Final Fantasy Viii Tagged Articles RSS Feed | Final Fantasy Viii RSS Feed on en Launch Media Network Will PC Get Future Final Fantasy Games? Thu, 20 Feb 2014 12:20:23 -0500 Venisia Gonzalez

In an interview with Eurogamer, Square Enix revealed an interest in bringing future Final Fantasy games to the PC.

Yes, there are Final Fantasy games that are available on the PC, but the Final Fantasy XIII trilogy games are not. They've been primarily console games. The recently confirmed Final Fantasy XV will be released for the Xbox One and PS4 only, with no details if a PC version will be.

"When we developed the Final Fantasy XIII series, all three times, at the early stages of development we were working on PC," Final Fantasy producer Yoshinori Kitase stated.

"Then we had to port it to the consoles. As far as the technology is concerned, it would have been possible for us to make a PC version, but we decided against it for two reasons: we looked at the market situation and we didn't think it would be a good idea, and also it would have involved lots of complex issues like security. So we decided not to do it this time around."

"But we see potential in it and there are lots of regions and countries where PC is very strong. So in terms of our hope of being able to deliver our games to every single country in the world and to as many gamers as possible, yes, we would definitely be interested in pursuing that route in the future."

"Final Fantasy VII and VIII are now available on PC and they've been proving quite popular," Kitase said. "It's an early stage for us. We haven't got an awful lot of experience in this field. So when we have more know-how and experience in this market we would be very interested."

With the success of Final Fantasy VII and Final Fantasy VIII through Steam's digital platform by Valve, it may be more likely to see future Final Fantasy games on the PC. If you haven't had the chance to play either of them now may be a good time with GameStop selling a digital code for the PC in stores at $5.99 each.

A Rose, By Any Other Voice, Would Smell as Sweet? Bad Voice Acting is the Thorn in the Side of Final Fantasy XIV Mon, 19 Aug 2013 13:32:52 -0400 Destrolyn.Bechgeddig

Like millions of others, this weekend I became a social hermit at the mercy of Square Enix. The fourth, and last, phase of beta testing of Final Fantasy XIV: A Realm Reborn has come and gone. 

I could wax lyrical about the good and the great about the game, and on some of the handy little tweaks and developments since phase three. But one thing that’s gotten players talking (pun intended) is the voice acting. In short, it’s as pleasant as a diseased Tonberry in an open blender. 

You have reached Square Enix's answering machine… 

The main problem is that all the voices sound so forced and cardboard. Could Square Enix really not find decent voice actors for the roles? 

However, if you really think about it, the measure and metre of dialogue is completely unnatural to being with. There are pauses built-in to include movements and actions, breaks to allow players to interact, or move the narrative at their own pace, and bits of dialogue that are outright contrived to make something happen or to jam in some much-needed back story.

Because of this lack of intrinsic flow, it’s no surprise that characters, especially Elder Seedseer Kan-E-Senna, sound like an automated switchboard. Therefore, it seems insincere to goad the actors who have provided their voices, as they’re faced with quite a difficult task, no? 

But Square Enix has spent the last three single-player Final Fantasy titles improving its voice acting. Even Final Fantasy X, though often mocked for feeling a little am-dram, was still some of the best seen in video games up until that point. They also had an ace in the hole by getting John DiMaggio, better known for voicing Bender in sci-fi animated sitcom, Futurama, to voice ginger Blitzball captain, Wakka. 

By the time we got round to Final Fantasy XIII, we’d seen a great improvement. Furthermore, other video game companies are really upping their game regarding voice acting. For example, Namco and Level-5’s Ni No Kuni: The Wrath of the White Witch notably had Steffan Rhodri lend his dulcet Welsh tones to the character of Drippy, along with a great cast in general. A further example is the brilliant voice acting in Naughty Dog's Uncharted 3: Drake's Deception. Therefore, Final Fantasy XIV: A Realm Reborn just feels like a step backwards by comparison, and makes Square Enix looks like it wants to be left in the wake of its competition.

Thancred sounds, "more granddad than sex god". Screenshot: Courtesy of Square Enix.

Final Fantasizing

What really doesn’t help is that those who played from beta phase three onwards, like me, experienced extended gameplay without any voice acting. Therefore, they will already have a pre-imagined style and timbre of the voices of the characters they've already met. Much like a film adaptation of a much-loved book, trying to define a single manifestation of myriad different imaginations will always mean that many will be left upset with the end product. For example, it's now easier for people to resist swooning over Thancred as they seem to have made him sound more granddad than sex god.  So can we really blame Square Enix for not meeting our unique expectations?

But many of the races and character-types aren't unfamiliar to the series. So it’s no surprise that many are disappointed, if not baffled, by how some of the voices don’t match their stature. I like to imagine Lalafells sporting a broad Brooklyn accent, but I think that might just be me. Even so, accepting that Moogles will predictably be a little high pitch, it doesn't excuse them from being irritating and wholly unbelievable - like shrews on acid breathing an atmosphere made exclusively of helium.

Spreken ze deutsch? 

Despite trying hard to give Square Enix the benefit of the doubt, I took the opportunity to have a listen to the voice acting for the other languages the game supports; Japanese, French, and German. 

It’s no surprise, being a JRPG, that the Japanese voice-acting is superlative. The voices match the faces, and everything sounds far more natural. But, to my disappointment, even the German and French sound less bemusing and stilted as the English. 

It feels like us English speakers have gotten a bit of a bum deal, especially, to add insult to injury, there are reports from version 1.0 players that the English voice acting was considerably better before the relaunch. 

Changing Channels 

The thing is, despite my grumblings about the voice acting, Final Fantasy XIV: A Realm Reborn is still a fantastic game. Plus, players had plenty of other things to put up with this weekend aside from some ropy dialogue, like the 3102 errorThe advice many players are dishing out is this: change the voice acting to a different language, and just read the subtitles

But it’s just a shame that the English voice acting is a huge let down. God, as always, is in the detail, and Square Enix seem to forget that. It’s often the little things that can really wow, such as the new thunderstorm weather effect in the Black Shroud areas, and these really lift a game up from being a good title to being a great one.

Suspension of disbelief has always been one of Final Fantasy's strong points, and something that is an important aspect of all good video games. The voice acting is so bad that we really don't get that here. Because of this, I’d rather not have voice acting at all. Silence, as they say, is golden.

Final Fantasy XIV: A Realm Reborn launches on 27 August 2013. For more information about the game, including how to pre-order, visit

JRPG Fans Rejoice - Persona 5 and Final Fantasy VIII Sun, 07 Jul 2013 14:55:35 -0400 Reilly C.

Final Fantasy VIII's name pops up in Steam's database, and a domain selling for Persona 5  to Index Corporation, the parent company to Atlus.

So continuing off the last article I wrote about Final Fantasy VII, I found some more info on these two and felt a need to share.  Now, none of this is solid info we can really base anything off but this won't stop me from speculating and talking about possibilities.

Index Corp. is a large company in Japan that owns the majority rights to Atlus Co., Ltd.  Acquiring the name Persona 5 does not immediately mean that they will have the game out by the end of the year.  For all we know this is most likely got some time and might be starting production now.  The idea that the name was taken by them could mean a few things but the fact there may be a Persona game coming down the pipe is highly probable.  We might need to wait a while for more information though.

Now, with Final Fantasy VII out on Steam, the thought of its predecessor coming to Steam as well seems highly probable.  It easily could have also been an archiving mistake on one's behalf by adding an extra 'I' at the end of VII.  I don't think so because even in the database it shows changes in the name were made two months ago (Final Fantasy VIII to FINAL FANTASY VIII).  There is also a similar change to the Final Fantasy VII's name two months ago as well.

Bare in mind nothing is in stone yet but keep your eyes open for more!

Lions, Tigers, and Mamas, Oh My! A Gaming Memory Tue, 30 Apr 2013 18:59:47 -0400 MirandaCB

I don't think this is my very first gaming memory, but it's the most poignant and awesome. I think I was about five or six years old and this whole thing took place in a K-Mart long ago... Well, not that long. I don't want to be old yet...

Anyways, I'm there with my mother shopping and my birthday was either coming up or had already happened. They had these white wire bins brimming with all sorts of games. My first console had been the late, great Sega Genesis and Sonic the Hedgehog was my first video game love. Not long before that day I rented Sonic and Knuckles and adored it. Climbing and gliding around in the jungle as Knuckles was all I wanted to do (I also thought he was a girl and had no idea what an echidna was at the time, oops) so I was scouring the bin for it. And there it was, in my reach...

Until some old woman snatched it away. Snatched. Without a passing glance. And there were no other copies. So, as I was shy and sensitive, my feelings were crushed and I went to my mother to get ready to leave. She noticed I was clearly dispirited by something and when I told her what the woman did, it was the most incredible thing to me. 

She marched over and chewed that lady out; I expected punches to be thrown, honestly. The other woman, flabbergasted and flustered, handed the coveted game to my mother and she came back and gave it to me. I'd never seen my mother do something so aggressive, it was like she was a lioness providing food for her cub, except less for nourishment purposes. To say the least I was ecstatic and grateful, and I'm also exceptionally proud of how badass my mom is on a daily basis. I certainly enjoyed that frustrating game for a very long time after that incident. 

Another early gaming memory comes to mind where I had a new set of Final Fantasy VIII disks and I couldn't play the first disk because the minutest little chip occurred on the edge of the center circle. Bummed me out. The end. See? Much less exciting.

Do you have any early memories revolving around video games? Can you remember that far back?