Amnesia A Machine For Pigs  Tagged Articles RSS Feed | Amnesia A Machine For Pigs  RSS Feed on en Launch Media Network Amnesia: A Machine for Pigs Available Today Tue, 10 Sep 2013 10:52:59 -0400 Courtney Gamache

Today is the day all Amnesia: The Dark Descent fans have been waiting for. We have a game with the same grotesque horror feeling made by the same developers, who are also famous for Dear Esther. We'll be able to expect the same scary thrilling game we've come accustomed to with The Dark Descent, only A Machine for Pigs might have a twist upon it.

Spoilers ahead, beware!

Amnesia: A Machine for Pigs is centered around an industrialist named Oswald Mandus. He ventured just a bit too far in a Mexico expedition and returned home a bit more disturbed than when he left. Lucky enough, he recovers from the nightmares hes plagued with, unable to remember how much time has passed. Upon his recovery and slumber, he hears a machine below him come to life.

How similar is this to The Dark Descent?

This game is definitely very similar to our beloved horror, The Dark Descent. The darkness and light will equally become your enemy while you're guided with a lantern... again. As always, you won't have any weapons except your wits upon you, while traveling alone hoping to survive. The enemies are similar in the aspect that you can't harm them, and that they look a bit deranged like in the first game.

Where can I play the game?

Today, you're able to purchase Amnesia: A Machine for Pigs through many online stores including Steam, GOG, GamersGate, Gamefly, Desura, and the Mac Game Store. The game runs at $19.99 like The Dark Descent.

Only time will tell if this game can measure up to the horror games we're used to from Frictional Games.

Amnesia: A Machine for Pigs Gets Release Date! Fri, 16 Aug 2013 15:52:24 -0400 Miranda Kirk

The highly anticipated Amnesia: A Machine for Pigs, the followup to Frictional Games’ original Amnesia: The Dark Descent, finally has an official launch date. After a few set backs and delays the team at The Chinese Room have set the release date for September 10. 

Also pre-orders just opened up on Steam with a 20 percent discount from the $19.99 price that will be set at launch--meaning you can grab it now for $15. The game is being developed for PC, Mac and Linux so all can indulge in this game.

Amnesia: The Dark Descent was a game that prompted many players to put up what seemed like an unlimited amount of Let’s Play videos. The game was so scary some people would rather just watch than play for themselves. If Amnesia: A Machine for Pigs is anything like its predecessor I’m sure people will be lining up to watch their friends get the life scared out of them.

 Let’s all hope that the game will be worth the wait. I think considering two amazing teams collaborated on this one (The Chinese Room being the developer and Frictional Games producing); we will all be in for a good scare.

So if you are daring enough to play through yet another horrifying experience, pre-order today!

Tell me what you think about indie developers and their many delays! Do you think people are going to be hesitant about buying the game because of the push backs, or do you think allowing these developers time just makes the game better once it finally releases? Does consistency matter?

Time For Another Case of Amnesia Thu, 18 Jul 2013 18:49:03 -0400 Sinh Taylor

Back in 2010 a little known studio by the name of Frictional Games released a game that would forever change the "survival horror" genre, Amnesia: The Dark Decent. The PC game (also later available on Mac OS X and Linux via Steam) was released as an independent download and recieved critical aclaim, eventually receiving the title "scariest game ever made" by fans. Late that year, the DLC pack, Amnesia: Justine, was released. At the 2011 Independent Games Festival, Amnesia won awards for "Excellence in Audio" and "Technical Excellence" as well as the "Direct2Drive Vision Award," which came with a $10,000 cash price.

In early 2012, the studio released one of the most creative bits of viral marketing to date. They updated thier website, simply called "Next Frictional Game," to feature a heavily distorted and blurred image above the "Amnesia" logo. Across the bottom were simply the words, "Something is emerging...." Clicking the blurred images would take the user to a Google map simply labeled "China." Later the image lead to "Boreray" until finally leading to the specific "502 2nd Avenue Seattle, WA, USA." This was bit of an easter egg for fans. Even moreso, opening the site's source code led fans to a computer-like console complete with a count down and runable command lines. Once the countdown expired, the website reads "A Machine For Pigs coming fall two thousand twelve."

Fast forward to June of 2012 and a mysterious video pops up on the Frictional Games YouTube channel. The "teaser trailer" was for the previously known "gameB" it showed some scenes from the game, ending with the player hiding under the stairs.

In October 2012, on Halloween, a second trailer was posted on the YouTube page. This reveiled the use of a latern as well as the voice of the main character. This trailer ended with the main character cornered in the game's pig slaughterhouse by an unseen beast.

Amnesia: A Machine for Pigs is set to release Summer 2013

Amnesia: A Machine for Pigs to Release Late 2013 Wed, 03 Jul 2013 11:11:15 -0400 Katy Hollingsworth

I recently wrote a review for the original Amnesia: The Dark Descent, in which I talked about a lot of the gameplay mechanics and story elements that made the game worth playing.

Amnesia: Justine, a DLC released in late 2010, featured many of the same puzzle-solving aspects without so much adventure. One big perk that drew so many to the title was the ability to create custom stories that could be loaded in to the game.

We've heard rumors and whispers about the development of a sequel since late 2011, and after many delays, we may finally be receiving a release date in late summer to early fall--Amnesia: A Machine for Pigs may hit Steam Halloween of this year, or this holiday season.

Developer thechineseroom has confirmed some definite changes to the gameplay. thechineseroom boasts that some of the original mechanics from Dark Descent have been removed in order to give veteran players a new experience when playing. However, core mechanics will remain so that those same veterans can re-experience the quirks they enjoyed.

As an indirect sequel, the storyline will obviously be very different and will take place in a parallel universe. Industrialist Oswald Mandus falls victim to illness sixty years after The Dark Descent, and has a dream about a dark machine--months later, having been unconscious, Mandus awakens to the roar of that very same machine.

Confirmed Changes:
  • Level design has expanded and outdoor environments will be introduced
  • Enemy behavior is now unpredictable with improved AI
  • Inventory has been completely removed

Those who follow the Amnesia franchise can check back for an official release date.