Druid Healing, Not for the Uneducated.

How to get the most out of your Druid Healer. (A.K.A. How not to run out of Mana in the first 5 minutes.)

Learning to heal as a druid can be a bit daunting if you don't understand how druid heals are intended to work.  You must first understand your role in a raid if you are to do well.

Your Role

The role of a druid heal in any raid is to act as a group healer.  To heal multiple targets over a period of time.  A Druid, however, can also function as a 5 man dungeon healer.  Extremely mana efficient, Druids are a force to be reckoned with if they are correctly set up.

In order to get the most from your heals, you need to understand that Druid healing primarily consists of Heal over Time spells or HoT's. Their spells are meant to stack with other spells to create a synergistic healing effect that is greater than the sum total of the individual spells.  For example, Nourish by itself is an average heal.  However, if you first put Lifebloom, Rejuvenation, Regrowth, or Wild Growth on your target, then Nourish will heal for an additional 20%.  

5-Man Dungeon Strategy

Right as the fight begins I cast the following on the tank.
I'm careful not to cast before the fight as my heals cause aggro.

  • Lifebloom X 3 - I keep this active on the tank at ALL times. This spell is refreshed every time you cast Healing Touch, Nourish, or Regrowth on the target.
  • Rejuvenation - Another HoT
  • Nourish - A low mana cost spell. It's not HoT but when you have Lifebloom, rejuvenation, regrowth, or Wild Growth on the target it heals for an additional 20%.
  • Swiftmend - Not only does this heal the tank, it also heals the three most injured allies within 8 yards of the target. This secondary target heal is a HoT.

For the Rest of the Group

If the damage dealers are doing their job and staying out of crap, then Wild Growth will keep the group healed as a whole. If someone is taking excessive damage, throw a Regrowth or Rejuvenation at them.  If necessary, cast Nourish.

Now lets say the tank takes a damage spike.  It's now time to use your "Holy Crap!" heal spells. This is when you bust out Healing Touch and Incarnation: Tree of Life.

I hope this helps. If you have any questions feel free to post them in response to this post. I'll answer them the best that I can.

Featured Contributor

I currently live in Colorado with my wife and my son. I help a local pizza shop and drive for Lyft. I remember earning my first NES with my brother by selling news paper subscriptions. It was the first time we worked together on our own. These days,However, most of my gaming is on battle.net with the Blizzard stable of games.

Published Sep. 8th 2017
  • Atrista121
    Featured Contributor
    Thanks for helping enlighten a few more healers :)

    Healers always seem like the most challenging role to fill. In every competitive guild I've been a part of, having top notch healers was top priority. They tend to be difficult to play well; they get less 'glory' than other classes when things go well, and a lot of the blame when the tanks... Well... Tank.

    It's almost like there's a player type that matches well with the healer class. Most of the really good ones I've known have been soft spoken (under most circumstances), meticulous and somewhat data oriented. When you get the right person in the right role, good things happen. Wrong person, and your whole team dies a terrible death.
  • Alemary
    Featured Contributor
    I will say that if a Damage Dealer of the group is not paying attention to the mechanics of a fight and it comes to a choice between draining mana needlessly or keeping the rest of the group healed, I always cut my losses and focus on the group. One death shouldn't cause a wipe. Tank first. Then Healer. Damage third.
  • Vrothgarr
    Featured Correspondent
    Blizzard's done a great job of making each healer feel unique. My main healer is a druid, and I see them almost as pre-healers, HoTing up the tank to continue on with some auto-healing while I focus on other raid members who have taken some damage.

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