The pedigree that’s backing the title is promising as it’ll be helmed by the team that created and worked on the God Eater series, a frantic, character-driven action RPG that shares a lot of similarities with Capcom’s Monster Hunter series (only with a heavier emphasis on action elements than RPG dynamics). Once a PSP exclusive, the combat is known for being incredibly deep, yet intuitive and accessible to first-time players. It has a fast, frenetic pace that keeps you constantly moving the moment any enemy beasts shows up on screen.
God Eater uses equipment and weapons to dictate play style instead of job classes, offering more flexibility to combat and leveling, something that will undoubtedly play a factor in the transforming mechanics that were teased for Code Vein. On top of that, the multiple characters shown in the screenshots from Code Vein's press kit might even indicate cooperative multiplayer elements -- just like God Eater.