65daysofstatic  Tagged Articles RSS Feed | GameSkinny.com 65daysofstatic  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network No Man's Sky Review https://www.gameskinny.com/svzc4/no-mans-sky-review https://www.gameskinny.com/svzc4/no-mans-sky-review Tue, 30 Aug 2016 06:00:01 -0400 chopchamen

No Man's Sky is a game all about exploring and upgrading. You can travel by foot, by air, or even space, and collect resources. There isn't really much of a story to follow, but there is lore to be read in the game. 

You start on a random planet in the universe next to a broken ship, you must gather resources to repair the ship and take off, your goal after that is to work toward the massive light in the center of the universe. To do so, you have to explore other massive worlds, sometimes moons and gather blueprints and more resources to upgrade your ship and make it capable of jumping to different solar systems until you reach whatever might be awaiting you in the middle. 

Each of the eighteen quintillion planets are procedurally generated, as is pretty much all of the wildlife, so while you may see things that look almost exactly the same, that's kind of to be expected, on the contrary there is also an explosion of variety.

Is there a lot to do?

It depends on what peaks your interest. Within a virtually infinite universe, you can fly in different solar systems blowing up asteroids, or pirating cargo ships, maybe have dog fights with other ships. The travel time between different planets can be extensive, your ship is capable of multiple speeds, but even on the max speed it can take minutes of flying straight to finally get to your destination. When you decide to enter a planet, you break through the atmosphere in real time, no loading, and suddenly you're flying just above the valleys and hills.

On a planet there can be plenty to do, however seeing as it's all about exploration, it can feel like a wild goose chase just to get ahead on certain things. You can analyze different kinds of animals, plants, even rocks to earn extra currency, you can also have fun renaming and uploading the things you discover for everyone to see; including the planets, and solar systems. While exploring a planet there may be some extreme conditions such as burning or freezing temperatures, radiation, or storms.

Sentinels & Combat

There are authorities, the sentinels, who attack you when you kill any wildlife unprovoked, mine too many resources, or start to break into a locked shelter. They come in 5 waves and they will even follow you off planet into space.

While you're fighting them, or any random scamper that tries to attack you, you may notice that combat is a little weird, it's heavily dependent on auto aim which is only active on the upgrades that are meant for combat. Space combat is similar, while it's fairly easy fighting one or two enemies in space, if you have to fight any more than that then it's easy to lose.

After everything, nothing beats the experience of looking at a planet while floating in it's atmosphere and realizing just how big that planet is.

Can you dig in the terrain?

You can get certain upgrades for your weapon that allows you to dig in the terrain. however you can't dig super far downwards. It's seems to be more for damage, and blasting your way out of confusing cave systems, as you don't gain any kind of materials for your efforts.

A so-so sound design.

No Man's Sky has a few sounds that may spike your curiosity, and make you want to explore your environment, but overall the sound work is average. There is nothing super special, however the music can be interesting, every song track is composed by 65daysofstatic, an electronic post/math rock band.


What is that...?

There are some weird things to see out there, such as a giraffe like creature with a slug face, or trees that look like giant leaves; there are many things to see that it almost feels like real nature. Visually, No Man's Sky can be quite beautiful, but at the same time it can be quite dull and barren, an issue inherent with procedural generation. As a result, some of the creatures can look funny, in some cases, their body parts clip into each other as they walk, or some of them just don't look quite right. On the other hand, the trees and plants are all fully three dimension, none of that corny 2D imagery. The lighting is terrific as well, some of the plants will even have a glow to them; that glow will actually hit the other objects, even the creatures.

No Man's Sky is definitely an experience worth some money and time -- unless you're not interested in games that require any kind of grinding, in that case this is not the game for you.

No Man's Sky soundtrack - Music For An Infinite Universe: First Track is out now https://www.gameskinny.com/oxd14/no-mans-sky-soundtrack-music-for-an-infinite-universe-first-track-is-out-now https://www.gameskinny.com/oxd14/no-mans-sky-soundtrack-music-for-an-infinite-universe-first-track-is-out-now Sun, 10 Apr 2016 06:20:49 -0400 Pierre Fouquet

No Man's Sky is arguably one of the most anticipated games of 2016. Developed by studio Hello Games who have also worked on Joe Danger, it's set in an infinite* universe. While we don't know much about No Man's Sky, the music of the game has been something many have been waiting for. That wait is now over, as No Man's Sky recently had the first song of it's soundtrack released. The full soundtrack is very fittingly titled, No Man's Sky: Music For An Infinite Universe. Performed by English electronic post/math rock band 65daysofstatic. Listen to the track Supermoon below:

No Man's Sky is heavily inspired by writers like Isaac Asimov, and Oscar C. Clarke, and films like Dune -- but mostly from the Dune series of books written by Frank Herbert. These writers are part of what many would call "real sci-fi", but I would call "classic sci-fi" -- neither is wrong. This type of sci-fi is not just about giant space romps, or finding new civilizations and being all political. The genre is all about giant elaborate works of interconnected systems, weird but understandable rules, strange people, unexplainable events, a grounded realism which has a basis in scientific fact (especially with Asimov), and a massive part is a sense of wonder and discovery.

Full of hope, full of mystery

Hopefully, you will now be listening to the track, and are getting a feel for it. To me it has a very hopeful tone, which makes you ready to go explore. It fills you wonder, and amazement. Supermoon in parts reminds me a bit of the music for Mirror's Edge but with a rock layer.

You can pre-order the soundtrack over at Laced Records, where you will also get a bonus 6 track album titled Soundscapes.

No Man's Sky is out June 24, for PC and PS4. While there is no Xbox One version confirmed, we at GameSkinny will keep you up to date on any news related to this.

*Infinite may or may not be true, but as the universe of No Man's Sky is so large calling it infinity is as close as makes no difference.