Call Of Duty: Black Ops Iii  Tagged Articles RSS Feed | Call Of Duty: Black Ops Iii  RSS Feed on en Launch Media Network Infinite Warfare -- Haters Gonna Hate (and Activision Doesn't Mind) Tue, 10 May 2016 04:21:12 -0400 JunaeBenne

The recent Call of Duty: Infinite Warfare trailer is receiving major backlash from its respected community.

The Infinite Warfare trailer has over 14 million views and one million dislikes ranking it among the top 10 most disliked videos on YouTube. CoD’s newest adventure really steps into the sci-fi realm -- unlike its competitor Battlefield 1, which has a World War I setting.

Activision CEO Eric Hirshberg responded to this news by saying how much he appreciates the fans and how candid they are. In a continuing statement, Hirshberg proposed the idea of why so many people hate the Infinite Warfare. He said there are the older fans that want the boots-on-the-ground combat, and then there are the newer fans that want a new adventure.

“Of course we know that there are people in our community who are nostalgic for the boots-on-the-ground-style gameplay, and that’s why we made Modern Warfare Remastered. But we also have millions of people in our community who want to have new innovative experiences in the game each year and Infinite Warfare is going to deliver that. And the good news is this year we found a way to deliver both in one package while keeping our community together.”

Many fans complained about Black Ops 2, which takes place in the future, and that game went on to be one of the most successful in the CoD series. (And it's possible that all the dislikes won't actually hurt sales at all.) There have been multiple futuristic games that give fans a warm up to Infinite Warfare, such as Ghosts, Advanced Warfare, and Black Ops III.

Modern Warfare Remastered is available as a bundled game for $20, but you can only get it if you buy Infinite Warfare. (That’s marketing for you.)

Call of Duty: Infinite Warfare is set for release on PC, Xbox One and PS4 November 4.

Black Ops III earns $550 million in first three days Wed, 11 Nov 2015 05:28:41 -0500 astik_anand

Less than a week has passed after the launch and Call of Duty: Black Ops III is already breaking various sales records. Activision today announced, that the game has scored over half a billion globally in its opening weekend, which according to the company makes it the biggest entertainment launch of the year. (Fallout 4's stats still pending.)

Engagement per player also set a new record for the Call of Duty franchise. More than 75 million hours online in its opening three days were played.

"Call of Duty's millions of passionate fans have shown us, yet again, the strength of their commitment to this enduring franchise," said Bobby Kotick, Activision Blizzard's Chief Executive Officer. 

Activision compared the launch to theatrical openings and movies and claimed the launch to be bigger than any entertainment launch this year including games, movies, and plays. 

Senior VP of merchandising for GameStop said, "The game's story line, new features and intense zombie mode, have helped make it our most successful title launch so far this year."

"As we‘ve said from the start, PlayStation is the best place to play Call of Duty, and this record-breaking launch shows how true this statement is. Black Ops III is the biggest launch of the year so far, and the PlayStation Nation is ready. We're proud to call PlayStation the home of Call of Duty and look forward to supporting our community with DLC map pack content first," said Adam Boyes, VP of Publisher and Developer Relations, Sony Computer Entertainment America.

Black Ops III also became the most streamed and most viewed game of any game launch in 2015, as reported by Twitch.

Black Ops III was released on November 6 across PC, Xbox One, Xbox 360, PlayStation 3, and PlayStation 4. The game received an official review score of 6 on GameSkinny. 

What did you think of the game? Head on to comments section to let us know.

Call of Duty: Black Ops III Review: Is it really bigger and better? Tue, 10 Nov 2015 07:02:27 -0500 astik_anand

With a setting in modern era where minds can be linked with each other and to machines, Treyarch tried to take the Black Ops series in a new direction, which they somewhat achieved. The story feels old and concepts feel like they have already been presented, but the gameplay is very smooth and lives up to the expectations. 

With earlier Black Ops, Treyarch managed to set the bar really high, first Black Ops gave a brilliant story, while Black Ops II contributed largely to the multiplayer mode. With Black Ops III, developers tried to overtake those previously set standards, but only managed to create a game that turns out to be average in all fields.

Graphics of the game are very good but uses loads of particle effects making it a bit heavy on the system. Certain articles in the surroundings can be interacted with and hence provide a wide array of options for your attacks. For example you can shoot at molten metal carrying cauldrons to spill some and kill one or two of your enemies.

One of the most remarkable additions to the CoD series is the player customization, though not much choice is offered, it is unexpected and adds to positive notes of the game. For the first time in CoD, players can choose to play with a female character. When starting the game for the first time players get to choose gender, and head style for their character. A limited number of hair and beard style choices for male, while only hairstyle choices for female characters are available.

The Campaign: Cliched and Boring

The six-or-so hour long campaign is set in the year 2065, 40 years after events of Black Ops II. The game like all games set in future has its own theory that requires some getting used to. Direct Neural Interface or DNI in short, is the technology that Black Ops III is based upon. DNI allows humans to connect mentally to weapons, computers, and also people. This tech gives some advantages but also has a few limitations. You may be able to connect to hack into turrets with just a flick of your hand, but you cannot pick up weapons dropped by enemies as they are registered to someone else's brain. With certain new approaches to FPS games like the one mentioned above, Black Ops III gives a new twist to the classic gaming combats.

With not-so-new ideas of AI consciousness and quite predictable twists, the story fails to attract players. The game does not spend enough time to make you care about a character before desperately trying to gain your emotional attention that makes the story further weak.

DNI is introduced with a training mission that gives you various powers like wall-run, remote-hacking of turrets, etc. These abilities do a great job in fueling the excitement, but are soon taken away, and instead you're left with three skill trees. During the game, you get cyber cores, which are used to unlock and upgrade these skills. All skills are divided into three groups: Control, Martial, and Chaos.

Each of the three trees promotes a different play-style, and leveling up on all three of these is somewhat impossible unless you sacrifice weapons upgrades and perks. Moreover, you cannot use more than one ability simultaneously until you get to level 20, so as it turns out progressing along a single path is more efficient. Actions like firing during a wall-run can be unlocked from the skill trees.

The Co-Op: United we Stand

Black Ops III also allows up to four players in a co-operative mode for each campaign mission. Each of the players gets to chose their loadouts like you do in multiplayer. The co-op mode seems necessary at times when the campaign gets too boring to be played alone. Instead of presenting tasks that four players can do as a team, co-op takes enemies that are harder to kill and dumps more of them onto the players. This sometimes gets interesting, a situation where a suicidal robot chases you out of cover may demand help from your team-mates.

The Multiplayer: Specialists, a new aspect

An interesting augmentation to the multiplayer is the specialists. The loadout is still the same with a small change to Pick 10 system introduced in Black Ops II, but now each player gets a power weapon or special ability, which recharges several times over the course of an online match. Each power is different and has its own tactical advantages, perfectly timed usage of these can shift gears and quite possibly flip the result altogether. Players will need to spend hours online to be able to exploit these to the fullest.

Multiplayer mode gives thruster packs to every player, regardless of their loadout. The thrusters are similar to those in Advanced Warfare, but much easier to command. The game also provides four free-run obstacle courses to test out your skills before jumping into action. Revamped maps from previous games are fun to play especially with tons of new skills that provide many more options. 

I found the gameplay during multiplayer very fluid. Leveling up rewards you with more specialists and abilities that opens up loads of options with different combinations for your play style. This, however, loses its 'mojo' later when you reach higher levels and the unlocks fail to pump enough excitement for upcoming unlocks.

The Zombies: New and better?

The Zombies survival mode is back and so is Dead Ops, which now features a full-length campaign. Finishing the campaign unlocks 'Nightmare', a zombie mode variant where all your enemies in the whole campaign are replaced with zombies. Though interesting, the re-imagining of the scenarios and story, to center around a zombie infection, seems incomplete, and the whole idea could have been realized in a better way. Nonetheless, the Zombies mode is better and more fun than any of its predecessors.

The new Zombies co-op mode, 'Shadows of Evil', is so far the best Zombies mode in CoD. The 1940s style setting looks downright gorgeous. Moreover, Jeff Goldblum plays one of the characters and is introduced with a great short video, which makes it even more inviting. Other characters played by Ron Perlman, Heather Graham, and Neal McDonough are all introduced with a short video of their own.

A noticeable addition to the Zombies is the ability to 'Become the Beast,' which allows players to change into a tentacled monster that spews lightning. This creature is extremely powerful and can tear zombies apart. Like most of the perks, it is available only for a limited time and can be activated only at some fiery shrines.

Is it really bigger and better?

Bigger, yes. Black Ops III is definitely the biggest and most feature-packed Call of Duty so far. The campaign lacks a strong story but makes up for it in the gameplay that is rewarding and new. Although it gets boring at times, trying out new weapons and abilities is fun and might add some replay value to the game. Multiplayer content is smooth, and new maps and abilities offer numerous advantages and play styles. Newer, better versions of earlier CoD maps in multiplayer gives the series fans a unique experience.

Better, not quite. Even though the gameplay of campaign and multiplayer is smooth and somewhat new, the game lacks a very important thing, a strong story. The zombies mode is better and a lot of fun. The co-op mode, on the other hand, fails to exploit teamwork and tactics of the players.


With Black Ops III, the series takes a step forward, but a very small one. It will be interesting to see what the series will offer in future as it seems Treyarch has already reached its peak.

Did this review help? Tell us what you feel about the game right here. Comment below.


Black Ops 3 story trailer shows a not-so-perfect future Mon, 05 Oct 2015 03:56:10 -0400 shox_reboot

'Be careful what you wish for' seems to be the name of the game here. 

Black Ops 3 shows how much thinner the line between man and machine is becoming in its futuristic world. Deus Ex jokes aside, the game feels like it will tell a rather bleak tale about how much of your humanity you have to sacrifice in order to become something more.

The phrase 'direct neural interface' comes up a few times during the trailer. Now, the standard textbook definition describes this is a communication pathway between the brain and an external device. This makes sense, seeing as Black Ops 3 seems to feature cyborgs - unless I'm extremely wrong (which I seriously doubt. I mean c'mon, there's a guy who goes by the call-sign 'war machine'!)

I guess we can take this to mean the brain is the only thing that makes these guys human, and their bodies are that 'external device'. The problem with a communication pathway though, is that it's open both ways.

If your brain is connected to a...server of sorts (I'm shooting in the dark now) in order to control that external device which is your technologically augmented body, you are exposing yourself to being controlled by external factors. Perhaps your enemies are going to be hacking into your brain and making you turn your gun on your allies? 

You don't need to take my word for it. I'm sure you guys will draw similar conclusions by watching this trailer. I'm hoping that the story will feature much more than that, since it's rather predictable. But then again, I'm one of those people who buys Call of Duty for the sole purpose of multiplayer. 

And zombies. Who doesn't love zombies? 

Call of Duty: Black Ops III multiplayer beta opens for all PS4 owners Sat, 22 Aug 2015 10:32:47 -0400 Marshall Jenkins

If there was a console franchise that could use a multiplayer beta, it is Call of Duty. As a goliath of the multiplayer arena shooter, the essentials for a sucessful release require one thing: a lasting multiplayer experience. As of today, all PlayStation 4 owners can download the multiplayer beta for the latest installment, Call of Duty: Black Ops III, until August 24th. 

As the starting point for the new exclusivity deal with Sony, this marks the first instance of timed content for the series that is not on an iteration of the Xbox. Xbox One and PC players can expect to jump into the beta on August 25th through the 30th.  

Is the newest installment more of the same?

Newcomers to the beta can expect a level cap of 34 with four maps and several game modes to try out before the games release on November 6, 2015. Check back as the release date closes in, as Treyarch will surely reveal details about the campaign and the coveted zombies mode. 

Will you be participating in the beta? Let us know in the comments!