Election Day Slaughter  Tagged Articles RSS Feed | GameSkinny.com Election Day Slaughter  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Doomtown Reloaded: Election Day Slaughter Second Half Spoiled! https://www.gameskinny.com/jg3b9/doomtown-reloaded-election-day-slaughter-second-half-spoiled https://www.gameskinny.com/jg3b9/doomtown-reloaded-election-day-slaughter-second-half-spoiled Thu, 05 Feb 2015 17:43:33 -0500 Landon Sommer


That's All, Dudes!


Expect Election Day Slaughter in your area on Feb. 16th if you haven't received it already and then Faith and Fear will release on April 6th. If you didn't see the first part of the pack, check it out here!


Jake Smiley


Jake may not seem like much, but he counts as 2 influence during the Sundown phase. He only costs 2 for any faction and adds a strong boost to your influence. Expect to frequently see Jake in starting posses for his easy influence.


Allie Hensman


Allie has given up her deception as a quiet, observant citizen to become a dude with a good job. Her job can take Ghost Rock from the marks controller based on his influence if the job succeeds. If the marks owner won't pay up, the mark is discarded. It's similar to having a ready made Kidnappin' available. Until now, the Law Dogs are the only Outfit that have had access to dudes with jobs.


The Brute


The Brute is a cheap casualty dude for the Fourth Ring. He is also an abomination that can be brought back with Raising Hell. His Trait allows him to count absorb four casualties in a fight if he is aced to take casualties. He will allow the Fourth Ring to survive more fights and he can be brought back multiple times.


Hunter Protections


The Protections doesn't have a control point on its own, but as a noon action, your can give your dude a control point and 2 bounty. The Sloane gang will find this location to be incredibly helpful.


The Mayor's Office


The office is another deed like Yan Li's Tailoring that can modify the influence of a dude. While it is limited to the same or adjacent location, it can also reduce or raise the influence. It can be used defensively or offensively. It also adds to the list of government deeds with high control points.


Smiling Tom


Smiling Tom is the first huckster to go over a natural 2 in a skill. With his skill of 4, there will be few spells he will fail. His downside is the fact that a Fourth Ring dude has to tell him where to go. This will likely mean Tom can't be used to run around town grabbing deeds since you will always need a dude at the location he is trying to move to. This trait might just give new light to Secret Tunnel, allow you to move one dude, then take the free Noon action to move Tom in right behind.


This card wins my vote for best art in the set.




Puppet is probably the most powerful spell to date and still only costs 2 Ghost Rock. Its only real downside is the 4 value it has meaning it will fail not only its own pull but most of the other spells in the game as well. The upside is that it can take control of an opponents dude until after the sundown phase.This means you can take their influence to cause them to lose the game or take Allie away from the Sloane Gang to win using their control points. It has to be at the same location, so playing against this spell, you will want to try to kill the huckster or get away from his location as quick as possible.


Dr. Arden Gillman


Morgan Cattle Company gets another mad scientist with a shootout action. Arden has the same effect as the spell Soul Blast. The only difference is, if Arden pulls a spade (dude) or a joker, he suffers the same fate as his target. This doesn't seem that strong because of the downsides, but if you consider Dr. Emanuel Ashbel can save him from an ace or he can carry a Doyle's Hoyle as backup for when you get a bad pull, Dr. Arden can be a pretty safe bet.


Mayfair Family Deck


If you felt there was a shortage of hucksters out there for factions that weren't the Fourth Ring, there is now a fix for that. Adding to the list of mystical items, the Family Deck gives someone the huckster skill. It's a pretty easy item for the Faithful Hound to chew on, but being able to create a huckster in any faction and enjoy all the powerful spells available should outweigh that chance.


Election Day Slaughter


Election Day Slaughter is a new job that gives everyone a chance to participate in the town square. However, if they don't or they lose, they will have to ace one of their dudes in town. This is a great card for players that start out aggressive, giving them an opportunity to take out opposing dudes early. Anyone playing Raising Hell or Dr. Emanuel Ashbel could rest knowing their dudes could be coming back into play.


Warning: Spoilers Inside!


The Election Day Slaughter saddlebag was released in some regions far earlier than it should have been so there are already images of all the cards in the pack. If you want to be surprised by any of the cards, don't read forward. If you want to see everything, check out the first half of the pack here.

Doomtown Reloaded: Election Day Slaughter First Half Spoiled! https://www.gameskinny.com/oty09/doomtown-reloaded-election-day-slaughter-first-half-spoiled https://www.gameskinny.com/oty09/doomtown-reloaded-election-day-slaughter-first-half-spoiled Thu, 05 Feb 2015 12:52:38 -0500 Landon Sommer


But Wait, There's More!


The second slideshow will include ways to make a dude a huckster, a dude worth 4 casualties, and a job with the packs namesake.


Tail Between Yer Legs


Sometimes forming a posse is entirely determined by what your opponent brings to the fight. With Tail Between Yer Legs, you'll have the option to start a fight and see what they bring first. Then, the dude you called out gets -2 bullets. Since the higher values don't have many bullet reductions, this is a welcome opportunity to get to see your opponents posse first and apply a -2 to a dude in the shootout.


Milt Clemons


Milt is another dude that wants to be wanted. Each and every time you make his bounty go up, you earn a Ghost Rock. If you use him in a Kidnappin', you'll earn one from the Kidnappin' card and another if the job is at an opponents private deed. He will also be able to make a net profit from another card in the pack, The Evidence.


Ridden Down


Decks built around horses haven't been that predominant yet, but after Ridden Down, they will be. This card adds to the advantages you will have when you are equipped with horses and your opponent is not. Even the lowly Roan can see some use with this card. Between this and Ride 'Em Down, you'll have several options to boot your opponents dudes and send them home. You'll have full run of the town when everyone else is booted. Fresh Horses would even be useful to get your horse back after using Ridden Down.


Arvid Mardh


Arvid is a strong 3-stud shooter for the Morgan Cattle Company. His ability is a little odd, but you can make a free trade when he enters play. It doesn't have to be at his location, but you can invent a flame-thrower, then bring Arvid into play and move it to him immediately. This should speed up some Mad Science builds if you are just trying to get strong shooters on the table.


Teleportation Device


Now any location can be a Railroad Station. It functions much like the Auto-Cattle Feeder. You build it and then it can attach to a deed you control. The only thing that makes this weaker than the Railroad Station is that it is experimental, meaning there is a chance for failure. When you use it, you have to make a pull. If the pull is a club, the dude is discarded instead of moved. Right now, it still has limited value, but it can be a surprise against an opponent who thinks you are out of moves, only to build the teleporter to move one more time.


Angela Payne


Angela is another dude who doesn't work for a specific faction. She is still a stud with one influence and is similar to Clint Ramsey except she has no upkeep cost. She also has the ability to take money when she is at a location you don't own. Right now that fits nicely with other cards such as Lula Morgan, This is a Holdup, and Extortion that also take Ghost Rock when you're at a deed you don't own.


Drew Beauman


Drew is the Mad Scientist that many players have been waiting for. He can invent without having to boot. It requires your opponent to cheat when you don't, but the benefits are well worth it when you can bring flame-throwers and Holy Wheel Guns into play during lowball or a shootout. Since he only has one influence he could be a good scientist to splash into other science decks.




Summoning is a spell that can start a job if successful. The job is similar to recruitment drive, but it allows the player to play an Abomination from their hand for 6 less Ghost Rock. An early success with Summoning could mean the Ghostly Gun or Ivor Hawley can be in play early without being in the starting posse. It also has the side effect of awarding the Abomination a control point.


Warning: This is the last of the official spoilers. If you want to be surprised, go no further!


Philip Swinford


Experienced dudes have come to Reloaded in this pack, and it represents the characters changing in the story line. You can choose to play with both versions of the card if you wish and there are rules for replacing a dude already on the table. +


Philip has a few subtle changes his influence goes up to 2, his cost and upkeep go up by 1. The best part is the small change in his trait. You now draw the extra card first and then discard. This keeps you from discarding a useful card only to draw something you can't use.


The Evidence


The Evidence fits right in with the 8's that Law Dogs like to use. It can be reused to drop the bounty on one of your dudes to zero, or it can be aced to drop 2 bounty on a dude instantly. The B&B Attorneys can deal with an increase of 1 bounty a turn, but not 2. When the Law Dogs get a new outfit card in Faith and Fear, they will likely be in need of new ways to make their opponents wanted. The Evidence will also be an easy way for the Sloane Gang to get bounties on their dudes quickly at the start of the game.




The Quaterman is the first dude that is a gadget and non-unique. This means if you have four copies in your deck, they can all be on the table at the same time. He is easy to build with a difficulty 5. He gives you a dude that can't be booted or moved by card effects and can't have his bullets modified except by cards he carries. The Quaterman with a flame-thrower might become one of the most dangerous dudes in town. Your flame-thrower can hand out bullet bonuses, but your opponent can't bring them back down. While he can't use cards to move quickly around town, it's most likely citizens of Gomorra will stay out of his way.


Mistakes were made. The Election Day Slaughter pack was shipped to retailers weeks earlier than its proper release date, Feb. 16th, and those retailers went ahead and sold the packs. So the whole pack has been spoiled! If you want to see the entire pack, keep scrolling. If you want to be surprised by a few cards when you open the pack, keep to my official spoiler articles for Election Day Slaughter. The Second half of the pack is here!