Do you remember the scene in Addams Family Values where murderous psychopath Debbie explains why she's killed every one of her husbands (and parents)?
"Don't I deserve love," she asks, "And jewelry?"
The Culling 2 feels like the digital embodiment of that cynical, ugly attitude. The original Culling, while flawed, at least had a level of uniqueness that drew some attention. Unfortunately, it just couldn't compete with the vicious, skyscraper-sized monster that was PUBG.
So when The Culling 2 was released this year, the ire of most gamers didn't come from a single source. It came from everything about this game. It really is simple math:
Buggy mess + cynical attempt to cash in on what's how right now = nobody wantsta play.
And it felt like it came from a place of childish foot stomping, where the decision makers were convinced that they'd somehow been cheated out of a piece of the pie. So instead of making something that gamers could get excited about, it went with that age old question: "What's hot right now?"
It's a real shame that the developers felt the need to recreate the game from the ground up instead of just improving and sharpening the original to make it more competitive. But this is the games industry: where no one seems interested in learning from the mistakes of the past.