Card List  Tagged Articles RSS Feed | GameSkinny.com Card List  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network MtG: 11 Most Expensive Innistrad Crimson Vow Cards https://www.gameskinny.com/f20ha/mtg-11-most-expensive-innistrad-crimson-vow-cards https://www.gameskinny.com/f20ha/mtg-11-most-expensive-innistrad-crimson-vow-cards Thu, 11 Nov 2021 10:46:34 -0500 Sergey_3847

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Cultivator Colossus

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  • Regular art price: $29.45
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  • Extended art price: $34.56
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The most expensive card in Innistrad Crimson Vow is Cultivator Colossus, a giant trampler that has a massive potential in commander format. But unfortunately, it doesn't look too promising anywhere else.

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EDH people love these types of effects and they will invest in this card as soon as the price drops to a more level-headed $20 a card. It will probably go even lower than that, but who knows just how well it will perform in all those commander ramp decks?

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Those are the most expensive cards in Innistrad: Crimson Vow. For more Magic: The Gathering content, card lists, and guides, head over to our MtG hub page here.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-necroduality-209ff.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-necroduality-209ff.jpg","type":"slide","id":"226553","description":"

Necroduality

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  • Regular art price: $21.70
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  • Extended art price: $35.55
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This is another highly specific card that will only see play in Dimir Zombies archetype in commander and maybe standard.

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It has a fantastic effect but since it's limited to zombies tribe, it will not be able to turn into an investment darling anytime soon. For all its worth, expect it to fall to $8-12 a piece.

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If it finds home in some unexpected standard brew, then it may go above that but not by much. It's just too niche to make any difference in any format whatsoever.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-131-sorin-mirthless-a44d6.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-131-sorin-mirthless-a44d6.jpg","type":"slide","id":"226552","description":"

Sorin the Mirthless

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  • Regular art price: $21.43
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  • Borderless art price: $32.93
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  • Showcase art price: $50.28
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The new Sorin planeswalker is fine, but not great. It has some useful abilities that are mostly going to be ignored in all formats except commander, and this doesn't look too good for investors.

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The plus one ability is probably the most valuable one here and reminds of Dark Confidant But why would players choose Sorin the Mirthless, when they can play Dark Confidant for a lot less mana?

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So the only option left is the standard format where Dark Confidant is illegal, but even then Sorin shouldn't go any higher than $7-10 a card.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-149-chandra-dressed-kill-e1634.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-149-chandra-dressed-kill-e1634.jpg","type":"slide","id":"226551","description":"

Chandra, Dressed to Kill

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  • Regular art price: $22.60
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  • Borderless art price: $35.40
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Many players had high hopes for the new Chandra planeswalker. While it's pretty god in Mono-Red decks, it won't be even considered for any other archetype.

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This, of course, makes her a very unreliable source of investment, and currently everyone is predicting its fall from grace to a $5-7 range.

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Since Mono-Red decks don't perform too well in standard these days, it will be mostly carried by commander players. But that's just not enough to guarantee a solid performance on the market.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-170-manaform-hellkite-00ee2.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-170-manaform-hellkite-00ee2.jpg","type":"slide","id":"226550","description":"

Manaform Hellkite

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  • Regular art price: $21.30
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  • Extended art price: $34.40
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Now, here's a dragon that's worth every penny. This hasty tokens producer has caught an eye of players in all competitive formats.

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It's currently being viewed as the best partner for Alrund's Epiphany decks in standard. But it also has room in Izzet and Jeskai lists in modern and commander.

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This one should really spike in price to about $30 a piece, and if suddenly Alrund's Epiphany gets banned in standard because of their interaction, then expect it to level down to about $15-20 range.

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"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-240-kaya-geist-hunter-4c980.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-240-kaya-geist-hunter-4c980.jpg","type":"slide","id":"226549","description":"

Kaya, Geist Hunter

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  • Regular art price: $19.53
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  • Borderless art price: $32.51
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Kaya, Geist Hunter is the most underwhelming new planeswalker from the Crimson Vow set.

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It has no power of its own and it must be supported by tokens to be able to do anything useful. Every other format except commander has been ignoring Kaya, and the price has been steadily falling since the reveal.

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Some traders sell this one for least than $10, which means that the bottom price will be really low at around $2-3.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-148-cemetery-gatekeeper-a62bb.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-148-cemetery-gatekeeper-a62bb.jpg","type":"slide","id":"226548","description":"

Cemetery Gatekeeper

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  • Regular art price: $19.00
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  • Showcase art price: $14.83
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Here is another cemetery card from Crimson Vow, but this one is much more interesting than Cemetery Desecrator or even Cemetery Illuminator.

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It's already making rounds in Mono-Red lists in pioneer, Mardu Vampire decks in modern, Boros and Rakdos aggro decks in standard, and a bunch of similar archetypes in commander.

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This opens up huge possibilities for this card on the market. Its presale price was higher than usual at $30, and now it went down to around $20. It should go down even further, but the bottom price could be somewhere around $7-10, and that's something one should not overlook.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-100-cemetery-desecrator-25e20.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-100-cemetery-desecrator-25e20.jpg","type":"slide","id":"226547","description":"

Cemetery Desecrator

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  • Regular art price: $15.79
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Dimir Zombies archetype in commander has got a new utility card in the form of Cemetery Desecrator.

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Other formats seem to ignore this rather expensive creature, which makes its application on the market pretty limited. As it looks right now, Cemetery Desecrator will fall in price, as is the case with a few other commander-friendly cards listed above.

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It may find its way into casual play and become a real star there, but once the price drops, it will not be able to reinstate its initial price of $15. So expect it to stay at around the $3-5 mark at best.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-cemetery-illuminator-158ff.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-cemetery-illuminator-158ff.jpg","type":"slide","id":"226546","description":"

Cemetery Illuminator

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  • Regular art price: $15.31
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  • Extended art price: $22.50
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Spirits are getting a huge support in Crimson Vow set, and Cemetery Illuminator is one of the most interesting new spirit mythics.

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Besides the obvious choice for commander format, it is being viewed by modern players as a potential addition to the Azorius Spirits deck in the format.

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The pre-release price for Cemetery Illuminator started at $25 and eventually dropped to $15. This means that the confidence in the card's value on the market has been decreasing.

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It's really hard to say where the price will go, but it just looks like another case of a $5 card.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-132-toxrill-corrosive-f1ea4.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-132-toxrill-corrosive-f1ea4.jpg","type":"slide","id":"226545","description":"

Toxrill, the Corrosive

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  • Regular art price: $14.57
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  • Showcase art price: $21.80
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Toxrill is another case of commander hype. It's a really powerful card, albeit a bit too slow and expensive. Still the EDH crowd loves it and will try to push it in the format.

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The price will be determined by its performance and nothing else. Many predict that it will be removed instantly as soon as it lands on the battlefield, which will make many players ultimately remove it from their decks and thus tank the price.

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The future of this card on the market will most likely look the same as for Avabruck Caretaker.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-187-avabruck-caretaker-91f9b.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-187-avabruck-caretaker-91f9b.jpg","type":"slide","id":"226544","description":"

Avabruck Caretaker

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  • Regular art price: $14.50
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  • Extended art price: $24.62
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Werewolf decks have been on the rise since the release of Innistrad Midnight Hunt a couple of months ago in many formats. The new Innistrad Crimson Vow set brought a few support cards for wolf and werewolf tribal decks as well.

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Avabruck Caretaker is a great card, but it's a bit too expensive for competitive formats except commander. That's where it fits right into the Tovolar, Dire Overlord decks and that's the main reason why this card is being pushed in price.

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Obviously, the price will be reduced after the initial spike, so expect it to fall to about $3-5 a piece.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-5d12f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-5d12f.jpg","type":"slide","id":"226555","description":"

Innistrad Crimson Vow, the latest set for Magic: The Gathering, is the first standard set to be released during the holiday season. This makes market evaluation completely unpredictable.

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Currently, it is projected that Crimson Vow will have a lower expected value than Innistrad Midnight Hunt. The cause is the lack of really impactful cards for standard and modern formats, the lack of one truly strong new planeswalker, and the general niche nature of the Crimson Vow product.

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With all that said, check out this list of the most expensive MtG cards from Innistrad Crimson Vow and make your own conclusions.

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Note that the listed prices correspond to the date of this article's publishing: November 10, 2021.

"}]]]>
MtG: 15 Best Innistrad Crimson Vow Cards for Commander https://www.gameskinny.com/mb7lz/mtg-15-best-innistrad-crimson-vow-cards-for-commander https://www.gameskinny.com/mb7lz/mtg-15-best-innistrad-crimson-vow-cards-for-commander Tue, 09 Nov 2021 12:01:09 -0500 Sergey_3847

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-necroduality-864ab.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-necroduality-864ab.jpg","type":"slide","id":"226486","description":"

Necroduality

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Zombie tribal players will have a real treat playing Necroduality. It simply doubles the power of their decks for free, and that should never be ignored.

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But there is also a cool little infinite tokens combo associated with this enchantment as well:

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  1. Cast Phyrexian Altar
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  3. Cast Necroduality
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  5. Cast Gravecrawler, making another copy with Necroduality
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  7. Sacrifice Gravecrawler with Phyrexian Altar, generating one black mana
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  9. Spend this one black mana to cast Gravecrawler from your graveyard
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  11. Rinse and repeat steps 3-5 for infinite zombie tokens
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That's all for the best 15 cards in MtG's Innistrad: Crimson Vow set. In addition to this list of the best Innistrad: Crimson Vow cards for commander, be sure to check out our other MtG guides and card lists here

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-geralf-visionary-stitcher-bb9fe.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-geralf-visionary-stitcher-bb9fe.jpg","type":"slide","id":"226485","description":"

Geralf, Visionary Stitcher

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If you feel that zombies in your The Scarab God deck are not powerful enough, then you can give all of them Flying with the help of Geralf, Visionary Stitcher.

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If you feel that The Scarab God is too expensive for you, then you can make Geralf, Visionary Stitcher your commander instead and go for a budget version of the zombies tribal deck.

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Finally, you can use Geralf's second ability to sacrifice Charix, the Raging Isle and get a 17/17 flying zombie, which is terrifying and probably game winning.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-195-cultivator-colossus-079f3.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-195-cultivator-colossus-079f3.jpg","type":"slide","id":"226484","description":"

Cultivator Colossus

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The first thing that immediately pops up in combination with Cultivator Colossus is the Abundance enchantment from Urza's Saga. Abundance can help you filter out all the lands and turn Cultivator Colossus into a grotesque monster in a single turn.

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You can also use Scouting Trek to put all your land cards on top of your library for a similar effect.

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If you want to make things even spicier, add Valakut, the Molten Pinnacle to the equation for all that extra damage.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-132-toxrill-corrosive-78d61.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-132-toxrill-corrosive-78d61.jpg","type":"slide","id":"226483","description":"

Toxrill, the Corrosive

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It's evident that Toxrill, the Corrosive is a slow card, but its high power makes you want to play it no matter what. All that you need to do is find a way to speed up its counter effect and token production.

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In this case players will need a consistent Porliferate engine, such as Yawgmoth, Thran Physician or similar, in order to increase the number of counters. You may also need to make a copy of Toxrill himself to double the speed further on.

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Regardless of your strategy here, Toxrill is a solid commander card.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-236-edgar-charmed-groom-ee16b.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-236-edgar-charmed-groom-ee16b.jpg","type":"slide","id":"226464","description":"

Edgar, Charmed Groom

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The new vampire commander from Crimson Vow could also be a potential card draw generator for Welcoming Vampire, as when it transforms, it creates tokens that trigger her ability.

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It's also good even if you play it as a simple vampire lord, because he can keep Welcoming Vampire out of the Lightning Bolt range.

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Combine these two in a commander vampire tribal list and you'll get one seriously pushed deck.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-welcoming-vampire-94af2.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-welcoming-vampire-94af2.jpg","type":"slide","id":"226457","description":"

Welcoming Vampire

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Here is a nice companion to Heliod, God of the Sun commander that can generate toekns to trigger Welcoming Vampire.

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The best part about this card is that it can trigger on opponent's turn..

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It is also recommended to pair it up with Flash creatures that can enter battlefield any time you need to draw more. In this way you can bring the number of draws to a maximum.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-cemetery-illuminator-468ee.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-cemetery-illuminator-468ee.jpg","type":"slide","id":"226456","description":"

Cemetery Illuminator

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The wording of the textbox on this card is a bit uneven, but this card actually has a lot of flexibility.

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You need to start with the ability that you can look at the top of your library any time, and then you can decide which card to exile from which graveyard. This means that it gets even more interesting in multiplayer commander, where you have access to more than two graveyards.

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In that sense, Cemetery Illuminator would be an excellent addition to God Eternal Kefnet decks and similar.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-170-manaform-hellkite-44cff.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-170-manaform-hellkite-44cff.jpg","type":"slide","id":"226453","description":"

Manaform Hellkite

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We've seen plenty of token producers in the past, but tokens generated by Manaform Hellkite have haste, and this changes everything.

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You can easily combo off with a series of cheap spells to produce lots of hasty attackers and win the game on the spot.

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It can be a potential finisher in commander partner deck that runs Krark, the Thumbless alongside Sakashima of a Thousand Faces. In that case Sakashima culd copy Manaform Hellkite, and Krark could produce extra spells for all those tokens.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-consuming-tide-c142c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-consuming-tide-c142c.jpg","type":"slide","id":"226452","description":"

Consuming Tide

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There are only a few cards that can be compared to Cyclonic Rift, a commander staple. But here is another contender from Innistrad Crimson Vow. It's only a sorcery and not an instant, but it needs only four mana, while most other similar cards are much more expensive.

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Consuming Tide won't break the format or anything like that, and many players will find sorcery speed ineffective, but in certain decks that run Jhoira, Weatherlight Captain this could be an excellent additional effect for playing your free mana rocks to draw more cards.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-alchemist-retrieval-7a4d2.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-alchemist-retrieval-7a4d2.jpg","type":"slide","id":"226451","description":"

Alchemist's Retrieval

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Here is another impactful 1-mana blue spell that will make rounds in certain commander decks this season.

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First, it's a great addition to Orvar, the All-Form lists that want these targeted types of effects in as many copies as possible.

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Then, it can be a recurring effect for Dockside Extortionist, or a protective spell for Codie, Vociferous Codex.

\n

In all these cases, Alchemist's Retrieval can be used to a great effect. And if you need to get rid of the opponent's threats, then paying two mana for Cleave effect won't feel like a robbery.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-150-change-fortune-05860.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-150-change-fortune-05860.jpg","type":"slide","id":"226450","description":"

Change of Fortune

\n

This effect is by no means new, as Tolarian Winds and Collective Defiance already exist in the format, but if cast after these spells you can draw way more cards than your typical hand size.

\n

It will go into decks that run Rielle, the Everwise, Bone Miser (or any other Shadow Bag strategies), Wheel of Fortune, and many others.

\n

The infinite draw engine can also be achieved with the help of Anje Falkenrath commander. The possibilities are many!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-237-eruth-tormented-prophet-697ad.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-237-eruth-tormented-prophet-697ad.jpg","type":"slide","id":"226449","description":"

Eruth, Tormented Prophet

\n

The ability and the color scheme of this card suggests a strong support for storm decks in commander.

\n

It's basically a draw engine that generates twice as many cards per trigger, which then could be cast from the exile zone, and that is just a perfect plan for storm decks.

\n

Spells like Brainstorm can really make this card fly, even if it's not your commander but a part of 99. In either case, it doesn't require too much set up and can be easily played on turn three.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-243-odric-blood-cursed-ea00c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-243-odric-blood-cursed-ea00c.jpg","type":"slide","id":"226444","description":"

Odric, Blood-Cursed

\n

EDH community has been circling around this card for some time, as it offers some amazing infinite mana combo that goes like this:

\n
    \n
  1. Cast Eldrazi Displacer
  2. \n
  3. Cast Krark-Clan Ironworks
  4. \n
  5. Cast Battlefield Raptor (or any other similar creature)
  6. \n
  7. Cast Odric, Blood-Cursed, creating two blood tokens
  8. \n
  9. Sacrifice two blood tokens to Krark-Clan Ironworks, generating 4 mana
  10. \n
  11. Use 3 mana for Eldrazi Displacer's blink ability on Odric, Blood-Cursed
  12. \n
  13. When Odric, Blood-Cursed returns, he creates two more blood tokens
  14. \n
  15. Rinse and repeat steps 5-7 for infinite mana
  16. \n
"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-hullbreaker-horror-1396a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-hullbreaker-horror-1396a.jpg","type":"slide","id":"226443","description":"

Hullbreaker Horror

\n

If you were looking for a card that could disrupt a whole chain of your opponent's plays, then this is the one that should fit all your needs.

\n

The high cost of Hullbreaker Horror won't matter much in Tasigur, the Golden Fang decks, where you can use Neoform or similar spells to put Hullbreaker Horror on the board and trigger its return abilities one after another with a series of spells.

\n

This thing can even target uncounterable spells, unless your opponent plays Veil of Summer.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-wash-away-c0018.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-wash-away-c0018.jpg","type":"slide","id":"226442","description":"

Wash Away

\n

Commander has plenty of ways to cast spells from anywhere besides your hand, which makes the new Wash Away counterspell an instant bomb in the format.

\n

Of course, it's not as effective as Force of Negation, which can be cast for free, but paying one mana for a solid counterspell is a really good deal nonetheless.

\n

It can easily stop any of the Underworld Breach shenanigans early on, as well as exile zone or tutor strategies. Pair it up with a few other solid counterspells, and you won't have to worry much.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-dc89c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-dc89c.jpg","type":"slide","id":"226490","description":"

All five tribes from Innistrad Midnight Hunt make their way back to the newest Magic: The Gathering set Innistrad Crimson Vow. But this time the set revolves mostly around vampires that produce special blood tokens.

\n

There is also a new Cleave mechanic that provides players with some degree of flexibility. Humans tribe has the Training mechanic that allows them to gain more power and toughness when attacking bigger creatures, and Zombies allow you to Exploit them for certain advantages.

\n

All these mechanics and more are going to make a difference in the EDH community, so check out this selection of the best MtG cards from Innistrad Crimson Vow for commander format.

"}]]]>
MtG: 15 Best Innistrad Crimson Vow Cards for Standard https://www.gameskinny.com/1w0tv/mtg-15-best-innistrad-crimson-vow-cards-for-standard https://www.gameskinny.com/1w0tv/mtg-15-best-innistrad-crimson-vow-cards-for-standard Mon, 08 Nov 2021 11:30:19 -0500 Sergey_3847

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-259-lantern-lost-0fc8e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-259-lantern-lost-0fc8e.jpg","type":"slide","id":"226400","description":"

Lantern of the lost

\n

Cheap graveyard hate cards are always a welcome addition to any sideboard. This one also draws you a card for just one mana and basically saves your game from the imminent pressure of the opponent's graveyard creatures.

\n

Lantern of the Lost is comparable to Relic of Progenitus, a modern staple, with the small difference that this card can't slowly drain the opponent's graveyard turn after turn.

\n

Those are the best 15 cards in MtG's Innistrad: Crimson Vow set. In addition to this list of the best Innistrad: Crimson Vow cards for standard, be sure to check out our other MtG guides and card lists here

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-120-hero-downfall-7edfa.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-120-hero-downfall-7edfa.jpg","type":"slide","id":"226398","description":"

Hero's Downfall

\n

Hero's Downfall is a direct reprint from the Theros set, and it is just as relevant today as it was back in 2013. But this time it got downgraded from rare to uncommon rarity, which is how it should have been in the first place.

\n

It will be played in the majority of black decks, including Jund Midrange and Grixis Control, mostly in the sideboard.

\n

It's a simple design that can quickly deal with unwanted creatures and planeswalkers.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-229-wolfkin-outcast-dc5b9.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-229-wolfkin-outcast-dc5b9.jpg","type":"slide","id":"226397","description":"

Wolfkin Outcast

\n

Werewolf decks have already got a lot of excellent cards in Innistrad Midnight Hunt set, but here is another one from Crimson Vow that just looks really good.

\n

You get a 5/4 creature for four mana as the base, and if it's nighttime, then you get a 6/5 that also draws you card each time one of your wolf creatures dies.

\n

The Gruul Werewolves archetype that is now one of the top tier lists on Magic Arena will surely want a couple of copies of Wolfkin Outcast.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-232-bloodtiharvester-7431a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-232-bloodtiharvester-7431a.jpg","type":"slide","id":"226396","description":"

Bloodtithe Harvester

\n

Vampire tribal lists are also getting some goodies in Crimson Vow. Bloodtithe Harvester is a great example of a high utility card for almost no cost.

\n

For two mana you get a 3/2 creature that can destroy any other creature with two toughness. You will probably have to wait a turn to do that due to the tap ability, but it's still super strong for such low cost.

\n

This one will definitely see play in Rakdos Vampires decks in standard.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-wash-away-0ef7e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-wash-away-0ef7e.jpg","type":"slide","id":"226395","description":"

Wash Away

\n

This has to be one of the most creative and potent counterspells Wizards of the Coast have ever printed.

\n

For one mana you can counter any spell that wasn't cast from the owner's hand. Meaning that you can counter anything from graveyard, exile zone, sideboard, and library.

\n

If you do want to counter a spell from a hand, then you will have to pay two more mana. In any case, this will go straight into all blue control decks for some unexpected tempo counter plays.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/o/r/dorothea-vengeful-victim-dorotheas-retribution-s809-cn235-ln-b7c9d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/o/r/dorothea-vengeful-victim-dorotheas-retribution-s809-cn235-ln-b7c9d.jpg","type":"slide","id":"226394","description":"

Dorothea, Vengeful Victim

\n

Spirit tribal players will have a blast this season in standard, as here is another overpowered spirit from Crimson Vow.

\n

You can play this for two mana, attack with it, put it in the graveyard. Then next turn play Dorothea's Retribution for only three mana, and you will basically have Geist of Saint Treft on your hands.

\n

When modern staples make their way into standard, you know it's going to be a hot season.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/i/g/dig-s809-cn197-lnen-7f7de.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/i/g/dig-s809-cn197-lnen-7f7de.jpg","type":"slide","id":"226393","description":"

Dig Up

\n

Here is a card with the brand-new Cleave mechanic that gives spells some flexibility. In this case players can chose to play four mana instead of one to tutor for any card in their library without it being revealed.

\n

This card can quickly become a staple in Ramp Sultai decks, where cards like this can fecth for the game-winning pieces without any hassle.

\n

Even with the one mana cost, this spell does give you a basic land, which is still pretty good.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/v/e/overcharged-amalgam-s809-cn71-lnen-896f1.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/v/e/overcharged-amalgam-s809-cn71-lnen-896f1.jpg","type":"slide","id":"226392","description":"

Overcharged Amalgam

\n

This card has a lot to offer!

\n

First, it's a zombie creature that can go into any Dimir zombie tribal deck. Second, it has both Flash and Flying, and it counters not only spells, but also abilities, which can at times be just as important.

\n

But most importantly, it has the Exploit mechanic, which allows you to trigger the counter effect by sacrificing Overcharged Amalgam to itself. In that case you won't have a 3/3 creature on board, but your game will be saved.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/u/l/hullbreaker-horror-s809-cn63-lnen-dc9c9.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/u/l/hullbreaker-horror-s809-cn63-lnen-dc9c9.jpg","type":"slide","id":"226391","description":"

Hullbreaker Horror

\n

Although the cost on this Kraken creature is quite steep, the amount of advantage you get by playing it in the late game would be a real game winner for all blue control decks.

\n

The best part about this card is that it can perform exceptionally well in control mirror matches, and deal not only with the opponent's creatures, but also their spells.

\n

You may want to play a couple of copies in the main list or put it in the sideboard. It will do a good job regardless!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/a/t/katilda-dawnhart-martyr-katildas-rising-dawn-s809-cn21-lnen-38e4d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/a/t/katilda-dawnhart-martyr-katildas-rising-dawn-s809-cn21-lnen-38e4d.jpg","type":"slide","id":"226390","description":"

Katilda, Dawnhart Martyr

\n

While Faithbound Judge could be successfully played outside spirit decks, Katilda is clearly playable only in spirit tribal decks, as her power and toughness directly depend on the number of spirits you control.

\n

In that case she can be really strong for mere three mana. You can play her on turn three and have 3/3 with 1-drop and 2-drop spirits on the board. With each consecutive turn she will keep growing and getting more dangerous.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/h/a/chandra-dressed-kill-s809-cn149-lnen-928e9.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/h/a/chandra-dressed-kill-s809-cn149-lnen-928e9.jpg","type":"slide","id":"226389","description":"

Chandra, Dressed to Kill

\n

A new Chandra planeswalker is nothing short of amazing. She has similar abilities to one of the most successful Chandra planeswalkers in Magic's history — Chandra, Torch of Defiance — but this one is cheaper at only three mana, which makes her eligible for such aggressive decks like Mono-Red Burn.

\n

Her ultimate ability may not be as strong as that of Chandra, Torch of Defiance, but it can still do a lot of damage, which is exactly what you're looking for in any aggro card.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-jacob-hauken-inspector-449d9.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-jacob-hauken-inspector-449d9.jpg","type":"slide","id":"226388","description":"

Jacob Hauken, Inspector

\n

The comparisons with the modern staple card Jace, Vryn's Prodigy are inevitable in this case. Both cards are early looters that offer strong play later on, in this case being the flipside of Hauken's Insight legendary enchantment that allows you to play lands and cast spells for free from the top of your library.

\n

The most obvious deck for this card is any blue control list that uses Alrund's Epiphany, which can be cast for free as soon as Jacob Hauken flips.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/a/i/faithbound-judge-sinners-judgment-s809-cn12-lnen-35dd0.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/a/i/faithbound-judge-sinners-judgment-s809-cn12-lnen-35dd0.jpg","type":"slide","id":"226387","description":"

Faithbound Judge

\n

There is a huge support for spirit creatures in Crimson Vow, which does make spirit tribal deck serious contenders for the top tier archetype this season. However, Faithbound Judge can also be played in Blue-White Control decks as a solid defending creature.

\n

On top of that, it has a flipside of Sinner's Judgement enchantment aura curse, which can win you a game in just a few turns. All this makes Faithbound Judge one of the most hyped cards this season.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-186-ascendant-packleader-3b185.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-186-ascendant-packleader-3b185.jpg","type":"slide","id":"226404","description":"

Ascendant Packleader

\n

This summer Wizards of the Coast released a 1-mana 2/1 creature called Ragavan, Nimble Pilferer that took Magic by the storm. Well, here's a an offering for standard format that will have a similar impact.

\n

Mono-Green is already the highest rated deck in standard, and with the addition of Ascendant Packleader it will blow out into the stratosphere.

\n

Obviously, this will see play in other green decks based on wolf creatures, so watch out for this little but very dangerous card.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-thalia-guardian-thraben-b39b3.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/v/o/w/vow-thalia-guardian-thraben-b39b3.jpg","type":"slide","id":"226403","description":"

Thalia, Guardian of Thraben

\n

Currently, the two biggest enemy parties in standard are Mono-White vs. Mono-Green decks.

\n

Since Thalia is now reprinted in standard, after spending years as the top-tier choice in the eternal formats, she will give a serious push to Mono-White decks.

\n

She is excellent against all spell-heavy decks, including both aggro and control lists. Thalia hasn't been called a staple card all the way up to vintage format for no reason. She's the real MVP of the Crimson Vow set!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-5f548.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-5f548.jpg","type":"slide","id":"226405","description":"

As expected, Innistrad Crimson Vow is a very different Magic: The Gathering set from Innistrad Midnight Hunt, which was released just a couple of months ago.

\n

While Midnight Hunt focused on werewolves, Crimson Vow is mostly dedicated to vampires that are much more numerous here. However, in a surprising turn of events, it's the spirit creatures that really shine in the new set, giving spirit tribal decks a lot to work with.

\n

Besides that you will find plenty of staple reprints and some major control cards. Check out all this and more in our list of the best Innistrad Crimson Vow cards for MtG.

"}]]]>
MtG: 11 Most Expensive Innistrad Midnight Hunt Cards https://www.gameskinny.com/m75z8/mtg-11-most-expensive-innistrad-midnight-hunt-cards https://www.gameskinny.com/m75z8/mtg-11-most-expensive-innistrad-midnight-hunt-cards Fri, 17 Sep 2021 12:06:59 -0400 Sergey_3847

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-208-wren-seven-2209c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-208-wren-seven-2209c.jpg","type":"slide","id":"224613","description":"

Wrenn and Seven

\n
    \n
  • Regular art price: $25.37
  • \n
  • Extended art price: $35.39
  • \n
\n

After a huge success of Wrenn and Six, there was a lot of hype concerning the new Wrenn and Seven planeswalker. But this one is tad too expensive, even when you take into account its quite powerful activated abilities.

\n

It most likely won't see play in modern, which is a huge red indicator for investors. Commander and maybe standard players will like it more, but it looks like there won't be too much demand for such an expensive planeswalker.

\n

You've already probably guessed that the price will decrease as soon as it shows up on the players' tables.

\n

Those are the most expensive cards in Innistrad: Midnight Hunt. For more Magic: The Gathering content, card lists, and guides, head over to our MtG hub page here.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-245-teferi-who-slows-sunset-2ee7c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-245-teferi-who-slows-sunset-2ee7c.jpg","type":"slide","id":"224612","description":"

Teferi, Who Slows the Sunset

\n
    \n
  • Regular art price: $22.74
  • \n
  • Extended art price: $27.17
  • \n
\n

As usual, Teferi planeswalkers always look very strong financially at the pre-release. But Wizards of the Coast have learned their lesson, and they don't dare printing another overpowered Teferi planeswalker like it was the case in the past few years.

\n

The only other Teferi planeswalker that still holds up strongly is Hero of Dominaria, but every other iteration has fallen in price. Teferi, Who Slows the Sunset looks good, but it is still weaker than many of its previous incarnations.

\n

All this means only one thing, this card will go down in price!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-211-arlinn-pack-hope-0f333.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-211-arlinn-pack-hope-0f333.jpg","type":"slide","id":"224611","description":"

Arlinn, the Pack's Hope

\n
    \n
  • Regular art price: $17.24
  • \n
  • Extended art price: $20.02
  • \n
\n

Just like Tovolar, the new Arlinn planeswalker is going straight into all werewolf-themed decks in commander, standard, modern, and even pioneer.

\n

Both of its sides are very strong and people seem to like it very much across all competitive formats. Does this mean that it will take over the market? Probably not, but it's going to be on a strong footing somewhere around $10 mark.

\n

But again, if it performs exceptionally well in werewolf tribal decks in commander alongside Tovolar, then the price might get higher than everybody expects.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-112-meathook-massacre-3fcba.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-112-meathook-massacre-3fcba.jpg","type":"slide","id":"224610","description":"

The Meathook Massacre

\n
    \n
  • Regular art price: $17.18
  • \n
  • Extended art price: $22.11
  • \n
\n

This is definitely one of the most interesting mythic rares in Innistrad: Midnight Hunt with huge potential for commander format, as well as, standard, modern, and historic.

\n

Actually, it may be a tad underpriced at this point, so as soon as this hits the shelves, expect it to rise to about $20 or above. It's just a really powerful effect that completely neglects hexproof and indestructible effects, which is a big deal.

\n

It will be huge in Aristocrats decks that are currently extremely popular amongst casual EDH crowds.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-lier-disciple-drowned-1c5a2.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-lier-disciple-drowned-1c5a2.jpg","type":"slide","id":"224609","description":"

Lier, Disciple of the Drowned

\n
    \n
  • Regular art price: $13.48
  • \n
  • Extended art price: $12.27
  • \n
\n

Here is another exciting commander for EDH players that will most likely see play in various blue combo decks. Standard and pioneer players also like the idea of using this card in their Izzet decks, when they can freely cast their burn spells and feel protected from all the counterspells.

\n

However, the truth is that this card might be just a very good sideboard card in most formats except commander. This obviously diminishes its market value. So everything here depends on its performance in commander tournaments.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-149-moonveil-regent-71056.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-149-moonveil-regent-71056.jpg","type":"slide","id":"224608","description":"

Moonveil Regent

\n
    \n
  • Regular art price: $12.41
  • \n
  • Extended art price: $27.99
  • \n
\n

Moonveil Regent is an unusual card for sure. That's why there is some uncertainty as to its evaluation on the market.

\n

There is interest in commander and standard formats, as well as, historic and pioneer. We're talking specifically Boros and even Mardu Aggro lists that often run two and three color spells.

\n

It could arguably do well in Mono-Red lists as well. After all, drawing a card after casting a spell is not such a bad deal. But this still makes everyone unsure, so be prepared for some ups and downs with this one.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-246-torvar-dire-overlord-f0811.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-246-torvar-dire-overlord-f0811.jpg","type":"slide","id":"224607","description":"

Tovolar, Dire Overlord

\n
    \n
  • Regular art price: $11.21
  • \n
  • Extended art price: $20.36
  • \n
\n

The Werewolves archetype in commander format has been in a period of stasis, as there were no good werewolf commanders for a long time. Now, Tovolar takes his well deserved spot as one of the most anticipated commanders ever.

\n

This card also gains some serious traction within standard and modern formats, which is a good indication for all investors. If Tovolar, Dire Overlord performs exceptionally well in commander and other formats, which is very much probable, then it will go up to $15-20 a card.

\n

It may even trump the prognosis and break the price even higher. It all depends on the performance.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-206-unnatural-growth-9753d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-206-unnatural-growth-9753d.jpg","type":"slide","id":"224606","description":"

Unnatural Growth

\n
    \n
  • Regular art price: $10.36
  • \n
  • Extended art price: $19.05
  • \n
\n

What a bombastic card! It offers huge upswings of power, but it is also quite costly at five mana.

\n

This one is the current favorite of many EDH and modern players that are looking for these kinds of upswings for their Mono-Green Stompy and Gruul decks.

\n

But even with all the initial praise, ultimately Magic community doesn't really see this card go up in price. On the contrary, many expect it to settle at around $3 margin, which is so typical for these types of cards that get overhyped during the pre-release.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-129-bloodthirsty-adversary-94498.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-129-bloodthirsty-adversary-94498.jpg","type":"slide","id":"224605","description":"

Bloodthirsty Adversary

\n
    \n
  • Regular art price: $7.83
  • \n
  • Extended art price: $10.39
  • \n
\n

Just like Sigardian Savior, this is another aggro-friendly card that makes all standard and commander players very excited.

\n

However, this card has lower mana cost and it's red, which makes it much more interesting in terms of financial value. It should perform well enough on competitive level, so don't be surprised to see it go up to $10 per card or even higher, depending on the performance of Mono-Red Aggro decks this season.

\n

On top of that, Bloodthirsty Adversary is a Vampire, which is one of the five main tribes of the Innistrad: Midnight Hunt set.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-109-jerren-corrupted-bishop-dfd84.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-109-jerren-corrupted-bishop-dfd84.jpg","type":"slide","id":"224604","description":"

Jerren, Corrupted Bishop

\n
    \n
  • Regular art price: $7.56
  • \n
  • Extended art price: $9.31
  • \n
\n

Jerren has a huge text box with lots of things to offer, but all of it doesn't seem to go anywhere specifically. The transformation cost is too high, and even then, you don't get too much benefit.

\n

For now, the only demographic interested in this card is the EDH crowd. They love this card, and there are plenty of lists trying to break it into the format. If it turns out as everybody hopes, then you will see it go up in price, but if not, then the $5 tag is inevitable.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-sigardian-savior-260a6.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-sigardian-savior-260a6.jpg","type":"slide","id":"224603","description":"

Sigardian Savior

\n
    \n
  • Regular art price: $7.40
  • \n
  • Extended art price: $10.27
  • \n
\n

This card may look expensive at five mana, but it is a perfect card for that five mana slot in any white aggro deck in standard and commander.

\n

Other formats don't seem to be interested in it that much, which does make it a bit of a dark horse to bet on. So be very skeptical about any financial gain here.

\n

It should perform well in competitive formats, but don't expect it to get any higher than $5 a piece, unless somebody finds out that you can execute some winning combo with the help of it.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-23b9a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-23b9a.jpg","type":"slide","id":"224614","description":"

Innistrad: Midnight Hunt is out now and there is a lot of hype surrounding this long-awaited Magic: The Gathering set.

\n

It offers players 277 new cards, many of which belong to one of the five main tribes of the Innistrad plane: werewolves, zombies, vampires, humans and spirits. This means that creature types will have a lot more value than any other cards in this expansion.

\n

There are a few promising planeswalkers as well, so keep an eye out on those, too. But for more detailed overview of the most expensive Innistrad: Midnight Hunt cards, check out the rest of this guide.

\n

Note that the listed prices correspond to the date of this article's publishing: September 17, 2021.

"}]]]>
MtG: 15 Best Innistrad Midnight Hunt Cards for Commander https://www.gameskinny.com/hbql4/mtg-15-best-innistrad-midnight-hunt-cards-for-commander https://www.gameskinny.com/hbql4/mtg-15-best-innistrad-midnight-hunt-cards-for-commander Thu, 16 Sep 2021 12:48:28 -0400 Sergey_3847

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-112-meathook-massacre-dba5e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-112-meathook-massacre-dba5e.jpg","type":"slide","id":"224531","description":"

The Meathook Massacre

\n

Lastly, here is a very interesting removal enchantment that also damages your opponents.

\n

You can make it work in any token heavy deck, sacrifice them all and watch all of your opponents die at once.

\n

It can be compared to Blood Artist, but in this case you don't need any additional sacrifice mechanics. It's already included in The Meathook Massacre.

\n

That's all for the best 15 cards in MtG's Innistrad: Midnight Hunt set. In addition to this list of the best Innistrad: Midnight Hunt cards for commander, be sure to check out our other MtG guides and card lists here

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-242-slogurk-overslime-956c3.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-242-slogurk-overslime-956c3.jpg","type":"slide","id":"224530","description":"

Slogurk, the Overslime

\n

Slogurk has plenty of text, which makes it a very niche commander card. But in that niche it can do some cool tricks.

\n

Consider combining it with Hermit Druid that can mill lots of lands and make Slogurk grow into a real beast.

\n

Then you can use Slogurk to bring back Cavern of Souls to your hand, play it, and make your Thassa's Oracle combo uncounterable.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-241-siphon-insight-0f127.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-241-siphon-insight-0f127.jpg","type":"slide","id":"224529","description":"

Siphon Insight

\n

Here is another Vampiric Tutor disruption spell that can mingle with your opponent's top cards of the library.

\n

Being able to cast one of them is just a cute bonus, but what you really want is to disrupt their combos and other power plays.

\n

It can also be repeatedly duplicated using Isochron Scepter, which makes it almost impossible for your opponents to put anything significant on top of their libraries.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-lier-disciple-drowned-bf0fe.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-lier-disciple-drowned-bf0fe.jpg","type":"slide","id":"224528","description":"

Lier, Disciple of the Drowned

\n

What we have here is probably the finest piece of commander card for utilizing such spells like High Tide, which doubles all your blue mana, and Time Spiral that untaps your lands and allows you to ramp once again.

\n

The protection against counterspells is also a huge upside, so expect to see plenty of commander decks comboing off with Lier this season. Just be aware of the fact that it also influences the opponent's spells, which also can't be countered.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-adeline-resplendent-cathar-0f45a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-adeline-resplendent-cathar-0f45a.jpg","type":"slide","id":"224527","description":"

Adeline, Resplendent Cathar

\n

Even if you can't make Adeline work on its own as a commander, you can always add it to the Winota, Joiner of Forces deck and watch it obliterate the battlefield.

\n

The last ability is especially useful in multiplayer matches. The more opponents you have, the bigger number of tokens you can produce. If it's 4-player commander, then you get three tokens and the power of Adeline equals four.

\n

If your creatures survive, then each turn her damage power just keeps growing!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-149-moonveil-regent-27a1e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-149-moonveil-regent-27a1e.jpg","type":"slide","id":"224526","description":"

Moonveil Regent

\n

When you are looking for a way to discard all your cards and fill up your graveyard, then Moonveil Regent will do the job.

\n

It can activate all your cards with Madness or just give that quick push for the Underworld Breach. In either case, Moonveil Regent will serve you better than just a mere engine.

\n

It's got a solid body, and when it dies it can take another one of opponent's creatures along the way.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-197-saryth-viper-fang-88d63.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-197-saryth-viper-fang-88d63.jpg","type":"slide","id":"224525","description":"

Saryth, the Viper's Fang

\n

Saryth can be well partnered with Walking Ballista. You can give it Deathtouch and use it to kill the biggest threats on board, and untap it to make it immune against removal spells.

\n

He can also be used to untap one of your big lands, such as Gaea's Cradle. Then you can play Shalai, Voice of Plenty, sink all that extra mana into buffing your creatures, and attack with tons of power.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-205-turn-earth-6fa83.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-205-turn-earth-6fa83.jpg","type":"slide","id":"224521","description":"

Turn the Earth

\n

This is a very peculiar graveyard hate card, but it is undoubtedly very effective. It also has Flashback, which makes it a recurring effect that can be great against decks that run Underworld Breach.

\n

It makes your opponent shuffle their library, which can be used really well against Vampiric Tutor. When they think that the card they want stays on top of their library, you make them shuffle it back into the unknown.

\n

Turn the Earth is a great piece to have alongside Endurance, so you get to have a few disruption tools under your sleeve.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-geistwave-a165c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-geistwave-a165c.jpg","type":"slide","id":"224520","description":"

Geistwave

\n

This little spell can do some amazing things with Orvar, the All-Form commander. You can quickly make many tokens of the creatures you control and recast them next turn.

\n

It can also be used to a great extent with mutate creatures such as Lore Drakkis and Vadrok, Apex of Thunder by resetting their mutate piles, and repeating the triggered abilities over again.

\n

Lastly, bounce Dockside Extortionist to create more treasure tokens where applicable.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-234-old-stickfingers-a581a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-234-old-stickfingers-a581a.jpg","type":"slide","id":"224519","description":"

Old Stickfingers

\n

Commander players have found a new excellent combo for their graveyard decks using Old Stickfingers:

\n
    \n
  1. Use Old Stickfingers ability to put Razaketh, the Foulblooded and Witherbloom Apprentice into your graveyard
  2. \n
  3. Cast Reanimate to bring back Razaketh, the Foulblooded
  4. \n
  5. Sacrifice Old Stickfingers to get Life // Death
  6. \n
  7. Cast Life side and fetch for Lion's Eye Diamond
  8. \n
  9. Crack Lion's Eye Diamond for three green mana
  10. \n
  11. Fetch for Chatterstorm and cast it for five Squirrel tokens
  12. \n
  13. Sacrifice two tokens to get Lotus Petal and Dark Ritual
  14. \n
  15. Sacrifice two more tokens to get Unearth and Chain of Smog
  16. \n
  17. Use Unearth to bring back Witherbloom Apprentice
  18. \n
  19. Cast Chain of Smog, targeting yourself
  20. \n
\n

Rinse and repeat the last step until you achieve lethal damage.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-190-outlliberator-d917f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-190-outlliberator-d917f.jpg","type":"slide","id":"224518","description":"

Outland Liberator

\n

Just like Caustic Caterpillar, this is a very fine artifact and enchantment removal with slightly higher stats, but also higher mana cost.

\n

However, the Nightbound side of this card is where things get really interesting, as you get to repeatedly destroy your opponent's artifacts and enchantments when attacking. In this way, you can remove all of their mana rocks and basically leave them with no extra ramp to play.

\n

You can use it in Yisan, the Wanderer Bard decks, where you can quickly fetch for it at the moment of need.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-110-lord-forsaken-ec472.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-110-lord-forsaken-ec472.jpg","type":"slide","id":"224517","description":"

Lord of the Forsaken

\n

This creature has so many upsides it's hard to believe that it's not legendary. Anyhow, the best ability is probably the ramp one that allows you to exchange life for mana. Sure, you can use it to cast spells only from your graveyard, but in specific decks it works like a charm.

\n

He can also fill up your graveyard with creatures. You could use it to cast Karador, Ghost Chieftain for potentially only three mana, and then use it to recast all the sacrificed creatures back onto the battlefield.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-cathar-commando-caac6.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-cathar-commando-caac6.jpg","type":"slide","id":"224516","description":"

Cathar Commando

\n

Once again the commander players get an artifact and enchantment removal in white color. On top of that, it's a decent creature that has Flash.

\n

It will be mainly used in Teshar, Ancestor's Apostle and Winota, Joiner of Forces, which can cast Cathar Commando using her ability, since it's also a human.

\n

You can utilize its Flash ability to a great extent against such enchantments like Underworld Breach that requires fast reaction.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-malevolent-hermit-9b3f0.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-malevolent-hermit-9b3f0.jpg","type":"slide","id":"224515","description":"

Malevolent Hermit

\n

Here is a counterspell on a stick with protection for your non-creature spells when flipped. 

\n

This could be a great addition to Kraum, Ludevic's Opus decks that can effectively utilize the Malevolent Hermit's flipside. Another possibility is Emry, Lurker of the Loch, which can mill it and cast it for the Disturb cost from the graveyard.

\n

You can use these interactions to protect your combos and get an unexpected advantage for a relatively low cost.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-255-moonsilver-key-be377.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-255-moonsilver-key-be377.jpg","type":"slide","id":"224514","description":"

Moonsilver Key

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This is the card you want for your Krark-Clan Ironworks commander deck. Moonsilver Key can quickly fetch this artifact or Phyrexian Altar, which is used in many Eggs builds.

\n

Basically, it can fetch plenty of combo pieces, but it could just serve as a simple ramp piece that gets you Sol Ring or Mana Crypt, and it's cheap enough to justify its place in your deck.

\n

Tutors are always popular amongst EDH crowds and this one is colorless, which is extra beneficial.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-79508.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-79508.jpg","type":"slide","id":"224523","description":"

Wizards of the Coast released a separate set of commander cards for Innistrad: Midnight Hunt expansion in Magic: The Gathering. Thus providing commander players with some exclusive tools.

\n

This list will focus on the best new commander cards from Innistrad: Midnight Hunt set that has some fantastic supporters for already established archetypes, as well as, exciting new combo pieces.

\n

Many cards in Innistrad: Midnight Hunt designed for commander cater specifically to multiplayer crowds, which adds a nice dynamic to this good old format. Check out all these 15 best commander cards right here.

"}]]]>
MtG: 15 Best Innistrad Midnight Hunt Cards for Standard https://www.gameskinny.com/jtuql/mtg-15-best-innistrad-midnight-hunt-cards-for-standard https://www.gameskinny.com/jtuql/mtg-15-best-innistrad-midnight-hunt-cards-for-standard Thu, 16 Sep 2021 09:58:11 -0400 Sergey_3847

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-103-gisa-glorious-resurrector-71988.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-103-gisa-glorious-resurrector-71988.jpg","type":"slide","id":"224480","description":"

Gisa, Glorious Resurrector

\n

Gisa is very similar in design to Tergrid, God of Fright from the Kaldheim set. Tergrid was very popular in Rakdos Aggro and Dimir Control decks, and it looks like the similar role will be occupied by Gisa in the new standard.

\n

The ability to control an opponent's graveyard is essential, and being able to play their creatures as zombie tokens later on is just a really nice bonus. So, it is a really cool card for those two specific decks.

\n

Those are the best 15 cards in MtG's Innistrad: Midnight Hunt set. In addition to this list of the best Innistrad: Midnight Hunt cards for standard, be sure to check out our other MtG guides and card lists here

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-157-reckless-stormseeker-b758a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-157-reckless-stormseeker-b758a.jpg","type":"slide","id":"224470","description":"

Reckless Stormseeker

\n

Here is basically a 3/3 creature with haste for 3 mana, which is pretty good, taking into account that it can make other creatures gain haste as well.

\n

But the Nightbound side of it is even better, which gives +2 attack, plus trample and haste, and that is really something special for only 3 mana. If you can play this as a Nightbound creature right away, then you're getting the most out of it.

\n

All aggro decks in red color will want this, but especially werewolves and humans due to tribal synergies.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-235-rem-karolus-stalwart-slayer-ef3bd.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-235-rem-karolus-stalwart-slayer-ef3bd.jpg","type":"slide","id":"224469","description":"

Rem Karolus, Stalwart Slayer

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Boros players will be happy to play Rem Karolus in any of their aggro shells. It's got a decent body and mana cost, and all effects are great.

\n

Damage prevention is an especially big deal, as well as, adding that one extra damage to your own spells. Playing this against a Mono-Red Aggro would be a sight to behold, when all their spells get nullified.

\n

It can be compared to Mantis Rider, a staple in modern humans, but this one also has some serious upside to it.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-intrepid-adversary-45014.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-intrepid-adversary-45014.jpg","type":"slide","id":"224468","description":"

Intrepid Adversary

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Obviously, being a human creature, Intrepid Adversary fits right into humans deck. But his ability is not limited to humans only and he can become a good additional lord to any other tribal deck.

\n

Remember that it also buffs itself, which is unusual for lords, where you get a 4/2 creature for 4 mana. Since this is an ETB effect, it can be doubled. Most importantly it's not legendary, which allows you to play several copies at a time.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-230-katilda-dawnhart-prime-13c9b.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-230-katilda-dawnhart-prime-13c9b.jpg","type":"slide","id":"224467","description":"

Katilda, Dawnhart Prime

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Katilda's basic stats don't look too good, but when you consider her abilities, you suddenly notice the power potential.

\n

If you play Katilda on turn three and you already have two humans on board and three lands, then next turn you can already activate her buff ability and repeat this every turn.

\n

Your humans will get bigger and bigger, and at one point your opponents will have to look for some strong spells to be able to remove them.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-sigardian-savior-2f30e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-sigardian-savior-2f30e.jpg","type":"slide","id":"224466","description":"

Sigardian Savior

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This is no Lurrus of the Dream-Den, but you can't ignore the sheer power of putting creatures from your graveyard onto the battlefield for free.

\n

You may not want four copies of Sigardian Savior in your aggro deck, but you definitely want two or three. It's just too good to pass up in the later stages of the game, when your hand is empty and all your creatures are getting swept off the board.

\n

In that case, Sigardian Savior truly becomes the savior of your game.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-240-sigarda-champion-light-cd654.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-240-sigarda-champion-light-cd654.jpg","type":"slide","id":"224465","description":"

Sigarda, Champion of Light

\n

Besides the already mentioned werewolf and zombie tribal decks, there is another tribe that can't be ignored in the new Innistrad: Midnight Hunt meta, and that is humans.

\n

Sigarda, Champion of Light is a new human lord with flying, which is unusual but undoubtedly strong. Couple her with Luminarch Aspirant and Elite Spellbinder for some fantastic synergies.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-124-tainted-adversary-2c245.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-124-tainted-adversary-2c245.jpg","type":"slide","id":"224464","description":"

Tainted Adversary

\n

Here is another example of a great tribal card that has a pseudo-kicker effect that could be extremely useful in the later parts of the match-up.

\n

It will see play in the Zombie decks and will benefit from many synergies. The Deathtouch is also quite useful in case you face some giant creatures from the opponent's side of the table.

\n

It reminds a lot about Gifted Aetherborn from Aether Revolt, and that card was a blast to play with. Let's hope this one will do no worse!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-194-primal-adversary-bd92c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-194-primal-adversary-bd92c.jpg","type":"slide","id":"224463","description":"

Primal Adversary

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This is an incredible card that will see lots of play in most wolf tribal decks, whether they're Mono-Green or Gruul colors.

\n

It is more exciting to play this later in the match-up, when you have at least an extra two mana to pay for the second ability, so you could attack with more power and not be afraid to lose a land or two in case your opponent pulls out a sweeper.

\n

But even at its most basic, Primal Adversary is a great tribal support card that will make up for many good rounds.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-champion-perished-c9b41.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-champion-perished-c9b41.jpg","type":"slide","id":"224462","description":"

Champion of the Perished

\n

Mono-Black Zombies and Dimir Zombies are going to be just as big in standard as werewolves.

\n

There is a huge support for the zombie tribe, and Champion of the Perished will be at the forefront of all those lists.

\n

Play this, then Wight, and Rotting Regisaur, and you'll end up with 13 points of attack power on turn three. The best part about this card is that it just keeps growing with each turn. This means that opponents will have to go an extra mile to remove it as soon as possible.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-208-wren-seven-c7991.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-208-wren-seven-c7991.jpg","type":"slide","id":"224461","description":"

Wrenn and Seven

\n

Wrenn and Six planeswalker from Modern Horizons was a huge success. Now we get Wrenn and Seven for standard, which looks not as good, but still pretty decent.

\n

The first two abilities clearly synergize, but the third one is where you can really combo out with Esika's Chariot. You can use the vehicle to copy the Treefolk token again and again every time it attacks, creating more and more large tree tokens on board.

\n

The ultimate ability is good, but hardly achievable.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-245-teferi-who-slows-sunset-22b51.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-245-teferi-who-slows-sunset-22b51.jpg","type":"slide","id":"224460","description":"

Teferi, Who Slows the Sunset

\n

A new Teferi for a new standard!

\n

This one is not as overpowered as the last few iterations of this planeswalker. But it is still a solid choice for any White-Blue Control deck.

\n

It can potentially untap two of your lands, if you're using artifact lands, or it could tap those on the opponent's side. In either case, this is a really solid plus one ability that many players will find extremely useful each turn.

\n

The minus two ability is good and the ultimate is simply fantastic, as it should be.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-71l-poppet-sticher-36c96.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-71l-poppet-sticher-36c96.jpg","type":"slide","id":"224458","description":"

Poppet Stitcher

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On its own Poppet Stitcher is a great card with the ability to produce 2/2 tokens just by casting spells. But if you get up to three tokens or more, you can turn them into 3/3's absolutely for free by transforming Poppet Stitcher into the Poppet Factory.

\n

This can be a great companion card to the emerging Izzet Delver decks, since the infamous Delver of Secrets is back in standard. Add a few copies of Demilich and you got yourself an extremely versatile and aggressive blue deck.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-211-arlinn-pack-hope-40c00.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-211-arlinn-pack-hope-40c00.jpg","type":"slide","id":"224457","description":"

Arlinn, the Pack's Hope

\n

Arlinn is a very aggressive planeswalker. Both of her Daybound and Nightbound sides have advantages, so it doesn't matter which time is on the table when you play her. During day you can create two 2/2 wolf tokens, and at night you can become a 5/5 wolf with a haste.

\n

She could be a great addition to the Gruul Werewolves list with Tovolar, or she could accompany Goldspan Dragon in a more traditional Gruul Aggro deck. In either case, you will never regret paying 4 mana for her.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-246-torvar-dire-overlord-f1402.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/i/d/mid-246-torvar-dire-overlord-f1402.jpg","type":"slide","id":"224456","description":"

Tovolar, Dire Overlord

\n

Werewolves are going to be the next big thing in the new standard, and Tovolar will become their true Gruul leader.

\n

There are enough wolves and werewolves in standard to ensure a solid tribal deck with fast attackers and huge endgame swingers on the Tovolar's nightbound side, when you get to pump all your extra mana into its attack buffs.

\n

Also, don't forget that the Ranger Class enchantment from the Forgotten Realms set produces wolf tokens, and thus could be a great addition to the Tovolar's wolfpack.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-bc777.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-bc777.jpg","type":"slide","id":"224471","description":"

Innistrad: Midnight Hunt is the first of the two new Innistrad sets for Magic: The Gathering. It also marks the new standard format rotation, so say goodbye to such expansions like Throne of Eldraine, Theros: Beyond Death, Ikoria: lair of Behemoths, and Core Set 2021.

\n

Innistrad: Midnight Hunt brings back the five tribes of the plane of Innistrad: werewolves, spirits, humans, zombies, and vampires. This set is particularly dedicated to the werewolf tribe and their ability to transform using the Daybound and Nightbound mechanics.

\n

This selection of the top 15 MtG cards from Innistrad: Midnight Hunt will showcase all the biggest tribal cards for the new standard meta, and explain why these cards will break new ground.

"}]]]>
Shadowverse Portal site takes players into the Shadowverse ahead of launch https://www.gameskinny.com/m4zyi/shadowverse-portal-site-takes-players-into-the-shadowverse-ahead-of-launch https://www.gameskinny.com/m4zyi/shadowverse-portal-site-takes-players-into-the-shadowverse-ahead-of-launch Fri, 10 Jun 2016 05:24:14 -0400 Bran Rahl

In preparation for its soft launch this June, Shadowverse has launched a Shadowverse Portal website filled with all the cards available in the game -- plus all the changes to cards previously available during the closed beta (as you can see in this Change List.) Players also might find new terminologies in the cards or changes to the old ones. If you are uncertain what the effects are now referring to, this list of Terms might help you out.

More importantly for players, the Shadowverse Portal is not just a card wiki; it also contains a Deck Builder in which the decklists can be transferred to the game to generate those decks when Shadowverse does finally come around. Of course, the deck will be created only if you have all the required cards.

If you are interested in this new online TCG, you can find out more about it at the official website or check out the cards themselves at the Shadowverse Portal.

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