Dogmeat  Tagged Articles RSS Feed | Dogmeat  RSS Feed on en Launch Media Network Fallout 4 mod allows you to play as Man's best friend Tue, 22 Mar 2016 04:17:34 -0400 LaurenFisher

If you thought mods couldn't get any cooler, or weirder, you certainly haven't played the Be The Dog mod which allows you to see the Wasteland of Fallout 4 from the point of view of Dogmeat. Forget about saving your son, but instead find help for Preston Garvey's group when they become trapped in Concord.

The Be The Dog mod isn't limited to making you a German Shepherd, but allows you to be a feral dog found throughout Fallout 4 -- or any kind of pup, in fact.

However, this mod certainly becomes very unnerving from your new point of view, since the game continues to play as if you are still in the shoes of the sole survivor -- so everything around you continues to be normal while you are now Dogmeat (e.g. talking, befriending or shooting). 

Although you aren't able to handle yourself in a fight with a gun or any type of weapon, it certainly doesn't make you an easy target. This German Shepherd has the ability to use his jaws instead. Armor isn't a problem either, as you are able to wear only one piece of dog gear -- from the heavy dog armor to the skull bandana.  

But if that doesn't catch your attention, maybe being able to recruit Dogmeat while being Dogmeat is more of your cup of tea.

If you are interested in downloading the mod produced by Abbalovesyou and testing it out for yourself, you can do so here.

Four new Fallout 4 Funko Pop! Vinyl Collectibles coming soon Tue, 17 Nov 2015 07:54:20 -0500 BlackTideTV

Riding the wave of Fallout 4's success, collectible bobble-head/stylized mini-figure manufacturer Funko is releasing a new set of figurines to their Pop! Vinyl Games series. Piling on to the existing Fallout Pop! Vinyl collectibles, the Fallout 4 series will be kicking off with four new characters; Vault Dweller, Dogmeat, T-60 Power Armor, and John Hancock.

The four new Funkos are currently available for pre-order exclusively through Entertainment Earth. It is unclear if the figurines will be available at other stores/websites after their release, but based on Funko's track record we can assume they will be. 

The Fallout 4 Funko Pop! Vinyl collectibles are expected to debut sometime in March 2016.

The four new figurines can be viewed in detail below.

Fallout 4 Series

Vault Dweller

"The first figure shows this Vault Dweller in his blue and yellow uniform carrying a rifle. There’s a lot of danger and unknown after a nuclear apocalypse." - Entertainment Earth

Fairly unassuming, the Vault Dweller is a plain looking fellow, though his hunting rifle and Vault 111 jumper look like they are ripped straight from the game.


"The ever popular Dogmeat, loyal canine companion to the Sole Survivor. A German Shepherd with an adorable appearance, this figure shows him with goggles on his head and a red bandanna around his neck." - Entertainment Earth

This Dogmeat Pop! has already ventured out and seen some action. Wearing "armor" that he must have scavenged in the Commonwealth, this adorable fellow makes the perfect companion piece to the Vault Dweller above.

T-60 Power Armor

"One must-have if you’re going to brave the Wasteland is the T-60 Power Armor. This all-black vinyl figure is fully equipped with a helmet, extensive armor, and a firearm. Definitely an aid during these bleak times." - Entertainment Earth

No set of Fallout collectibles would be complete without some sort of Power Armor showing up! The combination of all-black T-60 and a powerful-looking, very large firearm would have the Brotherhood of Steel Power Armor Pop!, from the original Fallout vinyl series, shaking in his boots.

John Hancock

"The last figure will be a companion… but only if you treat him with respect. John Hancock, a Patriot of the American Revolution, is now a ghoul, as seen by his menacing appearance. He wears a colonial outfit, complete with a tricorne hat and pistol." -Entertainment Earth

John Hancock is the unofficial mayor of in-game town Goodneighbor and can become a companion to the Vault Dweller in Fallout 4. If the detail of this ghoulish figure follows that of the Feral Ghoul or the Glowing One Pop!s from the original Fallout series, it will look great. 

Five things to do first in Fallout 4 Sat, 14 Nov 2015 09:48:30 -0500 Dennis Adame


Number One

Find Dogmeat

Dogmeat is a big part of this game and I would suggest that you try and find him right off the bat. After you leave the vault head towards your home, when you get to your neighborhood take a right down the street and keep walking until you come upon the “Red Rocket Truck Stop.” It’s a big gas station, you can’t miss it. Once there, Dogmeat should run over to you and give you the option to tell him to follow you. Once he is following you talk to him again and mess around with all the fun things he can do. Make him do a trick, search for supplies, look for enemies, or tell him to go inspect something for you. Dogmeat is such a great addition to Fallout 4 and I’m happy he can’t die.  


And there you have it, Five things that you should do first when you begin playing Fallout 4. I hope everyone out there is enjoying the game and is as happy with the game as I am.


Image source


   Number Two

Go to Concord

Going to Concord will begin your first real questline in Fallout 4. Here you will have to take out a few Raiders before you are able to make it to the museum and talk to Preston. Once you take the Raiders out make your way into the museum and fight your way to the top. Make sure that you go into the basement and either lock pick or hack the terminal next to what looks like a big generator. Once you make your way into the room with the generator take the fusion core -- you will need it later -- and continue to the top.  Once you make it to the top you will meet Preston, a member of the Minutemen, and he will thank you for helping. He will then tell you to go to the roof and……well you will see. You’re in for a treat; that’s all I will say.


Number Three

Build Negan’s bat from The Walking Dead.

On your way to Concord for your first quest you will come across a few homes. One of the homes on the right side of the street will have a baseball bat behind the door, grab it and head back to the “Red Rocket Truck Stop” you passed on the way, go to the weapon bench inside the garage and work on the bat. The three things you will need to create the bat are the bat, two steel and one adhesive. It will be called the “Barbed Baseball Bat.” You can even take it a step further and give it a dark black paintjob. There you have it, you are ready to start cracking skulls just like Negan from The Walking Dead.


Image source


Number Four

Mess around with the building system.

You can use your old neighborhood as a new settlement right when you start the game. You can even begin working on it right away if you want. Go over to the workshop and open up the menu, begin scraping all the junk around the neighborhood and collecting tons of scrap. Scrap all the old cars and any trees you don’t want, these will come in hands in building your first home. Once you have enough materials, either build a premade home or begin building your own home. It’s really fun to just mess around with all the unique things you can create in the game. Your imagination is the limit.


Image source


Number Five

Go Home

First things first, go back to your home as soon as you leave the vault. It should be your primary objective anyway, but it’s important. Go back to your home and talk to Codsworth, he will have information about what has been going on and tell you about where to go next. Before you go to Concord however take a look around the old neighborhood for some goodies. A couple houses have safes that can be lock picked for a few good items. Also, go into your old house and go to your baby’s old room, Look under the dresser and pick up the book “You’re SPECIAL” it will allow you to add a point to your S.P.E.C.I.A.L skills.


There are tons of things to do it Fallout 4 and for new players it can seem a bit overwhelming. It can be hard to decide what to do first after you emerge from Vault 111 but I’m here to help. Here are the first five things you should do when you start Fallout 4.


Also, if you are interested I have created a Fallout 4 Masterclass video where I go over everything you could ever need to know about surviving the Commonwealth. Check it out.



Image source

Dogmeat in Fallout 4 is based on developer's dog River Tue, 22 Sep 2015 16:12:35 -0400 Courtney Gamache

Bethesda is really rolling in the cute factor by adding man's best friend, Dogmeat, as one of the twelve companions available for the anticipated Fallout 4 game that releases on November 10th.

Gaining creativity from real-life

It's a pretty cool fact that the idea and model behind the companion Dogmeat was inspired by Bethesda developer Joel Burgess's dog. Burgess's dog, whose name is River, provided not only video capture footage but also audio clips as part of Fallout 4's design for Dogmeat. 

An important thing to know about playing with Dogmeat as the companion is that the adorable German Shepherd will never die during the story. For many gamers the death of a beloved animal in-game can hit like a ton of bricks, so Bethesda is throwing everyone a bone by making the dog immortal. 

Exploring the wasteland with Dogmeat 

You'll get the chance to experience gameplay with Dogmeat upon Fallout 4's release on November 10th for numerous systems including: PlayStation 4, Xbox One, and Windows PC. 

Are you excited about having Dogmeat as a companion in Fallout 4? What do you think the gameplay will be like? Share your thoughts below!

The Best Sidekicks in Gaming History Tue, 20 Aug 2013 17:08:42 -0400 Eli "The Mad Man" Shayotovich

When you hear the term "sidekick" do you think of Robin the Boy Wonder? He's probably the most famous sidekick ever. Or maybe it's Chewbacca, Tonto (from the old Lone Ranger TV show, not the lame film that just came out), or even Spock.    

According to the Merriam-Webster dictionary, a sidekick is "a person closely associated with another as a subordinate or partner." They are as much a part of the team as the glory grubbing main hero, but sidekicks are like sweet potato french fries or sea-salt and vinegar kettle chips. They aren't the main meal... but dammit if they don't make the main meal more delicious!

So, what about video game sidekicks? Who comes to mind then? These are the best sidekicks according to me, myself, and I... ones I've actually had by my virtual side when the going got tough.

Alyx Vance (Half Life 2)

Gun-toting, hacker, fighter, and scientist... Alyx Vance is one of my personal favorite 'kicks in video games. Alyx's role is crucial in the series for a number of reasons. Since she does all the talking (Gordon might have a crowbar, but he apparently doesn't have a tongue), her character really has become more three-dimensional than the main protagonist. And since we know so much about her we've become emotionally invested in her well-being. In fact, she brings a level of emotion to the game that likely wouldn't be present at all if she wasn't around. One could even argue that she has carried the series on her shoulders since she first appeared. Alyx saved Gordon's life more than a handful of times, and obviously has feelings for him, which "The Free Man" seems oblivious to. What will happen between these two? Maybe we'll get an answer when/if Episode 3 is ever released. Maybe.

Any of BioWare's Star Wars companions

BioWare's attempts at redefining the "sidekick" began with the assassin droid HK47 in Star Wars: Knights of the Old Republic. It was violent, ruthless and loyal, but also funny... in a sociopathic-killer-droid-who-had-his-memory-erased sort of way. HK wasn't your lovable 3PO or R2-type sidekick, but when you were fighting a galaxy full of scum and villainy... you could do worse than having a literal killing machine at your side. When Star Wars: The Old Republic launched, their vision came full circle. Any of the dozens of companions (Corso Riggs, Kira Carsen, Tanno Vik, Qyzen-Fess, Mako, Vette, Khem Val, Kaliyo D'jannis, etc.) in TOR can be counted on for more than just their blaster or lightsaber... they are comrades-in-arms with their own personalities that actually evolve as the individual stories progress. If you're mean to them, they'll end up hating you. If you make a real effort to be their friend, they reciprocate in kind. Each companion also has a special set of skills that unlock and level-up over time. They can fill in a group during Flashpoints, gather information, or search for pieces to complete crafting recipes. If that's not a useful sidekick... I'm not sure what is. 

GLaDOS/Potato GLaDOS (Portal series)

Yes, the Genetic Lifeform and Disk Operating System (aka GLaDOS) is the surly, condescending, psychotic antagonist that torments you through most of the two Portal games, but her constant aural presence wasn't just antagonistic... it was funny. In effect, she was the Nurse Ratched who led you through test chamber after test chamber like a rat in a maze. Whether you want to admit it or not, she was your sidekick that entire time. When she gets turned into Mrs. Potato Head (by Wheately, the other psychotic computer), everything changes. Through some revelatory CPU searching she becomes your friend, and for the brief time she's actually a by-your-side "sidekick" and her surly, condescending, psychotic behavior becomes even funnier because now she's on your side. When Chell eventually gets GLaDOS her powers back, GLaDOS becomes Chell's savior. She even sings a little ditty. Granted, it's about her hate for you, but...  

Cortana (Halo series)

Cortana is to Master Chief as Oracle is to Batman. She's his out-of-body sidekick who guides him safely through every conceivable scenario a Spartan can get into. While "just" a computerized holographic AI (based on Dr. Catherine Halsey, the genius behind the Spartan program), she was an artificial intelligence that became real. Witty when possible, but deadly serious when it came time to complete the mission at hand. She provided tactical information, unlocked doors, hacked into computers, and listened in on Covenant chatter... all of which saved the Chief's life innumerable times. But more importantly, she became his disembodied conscience, and the only emotional bond he could cling to. Without it, Master Chief would have likely ended up as just one more mechanized, one-man wrecking crew without a soul.

Claptrap (Borderlands series)

I don't know what it is about the condescending, smart-ass attitude of a sidekick that make me like them more (see GLaDOS), but I do. When my virtual tag-along acts like comic relief they instantly become more engaging. And Claptrap is a lewd, Jewish (he had a Bar Mitzvah remember), smart-ass robot that fits the bill perfectly. And likes to dig through trash. This "cute" robo-sidekick guides you across Pandora, unlocks doors and chests, and even upgrades items in your inventory... but he does so begrudgingly. And in Borderlands 2 you are nothing more than his minion (so he thinks). Still, you can't help but love the little guy. Specially when he breakdances.

Weighted Storage/Companion Cube (Portal series)

There's nothing like having a six-sided companion to toss around willy-nilly because it doesn't talk or carry a grudge. And since it's weighted it can hold down pressure pads, allowing you to solve GLaDOS' devilish physics puzzles. Without them you'd be screwed, blued, and tattooed. Even though these helpful cubes can't talk, they are sentient... at least according to GLaDOS (which might just be a trick). Because of this uncertainty you start getting attached to the only ally (with pink hearts emblazoned on its sides) you have in GLaDOS' sterile maze. In fact, when the psychotic bitch informs you that if it could talk, "it would tell you to go on without it, because it would rather die in a fire than become a burden to you" - you cringed. Admit it. Silent, helpful, and willing to sacrifice itself for you... seems to me sidekicks don't get more sidekicky than that!  

Elizabeth (Bioshock Infinite)

If asked to pick between Alxy Vance and Elizabeth as the greatest sidekick in all of gaming... I'm not sure I could. Elizabeth's combat abilities are relegated to tossing you supplies and opening tears in space-time to yank things through. During combat she's merely a tool - a pack mule really - to be used at your discretion. Some may consider that a knock, but it allows the player (you) to take all the credit for every firefight won, hardship overcome, and victory earned. Where Elizabeth really shines is when she's interacting with you (Booker DeWitt) and helping to drive the mesmerizing story of a city in the clouds forward. The whole adventure in Columbia is better off with Elizabeth at your side because she is so emotional and so full of artificial intelligence that you can't help but get attached to her. In fact, Elizabeth is so special that in the upcoming two-part Burial at Sea DLC (set in Rapture two years before it falls)... you'll actually get to play as her (in the second episode). Hey, she even has her own Facebook page. If you haven't played Bioshock Infinite yet... you're missing out on one of the most emotionally driven A.I.s in gaming. 

Dogmeat (Fallout series)

Maybe it's because I recently had to put my real-life dog of seven years to sleep (RIP Osa), but I couldn't complete this list without putting man's best friend on it. In the real world, or the virtual one... there is nothing like having a good dog at your side. Dogmeat is not only loyal and ferocious in a fight, but able to scrounge up supplies like ammo, food, and weapons for you. When enemies get too close, your faithful pooch growls at them and pulls enough aggro to draw attackers away. A better sidekick there is not.  

Don't agree? Then tell us... who are the best 'kicks?