Ezio Tagged Articles RSS Feed | GameSkinny.com Ezio RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network A look at the Assassin's Creed series from best to worst https://www.gameskinny.com/e1sbj/a-look-at-the-assassins-creed-series-from-best-to-worst https://www.gameskinny.com/e1sbj/a-look-at-the-assassins-creed-series-from-best-to-worst Wed, 04 Nov 2015 09:00:32 -0500 Ty Arthur


Floundering franchise or wellspring of ideas?


While each title had something to make it stand out, it does seem like there's only so many ways to refresh and revitalize the same gameplay before you run out of ideas, and it may be time for Assassin's Creed to take a few years off and come back in a whole new format.

What do you think of our ranking of the games, and do you want to see a new title every year or agree that the series needs to take a break?


Worst: Assassin's Creed: Unity


Assassin's Creed unquestionably stumbled with its first faltering steps into the next generation of console gaming. Frankly the endless stream of bugs made people want to take up assassination as a profession and target certain game developers...


If you went with the PC version you could look forward to crashes galore, but any edition had an absolute avalanche of technical problems crushing any hope of a good game experience. Bodies would contort in insane ways, parts of your face would disconcertingly vanish, sometimes you'd just fall through the floor, objects would float in the air for no apparent reason and you'd be taken with the irresistible urge to dance while climbing ladders or running across ledges. It was sort of like being in a horror movie, but not on purpose.


The game was so bad that Ubisoft Montreal CEO Yannis Mallet actually issued a formal apology to fans for the bug-ridden release and even handed out free DLC as a mea culpa. We can only hope a lesson was learned here and the series never dips this low again.


Assassin's Creed III


Just as it seemed like Brotherhood couldn't work, this entry in the series seemed destined for greatness, and both of those assumptions ended up completely incorrect. The setting had everyone excited – medieval European assassin game series heads to the American revolution? - but the end result was anything but gripping.


I remember the excitement felt when the first video teasers landed was only matched by the disappointment of the end product as the main character isn't particularly exciting, the intro segments are way too long and the game was very buggy upon release. Although they don't get mentioned often, there were actually some graphical shortcuts used here that really didn't sit right, especially the foliage and leaves that looked like flat cardboard cutouts.


The DLC is worth mentioning however, as the idea of George Washington becoming a tyrant who has to be taken down was incredibly interesting. Even with new animal-inspired powers for your Native American assassin, the end result was a little lackluster though, ending up quite repetitive with a weak ending.


Assassin's Creed


If you weren't aware of the twist ahead of time (and I wasn't when I first popped that disc in), the sci-fi/modern day twist at the very start of the game really messed with your head. Like “Sixth Sense” messed with your head. I first played the original Assassin's Creed on Christmas Day 2007 after having imbibed quite a bit, and honestly I thought at first that someone at the factory had messed up somehow and put the wrong game in the case. Those who trolled all the forums or stayed on top of the gaming magazines at the time actually missed out there.


Opening mindscrew aside, there's no question this game has aged, and perhaps not very well. More interesting features and smoother gameplay have been added to most of the games since, so while this one has nostalgia going for it, its definitely among the weaker entries with quite clunky controls. For some fans, the placement of this game so low on the list might be a bit of a controversial one, and it really could be swapped with the previous entry for those feeling a little more generous.


Assassin's Creed: Revelations


Assassin's Creed: Revelations is the game that almost wasn't – originally set to be a handheld game for the 3DS, it was scrapped and an announcement was released from Ubisoft that there wouldn't actually be an Assassin's Creed game that year... until it was resurrected for the main consoles of the time as Revelations and came out anyway.


While not an explicitly bad game, the formula was getting pretty stale by the time Revelations showed up, and those new features added in didn't really resonate with fans. The hook was kind of nifty, but looking back it didn't actually add a whole lot, and the minigame of defending areas against waves of Templar reinforcements wasn't particularly compelling. This wrap-up to the Ezio storyline was a middling experience that just didn't manage to knock it out of the park.


Assassin's Creed: Syndicate


With Syndicate only out for a few days now it's tough to make a real call yet as to where it really lands in the ranking of the series, as viewpoints are going to change as a game sinks in over repeated plays. Assassin's Creed III is probably the best example of that - it received stellar reviews from the major game sites at launch but is now universally reviled.


We'll have to see with AC:S finally lands, but right now it seems to be sitting in the middle of the pack: there's some great stuff going on, but it certainly isn't the peak of the franchise. Carriage chases and top hats aren't quite as innovative as being a pirate.

As a standalone, side-story title it gives a brief glimpse into Victorian era assassins, again slightly changing the formula and abandoning multiplayer, but leading some to wish for another multi-game arc featuring a character we can love as much as Ezio.

Personally, I'm a fan of the top hats, mutton chops, flintlock pistols, and high speed carriage chases. With the organized crime aspects and shooting from a carriage while chasing down other horse-drawn vehicles, sometimes the game almost feels a bit like you're Nico Bellic in old time England. It probably won't ever be heralded as the best entry in the series, but it does sit solidly in the middle.


Assassin's Creed: Brotherhood


No one expected this game to work, and everyone thought an epic flop was brewing over at Ubisoft. How do you take single player stealth assassin gameplay and tack on multiplayer to it? Somehow it worked, and while the experience isn't quite the crazy wild west of say something like GTA 5 multiplayer, it definitely had solid appeal as you wondered whether the person next to you was a simple peasant... or an assassin with a blade ready. Honestly, it's still fun today, if you can find enough people for a match, that is.


On the single player front, exploring Renaissance-era Rome (a much larger city than the previous games) while battling the corrupt Borgias family was quite satisfying, and adding in the ability to recruit followers added a welcome new dimension. Being an assassin is a good time, but leading a whole cabal of assassins is even more so.


Assassin's Creed: Rogue


How weird is it that the bone thrown to previous gen players who hadn't upgraded to the Xbox One / PS4 yet ended up being superior to the current gen counterpart? Rogue was almost an afterthought, put out because not everyone was ready to throw down the cash for a new console and pick up Unity (and as we discovered, those poor gamers actually came out with the better end of the deal). Culling out multiplayer and using a very clear template from the 360 / PS3 days might have actually made this a better game with the focus on tweaking and improving the formula.


Of course, it's also worth noting you finally get to take up the cause of the other side and carry the torch for the Templars instead! Long range kills with the rifle and causing mayhem with a grenade launcher add in unexpected elements as well, offering a solid follow-up to the amazing Black Flag.


On the downside, Assasin's Creed: Rogue is overall very similar to that previous game, but since that's one of the best entries in the series, that's perhaps not such a bad thing after all.


Assassin's Creed IV: Black Flag


Everybody knows that pirates and ninja are mortal enemies, but apparently pirates and accidental Caribbean assassins go together a bit better. Black Flag moved us away from the story's roots a bit by throwing in a protagonist who didn't even intend to ever be an assassin and had no real knowledge of the war against the templars. He just found a cool outfit, put it on, and got down to the business of killing and looting!


The emphasis on ship combat is what entirely makes this game great (so something good finally came out of the maligned third installment, which first introduced the idea). Between the island exploration, tense naval battles, and typical city assassination elements, Black Flag is one of the most straight-up enjoyable entries in terms of game play.


Best: Assassin's Creed II


Opinion is overall divided here, with fans about split as to which game is really the best, and I have to admit even I waffle sometimes on which is currently my favorite. Honestly, this and the next slide could be swapped on any given day and they'd probably still be right, as both Assassins Creed II and Black Flag are very solid high points. But, looking back across the entire series, the sequel to the original title just does so much right that it's worth being counted as the pinnacle.


While the original title offered a previously unknown mix of historical stealth combat and modern day sci-fi shenanigans, the first direct sequel improved on nearly every aspect in major ways. There was no more running back and forth from the safe house constantly, significantly improved combat, better storylines, and the most loved protagonist in Assassin's Creed history: Ezio.


The dynamic environments for fleeing (or stalking an assassination target) still hold up today even after so many iterations, and there was tons of fun to be had hunting down all the feathers, video segments, and statuettes. Granted, by today's standards it may not have the graphical flair (or the ship-to-ship combat that's become so highly acclaimed), but this is still one of the most fun, polished games in the entire series.


For a series that only started in 2007, somehow we've reached a staggering 20+ titles already (if you count all the spin-offs, mobile entries, and social media web browser games). That's on par with the Call Of Duty franchise that everybody likes to rag on for having an endless stream of yearly installments.


Like clockwork, the official 2015 entry Assassin's Creed: Syndicate just finally arrived, this time culling out the modern day elements in favor of a more straight historical narrative and offering up dual protagonists in 1860's London.


It goes without saying that with so many different games coming in such a small window of time, there's a pretty big gap in quality between them, with some significantly more worth your time than others.


If you want to know what games are still up to snuff and which should be relegated to the bargain bin, you've come to the right place. We'll skip all the mobile phone and handheld games and instead focus on the core console titles that compose this rapidly expanding series.

Assassin's Creed's Ezio is joining Toy Soldiers: War Chest https://www.gameskinny.com/4x5a9/assassins-creeds-ezio-is-joining-toy-soldiers-war-chest https://www.gameskinny.com/4x5a9/assassins-creeds-ezio-is-joining-toy-soldiers-war-chest Fri, 10 Jul 2015 08:33:57 -0400 Fireboltz_7795

Ezio Auditore from the Assassin’s Creed series is coming over to join Toy Soldiers: War Chest. Ubisoft went on to explain that it isn’t just Ezio that is joining the ranks, but also other members of the Assassin Brotherhood. The plan is to include their stealth and parkour abilities to use as you try to obtain victory. 

What is Toy Solders: War Chest?

Toy Soldiers: War Chest (TSWC) is an upcoming game developed by Signal Studios and published by Ubisoft. It is set to be released sometime this year, and will be released on the Xbox One, PlayStation 4, or PC. This game has two options, where the player can either defend against attacking armies, or you can lead the attack yourself. Based on Ezio’s personality and abilities, I’m betting he’ll be part of the attacking squad. The game will feature both single-player and multiplayer options. You can buy the Hall of Fame Edition for only $30.00, which comes with eight characters. 

This is Quite the Crew

Ezio joins an interesting set of characters in this game. The game features four original characters, Kaiser, Starbright, Dark Lord, and Phantom, as well as G.I. Joe and He-Man. We can expect more Ubisoft characters to arrive as well for us to fight with this group. We might even get to see Sam Fisher from Splinter Cell join in, but only time will tell.

A Book Lover's Dream: Assassin's Creed Encyclopedia 3.0 https://www.gameskinny.com/vum1q/a-book-lovers-dream-assassins-creed-encyclopedia-30 https://www.gameskinny.com/vum1q/a-book-lovers-dream-assassins-creed-encyclopedia-30 Wed, 06 Nov 2013 13:37:38 -0500 Courtney Gamache

With the release of the newest edition of the Assassin's Creed franchise, Assassin's Creed IV: Black Flag, Ubisoft has teamed together to create a great Assassin's Creed  Encyclopedia 3.0 for your wildest pirate dreams. If you're lucky enough to be playing Black Flag, you might start getting a few questions that the encyclopedia will gladly answer.

Inside the book

Featured in the encyclopedia will be 390 pages of pure Assassin Creed facts. This book is bound in the hard-cover fashion, and the Assassin's Creed Dev Team at Ubisoft Montreal helped to create it. The content within the book will be up-to-date with Black Flag and Brahman, the graphic novel.

The pages are filled with facts and colorful artwork from Ubisoft's team.

With the Assassin's Creed Encyclopedia 3.0, you'll find facts from all the precursor Assassin's Creed games, and they took much feedback from the 2.0 edition. The 2.0 content has been revised from feedback, and will surely please all new fans and ones who keep coming back.

This book would make a perfect Christmas gift for any fan of Assassin's Creed, and I know I'll be putting it on my list. The current price from the Ubisoft store is $49.95, but with the content and beautifully done artwork, it's worth every penny.

Introduction to the Assassin's Creed Series - Assassin's Creed 4: Black Flag Guide https://www.gameskinny.com/9kwpj/introduction-to-the-assassins-creed-series-assassins-creed-4-black-flag-guide https://www.gameskinny.com/9kwpj/introduction-to-the-assassins-creed-series-assassins-creed-4-black-flag-guide Tue, 29 Oct 2013 15:28:11 -0400 Amanda Wallace

It can be pretty daunting trying to get into the Assassin's Creed universe. For one, the Ubisoft title has five main games, as well as about ten supporting games that span several different epic timelines in history. 

You don't to know the Assassin's Creed storyline to enjoy the games, but if you're like me, then the story is one of the more important parts to understand when it comes to a video game. 

This is an introduction guide for players who are new to the series.

We'll take a quick look at the story and characters that you should know from the games prior to Assassin's Creed 4: Black Flag.

This will contain spoilers for the other games in the Assassin's Creed franchise, but if you're looking for a quick recap or want to be filled in on the game before beginning the newest installment, this is a guide for you. 

The games are interconnected by a frame story set in 2012.

For much of the series, you are technically playing as Desmond Miles -- a descendent of a long line of prestigious Assassins. The Assassins are in eternal conflict with the Knights Templar (who are related to an ancient species "pre-dating humanity.") Desmond was kidnapped by the current face of the Knights Templar, Abstergo Industries and forced to use a device called the "Animus." 

The Animus allows Desmond to relive the memories of his ancestors so that he can assist Abstergo in recovering several artifacts, known as the "Pieces of Eden." Desmond is then used by a group of modern Assassin's (through a device called the Animus 2.0) to locate more "Pieces of Eden" before Abstergo does. 

Desmond discovers that his memories hold the key to Earth surviving a catastrophic end in 2012, seen by a mysterious being known as Subject 16. To protect Earth, Desmond dies. His memories, however, are preserved by Abstergo, which hires a new subject to enter the Animus and continue to access the memories of Desmond's ancestors. 

Most of the gameplay of Assassin's Creed is actually performed through the memories of several key historical Assassins in different time periods.

Desmond witnesses these figures through the Animus. 

The following is a quick summation of each of the main previous games, as well as introducing important recurring characters and assassins: 

Assassin's Creed: Altair Ibn-La'Ahad

Altair Ibn-La'Ahad, an assassin during the Third Crusade. Through the initial Assassin's Creed game you play as Altair, attempting to assassinate nine Knights Templar. As Desmond, you are saved from murder at the hands of Abstergo by Lucy Stillman, an Assassin mole. 

In Assassin's Creed II: Ezio Auditore a Fireze

In Assassin's Creed II, you play as Ezio Auditore a Fireze, a 15th century Florence nobleman avenging the death of his father. As Desmond, you are avoiding Abstergo and utilizing the Animus created by the Assassin's. 

Through Assassin's Creed: Revelations and Assassin's Creed: Brotherhood, you play as Ezio and Altair again, while Desmond continues to avoid the watchful eye of Abstergo. 

Assassin's Creed III: Connor Kenway

Assassin's Creed III takes place during the height of the American Revolution and follows the Assassin known as Ratonhnhakéton, or more colloquially as Connor Kenway. Connor is half-Mohawk, half-British, and interacts with such historical figures as George Washington.

On Desmond's side of things, he encounters holographic projections of three ancient rulers: Juno, Jupiter and Minerva. These characters are met previously through the series, but their interaction is probably the strongest in this game where they (Juno specifically) are released to stop the effect of a solar flare, which then results in Desmond's ultimate death. 

The newest game in the franchise Assassin's Creed 4: Black Flag, which will follow the exploits of Edward Kenway, privateer and ancestor to Connor Kenway. 

Feel free to leave any more comments on plot points in the comments below. 

Ready to play? Head over to the Assassin's Creed 4: Black Flag Guide list

Assassin's Creed III - A Disgrace to the Series (Caution, Spoilers) https://www.gameskinny.com/e9qx4/assassins-creed-iii-a-disgrace-to-the-series-caution-spoilers https://www.gameskinny.com/e9qx4/assassins-creed-iii-a-disgrace-to-the-series-caution-spoilers Sat, 06 Apr 2013 10:48:28 -0400 A1ive

Fan Boy Betrayed

I have been and Assassin's Creed fan boy starting when my sister bought be Assassin's Creed II for Christmas one year.  Brotherhood was already out, but I started with II and I instantly fell in love with it.  Throughout the whole Ezio series, (II, Brotherhood, and Revelations) there was but one goal, kill the Templars, and find the Apple of Eden.  It was a great story line and it developed even more in Revelations when you find out that there is not one, but six Apples of Eden. Now one would think that Ubisoft would continue this key role in the story line over to AC III, but that is not the case.

To Me the Game Seemed Rushed

They dropped preexisting story lines in order to find a way that they could kill off Desmond and completely altar the story of AC.  To me this alone just ruined the game and i could not play it fully. On top of the flaws in the story line, there were also many other things I did not enjoy in this game.

One of the major things that annoyed me was Conner, yes, Conner.  I hated the main character of this game, he was not even close to the level that both Ezio and Altiar were on.  Having a character that I did not see even remotely bad ass, made the whole concept of an Assassin like game pointless.

No More! 

I loved this series and have owned every game including the first one.  Although I think the buck stops here.  I made a vow that I would not buy Assassin's Creed Black Flag, and I don't even want to look at it.  I am just overly upset with what Ubisoft did with this game line.

If you disagree with me, or have any points going against what I just said, I will be glad to hear them.  Thankyou

Assassin's Creed IV: Black Flag - News On Ships And Naval Combat https://www.gameskinny.com/qo6yq/assassins-creed-iv-black-flag-news-on-ships-and-naval-combat https://www.gameskinny.com/qo6yq/assassins-creed-iv-black-flag-news-on-ships-and-naval-combat Wed, 13 Mar 2013 22:56:59 -0400 KonradGamez

Alright so if you are interested, like me, in AC4's naval combat, then here is the perfect article for you. Courtesy of IGN.com

This article talks about the new naval combat system that Ubisoft has implemented into the game. I mean what is a game about pirates and assassins without any ship action?

I have been playing Assassin's Creed 3 on my PC of late (I know I am late... pun intended), and I've loved every minute of it. I honestly can't think of a moment where playing any AC game has been dull or boring.

That being said I cannot wait for Black Flag to be released and based on all the info that Ubisoft has released, it's looking good.

Haemish out.

EDIT: All info was accurate at the time of the release of this article.