Cyberconnect 2  Tagged Articles RSS Feed | Cyberconnect 2  RSS Feed on en Launch Media Network Bandai Namco Releases .hack//G.U. Last Recode Launch Trailer Fri, 03 Nov 2017 14:03:24 -0400 Erroll Maas

Bandai Namco has released a new launch trailer for .hack//G.U. Last Recode to coincide with the North American and European release of the game. Last Recode is a collection of three volumes of the series: .hack//G.U. Vol. 1//Rebirth, .hack//G.U. Vol. 2//Reminisce.hack//G.U. Vol. 3//Redemptionalong with a brand new fourth volume, .hack//G.U. Vol. 4//Reconnection.

The collection has been rebalanced, runs at 60 FPS in 16:9 widescreen resolution at 1080p, includes new content, such as a cheat mode for those who want to progress through the game quickly, and a parody mode with more humorous takes on significant moments of the game.

2017 marks the 15th anniversary of the .hack series, and the same year .hack//G.U. takes place..hack//G.U. is the second video game series in the .hack franchise, and originally released on PlayStation 2 in 2006. At this time, it is currently unknown if the first four-game series, known as .hack, -- which was also on the PlayStation 2 -- will be remastered.

Stay tuned to GameSkinny for more .hack//G.U. Last Recode news and information as it develops. 


The .hack Series Deserves an HD Collection or a Remake Mon, 03 Oct 2016 09:45:25 -0400 Alex Anderson_0905

The .hack series was a weird one. The game takes place in a MMORPG called The World. The World had a deep and interesting lore that wasn’t discussed much in game -- usually only in passing conversation by one or two characters. Players could learn more about the game through posts on an in-game forum. Because the developers treated The World like an online game, the .hack series really felt like you were interacting with other people, even though you knew they were just characters in the game.

Unfortunately, for all that the series had going for it, .hack kind of died out, especially in the States. Now, if you want to play the entire English language series, you have to shell out over $500 just for the first four games. With all the re-releases we’ve been seeing lately, .hack is the perfect candidate for a re-release, or a flat-out remake.

There are several games in this series, each in their own subset of games: .hack//GAMES, .hack//G.U., and .hack//LINK. I will be focusing on .hack//GAMES, the first four.

First off, the original games were riddled with problems.

As much as I loved the series, I would be remiss to not mention its slew of issues. The camera was awful. It was hard to control and it was jumpy. The first game, INFECTION, had a playtime of roughly 25 hours, and most of that was grinding. Some of the plot could also be hard to follow if you haven’t watched the anime, .hack//SIGN, but not impossible.

But for every problem the original series had, it made up for in innovative gameplay, beautiful music, and amazing scenery (although the graphics are definitely dated now).

While I am focusing on the original series, .hack//G.U. fixed a lot of these problems.

G.U. kept what made the first games amazing, especially the environments and music, and fixed a lot of the other issues. There were only a few times when the camera was ever a problem in G.U. and it was usually during fights in small areas, which was very uncommon. The story was never hard to follow without seeing the previous anime, .hack//ROOTS. I never watched it and fully understood the story because the developers put in cutscenes to show what players may have missed. All you need to know is told to you in the first 30 mins of the game and then you’re on your way.

Finally, G.U. had a lot less grinding than the original games. There were enough quests and side-quests that players didn’t have to go to random areas and grind for hours just to beat the next area. If some of these fixes could be applied to the original games, they would definitely be a lot better.

The demand for new games is there

CyberConnect2 has acknowledged  that fans are still calling for more .hack games just last year. Fans are still replying to a tweet  from CEO Hiroshi Matsuyama, asking for a HD collection or a remake of the original series.

Famous characters have popped up in other franchises, and there was a Sword Art Online and .hack mobile crossover announced this year.

There’s so much potential for the series to expand into a MMORPG or, if the series remains a single-player RPG, to utilize the new VR capabilities sprouting up everywhere.

The .hack series deserves more. For all of the problems with the games, they were a unique and innovative experience that deserves revisiting. There are loyal fans waiting to support any new games that come out -- and with the unfounded Sword Art Online hype still circling around, plenty of new potential fans that could be picked up. With the ridiculous price of owning all of the original games, a HD collection would help players out immensely.

CyberConnect 2 announces a new project and development studio Wed, 27 Apr 2016 13:13:46 -0400 Jeffrey Rousseau

In a recent interview with Famitsu, President and CEO of CyberConnect2, Hiroshi Matsuyama, discussed the company's 20 year anniversary and its future. They've gone on to announce a new title in development, code-named Project Venom.

Development studio CyberConnect2 was founded in 1996, and their first developed title was Tail Concerto for the PlayStation 1. Since then, they've gone on to create titles such as the .hack// series, Asura's Wrath, and the Naruto Ultimate Ninja Storm series. Most recently, they've been named as the developer behind the Final Fantasy VII Remake for the PlayStation 4.

The now-in-development Project Venom is described as a shooting action title. Matsuyama briefly mentioned that Venom is partly inspired by the Studio Ghibli film, Nausicaä of the Valley of the Wind. Currently, it's unknown if this will be a first person shooter, and whether it will be a retail release, and/or digital only.

This will be the first self-published game for CyberConnect2, as well. Venom is planned to be release on Xbox One, PlayStation 4, and Steam next year.

During the interview, it was also revealed that Cyber has a new developmental studio opening in Montreal, Canada. Matsuyama notes that the studio's creation was necessary for expanding worldwide development going forward. 

With a new studio opening and new projects scheduled to release soon, CyberConnect2's future continues to be a busy as ever.

Naruto Shippuden Ultimate Ninja Storm 4 off-screen gameplay video Sat, 29 Aug 2015 07:48:13 -0400 Samantha Wright

Bandai Namco held a promotional event in Brazil earlier this week to showcase some of their upcoming and anticipated games such as Naruto Shippuden Ultimate Ninja Storm 4. During the event, a video was taken of the gameplay for the PlayStation 4 version.

Though the video is off-screen and only shows off Kakashi Hatake, Neji Hyuga, and Naruto Uzumaki, the game looks beautiful with flawless gameplay. And each character's ultimate Jutsu seems outstandingly well thought out. Any fan of the Naruto franchise will want to check out this game.

Naruto Shippuden Ultimate Ninja Storm 4 is the last game in the series, as it covers the final arcs of the Naruto storyline. The game is set to release in February 2016 for PlayStation 4, Xbox One, and PC. As with the previous games, NSUNS 4 is being developed by CyberConnect2 and published by Bandai Namco. 

Those who pre-order the game will receive special DLC characters Boruto and Sarada from Naruto the Movie that will not be available at a later date.

What do you think of the gameplay footage? Does it have you excited? Let us know in the comments!