Elder Scrolls Online Dark Brotherhood  Tagged Articles RSS Feed | GameSkinny.com Elder Scrolls Online Dark Brotherhood  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network The Elder Scrolls Online: Dark Brotherhood is out on PC next week! https://www.gameskinny.com/dxqmg/the-elder-scrolls-online-dark-brotherhood-is-out-on-pc-next-week https://www.gameskinny.com/dxqmg/the-elder-scrolls-online-dark-brotherhood-is-out-on-pc-next-week Tue, 24 May 2016 06:42:10 -0400 Ian Ilano

Do you have what it takes to become Tamriel's deadliest assassin?

One week from today, players of The Elder Scrolls Online will have the chance to join the Dark Brotherhood and carve their name into the guild's bloody legacy.

The long-anticipated Dark Brotherhood expansion will include two new locations, a great deal of quests, and powerful assassin-inspired gear. Best of all, it will also introduce features available for both base-game and expansion owners.

The Dark Brotherhood expansion will launch on PC/Mac, May 31. Console owners can expect the game to release on June 14.

It will be available for purchase on the ESO crown store for roughly $20.

Dark Brotherhood

Blood will flow. A guild of assassins rises to power in Tamriel.

Complete with a new Dark Brotherhood passive skill line, gameplay and graphical fixes, and a fresh look at The Gold Coast, the new expansion will be packed with improvements of the base-game.

The expansion will feature:

  • Access to join the Dark Brotherhood and become an assassin.
  • Entry into The Gold Coast. Explore the the region home to the historical cities of Anvil and Kvatch.
  • A new passive skill line.
  • Hours of exciting new story content.
  • New repeatable activities. Complete daily bounty quests, contract kills, or sacrament quests.
  • Two new delves. Hrota Cave and Garlas Agea. Each one featuring their own distinctive challenges and rewards.
  • Two fresh world-boss encounters.
  • New gear and rewards inspired by the Dark Brotherhood. A new assassin personality. Three new item crafted sets, and two new costumes and venom dyes. 

The last time we visited Anvil and Kvatch was in TES: Oblivion.

However, similar to other previous expansions, the expansion will also incorporate some features available to base-game owners. 

The base-game patch will feature:

  • The removal of Veteran Ranks.
  • Poison-making. For those who want to be especially nasty to their enemies.
  • Toggleable nameplates.
  • Item locking. This will help prevent the deconstruction of some of your most valuable items.
  • Craft Bags. Will help you story a nearly unlimited amount of crafting materials.
  • Improvements and adjustments to Item Traits.
  • Performance improvements.
  • Combat and gameplay improvements.
  • Two new crafting styles. Abah's Watch is available from the large shipments of goods that the Thieves Guild distributes, and after completing heights, you'll be given the chance to use the highest standards of the Thieves Guild.

Your new goal is simple: make the Night Mother proud.

If there's one thing that I felt was missing from the online world of Tamriel, it was the Night Mother and her band of sneaky assassins. You can't have an Elder Scrolls world without your death-loving executioners.

The new expansion packs in a whole heap of features and is expected to make the online world feel more like the world Elder Scroll fans are so accustomed to.

Pick up the Dark Brotherhood DLC for PC/Mac on May 31, and June 14 for Xbox One and Playstation 4. 

The Dark Brotherhood is waiting for you.

3 Reasons You Will Come Back to Elder Scrolls Online for the Dark Brotherhood DLC https://www.gameskinny.com/kq7qt/3-reasons-you-will-come-back-to-elder-scrolls-online-for-the-dark-brotherhood-dlc https://www.gameskinny.com/kq7qt/3-reasons-you-will-come-back-to-elder-scrolls-online-for-the-dark-brotherhood-dlc Wed, 18 May 2016 10:11:04 -0400 AwesumPawsum

I don't care who you are- if you like MMORPGs, the upcoming Elder Scrolls Online: Dark Brotherhood DLC should bring you back to this epic game.

If you're like me, the vanilla game never quite satisfied that Elder Scrolls feel. While it was sandboxy, it obviously wasn't as open as Skyrim or Oblivion. I'm assuming it was designed that way to prevent higher-level players from just obliterating entire towns of NPCs.

But between the past DLC and the upcoming ability to join the Dark Brotherhood, it's getting closer to that open world we all love.

To be more specific, here's why you should return to Tamriel.

Reason #1: Join the Dark Side

Even though most gamers tend to play the "good guy," there are those of us who like to take the opposite approach every once in a while. 

We invade people in Dark Souls. We steal from everybody we see in Fallout IV. And we're willing to kill people for a little gold in the Elder Scrolls.

Well that dark side has sorely been missing in ESO to date. Sure, you could be a thief, but so what? The Thieves Guild may have had a decent questline in Skyrim, but it wasn't as epic as the Dark Brotherhood's.

Nothing is.

Reason #2: Better Customization

New areas to explore? That's nice.

But that's not always what keeps players coming back. Another major factor is the ability to customize your character to be exactly how YOU want.

And that's what the Elder Scrolls- even ESO- has always thrived on. You could be play anything from a fire mage in heavy armor to a dual-wielding ranger. You can heal allies in one hand and smack enemies in the face with a shield in your offhand. Any playstyle is fair game.

Customization is also what has kept RIFT successful. It's the main MMORPG I keep crawling back to, largely because of the ability to build MY kind of character.

When Elder Scrolls Online drops the Dark Brotherhood, you get access to a few additional skills, PLUS poison. Since poisoning enemies is one of the most satisfying ways to play any game, this feature alone is worth a trip back to Tamriel.

Reason #3: The Blade of Woe

The very first skill you learn when you join the Dark Brotherhood is the Blade of Woe. An insta-kill ability that puts every assassin on a level playing field? That's what I'm talking 'bout. 

Have you ever played an assassin in another game that... just wasn't very good? For example, most low-level characters in Skyrim- and even Elder Scrolls Online- don't do enough sneak damage to take out a target in one hit.

This DLC is making that a thing of the past. No longer will you get those awkward moments of a sneak attack that just scratches the enemy. 

Will the Elder Scrolls Online Dark Brotherhood DLC be enough to keep players happy for years to come? Probably not- but hopefully we'll have more great DLC or Elder Scrolls VI before killing people for hire gets stale.