Grid  Tagged Articles RSS Feed | GameSkinny.com Grid  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network What Does the Injustice 2 Mobile Game Unlock for the Full Game? https://www.gameskinny.com/kol63/what-does-the-injustice-2-mobile-game-unlock-for-the-full-game https://www.gameskinny.com/kol63/what-does-the-injustice-2-mobile-game-unlock-for-the-full-game Fri, 19 May 2017 11:21:31 -0400 GeorgieBoysAXE

Injustice 2, the superhero fighting sequel from NetherRealm Studios, is out and it’s bigger than its predecessor in almost every way possible, including its companion mobile port.

Injustice 2 on mobile is more than a clever marketing tactic because underneath the free-to-play hood is a gameplay experience that faithfully emulates the complex combat fundamentals of its console counterpart. This is in part thanks to an intuitive touch-screen interface that’s optimized around the intense fighting action that the series is famous for.

Not only is the app an effective way to play the DC epic on the go, but it’s also an outlet to unlock content for the retail version. In fact, there’s exclusive content to be found in the mobile version of Injustice 2 that can only be obtained through the mobile app. And we here at GameSkinny have got the tips you need to nab all that sweet swag, taking it from your phone to your TV!

 

Connecting the Console and Mobile Versions of Injustice 2

To connect the app to your game, navigate to the "Extras" option from the main menu on your console version of the game, then move over to "Link to Injustice 2 mobile", where an activation code will appear on the screen. At this point, you’ll need to open the "Settings" menu on the mobile game and select "Console Link".

Once opened, you’re going to enter the provided six-digit number into the field. The link will now be complete, and you'll get a Diamond Mother Box to compensate you for your minimal efforts.

In addition to getting Grid when you boot up Injustice 2 mobile (see below), you'll earn an automatic, daily Bronze Mother Box payout for linking with the Mobile version of the game. So be sure to boot up the game at least once a day to squeeze the most you can out of the reoccurring gift.

Unlocking Grid in Injustice 2

The first taste of Injustice 2's mobile goodies is given to you right off the bat as the game will give you access to Grid, an alternate character that’s accessed as a premier skin of Cyborg.

Once you get the skin, make sure you select Cyborg in the "Customize Character" mode and equip it to one of the five load-out slots available from the "Available Skins" option at the bottom of the loadout panel.

Voila! You’ll be able to play as the titan tinman’s evil doppelganger. 

Source Crystals Rewards

The only way to access the real goodies in Injustice 2 mobile, like more Premier Character skins and equipable gear, is to spend Source Crystals. This currency is incredibly rare in the base console game but is readily available in bulk as a microtransaction purchase.

The mobile version of Injustice 2 is a bit more generous as even the most basic of accomplishments (playing the Injustice 2 on console, for example, will net you an easy 25 crystals) will often yield clusters of crystals. Just make sure to check the "Objectives: section on the left-hand side of the main menu to reap the prizes from your efforts often. You’ll get the chance to score more than crystals from time to time -- sometimes even exclusive gear.

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There you have it — a surefire method to get the most out of Injustice 2, whether you’re on the couch or on the can. Be sure to comment any other methods you know of to farm all the goodies you can get out of Injustice 2 down below!

And if you need more tips and strategies for Injustice 2, makes sure to check out our guides below:

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Nvidia Flips The 1080p Switch On Nvidia Grid https://www.gameskinny.com/hx1wo/nvidia-flips-the-1080p-switch-on-nvidia-grid https://www.gameskinny.com/hx1wo/nvidia-flips-the-1080p-switch-on-nvidia-grid Tue, 12 May 2015 21:32:24 -0400 Ryan Mayle

It looks like NVIDIA's game streaming service NVIDIA GRID is taking off the training wheels and going for the full HD experience. Previously streaming games to SHIELD devices at 720p 60 fps, the service will now start streaming at 1080p at 60 fps. Something to note, this will draw much more bandwidth from your internet as much more detail will need to be streamed directly to your device.

For those who are unfamiliar, NVIDIA GRID is a free game streaming service that works solely with NVIDIA's SHIELD line of devices. This includes the Tablet, Portable, and soon to be released Android TV. The service works similarly to others like Netflix and Hulu, but instead of instant access to movies and shows, its video games. No installation required, with the exception of the NVIDIA GRID app itself.

It's pretty amusing to see that this level of fidelity is possible and responsive over a wireless network when current generation consoles have difficulty producing content at these levels of definition. Some may say that there is no difference between 720p and 1080p, but I think they just haven't taken the time to compare the two. 

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Top 5 Craziest Video Game Collector's Edition Bundles https://www.gameskinny.com/qvaen/top-5-craziest-video-game-collectors-edition-bundles https://www.gameskinny.com/qvaen/top-5-craziest-video-game-collectors-edition-bundles Fri, 27 Feb 2015 07:31:22 -0500 Brian Spaen

[{"image":"http://images.gameskinny.com/gameskinny/d5f4ecb8f8fb7cad5f0feb14e61b5dbc.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_d5f4ecb8f8fb7cad5f0feb14e61b5dbc.jpg","type":"slide","id":"60135","description":"

Saints Row IV: The Super Dangerous Wad Wad Edition

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  • Price: $1,000,000
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  • Released: August 23, 2013
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Of course, the same people that brought attacking enemies with giant purple dildos also created the most expensive and bizarre special edition package of all time. For one million bucks, one lucky person would be going on a space flight, would get the full hostage rescue experience, plastic surgery of their choice, a day of spy training, two week-long stays at Dubai and Washington DC (with first-class flights), TWO cars (Lamborghini Gallardo and Toyota Prius), and more.

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It's going to be hard to surpass the insanity of this package, but the most hilarious thing about it is that it all fits the style of Saints Row IV.

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Image credit: Video Gamer

"},{"image":"http://images.gameskinny.com/gameskinny/3b73c6fa0d4753139cb77a935a963c90.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_3b73c6fa0d4753139cb77a935a963c90.jpg","type":"slide","id":"60133","description":"

Dead Island Riptide: Zombie Bait Edition

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  • Price: $160
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  • Released: April 23, 2013
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This isn't nearly as expensive as the other crazy special editions on this list, but this certainly became one of the most controversial. Announced back in January 2013, a figurine included in Dead Island Riptide was a bloody female torso in an American flag bikini. No full body with a head, arms, or legs -- just the torso.

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What Deep Silver probably attempted to be a conversation starter instead ignited the argument flames of female over-sexualization in video games. They apologized to those that were offended, but the product was still released.

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Image credit: NAG Online

"},{"image":"http://images.gameskinny.com/gameskinny/b9ff3dd298ada7d0beccd66c5dc61d14.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_b9ff3dd298ada7d0beccd66c5dc61d14.jpg","type":"slide","id":"60132","description":"

Krater: Victor Edition

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  • Price: $10,000
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  • Released: May 30, 2012
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Ever wanted somebody to cook an incredible meal and play a game with you afterwards? Developer Fatshark gave a player a one-time opportunity when they released Krater.

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Game designer Victor Magnuson, who is apparently also a Swedish gourmet chef, would come to the gamer's house regardless of where it was located in the world. Magnuson would cook either a mystery meal or something like Swedish Meatballs or Ester Ore Pretto Pizza, and would later play Krater.

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It's a cool idea, but for $10k, I'd rather just go to a really expensive Italian restaurant and bring my laptop to play Krater on along with my meal.

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Image credit: Joystiq

"},{"image":"http://images.gameskinny.com/gameskinny/14eca372e1f0c1510fa37d33c60f3fbf.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_14eca372e1f0c1510fa37d33c60f3fbf.jpg","type":"slide","id":"60130","description":"

GRID2: Mono Edition

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  • Price: $189,000
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  • Released: May 31, 2013
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Add another collector's edition to the "ripoff" category. This special edition of GRID2 included the game, a PlayStation 3 to play it on, and a brand new car for nearly $200,000. Not too bad at first glance because the car, a BAC Mono, looks pretty damn sweet, right?

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There were 12 of these British supercars delivered to the United States, and they were sold at roughly $130,000. That means the game's decals all over the car are worth nearly $60,000. A paint job that's worth almost half the car? Uhhh...

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Image credit: Top Speed

"},{"image":"http://images.gameskinny.com/gameskinny/4b2039a076f5690c392a5e6c299a835a.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_4b2039a076f5690c392a5e6c299a835a.jpg","type":"slide","id":"60129","description":"

Resident Evil 6

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  • Price: $1,300
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  • Released: October 2, 2012
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The list kicks off with arguably one of the biggest ripoffs for a collector's edition. Biohazard 6 (as Resident Evil 6 is known in Japan) had an exclusive package that converted to around $1,300 had it been released in America. It includes the game, four cell phone covers, and a replica jacket that Leon wore during the game.

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Let's break that down. The game was worth $60 brand new and the covers wouldn't be any more than $25 each (and that's overpricing them because of the RE brand). The jacket would essentially be over $1,100. That's insane when looking at how uncomfortable and cheap it looks in pictures and video (start around the 4-minute mark). 

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Image credit: Gamez Mentor

"},{"image":"http://images.gameskinny.com/gameskinny/1ff4baaac4f745fa3fa933c5664cd62a.jpg","thumb":"http://images.gameskinny.com/gameskinny/tiny_1ff4baaac4f745fa3fa933c5664cd62a.jpg","type":"slide","id":"60128","description":"

Techland released the ~$400,000 Dying Light: My Apocalypse Edition in Europe earlier this week. The insane package included parkour lessons, spending time with the developer, and even a house that was made to survive a real zombie apocalypse. It's one of the craziest video game bundles to be released, and one lucky player is going to enjoy it.

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Before, it was standard to get artbooks, figurines, or a special case that the game is included in. Now it's becoming a trend to figure out what kind of crazy stuff these companies can throw into a collector's edition. For example, Borderlands: The Handsome Edition is getting a real Claptrap.

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Taking away Dying Light's bundle, let's take a look at five other collector's editions that made us all do a double take.

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Image credit: Polygon

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Grid Autosport Celebrates Racing - a 360 Review https://www.gameskinny.com/88hfr/grid-autosport-celebrates-racing-a-360-review https://www.gameskinny.com/88hfr/grid-autosport-celebrates-racing-a-360-review Tue, 15 Jul 2014 09:46:26 -0400 pixmaa

This review was conducted on the Xbox 360. Game experience may differ depending on the platform (especially what you expect from a game may differ)
This review is focused on the Singleplayer of Grid Autosport

Grid Autosport reaches back to its roots to celebrate the sensation of racing.

 For some people racing could seem boring. Going around in circles on the same track for hours. Doing the same thing every lap. They just don't get it. They don't know how hard it is to stay consistent. They don't understand the thrill of hitting every apex. Stepping on the pedal just mere milliseconds earlier than the car ahead to get a better exit from a corner. Fighting the same guy for laps and laps and laps while trying to learn their weak points and then finally going for the overtake. Priceless.

Racing is hard. It is not for everyone. But for those, who love it, it is the most thrilling, exciting, adrenaline-pumping senstation in the world.

Racing is hard. It is not for everyone. But for us, who love it, it is the most thrilling, exciting, adrenaline-pumping sensation in the world. Because of the same reason it is very hard to do a racing game. Not technically, because racing games might not be the hardest to make, but it might just be one of the hardest to make a really good racing game. A game that can capture the excitement and drama of cars going around in circles.

Did Grid Autosport succeed? Let's find out.

Handling. Finally!

Grid 2 choose to go down a different path than Grid 1. Grid 2 wanted to reach out to a bigger audience. It wanted to be the next Need for Speed. It choose to have a very arcade-y handling. Cars sliding in corners. Apexes being nonexistent. It has disappointed many fans. Fans of the original game, who expected the second one to be a step up. For them it was not even a step backward rather the devs turning their backs to the original game. Luckily Grid Autosport is more Grid 1 than Grid 2. Even the name indicates that it is a fresh start. It is not Grid 3, it is Grid Autosport.

Codemasters choose to name the game Grid Autosport instead of Grid 3. They might want to continue on the path of Grid 2 with simply a Grid 3 and start a more serious series with Grid Autosport being the first game in the series. Who knows?

Luckily the handling in Grid Autosport is much better than it was in Grid 2. It is much more Toca and Grid 1 esq. It includes a lot of different cars, and they succeeded to capture the feel of them. There is still a bit sliding around included, but mainly on corner exits, and the cars that should have a lot of grip barely slide around. It is now more viable to hit the apexes on the corners than drift into them. You can still do that, but it won't get you far on harder difficulties. With some exceptions the cars feel really good to drive, and it is a very important thing for a racing game.

Oh the looks!

I really did not know what to expect from the Xbox 360 graphics on the game. All of the trailers were PC footage, so I was interested to see what kind of graphics would the old consoles get, and how stable the frame rate can be. Surprisingly the game looks pretty good on console. Especially in motion. The frame rate is also stable for the most part. There are some drops when mass accidents happen, but I am very satisfied with the performance. Even the loading times are great. In times when I can make a tea while GTA loads, Grid seems to load just in a few seconds (not literally, it takes a bit more). The only problem is the cockpit view. It is blurred. I am not sure if it is a time saving decision, an aesthetic decision, or just a simple performance decision, but they are blurred. It might be really hard to get over for some people. I was kind of disappointed aswell at first, but got used to it after some races. They are so hectic that I don't have much time to stare at it anyway.

The damage models are also pretty awesome. Bits and parts of the cars are flying off from collisions, bumpers getting ripped of from cars, and generally all kinds of carnage looks good in the game.

Sounds Alright to Me

As far as the in-game sounds go there is nothing really outstanding here. It is not the case of bad sounding cars or anything, everything sounds as it should. It is just not really outstanding, just simple good. I guess it is kind of hard to impress someone with car sounds after they have tried RaceRoom Racing Experience... 

The A.I.

It is pretty good. On harder difficulties they put up a real challenge. They are aggressive, so you every small mistake takes its toll. They are not perfect like in the Gran Tourismo games. They will make mistakes, they will spin each other out, and make massive accidents. But it is all part of racing. Accidents happen on the racetrack and it makes the game feel more realistic. It is thrilling to see a car flip upside down on the straight while you avoid them at 250km/h. 

The other thing the AI does pretty well is racing. This game has real racing. It is not just a case of starting from the back and stepping over every AI then coming into first. You will often find yourself in a place where you can not easily progress forward in the field. You will have to chase each of the cars down, learn where they are slow. It is real racing. It feels damn good.

Disciplines

The game has multiple disciplines to choose from. They all are quite different from each other, so I will talk about them one by one. Please note that all of this will be based on the Career in the game. Each discipline includes main categories that you will race for the most part of a season and cup categories wich are mid-season races with different cars than the main category. 

There is a custom cup mode, that allows you to create your own cup with the cars you want on the tracks you want with the rules you want. If you want you can have 5 events (1 event = 1 track) with 3 race in each event with race 1 starting grid based on qualifying, race 2 starting grid based on previous race results reversed, and race 3 starting order based on championship standings reversed. The possibilities are endless.

Touring

The main categories in Touring are ... well touring cars. I know, it's thrilling. Starting from Tourers of last year WTCC, then some DTMish cars to some illuminati fast tourers that I simply can not recognise. The cup categories include some interesting retro tourers, mini and classic mini cups (because the minis are always awesome to race). The races are usually pretty hectic, with a lot of contact and accidents. You are almost guaranteed to not bring the car home without the need of a new paint job (or  a door).

The main events in career are usually 2 race events with qualifying. First race qualifying order and second race is last race results reversed. It is nice, that the second race gives a chance to catch up in the standings as the AI is pretty though to beat in qualifiers.

Open Wheel

The main categories in open wheel include F3 cars, old AutoGP cars, and Indy cars. Cup events include some lightweight vehicles like the Ariel Atom, and KTM X-bow. The speed is really awesome in the open wheel cars, and contact should generally be avoided as they are very fragile. It is still ok to do some wheel-to-wheel racing, but it can easily end wrong.

Main events follow a two race format, with quali, and both races going in quali order. I really think the second race should go quali reversed order, to make up for a not so good quali (especially since you can not restart qualifying!). 

Endurance

Main cars include, GT2, GT1 and LMP2. It probably has some of the most interesting cup cars. There are old LMP cars, and even a Ford GT Mk.40 cup, which is a pretty rare car in racing games. Sadly there is no Ruf in GT2. *sob*sob*

Main events are one 8 minute race with tyre wear. Competitors start in quali order, and should try to preserve their tyres throughout the race as much as they could. Sadly there is no pit stop included. It could have been much more interesting with a mandatory pit stop. There were races with mandatory pit stops to take in Toca Race Driver 3, where you could decide to try for a longer first stint, then push it in the last few laps, or maybe push the first few and then try to survive. I think this category falls short with long races, and the unnecessary struggle with tyres.

Tuner A.K.A. the remains of Grid 2

Although the cars in this category are not that bad, the races are. In the main category there are mostly american muscle and Japanese tuner cars, as well as in the cup categories. Sadly there is no category where you can pit the american powerhouse engineering with the agile Japanese cars. It's either muscle or import. Also there is drift. 

Main events are mostly time attack events which is an abomination taken from Grid 2. In these events you go around the track doing hot laps. Like in qualifying. Except it is not. 

Street

There are mainly stock cars in this category ranging from hot hatches to hypercars like the Pagani. They generally handle very well, as they are stock cars they can be a bit slidy, but it is awesome to fight the car, and stay in the pack. 

Events are usually one race events with starting order of the championship standings reversed. This is the category that uses most of the street track the game has.

The Tracks

Luckily the game includes a ton of real life racing tracks. Some of them are classics like Brands Hatch and Spa, while others are brand new like the Austrian GP track that debuted this year in F1. I can't even say if there is another game that you can race the Austrian GP. (I know it is in Grid 2, but that is not racing). Along with the racetracks there are some city courses aswell, most of them are reused from Grid 1 and 2.

There is room on the couch

It has split screen. Awesome split screen. The frame rate is stable for the most part even on split screen, but it does drop a bit more at times. If you can overlook that you would get one of the best split screen racing games. The AI can be added to races, you can have multiple events, with a mini championship going on. And everything is really acceptable you can set the driving helps for each player to make up for skill differences. Heck I had awesome races with my little brother who is just 12! He challenged me for the win, and it was awesome wheel-to-wheel racing. I am really happy they did not screw split screen up.

 All in all, I think Grid Autosport is a really competent racing game, that is focused on fun. It is really enjoyable, and there not have been many good racing games for the old box lately. The last game I enjoyed this much was Forza 4, but that was released 3 years ago. If you are into some more serious racing, but does not have time for a simulator I can definitely recommend Grid Autosport. With the custom cup added, you can always come back for even a full championship. 

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GRID 2 to revved up to get Demolition Derby https://www.gameskinny.com/ble99/grid-2-to-revved-up-to-get-demolition-derby https://www.gameskinny.com/ble99/grid-2-to-revved-up-to-get-demolition-derby Mon, 29 Jul 2013 04:45:21 -0400 Pierre Fouquet

GRID 2 is getting "two game updates coming soon which have both been driven by [user] feedback."

These two updates are coming in the form of a Community Patch, which is a fancy way of saying a normal patch, and the free Destruction Derby mode, popular with Race Driver: GRID (the original GRID) fans.

Community Patch

The most notable patches are:

  • Upping the Online level cap from 30, to 99. So there you go, get to level 99 now, as we know you all have maxed out your level!
  • Hardcore playlist, this is simply taking out flashbacks, and force mechanical damage. You are also more likely to find yourself racing around circuits, rather than streets.
  • Vetoing has been changed so that 51% of the lobby can cause a veto.
  • So you can mute your mic now. But why would you? screaming "so long sucker", as you blaze past a pesky opponent on the final corner to win the race, or, "ummm...shut up" as you mess up said corner, and crash, is some of the best times in any racing game.
  • You now get a clean race bonus increase, so more money for not crashing, nice!
Destruction Derby

The description in the notes say (also in source): 

The focus with GRID 2 was all about racing in a new world of competitive motorsport, both on and offline. But it’s fair to say many of our ‘old-school’ GRID players were disappointed about the lack of a Demo Derby mode in GRID 2. Today we’re pleased to tell you that we are currently working on this mode for GRID 2 we’ll be making it available for free, across all platforms.

Destruction Derby from the original GRID

We’ve been quiet on this news because it genuinely wasn’t in the plan. In fact, it’s 100% driven by feedback from the Community. As such, we’ve no date for release yet unfortunately, but we want to get this out to you sooner rather than later so expect more news in the coming weeks.

The notes are here.

There are also a few little extras at the bottom for you to look at, I didn't tell you everything!

Have you ever wanted the Soundtrack of GRID 2? No? Well it's free--so why not? Find it here.

What do you think of the news? Put your thoughts to keyboard in the comments below.

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GRID 2 to revved up to get Demolition Derby https://www.gameskinny.com/ble99/grid-2-to-revved-up-to-get-demolition-derby https://www.gameskinny.com/ble99/grid-2-to-revved-up-to-get-demolition-derby Mon, 29 Jul 2013 04:45:21 -0400 Pierre Fouquet

GRID 2 is getting "two game updates coming soon which have both been driven by [user] feedback."

These two updates are coming in the form of a Community Patch, which is a fancy way of saying a normal patch, and the free Destruction Derby mode, popular with Race Driver: GRID (the original GRID) fans.

Community Patch

The most notable patches are:

  • Upping the Online level cap from 30, to 99. So there you go, get to level 99 now, as we know you all have maxed out your level!
  • Hardcore playlist, this is simply taking out flashbacks, and force mechanical damage. You are also more likely to find yourself racing around circuits, rather than streets.
  • Vetoing has been changed so that 51% of the lobby can cause a veto.
  • So you can mute your mic now. But why would you? screaming "so long sucker", as you blaze past a pesky opponent on the final corner to win the race, or, "ummm...shut up" as you mess up said corner, and crash, is some of the best times in any racing game.
  • You now get a clean race bonus increase, so more money for not crashing, nice!
Destruction Derby

The description in the notes say (also in source): 

The focus with GRID 2 was all about racing in a new world of competitive motorsport, both on and offline. But it’s fair to say many of our ‘old-school’ GRID players were disappointed about the lack of a Demo Derby mode in GRID 2. Today we’re pleased to tell you that we are currently working on this mode for GRID 2 we’ll be making it available for free, across all platforms.

Destruction Derby from the original GRID

We’ve been quiet on this news because it genuinely wasn’t in the plan. In fact, it’s 100% driven by feedback from the Community. As such, we’ve no date for release yet unfortunately, but we want to get this out to you sooner rather than later so expect more news in the coming weeks.

The notes are here.

There are also a few little extras at the bottom for you to look at, I didn't tell you everything!

Have you ever wanted the Soundtrack of GRID 2? No? Well it's free--so why not? Find it here.

What do you think of the news? Put your thoughts to keyboard in the comments below.

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Grid 2 for PC: A Welcome Hybrid Worth Playing https://www.gameskinny.com/63x8u/grid-2-for-pc-a-welcome-hybrid-worth-playing https://www.gameskinny.com/63x8u/grid-2-for-pc-a-welcome-hybrid-worth-playing Thu, 11 Jul 2013 20:39:10 -0400 MirandaCB

Although Grid 2 has now been out for a decent amount of time, I think that it's certainly worth bringing to light, especially with the Steam summer sale finally here. Too often in racing titles developers work to cater to one demographic or another with different mechanics or lack of mechanics. Thankfully a new, but not necessarily fresh, take on racing has come out of Codemasters.

Drive Like The Pros

When console gamers think about racing games, many of them typically think of arcade racers or racing simulators. After all, the racing community typically has cart-style racing like Mario Kart and BlurOn the flip side of the coin, diehard fans of the simulation titles like Forza Motorsports and Gran Turismo know only these. The level of community segregation has been surprisingly high for such a simple concept. PC players experience the most extreme forms as many of the typical arcade racers are available, but they have access to a whole new beast. That beast is iRacing and it's the software professional drivers use to train. Talk about the extreme side of the spectrum.

Thankfully Codemasters has given us Grid 2, the clear sequel to Grid. Grid 2 does a wonderful job of polishing many of the issues found in Grid while also giving a very welcome bridge between the arcade and simulation gap. While the physics engine of the game does sport a very realistic feel, it isn't unforgiving. While "under steer" and "over steer" are very common themes as they add to the strategy of driving, the ability to drift is not a foreign concept. While drifting in games like iRacing is nearly impossible to control for an amateur, drifting in Mario Kart is almost child's play. Grid 2 has brought drifting in as a very vital mechanic that does take some time to master, yet isn't out of reach for even the newest players. 

Crashes and damage are also highlighted features as the game sports a wonderful (though sometimes exploitable) rewind feature in the event of a serious crash (it's GREAT). Car damage is present and punishing if driving isn't corrected, yet it doesn't feel in any way unfair. The level of realism is almost a feat; the game almost feels like an arcade racer and it doesn't seem like a nail-biting chore to win. However, underestimate the cars you are given (and they all handle differently) and they will bite back until you learn all the important nuances.

I won't go into too much detail, but suffice it to say this racing title is one to check out. The single player campaign is sufficient though not groundbreaking, but the gameplay is absolutely stellar. For some of the hardcore simulation fans, there may be a disappointing lack of features, however these are not game breaking. For arcade racers, this game is easy enough, despite lacking many driver assists, that even the newest to the genre can jump in and enjoy some of the casual races. 

With the Steam summer sale here, this title is one to keep your eye on. Even at full price, the game is worth every penny, but given how awesome the Steam sale is, you can expect to see this title being sold en masse at a lower price, which helps to increase the already expansive online community.

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