It could be argued that Pillars Of Eternity was the first game to really ignite the classic cRPG revival, with a cash-strapped Obsidian Entertainment turning to crowd funding to save both the studio and the whole roleplaying genre.
For all its nostalgic wonder -- giving Baldur's Gate fans everything they wanted in a game -- there was room for improvement, particularly on the stronghold front.
That issue and more are set to be refined and expanded with part two, moving to a new area of Obsidian's original fantasy world. The main storyline of the first game featured a strong element of atheism versus faith, and that theme is very likely to continue in Pillars of Eternity II: Deadfire -- especially given that the tagline reads: "Hunt a god. Save your soul."