Gamestop Tagged Articles RSS Feed | Gamestop RSS Feed on en Launch Media Network GameStop Announces Re-Openings, Plans to Ride Out Pandemic Wed, 22 Apr 2020 23:18:51 -0400 Josh Broadwell

GameStop CEO George Sherman announced the retail chain will begin re-opening stores in select locations. GameStop's re-opening plan coincides with additional measures taken to help keep the company afloat in the coming months as well.

The news comes from an official press release on GameStop's newsroom page.

Sherman said currently, one-third of GameStop stores remain closed, while two-thirds have shifted to curbside pickup to comply with social distancing regulations. The company will begin re-opening in select locations, including Austria, Italy, Germany, and, in the U.S., South Carolina and Georgia. There are plans in place to re-open in other states and countries later on as well.

Despite the change in business model to cope with COVID-19, Sherman says damage to the company was minimal. He said:

...since we closed stores to the public on March 22, through omni-channel fulfillment, we have retained over 90% of our planned sales volumes in the two-thirds of our stores that are conducting curbside operations. 

We believe this speaks to the strength of our enhanced omni-channel capabilities implemented in the fall of last year.

"Omni-channel" refers to GameStop's efforts to remain relevant in the game retail environment by providing unique experiences for consumers beyond just buying the latest games — efforts that also involved multiple layoffs.

Sherman continued by saying:

The situation remains very fluid and a great deal of uncertainty remains, however, we entered into this time with a strong balance sheet and... will continue to take all of the necessary steps to ensure GameStop remains a strong and vibrant company at the end of this crisis.

Some of those measures involve cuts for corporate employees and GameStop's board of directors (including the newly appointed Reggie Fils-Aime). The executive leadership team is temporarily taking a 50% cut to its salaries, while board members' cash compensation is being reduced also by 50%.

"Certain other employees" will be hit with reductions, including corporate support members, rent payments will be delayed, and GameStop will reduce both its inventory and long-term spending to focus more on near-term "high-value" projects.

In short, GameStop is focusing on directing resources and capital where it will do the most good. It's a surprisingly sensible move for a company that often invites ridicule over how it handles its business.

The full press release is over on the GameStop newsroom. Stay tuned to GameSkinny for more GameStop news as it develops.

Reggie Fils-Aime Joins GameStop's Board of Directors Tue, 10 Mar 2020 14:35:22 -0400 Josh Broadwell

Former Nintendo of America President Reggie Fils-Aime has joined GameStop's board of directors. On April 20, he'll be joining two additional newcomers to the GameStop board, former Walmart CEO William S. Simon and PetsMart CEO James “J.K.” Symancyk.

The move comes in a massive, years-long overhaul for GameStop, a bid to reinvent itself and reverse a trend in low sales and engagement. The board makeup reflects this push towards the new as well. After this year's annual board meeting, the company's board of directors will have 10 directors, six of whom have been with the company for less than two years.

Fils-Aime said on Twitter he believes GameStop is a vital part of the industry, and he's looking forward to the chance to help turn it around.

Company CEO George Sherman sees the move as a key part of the company's strategy:

The Board refreshment and governance enhancements announced today represent an important milestone in GameStop’s transformation as we continue to evolve the Company’s business strategy for long-term success. 

We look forward to immediately benefiting from [new board members'] expertise and perspectives as we navigate the evolving gaming and retail environments... and prepare the Company to maximize value-creation associated with the next generation of console launches later this year.

What these changes and initiatives will consist of remains unclear, though we do know GameStop is turning towards experience-based marketing efforts and plans to make retro a significant part of the retail setup. It certainly hasn't been without its challenges, though.

You can check out the full press release on GameStop's newsroom website. Stay tuned to GameSkinny for more GameStop news as it develops.

GameStop to Close 200 More Locations, Promises Further Reorganization Wed, 11 Sep 2019 15:44:39 -0400 Josh Broadwell

GameStop's had a rough 2019 so far, and it's getting even rougher.

The Texas-based company released its second quarter financial report yesterday and, as a result of some substantial profit losses, announced during the report conference call it will close up to 200 more stores.

This is on top of the previous job losses we reported on just a few months ago, not to mention the layoffs that recently hit Game Informer, which is owned by GamesStop.

The company's total sales decreased by 14.3% in the second quarter, including a 41% drop in hardware sales, a 5% decrease in software sales, and a 17.5% decrease in pre-owned sales, among other things. All told, it adds up to nearly three times as much profit loss for the company in the second quarter as the first quarter, or $32 million, up from the first quarter's $10.2 million loss.

Before reaffirming the company's commitment to its four new guiding tenets, GameStop CEO George Sherman said:

We are committed to acting with a sense of urgency to address the areas of the business that are critical to achieving long-term success and value creation for all our stakeholders.

We will set GameStop on the correct strategic path and  fully leverage our unique position and brand in the video game industry.

However, Jim Bell, GameStop's CFO, also recognized that the company's second-quarter hardships aren't uncommon during the end-of-console-lifecycle phase.

Nonetheless, it's sparking yet another round of reorganization and plans to close under performing stores to try and stabilize the company's decline.

Mike Futter, who wrote on the story for GameDaily.Biz, believes GameStop is potentially heading in another direction, though, one meant to end in a buyout:

If the current performance continues, that may be what ends up happening, as Niko Analyst Daniel Ahmad reported GameStop's stock tumbled by 15% after the financial report was published.

Still, stock prices don't always determine success, as the drastic drop-off in Nintendo's stocks after Animal Crossing: New Horizons was delayed attests to.

It's always possible GameStop's new plans will be successful, and at least some employees will be able retain their jobs. We'll just have to wait and see.

GameStop Lays Off 50 Field Leaders as Part of Reboot Restructuring Fri, 02 Aug 2019 09:50:14 -0400 Josh Broadwell

GameStop is making headlines once again, only this time it's because the struggling retail chain is letting go more than 50 "field leaders," a term referring to regional managers, district leaders, HR staff, and more.

Twitter user and podcaster MVG posted an image of an internal email circulating around GameStop confirming the details and providing more information.

The cuts come as part of GameStop's ongoing "Reboot" process, where the company is restructuring multiple aspects of its model to try and remain viable.

We reported on part of that effort recently, but according to the internal email, GameStop is also reorganizing its districts as part of the Reboot program. According to the email:

Unfortunately, with these changes, there are more than 50 field leaders who have been impacted and will be leaving the GameStop team... These leaders will be missed, and we wish them the best of luck in their future endeavors.

Despite the phrasing, this basically just says they're being layed off — not simply leaving the team. This reorganization is allegedly meant to cut costs further by combining districts, thus reducing the need for as many Field Leaders. 

The email also says rather than strictly cutting costs, GameStop is using the freed-up revenue to invest in more "revenue-driving initiatives," presumably referring to the consumer analysis projects mentioned in GameStop's last announcement.

The Reboot is also going to change how the company handles internal tasks. The email goes on to say, "There is more work to be done to streamline the number of tasks for field leaders."

Whether it refers to adding more tasks for field leaders or simply making existing work more efficient won't be known until GameStop makes an official announcement.

GameStop Looks to Consumer Innovation to Attract New Customers Wed, 17 Jul 2019 10:16:58 -0400 Josh Broadwell

GameStop recently made an announcement signifying the company's commitment both to not fading from existence and ensuring it remains an important part of gamer culture by creating "cultural gaming experiences."

It's no secret the retail chain hasn't been doing well in recent years. The rise of digital gaming drew customers away from stores, a situation worsened by decisions like Sony's to take greater control of its digital offerings by removing them from storefronts anyway.

That, combined with retail decisions that tended to alienate consumers, gave many cause to believe the company might close its doors for good.

However, that's not quite the case — at least, not yet. GameStop is partnering with consumer innovation firm R/GA to provide new experiences that "make gaming culture part of every neighborhood."

What that translates to in daily life and business is actually quite a few different things. For one, GameStop plans to develop stores offering competitive play and "home-grown e-Leagues," along with shops designed specifically with retro play and gamers in mind, all in an effort to provide experiences consumers can't find anywhere else.

These experiences will center around four main areas R/GA helped GameStop identify: immersion, achievement, creativity, and community.

If this sounds rather heavy on marketing speak, that's because the announcement smacks of being geared toward investors. After all, most consumers wouldn't feel inspired to shop at a store after hearing a phrase describing them like this one:

This consumer believes gaming is the most immersive, most challenging, most creative and most inclusive form of entertainment and vibrant storytelling available, and in many cases is an important facet of their identity.

Still, retail stores turning to experiences as a way of attracting and retaining customers is a growing trend in the age of internet shopping.

Even if its press release phrasing is slightly questionable, GameStop certainly has the resources to turn itself around by pursuing this new model — including a near-monopoly on affordable retro gaming and a good many retail locations already.

New GameStop Promotion Allows Players to Return Games For Full Store Credit Thu, 18 Apr 2019 10:16:31 -0400 QuintLyn

GameStop is trying out a new program titled, "Guaranteed to Love it." The new initiative was revealed on the Cheap Ass Gamer Twitter account when the owner posted a copy of the transaction process for the upcoming release of Days Gone.

The sheet obviously intended for store employees details how to ring up the game within 48-hours of launch as well as how to process a trade during the same time period. Effectively, if the purchaser gets the game home and decides they don't like it, they can bring it back and receive in-store credit for the purchase price.

There are a few stipulations to the deal, though.

First, the deal is only good for the first 48 hours of the game's launch (April 25 - April 28). Next, only the standard edition of Days Gone qualifies. GameStop will not take back the collector's edition of the game.

Purchasers are also limited as to how much credit they will receive $59.99 total and sales tax is not included. As is common for most returns, a receipt will be needed as well.

While the "Guaranteed to Love it" promotion is only good for Days Gone at the moment, it will eventually be expanded to other games.

Confirmation comes from Polygon, who reached out to GameStop to ask about the program. GameStop's reply noted that the company believes it is staying true to its mission to give "power to the players" and that the promotion gives customers "peace of mind buying video games" at their stores.

GameStop also added that with this system, gamers make their purchase "at no risk".

Since GameStop will be refunding players with in-store credit, it's not as risky for the company either. The deal gives players the option of returning the game but assures that GameStop will see that money again at a later time. Or, the purchaser could simply decide it's not worth the effort and keep the game.

PlayStation 4 Pro and the Monster Hunter Exclusive Sat, 20 Jan 2018 16:39:44 -0500 Blackcreed11

Monster Hunter World is the most anticipated game coming out next Friday, January 26, 2018. With this release, GameStop has their own limited edition PlayStation 4 Pro Monster Hunter Bundle. 

This Bundle will include a PlayStation 4 Pro decorated in Monster Hunter décor, (black and red) sporting a dragon decal on the cover. The limited edition currently includes the PlayStation Pro Console, with a DualShock 4 wireless controller, Blu-ray disc and digital content. This edition has limited quantities and is only available at GameStop for only $449.99 USD. The Glacier White Pro will be an exclusive stand alone available at GameStop as well for $399.99 USD by the end of the month.

Also available is the Monster Hunter: World Collector's Edition only at GameStop for $149.99 USD. This bundle includes: 

  • Monster Hunter: World Standard Game
  • Nergigante Statue
  • A 32-page Hardcover Art book
  • Digital Soundtrack
  • Digital Deluxe DLC Card, featuring: Samurai Set, Additional Gesture 1: Zen, Additional Gesture 2: Ninja Star, Additional Gesture 3: Sumo Slap
  • 2 additional sticker sets
  • "Wyvern" face paint
  • "Topknot" hairstyle.

Stay tuned to GameSkinny for more Monster Hunter: World news and updates. 

GameStop Announces In-Store Nintendo Switch Restock Tue, 15 Aug 2017 11:59:22 -0400 Josh Broadwell

GameStop has announced that they will be restocking the Nintendo Switch across all of their retail locations today. As Nintendo Everything mentions, this is the first time the retailer has done so since the Switch launched in March. And for those looking just for the Switch console, both bundles and stand-alone SKUs will be available. 

Over the past several months, the Switch has been difficult to find from first-party sellers. This restocking by GameStop will potentially help prospective buyers find a console faster and save money when purchasing the console -- since third-party vendors have typically increased the console's base price through resale efforts. 

GameStop did not mention if they will be regularly restocking the Switch. However, if you can't snag a Switch in-store, there are a number of bundle options available for preorder on GameStop's website starting August 18.

The next few months will see several highly-anticipated releases for the Switch, including Mario+Rabbids: Kingdom BattleSuper Mario Odyssey, and Xenoblade Chronicles 2.

Stay tuned to GameSkinny for more information on the Nintendo Switch as it develops. 

Nintendo's Future is Looking Bright Right About Now Sat, 01 Apr 2017 14:42:48 -0400 Erroll Maas

According to Eddie Makuch's article on GameSpot, Nintendo's newest console, the Nintendo Switch, has been the fastest selling console in a large number of major markets around the globe.

On top of that, GameStop Merchandising Director Eric Bright has said that so far, the sales of the Nintendo Switch since release have "been phenomenal." Bright also commented on software and accessory attach rates, claiming that it's one of the highest the company has ever seen, which may in part be due to The Legend of Zelda: Breath of the Wild, Nintendo's newest title in the Legend of Zelda series.

According to anecdotal data, it is the sole game purchase for most Switch buyers -- which isn't terribly surprising considering the Switch's otherwise small launch lineup.

Regardless of that, the Nintendo Switch has broken some of the sales records set by the Nintendo Wii on its launch day, and the new console could be on track to take the title of Nintendo's best selling console of all time. However, the Switch  still has some way to go before it can totally beat the Wii, which sold over 100 million systems during its lifespan.

In that regard, only time will tell ... 

But riding a wave of optimism, Nintendo has also recently announced that they would increase the amount of Switch units produced in the next year from 8 million to 16 million. This seems like a rather large amount, but with more previously announced games still to be released this year, plenty of yet unannounced titles, and the company's strong faith in its new system, this number has the potential to increase even further in the years to come. 

So having said that, let's take a look at Nintendo's recent history developing, releasing, and nurturing "next gen" consoles -- and what that could truly mean for the Switch. 

The Difficult Life of the Wii U

Nintendo's previous console, the Wii U, had a hard time reaching success due to its lack of appeal. This was caused by a handful of different factors.

Was the Wii U a Console or Accessory?

Ever since the Wii U was first announced, consumers have often been confused by the console's name, not understanding whether it was a new console or some kind of add-on device for the Wii. Nintendo didn't properly communicate that the Wii U was a brand new console -- or properly market the novelty of it. Thus, the console had a relatively quiet release, and it still has continued trouble properly eschewing that confusing persona for gamers around the world.

Great Games but Long Waits

Despite that, the console still had a number of high quality first-party exclusives over its lifespan -- from sequels like Mario Kart 8 and Super Smash Bros, to brand new games like Splatoon and Super Mario Maker. The problem was that as the Wii U continued to under perform, the release dates between first-party titles grew farther apart, and purchased consoles often became dust collectors between releases.

Third-Party Drought

The Wii U's lack of third-party titles was also a bad sign for the console's longevity from the outset. At the beginning of its life -- although still small in number compared to the competition -- the console had support from big companies like EA and Ubisoft, with Triple-A games like Assassin's Creed: Black Flag, Mass Effect, and Madden hitting the system early.

However, better versions of these and other third-party games were already available on other next generation consoles. As the Wii U's lack of success became more apparent, the number of third-party games in the console's library decreased rapidly, contributing to the general lack of interest in the console that pervaded the gaming community.

A Disappointing Gimmick Controller

Another problem with the Wii U was its novelty tablet controller, which was known as the gamepad. Of course, plenty of games allowed players to use the Wii U's Pro controller -- and the console even provided backwards compatibility with the Wii's classic controller. But other games exclusively used the gamepad, not allowing use of other controllers, alienating certain core and casual players. 

The most notable of these games was Super Mario Maker, but the real difference was that the game actually benefited from only using the gamepad, as it made level creation much easier. Furthermore, a notable title in which gamepad exclusivity was heavily criticized was Star Fox Zero, a game many hoped would help boost sales of the Wii U, just as Splatoon and Super Mario Maker had done months earlier. As it would turn out, Star Fox Zero disappointed many fans because of it's repetitious material and frustrating control scheme.

Not Enough (Gamer) Love for the Virtual Console

The Wii U's virtual console had plenty to offer, so it's shocking that it didn't help the Wii U's cause.

On the Wii U, the virtual console was unique in that in addition to many classic NES, Super Nintendo, and Nintendo 64 titles that had also been on the Wii's virtual console, the Wii U's virtual console was the first, and so far only, VC to have a number of Game Boy Advance and Nintendo DS titles available for download. These new additions could have worked in the Wii U's favor, but failed due to the lack of advertisement and relatively high price points.

Surprisingly enough, a few games are still being released on the Wii U virtual console, even after the announcement and release of the Switch. But with the system becoming outdated and the userbase moving on to a new console, this seems like a wasted effort on Nintendo's part. 

The Release and Allure of the Nintendo Switch

The Nintendo Switch released to high acclaim among Nintendo fans and already has more widespread appeal than its predecessor. Why? Because Nintendo has shown some improvement on the factors that led to the Wii U's failure.

In the October 2016 reveal trailer for the console (seen above), Nintendo was able to effectively communicate exactly what the console was -- a handheld and home console hybrid that adopters can play anywhere with anyone.

But this may not be completely surprising considering ...

Nintendo Has a History of Developing and Releasing Successful Handhelds

Due to Nintendo's strong history with handheld consoles (which we won't cover here), the Switch seemed like a great idea for the company. Finally, Nintendo could focus all their effort on just one console, which shared so many elements with its strongest suit -- handheld gaming. 

Nintendo seemed to be implementing their long-standing handheld knowledge into a truly revolutionary system.

Better Controllers

Although the Joy-Con controllers have received some criticism due to shape, size, and sync issues, they're still a huge improvement over the Wii U's gamepad. In grip mode, the Joy-Cons are much closer to a standard controller, despite their more rectangular shape.

In addition to having the standard buttons and analog sticks, the controllers each contain an accelerometer, a gyroscope, and an infrared depth tracking sensor, which Nintendo has said can read objects held by the player and motions made in front of it.

The Joy-Con controllers also support a new feature called "HD Rumble." This new feature can generate detailed haptic feedback, creating the feel of ice cubes in a glass or a fizzing bottle of champagne.

Because of these features, we could be seeing more enhanced ports of games previously released on the Wii -- and maybe even sequels that would have similar controls.

Solvable Problems

Other than a few minor hardware issues-- which are common this early in a console's life-- there two issues in particular that fans are worried about, since they contributed to the Wii U's demise.

Similar Software Problems, But With New Solutions 

The first issue is that as of right now, the lineup of first party games is still small, with month-long (or even longer) gaps between releases. With this is mind, however, it's important to note that this year's E3 will be the first to feature the hybrid console. Nintendo of America President Reggie Fils-Aime has claimed that Nintendo has big plans for E3 -- a welcome change after having such a small presence last year.

Third party offerings still look slim, though, with many studios supposedly still working on games for the console. Nintendo's remedy for this is to satisfy players with a wide range of indie titles featured on their new device. While it's true many of these games can be played on other systems, the Switch versions are the only ones that can be played anywhere -- and a few are also exclusive to the console.

Fans also have to keep in mind that the Switch is Nintendo's first region-free console since the original Nintendo DS, and will allow play of titles exclusively released in other countries. This also means players will be able to download titles from the Nintendo eShop in other regions, so release dates between different regions will be much less of a problem.

The Second Issue is That The Switch Does Not Yet Have a Virtual Console, But That's Kind of OK

Nintendo previously announced that their new paid online service would provide members with select Nintendo and Super Nintendo games each month, in addition to allowing online play for all games with the feature. It was also said that these free games will have to be purchased at the end of the month if players wanted to continue playing.

Nintendo has since not shared any more information about their upcoming online service or virtual console, but there's a strong possibility they will be discussed at E3. We think it's inevitable a virtual console will hit the system, but until then, Nintendo is at least trying to satisfy players in other ways, something that will potentially not alienate specific fanbases. 

The Final Destination

We won't know exact sales numbers of the Switch until April 27, when Nintendo reports their earnings. But from the positive reception the console has had so far, it could definitely be on track to defeat records of it's predecessors.

It's hard to determine where the Switch could go from here, since the console just released at the beginning of March. It has been quite a roller coaster between the initial reveal and release of the console, but if Nintendo can keep a steady enough balance, they could being seeing sales close to those of the PlayStation 4 -- currently the best selling console of the eighth generation.

For now, let's just hope Nintendo has plenty of surprises in store. We know we'll be eagerly waiting for them. And from what it looks like, the Switch has a bright future ahead. 

GameStop Set to Close 150 Locations This Year Sat, 25 Mar 2017 17:19:08 -0400 GeorgieBoysAXE

A new financial report of GameStop’s holiday sales figures just released this past Thursday, and the underwhelming revenue generated during that time has moved the retail chain to close down about 150 of its stores across the globe.

The news of these closures isn’t far removed from the recent public address the company gave about the questionable working conditions that their “Circle of Life” program fostered after initial news of its existence was broken by Kotaku. GameStop currently has more than 7,500 locations around the world, so in contrast, 150 of them being shut down may not be a large impact to the brand.

Still, the recent standing of GameStop’s stock prices are currently speaking volumes as they’ve currently reporting a 13% loss in share value, following a steady decline of 30% since some time last year.

GameStop is currently deploying a new sales promotion called a Pro Gaming Pass for customers enrolled in their membership program, and the offer is aimed at offering additional discounts towards the purchase of new games as incentive for certain titles being purchased by them. Only time will tell if this tactic causes any significant change in the company’s current profit margins for 2017.

What Is Going on With the Nintendo Switch Shortage? Sat, 25 Mar 2017 11:38:48 -0400 tofuslayer

Since its introduction on March 3, the Nintendo Switch has sent consumers on tumultuous journey.

As is custom for newly released Nintendo consoles, demand has been high and supply, of course, has been low. In the wake of the short-lived (but almost catastrophic) shortage of the NES Classic Edition, it seems that Nintendo has massively underestimated the appeal of its newest console.

At the release of the Switch, the company promised that it would boost production in order to prevent a repeat of the NES Classic shortage. However, it looks like that may not hold true. According to the Wall Street Journal, Nintendo has decided to double its production of the Switch to meet increasing demand.

News of this increase in production brought hope for many gamers hoping to acquire the new Nintendo release, especially after The Legend of Zelda: Breath of the Wild has received impressive reviews throughout the gaming world. Still, for consumers anxious to purchase the console, this may not bring satisfaction soon enough.

On Thursday, March 24, several news sources announced that GameStop Chief Operating Officer, Tony Bartel, hinted that the Nintendo Switch shortage may not be over any time soon.

Image from

Several sources around the internet are quoting Bartel by saying that the Switch's “demand is incredibly strong... As soon as we get any in our stores, it’s out within hours. We anticipate we’re going to be chasing supply this entire year”.

Despite Bartel’s concerns for GameStop’s ability to keep the console in stock, the internet has been buzzing since, on the same day, news broke that Toys “R” Us will be restocking the Switch later this week. The new shipment of units was expected to arrive today, March 25 when stores opened.

It seems that the Toys “R” Us restock is just a temporary patch on an issue that could potentially last for months. However, this is entirely dependent on how quickly Nintendo can increase production and ship out more consoles.

A King's Tale: Final Fantasy XV to be Released for Free on March 1st Mon, 20 Feb 2017 18:21:18 -0500 Unclepulky

Previously, A King's Tale: Final Fantasy XV was only available to play for those who pre-ordered Final Fantasy XV at Gamestop. However, on March 1st, the game will be made available as a free download for PS4 and XboxOne.

For those who live in the United States, A King's Tale: Final Fantasy XV's announced release date is only for Europe. The game is expected to release a day prior, February 28th, in the United States.

This side-scrolling action title is set 30 years before the events of Final Fantasy XV. Centered around King Regis and his companions, Weskham, Cid, and Clarus, A King's Tale is all about defending the royal capital from raiding monsters.

To save the kingdom in this adventure, you'll utilize an intricate combo based fighting system, magic attacks, and a variety of Astral entities which you can summon.

GameStop's Charity For Veterans Wed, 19 Oct 2016 23:41:17 -0400 chopchamen

Earlier today GameStop stated that from October 21st - November 15th they will be inviting their customers to show support for military veteran focused charities, and their causes. Power Rewards members who donate money at their local GameStop will receive triple the reward points of the amount you donate. You may donate either $1, $5 or $10 and the money will be given to two different charities.

The Charities & What They Are About

The Call Of Duty Endowment is a non-profit organization that uses a performance-driven approach to fund organizations helping military veterans re-enter the civilian job market with high quality careers. They are also trying to raise awareness of the value that our veterans bring to the workplace. The Endowment has helped over 25,000 veterans get high quality jobs since 2009. Their goal for now is to help 50,000 by 2019. GameStop has already helped tremendously since 2012, raising more than $3,000,000, helping 3,400 veterans get jobs.

The Snowball Express supports the families of our fallen heroes. They have been at work since 2006 to support the families left behind. They also hold an annual "Snowball Express" event, as well as some smaller "Snowflake" events for those who have lost loved ones. GameStop has sponsored Snowball Express for awhile now, providing the best gaming experience for the kids at the events.

The GameStop campaign will be supported by specialized in-store and online promotional materials, online outreach through the company's mobile gaming division, Kongregate, and GameStop's passionate store associates who are committed to giving back to their communities.

Your Exclusive Guide to Pre-ordering Final Fantasy XV Mon, 26 Sep 2016 16:21:28 -0400 Richard Sherry

With Final Fantasy XV releasing on November 29, a guide to pre-ordering the game is more than needed.

Final Fantasy XV is the latest installment in Square Enix’s popular RPG series. Taking place in the world of Eos, the game follows Prince Noctis Lucis Caelum as he learns that his homeland has been invaded and his father, the King, killed. This sets Noctis on a quest to reclaim his kingdom with the help of his loyal brothers-in-arms.

There are five main versions of the game available to pre-order on either console: Day One Edition, Deluxe Edition, Ultimate Collector’s Edition, Digital Pre-Order Edition and Digital Premium Edition.

Each version comes with various additions and bonuses, but there are also console- and store-exclusive promotions to look out for; take a look below to find comprehensive coverage on all the available pre-order options.

Day One Edition

Platform: Xbox One, PS4
Price: $59.99

By pre-ordering a standard physical copy of Final Fantasy XV, you’ll get the Day One Edition of the game.

The Day One Edition comes with the Masamune -- a classic Final Fantasy weapon -- available to use in-game via download. It also has a nice reversible inlay, so you can choose between an action shot of Noctis and the more traditional plain Final Fantasy logo.

While in most instances the physical copy should be delivered to you on release day, this is not always the case as delays can waylay your purchase.

Deluxe Edition

Platform: Xbox One, PS4
Price: $89.99

The Deluxe Edition comes in an exclusive artwork-covered steelbook case, housing both the game disc and a copy of the Kingsglaive: Final Fantasy XV movie on Blu-Ray.

The Deluxe Edition also contains the all Day One Edition content, plus some cool additional items:

  • Exclusive “Platinum Leviathan” Car Recolor DLC
  • Exclusive “Royal Raiment” DLC Costume from the Kingsglaive: Final Fantasy XV Movie

Ultimate Collector's Edition

Platform: Xbox One, PS4
Price: $269.99

As the title suggests, this is one for the hardcore collectors. With a limited edition run of 30,000 units worldwide, the Ultimate Collector’s Edition is exclusive to the official Square Enix Online Store.

Alongside all of the Deluxe Edition content, the Ultimate Collector’s Edition comes with all four available in-game item DLC packs:

  1. Travel Pack
  2. Camera Kit
  3. Angler Kit
  4. Gourmand Kit

You’ll also get a host of exclusive physical merchandise:

  • 2 exclusive steelbook cases depicting FFXV’s four main characters
  • Official Blu-Ray Disc Music (featuring music from FFXV, Kingsglaive and Brotherhood)
  • Brotherhood Blu-Ray series with additional bonus scene
  • Noctis Play Arts Kai Action Figure with exclusive weapon
  • 192-page Hardcover Art Book

Whilst this version has the most content of all, be aware that it still does NOT include the Final Fantasy XV Season Pass!

Digital Pre-Order Edition

Platform: Xbox One, PS4
Price: $59.99

This is the digital version of the standard physical game and will be playable on release day.

However, this digital edition comes with a few more extras than the Day One Edition. Alongside the Masamune sword, players on both consoles will receive a "16-Bit Buddies" skin for the in-game car and the Angler Kit, an item kit useful for fishing.

There are also a number of console-exclusive bonuses:

  • Xbox One owners get 3 Xbox Avatar items: Male Noctis costume, Female Noctis costume, and a Carbuncle pet.
  • PlayStation 4 owners instead get the ‘FFXV Big Bang’ theme.


Digital Premium Edition

Platform: Xbox One, PS4
Price: $84.99

The Digital Premium Edition includes everything in the standard digital edition above, but the extra $25 on the price tag adds access to the Final Fantasy XV Season Pass.

The Season Pass gives players access to upcoming DLC, with which six packs of working titles have been announced:

  1. FFXV Booster Pack
  2. FFXV Episode Gladio
  3. FFXV Holiday Pack
  4. FFXV Episode Ignis
  5. FFXV Episode Prompto
  6. FFXV Expansion Pack

These packs will introduce the ability to play as Gladiolus, Ignis and Prompto in their own episodes—as well as giving access to powerful weapons and extra item packs.

If you’re playing on PS4, you’ll also get a Final Fantasy XV Digital Mini Soundtrack and the “Digital Premium Edition Original Theme”.

Finally, anyone who orders the Digital Premium Edition on either console will receive the Camera Kit item set and a "Platinum Leviathan" color skin for the car.

Note that people who have already pre-ordered the standard digital edition can upgrade to the Premium Edition for the extra $24.99 Season Pass cost.

Retailer Exclusives:

As well as the variety of versions available for pre-order, both GameStop and Square Enix are providing extra exclusive bonuses.

  • If you pre-order any copy of Final Fantasy XV (Day One or Deluxe Editions), you’ll receive A King’s Tale FFXV. This is a standalone game where players can control a young King Regis in a fictional story set 30 years before FFXV takes place.
Square Enix
  • Order any version of Final Fantasy XV from Square Enix’s Online Store to get an exclusive 5-postcard set and to be entered into the Carbuncle Surprise sweepstakes, where you can win both in-game and real-world loot. 

With such a huge variety of purchasing options, do you plan on pre-ordering Final Fantasy XV? Let us know in the comments section below.

Prepare For Knightfall With This Batman: Return to Arkham Pre-Order Guide Thu, 14 Jul 2016 07:30:01 -0400 Cody Drain

Remasters and compilations are becoming commonplace on the current generation of consoles. Games like Resident Evil 4 and The Elder Scrolls V: Skyrim are among the many slated for updated releases on the PS4 and Xbox One. And with the upcoming compilation Batman: Return to Arkham, arguably two of the best Batman games -- and superhero games, for that matter -- will be following the trend. 

Although WB Games delayed the game past its original release date of July 26th and has yet to announce a new date, the game is still available for pre-order through major retailers. GameStop, Best Buy, and Amazon are all promoted on the game's official website, and all three retailers are offering the game for the same price: $49.99.

Better yet, there doesn't appear to be any special editions of the game to worry about (at least not as of now), as every copy of Batman: Return to Arkham includes absolutely complete editions of Batman: Arkham Asylum and Batman: Arkham City. This means that Xbox users will get their first opportunity to experience the Joker challenge maps in Arkham Asylum, originally offered first on PS3.

As for console exclusives, a thread on Reddit suggests that, at least before the game's delay, the Xbox Store would offer codes for Batmobile and Batarang avatar props as a digital pre-order bonus. As of this writing, the game is not yet listed on the PlayStation Network -- nor are any extras. 

At the moment, it's just a matter of personal preference when it comes to where or how interested fans should pre-order Batman: Return to Arkham. The price is consistent across the board, both for physical and digital copies, and no one source is offering any interesting tie-ins at the moment. Hopefully for Batman fans, the game's release date is announced soon. 

PlayStation VR Preorders Sold Out Within Minutes Thu, 30 Jun 2016 09:40:28 -0400 HaruOfTime

Today, June 30, PlayStation VR headsets were made available for preorder at GameStop at 7 AM PT. However, the preorders sold out just minutes after they became available.

There was a limited amount of preorders, and now that they've sold out, there will not be any more units for sale until the device is officially released on October 13 of this year. If you missed out on your chance to preorder, you'll have to wait until then to buy a device, but Sony also expects there to be shortages when the device is released.

The PlayStation VR headset's price is $399.99. The PlayStation VR Launch Bundle is $499.99. The Launch Bundle will include the headset, a PlayStation Camera, two Move controllers, and a PlayStation VR Worlds game disc. The disc has a collection of five different VR games called The London Heist, Into The Deep (working title), VR Luge, Danger Ball, and Scavenger's Odyssey. For more information about these games, check out the post about it on PlayStation Blog.

Although it may be difficult to get your hands on a PlayStation VR device, on the bright side, it looks like the VR has a promising future.

7-Year-Old Boy Fights Back Against Gamestop Robbers Wed, 01 Jun 2016 12:51:43 -0400 Chris Cooper

This 7-year-old kid was shopping with his dad in a Maryland Gamestop when two armed robbers entered. They demanded all the customers get against a wall as they began to demand the employees hand over all the money from the register. Well, that particular kid wasn't having any of that noise. 

Watch as he fearlessly swings on one of the robbers! He even lands a few punches before the robber grabs him and shoves him against the wall with his father. 

The two men made off with cash out of the register and some personal items likely taken from the various customers in the store at the time of their robbery. 

It might have been all for nothing but you've got to give this kid credit for fighting the good fight!


New game by Ready at Dawn to be announced next week Sun, 29 May 2016 09:43:27 -0400 FlameKurosei

Developer team Ready at Dawn plans to show a new game next week -- on that will be distributed by Gamestop's freshly created publishing arm, GameTrust. This will be GameTrust's second game published -- following Song of the Deep on July 12th, which was created by Insomniac Games (also responsible for Spyro the Dragon, Ratchet & Clank, and the recent Xbox One exclusive Sunset Overdrive.)

Known for their recent PS4 exclusive game The Order: 1886, Ready at Dawn appears capable of creating stunningly realistic and beautiful visual environments to maximize the graphics potential of the PlayStation 4.

Previously, Ready at Dawn also worked hard to produce a solid port of Clover Studio's Okami for the Wii, going so far as to recreate lost assets from the original PlayStation 2 game.

What are your predictions for Ready at Dawn's new game? What aspects do you think the team should improve on? Or perhaps they should work on a new genre? Leave your thoughts below in the comments!

Also, check out The Order: 1886 as one of the most beautiful games of 2015 here on GameSkinny!

[Images retrieved from Dualshockers]

GameStop ALL IN on VR Fri, 27 May 2016 06:16:29 -0400 Joey Marrazzo

In 2016 we have seen the release of some highly anticipated VR systems in the Oculus Rift and the HTC Vive. Later this year, the more affordable option, PSVR, will hit store shelves for the price of $499.99. If you are unsure on whether you are ready to dive into the so-called future of gaming, don't worry -- GameStop has you covered.

GameStop said recently that they plan on putting VR demos in 100 of their larger locations. As of right now, only 10 GameStops have demos of the HTC Vive. More demos could help the sales of the VR units, because they believe it will have a big revenue in the near future. They believe the VR market could be worth $6.9 to $13.6 billion dollars between this year and 2018.

Virtual reality headsets are a hard sell due to the fact that you don't know if you are going to enjoy the experience. If VR units want to fly off the shelf, the consumer needs to get their hands on it and try it out. You wouldn't want to spend $500 on a product that you don't like or would make you feel uncomfortable while wearing it. With the PSVR being released later this year, this holiday season will be all about virtual reality. And it looks like GameStop is getting ahead of the curve. But only time will tell if it pays off for them and for VR in general.

Celebrating Pokémon's 20th Birthday with Legendary Freebies Wed, 04 May 2016 04:14:23 -0400 ESpalding

It's sometimes hard to imagine that Pokémon is 20 this year. To mark the occasion, throughout the month of May, there will be Legendary Pokémon made available, new animations, and new trading cards.

Pokémon trainers can now head to their local GameStop and receive a free code card for a Lv. 100 Darkrai. Also, three Legendary Pokémon from the Kalos region will also be available to download via the Nintendo Network for one week at a time:

  • May 2–8: Zygarde
  • May 11–17: Shiny Xerneas
  • May 20–26: Shiny Yveltal

The downloads are available for those playing Pokémon X, Pokémon Y, Pokémon Omega Ruby, and Pokémon Alpha Sapphire.

For those who are more inclined to play the TCG, you can also head along to GameStop (or participating stores) and pick up the Pokémon TCG: Mythical Pokémon Collection—Darkrai. It includes two special Pokémon TCG: Generations booster packs and a collectible Darkrai pin.

Check out the "XYZ" Legendaries in this promotional video and happy gaming everyone!