Battle Arena Tagged Articles RSS Feed | GameSkinny.com Battle Arena RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Square Enix Announces New Mobile Title, Battle of Blades https://www.gameskinny.com/e6a4x/square-enix-announces-new-mobile-title-battle-of-blades https://www.gameskinny.com/e6a4x/square-enix-announces-new-mobile-title-battle-of-blades Wed, 20 Sep 2017 18:19:27 -0400 Robert Kazmierczak

A new mobile game, Battle of Blades, has just been announced by Japanese developer Square Enix. Available on Andriod and iOS, the fantasy-inspired battle arena game appears to be available only in Japan at the time of this writing, with no mention of a Western release. 

The game features a single-player mode with a story written by Higashide Yuuichirou, one of the writers of Fate/Apocrypha. Additionally, a ton of customization options have been shown off as it pertains to accessories, including special weapons from other Square Enix games, such as Nier: Automata, Secret of Mana, and Romancing SaGa. 

Battle of Blades also features several multiplayer functions, such as a battle arena, where players team up to battle each other in 4v4 battles, and large-scale boss fights that carry with them special rewards. A short preview video shows off a team of players taking on monsters and other players. 

 

Pre-registration for the game is available now, but there's no mention of a release date yet. If you're interested in pre-registering for Battle of Blades, you can check out the game's Japanese website here

Stay tuned to GameSkinny for more news and information on Battle Blades as it develops. 

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If You Aren't Playing Heroes of the Storm Yet, Now is the Time to Start https://www.gameskinny.com/axubx/if-you-arent-playing-heroes-of-the-storm-yet-now-is-the-time-to-start https://www.gameskinny.com/axubx/if-you-arent-playing-heroes-of-the-storm-yet-now-is-the-time-to-start Thu, 01 Dec 2016 19:00:01 -0500 Lydia M

Whether you’re unfamiliar with the MOBA genre or a seasoned player, if you’ve been considering trying out Heroes of the Storm, right now is by far the best time to join.

Unlike other MOBAs, Heroes is heavily team based. It’s virtually impossible to completely carry your team as one single player. It also comes with a talent tier system, instead of gold or items. As you and your team level up in game, you're able to choose talent upgrades that can passively or directly affect your abilities.

Heroes has gotten a lot of flack in it's time. With issues like the 'full release' not really feeling much different from the beta phase, overpowered heroes on release, and a messy matchmaking system, it's easy to see why a lot of players gave up after a while. However, now is the perfect time to make a return.

Blizzard promised they would release a new hero every month, they've kept that promise and more. Developers are also playing closer attention to how players use certain Heroes and release patches every couple of weeks to keep the meta fresh. While the matchmaking is still sometimes a bit wonky, Heroes has began to roll out different game modes to better match your preferences.

Unranked draft allows you to draft your hero choices before your game, without affecting your rankings. The latest addition, Brawl Mode is a completely different way of playing Heroes. Single lane maps, unique rule sets, Hero pick limitations, you name it, Brawl has done it. With weekly rewards you have more of an incentive to try this mode out to gain prizes after three brawls a week.

Blizzard has also implemented a huge amount of perks for new players as you progress through the game. This makes it even more rewarding to pick the game up now!

The main event going on now until January called the ‘Nexus Challenge’ gives you goodies in Heroes AND Overwatch for playing 15-30 games.

15 Games:
Overwatch: Oni Genji Skin, Oni Genji Portrait, Oni Genji Spray.
Heroes of the Storm: Zarya, Oni Genji Portrait. 

30 games:
Heroes of the Storm: Auriel, Greymane, Kerrigan, Li-Ming, Orochi Hovercycle Mount, 30 Day Stimpack.

On top of that you can can purchase a starter bundle, and try the Recruit-a-Friend program to up your loot!

The recruit a friend process is perfect if you’re starting alone and want to bring a friend, or even if you already know someone that plays! Using a Recruit a Friend link, the veteran will receive a portrait when the recruit reaches level 10 and a Vulture Hover Bike mount if you recruit four new players that reach level 10. New recruits receive Raynor and 5-day stimpack upon logging in, Sylvanas and a Recruit a Friend portrait once you reach level 10.

While the game itself is free, a redditor recently gathered all the boosters you can get for just $30 and what they include.

Afraid that you won't know what you're doing once you start the game? Don't worry, there’s an insane amount of resources to help you learn. The best thing about Heroes right now is the community. Everyone wants to get better, and in turn, wants to help YOU get better. Here's some content creators to check out that are not only fun to watch, but extremely helpful when it comes to Heroes:

  • Grubby
  • Kendric
  • Trikslyr
  • Pally
  • and many many more!

There you have it! Right now is absolutely the best time to pick up Heroes of the Storm if you haven't yet! The game is free to download, so give it a try now!

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Trove is getting PvP https://www.gameskinny.com/sqlud/trove-is-getting-pvp https://www.gameskinny.com/sqlud/trove-is-getting-pvp Wed, 28 Oct 2015 03:53:23 -0400 Jessi_Cat

Trove, the dungeon-diving voxel game, is getting PvP. This long awaited addition to the game will begin stress testing on October 28th from 2PM PDT to 3PM PDT.

If you have been following Trove from the beginning, then you know that it officially released back in July. The game is an MMORPG sandbox that allows its players to create content like weapons and headgear. That aspect alone made the game extremely popular among the artsy crowd.  All content is submitted then approved by the development team before being added to the game. This way the game keeps its family-friendly PG aspect.

PvP being added to the game is no surprise since it has the right environment for it. With a mix of different classes and the ability to upgrade gear, players needed more than monsters to battle. So the reasonable solution to this is to battle each other. There is a restriction to the upcoming stress test you need to be aware of: all players will need a level 20 character on the live server to enter the arena.

If you want to gain access to the test, you will need to download the test server client through the Glyph client. Players won’t have to worry about their levels on the test server, since the Battle Arena will be scaling players’ levels to keep game play fair. The Battle Arena is going to consist of four-player teams in a capture the flag standoff. So be ready to defend your flag against enemy players!

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The Vessels of Booty Hunters: Enemy Types https://www.gameskinny.com/r6v8i/the-vessels-of-booty-hunters-enemy-types https://www.gameskinny.com/r6v8i/the-vessels-of-booty-hunters-enemy-types Wed, 04 Mar 2015 09:42:16 -0500 Daniel R. Miller

Daniel R. Miller is the Lead Writer and PR Rep for Volite Games.

As the saying goes, variety is the spice of life. Every game developer can attest that the same applies to design. Booty Hunters aims to deliver on that ideal by delivering a naval combat experience that features carefully balanced and unique enemy types.  The first three enemy types players will encounter at the outset of the game are the Artillery Ship, the Buckshot Ship and the Mirage Ship.  Each vessel offers a completely different set of abilities and battle tactics that will force the player to adjust how they attack on the fly.  Here is an in-depth look at what makes these enemies the backbone of combat in Booty Hunters.

The Artillery Ship is one of the more basic long range enemies that the player will encounter.  You will know them by their lobbed cannon strikes that land in the water around the player’s ship causing “Area-of-Effect” damage, which can be quite lethal with its high damage output.  Artillery Ships tend to keep their distance especially since they don’t have much in the way of speed.  However, since the damage they produce can escalate quickly, the goal is to sink the Artillery Ship before it can return a shot.


The Buckshot Ship is a floating shotgun that thrives in close quarters combat.  With its many cannons, a single volley can rip the player's sails to shreds, slowing them down and leaving them with nowhere to run. This can be especially dangerous when facing groups of enemies, as players can quickly find themselves surrounded and under fire from every angle.  The best way to deal with this foe, is to identify it before engaging it, and attack it from a distance.


The Mirage Ship is a Predator-like vessel that reflects blinding sunlight to hide itself from its enemies.  While it is concealed, the player will be unable to attack it, since your crew won't be able to see it.  The best method of disposing of this enemy is a carefully planned and timed use of your vessel's abilities.  The Mirage Ship can only stay cloaked temporarily, so once they finally do reveal themselves, they are vulnerable to nearly every type of attack there is.


This is just a taste of the kinds of enemies you will face on the open waters in the world of Booty Hunters.  With a plan for on-going development, the developers will be implementing more and more intricate and varied enemies that will bring their own unique spin to the battlefield and help to keep the gameplay fresh.  Next time, we will take a look at the vessels that will be available for the player to control.

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10 Reasons That Booty Hunters Should be on Your Radar https://www.gameskinny.com/k6ywa/10-reasons-that-booty-hunters-should-be-on-your-radar https://www.gameskinny.com/k6ywa/10-reasons-that-booty-hunters-should-be-on-your-radar Mon, 09 Feb 2015 07:51:42 -0500 Daniel R. Miller

DisclaimerThe Author, Daniel R. Miller is the Lead Writer and PR Rep for Volite Games.

1.) It scratches the “Pirate Game Itch” that genre fans so desperately crave.

Prominent pirate games in the gaming community can be hard to come by. Booty Hunters aims to give genre fans just that by putting one, in the palm of their hands on iPhone devices.

2.) The game is built from the ground up by an avid sailor.

If there is anyone who can craft a quality, in-depth oceanic gaming experience, a seasoned sailor can.  Lead Designer, Andrew Palmer Martinson has a solid background boating on open waters and has carefully planned and implemented every mechanic, upgrade and ship with a balance of authenticity, aesthetic appeal and gameplay in mind.  

3.) A blend of genres that has not been seen in the Apple Marketplace to date.

Combining Role-­Playing, Strategy, and MOBA gameplay mechanics, Booty Hunters offers a very in-depth gameplay experience that perfectly achieves the balance between easy­ to ­understand and difficult ­to ­master.

4.) In-depth customization options.

Who doesn’t love personalizing their games to fit their own play styles? Booty Hunters delivers in­depth ship customization options that not only affect the look of your ship, but how it functions. This allows players to change the game on the fly.

5.) BAMF Looking Pirate Ships

As players progress through the game, the ships that become available to the player will naturally become increasingly more stylish. Players will be able to further their infamy by sporting sexier ships such as the intimidating, blood red Sea Dragon.

6.) A Wealth of Different Adventure Types

A Pirate’s life has many different facets, and Booty Hunters reflects that. There are many different ways to earn coin throughout the world that vary on the spectrum of morality; one moment, you might be saving innocent villagers from an erupting volcano, another, you might be conquering a village to expand your benefactor’s influence for a hefty reward.

7.) Enemy Variety

There are many different types of enemy ships skulking about on the open seas, all of which use different strategies to sink the player. Some enemies may prefer to keep their distance while others may decide to go kamikaze and try to ram you. You just never know what you will find in your next encounter.

8.) An open world on a smartphone.

iOS games have the reputation of being limited to mostly linear experiences. Booty Hunters breaks free from this perception by offering an open oceanic world that rivals the size of any current iOS game on the market.  And, of course, the world is packed with plenty to do.

9.) Endless Replayability

With hundreds of combinations of statistic-­altering ship parts at your disposal, there are many different ways to play Booty Hunters. Take your enemies out from a distance without them ever seeing you coming or impose your will and find yourself in the middle of an all out war. Every time you dock your ship into port, change your abilities out to make an entirely different ship and complete your objectives the way you want. Your ship, your way.

10.) Putting the "Free" Back Into Free-to-Play

Perhaps best of all. You don’t have to drop a penny on Booty Hunters in order to get yourself a ship, set sail and obtain meaningful progression.  


As with a lot of other "Freemium" games, Booty Hunters will have the option to speed up the progression of the game at the player's choosing, but it is not required to get the full experience.  Every ship upgrade is obtainable simply by playing the game at a natural pace.  Enjoy one of the deepest and most engaging mobile games you’ll ever experience on iPhone for nothing at all. 

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Injustice Battle Arena Quarterfinals Still Showing New Abilities https://www.gameskinny.com/x54ys/injustice-battle-arena-quarterfinals-still-showing-new-abilities https://www.gameskinny.com/x54ys/injustice-battle-arena-quarterfinals-still-showing-new-abilities Sat, 16 Mar 2013 16:03:37 -0400 Wokendreamer

The Injustice: Gods Among Us battle arena trailers continue in their bracketed tournament format this week, with the quarterfinals pitting the Joker against Flash, Batman against Wonder Woman, Superman against Green Arrow, and Green Lantern against Aquaman.

Much to my own surprise, the new series of battle arena videos actually show off some capabilities of several of the characters that we haven't seen before, and certainly not to the extent they are displayed in the quarterfinals.

Joker shows a bit more of his melee combo capability while Flash demonstrates more clearly his ability to dodge projectiles and juggle.  Green Arrow shows a bit more of his ability to fight at range.  Aquaman juggles harder than we'd seen in his match against Cyborg as well as throwing his trident as a projectile, not seen in the previous battle arena trailer.  Wonder Woman switches her stance between the lasso and her sword/shield combo much more fluidly in the quarterfinals, showing some great combo potential.

Injustice keeps raising the excitement for its release.  We should have the semi-finals for their battle arena in two weeks.

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Injustice Battle Arena Round 4 https://www.gameskinny.com/hvtkt/injustice-battle-arena-round-4 https://www.gameskinny.com/hvtkt/injustice-battle-arena-round-4 Sat, 02 Mar 2013 04:55:26 -0500 Wokendreamer

The newest Injustice: Gods Among Us battle arena gameplay trailers are up, and we can see the mighty and the modest both strutting their super-powered stuff.

Bird and Bow

Hawkgirl and Green Arrow were actually both interesting to watch, with Hawkgirl working pretty much as expected but Green Arrow having some capabilities that were a surprise.

For her part, Hawkgirl has a specific type of speed.  Her moveset seems more hard-hitting than fast, but she has several ways of crossing the battlefield, including what looks to be actual flight she can do a diving kick or projectile out of.  She can also use the projectile, throwing her morning star, while standing, giving her a just a little bit of long-range mix-up.

As is fitting her primary shtick seems to be an ability to attack from any angle at any time, ground or air, making it difficult to predict where she'll hit from next.  Her finisher gives her momentary hit-stun resistance before she grabs her foe, carries them above the clouds, and smacks them a few times before letting them simply drop to the ground.

Green Arrow impressed me.  I expected a complicated ranged game, but he showed a variety of short, juggle-chain capable combos that look simple enough individually but capable of extreme amounts of mixing and combination.  He does also have the ability to fire his arrows, both from the ground and in the air, in multiple directions, making him dangerous to approach.

His finisher was unimpressive except for how it ends.  A few arrows fired into his target and a flip, but interestingly he was able to combo directly out of it, further adding to the potential to mix up his game.

One other feature we saw for the first time in this match was a sort of duel, where both characters squared off, posed, spouted a line, then clashed in dramatic slow motion before one was sent flying.  How this mechanic actually works is a mystery, but the cinematic prospects are exciting.

Steel and Fear

Superman and Sinestro are the big dogs of the Injustice battle arena's fourth round, both powerhouses of the DC Universe.  Sinestro was one of the characters I was most excited to see in the game, and I am pleased with his abilities.

He immediately shows off a ranged disable and attacks with a longer range than his actual size would imply, both horizontally and vertically.  Several types of projectiles, including creating constructs that slam down on his target at a distance and stab up from the ground, give him good zone control.  Another move summons an orb over his shoulder that periodically fires at his foe, giving even more ability to string projectiles.

The yellow lantern also showed an ability to stretch out his combos using his special moves, using throws, combos, his disable, and projectiles all to stretch out what otherwise look to be simple moves into a very far-moving and likely complex series of attacks.  Probably a very complicated series of inputs and timing to pull off, but also likely to be highly damaging.

His finisher pulls his target into orbit, slams them with a pair of asteroids, then blasts them back to the battlefield.  Intriguingly, he also shows a move that has him stand still on the ground, possibly a healing technique, but he also performs it before summoning the projectile-firing orb, so perhaps that move simply has a power-up time.

The Man of Steel has always been one of the big three staples of DC, but he is done justice.  His many abilities seem included in various forms, including flight for gap-closing, his heat vision for projectiles (which can knock-back), breath to either free or knock back his foe, and short but punishing combos for his strength.

He shows an air grab, his heat vision fired from the air, tremendous speed in crossing the battlefield, and an aerial diving attack.  A varied moveset that shows promise and adaptability to his foe's strengths.  His finisher punches his opponent straight up into the outer atmosphere, where Supes meets them to punch them straight back down.

Injustice looks more and more exciting the more we see, and these battle arena trailers have finally shown me enough to start picking out my favorite characters.  Watch for the quarterfinal voting, it's going to get crazy.

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