsters Sat, 20 Jan 2018 16:25:53 -0500 Joshua Broadwell

As you play through the Monster Hunter: World beta in preparation for the full game, there's one particular mechanic you might have trouble with more than others: mounting. Snickers and adolescent jokes aside, mounting is one of the most useful -- and difficult -- stunts to pull off in any Monster Hunter game, though World adds an extra twist that might throw you off at first.

What is Mounting in Monster Hunter: World?

Mounting is exactly what it sounds like. You grab hold of some part or other of your quarry, either head, body, or tail, and use that position to perform more effective attacks, though some monsters only have two mounting points. It's especially useful against more powerful beasts and almost necessary to bring difficult fights to a successful close.

How to Mount Monsters in Monster Hunter: World

Monster mounting follows essentially the same standard procedure as previous Monster Hunter games: jump and attack. To do that, you'll have to get behind and above the monster, so it's important to be in an area where there's some sort of ledge you can climb on. Then, run and jump off the ledge, and perform an attack on the monster. If it connects, it registers as a mounting attack, and you'll grab hold of the monster. If it doesn't, you won't, and you'll have to try again.

Mounting normally works as a status, and previous MH games would display a yellow stroke to show your attacks counted as mount/status attacks. But World doesn't. It's not a game-changing alteration, but it does take a bit of the certainty out of knowing whether you've done everything properly.

Naturally, monsters aren't too pleased with all of this and try to throw you off. In some cases, you'll need to move about to avoid the monster's attempts at smashing you against the ground or wall. But, you'll also need to keep an eye on your stamina, since you fall off once the meter runs out.

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Are you finding it difficult to master the art of monster mounting? Let us know in the comments, and be sure to check out our other Monster Hunter: World guides!

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5 Things You Can Do While Exploring In Elite: Dangerous https://www.gameskinny.com/f3704/5-things-you-can-do-while-exploring-in-elite-dangerous https://www.gameskinny.com/f3704/5-things-you-can-do-while-exploring-in-elite-dangerous Fri, 19 Jan 2018 12:42:16 -0500 Rafal Gac

My name is Raphael Vespertilio, and I am an Elite: Dangerous commander. I am also an explorer.

Life as the explorer in the acclaimed open space/sandbox simulation known as Elite can be described as a series of jumps between star systems. To be precise, we are talking endless jumping. Probably the only break is to scan some planets that could be worth a few credits when I get back home.

There are some who would say that this is an extremely boring way of earning credits and gaining in-game experience. Perhaps I would agree with them, but there are things explorers can do to make the trip worthwhile.

Let me give you five good suggestions to entertain you, but also to make your exploring experience more realistic and, I am sure, amazing.

EDDiscovery Assistant is a small and useful application which will serve as your trusty co-pilot. It features a commander's log and tool to calculate your income from whatever you scanned during your journey through the Milky Way.

The real perk of having EDDiscovery installed and working while playing Elite: Dangerous is that it will talk to you as a real on-board computer. Farewell lone rider feeling, and welcome useful information about your trip, scanned planets, earnings, distance from your home, etc.

There is one thing, though, which this handy app cannot do: answer your questions. To have decent conversation during your journey, you need to consider Voice Packs -- HCS VoicePacks to be precise. With this addition, you will be able to give your ships commands with your voice and also receive answers to all sorts of questions.

HCS VoicePacks are not some sort of AI, so please do not expect answers to all sorts of questions wandering in your head. But what you can have are answers to pre-programmed questions, jokes, and personalized voices of your ship computer recorded by known sci-fi personalities such as Mr. William Shatner aka Captain James T. Kirk from Star Trek. You can, for example, ask about the origin of nebulas or black holes.

There is nothing better than the computer listening to you and answering to you in the voice of the legend. This guarantees hours of entertainment so that even a couple thousand jumps to the end of the galaxy will be pleasurable.

No doubt the ship computer adds some reality to exploration in Elite: Dangerous. What about pushing this experience to a completely different level of reality? 

Virtual reality without a doubt would be a game changer. Of course, this is not a cheap or commonly accessible option, but from descriptions of those who were lucky enough to use VR devices, Elite: Dangerous in VR provides a completely different perspective and a sense of the vast emptiness of space.

Below is a video from YouTuber ObsidianAnt in which he discusses playing Elite Dangerous with the Oculus Rift.

 

Watching ObsidianAnt's YouTube video brings up another suggestion on how to make the most of the long journeys through the Milky Way.

Streaming on Twitch, like these 5 streamers who are certainly worth subscribing to, or recording and posting your gameplay on YouTube can help you to make a lot more out of the trip such. There are few Commanders worth to watch on YouTube.

Personally, I can recommend a different activity, which is my choice of entertainment while travelling in Elite: Dangerous (and also in EVE Online from time to time): photography from space. Not too many people in the world can say that they snapped some pictures from the Cat's Paw Nebula.

But I did actually. The proof is below:

Elite: Dangerous is perfect game for making pictures from space. Even if there are no big skills engaged, no Photoshop or other editor involved, there is always a chance to catch a very nice view from the cockpit.

Thanks to the developers, the game has a decent camera suite, letting anybody go virtually outside the ship and make a postcard for the family.

For example, from a distant planet:

Or maybe from the vicinity of the black hole:

The possibilities are endless, and the amazing views unlimited. 

---

Flying from star system to star system, anybody can sink into the deep space feeling and relax, which is a nice break from the usual gaming monotony and repetitive tasks found in so many games.

What are your thoughts? Have you found other ways of making the most of your exploration in Elite: Dangerous? Let us know in the comments.

 

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5 Elite: Dangerous YouTube Channels You Should Watch If You Are a Serious Commander https://www.gameskinny.com/40lnj/5-elite-dangerous-youtube-channels-you-should-watch-if-you-are-a-serious-commander https://www.gameskinny.com/40lnj/5-elite-dangerous-youtube-channels-you-should-watch-if-you-are-a-serious-commander Fri, 19 Jan 2018 12:40:44 -0500 Rafal Gac

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There are also other creators and channels which can only be described as art projects based on Elite: Dangerous. While they're hard to categorize or rank, for me, they're always the best to watch and relax when I don't want to fly anymore or would like to check what else I can see in this amazing game.

\n

Soak in and enjoy!

\n

\n

 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/3dd9c8a822549224d5f5073ea8057979.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/3dd9c8a822549224d5f5073ea8057979.jpg","type":"youtube","id":"11800","description":"

1. ObsidianAnt

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Over 109,000 subscribers
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There are many creators on YouTube dedicating their time to Elite: Dangerous, but certainly there is only one ObsidianAnt -- creator, amazing voice, and known-to-all Commander.

\n

Every YouTube video made by him is high-quality and a pleasure to watch and listen to -- thanks to the completely out-of-this-world voice of Commander Obsidian.

\n

I think that instead of writing, I will just add one more of his exploration videos:

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"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/cb0ca6b51e5a0ead26597ba7461b1f59.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/cb0ca6b51e5a0ead26597ba7461b1f59.jpg","type":"youtube","id":"11799","description":"

#2 Vindicator Jones

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Over 14,000 subscribers
\n

Vindicator Jones offers a very good source of ready-made manuals on how to rank up your commander and finish missions successfully, and what to fit to your ships to make them safe and dangerous for others.

\n

A very calming voice and the overall professional atmosphere have made Vindicator Jones' videos highly likable.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/f9f249cecbb4af973ea2308535c25d4e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/f9f249cecbb4af973ea2308535c25d4e.jpg","type":"youtube","id":"11798","description":"

3. DOWN TO EARTH ASTRONOMY

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Over 12,000 subscribers
\n

This is a really straightforward and practical channel that mostly concentrates on Elite: Dangerous but also shows a few other space gaming options.

\n

Tonnes of guides and "how to" videos made with attention to detail and very calm most of the time comment.

\n

Down to Earth Astronomy is a highly recommended source of Elite: Dangerous support for both new and old commanders.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/20c8b6d7e6d61388db06ff0979f56dbc.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/20c8b6d7e6d61388db06ff0979f56dbc.jpg","type":"youtube","id":"11797","description":"

4. Archon Fury

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Over 1,400 subscribers
\n

Every Elite: Dangerous player starts with Sidewinder aka Sidey. Most of the Commanders are trying as quickly as possible to forget about the entry-level ship and move up the ladder, buying bigger, better, and more expensive toys.

\n

But not Archon Fury, who actually made his name by producing "Sidey Versus the Galaxy" YouTube videos, showing that a small ship can be enough to kill virtually anything in the Elite universe.

\n

Watching his fights always raises the quite simple question: How the f*** did he manage to pull that off?!

\n

 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/ebf8f6fc085dd0ac2f75a04e95de45b4.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/ebf8f6fc085dd0ac2f75a04e95de45b4.jpg","type":"youtube","id":"11796","description":"

5. Rinzler070707

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Over 5,000 subscribers
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Let's start with the Commander with a very specific approach.

\n

And please be aware, adult language quite often is impossible to avoid in his Git Gud Guides to different ships.

\n

But actually, it is well worth it to watch and listen to what Cmdr. Rinzler has to say. You can expect good knowledge, useful advice, a sense of humor, and interesting entertainment.

\n

Rinzlero7o7o7 also has a nice collection of PvP and PvE videos showing how his Git Gud Builds are working in reality.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e24bde046d7a2f7a61e06a08f3b68387.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e24bde046d7a2f7a61e06a08f3b68387.jpg","type":"youtube","id":"11795","description":"

Playing Elite: Dangerous is not only a gaming experience. It feels like more than that. Some would say it is a way of life. Others see the game as an escape from boring reality. 

\n

There is certainly a community and a very precise culture behind the Elite: Dangerous project. There are also dedicated people -- Elite Commanders -- who are not only playing the game but also sharing their experiences through different media, most notably through YouTube Channels dedicated to the game.

\n

What is very interesting about Elite: Dangerous YouTube channels is that many of them are not so much dedicated "how to" sources; many are presenting completely unique artistic and cultural visions -- and they are just nice to watch. 

\n

With that said, let's take a look at five Elite:Dangerous YouTube Channels you won't want to miss.

"}]]]>
Microsoft May Be Making the Xbox Elite Controller Even Better https://www.gameskinny.com/rmtct/microsoft-may-be-making-the-xbox-elite-controller-even-better https://www.gameskinny.com/rmtct/microsoft-may-be-making-the-xbox-elite-controller-even-better Fri, 19 Jan 2018 12:00:10 -0500 Alberto C.

The Xbox Elite controller that launched in 2015 appears to be undergoing an upgrade after images of the supposed product were leaked through Chinese website Baidu.

The likelihood that such a project is ongoing, about which Microsoft itself has denied to comment, has increased since The Verge dug into the topic. In doing so, they uncovered supporting evidence of the upgrade, including a patent filed by Microsoft in December that appears to match the functionality of the controller itself based on the leaked images.

Claimed innovations associated with the new controller include: a USB-C port, a built-in battery pack, adjustable thumbstick tension, three-level hair trigger locks, Bluetooth support for Windows 10, longer key travel, a quickswitch between three-preset profiles, and more durable grips.

The original Xbox Elite Wireless controller, released in October 2015 and purchasable for $150 USD, included interchangeable thumbsicks, d-pads, programmable paddles, and hair-trigger locks among other features. The controller was then enhanced by the Xbox Accessories App, which allowed for the creation of customizable profiles for different games and also different play styles within the same game itself.

Without any official word from Microsoft itself, the best chance for official confirmation now is to wait until 2018's E3, the expo where the original controller was first announced.

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Battlefield 1 Turning Tides - Give Gallipoli a Try During Free Trial Period https://www.gameskinny.com/1th0l/battlefield-1-turning-tides-give-gallipoli-a-try-during-free-trial-period https://www.gameskinny.com/1th0l/battlefield-1-turning-tides-give-gallipoli-a-try-during-free-trial-period Fri, 19 Jan 2018 11:17:31 -0500 Alberto C.

On Monday, Battlefield 1's official website announced that all Battlefield 1 owners will get to experience the game's third expansion for free, from the 16th to the 22nd of January.

The trial period, named "Gallipoli Trial," will grant current holders of the base game the chance to not only enjoy the latest amphibious warfare-focused expansion, but also the two previous installments: "They Shall Not Passand "In the Name of the Tsar," which focus on the French and Russian fronts, respectively.

Additionally, the map "Prise de Tahure,an urban nighttime map that was exclusive to the "They Shall Not Pass" expansion, will from thereon become part of the base game itself, allowing all players to play it regardless of what they have (or have not) purchased in the past.

The announcement comes shortly before the second half of "Turning Tides" is made available later this month to Premium Pass owners, and just a mere month before the fourth and final expansion, "Apocalype," for which full details are soon to be released.

Stay tuned to GameSkinny for more Battlefield 1 information as it develops.

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Where to Find the Underground Mine in Fortnite 2.2.0 (1.35) https://www.gameskinny.com/u2cwf/where-to-find-the-underground-mine-in-fortnite-220-135 https://www.gameskinny.com/u2cwf/where-to-find-the-underground-mine-in-fortnite-220-135 Fri, 19 Jan 2018 10:53:00 -0500 Sergey_3847

The new Fortnite 2.2.0 update (1.35) has arrived with a few significant changes, including 10 new locations for the game's Battle Royale map. Fortnite always lacked an urban setting, but with the new update, you'll not only find a ton of new areas -- like the underground mine -- but also areas like Tilted Towers, a whole new urban center full of tall buildings and plenty of close-quarters fighting. 

A few other exotic locations make appearances, too, such as Haunted Hills and Junk Junction. And based off of what we've played of the new Fortnite update, they look amazing. However, the most exciting new area in the 2.2.0 patch is probably Shifty Shafts -- something many players are most interested in.

If you're one of those thrill seekers who wants to know how to enter the new underground mine in Fortnite's new area, then follow this quick guide.

Finding the Underground Mine in Fortnite 2.2.0

After Tilted Towers, Shifty Shafts is the best location on Fortnite's new map due to the amount and quality of loot that can be found in the area's underground mine. But how do you get to the underground mine?

When you arrive at Shifty Shafts, located in the southwestern part of the 2.2.0 map, you need to move to the spot indicated on the screenshot above. This is where you will find the entrance to the underground mine. The mine is pretty huge, so be sure to take your time and explore every corner -- you never know what you might find inside.

As you descend into the underground mine, pay special attention to the secret walls hidden along the path -- they can be broken. Sometimes, you'll find a chest inside -- or just simply good loot lying around. You'll also find all sorts of weapons, from shotguns to assault rifles to ammo and other useful items.

Obviously, be careful when you approach Shifty Shafts -- and other areas such as Tilted Towers -- as the location is already extremely hot, and many players go there to find loot right off the bat. In any case, it's a high-risk/high-reward location, so it's definitely worth it.

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Now you will be able to find the underground mine on the new Fortnite 2.2.0 map, and for other Fortnite guides at GameSkinny, check out the list below:

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Fable 4: Right These Wrongs & Revitalize the Franchise https://www.gameskinny.com/0vjpd/fable-4-right-these-wrongs-revitalize-the-franchise https://www.gameskinny.com/0vjpd/fable-4-right-these-wrongs-revitalize-the-franchise Thu, 18 Jan 2018 15:26:43 -0500 Ty Arthur

Well, the cat's pretty well out of the bag at this point. What was first a rumor started by an offhand tweet is now gaining traction and being reported as legitimate news -- Fable 4 is coming!

An official announcement is expected soon that Playground Games -- the developer behind the Forza Horizon series -- is now taking up the Fable franchise after Microsoft shuttered Lionhead Studios back in 2016.

This is huge news for fans of the franchise, who were either bummed by the cancellation of asymmetric, free-to-play entry Fable Legends or just simply felt that was the wrong direction to take the franchise in the first place.

While we've had the Fable Fortune CCG to keep us occupied with a fun (if overly familiar) card game experience, frankly, it hasn't gained a large enough  base to be worthwhile for many players, and the game definitely failed to fully capitalize on the major elements of the Fable universe.

Although not everyone agrees, personally I can't wait for a Fable IV release date to be revealed, so long as we see some changes to the formula that don't stray too far from what makes Fable unique.

 Ready to don your chicken outfit once more?

Time For Updates ... Within Reason

There's always a gamble when a long-running series changes hands, and right now, much of Fable 4 is a gigantic question mark. 

Take Microsoft's other big series, for example. Gears Of War 4 changed studios and came out mostly great, keeping intact those things that people loved (horde mode, chainsaw duels, cover system) while adding in some new and innovative systems.

There were elements that longtime fans didn't love, but overall it was a solid entry in a strong franchise. The same can't be said for disasters like Dungeon Siege 3 or The Bureau: XCOM Declassified, however, where those franchises saw baffling changes in style that left fans scratching their heads (or flipping up their middle fingers).

Hopefully we don't see as radical a departure as with those botched series, but at the same time, we need a Fable overhaul. Now I'm going to admit something here that may put me in the minority, but ... I actually loved Fable III.

It was an extremely fun game with hours of hilarious entertainment. I couldn't get enough of tracking down evil lawn gnomes who berated me mercilessly, running a kingdom while wearing a purple chicken outfit, discovering the wonderfully bumbling Sam and Max during their misadventures mucking about with the Normanomicon, and so on.

That being said, there were flaws, and some big ones, that really need to be rectified during the development of Fable 4.

 Pro-tip: don't cast spells that bring inanimate objects to life.

Navigation

This is probably the first and biggest gripe any longtime fans of the series will bring up. Making the pause / menu / equipment screen into a separate area called the Sanctuary didn't make a lot of sense when a standard menu screen would have been a better option.

Having to go through a loading screen to enter the Sanctuary and then another loading screen to enter the armory to pick a different sword was just bad design, plain and simple.

The world map in the Sanctuary was also such a hit-or-miss affair. Sometimes using the magnifying glass for fast travel would plop you right outside the area you wanted to go ... and sometimes it would throw you at the far edge of the map so you had to trudge through yet another round of wolves and skeletons to get to your destination.

This got particularly frustrating when doing dozens of the exact same friendship missions to fetch or deliver something for every single NPC you wanted to like you. While we don't necessarily need to be led by the hand with the glowing trail, we also need a smoother way to navigate the world of Albion in Fable IV.

    Welcome to the worst menu screen ever

Don't Oversimplify Albion

Fable III went out of its way to simplify many of the elements from the previous games to cram more in, and that frequently backfired. The Road To Rule system was significantly too dumbed down, and frankly, not a good way to express RPG leveling.

Character development isn't the only area that could benefit from a bit of a spruce up, however. We really need to see more life given to the denizens of Albion. Fable's NPC interactions are the heart of the game, and Fable 4 needs to better distinguish the various villagers.

Romancing Carla the tavern wench should be a different experience than romancing than Phil the blacksmith, rather than just a copy/paste scenario where you choose slightly different expressions.  

On that note, an expansion on the the expression system is in order, which was simplified and toned down for Fable III. Pulling out most of the game menus and only giving extremely pared down options on which expression to use in a conversation felt like a big step backwards.

Albion as a whole could benefit from a scaling up by an order of magnitude into something more open -- think GTA, Skyrim, or Breath Of The Wild in scope -- which could really put Fable over the top and into the hallowed halls of gaming history.

In an open world, that annoying dog who only digs up paltry amounts of gold could become a faithful mount companion that plays a much bigger role.

 Who's a good boy? Honestly, not really you.

Story And Pacing Tweaks

Gaining allies and building up an army to topple a kingdom are standard fantasy fare that can be crafted into an epic and unforgettable story if presented in the right way.

Sadly, the second "half" of Fable III (which was really more like a quarter) plummeted off a cliff and went by far too fast. The ending was also fairly anti-climactic, as the final shadow invasion really didn't feel that dangerous and could have been significantly more epic.

The whole Fable experience could really be extended out with a bigger focus on post-story content to keep building up (or destroying) your empire and exploring the game world. Buying a mansion, having a family, and starting a real estate empire feels like it should be the start of an epic journey, and not the conclusion.

Fable Decisions and Consequences

What happened to the the transformation the main character undergoes when choosing good or evil options, and why doesn't it ever actually match what you see on the box art for the game? Fable III was sorely lacking on that front.

The series as a whole is supposed to be all about choice, so Fable 4 developer Playground Games needs to give us more. While it was fun (if perhaps totally out of place in the context of the story) to suddenly become significantly more evil and callous than the evil king you'd just deposed, the extremely binary good/bad choices at the end of the previous game really felt like they needed more nuance.

Why weren't there any middle-of-the-road options, and why couldn't you choose to do other things completely to solve those problems? Likewise, the game needs to display more reaction and consequences to the actions you take.

 Deciding between an orphanage or a brothel doesn't have much in-game effect

Improving And Expanding The "Fable-isms"

There are reasons people were excited about the first game, and promises of those same elements kept them coming back, from physically changing to match your alignment to the ability to buy real estate and marry anyone you want.

These options need to be brought back full force, and improved and expanded on. While Fable is one of the few games that lets you be a deadbeat mom or actually be there for your kids, it feels like the marriage and parenting systems need to be expanded in some meaningful ways that are less of an afterthought.

Likewise, the game's core mechanic of choosing between melee, ranged, or spell combat needs an overhaul. Shooting with a rifle was just objectively more powerful in Fable III than swordplay or waiting for a spell to power up. Combat as a whole has felt frequently too easy. Don't get me wrong, I don't want to see Fable go the route of Dark Souls, but the combat could use some major tweaking.

Fable 4 Release Date 

While we don't know the release date yet, there are plenty of reasons to be excited for the impending Fable IV announcement

Playground Games is reportedly bringing on a very large team to tackle this "unnamed" RPG project, and while the developer's previous titles may not seem to lend themselves to the Fable style, having an established team with ample resources at hand suggests we might finally get something worthy of the series name.

The question is just what type of game should we expect? We know from developer interviews that Lionhead wanted to create a darker Fable 4, but was instead tasked with the games-as-a-service model with Fable Legends. While the humor has felt part and parcel to the series for a while now, I wouldn't mind seeing a grittier, more steampunk-y Albion more along the lines of Dishonored -- but if Playground goes full throttle into the humor instead, I can't say that would be a bad thing.

What do you think Fable 4 needs to do to succeed, and when do you think we'll finally get our hands on this long-sought game?

   ...and we're willing to wait a long time so long as the end product is worth it!

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DONTNOD Releases First Episode of Vampyr Webseries https://www.gameskinny.com/krz4h/dontnod-releases-first-episode-of-vampyr-webseries https://www.gameskinny.com/krz4h/dontnod-releases-first-episode-of-vampyr-webseries Thu, 18 Jan 2018 15:03:12 -0500 Erroll Maas

DONTNOD, the developer behind Remember Me and Life is Strange, has released the first episode of their four-part web series, DONTNOD Presents Vampyr, on their YouTube channel.

The first episode of the series is titled "Making Monsters" and covers the details of why the team chose to have vampires in their game, naming self-awareness, intelligence, and moral choice as key factors behind the decision. The video also covers main character Johnathan Reid, and how becoming a vampire and encountering different types of vampires starts to change his perspective on reality.

As Johnathan, players will explore the world of vampires and will ultimately be left to decide whether they want to kill other characters and face the consequences of whichever actions they choose.

Additionally, players will travel through a darker version of early 20th-century London, discover the benefits and drawbacks of Johnathan's condition, and develop their own combat style, using a combination of crafted weapons and vampire abilities.

Vampyr is considered by the developers to be an "AA" game, having a lower budget than triple-A games, but allowing more creative freedom. Vampyr will release for PlayStation 4, Xbox One, and PC in Spring 2018. The game was originally slated for a November 2017 release but was delayed due to technical issues

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Microsoft Is Bringing Back Fable https://www.gameskinny.com/wqvr4/microsoft-is-bringing-back-fable https://www.gameskinny.com/wqvr4/microsoft-is-bringing-back-fable Thu, 18 Jan 2018 13:53:32 -0500 Spongehoe

Two years after the shutdown of Lionhead Studios, Microsoft is bringing back the nostalgic, long-awaited Fable as an Xbox One exclusive. It has designated the task to British developer Playground Games, who was also behind Forza Horizon 3. According to Eurogamer, Microsoft is said to have been inspired by none other than the PS4 exclusive Horizon Zero Dawn, more for its single-player, open-world concept than anything else.

While it's still in early development, with Playground Games having hired more than 200 people to work on the game, it's been said to be an open-world, story-driven RPG. Thus, the hype is growing among fans everywhere.

The Fable series became something of a hit back in 2008, when Microsoft released Fable II through the hard work of Lionhead studios, and it went on to become one of the biggest RPG bestsellers for Xbox 360. Although it had been a rather plot-less, incoherent game, what it lacked in story it made up for with the fantastic world in which players found themselves.

Unfortunately, Lionhead Studios was closed down by Microsoft in 2016, while the developers were knee-deep in Fable Legends and conceptualizing Fable 4. Rumors from Kotaku UK claimed that Microsoft had refused to sell the rights of the franchise to potential big-name investors of the studio, and therefore shut it down, canceling both projects abruptly.

Now it seems Microsoft wants to do some good for the Xbox One community, and what better way to achieve that than by bringing die-hard fans back to the platform to explore Albion once again.

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Assassin's Creed Rogue Remastered Lands on PS4 and Xbox One this March https://www.gameskinny.com/eolnp/assassins-creed-rogue-remastered-lands-on-ps4-and-xbox-one-this-march https://www.gameskinny.com/eolnp/assassins-creed-rogue-remastered-lands-on-ps4-and-xbox-one-this-march Thu, 18 Jan 2018 12:35:49 -0500 Kerry-Lee Copsey

Assassin’s Creed Rogue Remastered is slashing its way to PlayStation 4 and Xbox One on March 20th, Ubisoft has announced.

Originally released in 2014 for PS3 and Xbox 360, the spin-off entry places you in control of Shay Patrick Cormac, a Templar hell-bent on hunting down his former Assassin brotherhood across 18th-century North America. The adventure borrows its naval gameplay from Black Flag, with some of the game's characters making a reappearance.

The remaster will feature all of the game’s DLC alongside two bonus missions, "The Armor of Sin Gunn" and "The Siege of Fort de Sable." Special weapons and costumes, including Bayek’s legacy outfit from Assassin’s Creed Origins, will come bundled in the Master Templar and Explorer packs.

Ubisoft Sofia (the studio behind the original game who is also handling the re-release) has confirmed that the standard PS4 and Xbox One versions will run at 1080p, while PS4 Pro and Xbox One X owners can expect full 4K support.

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Metal Gear Survive Comes to Life With Open Beta https://www.gameskinny.com/035pm/metal-gear-survive-comes-to-life-with-open-beta https://www.gameskinny.com/035pm/metal-gear-survive-comes-to-life-with-open-beta Thu, 18 Jan 2018 09:34:25 -0500 Jonathan Moore

As we get closer to the release of the first Metal Gear not made by franchise mastermind Hideo Kojima, a lot of conjecture around the gaming world has focused on a simple question: Will true survival elements work in a Metal Gear game? 

Starting today, Metal Gear Survive will try to answer that question through its open beta. Franchise fans can test the game themselves from January 18 to January 22 on the PlayStation 4 and Xbox One. According to all sources at the time of this writing, the beta will not be available for PC gamers. 

The Metal Gear Survive beta will feature three missions and two maps. Although the maps were revealed to be Wrecked Base and Desert Mine, the available missions were not detailed ahead of the beta’s release.

Any progress made in the Metal Gear Survive beta will not carry over to the game’s retail release. There will be in-game items available for beta participants, such as a nameplate, head accessory, and bandana, but it is currently unclear if these items would carry over from the beta. 

Metal Gear Survive will release February 20 on PS4, Xbox One, and PC. Stay tuned to GameSkinny for more news and information on the game as it develops. 

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10 Indie Games You Can Play in One Sitting https://www.gameskinny.com/unsp5/10-indie-games-you-can-play-in-one-sitting https://www.gameskinny.com/unsp5/10-indie-games-you-can-play-in-one-sitting Wed, 17 Jan 2018 14:22:12 -0500 Kengaskhan

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Nex Machina

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Time to Beat: 1.5 hours
Platforms: PC & PlayStation 4
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The shoot 'em up genre may not be as wildly popular as first-person shooters, MOBAs, and digital CCGs are these days, but one of the strengths of indie game development is that they're willing to tackle a broader variety of games, and every now and then, you wind up with a game like Nex Machina.

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Housemarque's Nex Machina is an arcade-y, twin-stick shoot 'em up set in a vibrant and colorful cyberpunk world where AI machines have all but exterminated humanity. The game has more or less the same fast-paced core gameplay loop that most other shoot 'em ups have, but it's packaged in a highly detailed and stylish world with a fantastic soundtrack, beautiful visuals, and great enemy and weapon variety.

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In short, if shoot 'em ups are your thing, then Nex Machina's your game.

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Hopefully, you found a game or two in this list that piqued your interest. If you know of any other short but awesome indie games that could fit on this list, let us know in the comments!

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Or, if you're interested in what we have to say about other indie games, you can find some of our other indie content here!

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Gone Home

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Time to Beat: 2 hours
Platforms: PC, PlayStation 4, Xbox One
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Gone Home is a walking simulator -- a really good walking simulator. While Gone Home may not transcend the genre the same way The Stanley Parable might, it's definitely much more representative of it.

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Playing the role of Kaitlin Greenbriar, the player will return home from a semester abroad in Europe, only to find the house empty. The player will have to explore the house in search of clues that'll help them figure out where the rest of Katie's family is, which more or less constitutes the entirety of Gone Home's gameplay.

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Gone Home isn't exactly the most groundbreaking game ever, but it's short, it's sweet, and it's got a great story and atmosphere. You can't really go wrong with that. (Although you might want to pick the game up at a discount if you don't think two hours of entertainment is worth $15.)

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/o/n/lone-survivor-511ea.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/o/n/lone-survivor-511ea.jpg","type":"slide","id":"177675","description":"

Lone Survivor: The Director's Cut

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Time to Beat: 4 hours
Platforms: PC, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U
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Lone Survivor: The Director's Cut is a post-apocalyptic survival horror game where the player controls an unnamed, masked survivor (referred to simply as "You") who must wrestle with both the mutant horrors that roam the city and his deteriorating mental state.

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Lone Survivor bears many similarities to the Silent Hill series, with many likening it to a 16-bit SNES Silent Hill game. One of the most prominent features that Lone Survivor shares with the Silent Hill series are its multiple endings. As the player explores the surrounding area, they'll encounter various NPCs and objects that they'll be able to interact with, and how the player chooses to carry themselves in the post-apocalyptic world determines which ending they'll get.

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There aren't many indie survival-horror games on the market, but if that's what you're looking for, then you're in luck: Lone Survivor is a fantastic instance of that niche.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/i/t/titan-souls-30d58.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/i/t/titan-souls-30d58.jpg","type":"slide","id":"177643","description":"

Titan Souls

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Time to Beat: 3 hours
Platforms: PC, PlayStation 4, Android, PlayStation Vita
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Part Shadow of the Colossus, part Dark Souls, Titan Souls is a game that’s all about boss fights in a beautifully imagined fantasy world.

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In a way, Titan Souls is like a puzzle game, though instead of having to solve quaint little environmental riddles, the player has to identify and figure out how to exploit each boss’s unique weakness while simultaneously dodging everything thrown their way (because you die in one hit).

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Boss fights tend to be the highlights of many action-adventure/RPG games, and if you're one of those players who prefers quality over quantity, then Titan Souls is definitely worth checking out.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/o/o/moon-55216.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/o/o/moon-55216.jpg","type":"slide","id":"177642","description":"

To the Moon

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Time to Beat: 4 hours
Platforms: PC, iOS, Android
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To the Moon is an adventure game developed by Freebird Games, where the player takes on the role of a doctor employed by Sigmund Corp., which offers a wish fulfillment service using a futuristic piece of tech that can create artificial memories. There's just one twist: the doctors have to use the machine to explore their patient's memories Inception-style.

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In To the Moon, the player must use the machine to fulfill the last wish of a dying old man: to fulfill his lifelong dream of going to the moon. However, aged as he is, he doesn't remember why, and it's the doctors' job to delve backwards in time through his memories to discover why he wanted to go to the moon before they can fulfill his dream.

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If you're looking for one of the best stories that gaming has to offer, then To the Moon is the game you're looking for. You might want to hold off playing it, though, if you're not in the mood to shed a few tears.

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(Also, Finding Paradise, To the Moon's slightly lengthier sequel, is now available!)

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/i/n/s/inside-0797a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/i/n/s/inside-0797a.jpg","type":"slide","id":"177641","description":"

Inside

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Time to Beat: 3.5 hours
Platforms: PC, PlayStation 4, Xbox One, iOS
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Puzzle games, platformers, and puzzle-platformers are some of the most popular indie game genres, and it can be overwhelming trying to pick out the polished gems from the rough. Playdead’s Limbo was one of those gems -- but it’s also a seven-year-old critically acclaimed title, so chances are you’ve probably already played it. (And if you haven’t, well, you may as well stop reading now.)

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However, if you’ve been looking for a new indie game to scratch that puzzle-platformer itch, then you might be happy to learn that Playdead delivered on that front a second time.

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Inside, like Limbo, is an atmospheric puzzle-platformer set in an unsettling, washed-out world. Inside's excellent sound and visual design really help bring the world to life (as alive as a dystopia can be), and while the puzzles are challenging, they should rarely ever frustrate the player. Better yet, the puzzles tie into the narrative in a way that helps to drive the story forward as the player solves them.

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Whether you're looking specifically for a puzzle-platformer or just a great game in general to play, you can't go wrong with Inside.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/u/p/superhot-16f9f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/u/p/superhot-16f9f.jpg","type":"slide","id":"177638","description":"

SUPERHOT

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Time to Beat: 2 hours
Platforms: PC, PlayStation 4, Xbox One
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SUPERHOT is one of the most innovative shooters released in years!

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Most, if not all, AAA FPS games that feature bullet time only offer it as a tool that the player can use to enhance their fighting ability, generally no more than once or twice per firefight. In SUPERHOT, bullet time is always active -- time moves when you do, and it slows to a near halt when you stand still.

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This incredibly stylish first-person shooter proves that there’s a lot of design space to be explored in gameplay mechanics that we more or less take for granted nowadays. You probably won’t find any other first-person shooters that encourage you to plan out your moves like you’re playing some sort of strategy game the same way SUPERHOT will.

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Her Story

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Time to Beat: 2 hours
Platforms: PC, iOS, Android
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Given how popular crime drama is in film and television, it’s a little strange that games rarely ever touch the genre. Maybe the scarcity of crime games explains why game designer Sam Barlow took such an unconventional approach to Her Story, which many might consider to be more of an interactive film than it is a game.

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Her Story delivers a non-linear narrative through the screen of an old computer from the '90s, with a database containing several police interviews with a woman named Hannah regarding the death of her husband. The twist is that the interviews were somehow corrupted, and the player must find and sift through the fragmented interview clips in an attempt to piece together the whole story and to discern what actually happened to Hannah’s husband.

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The Stanley Parable

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Time to Beat: 1.5 hours
Platforms: PC
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Many indie games innovate by iterating or expanding upon gameplay and narrative elements found in AAA titles. The Stanley Parable challenges them.

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The Stanley Parable is a short narrative game that calls into question the nature of choice and player agency in gaming. With a Gla-DOS-like narrator as their guide (at least in terms of humor), the player takes the role of Stanley, navigating an office complex, following the narrator’s commands ... or disobeying them.

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What sets The Stanley Parable apart from more or less every other game in existence is the way in which the narrator will account for every one of the player’s choices, making it a very thorough investigation of the limits of interactive storytelling.

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Firewatch

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Time to Beat: 4 hours
Platforms: PC, PlayStation 4, Xbox One
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Say what you will about “walking simulators”, you’ll be hard-pressed to find a mystery game with a story as riveting as Firewatch’s. The game takes place in the Shoshone National Forest, with the player guiding Henry, a forest ranger recruit, through both the forest and his conversations with his supervisor Delilah.

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One of the things that elevates Firewatch above many other walking simulators is the game's focus on dialogue as a way to keep things engaging for the player. The majority of the game's dialogue happens between Henry and Delilah by way of walkie-talkie, giving the player ample opportunity to grow attached to them as the mystery unfolds.

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Whether you're an indie game aficionado, you're dissatisfied with the state of AAA gaming, or maybe both or even neither, independent games have a lot to offer the medium as a whole.

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Indie game devs have a bit more freedom in how they approach development compared to AAA devs, and sometimes that'll result in games with innovative new mechanics, unusual approaches to storytelling, or even both.

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However, indie games are also typically shorter than many AAA titles (most likely due to budget constraints), which isn't necessarily a good or bad thing -- where some players may prefer games that last for dozens of hours, others might be looking for games they can finish in one sitting.

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If you're part of the latter group, you're sure to find what you're looking for in the indie scene -- and here are some of the best games it has to offer.

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Fortnite: Battle Royale to Receive a Map Makeover https://www.gameskinny.com/mjs2p/fortnite-battle-royale-to-receive-a-map-makeover https://www.gameskinny.com/mjs2p/fortnite-battle-royale-to-receive-a-map-makeover Wed, 17 Jan 2018 12:50:45 -0500 Andrew Krajewski

Epic Games' biggest update yet is set to launch tomorrow, January 18th. The V.2.2.0 update, dubbed "New Map," brings several "new points of interest, biomes, and more" to the Fortnite: Battle Royale map, per the patch notes. This map makeover is part of a consistent stream of updates by Epic to continuously improve the Battle Royale experience for its growing player base.  

The new points of interest will fill empty space on the map and allow players to create new strategies and routes, making each game played even more unique. Players can expect more vertical play at Tilted Towers, an underground bunker in the Shifty Shafts, and a charming, dog-shaped crane at Junk Junction.

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You can get the full patch notes for V.2.2.0 on Fortnite's website. For all your news and guides on Fortnite: Battle Royale and more, be sure to stick around GameSkinny.

Which new zones excite you the most? Where do you plan on landing first in the newest update? Let us know in the comments below!

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New to Monster Hunter? You Should Start with Monster Hunter: World https://www.gameskinny.com/eewve/new-to-monster-hunter-you-should-start-with-monster-hunter-world https://www.gameskinny.com/eewve/new-to-monster-hunter-you-should-start-with-monster-hunter-world Wed, 17 Jan 2018 12:45:08 -0500 Joshua Broadwell

As a series, Monster Hunter has never been very inviting to newcomers, what with its often clunky controls, deep combat, and very close attention to the minutiae of item management, among other things. To make matters worse, by remaining true to its roots through several iterations, the series has earned criticisms for failure to innovate. Nevertheless, Monster Hunter still maintains a cherished place in many gamers' hearts for the exceptional quality of gameplay. With the upcoming and highly anticipated Monster Hunter: World, though, much of that has changed, to where even total noobs should consider giving the franchise another try -- especially with the final beta coming up.

What Is Monster Hunter Anyway?

Monster Hunter games are exactly what they sound like. You hunt monsters. A lot of them. After the initial tutorials, the games settle into a predictable loop of taking monster hunting quests, hunting said monsters, carving (aka looting the monster's carcass), and crafting new weapons and armor from the gathered materials. Despite being an RPG series, your avatar has no levels and gets no stat increases as time goes by. Instead, you survive based on the quality of your gear, so it's imperative to find the best material and keep crafting to improve your capabilities and give you a better chance at survival against powerful monsters. And as you'd imagine, combat plays a central role in all of this.

"Welcome to the Jungle"

The "World" in Monster Hunter: World isn't just there to fill space. At last, Monster Hunter gets a fully realized, in-depth world to explore. And it's completely seamless. Unlike previous MH games, World has no load times to interrupt your exploration or monster chasing as you transition from one region to another.

That's a good thing by itself, but it's even more important in terms of making the gameplay immersive and accessible. After you whittle their health down to a certain degree, monsters almost always turn tail and run back to their nests. That entails you chasing them to a new area or two, interrupting the game's flow as it loads the new map each time -- a problem made null by these new alterations to the established formula.

Hunting Help

Then there are the monsters themselves. Of course, MH:W looks amazing, with dragons and dinos presented in full HD for the first time. It's a big step up from the series' recent outings on the 3DS which were, naturally, limited in their graphical potential. For some, that's more than enough reason to give the series a try now.

But it's the way the monsters behave that makes it even better. At times, monsters were known to attack each other or come up on players unawares, though it was never a very organic experience. Now, however, the monster you're hunting is just as likely to be attacked by an even bigger critter passing through, or that other critter turns its attention to you instead. Think the epic battle in Peter Jackson's King Kong -- minus the gorilla (and minus Peter Jackson). Like the changes in the world itself, it helps pull you into the fantastic world and keeps you coming back for more.

Tracking monsters is much easier in World as well. In previous entries, you would down a potion, then suddenly have an idea where the monster was located -- nothing too out of the ordinary for a series that includes cat warriors, but still a mechanic that seems shoehorned in a bit. World gives you Scoutflies, little bugs that follow the monster's trail and lead you straight to it, at once a much more natural fit for the game and one that's much easier to handle since you have a tangible track to follow.

Combat Improvements

Capcom introduced a number of other adjustments to make hunter life much smoother and easier. When performing an attack or even drinking a health potion, your character used to stand still, which was a bit of a double-edged sword in terms of regaining health. But, at last, that's changed. You can move while attacking and glug health potions on the run. It speeds up combat, certainly, but it also keeps the system from seeming completely artificial. After all, for most of us, the last thing we'd do when fighting a mutant dragon is stand stock still while tending wounds.

Speaking of combat, a few other aspects received a boost too. When you start a new Monster Hunter game, you pick your weapon of choice and go from there. But, not all weapons are made equal, and some, like certain swords, used to be an absolute pain to wield -- clunky combos, exceptionally slow attack speed, and the like. It's been balanced out with World, though, making combat much more inviting for those of us just trying to get used to things.

Item management has never been intuitive in MH games, but World gives you the option of setting different groups of favorite items to access on the fly. Rather than navigating through multiple menus just to get a simple necessity, it's suddenly become much easier, with just a few button presses taking you to your favorites. That's a vast improvement anyway, but in the heat of battle, it makes the difference between frustration and victory.

Mounting your quarry is a key feature of most monster hunts, and in earlier games, even the fairly recent Monster Hunter: Generations, it was not an easy task to accomplish. It requires you to position yourself just so, and then your stamina has to last long enough to take the monster down. That, too, has received some changes, where it's easier to leap onto your prey and takes less stamina as well.

Outside Assistance

Despite these significant improvements for the series, some issues remain. The controls are as clunky as ever, slightly less cumbersome than the original Resident Evil, and there is still a sizable learning curve. But that shouldn't scare you off. Dedicated series fans decided to create a support group called Adopt-A-Hunter to take fledgling hunters under the guidance of MH veterans. In addition to getting help with things the game might not explain so well, or just learning via observation, it helps ease newcomers into the MH community -- fun and useful in itself, but even more so given World's multiplayer options.

Nothing Stopping You Now

Monster Hunter has been around for many years now, but remained fairly niche. With the attention Monster Hunter: World has been getting recently, it may finally go mainstream, and it's not hard to see why. Most of the series' major barriers have been lowered, if not completely removed. Combat is actually satisfying, there are no significant interruptions to the game's flow, and for those still struggling, there is the option of pairing with a series expert to help. What's holding you back from giving it a go? Nothing.

Are you planning on giving Monster Hunter: World a try, or are you a longtime series fan? Let us know in the comments!

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