Cross-platform Tagged Articles RSS Feed | Cross-platform RSS Feed on en Launch Media Network Diablo 3 Cross-Platform Play In the Works According To Blizzard Representative Fri, 12 Oct 2018 14:51:24 -0400 QuintLyn

On November 2, Diablo 3 will be released on the Nintendo Switch. In the years since the game's initial release, it's been made available on PC, Mac, Xbox 360, Xbox One, and both the PlayStation 3 and PlayStation 4.

While all those releases have made for a large player base (Diablo 3 is third on the list of most sold games following Minecraft and PUBG.), it's a fractured player base. Players on different platforms can't play with each other.

But that will be changing according to an article on Business Insider Australia, who recently attended a demo of the Switch version of the game.

During the demo, they asked about cross-platform play and were informed that Blizzard is working on it, with the Blizzard Entertainment representative even going so far as to say, "It's a question of when, not if."

According to the rep, Blizzard is working with both Microsoft and Sony to enable cross-platform play with the Nintendo Switch.

Now, there are a few questions here -- aside from the "when". During the discussion, the representative specifically mentioned "cross-console" play and said nothing of PC. While it might have been an oversight, it's also possible that Blizzard intends to keep PC Diablo 3 players in their own walled garden.

The other question is, "Will Sony actually go for it?"

That answer is, most likely, "Yes".

Sony did actually agree to cross-platform play when it comes to Fortnite. They even added that it could be implemented for other "select" third party games. The question is whether or not Diablo 3 is one of those games.

For the sake of the players, let's hope they get on board. Gaming is always more fun when you have someone to share it with. 

Stay tuned to GameSkinny for more news on Diablo 3 and the Diablo franchise as it develops. 


5 Game Series That Needed Crossplay Yesterday Tue, 17 Oct 2017 16:00:18 -0400 Josh Broadwell


The Diablo Franchise


Diablo III is an old game -- well, old by gaming standards -- but it still seems new, owing to the never-ending stream of expansions and updates Blizzard provides its player base. For any online multiplayer game, cross-platform play seems necessary, but for a franchise as popular and with such a distinguished pedigree as Diablo, you could say it's close to mandatory. Diablo III already provides a fun and challenging co-op experience -- and it's almost a given that future iterations (which we'll definitely get) will push the envelope of co-op play even further. 


As with all cross-platform games, however, there are important technical issues to consider, not least of which being the way different companies handle their servers. However, that doesn't mean it's impossible. Blizzard once said that adding Seasons to the console versions of the game would be entirely out of the question for the same reasons, yet here we are, with Seasons on PlayStation 4 and Xbox One. So that doesn't mean that future Diablo games -- and maybe even Diablo III -- might dabble in crossplay sometime in the future. 




From open world exploration games to traditional dungeon crawlers, sports, and everything in between, video games offer an enormous variety of experiences that are more than worth sharing with your friends. And cross-platform play would only help expand the fun on offer, bringing more people together playing the games they love, regardless of which console or platform they owned.


Do you think crossplay will ever cross into the mainstream? What games do you want to see employ crossplay features? Let us know in the comments below! 


The Lego Franchise (Lego Worlds)


On a completely different note is Lego Worlds. Minecraft might have stolen the title of first cross-platform sandbox game, but that doesn't mean there is no room for this one. Like Minecraft, this game lets you build anything you can imagine, only you're building it with Legos, which means you can indulge all your childhood Lego dreams that just weren't possible to realize with traditional block sets.


The recent addition of multiplayer to Lego Worlds allows gamers to explore each other's sandboxes and play and build together -- or wreak complete havoc on one another. Legos, in general, are meant to be shared and shown off, and with the game being on all major platforms -- Switch included -- cross-platform play would fit perfectly with the game's and franchise's mission of encouraging creative play.


Ultimately, Lego Worlds is a strong candidate to lead the charge for cross-platform play for both console and PC. 


The Elder Scrolls Franchise (The Elder Scrolls Online)


Why implement cross-platform play for The Elder Scrolls Online, a game that's already more than three years old? Because there were still an estimated 8.5 million players online as of February of this year. There's a good reason for that as well: since the game's release, Bethesda has included a number of necessary tune-ups to improve the overall experience.


One of the best was altering the level system so that zones level with you, actually giving players incentive to explore and take on quests. However, even better is the Morrowind expansion and its PvP element, alongside the almost-endless crafting possibilities for your home and character.


There's a lot to love about Elder Scrolls Online, and letting those 8.5 million players play together fits perfectly with the direction in which the developers are taking the game, giving an expanded purpose to the game's PvP battles and making exploration even more enjoyable than it already is. That, ultimately, should ensure players' enjoyment of it. 


If any MMO can make crossplay happen, it's ESO


The FIFA Franchise


This one should come as no surprise. The FIFA games are some of EA's best-selling, and FIFA 18 is one of the best the franchise has to offer. 


Multiplayer is, of course, a tremendous part of the franchise's appeal. It's available on every platform, yet to date, there's no cross-platform support.


Allowing owners of different systems to play together is the next logical step in the franchise's development -- not to mention a way of boosting its eSports presence. PS4 owners will finally be able to play with their Xbox One counterparts. And when the Nintendo Switch's online service launches in 2018, even more players will be chomping at the bit to take to the pitch and show their dominance. As a third party developer, EA has no concerns over encouraging consumers to purchase one particular system for their products, so in the end, everyone would win.


As a third party developer, EA has no concerns over encouraging consumers to purchase one particular system for their products, so in the end, everyone would win.


Perhaps FIFA will ultimately lead the charge forward. 


The Call of Duty Franchise


Aside the controversies over Call of Duty: WWII, there's still an immensely popular, long-running franchise here with quality multiplayer offerings, which is highlighted by the recent beta for the upcoming installment. The series' team-based FPS action draws in numerous players every time a new version is released, even more so with the series going back to its historical-ish roots.


One would think the opportunity for cross-platform support for the kind of multiplayer free-for-all the Call of Duty franchise is known for would be something developers would eagerly pursue. However, that's not really the case for most shooter games.


Many publishers and developers cite the inordinate advantage PC players have over console players when talking about crossplay for these titles, especially since those players have the at their disposals the precision of a mouse and keyboard and the fidelity of minutely adjusting settings and visuals to their advantage. So even though we'd love to see cross-platform CoD -- or even Overwatch -- unfortunately, that's probably just a dream right now.


But moving forward, the Call of Duty franchise is the perfect test case to accurately measure if crossplay across, at the very least, consoles is viable for the FPS genre. 


Video games are meant to be enjoyed by as many people as possible, and multiplayer is designed for exactly that. However, there's a bit of a problem that can, and sometimes does, put a wrench in that chain: the crossplay hobgoblin. Almost every AAA game that releases launches on all the major consoles -- but players can, for the most part, only play with those gamers that use the same system as they do. 


Some developers are starting to break that trend -- with Mojang being a notable recent example -- allowing anyone and everyone to play together. But other developers are playing sticks in the mud.  As the trend towards greater cross-platform support continues to grow, these are five of our top picks for games we want to see included in it.


As the trend toward greater cross-platform support continues to grow among player bases, here are five of our top picks for games and series we want to see interconnected in the crossplay-future. 

Minecraft Cross-Play Beta Launches Today (Here's How to Join It) Tue, 01 Aug 2017 11:36:49 -0400 Nicholas Rego

The new Minecraft update that everyone has been waiting for is finally here -- well, sort of. The Minecraft Cross-Play update is now in an open beta period, but only Windows 10 and Android players can experience the beta for right now.

Released today, the Cross-Play update and marks a new era of the Minecraft franchise. In addition to a testing environment for Win10 and Android edition players to try out some cross-platform functionality, the beta will also include many of the new features that are set to be released later this year -- including new commands, blocks, mobs, and more. 

Microsoft has also stated that Xbox One players will have access to the beta very soon. The official release of Cross-Play is expected to arrive sometime in the Fall of 2017.

If you're an eligible player and want to join the beta for yourself, here's how you can do that. 

How to Join Minecraft Cross-Play Beta for Windows 10

It's easy! Just follow these steps:

  1. Download Xbox Insider Hub App from Windows Store
  2. Go to Insider Content section
  3. Join the Minecraft beta
How to Join Minecraft Cross-Play Beta for Android

To join the beta on your Android device, you'll want to follow these instructions:

  1. Click the official Join Beta link from Mojang
  2. Make sure you're logged into Google Play with the same email address you used to purchase the game.
  3. Click "Become a Tester"
  4. Wait for an update from the Google Play Store
  5. Play the beta!

Before you enter the beta, you'll want to make sure that you back up your worlds so you don't lose anything between game versions. You can leave the beta at any time by using the official beta link above and clicking "Leave the Program", then uninstalling the beta-enabled version in favor of the original base version. [Source]


Will you be participating in the beta for Cross-Play in Minecraft? Let us know down in the comments! And be sure to check out our roundups of all the best Minecraft seeds for awesome worlds to visit, whether you're alone or with friends!

3 Reasons Why You Should Be Excited for Monster Hunter: World Sun, 02 Jul 2017 10:02:29 -0400 StraightEdge434


With so many new gameplay mechanics, cross-play, and a return to more powerful consoles, Monster Hunter: World promises to be an extremely unique and one-of-a-kind entry in the franchise. The game is set to release in early 2018, so there is still plenty of time to expose yourself to the series and the community as well (if you are a newcomer). If you are a veteran, you can just start getting excited for a whole new and intriguing hunting experience!


What are some of the things that you are most excited about in Monster Hunter: World? Would you like to see previous mechanics return, or whole new features? Let us know down in the comments!


Overhauled Game Mechanics


Monster Hunter: World will be receiving quite a number of new gameplay mechanics and overhauls. One main example that was shown in the trailer is the ability to shoot a flare, thus sending an SOS signal of some kind and having fellow hunters to come to the rescue and aid you in the hunt at any point.


Another mechanic that was shown in the trailer is the ability to disguise oneself using camouflage outfits, and using that to either hide from monsters or attract them to you.


One final mechanic that stood out the most is how all the areas of the map will be connected with one another and there won't be loading screens when making your way from one area to another. As a result of that, the entire map will feel like one giant area rather than multiple smaller areas separated by loading screens.


Though these are completely new additions to the game, that doesn't necessarily mean that the game will become much easier -- especially for newcomers and Western players. Game director, Kaname Fujioka, had the following to say about Monster Hunter: World and some of its overhauled gameplay:


"We're not taking things that people in the West hate and fixing them to make Western players buy it. People sometimes make that assumption, or they've got that fear, but that's not the case at all."


Though it may seem like a spinoff title, Monster Hunter: World will actually be the next installment in the main series, and will offer the same type of challenges as the games before it. So there is nothing to really fear -- only to look forward to!


Multiple Consoles, Including PC


Monster Hunter's true home is the PlayStation, since the first Monster Hunter titles were released for PlayStation 2 and the PSP. When Monster Hunter: World was shown at Sony's E3 conference, it was a safe assumption that the franchise would finally be returning to its true home, plus making a debut on Xbox and PC. 


This is yet another piece of awesome news, because past Monster Hunter titles of this generation were exclusive to Nintendo devices, particularly the 3DS family system. It is no secret that Nintendo's hardware is less powerful than Sony's and Microsoft's, which would explain why Monster Hunter titles on Nintendo systems didn't have the best graphics and resolution. 



Monster Hunter: Generations on 3DS


By releasing the next Monster Hunter installment on more powerful consoles, we finally get the opportunity to see the game performing at maximum capacity. Better graphics, better resolution, and a higher framerate (most likely higher on PC) are everything that true Monster Hunter fans have wanted. 


The game's release also marks the very first debut of a Monster Hunter title on PC. That is even better news for PC gamers, because PC games perform better than console games -- meaning that the textures, FPS, and graphics will be vastly improved. 


Release and Cross-Region Play


Monster Hunter: World's announcement dropped two very significant bombs. First, the game would release internationally and at the same time for all regions. That in and of itself is a very big deal, since that never happened before. Monster Hunter's home country is Japan, which means that Japan usually gets all the titles first, and the West trails a few months behind. So in a sense, Japan has an advantage in terms of experience and getting to play the game.


But by releasing at the same time for the West and Japan, players in both regions get an equal start and an even playing field -- so that way, no region will have any sort of advantage over the other region.


The second (and perhaps more exciting) reveal was the fact that Monster Hunter: World will be the very first title in the series to have cross-region play. That is absolutely phenomenal news -- because with past titles, the games were region locked, meaning that Japanese players could only hunt with other Japanese players, and Western players could only hunt with Western players.


With Monster Hunter: World's release, Western players will finally get the opportunity to hunt together with Japanese players, and vice versa. It's an exciting opportunity to meet new hunters, discuss the game, and learn something from the experts -- after all, Monster Hunter is way more popular in Japan than it is in the West, and Japanese players have access to more Monster Hunter titles than Western players.  


It is however, worth noting that Japan has more PlayStation owners than Xbox owners, since the PlayStation is Japan's native console and thus is more popular than the Xbox. As a result of that, the game will launch exclusively for the PlayStation 4 in Japan, meaning that the Xbox version will not have a release over there. 


When Monster Hunter: World was announced at Sony's E3 conference, many gamers -- especially Monster Hunter veterans -- were struck with the good news that the franchise would be making its way back to consoles. Even the Japanese trailer was well-received, considering that Japan has a trend of preferring handheld consoles to home consoles. 


The announcement of Monster Hunter: World is a big deal, and it promises to be a unique experience in the series. So let's look at why this title is so important to the Monster Hunter franchise, and why both veterans and newbies alike have something exciting to look forward to in early 2018 when the game releases. 

Cross-play Is a Good Thing, But How Good? Wed, 28 Jun 2017 19:13:21 -0400 Adreon Patterson

With all the news that came out of  E3 2017, cross-play seems to be one of the biggest points of interest for many gamers and tech fans.

Cross-play (or cross-platform play) dates back to the early 2000s. Initially, cross-play only existed between PCs, as the machines were more open to communication between systems. But beginning with the seventh generation consoles, companies like Sony and Microsoft began to create more internet-ready consoles. This allowed the concept to expand beyond PCs, Macs, and Linux-enabled devices toward the console space. In today's smartphone era, mobile devices have begun to experiment with cross-play with mobile game releases -- and even some games, like Rocket League, are getting crossplay across certain platforms and consoles. 

In the age of Bluetooth and Wi-Fi, cross-play seems like an inevitable evolution of the video gaming experience because more and more players are interacting over the airwaves. Over the years, many players have whispered and dreamed of playing console agnostic games across different platforms. But those dreams are on the verge of coming true with the announcement at E3 (although some companies, like Sony, which we'll see shortly, are still playing hardball). 

Sony, Microsoft and the Minecraft / Rocket League Dilemma

On June 12, Mojang announced that the Minecraft 'Better Together' update would allow cross-platform play across PC, Xbox One, Nintendo Switch, and mobile and VR devices. The following day, Psyonix announced that Rocket League would follow a similar plan for the PC, Xbox One, and Steam. 

These announcements were met with much fanfare, but the excitement didn't last long before disappointment settled in after an interview between gaming site Eurogamer and PlayStation Global Sales and Marketing Head Jim Ryan. When asked about Sony's apprehension toward cross-platform play, Ryan responded:

It's certainly not a profound philosophical stance we have against this. We've done it in the past... Unfortunately, it's a commercial discussion between ourselves and other stakeholders...

Then, when asked about PlayStation owners' dissatisfaction with the company's stance, he replied:

Minecraft -- the demographic playing that, you know as well as I do, it's all ages but it's also very young... Exposing what in many cases are children to external influences we have no ability to manage or look after, it's something we have to think about very carefully.

And with these comments, Sony was met with ire via Twitter rants, blog posts, online op-eds, and Youtube videos. And while some agreed with Sony's overall stance on the issue, the majority of the public mindshare turned negative.

Of course, Microsoft rebuffed Sony's reasoning when Xbox head Phil Spencer told Giant Bomb: 

The fact that somebody would make an assertion that somehow we're not keeping Minecraft players safe, I found, not only from a Microsoft perspective, but from a game industry perspective.... I don’t know why that has to become the dialogue

The mixed reaction to Sony seems to mirror the double-edged world of cross-platform play -- and the mixed emotions and strategies companies have toward the concept. 

Cross-play: The Good and the Bad of Future Gameplay

From interacting with other players to continuous gameplay across all platforms, cross-platform gaming has been something that lives in the back of every gamer's mind. But even today, it's not as easy to implement as we might believe -- and the pros and cons that follow are some of the major benefits and disadvantages of that idea.

  • Sharing Network Libraries: A major coup for cross-play is the ability for all platforms to share network information, allowing players to jump from one platform to another. This already works with computers because they allow specific elements to be isolated across differing platforms.

  • Playing Others Across Platforms: Another point for this concept is players being able to play and communicate across all platforms. This has been many a gamer's dream since console went Internet-ready.

  • Stability Among Player Bases: With player bases being the crown jewel of many games, cross-play would allow games to keep their large bases months after release. This could be a huge advantage for video game consoles as numbers tend to decrease over a game's shelf life. 
  • Server Strain: Harkening to the days of the original Xbox, server issues have been a major annoyance brought up by gamers and insiders. Each console's hardware can directly influence the number of players a server can handle during cross-platform play. Servers also bring up the fixed nature of gaming consoles when it comes to the optimal experience set by hardware configuration.

  • Lack of Compatibility: Already an issue between gaming consoles and computers, control schemes from platform to platform tend to differ. With this in mind, it can be impossible for gameplay to shift from console to console. This all seems to fall in line with companies wanting users to remain with their platforms for future releases.

  • Differing Policies: A major source of contention stems from terms of service and acceptable use policies shared between developers and players using online services. This affects the content that can be shared between platforms in regards to age. The limiting or disabling of certain content for players can be a huge drawback when trying to persuade companies about restrictions and cross-platform play.

Diving into cross-play allows one to see the advantages and disadvantages of the concept. On the outside, cross-play seems to be this Utopian endgame where all gamers can share, play, and engage under one roof. But under the microscope, the concept appears to be more of a headache not only for video game companies but for gamers themselves.

All the back-and-forth between Sony and Microsoft seems to be a symptom of that headache. Hopefully, one day, console cross-play can be a true reality for all, but until the bugs can be worked out, gamers will have to just stay within their own communities.

What's your stance on cross-play? Is it something we should embrace, or something we should avoid altogether? Let us know in the comments below!

Invisigun Heroes Recently Released on Steam Thu, 09 Feb 2017 04:35:28 -0500 Greyson Ditzler

Invisigun Heroes, a multiplayer-focused 2D arena shooter created by indie developer Sombr Studio, was released just yesterday on Steam.

Invisigun Heroes is a game where up to four players compete with or against each-other in a number of arenas, and all of the players only become visible when they shoot their gun or use their special ability.

The game features 50 maps spread across 5 different planets, a number of varied characters with different abilities, and multiple different game modes including king of the hill, territory control, and last hero standing. It will also feature both online and local multiplayer, single player with AI opponents, and planned cross-platform multiplayer across all systems.

Invisigun Heroes is available now on Steam for Mac and PC, with a fix coming soon for Linux systems, and ports to various consoles planned for the future.

If you're unclear on how the game plays, you can watch the official gameplay trailer right here:

For updates on Invisigun Heroes you can visit Sombr Studios official website, or head over to the Steam page.

Crossplaying: A Form of Self-Expression and a Way to Have Fun Sun, 15 Jan 2017 23:47:18 -0500 Unclepulky

At the college I attend, the majority of students are members of the LGBT community, myself included. There are some students who completely know who they are, while others are simply curious, and are experimenting. Either way, it is a very open-minded place.

Sadly, the world as a whole is not as open-minded a place, with some countries such as Russia continuing to be especially homophobic. Even in countries such as the United States, which claims to be a land of equal opportunity, people continue to face prejudice and discrimination for their sexual identity, and/or, their sexual preferences.

With these open minded thoughts in place, let's talk about cosplaying!

Cosplaying is both a great form of self-expression, as well as just being a way to have a lot of fun. It's something a lot of my friends and I do, and we always have a great time. However, as seems to be the case with any form of entertainment, there is a dark side to cosplaying.

Often, people, usually trolls, will come up to cosplayers, and point out everything wrong with how they look, or just make other rude comments.

Frequent victims of this verbal abuse are crossplayers. Crossplayers, for those unaware, are people who cosplay as characters who are of a different gender than them.

Both in person and online, I see crossplayers taking mountains of abuse just for dressing up as a character they love, who just happens to have different reproductive organs and hormones.

Something quite sad is that I've met a number of people who, while usually accepting of the LGBT community, still look down upon crossplayers.

Now, I am a member of the LGBT community, but not everyone who crossplays is. There are an abundance of crossplayers out there who don't care about gender at all, and just want to have some fun.

Sadly, a double standard seems to have been set. In more cases than not, I find that while the average male attending a convention will have no problem with a woman dressing as a male character, if a man has the audacity to dress as a female character, they'll receive disdainful looks and harsh remarks in response to their hard work.

Good cosplay require a lot of time, effort, and money. And for most of us, it's just a form of recreation. While I'm usually the first person to call this statement out as outdated, this is definitely one case of, "if you don't have anything nice to say, you shouldn't say anything at all."

The world is filled with problems, and unfortunately, wide spread homophobia isn't going to stop for many, many years. In my eyes, the very least we can do is allow crossplayers to enjoy themselves at conventions. Either way you look at it, when you're cosplaying, you're not really yourself anyway.


For anyone curious, some of the cosplays I've done are of: Kazuma Kuabara from "Yu Yu Hakusho," Cassandra Cain from DC Comics, and I'm currently working on a cosplay of Kyoko Sakura from "Puella Magi Madoka Magica."

Final Fantasy XIV Has the Best MMO Community -- and They're Putting on a Play! Fri, 16 Dec 2016 10:37:26 -0500 Tinh Nguyen (Tinhn778)

The holiday season is the season about family and friends, the people that have put up with you through the years, and the memories that have transpired over those years. For some gamers, these experiences come from an online game -- Final Fantasy XIV to be precise. The Final Fantasy XIV community is amazing. I’ve been on and off the game, but each time I'm drawn back it isn’t just new content that hooks me; it’s also the community that I interact with.

In fact, the community is so great and tight-knit that a group of players known as “A Stage Reborn” has put together an in-game play called, “I Want to Be Your Canary”. Long-time series fans will recognise this as the opening play from the classic Final Fantasy IX. This is evidence of the creativity of FFXIV's community, and a great way to entertain other players that are waiting for the next big patch. There is even a sneak peak trailer -- enjoy the role-playing greatness:


The trailer pays homage to Final Fantasy IX, featuring faithful recreations of characters such as Princess Garnet, Vivi and Adelbert Steiner.

The stage-play will be performed for two days: Friday December 30th and Saturday 31st, with both days starting at 5 P.M PST. But who knows, if this is a hit they might just do an encore!

This is a fully produced stage play, with a producing crew, actors, special effects, and even bouncers for the mischievous players amongst us. There are house rules posted for the play's attendees on the website at A Stage Reborn. These include:

  • Audience members must use Say chat as subtitles, as it’s the only way to know what the actors are saying.
  • Hide your weapons, as it’s a distraction to other members.
  • Do not use abilities, and turn all effects on, as it will further enhance your experience.

For the players, the show will be held in the Diabolos server at the Lavender Beds, 8th Ward, Plot 28 -- this is where the housing districts are. Active players can make a new character on the Diabolos server. And if you’re not a player you can make a free trial account just for this experience, or you can also watch the show live on Twitch and YouTube.

After giving Final Fantasy XIV dozens of hours I can always count on the community to give me a warm welcome back. This is a community that is truly involved with the development of the game and the players that live in it. A Stage Reborn took it into their own hands to create new content for the community, just like the developers do. If you do attend the show, follow the rules, be friendly, and most importantly enjoy the show!

And don't forget to let us know your thoughts on the show in the comments below!

PC vs Console: Competitive Crossplay for Gears of War 4 This Weekend Fri, 02 Dec 2016 00:23:50 -0500 StrongerStrange

In an attempt to bring peace and share some good will this season, Gears of War 4 is seeking to quieten the age old PC vs console debate. To do that Coalition is testing cross-platform competitive multiplayer this weekend, starting from Friday December 2, and ending on Monday December 5.

If your interested? These are the playlist details:

  • Playlist Type: Social
  • Modes: Team Deathmatch, Dodgeball, King of the Hill
  • Maps: All (including Checkout and Dry Dock)
  • Win XP: 1500 (up from 600)
  • Loss XP: 750 (up from 100)
  • Maximum Squad Size: 5

As well as the cross-platform play happening this weekend, there will also be another bonus in the form of increased win/loss XP for match completion -- to give further incentive to play online this weekend.

If this cross-platform public trial run goes well, we might just see this happen with more competitive shooters.

So what games do you think would benefit from cross-play? Are we moving into an age where Xbox and Playstation owners can fight side by side? Let me know in the comments down bellow.

Call of Duty: Infinite Warfare PC Buyers Can't Cross-Play With Xbox or Steam Fri, 04 Nov 2016 07:11:43 -0400 StrongerStrange

Bad news if you have brought your copy of Call of Duty: Infinite Warfare from the Windows store. Activision recently announced that if you buy the game from the Windows 10 game store, then you can only play against other people who have that same version.

That, of course, means that PC fans who went through the game store will not be play against anyone with the Xbox version, or even those who bought it from Steam. While the lack of cross-compatibility between Steam and Xbox makes some sense due to possible server issues, the choice to bar other PC users doesn't seem quite as justified.

The recent restriction might put a slight dent in Microsoft's "play anywhere" system, as they've been touting their removal of some barriers between gamers who play across different devices. 

It should also be noted that the Windows version of Call of Duty: Infinite Warfare is not part of "Play Anywhere", so if you buy it on Xbox thinking you'll get a free copy of the game on PC, I'm afraid that's not going to happen.

All in all, this probably isn't the best news a game could have on launch day.

So what do you guys think? Will this news stop you from buying a certain version of game? Let me know in the comments down bellow.

AdventureQuest 3D Reveals Open Beta Date In Latest Trailer Thu, 06 Oct 2016 06:27:24 -0400 Angie Harvey

Artix Entertainment has revealed the open beta dates for their upcoming MMO, AdventureQuest 3D, in their latest announcement trailer. The open beta for the true cross-platform MMO will be available starting this month from October 18th and will be playable on iOS, Android and PC/Mac via Steam. 

If you plan on checking out the open beta, keep in mind that some platforms will go live before others. There is currently no scheduled time for when each platform will be available to play. 

Along with the announcement of the open beta, Artix Entertainment has also revealed exactly what players can expect in the open beta. 

Shadow Skull Tower

The Shadow Skull Tower will be available upon the launch of the open beta. In order to make it through randomized floors of the tower, players will need to conquer rooms of puzzles, kill-alls and mini boss battles. If players want to make it to the top of the tower to meet the NecroKnight -- who has a surprise waiting -- players will not only need the best items in the game but also a skilled team that can work together.

Mogloween & Haunted House

In the spirit of Halloween, AdventureQuest 3D will be celebrating the yearly tradition of Mogloween, in which the town will go dark and glowing pumpkins decorate the streets. A haunted house will also appear, with more information on this coming soon.

Game Re-Balancing & New Items

Artix Entertainment has taken all player feedback and made a number of changes to the game's balancing, then added some new items into the game. These changes include crafting and being able to buy items with gold.

Volcanic Dragon Area

Volcanic Dragon Area will be the next major area added into the game. This area is set to release in November and is promised to be filled with Dragons!

Closed Beta Badge

Last but not least, if you have participated in the Closed Beta you will receive a new badge for your character page.

For full details on the AdventureQuest 3D open beta be sure to check the games official website here.

Are you excited for the AdventureQuest 3D open beta? Let us know in the comments section below!

Invisigun Heroes Now Has Payed Alpha Access with Free Steam Key Wed, 07 Sep 2016 01:40:23 -0400 Greyson Ditzler

Invisigun Heroes is a clever multiplayer-focused 2D shooter coming to multiple consoles and PC in the next few months, and as of right now, it has a paid alpha available from the developer's, Sombr Studio, website.

The game is a 2-4 person multiplayer shooter, where the main hook is that all characters are invisible until they shoot, or use their respective special ability. It is planned to feature seven different playable characters, and 50 different maps to play on spanning five distinct planets. All of this backed up a single player with AI opponents, local multiplayer, and online cross-platform multiplayer.

The alpha allows for players to play a perfectly functional but unpolished version of the game, and contribute towards the last bits of input and bug testing, for the price of what the game plans to sell for, which is $15. Purchasing access to the alpha will also grant you with a free Steam code for the full Invisigun Heroes, usable upon it's release.

You can watch the original Kickstarter video for Invisigun Heroes below in case you want a better understanding of how it plays in action:

Is Cross-Platform Play possible for Tekken 7? Tue, 09 Aug 2016 09:12:04 -0400 Jeffrey Rousseau

Bandai Namco's latest iteration of the Tekken series has been gaining interest from fans and fighting game enthusiasts alike. The console version, Tekken 7: Fated Retribution is currently in development and scheduled to release in 2017.

Among all the questions surrounding the game, a fan asked about cross-platform play via Twitter. The question was directed to game director, Michael Murray. Murray was quick to respond that the decision would be up to Sony.

It's known that Microsoft does support cross platform support for titles. One recent example would be Rocket League. Microsoft has indicated that they would be in support for play across Xbox Live and the PlayStation Network.

The deciding factor, however, is Sony. Sony has said publicly they would be interested in having the conversation with developers and publishers who would like to have the feature. It's unknown if this conversation can happen or would happen among the companies. It's important to note that Sony has years of cross-platform support with PC.

Whether the feature will come to Tekken 7 remains to be seen.

Microsoft's cross-platform support is right around the corner! Mon, 04 Jul 2016 13:41:35 -0400 Kevin Malkiewicz

Last month at E3, Microsoft announced cross-platform support between PC and Xbox titles. “Play Anywhere” has finally been given an official release date of September 13th. Microsoft is laying the groundwork for this feature with a Windows 10 Anniversary Update slated for release in August as well as an Xbox One update that will roll out this summer.

The only other requirement for cross-platform play lies in the digital purchase of the applicable titles. Purchasing the physical disk will not qualify for “Play Anywhere”. The digital purchase syncs your progress, saves, and achievements so that your experience is seamless regardless of platform.

The current list of games that fall under the “Play Anywhere” category are as follows:

·         ReCore

·         Forza Horizon 3

·         Gears of War 4

·         Sea of Thieves

·         Halo Wars 2

·         Scalebound

·         Killer Instinct Season 3

·         State of Decay 2

·         Ark: Survival Evolved

·         Cuphead

·         We Happy Few

·         Crackdown 3

Expect the list of games to continue to grow, as cross-platform support has been a feature heavily requested by gamers for quite a while.

Rumor: Overwatch may get Cross-Platform Play Wed, 08 Jun 2016 05:54:56 -0400 HaruOfTime

Blizzard seems to be looking into cross-platform play for the console versions of Overwatch. On June 4, 2016, the Overwatch Twitter published this tweet:

"There is no cross platform play. We'll keep an eye on cross-platform possibilities on the consoles."

It seems to hint that cross-platform play could be a feature for Overwatch in the future. However, there are no plans to implement PC and console cross platforming, due to balancing issues.

Cross-platforming is becoming an increasingly popular feature and topic, especially since Microsoft has opened up to the possibility of cross-platform play between Xbox and PS4.

Cross-platform play would be a overall good feature to have for console games, since it will allow friends with different consoles to play together without spending more money to buy the same consoles. 

Rocket League is one of the first games to support cross platform play between PC and consoles, and has been successful in doing so. If Blizzard decides to do cross-platforming for Overwatch, it may be a while until this feature is implemented, but the prospect of it is exciting.

Steam and Xbox One Crossplay Coming to Indie Smash Hit "Rocket League" Tue, 24 May 2016 09:01:41 -0400 DoubleVendetta

Rocket League, the ultra popular RC-car-meets-soccer game, is about to become the widest reaching cross-platform game in existence thanks to a patch scheduled to be pushed through at 6 p.m. PST (3pm EST). This patch will enable Xbox One and PC players to be matched together across both platforms. Combined with the PC to PS4 matchmaking that the game has had since launch, PC players will soon have a completely unrestricted pool of players available to them -- as soon as the boundaries of both Sony and Microsoft's respective consoles are lifted.

RC Cars+Soccer=Rocket League

While hardly alone in implementing some degree of cross-platform multiplayer -- Killer Instinct Season 3 and Street Fighter V, for example, both supported crossplay between PC and their console platforms at launch -- Rocket League now sits as the most open multiplayer game on the market. What this update does not do is allow Xbox One to PS4 matchmaking, though given Microsoft's announcement back in March, a future in which that is possible is not completely out of the question. Given Psyonix's track record so far, it wouldn't be entirely surprising for Rocket League to become the first truly cross-platform game either.

It's worth noting that the Xbox to PC matchmaking will be an optional toggle, so if Xbox owners prefer to remain nestled in the familiarity of their Xbox LIVE ecosystem, they'll have that ability, and on the PC side, this feature only works with the Steam version of the game. All in all, the news of this patch bodes well for the idea of a less inherently divisive gaming community, and the longevity of Rocket League's online multiplayer.

What does Microsoft's cross-play move really mean? Wed, 04 May 2016 09:30:01 -0400 Ty Arthur

The dream of full cross-platform gaming is a concept that seems appallingly obvious (imagine how much less useful your cell phone would be if it only called other phones on your network), yet for a multitude of reasons has never been completely realized.

Now there's buzz that may not be the case much longer, when Microsoft's Chris Carla released a statement in March indicating that not only will Xbox One to Windows 10 functionality be extended, but soon Xbox One to competing console functionality will be a possibility.

Since Microsoft has a vested interest in both Windows 10 and Xbox One dominating, it shouldn't be much of surprise that there's cross-platforming going on between those systems with select games. The real zinger was the clear implication that Microsoft is trying to open the floodgates in multiplayer to the PS4 legions.

Is This Even A Modern Concept?

Although it suddenly hit the spotlight, cross-platform gaming isn't actually new. The Dreamcast had cross-platform functionality on Quake III Arena more than 15 years ago. The Final Fantasy XI MMORPG had cross compatibility between PC and PS2 more than a decade ago.

This concept isn't even new to the current console cycle – or originated by Microsoft. War Thunder has offered crossplay from PS4 to PC since 2014.

The response from the other side after Microsoft's surprise announcement wasn't exactly a ringing endorsement of cross-console becoming a reality, and Sony made sure to mention they've been doing Playstation to PC titles for a good long time now. reported this quote from Sony:

"PlayStation has been supporting cross-platform play between PC on several software titles starting with Final Fantasy XI on PS2 and PC back in 2002. We would be happy to have the conversation with any publishers or developers who are interested in cross-platform play."

 A little late to the party there, Microsoft!

Who Does This Help?

On the Microsoft side, it seems like a clear attempt to revive interest in the Xbox One. If cross-platform is implemented to a widespread degree, then you can have your cake and eat it too. You get your Halo and your Quantum Break and your Gears Of War 4 exclusives, and you can join a match of whatever non-exclusive multiplayer title has got people buzzing lately.

On the other hand, if there's less to make either console distinct, there's less reason to go one way or the other, so in the end, cross-platform play may be a wash on the sales boosting front. It potentially helps Microsoft, but doesn't seem to offer much to Sony, which is ahead on the console sales front.

There's another clear boon for Microsoft though, as one consequence of cross-platform play will be encouraging everyone to stay on a similar operating system. For instance, to cross-platform games from Xbox One to PC you must have Windows 10 and Xbox Live.

Controller sales may also get a slight bump, since there will be incentive to have two Xbox One controllers if you plan to cross-play a game with a family member in the same home: one using the Xbox One, the other using a PC with an Xbox controller.

Haven't upgraded yet? You have to if you want to compete against Xbox One players. 

What Does Cross-Platform Mean For The Games?

If it actually becomes widespread, this “let's all get along” philosophy could obviously lead to fewer exclusives since gamers will come to expect the ability to play with friends regardless of console.

In the short term it might mean more work for developers, since they have to be on board with supporting multiplayer between the systems. It doesn't matter whether the functionality exists or not if no one on the development side is taking advantage of it. But in the long term, this could actually be a boon for developers, as hardware comes more in line to offer support between the various platforms. Larger player bases are also good for publishers and developers, since it potentially means more in-game purchases.

What should be getting gamers excited by this prospect (beyond the obvious of playing with your friends, regardless of which console you own), is how this might extended the life of multiplayer for any given game. If the pool of people to play with is larger, people are going to keep playing longer.

There are plenty of games on the Xbox 360 containing multiplayer-based achievements that are simply no longer unlockable because there aren't enough people still joining matches. That life period gets an extension if you effectively double the pool of players.

Pros And Cons

Cross-platform playing also has the possibility to erase a practice that is pretty much universally reviled among gamers.

Think of the hodge-podge of exclusive bonus content across various platforms and even from different retailers that exist now, or the timed exclusives where one console gets the DLC earlier. In a fully cross-platform universe, that all goes away, which is good for gamers everywhere.

Together at last?

Don't get your hopes too high, though. As a realist, I can't help but think publishers are already cooking up new and inventive cross-platform ways to screw over the consumers. Imagine a scenario where a publisher might push a developer to make certain content only unlockable if you have both console versions, or manage to complete X number of rounds against a cross-platform opponent.

A very real scenario to consider that won't go over well with everyone is the potential dumbing down of games to accommodate cross-console play. If you want a title to play well and at a decent frame rate on both systems, corners have to be cut as the hardware is not equal on all systems.

Continuing that cell phone analogy, cross-platform may impact the changing console landscape as both Microsoft and Sony gear up to officially announce their “.5” editions. It seems like we're moving away from decade-long consoles cycles and moving into something akin to a cell phone plan, with hardware upgrades arriving every two years or so.

Of course the new big hardware developments are VR and 4K televisions, which people will have more incentive to buy if the consoles require them and you can play with your buddies regardless of what console they are using.

Where Does This All Lead?

Taken to its logical (although perhaps unlikely) extreme, in the long term, complete cross-platform compatibility might mean a clear winner in the never-ending console war, with one blended device finally arriving and one company taking the subservient role.

That's speculation for down the line, however. While sales have lagged behind Sony, I doubt Microsoft is ready to wave the white flag and ditch the console business anytime soon.

So what does the cross-play move really mean? At the moment, not much. There's a lot of bluster and hype, but it will be some time before anything actually comes of it, if it does at all.

At best, we can hope to play a few rounds of Rocket League or Call Of Duty with friends this cycle between the consoles. Time will tell if cross-platform manages to take hold from there.


Killer Instinct hits Windows 10 with Xbox One cross-play tomorrow Mon, 28 Mar 2016 11:51:39 -0400 Shade Stalker

For all you Killer Instinct fans, you can now rejoice. Microsoft Studios and Iron Giant are launching the game tomorrow, March 29, 2016 for Windows 10. They are also releasing the game with Xbox One cross-play, so those of you with an Xbox One can now play with your friends on both PC and console.

This marks the first time the game has moved away from the Xbox platform since its initial release in 2013.

Killer Instinct is a free-to-play game with an item shop where you can purchase individual fighters or character bundles. Everything you already own for Killer Instinct on the Xbox you will not have to re-purchase -- it will move over to the Windows 10 platform.

In order to get everything moved over to the Windows version, you will need to log in to your Xbox game and receive the full Season 3 update available starting March 29. Your Xbox 360 fight sticks will work with the Season 3 update, and full Windows 10 support is coming in a future update.

The launch announcement was made on Killer Instinct's official Twitter page.

Xbox Users Say Microsoft's Controversial Cross-Platform Push is a Good Thing Thu, 17 Mar 2016 15:06:39 -0400 Unique_Unit

There have been countless reports about Microsoft's letter from Chris Charla, which talks about cross-network play between Xbox One and PC. And Microsoft has even opened the functionality up to other platforms like the PS4. A day after Microsoft announced this newfound openness, Sony responded by stating:

"We would be happy to have the conversation with any publishers or developers who are interested in cross platform play. "

This is all fine and dandy, but something more controversial has been popping up everywhere since Chris Charla's letter. We'll explain.

There has been a push by Microsoft for everyone to upgrade to Windows 10. Remember the team-up of Microsoft and Rocket League? In order to play with others online on your Xbox One, you must have Windows 10 and an Xbox Live account to perform cross-network play. This issue may not seem like a big deal -- until you realize that many people still have Windows 7 & 8 (and possibly lower versions), and they're able to play games such as Fallout 4 perfectly fine with the proper hardware upgrades. And that fact has some fans angry about this new push.

Some have gone so far as to say that Microsoft is essentially forcing them to upgrade to Windows 10 -- and that's not something that users enjoy seeing or experiencing. But Xbox users have found that upgrading comes with great benefits for the Xbox One and the features it offers. So far, they've cited two big advantages to upgrading: the ability to stream console games to the computer with 1080p quality at a beautiful 60fps, and the ability to stream backwards-compatible titles from the Xbox 360. Many now know that even the Xbox 360 and Xbox One controllers can be used for PC games, such as Stardew Valley.

If you are still using any version of Windows other than 10, you're all out of luck. Even if you own an Xbox One yourself, you'll only get the full benefits of the console once you upgrade to Windows 10. Microsoft's push for Windows 10 is definitely not the most appealing choice they have made for the consumers, but they are completely aware of the benefits they are providing their fans by having them make the transition. 

What do you think? Have you upgraded yet? Was it worth it? Or are you still holding out? Let me know in the comments!

Microsoft announces cross-network play with PC, PS4 Mon, 14 Mar 2016 10:47:59 -0400 Eric Adams

Coming from the ‘we did not see this coming’ neck of the gaming woods, Microsoft has announced cross-network compatibility. Yep, that means all of you playing a multiplayer game on PC or PS4 may soon be playing against people on Xbox One.

In an announcement from, Director of ID @ Xbox Chris Charla made it known that Xbox One would be opening up their servers to allow players to play with people on other multiplayer networks. By other multiplayer networks, they mean PC and PS4.

While Xbox One servers being opened up to PC servers is no big surprise, the PS4 announcement is rather shocking. What does this mean for Xbox One? Is this some sort of ‘can’t we all just get along’ type of gesture, or is it the proverbial waving of the white flag? Also, what does Sony have to say about this?

While you may be initially excited about the prospect of cross-network play, there are still hurdles to be overcome. The biggest hurdle being that game developers must support the cross-network feature in order to allow players from both consoles to join up. Whether it blossoms into something big or never comes to fruition, this is quite a curve ball from Microsoft. We’ll see where this takes is in the ongoing Xbox vs. PlayStation saga.