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TCGs and CCGs -- Not Every Card Can be Good
Have you ever seen a card and wondered why they bothered making it? Here are some insights as to why it may have been designed that way!
Riot shines a light on the upcoming Assassin class changes
by Kevin Malkiewicz
Riot lets us in on their vision for the Assassin class and its upcoming changes.
Overwatch balance changes will be separate for PC and consoles
by Kevin Malkiewicz
Overwatch will receive independent balances changes among the PC and console versions.
Cybernetic Alliance, the new Update for Skyforge
by Engela Snyman
Cybernetic Alliance is the upcoming update for Skyforge, and it has made quite a few hefty promises.
Overwatch to be balanced differently for each console
by David Fisher
Jeff Kaplan, director of Overwatch, confirmed that each console will be independently balanced
EA rebalances Star Wars: Battlefront's Walker Assault to increase chances of Rebel victory
by Michael Falero
DICE has balanced Battlefront's Walker Assault map with added Walker vulnerabilities and a variety of weapons fixes.
Star Wars: Battlefront's Walker Assault "too tough", will be balanced before release
DICE admits that the Walker Assault mode of Star Wars: Battlefront needs a balance adjustment.
Mewtwo's Addition To Super Smash Bros. Could Bring Future DLC
by Ryan Mayle
Nintendo reveals Mewtwo for Super Smash Bros. is in the works. Does this mean that more characters could be on the way?
Ghostcrawler Joins Riot Games and the League of Legends Team
Greg "Ghostcrawler" Street has resurfaced after leaving Blizzard, having joined Riot Games to work on League of Legends as Lead Game Designer, sharing the title with Morello.
Wildstar Will Have PvP, Addons, Flexible Questing and More
European Community Manager, Mark "Anlath" Hulmes takes time to answer the question of MCM London Comic Con goers.
Injustice - Balancing The Scales Soon (Updated)
by Capt. Eliza Creststeel
NetherRealm responds to player criticisms with an upcoming tweak or two.
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