Bloodborne  Tagged Articles RSS Feed | GameSkinny.com Bloodborne  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network What Could Miyazaki Be Working on Now? https://www.gameskinny.com/705a8/what-could-miyazaki-be-working-on-now https://www.gameskinny.com/705a8/what-could-miyazaki-be-working-on-now Thu, 30 Mar 2017 20:33:30 -0400 Marc Hollinshead

Hidetaka Miyazaki, primarily known as the mastermind behind the Souls franchise, is moving on. At least, that’s what people have assumed as the irrefutably brutal series has seemingly come to an end. But for many, the question is what will Miyazaki and his team at From Software work on next?

Before receiving any concrete conformation, there has been speculation of whether Miyazaki will go back to the Armored Core series, originally conceptualized in 1997. And it appears that this pondering has been met with actual confirmation -- straight from the horse’s mouth.

In an interview with IGN at Tokyo Game Show last year, Miyazaki delved further into what life after Dark Souls would be like, alluding to a few titles that are being worked on. One of these is a new Armored Core game. While not going into much detail, Miyazaki simply stated, “Yeah, we’re already working on Armored Core.”

In the same interview, a couple of new IPs were hinted at, but at this stage, Miyazaki was not ready to talk about the ins and outs of these titles:

“So there are several titles that we are currently working on [...] Some of those are dark fantasy, some of those could be a mech [game] - that's one thing. The second thing is that one of the new titles I've been working on will probably comply with the expectations from the fans in straightforward manner.

“The last thing is that another title will probably be a little bit weird. When we actually announce the title, probably fans will react with 'oh, what the hell is this very weird game that Miyazaki has created?’”

What that last game could be is quite literally anyone’s guess. However, what these words definitely confirm is that new content for Dark Souls, or even Bloodborne for that matter, is not in the pipeline. Due to the recent release of “The Ringed City” in Dark Souls III, the Souls series has been a hot topic in the industry this week. So Miyazaki took to Twitter to reaffirm previous statements -- that were then generously translated by user BlackKite.

Thanks to the various Tweets and interviews that have been conducted, Miyazaki’s plan for the future looks to be a busy, yet intriguing one. When series such as the Souls series make such a great impact among gamers, it can be difficult for us as fans to let go. It can also be difficult for developers to completely pull themselves away when moving to a different project.

While Armored Core has already created its own identity through past titles, it is worth speculating whether Miyazaki’s more recent work will influence titles that are to come. With Deck13’s Lords of the Fallen, which was heavily inspired by the Souls series, it wouldn’t be so far-fetched to say that From Software’s next slew of games will still retain some of the charm created through this series.

Hardcore Souls fans are undyingly loyal to the franchise, so many will be eagerly waiting in anticipation for what From Software can come up with next.

What do you think Miyazaki will pull out of the bag first? Sound off in the comments!

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Dark Souls Creator Reveals Three New Projects at Toyko Game Show https://www.gameskinny.com/83kci/dark-souls-creator-reveals-three-new-projects-at-toyko-game-show https://www.gameskinny.com/83kci/dark-souls-creator-reveals-three-new-projects-at-toyko-game-show Mon, 26 Sep 2016 11:09:12 -0400 Jared Elliott

As the world gears up for the October 25 release of Dark Souls III: Ashes of Ariandel, the developers at FromSoftware are busy working on three brand-new projects. During an interview with IGN at the Tokyo Game Show last week, Director Hidetaka Miyazaki dropped a few hints about what to expect from the post-Souls development team:

"So there are several titles that we are currently working on [...] Some of those are dark fantasy, some of those could be a mech [game] - that's one thing. The second thing is that one of the new titles I've been working on will probably comply with the expectations from the fans in straightforward manner."

Miyazaki goes on to reveal more specific details about the above-mentioned projects: The first is a dark fantasy RPG which is likely similar in concept to Dark Souls and Bloodborne, which would certainly "comply with the expectations from the fans"; the second is a new Armored Core title; and the third is a mysterious game that Miyazaki describes as simply "weird":

"The last thing is that another title will probably be a little bit weird. When we actually announce the title, probably fans will react with 'oh, what the hell is this very weird game that Miyazaki has created?'"

Miyazaki disclosed the same information to 4gamer.net back in June, but as the interview was originally conducted in Japanese, Anglophones have had to rely on translation efforts by the good samaritans at NeoGAF. Now, almost four months later, English-speaking gamers can have confidence that this news is accurate.

Because no formal announcement for any project has been made at this point in time, there is no way of knowing when we can expect any of FromSoftware's works-in-progress to be released. Two DLCs are due for Dark Souls III between now and January 2017, so unless Miyazaki has any tricks up his sleeve, we may have to wait until next summer before we see an official unveiling.

Curious about next month's DLC? Watch the first five minutes here!

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The best "hitbox porn" in FromSoftware's games https://www.gameskinny.com/ewnl5/the-best-hitbox-porn-in-fromsoftwares-games https://www.gameskinny.com/ewnl5/the-best-hitbox-porn-in-fromsoftwares-games Mon, 09 May 2016 08:32:39 -0400 Joshua Potter

I don't have to tell you that Dark Souls 3 is incredible (unless you're playing it on PC). Even if you're not playing it, you're probably familiar with its infamous difficulty levels, and the numerous amount of times you will most likely die. Something you may not be familiar with is just how awesome the new hit boxes are in the most recent addition to the FromSoftware library.

They're so good in fact, that players have come to calling near misses "hitbox porn" in honor of just how great it feels to see that arrow narrowly avoid your face, or to dive and dip between an enemies sword slashes. Here's a collection in homage to the best near misses.

Dark Souls

Probably the best part about this is that his downward stroke is also blocked by the shield. The developers knew what they were doing with this one.

Since the fad has caught on, more and more of these awesome excerpts have been showing up! That poor dresser never stood a chance.

Bloodborne

Bloodborne, the, "Arkham Horror" entry of the series, has its fair share of awesome moments as well.

Dark Souls 3

 

Sometimes the best way to get in on an enemy is just duck right under every hit they try to land.There have even been some pretty insane videos out there of players taking advantage of the ability to dodge under enemy attacks and just absolutely wreck them. There is no better testament to the quality of the game than the fact that if you invest enough time you can turn an otherwise punishing fight into a half-naked conehead jaunt.

There's a ton of other really great examples out there. Have you had any awesome moments like this in the newer Dark Souls game? If so, show us below in the comments, we'd love to see more of your awesome gameplay.

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FromSoftware already working on their next IP https://www.gameskinny.com/cw8ax/fromsoftware-already-working-on-their-next-ip https://www.gameskinny.com/cw8ax/fromsoftware-already-working-on-their-next-ip Wed, 27 Apr 2016 13:05:50 -0400 Eric Levy

Hidetaka Miyazaki, director of Dark Souls III, has confirmed that FromSoftware is hard at work on a brand new IP, reiterating that the studio will not be making a new entry in their popular franchise. 

"Dark Souls is over," Miyazaki stated in an interview with GGN Gamer, which has since been translated via Google Translate. He continued on to say:

"I think it's time we take a step in a different direction. Development of a new IP has already begun."

Miyazaki has stated in the past that Dark Souls III will be the final Dark Souls game, and he used this interview to reiterate that statement:

"There’s absolutely no plan right now for any sequels, spin-offs or tie-ins. But I can’t say for certain the possibility is 0%. For example, if a FROMSoftware developer come to me five years from now and beg ‘please let me make another Dark Souls‘. Then I will not rule out the possibility to let my subordinates start a new project. What is certain for now is, to me personally Dark Souls is over."

One can assume the same feelings apply to Bloodborne, which despite not being a proper Souls game, draws heavily from the Souls game structure.

There is one franchise Miyazaki is very interested in continuing, however -- Armored Core:

"Personally, I want to do it. After all I was involved in three games in the series. Armored Core is one of the pillars of FromSoftware's lineup, but I can't reveal anything at the moment."

Despite starting development on a new IP, FromSoftware is still hard at work when it comes to post-release content for Dark Souls III, with Miyazaki confirming two DLC packs will be arriving in Fall 2016 and early 2017.

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Fallout 4 gets Best Game award at the BAFTA Game Awards 2016 https://www.gameskinny.com/1lrtx/fallout-4-gets-best-game-award-at-the-bafta-game-awards-2016 https://www.gameskinny.com/1lrtx/fallout-4-gets-best-game-award-at-the-bafta-game-awards-2016 Thu, 07 Apr 2016 13:04:46 -0400 ESpalding

Bethesda has done it! Fallout 4 was just announced as Best Game at the British Academy Game Awards in London. Tonight's event saw game professionals gather at Tobacco Dock in London for the ceremony, which was held during the first day of this year's EGX Rezzed event. It was hosted by the Irish comedian Dara Ó Briain, a man known to many in the UK for his love of video games.

There were 3 other games who also stood out, all winning 3 awards on the evening: Her Story - an interactive movie video game developed, written and directed by Sam Barlow, Everybody's Gone to the Rapture - an adventure game set in an English village which comes from developers The Chinese Room, and Rocket League - a physics-based soccer game played using futuristic vehicles from Psyonix.

As well as the Academy Awards won tonight, there was also an award for "One to Watch" which is awarded for new talent and innovation within the industry. This year's nominated games were all selected from games which were showcased in August last year at the Dare Protoplay festival in Dundee. The winner of this year's award was SUNDOWN. Developed by Mild Beast Games, SUNDOWN is a top-down stealth shooter which sees players plunged into darkness in a "last man standing" shootout.

Full list of winners from the 2016 British Academy Game Awards

Artistic Achievement

Ori and the Blind Forest

Moon Studios

Audio Achievement

Everybody's Gone to the Rapture

The Chinese Room

Best Game

Fallout 4

Bethesda Softworks

British Game

Batman: Arkham Knight

Rocksteady Studios

Debut Game

Her Story

Sam Barlow

Family

Rocket League

Psyonix

Game Design

Bloodborne

FromSoftware

Game Innovation

Her Story

Sam Barlow

Mobile & Handheld

Her Story

Sam Barlow

Multiplayer

Rocket League

Psyonix

Music

Everybody's Gone to the Rapture

The Chinese Room

Original Property

Until Dawn

Supermassive Games

Performer

Merle Dandridge (Everybody's Gone to the Rapture)

The Chinese Room

Persistent Game

Prison Architect

Introversion Software

Sport

Rocket League

Psyonix

Story

Life is Strange

Dontnod Entertainment

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Will the real Dark Souls please stand up: Why Dark Soul 2 leaves the other Souls games in the Dark https://www.gameskinny.com/3pory/will-the-real-dark-souls-please-stand-up-why-dark-soul-2-leaves-the-other-souls-games-in-the-dark https://www.gameskinny.com/3pory/will-the-real-dark-souls-please-stand-up-why-dark-soul-2-leaves-the-other-souls-games-in-the-dark Fri, 01 Apr 2016 06:10:48 -0400 Seth Zulinski

With Dark Souls 3 looming on the horizon of April 12th (for those of us who aren't the Chosen for Early Access, anyway), I decided awhile back that I needed to dust off my Longsword +15, light the ole' bonfire, and "git gud" again. There was going to be a whole new world of Unkindled that needed invading, an entire generation of Undead that needed to be taught a lesson in Quality, and running through each game to 100%/Platinum/Full complete/That's-a-bingo seemed like a fine way to bring myself back up to speed. 

There were a few twists and turns as I shook the dust off, sure. But through Allant, Ornstein and Smough, and even Fume Knight, the thing that made me rage the hardest was actually a pop-up message on Steam:

"I have no idea how you stuck through Dark Souls 2. I hope [DS]3 isn't anything like it." 

So...you'd rather it be an endurance-draining pigeon-holed rollfest like Bloodborne, then? Or maybe the "glory days" nostalgia-fest that was of Dark Souls once any of us figured out what we were doing? Maybe you'd rather it be a console-only hollow monstrosity that's barely recognizable as a Souls game at all, like Demon's Souls?

No. If Dark Souls 3 wants to be be good, it has to have roots in the best Souls series installment.

And the best in that line-up is Dark Souls 2 by a corpse-covered mile.

But if I'm going to explain why (and trust me, I am), then I might as well start from the beginning.  

Demon's Souls

Pictured: Not the real Dark Souls

Where the Souls franchise began is Demon's Souls, though in much the same way that Atari was the beginning for Nintendo and Sega -- sure, the latter wouldn't exist without the former, but looking back it seems almost crude to compare what came before to what came after. 

While Demon's Souls was a fine game in most respects for its time, it's also very much a victim of being the first child of the family -- it's clunky, easily outdated, gimmicky, stiff, and unpolished.

Demon's Souls did have a lot of what we came to expect from Souls in some crude, caveman form - a dead/alive system, a way to reclaim your death tax, various ways to upgrade your character and equipment, a bunch of NPCs that will inevitably attempt to kill you for reasons not totally apparent. If you squint your eyes really hard, it's easy to convince yourself it's in the same ballpark as later entries in the "series". 

Then you remember the fights that are gimmick/puzzle bosses more at home in a Legend of Zelda title than the Dark Souls we know and love (looking at you, armor spider). You remember gender-specific equipment, the arcadey Gauntlet-esque hub-world that constantly reminds you you're playing a video game, the nigh-unstoppable helper NPC that can actually solo his boss fight, the unlimited mana builds that rendered even the absurdly farmable healing consumables nearly useless...

The list goes on.

While Demon's Souls was a fine game in most respects for its time, it's also very much a victim of being the first child of the family - it's clunky, easily outdated, gimmicky, stiff, and unpolished. While it was a console exclusive a la Bloodborne, that wasn't the only reason that the fandom really took off after this game. After all, Demon's Souls wasn't the name gamers scared their children and friends with at night. That was...

Dark Souls

Pictured: Also not the real Dark Souls

The name, the experience of your first Souls game, is so powerful that even as I sit here saying Dark Souls 2 is the superior souls game, that very action is hard. 

This entry into the series grabbed many of us. Dark Souls was a word many didn't hear for quite some time after release, but one which quickly became synonymous with nightmares. It was Hard Mode: the game. You weren't Dante or Kratos -- you weren't some whirldwind of godlike strength and skill mowing down enemies like annoying grass. 

You were some schmuck with a sword, and everything that wanted to kill you probably could if you weren't careful. 

The legacy of the first Dark Souls is something you can't ignore if you talk about the games -- it was where the series really "broke out" from a small cult into a much larger, louder cult, and where players like us first assumed this mantle of "grizzled gaming veteran" when we came out on the other side of the fight with Gwyn (or later Artorias). The name, the experience of your first Souls game, is so powerful that even as I sit here saying Dark Souls 2 is the superior souls game, that very action is hard

And it makes sense. Much as we learned every time we saw "You Died", FromSoftware had also actively learned from their mistakes and missteps -- and Dark Souls 1 got a lot right that Demon's Souls didn't. The combat was faster, your character's movements felt smoother, it was much prettier, and gone was that awful hub-world. Lordran was a far more engrossing world, and even the bosses that were "puzzle-ish" in design could be hacked away at if you were "gud" enough.

Well, except Bed of Chaos. We don't talk about Bed of Chaos, though. 

...much of what made Dark Souls powerful, difficult, and engrossing was just that I'd never played a Souls game before.

What struck me the most on later playthroughs of Dark Souls, though, was how much power was actually in "baby's first Dark Souls" syndrome rather than the game itself. While we weren't as super-agile as our Hunter in BloodborneDark Souls' "snap-to" dodge-rolling and seemingly limitless invincibility frames rendered the slow, clunky, and seemingly blind enemies nothing more than fodder.

Ornstein and Smough, once the faces of my nightmares, just didn't hold up anymore. Artorias was a joke after toe-to-toeing Fume Knight, and Sif was less dangerous than the game camera. 

It was the end of a personal era, and the beginning of my firm entrenchment in the "Dark Souls 2 is the real Souls" camp, when I realized that much of what made Dark Souls powerful, difficult, and engrossing was just that I'd never played a Souls game before. It wasn't, and isn't "actually hard", just unconventional for its time -- it wanted us to play it differently from other games, and many of us just weren't ready for that. 

Of course, on the other end of the difficulty spectrum from "I have no idea what I'm doing" is "we're going to tell you what you're doing", which is more or less the hallmark of...

Bloodborne

Oh come on, this doesn't even have "Souls" in the title

Bloodborne, FromSoftware's latest offering (discounting the lucky few currently slashing away in Dark Souls 3 anyway), is in many ways a few steps back for FromSoftware and the Souls series in general, as well as the sort of "artifically difficult" offering that many claimed Dark Souls 2 was. 

FromSoftware, forever learning from their players and bossfights, had decided that mixing up their playbook failed to stop us. They'd need to trim down ours. 

And that's what a lot of Bloodborne boils down to, and that's why it's not in contention for the "real Souls game" title -- it's artificially difficult in the way most games are, where there's only one real "correct" way to play rather than a huge problem you have to solve yourself. 

Bloodborne is what it looks like when FromSoftware admits defeat, and one thing we as Souls players know is to never, ever admit defeat. 

The world-building, the way your surroundings draw you into the story and the game itself, that's there. That's the FromSoftware we know and love. The enemies being larger-than-life monstrosities that are playing far out of your character's apparent weightclass? That's there too. So is that accursed "video-gamey" hub world and console exclusivity, but you can't have everything all the time, I suppose. 

What "isn't there" when it comes to Bloodborne, though? Answer - nearly everything. The oft-reviled Magic of previous entries is awful even in comparison to Dark Souls 2' toned down spells. Armor barely registers, there essentially is no block function (outside of a useless plank), and your character has as much poise as a drunken toddler peddling on a unicycle. I hope you like playing a light armor Endurance build, because that's really all you have available. 

Where Dark Souls had beaten us with foes we simply did not know how to fight correctly, Bloodborne gave us plenty of familiar fights (big monster, man with weapon, "basically a player character", sure sure), but with conditions: we could only fight them in the dark, blindfolded, hopping on one leg with our hands tied behind our back. 

Bloodborne is what it looks like when FromSoftware admits defeat, and one thing we as Souls players know is to never, ever admit defeat. 

With Demon's Souls being more a prototype than a game, Dark Souls a bully more powerful in its timing than its actual play, and Bloodborne a sad resigned sigh, the crowns (all four of them) for "The Real Dark Souls" that Dark Souls 3 will have to fight for rests upon the skull of...

Dark Souls 2

The real Dark Souls starts here

Dark Souls 2 (yes, despite Miyazaki's uninvolvement) is the pitched battle where FromSoftware confronted an informed player base, but had yet not resorted to clipping our wings. Boasting an arsenal as huge as Lordran and various potential builds all as savage as the Oprhan of Kos, players were free to explore Drangleic in too many ways to count. 

Where Dark Souls 2 really shines in comparison to the others, where it really draws its strength as a game, is in the challenge it presents on top of its depth.

Sword and board? You can do that. Wizard? Sure. Miracle worker? Yes. And there's even a "double mage" that uses both Light and Dark. You can play the roll-dodging, light armor, high END "git gud" builds I love. (Well, I love invading and killing them, anyway). 

Drangleic is as beautiful as any other Souls entry, though they let you skip out on the scenery you've checked before once you've hit another Bonfire. While the teleportation between bonfires is one of the most oft cited areas where Dark Souls 2 stumbles, be honest for a moment -- did you really want to walk all the way back through that same group of Hollows near Firelink? Every time? Were you even paying attention by then? Was destroying that same annoying Firebomb thrower for the three hundredth time at all fulfilling? 

Two hundred times, maybe. But by three? You start almost feeling bad for the poor thing. 

The story (another sticking point) is actually the most coherent since Demon's Souls -- you have a curse, find Drangleic, and are then led to believe that the King has information on said curse. This makes sense. I understand what my primary motivation for murdering these Soul-possessing monstrosities is in Dark Souls 2.

In Dark Souls, I wasn't totally sure why my Chosen Undead needed to do anything outside of the Asylum, other than we told a dead guy we would and the game needs us to "do the thing" in order to play. Bloodborne starts and continues without even telling us how we got to Yharnam much less why we're doing anything there, except that we're a Hunter, so we presumably Hunt.

Where Dark Souls 2 really shines in comparison to the others, where it really draws its strength as a game, is in the challenge it presents (especially when coupled with the DLC/Scholar of the First Sin edition) on top of its depth.

DS2 has more depth than any other Souls game.

Severe, "well in the middle of Majula" depth is the hallmark of Dark Souls 2. The various build combinations, the ways the bosses try to punish you for every action depending on the action, the use of a much refined elemental system to give both players and enemies strengths and weaknesses is deep.

Even the lore, removed in time from the Age of Lords and mired in generation after generation of unreliable "whisper down the line" scenarios, makes the tale of Gwyn and his Lord Souls pale in comparison. Where Bloodborne and Dark Souls had a story, Dark Souls 2 has many stories, layered over and within one another, each one shedding light but also mystery to every other one. 

While the Boss Fights went a little heavy on the "big man with big weapon" model and left a lot of the "large monster doing monster things" fights at home, even each of these was handled differently -- you don't fight the Flexile Sentry the same way you fight Smelter Demon, and Sir Alonne is a whole different game than Dragonrider(s). Even in non-boss situations, it was consistently only Dark Souls 2 that didn't just have me trying to jam buttons better, but asking, 

"How do I actually beat this?"

Of course, not all of us are in it solely for single player. One of the defining factors of the Souls franchise, and the single clearest victory for Dark Souls 2, is in the...

PvP

This is the bread and butter of the endgame for many of us. When the last NG cycle we can tolerate is completed, when the last Gwyn or Nashandra or Moon Presence has fallen, when FromSoftware has once again been bested by levels of willpower Undertale's protagonist only wishes they had, only one enemy remains:

Us. 

Dark Souls 2's greatest strength is that the game, and as a result the PvP, is deep and complex enough that even years later the scene can change, evolve, grow, and be surprising.

All early looks at Dark Souls 3 point to a PvP system that's essentially a super-refined, larger version of earlier Souls PvP -- specifically, the PvP of Dark Souls 2. 

The weapons and armor are varied (even moreso with Arts). No armies of Giant Dads, no "swing axe, shoot gun" pigeon-holed play. 

And really, that's the greatest strength of DS2's depth of build and play -- that when a Red phantom invades, I can't just rely on them having only a sword and an Estus flask. I can't pin them down as a slash-n-roll or a Soul Spear spammer right from the start. 

Dark Souls 2's greatest strength is that the game, and as a result the PvP, is deep and complex enough that even years later the scene can change, evolve, grow, and be surprising -- far more than its Soul series counterparts. Of course, my old sword and board still has a few tricks (and Forbidden Suns) up his sleeve. It's this kind of depth, complexity, and potential for evolution even years later that I hope most carries over to the only potential contender for the crown of "the real Dark Souls".

Dark Souls 3

Will Dark Souls 3 be the next Chosen, the next real Dark Souls? Will the probable final entry in the series be a kindled flame - an engrossing, sensible story with layers of depth, infinitely customizable gameplay, challenging bosses, and evolving, fluid PvP? Or will it bear the Curse of some previous installments in the franchise, and stand at the gates of past mistakes without really knowing why? 

If Dark Souls 3 is anything like Dark Souls 2, where the "real" Dark Souls starts, then it will be a Victory Achieved and the future - for once - looks bright. 

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The Bloodborne Card Game will give you a new reason to flip your table https://www.gameskinny.com/1iajz/the-bloodborne-card-game-will-give-you-a-new-reason-to-flip-your-table https://www.gameskinny.com/1iajz/the-bloodborne-card-game-will-give-you-a-new-reason-to-flip-your-table Wed, 16 Mar 2016 16:22:54 -0400 Joshua Potter

It seems we'll be returning to Yharnam in a way we didn't expect. Eric Lang, the game designer and creative consultant for such tabletop games as World of Warcraft & XCOM, announced today on Twitter that he's been officially licensed to create a new card game based on FromSoftware's hit franchise - Bloodborne. The game will be co-developed with the people from CMON Games.

Lang has stated that the card game will be based on Bloodborne's Chalice dungeon runs. In the game, this involves dangerous missions where players venture deep into enemy territory and are forced to deal with a variety of traps, monsters, and unique bosses. The possibilities for how this could translate into a card game sound incredible. 

"Bloodborne: risk management with a bit of groupthink, inventory management/upgrades and tactical play in an intense 30 minute card game."

-Eric Lang on Bloodborne Card Game

Eric Lang promises, "lots of death" for his contribution to the world of Yharnam. So far, there have been no hints of a possible release date. 

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Bloodborne: The Old Hunters DLC Bosses ranked from easiest to hardest https://www.gameskinny.com/qs4u5/bloodborne-the-old-hunters-dlc-bosses-ranked-from-easiest-to-hardest https://www.gameskinny.com/qs4u5/bloodborne-the-old-hunters-dlc-bosses-ranked-from-easiest-to-hardest Tue, 01 Mar 2016 16:00:44 -0500 Eric Adams

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Order in which Bosses appear

\n

1. Ludwig

\n

You will stumble into the layer of Ludwig and he will be the first boss you face. Welcome to the DLC, now face a messed-up horse monster

\n

2. Laurence/Living Failures

\n

Laurence is an optional boss, but he can be accessed after beating Ludwig. Who you choose to fight with will determine who comes next as the Living Failures are the next main game bosses. 

\n

3. Lady Maria

\n

After defeating the Failures, Lady Maria will be waiting for you in the clock tower. The clock tower is immediately following the boss arena for the Living Failures. 

\n

4. Orphan of Kos

\n

Orphan of Kos is located in Fishing Hamlet. He is the final boss of the DLC.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/f_auto/v1/gameskinny/a8bd92caf69d3db888754628d64beeae.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/f_auto/v1/gameskinny/a8bd92caf69d3db888754628d64beeae.jpg","type":"youtube","id":"7665","description":"

Orphan of Kos

\n

We have come to the final boss of the DLC -- and by far the most difficult. The Orphan of Kos is a pain, and can really lead you to contemplate a life of alcoholism. His screeching and his gigantic meat slab of a weapon make this boss the hardest there is.

\n

The only advice I can give is to be ready for everything this guy will throw at you. As you can see in the video above, his move set seems endless, and he can catch you with something at any moment.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/c_limit,f_auto,h_360,w_640/v1/gameskinnyc/l/a/u/laurence-3811f.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/c_limit,f_auto,h_85,w_97/v1/gameskinnyc/l/a/u/laurence-3811f.jpg","type":"slide","id":"105640","description":"

Laurence, the First Vicar

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A cleric beast on fire doesn’t sound so bad. After all that you've been through in Bloodborne, it actually sounds refreshing, right? Nope, wrong again -- because Laurence is a real pain.

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The first order of business is to call in Valtr if you can, because he makes for a really good decoy. In order to strategize for Laurence, you must first take note of his appearance. He has one long arm with claws and hair, and one arm that’s normal. The obvious hint here is to stay on the weak arm side and attack from there.

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Once Laurence hits phase two, his legs will disappear and he will look as if he is ready for the kill. Wrong again, because Laurence can now spew lava from his mouth and from where his legs cut out. The best way to deal with this is to wait for him to shoot lava from his mouth, parry around it and strike as much as possible until you must back off. Then, and only then, will you be able to slaughter Laurence, the first vicar.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/c_limit,f_auto,h_360,w_640/v1/gameskinnyc/l/a/d/lady-maria-5e126.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/c_limit,f_auto,h_85,w_97/v1/gameskinnyc/l/a/d/lady-maria-5e126.jpg","type":"slide","id":"105639","description":"

Lady Maria of the Astral Clocktower

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Lady Maria immediately follows the Living Failures boss fight. She fights a lot like Gehrman, the first hunter, so you have been warned. She is extremely dangerous and becomes increasingly more difficult when she hits phases two and three.

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My only suggestion would be to parry side-to-side -- most of the time she attacks right, so go to your left (or her right). If you have fire paper or any fire-based tools, then use them. She can be caught for visceral attacks, so having something to stagger her (like Augur of Ebrietas or your trusty side arm) should do the trick. She adds blood and fire damage with her second and third phases, making her attacks more distance based. So get ready to move around.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/c_limit,f_auto,h_360,w_640/v1/gameskinnyc/l/u/d/ludwig-b0edb.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/c_limit,f_auto,h_85,w_97/v1/gameskinnyc/l/u/d/ludwig-b0edb.jpg","type":"slide","id":"105636","description":"

Ludwig, the Accursed/Holy Blade

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Going into the hunter’s nightmare, where you access the DLC, the most buzzworthy boss was Ludwig. After I died the first time due to the fact that I just entered the area and fought Ludwig instead of having to open a door first, I realized this guy isn’t so bad at all.

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The fact that you can bring an NPC in before you enter the area makes this fight even more manageable. Ludwig has a lot of flailing maneuvers and once he gets his holy blade, then he will fight standing up. Keep your distance, then when he strikes, parry forward and attack. That should lead you to realize that Ludwig is no match for your battle-tested hunter.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/c_limit,f_auto,h_360,w_640/v1/gameskinnyc/l/i/v/living-failures-2b7a7.png","thumb":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/c_limit,f_auto,h_85,w_97/v1/gameskinnyc/l/i/v/living-failures-2b7a7.png","type":"slide","id":"105638","description":"

The Living Failures

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The Living Failures can be a handful. There can be a total of about 5 or 6 at a time, and once one is killed, another sprouts from the ground. Without strategy, you will struggle because you are bound to try and hit every failure possible.

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However, the best strategy would be to target the ones who shoot the blue arcane orbs at you. They only have a full body stomp attack that can be easily parried. If you try to hit the flailing armed failures, then they will hit you on the back swing. Once the failures look towards the sky to summon an arcane hailstorm, all you must do is run to the opposite of the entrance and hide behind the wall.

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If you keep those two things in mind, you will realize how much of a breeze this boss fight is.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/f_auto/v1/gameskinny/d7997596e26bff9840122be34361f077.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/fl_lossy,q_80/f_auto/v1/gameskinny/d7997596e26bff9840122be34361f077.jpg","type":"youtube","id":"7664","description":"

Bloodborne may very well go down in history as the hardest game ever. The difficulty of merely walking around the corner might be enough to scare gamers away. If a simple task is that hard, then you know the boss fights are bound to be the ultimate challenge.

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While the main game represents a difficult test by itself, The Old Hunters expansion pack represents the almighty final exam. Of the 5 bosses included in the DLC, which one is the king (or queen) of Old Hunter bosses? Let’s start with the easiest and work our way up.

"}]]]>
Dark Souls 3 looks like it has taken more cues from Bloodborne than we thought https://www.gameskinny.com/969ru/dark-souls-3-looks-like-it-has-taken-more-cues-from-bloodborne-than-we-thought https://www.gameskinny.com/969ru/dark-souls-3-looks-like-it-has-taken-more-cues-from-bloodborne-than-we-thought Wed, 03 Feb 2016 16:06:13 -0500 shox_reboot

Traditionally, the Dark Souls series has been all about a slow, meticulous approach to combat. Its spiritual successor, Bloodborne, broke tradition by not only removing the iconic shield, but by making the combat much faster than what fans of the series are used to. 

While Dark Souls 3 is a true sequel to the series, the trailer makes it seem like the gameplay will feel more familiar to Bloodborne players, especially with the thief class it showed off.

The side steps make the game feel more like Bloodborne than ever. The player is seen utilizing quick movements to get in position to execute backstabs. 

The bow and arrow seems much more lethal here than in the previous Dark Souls games as well, but at the added cost of consuming MP while firing. Perhaps this is a way to empower the weapon, or it could just be the way the weapon functions. We'll just have to wait and see. 

While this may be a bit of a turn off for fans of the Dark Souls series, the faster approach to combat will be a welcome addition, especially to players who were first introduced to the series via Bloodborne.

While I have played and enjoyed both Bloodborne and the previous installments of Dark Souls, I've found myself preferring the faster combat on the former -- although I've found myself missing the shield from the latter. Dark Souls 3 looks like a win-win scenario to me.

Dark Souls 3 is set to release on the 24th of March, 2016 on the PlayStation 4, Xbox One and PC. 

Do you feel as thought the formula for Dark Souls has been tampered with or do you welcome these changes? Let me know down in the comments!

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Twitch streamer beats toughest Bloodborne boss unarmed https://www.gameskinny.com/tvq8v/twitch-streamer-beats-toughest-bloodborne-boss-unarmed https://www.gameskinny.com/tvq8v/twitch-streamer-beats-toughest-bloodborne-boss-unarmed Sat, 12 Dec 2015 10:54:37 -0500 Daniel R. Miller

Bloodborne is a tough and punishing game that constantly challenges your reflexes, attention to detail, and aggression tactics. Apparently the Twitch streamer known as Lobos Jr. didn't think that was enough and decided to make things even more difficult for himself by taking on the game's toughest boss, Ludwig the Accursed using nothing but fisticuffs. All of this while playing on New Game +7 mind you.

What resulted was an epic war of attrition that lasted over 38 minutes, featuring a ballet of masterfully timed dodges that would give some of the most seasoned Bloodborne players reason to hone their skills. Check it out below.

Quick Take: To any Bloodborne player that has ever felt discouraged when playing the game, I highly recommend checking out this video. It's amazing how well you can overcome (or in this case, dominate) the challenges laid forth by this awesome game if you can commit to the grind. I don't think I'll ever be as good as Lobos Jr. but hats off to him for a game well played.

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Bloodborne servers offline for 'Emergency Maintenance' for a several days https://www.gameskinny.com/zvwrs/bloodborne-servers-offline-for-emergency-maintenance-for-a-several-days https://www.gameskinny.com/zvwrs/bloodborne-servers-offline-for-emergency-maintenance-for-a-several-days Tue, 01 Dec 2015 12:11:07 -0500 astik_anand

In case you were wondering why your beloved game, Bloodborne, is not connecting to its online servers, it's because they have been taken down for 'emergency maintenance' according to Sony Japan. The game is still playable offline, but the online features will remain down for a few days. 

"We are currently conducting emergency maintenance on the game servers. The maintenance should be complete within a few days. We will update you again once the maintenance ends.

We apologize for the inconvenience, and thank you for playing Bloodborne."

reads the official page.

The possible cause for this maintenance, according to Kotaku, may be because of the glitch which allowed players to get the $20 DLC: The Old Hunters for free. This speculation comes from a thread on subreddit titled “Old Hunter free DLC glitch.” The post has now been removed, but certain users claim that the steps actually allowed access to the DLC for free.

A post on Reddit by lead hosting engineer, Tim Wernicke, also somewhat hints towards the above speculation. In the post, he stated the reason for the emergency maintenance is to fix a big DLC exploit and some other serious issues. Getting a $20 DLC for free is a huge exploit if you ask me. Here's a screenshot of the comment.

The Old Hunters is so far the only DLC available for the PS4 game since its release in March this year. The DLC was released last week.

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Gamer Gift Guide: Fool-proof games from 2015 that will make you look good https://www.gameskinny.com/mr8ul/gamer-gift-guide-fool-proof-games-from-2015-that-will-make-you-look-good https://www.gameskinny.com/mr8ul/gamer-gift-guide-fool-proof-games-from-2015-that-will-make-you-look-good Sun, 22 Nov 2015 10:51:17 -0500 Daniel R. Miller

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And those are the games that will make you look good this holiday season. Are there any I missed? Let us know in the comments below and Happy Holidays to you all!

"},{"image":"http://s3.amazonaws.com/gameskinnyop/b/5/2/b521bce5818a928edac26c433c64dae4.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/b/5/2/tiny_b521bce5818a928edac26c433c64dae4.jpg","type":"slide","id":"92973","description":"

The Witcher 3: Wild Hunt

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Platforms: PC, Xbox One, PS4

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Rating: 4.5/5 (605 Customer Reviews, 93 metascore)

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Buy: Amazon

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Price: $49.99

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The best may very well have been saved for last. The Witcher 3: Wild Hunt is the ultimate Witcher experience; a dream come true for series fans and a testament of incredible world building and exploration. To say the game is huge would be an understatement. Wild Hunt comes packed with 150 hours of content plus 16 free pieces of DLC, among a number of other goodies if you buy a physical copy of the game. There's currently an expansion, Hearts of Stone, that adds on at least another 10 hours that you can buy for $10. There is also another one, Blood and Wine coming Q1 2016, that is due to add another 20 hours.

\n

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The Witcher 3: Wild Hunt is currently the favorite to land the award for Game of the Year at the Game Awards, and is nominated for a number of other categories. Whether you are buying for yourself or someone else, Wild Hunt deserves a spot in any gamer's library. 

"},{"image":"http://s3.amazonaws.com/gameskinnyop/3/5/4/354963f72ecfa139eb32b723b815f990.JPG","thumb":"http://s3.amazonaws.com/gameskinnyop/3/5/4/tiny_354963f72ecfa139eb32b723b815f990.JPG","type":"slide","id":"92960","description":"

The Talos Principle: Deluxe Edition

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Platform: PS4

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Rating: 4/5 (8 Customer Reviews, 88 metascore)

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Buy: Amazon

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Price: $49.99

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The Talos Principle snuck in the back door of 2014 as a PC exclusive (which can be found on Steam) but was re-released in a Deluxe Edition exclusively for PlayStation 4 that also included the game's DLC, Road to Gehenna. The Talos Principle is a brain-busting first-person puzzle game with a unique narrative that ponders the notion of existence. The Deluxe Edition is the best value you can get for the game and a real find for that PlayStation gamer than seemingly has every game.

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/6/1/3/6137493c4c4c47a9321ba45d9eabdb9d.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/6/1/3/tiny_6137493c4c4c47a9321ba45d9eabdb9d.jpg","type":"slide","id":"92964","description":"

Super Mario Maker

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Platform: Wii U

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Rating: 4.5/5 (400 Customer Reviews, 88 metascore)

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Buy: Amazon

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Price: $59.99

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Super Mario Maker appeals two types of gamers, those looking to create, and those looking for the most bang for their buck. Long time Nintendo fans finally have a platform to lay down all of the creations they have had in their head for the last 20 years and the with the shear amount of community driven content there is, the game will keep you busy for a long time to come.

\n

\n

Super Mario Maker is another nominee for the Game of the Year award, and is undoubtedly the best game to come out on Wii U this year.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/a/1/a/a1a4f4c97c9ce8500c93c28164b6b3e5.JPG","thumb":"http://s3.amazonaws.com/gameskinnyop/a/1/a/tiny_a1a4f4c97c9ce8500c93c28164b6b3e5.JPG","type":"slide","id":"92962","description":"

StarCraft II: Legacy of the Void

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Platforms: PC, Mac

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Rating: 4.5/5 (24 Customer Reviews, 88 metascore)

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Buy: Amazon

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Price: $39.99

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StarCraft II: Legacy of the Void is the last entry in the StarCraft II trilogy and ends the overarching StarCraft narrative that began with the original game back in 1998. Legacy of the Void's campaign focuses on the Protoss race and their leader, Artanis, as they battle to defeat an ancient evil that threatens the existence of life in the universe. It's an epic conclusion that will help to keep StarCraft II relevant to Strategy gamers for years to come.

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Ori and the Blind Forest

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Platforms: Xbox One, PC

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Rating: 4.5/5 (50 Customer Reviews, 88 metascore)

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Buy: Amazon

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Price: $19.99

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Ori and the Blind Forest is meatier than it appears on the surface. What looks like a relaxing adventure is actually a demanding, Metroid-vania platformer that expects its players to be skillful and attentive. It's art style and soundtrack are also top notch, and the game has been nominated for Best Independent Game this year at The Game Awards.

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/4/d/3/4d354f01be97cd0ddb721ec375a4acf7.jpeg","thumb":"http://s3.amazonaws.com/gameskinnyop/4/d/3/tiny_4d354f01be97cd0ddb721ec375a4acf7.jpeg","type":"slide","id":"92958","description":"

Metal Gear Solid V: The Phantom Pain

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Platforms: PS4, Xbox One, PC

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Rating: 4.5/5 (599 Customer Reviews, 93 metascore)

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Buy: Amazon

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Price: $59.99

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By now, everyone knows about the Konami/Hideo Kojima drama but what's actually important is the game the two sides came together to make a reality. Metal Gear Solid V: The Phantom Pain is the definition of open world stealth and has pushed its genre further than any game released this year. Sure the story may not make a lick of sense most of the time, but if you can find a way to get on its wavelength, you're in for a treat.

\n

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Metal Gear Solid V: The Phantom Pain is currently one of the favorites to win Game of the Year and is a culmination of quality game design and cinematic prowess that has grown and evolved over time as a series that has always been at the forefront of both.

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Fallout 4

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Platforms: PC, Xbox One, PS4

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Rating: 3/5 (180 Customer Reviews, 85 metascore)

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Buy: Amazon

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Price: $59.99

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Fallout 4 is a post-apocalyptic wanderer's dream world. It's filled with danger to face, dilapidated dungeons to dive into, loads of customization options, and amazing community driven mod content. Fallout 4 is a true evolution of Fallout 3 in nearly every sense of the word, and fans of the series will not be disappointed.

\n

\n

Fallout 4 is another one of the Game Award's five contenders for Game of the Year, and if history is any indication, Fallout 4 has a pretty good chance at taking the title.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/3/4/3/3434affd286011209f8e91ab30d3ee68.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/3/4/3/tiny_3434affd286011209f8e91ab30d3ee68.jpg","type":"slide","id":"92941","description":"

Divinity: Original Sin: Enhanced Edition

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Platform: PC, Xbox One, PS4

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Rating: 4.5/5 (19 Customer Reviews, 89 Metascore)

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Buy: Amazon

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Price: $59.99

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Divinity: Original Sin started as a Kickstarted PC exclusive that released back in 2014. This year, it made its way to consoles in the form of Divinity: Original Sin: Enhanced Edition that seamlessly translated the keyboard and mouse controls to work with game pads. PC players were automatically upgraded to the Enhanced Edition via a free upgrade.

\n

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Divinity: Original Sin is role-playing personified, targeting fans of old school RPG's. The game throws you into world of near limitless customization with combat that forces you to carefully consider your options before executing them.  Divinity: Original Sin demands your time as it is quite a meaty experience, but if you are a fan of the genre, you are doing yourself a disservice by missing out on this game.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/0/4/6/0468459fff61495d30be36fe86614411.JPG","thumb":"http://s3.amazonaws.com/gameskinnyop/0/4/6/tiny_0468459fff61495d30be36fe86614411.JPG","type":"slide","id":"92937","description":"

Bloodborne

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Platform: PS4

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Rating: 4.5/5 (1,045 Customer Reviews, 92 Metascore)

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Buy: Amazon

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Price: $29.99

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Bloodborne initially released as a PS4 exclusive back in March of this year to widespread critical acclaim. Inspired by the Souls' series, Bloodborne builds on the successful foundation laid down by its predecessors, and tweaks it in a way that rewards offense and careful aggression. The game's DLC package, The Old Hunters, was later revealed at the Tokyo Game Show and will be packaged with a Game of the Year Edition starting November 27.

\n

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Bloodborne is currently one of five candidates for Game of the Year at the Game Awards this year, so if you are looking for a game that embodies death and insanity while maintaining a high level of quality, you can't go wrong with Bloodborne.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/a/3/c/a3c2cf23e1b8166a3f027462c9a8cfe8.JPG","thumb":"http://s3.amazonaws.com/gameskinnyop/a/3/c/tiny_a3c2cf23e1b8166a3f027462c9a8cfe8.JPG","type":"slide","id":"92450","description":"

Brand loyalty. It's a big deal and a huge crutch for businesses all over the world. In gaming, we associate series' with past accomplishments which plays on our nostalgia each time a new iteration of our favorite game comes out.  Unfortunately, reality is not the same as nostalgia and just because one company makes one great game in a given series doesn't mean every game they make after that will retain that same level of quality.

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The point of this guide is to point you in the direction of top notch games that anybody for an eye for quality can appreciate.

"}]]]>
All Bloodborne players to receive new content patch: The League https://www.gameskinny.com/xr0gn/all-bloodborne-players-to-receive-new-content-patch-the-league https://www.gameskinny.com/xr0gn/all-bloodborne-players-to-receive-new-content-patch-the-league Fri, 06 Nov 2015 08:07:47 -0500 Andrea Koenig

While all of you Bloodborne fans are waiting around and shouting your hype about the latest DLC coming up this month, the latest update announcement will be outside of the DLC and inside everyone's games.

Everyone, even those who will not have the latest DLC expansion: The Old Hunters, will have access to this new material patch.

So what does this patch entail? Well, they call themselves The League.

PlayStation announced a player-wide addition of something called "The League." This is the name of a faction of Hunters under a single oath and purpose. They are NPCs, and your hunters can choose whether or not to align with them. Their leader can assist players online in the game and compete for a spot on their personal ranked leader board.

The League also offers players co-op assistance. Players can use The League Cane item and summon NPC members of the comradery to complete challenging sections of the game, such as a difficult boss. 

PlayStation also alludes to other content that will be available in the patch, but it seems like they'll be keeping it under wraps for now. This includes an official release date for the patch and whether or not it corresponds with any content for the upcoming DLC.

To hold fans over, a preview of a new weapon for The Old Hunters was provided instead. It's called "The Holy Moonlight Sword" and holds mysterious power that only some hunters can wield. The DLC will also have new areas and other new weapons and items.

The Old Hunters DLC is set for release November 24th of this year. If you pre-order before this, you are eligible to receive a bonus PS4 theme. 

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Bloodborne getting Game of the Year Edition https://www.gameskinny.com/4bvva/bloodborne-getting-game-of-the-year-edition https://www.gameskinny.com/4bvva/bloodborne-getting-game-of-the-year-edition Wed, 14 Oct 2015 09:54:05 -0400 Daniel R. Miller

According to a recent post on the PlayStation Blog, the massively difficult but well-received Action RPG, Bloodborne will be getting a well-deserved Game of the Year Edition that will release on November 27, 2015.

Easily the biggest draw to this new package, will be the inclusion of the not-yet-released DLC pack, The Old Hunters.

The Old Hunters expansion will be available on November 24th to players who already own the base game. It will feature a plethora of new gear, weapons, and environments. One of the more standout features of The Old Hunters will be the ability for players to transform into a fearsome beast, which adds quality depth to an already satisfying experience.

Quick TakeBloodborne is one of the few games in recent years to release a Game of the Year Edition and actually be worthy of the name. To be fair, not every game that releases this kind of package specifically calls it "Game of the Year Edition," but the idea is the same. Past Game of the Year Editions to come out include the original Borderlands, Dead Island, and Halo 4. Those are good games to be sure, but Game of the Year is tossed around a bit liberally these days.

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Bloodborne DLC The Old Hunters coming in Nov. to a PS4 near you https://www.gameskinny.com/3czzz/bloodborne-dlc-the-old-hunters-coming-in-nov-to-a-ps4-near-you https://www.gameskinny.com/3czzz/bloodborne-dlc-the-old-hunters-coming-in-nov-to-a-ps4-near-you Tue, 15 Sep 2015 05:50:54 -0400 shox_reboot

I can't remember the last time I was ever excited for DLC. I knew Bloodborne was getting one from Sony prior announcements but never did I believe we'd be getting in time for the holiday season.

According to Sony's blog, we're getting "The Old Hunters" on the 24th of November, for the price of $19.99.

Here's a bit more information about the DLC;

Set in a nightmare world where hunters from the past are trapped forever, explore brand new stages full of dangers, rewards, and deadly beasts to overcome. You’ll find multiple new outfits and weapons to add to your arsenal as well as additional magic to wield and add more variety to your combat strategy.

With new story details, learn the tale of hunters who once made Yharnam their hunting grounds, meet new NPCs, and discover another side of the history and world of Bloodborne. Here’s a brief glimpse of just some of what lies in store for you when The Old Hunters launches on November 24th, including Simon’s Bowblade weapon, and new boss enemy Ludwig.

I can guarantee Bloodborne players all over the world are rejoicing right about now. Wanted more weapons? Check. More armor sets? Check. More magic-based weapons (something the game sorely lacked)? Check. 

Well...what can we say? We have something to hold us over until Dark Souls 3. 

Praise the sun. Or the good blood. (It's difficult being a fan of both).

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The 15 highest-rated PS4 games https://www.gameskinny.com/bdc6n/the-15-highest-rated-ps4-games https://www.gameskinny.com/bdc6n/the-15-highest-rated-ps4-games Fri, 07 Aug 2015 10:58:47 -0400 Curtis Dillon

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So that's the lot! Of course there are many more awesome PS4 games - we never even fell beneath 84%! And that's not counting the PS3 ports and remasters, which help make the PS4's library more and more impressive.

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The best thing about these 15 games is the impressive diversity on display. Last generation bore witness to the rise of digital games and the indie developer, and it's great to see that tradition is continuing and growing with the PS4. So we get games like Batman: Arkham Knight and The Witcher 3 on the same list as Shovel Knight and Rocket League. There's truly something for everyone on the PlayStation 4!

\n

What games were you surprised to see, or not to see? Personally I thought Infamous: Second Son would have had a place in the top 15, and maybe Call of Duty: Advanced Warfare. And what games do you think will make the list in future? Uncharted 4 seems a no-brainer, but what else? Let us know in the comments!

"},{"image":"http://s3.amazonaws.com/gameskinnyop/9/4/a/94af5a44c03ef93f4f94a2f5aa040d2e.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/9/4/a/tiny_94af5a44c03ef93f4f94a2f5aa040d2e.jpg","type":"slide","id":"75730","description":"
1. The Witcher 3 - 92%
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This should come as no surprise, because The Witcher 3 is the most breath-taking and immersive RPG ever created. Fun, interesting, beautiful, absolutely huge, and with things to do at every single point of the map, The Witcher 3 is exactly what we'd always wanted from a fantasy RPG.

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You play as Geralt of Rivia on his last adventure, that of finding his loved ones and finally taking down the Wild Hunt. The premise is simple, but the characters make the main quest a delight to play through, and the plethora of side quests, all with an amazing diversity of characters and monsters, make this game hundreds of hours long, but interesting all the way.

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Simply put, The Witcher 3 is the biggest and best game on PS4.

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\n

Its shockingly cohesive world is as beautiful as it is demanding, and it's packed full of mature content that throws you from one emotional response to the next. Its storytelling is superb, its combat is grippingly refined, and its often unforgiving nature only lends itself to a brilliantly rewarding experience.

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                                  - Push Square

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/e/d/4/ed43704f9cf90e40a781523ae9b34665.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/e/d/4/tiny_ed43704f9cf90e40a781523ae9b34665.jpg","type":"slide","id":"75729","description":"
2. Bloodborne - 92%
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Rarely has a game felt like such a descent into madness. That itself is the story of Bloodborne. You play as the silent Hunter, who travels around the town of Yharnam battling the residents-turned-monsters. The premise is simple, but the game gets more bizarre as the story unfolds, and you may find yourself going mad along with it.

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Continuing the challenging template set forth by Demon Souls, From Software created a masterpiece with Bloodborne. Melding together everything that made the Souls games great, Bloodborne makes the action a little faster, adds a gun to parry with, and makes the monsters more than lumbering brutes.

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Bloodborne takes the best of Dark Souls and builds the unrelenting gaming challenge on a prefect foundation - it will test your abilities to the max. The first true must-have exclusive for PS4 is here. 
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      - LEVEL
"},{"image":"http://s3.amazonaws.com/gameskinnyop/5/1/5/5158c24538c22ded88e3769e9fbb2b7d.png","thumb":"http://s3.amazonaws.com/gameskinnyop/5/1/5/tiny_5158c24538c22ded88e3769e9fbb2b7d.png","type":"slide","id":"75731","description":"
3. Shovel Knight - 91%
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The ultimate love letter to old-school 2D platformers. Shovel Knight is the true evolution of classic games like Mega Man, CastleVania, or Ninja Gaiden. But it isn't a clone or a rip-off, it's its own entity - and a fantastic one at that.

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Not only does Shovel Knight play like the perfect amalgamation of the games mentioned but it looks amazing, has an instant-classic soundtrack, and the PS4 version even features the God of War, Kratos. Shovel Knight begs to be played by gamers, young and old.

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Whether you were weaned on an NES like I was, or don't yet know what you missed in a time before you were born, Shovel Knight is an absolute must-play.

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               -IGN

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/d/4/a/d4a781ba522429e74b06df0bd3f2a9c1.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/d/4/a/tiny_d4a781ba522429e74b06df0bd3f2a9c1.jpg","type":"slide","id":"75733","description":"
4. Dragon Age: Inquisition - 89%
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BioWare breathed new life into the Dragon Age series with Inquisition. As a series that had been waning and never quite reached the heights of rival RPGs, Dragon Age finally reached its potential with the 2014 installment.

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Dragon Age: Inquisiton is an incredibly dense fantasy RPG that took the open world genre to new heights with it's size, lore, characters, and world. Inquisition is easily one of the best RPGs on the PS4.

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With a huge, breathtaking world, an epic story, and choices that leaves a significant mark on the world around you, Dragon Age: Inquisition embodies everything that makes the series so popular.

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                                                                                      - Shack News

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/a/7/5/a755fea9994d4c113f792ab16a9a7395.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/a/7/5/tiny_a755fea9994d4c113f792ab16a9a7395.jpg","type":"slide","id":"75734","description":"
5. Batman: Arkham Knight - 87%
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Batman: Arkham Knight has been met with a lot of criticism since its release, and some of it well deserved. However, the criticism is resounding because expectations were so very high, and because we've already had 3 installments, the core gameplay that makes the series so fantastic is overlooked for Arkham Knight's flaws.

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My point is, at its core, Arkham Knight is an amazing game. No one can argue that is a bad game. They may not like it or think it was disappointing, but the game itself is very good. The characters, world, graphics, and gameplay are all phenomenal. The Batmobile controls well and the tank mode similarly is very tight, though it can definitely be argued that it's overused and unbefitting of a Batman game.

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Regardless, Arkham Knight is a great game and one of the best on the PS4. It may not have hit the game of the year highs that the previous two did, but it's still a testament to superhero games and world-building.

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...any frustrations I have with Arkham Knight don’t take away from the fact that I was unable to stop playing for four days straight, frequently in awe.

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       - Hyper Magazine

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/c/f/0/cf059e2dfbe95dc3bd7eace025a29344.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/c/f/0/tiny_cf059e2dfbe95dc3bd7eace025a29344.jpg","type":"slide","id":"75736","description":"
6. Fifa 14 - 87%
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EA's classic football series debuted on the PS4 with the best entry to date. Fifa 14 brought the near-perfect gameplay that EA has mastered, tightened it even further, and enhanced the graphics. Compared to the series' debut on PS3, this was a real belter.

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We all know what Fifa is and who it's for, so it doesn't take much extrapolation to explain why the series gets better with each entry. However, it's '14 that stands as the best football game on PS4 to date.

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FIFA 14 exudes polish from every pore. It’s a great all-rounder, able to entertain players of all abilities.

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                                                 - DarkStation

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/e/9/6/e96f4250fda6f98bacc1064edb01f599.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/e/9/6/tiny_e96f4250fda6f98bacc1064edb01f599.jpg","type":"slide","id":"75735","description":"
7. OlliOlli 2: Welcome to Olliwood - 86%
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OlliOlli 2 is a skateboarding platformer that is equally frustrating and rewarding. Like its predecessor, OlliOlli 2 doesn't play like any other skateboarding game you've played. It's very tricky, no pun intended.

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The second entry in the series takes the skateboarding from the mean streets to the "Olliwood" hills. You play a variety of cool locations, including some that look like they're right out of Guacamelee. The game is as difficult, if not more, than the original, and well worth picking up if you want something different or skateboard-related.

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OlliOlli 2 may be incredibly difficult at times but it is also non stop fun. It takes everything that made the first game great and made it even better.

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                                                                                     - Gaming Nexus

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/1/7/a/17a55d470d71a309a4cd045c6f762b6b.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/1/7/a/tiny_17a55d470d71a309a4cd045c6f762b6b.jpg","type":"slide","id":"75740","description":"
8. Rocket League - 85%
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Do you like fun? Then Rocket League is for you.

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That's all I really need to say, but I will break it down a bit for anyone who doesn't know about the game or is on the fence. Rocket League is essentially football/soccer with cars. You drive, jump, boost, block, powerslide, and even climb walls in order to score the next all-important goal.

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While the gameplay is where Rocket League excels, especially in online play, the customization of cars is also a ton of fun. You can choose from an array of chasses, patterns, colors, tires, jet streams, hats and flags. So the diversity of cars you see online makes it feel consistently fresh and exciting.

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But to be honest, talking about the game can do it no justice. It's truly something you need to play for yourself to really get. And right now it's free on PS Plus, so join the 4 million others already playing Rocket League.

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Rocket League is a pure videogame defined by an excellent mixture of its mechanics. It's extremely fun, addictive, one of the best competitive experiences of this year on PS4.

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                                                   - Atomix

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/2/e/c/2eca2f7823c2e1d9cdd35aeca999822b.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/2/e/c/tiny_2eca2f7823c2e1d9cdd35aeca999822b.jpg","type":"slide","id":"75742","description":"
9. Far Cry 4 - 85%
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Far Cry 4 continued the insanity of the previous installment but took it to the Himalayan mountains. The story may not have been as good as that of Far Cry 3 but the same open-world traversal, combat, and quirkiness remained true to the series.

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Paragliding over the hills of Kyrat, taking down outposts, finding masks and letters that shed light on the world, and shooting honey badgers with fire arrows is incredibly fun. And to be honest, if you don't like the sound of that then you wouldn't like Far Cry 4. Ubisoft created another great entry in the series and it's one of the best open-world games on PS4.

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Far Cry 4 pounds out an open-world FPS maelstrom of ridiculousness. It’s always in your face and it’s never afraid to throw numerous and diverse dangers in your path, just to see if you can adapt and survive.

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                                                                                 - PSX Extreme

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/9/d/4/9d4eb79c1d98967509d6e79cad3a4172.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/9/d/4/tiny_9d4eb79c1d98967509d6e79cad3a4172.jpg","type":"slide","id":"75741","description":"
10. Geometry Wars 3: Dimensions - 85%
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The latest installment in the Geometry Wars series, Dimensions is the best on PS4 and arguably the best of the series. The gameplay is tighter than ever, the color palette and soundtrack assault the senses, and online leaderboards make it addictive.

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Geometry Wars 3: Dimensions is a multi-directional shooter that is as fun and chaotic as it is hypnotic and challenging. Though this kind of game might not be for everyone, if you are a fan you will love what Dimensions has to offer.

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It offers plenty of things for all players, as the Adventure mode draws in new fans, the Classic mode appeals to veterans, and the leaderboards manage to fuel their competitive natures.

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                                                                - Softpedia

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/8/f/9/8f924eda3d337d612ee08c5be26a012a.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/8/f/9/tiny_8f924eda3d337d612ee08c5be26a012a.jpg","type":"slide","id":"75739","description":"
11. Super Mega Baseball - 85%
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Here's a game you've probably never even heard of. I will say I'm still shocked that Super Mega Baseball is higher rated than any version of MLB The Show, although The Show '14 did rate at 83. That shows just how good this game is beneath it's cartoonish exterior.

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Not so much about the realism of baseball as it is the sheer fun, Super Mega Baseball offers a jump-in mentality for those who aren't lovers or familiar with baseball, and surprisingly deep complexity for those who do.

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Super Mega Baseball is one of the best baseball games out at the moment. Sure it may not be a licensed game like The Show, but the gameplay is as good as the official MLB game.

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                                                                      - The Sixth Axis

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/a/d/f/adfe87f85a31339c4c4e3e4d3076692f.png","thumb":"http://s3.amazonaws.com/gameskinnyop/a/d/f/tiny_adfe87f85a31339c4c4e3e4d3076692f.png","type":"slide","id":"75737","description":"
12. Battlefield 4 - 85%
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As a launch game, Battlefield 4 really showed what the PS4 and Xbox One were capable of. With the series' trademark online play that incorporates a fairly huge landscape, trucks, jeeps, jets, and "levolutions", Battlefield 4 set the bar for insane war games.

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I'm sure you've seen them by now, but the levolutions are pretty amazing, from falling buildings to dams bursting. They dynamically change the gameplay and give you something to show your friends! The campaign leaves you wanting and the plethora of bugs/online issues were unacceptable, but for a first next-gen outing, this was impressive.

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\n

As the first game to demonstrate the prowess of the Frostbite 3 engine, its explosive debut indicates a promising future for its technology. Gear up and strap in, Battlefield 4 sets the new standard for next-generation multiplayer.

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                   - Game Trailers

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/1/5/3/153ce0ec171547a618f5d71d63914caa.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/1/5/3/tiny_153ce0ec171547a618f5d71d63914caa.jpg","type":"slide","id":"75738","description":"
13. NBA 2K14 - 85%
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As good as the core gameplay of the NBA 2K series is, the visual fidelity of the first PS4 version was what made it a must play - for everyone. Even if you aren't a fan of basketball, you should check the game out for the graphics alone.

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Another really cool feature of the game, more frequently seen in the WWE series, is MyCareer Mode, which sees you create a player and play a story mode. The mode came equipped with cutscenes and even post-match interviews with real-life personalities. Needless to say, fans had never felt closer to being a real pro-baller.

\n
\n

...beyond impressive graphics NBA 2K14 keeps touching perfection in terms of gameplay, still as precise as ever, with a game experience still more satisfying due to the very well done AI. You still don't know what game to buy for your PS4 or your Xbox One? Think again.

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                                                                                - Jeux Actu

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/f/1/a/f1a08187f52bf1d55a602725dc4566b4.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/f/1/a/tiny_f1a08187f52bf1d55a602725dc4566b4.jpg","type":"slide","id":"75745","description":"
14. Middle Earth: Shadow of Mordor - 84%
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The game that surprised everyone in 2014, Shadow of Mordor deserves a place on any great next-gen games list. With a feature that truly screams "next-gen", Shadow of Mordor made a fairly bland story and world, extremely fun to play.

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You play as Talion, a Ranger of Gondor, who is murdered alongside his family by Sauron and his minions. The basic plot sees you kill every Orc ten times over in your road to revenge. It's really as simple as that, but the gameplay, skill-tree, and much-touted Nemesis System, are the reasons you keep playing Shadow of Mordor for a long time.

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It turns out that Shadow of Mordor is that rarest of things in video game culture - an unexpected knockout punch.

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                                                                      - The Guardian

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/a/b/c/abc2669fd6bccb2dcb32a2a80c862155.png","thumb":"http://s3.amazonaws.com/gameskinnyop/a/b/c/tiny_abc2669fd6bccb2dcb32a2a80c862155.png","type":"slide","id":"75748","description":"
15. Axiom Verge - 84%
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Starting off the list is Axiom Verge, the latest in a long line of MetroidVania games, but Axiom Verge is arguably one of the most faithful to its inspirations.

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You guide a confused scientist around an alien world in order to figure out where you are and what the heck happened. Axiom Verge is very reminiscent of Super Metroid, and shows that there is plenty of life left in the genre yet.

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\n

The exploration loop is incredibly satisfying, and combat feels both tight and adaptable, like a complex dance where the partners both accentuate each others strengths, allowing any weak points to fade into the background.

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                         - DarkStation

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/4/7/f/47f8873eed44f5f9608cb8ad071098ea.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/4/7/f/tiny_47f8873eed44f5f9608cb8ad071098ea.jpg","type":"slide","id":"75728","description":"

We're coming up on the 2 year release of the PS4 (it seems longer than that, doesn't it?). And we thought it high time we celebrate the console and its games. The PlayStation 4 has a ton of games already, many of which are excellent - some even masterpieces, and we wanted to list the very best of the best. These highest rated PS4 games to date, as per Metacritic.

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HD remasters and ports will not be counted. That means The Last of Us Remastered, God of War III, Guacameleee: Super Turbo Championship Edition, Fez, etc. will not make the list.

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The reason behind this is simple, new games are more exciting. If we were to include those games, this list almost be entirely comprised of previously released games. That doesn't reflect the great games only on the PS4. 

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Additionally, when two or more games have the same critical score, which several of them do, we will rank them depending on the higher user score.

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So without further ado, let's just dive in and bear witness to the 15 best games on the PlayStation 4 thus far!

"}]]]>
A Literary Source of a Video Game: Harm or Help? https://www.gameskinny.com/iwib7/a-literary-source-of-a-video-game-harm-or-help https://www.gameskinny.com/iwib7/a-literary-source-of-a-video-game-harm-or-help Sat, 13 Jun 2015 02:30:01 -0400 Dalton White I

Some video games are based on existing literature. In some cases this can give a game an advantage over the competition. Two recent top-selling games' settings and characters can find their roots in pre-existing books.

The world of The Witcher series, by CD Projekt RED, is called "The Continent" and has been described as expansive and vast in all three incarnations of the series. This game was inspired by and heavily based on Andrzei Sapkowski's book series of the same name.

FromSoftware's Bloodborne features the city of Yharnam, a disturbing yet gorgeous gothic town cursed by its dependency on blood. As the player progresses through the city, it becomes more and more obvious that Hidetaka Miyazaki drew inspiration from one author in particular. Various characters that the player encounters in the city of Yharnam reference the "Old Gods" and have a desire to find eyes in order to gain "insight." It is very clear that Miyazaki has borrowed from the works of H.P Lovecraft, whose horror novels created the idea of "Old Gods" such as Cthulu.

Even though these games were able to harness the potential of their sources’ story and setting, some cases exist where video game adaptations have fallen flat.

In 2010, Visceral Games attempted to create their own visual representation of one of the most famous epic poems of all time: Dante's Inferno. Sadly the game received mixed reviews. While featuring creative and at times gruesome level design, it was criticized for using a combat system that was almost identical to the God of War series. Additionally many players had issues with the game repeatedly re-using enemies and running out of steam as it approached endgame.

Dante's Inferno Cover Shot

George R.R Martin's popular series A Song of Ice and Fire has seen two attempts at video game adaptation in 2011 and 2012. However, neither of them has been able to capture Westeros as well as the TV series. At best, both Game of Thrones and A Game of Thrones: Genesis received reviews of 59/100 from critics. On the other hand, Telltale's recent episodic adaptation of A Song of Ice and Fire has been well received, and Bigpoint and Artplant have announced that a MMORPG called Game of Thrones: Seven Kingdoms is being developed. So hope continues that Westeros will be satisfactorily represented on a digital medium.

What enables a video game to fully live up to its literary counterpart? Is it originality? Possibly consistency with the text? Or is it something else? Let us not forget that to fulfill the requirements for a decent video game while also handling the task of representing these fictional worlds in a manner faithful to its source can be extremely challenging.

What do you think? Please leave a comment below, and remember: for all your video game needs, check out GameSkinny.com.

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Top 5 Reasons to Return to Yharnam and Play Bloodborne Again https://www.gameskinny.com/dorcn/top-5-reasons-to-return-to-yharnam-and-play-bloodborne-again https://www.gameskinny.com/dorcn/top-5-reasons-to-return-to-yharnam-and-play-bloodborne-again Thu, 11 Jun 2015 07:01:03 -0400 Farrel Nobel

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5. Collect ALL the Weapons!

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One of my favorite things about Bloodborne is the intricate weapon designs, especially the trick weapons. Chances are you won't have collected ALL the weapons in the game on your first playthrough. Aside from the first set of weapons that you get, there are so many more in the game to unlock. And each of those weapons has a different style from the other. 

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It's going to take a while to become a master bladesmen in this game. Take your time and go nuts!

"},{"image":"http://s3.amazonaws.com/gameskinnyop/b/3/1/b31fe3592bf5a4b24278c54a98faf490.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/b/3/1/tiny_b31fe3592bf5a4b24278c54a98faf490.jpg","type":"slide","id":"69699","description":"

4. Secret Ending

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In case you didn't know, there's a secret ending that you can unlock through collecting a certain set of items in the game. All you need to do is find all 3 of the One Third Umbilical Chords and consume them before fighting the last boss. 

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I won't say anymore, wouldn't want to spoil the surprise!

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3. The Story

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For all you fans out there who want to know anything and everything about the game's story, playing again for a 2nd or 3rd time can help you understand the story better. It's like when you watched Inception or Interstellar for the first time and said, "What the hell just happened!?"

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But then, when you watch it again, it all starts to make sense, little by little. The same can be applied to Bloodborne. You begin to discover more of what the Healing Church does, the story behind Father Gascoigne and the Tiny Music Box you can use to defeat him. 

"},{"image":"http://s3.amazonaws.com/gameskinnyop/b/6/9/b69cf365c3f954d720add484606cdd65.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/b/6/9/tiny_b69cf365c3f954d720add484606cdd65.jpg","type":"slide","id":"69697","description":"

2. What about all the OTHER bosses? 

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We've had fun killing Father Gascoigne, Vicar Amelia, Blood Starved Beast, etc. But there are other bosses out there. And I don't know about you but the bosses were the most fun part of the entire game for me. The stakes have never felt higher than in those situations. In case you didn't know (or you just chose to skip it), there are quite a few optional bosses in the world of Yharnam. There are bosses like Amygdala, Darkbeast Paarl, all the chalice dungeon bosses, and many more waiting for you. 

\n

And if that's not enough, the new game+ mode amps up the difficulty of these bosses considerably. Good Hunting to you all! 

"},{"image":"http://s3.amazonaws.com/gameskinnyop/9/1/8/918bbcff3d5ffa8565467fd455c603a5.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/9/1/8/tiny_918bbcff3d5ffa8565467fd455c603a5.jpg","type":"slide","id":"69696","description":"

1. Combat

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It might not seem like a big motivator, but the gameplay, and especially the combat were the main highlights of this game. The devs didn't rely on cheap puzzles and lame quick-time events to make you feel engaged. The fast-paced movement and high stakes hand-to-hand fighting was enough to get your heart pounding. Don't you just miss dealing a visceral attack? Or the final blow to the boss to get that ever so rewarding "Prey Slaughtered" sign? 

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/0/9/709943790e5e60ac05a24466e0f57fb7.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/0/9/tiny_709943790e5e60ac05a24466e0f57fb7.jpg","type":"slide","id":"69695","description":"

If you're anything like me, in other words, a Souls-virgin who wanted to see what all the fuss is about, then you probably played Bloodborne. And kudos to you for finishing it (even if you finished the last boss with co-op help). 

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There's that great sense of achievement and relief after finishing a game like Bloodborne. No more dying, no more rage, no more.... Blood. But there's also that feeling in you that pulls you back and makes you want to play this masterpiece again.

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For all of you who are wondering if replaying Bloodborne is worth your time, here are some good reasons to make up your mind. 

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Glitches Found in Recent Games That Take You Out of the Experience https://www.gameskinny.com/0pdn7/glitches-found-in-recent-games-that-take-you-out-of-the-experience https://www.gameskinny.com/0pdn7/glitches-found-in-recent-games-that-take-you-out-of-the-experience Tue, 02 Jun 2015 19:45:06 -0400 Pip Simon

Bugs and glitches are to be expected in gaming experiences. Afterall, there is quite a bit that is subject to go awry when developing a game. However, some glitching can absolutely ruin gameplay for some players, being much more than a minor incovienence.

I personally like big cinematic games. I prefer gaming experiences that have a well developed narrative and visual concept. Bugs can be absolutely game-breaking in games like these, and in some cases completely turn gamers off from playing them because bugs make it very difficult for gamers to invest themselves emotionally in such glitchy games.

Games that are so dependent on story and visuals, should not have glitches that completely disengage the player. 

Here is a list of some of the glitches that I've been experiencing in recent games.

The Game of Thrones by Telltale

Game of Thrones Telltale Garrod at the wall episode 4

Telltale's most recent episodic games hinge on user choices to shape the world around the player character. Thus, it is truly awful when in between episodes, the game fails to import the decisions the player made in a previous episode. I experienced this particular glitch while playing Game of Thrones episode 4. The game failed to import my choices correctly, and this drastically altered my storyline. Some players have had success simply closing out and restarting the game, however I was not one of these lucky people. After restarting my game 5 separate times, I decided to give up on it and just play this new completely different storyline.

In an interactive, narrative-based game, its selling point is giving players the ability to make choices. When the game fails to import the players choices correctly, it distances the player from the storyline. This is a really big problem that Telltale has yet to address in Game of Thrones.

Life is Strange by Dontnod

Life is Strange Max selfie

While I can sing praises about Life is Strange all day, it is however, no stranger to glitches. Many of the games bugs seem to be sparked when the player attempts to reverse time, which is a main part of gameplay. Some users have complained about objects suspended in animation and characters disappearing from view. One particularly bad glitch occurs in both episode 2 and 3. In certain scenes, when the player attempts to reverse time, time will just stop. Every character, except for Max will be completely frozen, and the player can wander around the frozen scene as Max, completely unable to interact with anyone. The only way to fix the issue is to restart from a previous save point, and play the scene over again.

This became particularly frustrating for me, as I had to restart the game many times and watch the same scenes repeatedly before the the bug corrected. Glitches like this take you out of the experience, and make playing much less enjoyable. 

Ori and the Blind Forest by Moon Studios

Ori and the Blind Forest Ori and Naru

Ori and the Blind Forest is a platformer in which your character Ori must travel all sorts of different terrain. In the game you must pass through different bodies of water. Once Ori was in the water a glitch occurred that made the player unable to get Ori to jump out of the water.

This ruins any further progress for players, including myself. Sadly players had to wait a full month for a game patch so that we could continue playing this otherwise beautiful game.

Bloodborne by From Software

Bloodborne cover image

Bloodborne has had a series of glitches spotted by players which is no surprise for such a massive game. Bloodborne is a truly challenging game, that gamers often like to make even more difficult. Players discovered a camera glitch that causes the camera to go into a top down view of the game. This glitch would also sometimes mirror the controls of the game, but not surprisingly many players were up to the challenge. This is not an unfixable gltich mind you, if you die or restart the game, the camera should correct itself.

While some gamers think this glitch would make an excellent mod, I found this a bit irritating when it happened to me. I have trouble with my depth perception, and top down view is not ideal for someone with troubled eyes like myself. I had to get into the habit of dying every time I started the game.

The Witcher 3: Wild Hunt by CD Projekt RED

Wither 3 Cover image

Some players have found a glitch in The Witcher 3 that prevents them from gaining experience. Not all players are effected by this bug, but it's a problem for those who do.

I am very pleased that the 1.05 update patch should be released in the next couple of days, and that the patch will correct this glitch as well as a number of other issues players, like myself have been experiencing.

What game-breaking glitches have you been experiencing? Let us know down in the comments.

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Bloodborne Review: A Bloody Good Time https://www.gameskinny.com/04wmi/bloodborne-review-a-bloody-good-time https://www.gameskinny.com/04wmi/bloodborne-review-a-bloody-good-time Thu, 16 Apr 2015 06:24:03 -0400 Farrel Nobel

A while ago, I asked if Bloodborne could save the PS4. This review should answer that question. 

Over the past few years, From Software has carved out a new genre in a crowded gaming landscape. It’s a genre that’s well known for their brutal and unrelenting difficulty but all the more satisfying gameplay. There’s a convoluted plot, especially in the early hours, but it’s set in a wonderfully creepy and terrifying world that has areas begging to be fully explored. Bloodborne is a game that hits all the notes that I just mentioned. The visuals are great, and the gameplay is even better. Much better than From Soft’s previous games, Dark Souls and Dark Souls 2. It’s just another plus point for me that it’s a PlayStation 4 exclusive.

So here’s what you’ll like about Bloodborne.

The Good

If you’ve never played a Souls game because the combat was too slow, or you thought that the game was just too hard, then Bloodborne is the best starting point if you want to get into games like Dark Souls and Dark Souls 2.

+ New Setting

For starters, From Software has decided to move away from the medieval setting that was used in the Dark Souls games where it was about spell casting and big burly knights in steel armor. Instead, they opted for a Victorian London sort of setting using the gothic themed churches and the long coats and top hats that enemies and NPCs wear. Overall, it gives the game a great look and separates it enough from the classic Dark Souls style.

+ Faster and Better Combat

One of the big changes about Bloodborne that I personally loved is the change in the combat. No more shields or magic to help you kill enemies from afar. Instead of shields, you get a gun. Don’t be fooled into think that you’re safer with a gun however, guns only do a small amount of damage and are mainly used to stun enemies. Stunning enemies is usually followed by a visceral attack that is a big damage-dealing gut punch into your foe.

There’s also the new health regain system that allows you to regain parts of your health just after you’ve been hit. You regain this health by giving your enemies a taste of their own medicine. Wait too long, and you’ll lose your chance.

The new combat mechanics encourage hand to hand combat and boosts overall aggressiveness in play style. There were times where I dodged an attack that could've easily one-shotted me with a miraculously timed dodge following up with a stagger and visceral attack to end my foe. The faster pace makes fights more fun, especially the boss fights which can get your adrenaline pumping.

+ Co-op and Chalice Dungeons

The improvement in co-op is just the icing on the cake that Bloodborne needs. You can call up to 3 other players to join your world so they can help you fight bosses. Don’t like helping? There’s also PVP where you try to stop someone from reaching the next boss.  

The chalice dungeons are something new in From Software games: they are optional adventuring areas where you and up to 3 other party members go through a dungeon that has multiple layers, with each layer containing a boss that's harder than the last. It's a good break from the main story, and you can gain some good loot from it. Plus, you can never have enough blood echoes. 

The Bad

- Long load times

In a game that punishes you for dying, where you have to run all the way back to get your blood echoes, the equivalent of souls in the Dark Souls games, the last thing you want to do is be hampered by technical stuff like long loading times. 30 seconds on average is how long you’ll be waiting in between warps to hunter’s dream and dying, and that’s 30 seconds too long. 

- Not much of a clear story

Although farming for blood vials is a chore (too much effort for necessary potions), the lack of a clear story is the most frustrating aspect of the game. This is more personal taste than anything else. I’m someone that likes to hear a good story without having to look into every item description or talk to every NPC to know what the hell is happening. And Bloodborne just doesn’t do that. The story is very unclear, and it leaves you to discover the secrets of Yharnam. This is probably most apparent in the start of the game itself. Where normal games generally open by giving your character a sense of purpose with a clear-cut story,

The story is very unclear, and it leaves you to discover the secrets of Yharnam. This is probably most apparent in the start of the game itself. Most games generally open by giving your character a sense of purpose with a clear-cut story, Bloodborne chooses not to do this. Instead, after some (seemingly) insignificant dialog, you wake up and you're supposed to fight a werewolf beast with your bare hands. And you're off. 

The weird thing is that the world of Yharnam and it’s creepy, monstrous inhabitants and downright obscure and morbid collectibles such as the one-third umbilical chord are strangely interesting enough to entice players into reading the stories behind these items. Reading the lore and watching videos about them certainly does enrich the overall experience as it gives you a slightly better picture of what you’re doing in regards to the plot. But the extra effort is time-consuming.

Overall

To sum up, don’t let the long load times and farming for blood vials discourage you from skipping this wonderfully crafted game. Bloodborne will consume you to the point that you dread the next time you have to play it, but you won’t stop once you do. There are plenty of secrets in Yharnam that easily extend your playthrough to New Game+ where the enemies and bosses become harder.  Bloodborne is THE game for players to get into games of the Souls-like genre. With it’s great combat, boss fights, and unforgettable setting, Bloodborne will not disappoint. 

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