Galaxy  Tagged Articles RSS Feed | GameSkinny.com Galaxy  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network 5 Real Life Galaxies Elite Dangerous Should Explore in Future Updates https://www.gameskinny.com/en3zn/5-real-life-galaxies-elite-dangerous-should-explore-in-future-updates https://www.gameskinny.com/en3zn/5-real-life-galaxies-elite-dangerous-should-explore-in-future-updates Sun, 05 Feb 2017 13:46:54 -0500 SpaceGamerUK

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The beauty of the Universe is that it is actually unlimited, perhaps even unfinished. There is no way to know how many galaxies are actually out there. It is also difficult to say when humanity will be able to travel to any of them.

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Elite: Dangerous, a the game that's not limited by physics or science, can give players free access to any galaxy if only Frontier will decide to add them to the game. Therefore, it is very likely that one day, commanders will have an opportunity to visit other galaxies.

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It is also very likely that there are players who would be ready to go there right now, even if the Milky Way still has a lot to offer.

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What galaxies would you like to see and visit in Elite: dangerous? Do you think there should be more? Let us know in the comments below! 

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The Whirlpool Galaxy.
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This is another stunning view for Elite: Dangerous explorers. As with the Sombrero Galaxy, players are probably not going to be introduced in any of the closest updates. As mentioned at the beginning, players will need about 23,000 to discover all systems in the in-game Milky Way. But who knows, maybe they'll get to see this galaxy, too!

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Perhaps when there is nothing else to discover, future generations of Frontier developers will decide to give the player base another challenge.

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It could be the Whirlpool galaxy -- with a 21 million light year traveling distance.

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The Sombrero Galaxy
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Let's go really far now: The Sombrero galaxy is 31 million light-years away from the Milky Way. 

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Of course it is too far, but the good thing about a game based on sci-fi principles is that there are no limits to the imagination. Therefore it is easy to imagine that the Sombrero Galaxy will be in the travel distance for Elite: Dangerous commanders at some point.

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Why it should be added to the game in the future? Simply, because it is one of the most beautiful galaxies known to us. 

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The best part of Elite: Dangerous is to explore and to see things which we have never seen by others. There are whole groups of players dedicated only to discovery, traveling further and further, sometimes just to take some beautiful pictures.

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There is at least one group that would gladly go anywhere to discover more and see a bigger universe -- The First Great Expedition. This in-game faction dedicates their whole game time to discover every known star and star system in the Milky Way.

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Certainly, they would go to the Sombrero galaxy just because it is available and look stunning.

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The Andromeda Galaxy
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It seems that for a long time the Andromeda galaxy was seen as the closest galaxy to the Milky Way. It is even visible from Earth. With its close proximity, It's no wonder that Andromeda became some sort of the symbol of long distance space travel.

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But in reality, the Andromeda galaxy is very far away from us. To be precise, it is 2.5 million light years away. It is true, though, that it is the nearest galaxy to us if we will exclude our companion galaxies such as the Sagittarius Dwarf galaxy and the Magellanic Clouds galaxies.

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What's more, the Andromeda galaxy is similar to our home because it is also a spiral galaxy. That, plus it's closeness, is perhaps why people felt that this is going to be our first space travel target. 

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Due to the legendary status of the Andromeda galaxy, it would be very nice to go there at least in Elite: Dangerous reality. But let's be honest -- right now commanders travelling as far as 65,000 light years. It is significantly shorter distance than 2.5 million light years. 

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If there will be no introduction of some sort of different travel technology, the Andromeda galaxy will remain only the symbol of space travels.

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The Magellanic Clouds
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Actually, the Magellanic Clouds are two galaxies. Both of them are companion galaxies to the Milky Way. The Large Magellanic Cloud lies about 160,000 light years from the centre of our galaxy, while the Small Cloud is even farther away -- 190,000 light years. 

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It is rather obvious that with current in-game technology players have no chance to reach either of them. But there is a least one good reason to visit the Magellanic Clouds. It was year 1987 when astronomers identified an exploding star called Supernova 1987a in the Large Magellanic Cloud. It was the nearest supernova observed by human astronomers. What is very interesting - they were observing this explosion since the year 1604.

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In 1987, astronomers identified an exploding star called Supernova 1987a in the Large Magellanic Cloud. It was the nearest supernova observed by human astronomers. What is very interesting about the event is that they were observing an explosion that occurred in the year 1604. Visiting it in Elite: Dangerous would be a treat. 

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The Sagittarius Dwarf Spheroidal Galaxy (Sgr dSph)
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Let's start really close to home. Some say that the Saggittarius Dwarf galaxy WAS our home in the past. According to some astronomers, it was part of the Milky Way in the distant past. Then something went wrong. Due to some sort of cosmic scale catastrophe, Saggittarius disconnected from the Milky Way. Today, this dwarf elliptical galaxy is being ripped by tidal forces into long streams of stars that will eventually be merged back into the Milky Way.

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As it is very close to our galaxy, there is good chance that in future updates of Elite: Dangerous, commanders will be able to explore it. Or perhaps the Sagittarius Dwarf Galaxy will just merge with the Milky Way in-game? 

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If Thargoids would have any outposts to visit or attack humanity, the Sagittarius could be a perfect spot. It is only 50,000 light years from the core of our galaxy. And even now in-game, it is the distance achievable by commanders if they would be able to jump between stars being away for up to 70 light years.

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With The Engineers update, this is how far ships can jump with use of the Frame Shift Drive.

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"The sky is not a painted backdrop, you can travel to each and every star you see. The constellations change with parallax as you explore the galaxy, and the night sky viewed from Earth is, of course, accurate." - Frontier
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400 billion stars in 100 billion star systems await Elite: Dangerous commanders every day. Someone even checked that with standard ship fittings, it can take around 650 gameplay hours to get to the edge of the Milky Way starting from the center of the Solar System -- or about roughly 65,000 light years. 

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This shows the scale of the in-game world set by Frontier.

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It also brings up the question: Do we really need to have other galaxies in Elite: Dangerous, since it seems that the Milky Way should keep players occupied for a significant amount of time? According to latest calculations made by the developer, the last unknown star system included in the game will be discovered in roughly 25,000 years. Of course, it will be interesting to see if in 255th century people will still have PC computers and time to play Elite: Dangerous.

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But there is another way to answer if we really need other galaxies in the game. Lately, at least two alien races were discovered in Elite: Dangerous. And a couple of weeks ago, players discovered not only artifacts and ruins of old alien civilizations, but also space ship which belonged to Thargoids.

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Although it was said in in-game lore that those aliens were coming from different dimension, this was never completely confirmed. Also, there is a good possibility that regardless of their origin, they could have outposts in the galaxies near to the Milky Way.

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So, it seems that regardless how big the Milky Way is, we could see gateways to other galaxies at some point. 

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There are whole in-game factions dedicated to searching for and discovering this. With no doubt, those who love to explore would be more than happy to visit more than the last unknown star system of Milky Way. 

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Here are a few real-life galaxies that Elite: Dangerous could add in the future to fully build-out the game's universe. 

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No Man's Sky launches next month - Prepare to get lost in space https://www.gameskinny.com/gnb1n/no-mans-sky-launches-next-month-prepare-to-get-lost-in-space https://www.gameskinny.com/gnb1n/no-mans-sky-launches-next-month-prepare-to-get-lost-in-space Thu, 12 May 2016 03:18:42 -0400 Eric Levy

No Man's Sky will be launching on PlayStation 4 and PC on June 21, 2016 -- just over one month away.  Let that soak in for a second. In one month, we will be playing what is arguably the largest and most ambitious game of this generation -- if not all time.

Just in case you have been living underground or just returned from an alternate dimension where games cease to exist, No Man's Sky is a first-person open world survival game set in space. Well, it's set everywhere really. The "goal" of No Man's Sky is to make it to the center of the universe -- and that requires a lot of space travel, planetary exploration, and adaptation to your surroundings.  You could land on a planet with sub-zero temperatures and need to burrow your way underground in order to find shelter from the cold. You could land on a planet inhabited by carnivorous lifeforms hungry for their next meal.  Hell, you could not land on any planets and rob space stations across multiple galaxies and become the most notorious space pirate in all the galaxies.  

The possibilities No Man's Sky presents the player with are nearly endless, with 18,446,744,073,709,551,616 (that's 18 QUINTILLION) planets to explore. Any players hoping to make it to the center of the universe may need to devote a bit of time to the cause. For more fun numbers and statistics regarding No Man's Sky, check out this article by Red Bull.

No Man's Sky launches June 21, 2016 for PlayStation 4 and PC.  Will you make it to the center of the universe?

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Starbound releases update that brings Colonies https://www.gameskinny.com/taok5/starbound-releases-update-that-brings-colonies https://www.gameskinny.com/taok5/starbound-releases-update-that-brings-colonies Sat, 29 Aug 2015 07:55:16 -0400 Courtney Gamache

There was a pretty big Starbound update earlier this week, which brought the formation of colonies into the game. This new improvement might seem familiar, because it's already a feature found in Terraria - which is fairly similar to Starbound

The colonies are pretty much what they sound like; a giant formation of people (NPCs) that show up over time. To attract the NPCs in Starbound, building a house is key, and eventually people will start showing up. If the house is fancier, it'll bring in a higher class of people who will interact with each other and objects. 

Like with every update, there are bound to be glitches and errors that occur. With the colony addition in Starbound, it's been discovered that the NPCs will occasionally get stuck when they're getting out of bed. It's a harmless glitch that can't break the game, so we might as well laugh it off.

How Starbound differs from Terraria

There are some very similar aspects between Starbound and Terraria in both graphics, NPCs, and features, but a key thing to remember is that Starbound is a galaxy version of Terraria. Instead of only exploring one world, Starbound gives you the option to travel through space between planets; discovering new technology and secrets. 

In the beginning of both games, it can be a bit daunting with shelter building and getting basic tools, but the more you progress the more likely you are to find better materials with advanced features. It reminds me a bit of Minecraft, where you have to make it through basic wooden tools to get to diamond. All good things come from hard work, patience, and perseverance.

After reading up on the colony update, I can't wait to get back into Starbound and probably start over with a new character in a galaxy far far away. I was already very fond of the game, but shiny new updates give it a bit more hype.

For full information regarding all the patch notes and changes in Starbound, refer to their official website that gives a more in-depth overview.

What kinds of updates would you like to see in Starbound? Are you going to start creating colonies? Tell me your thoughts below!

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Beyond The Known Galaxy; EA Announces Mass Effect: Andromeda https://www.gameskinny.com/3hze2/beyond-the-known-galaxy-ea-announces-mass-effect-andromeda https://www.gameskinny.com/3hze2/beyond-the-known-galaxy-ea-announces-mass-effect-andromeda Mon, 15 Jun 2015 19:25:10 -0400 Ainyan

Leading off Electronic Arts’ E3 2015 conference was the worldwide premier of the trailer for the next installment in the Mass Effect series, Mass Effect: Andromeda.

The trailer starts off ambiguous - the sound of Johnny Cash’s “Ghost Riders in the Sky” echoing across a desert-like landscape. The perspective shifts to an icescape, then an alien swamp, an asteroid.., each scene rendered upon a holographic display. As the figure flipping through the display makes his choice and sends his ship soaring towards his chosen destination, he turns towards the camera, and strides off screen in his N7 armor.

This game is very much a new adventure, taking place far away from and long after the events of the original trilogy.

- BioWare.com Blog

Taking place in the Andromeda Galaxy, Mass Effect: Andromeda features different planets, a vast galaxy map, and the tools of hands-on exploration including a jetpack and the new and improved Mako. We see familiar weapons and armor in the hands of a new figure. In Mass Effect: Andromeda, we will see exploration, we will have action, and we will engage in the kind of in-depth story that BioWare is famous for, all set in the beloved Mass Effect universe.

You will play a human, male or female [...] and through it all, you will have a new team of adventurers to work with, learn from, fight alongside of, and fall in love with.

- BioWare.com Blog

Despite the hopes of many of Mass Effect’s fans, BioWare has confirmed that the protaganist of Mass Effect: Andromeda will be human. Players will have the opportunity to play as either gender and will gain many companions through their journeys. Details are incredibly sketchy at the moment, but it is safe to say that Mass Effect: Andromeda goes far beyond anything that the Mass Effect series has offered before, if only by stretching the bounds of the universe to encompass an entirely new area of exploration.

The E3 announcement and subsequent blog post by BioWare has left fans of the Mass Effect series with many unanswered questions. Will there be new races? Will ME:A establish a canon from the Mass Effect Trilogy or will your choices in the original three games still matter? Will it still be a single-player story or will there finally be co-op available? How are they traveling FTL without Mass Relays? And, most important...

Is that a Krogan?

Mass Effect: Andromeda is anticipated to release during the holiday season, 2016. There is no word yet on which platforms it will be carried on, however, previous installments of the Mass Effect series are available on PC, Mac, Xbox, and PlayStation.

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Goat Simulator Goes Mobile https://www.gameskinny.com/nagsf/goat-simulator-goes-mobile https://www.gameskinny.com/nagsf/goat-simulator-goes-mobile Wed, 17 Sep 2014 10:03:24 -0400 Chris_Lemus

Swedish game developer Coffee Stain Studios’ 2014 Dragon Slayer nominee title for Best New Indie Game is now playable on mobile devices.

Goat Simulator has been released before it’s original Sept. 18 launch date for mobile devices, and still has gamers controlling a goat with purposely buggy motion behaviors.

“And you guys thought we’d never get it to run on mobile,” Coffee Stain Studios’ Goat Simulator mobile press release says.

The open world adventure game earned a “mixed or average” score of 62 on review aggregator website Metacritic, but still created a popular following after Let’s Play videos featuring Goat Simulator generated millions of hits across various YouTube channels.

Gameplay on Android or Apple devices will parallel the PC version. Gamers will control an indestructible goat causing mayhem in a costal town, with players being rewarded for doing tricks or other interactions with the environment.

Goat Simulator mobile is available for $4.99 on the Apple App Store or Google Play for Android. An Xbox version of the game has been anounced but does not yet have a release date.

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Commander Keen, Please Come Back! https://www.gameskinny.com/nqozg/commander-keen-please-come-back https://www.gameskinny.com/nqozg/commander-keen-please-come-back Tue, 20 Aug 2013 09:41:20 -0400 Alexa Serrano

Commander Keen is a series of video games developed by id Software. The first of the six video game episodes was released in 1990 and the last one in 1991. It is a side-scroller game and was distributed through floppy disks, CD-ROMs, download, and cartridge. The episode I will be focusing on is Commander Keen Goodbye Galaxy: Secret of the Oracle

Goodbye Galaxy: Secret of the Oracle

The game was released on December 15, 1991—I was a 9-month-old baby. So, how did I acquire this game?  Well, it was my dad's. He had the game on a floppy disk and when I was old enough to play it , I did! And I loved it!

In the story, Billy is working on a new invention called the Photachycon Tranciever, which is a radio that receives signals from anywhere in the galaxy. As he tests his invention, he hears this message:

"brrzzz ... giggg ... oment of great triumph ... frzzt ... ast the Milky Way will be ... huzzzzz ... terly destroyed ... pyuneeeeeeg ... can stop us now. We will remake the galaxy in the name of the Gannalech. Power to our race! Power to the Shikadi!"

Mission

Billy heads to where the Oracle of Gnosticus IV is, so that he can help him with his mission. However, when he arrives he realizes that the Shikadi have already been there and they have kidnapped the members of the council and taken them to the Shadowlands, which is located on the west side of the planet. His new mission is to rescue the eight elders.

This screenshot shows where you first begin. In order to enter to different locations within the planet, you must pass the levels. Each level becomes harder and harder to pass.

The slug is one of the alien creatures on the planet. Your job is to not touch them or the trail of slime they leave behind. At the top you will see how many points you have obtained in each level, in this case there are 400 points. The icon next to the helmet is a gun, the numbers next to it  show you how much ammo you have left. You need this to shoot the alien creatures you come across. 

The red ball is named Blounder. He can't kill you, but can be annoying sometimes. You will need him for hard-to-reach places, because you can jump on him and he will bounce you up higher. The blue ball, however, is named Lick. He is deadly and can kill you by breathing fire on you. 

The game is really cool, because there are secret entrances to obtain higher points and material such as ammo.  As shown in this screenshot, Billy is in one of the secret places. On the left side you will notice a big blue mushroom. These mushrooms can kill you by a single touch, so be careful of them! You will also notice in this screenshot that Billy is on a pogo stick. In Commander Keen, you have the ability to walk, jump, and then jump higher on a pogo stick. If you want to jump even higher you can jump on Blounder and then use your pogo stick on top of him!

The fun thing about this game is that not all of the level are on land. This screenshot shows an underwater level.

One of my favorite places to go to on the planet, is the frozen fortress. This is because there is so much you can do and it looks appealing from the outside when you first go in, because it disappears and reappears as if it were a mirage. 

I haven't played this game in years now, but and I am hoping to find it somewhere online, since my floppy disk won't work on any of the computers. How many of you remember, this game or have recently played it somewhere?

Share your response or thoughts in the comment box below!

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