Keep Talking And Nobody Explodes  Tagged Articles RSS Feed | Keep Talking And Nobody Explodes  RSS Feed on en Launch Media Network Ten Oculus Rift Games All Oculus Owners Must Play Mon, 02 Jan 2017 03:00:01 -0500 sknau002


The Oculus Rift went through some strange times between their announcement and release, such as being bought by Facebook. Many people weren't sure that was a good thing for the future of the virtual reality headset, but it hasn't seemed to get in the way of its success.


This was our definitive list of games that should absolutely be played on the Oculus Rift. We made sure to only include games that are available now and not games that are currently being developed, so if there are any you're looking forward to, or any currently available games you feel that we missed, let us know!


Keep Talking and Nobody Explodes

By: Steel Crate Games | $7.49 | Oculus Store

If you watch any YouTubers, you probably know about this game. The goal is to disarm a bomb. But you don't have the instructions to make it happen. Your friends, however, do.


This game was originally not on Oculus Rift, but now that it is, it absolutely adds to the tension of the game. You can't peek over at your friend's instructions for one, and on top of that, not everything is right in front of the player, so scrambling for the right tools may easily happen.


The best part of Keep Talking and Nobody Explodes is that it's multiplayer. There aren't many multiplayer VR games, especially in the couch co-op category, but this game handles it cleverly, by requiring only one headset to play. This is definitely a required Oculus Rift title for anyone who plans to game with friends.


AirMech: Command

By: Carbon Games | $24.99 | Oculus Store

Just to keep things shaken up, here's another recommended Oculus Rift game that isn't from the first-person perspective.


AirMech: Command is a real-time strategy game played from the perspective of a typical RTS game, but now the camera is controlled with the players head. It makes looking back and forth from different battles and bases easier. The defining concept is where the player is watching from: Their Airmech. It's the ultimate war machine that can be used in-game to turn the tide of battle, but during regular combat, it's the perch from which the player watches and commands the battle. 


There are nine Airmechs to control that have varying abilities, allowing different types of gameplay -- shaking up the misconception that virtual reality games can't offer variation.


Lucky's Tale

By: Playful | $Free | Oculus Store

Lucky's Tale is a Third-person game. Right from the get-go that sounds awful for a virtual reality game. But surprisingly, it works really well.


The player's head is the camera and can look and peak around the game while the controller actually controls the main character, Lucky. It plays like a typical third-person platformer from the Nintendo 64 and Gamecube days, but with some VR tricks up its sleeve. It's free on the Oculus store, so once again the barrier of entry is nonexistent -- assuming you have the headset of course.


For those looking for fun for all ages, Lucky's Tale is definitely a good one for this.



By: Gunfire Games | 24.99 | Oculus Store

Some have said they don't want VR because they think it's a gimmick; that "real" games won't use VR. Chronos is here to disprove that. The dungeon crawling RPG, aims to be that first Oculus RPG that sets the standard for others. It has a unique mechanic that plays with time. Every time the player dies, they age a year and your skills and abilities also change, making every new attempt at the dungeon different.


The game plays like a fantasy RPG, but the game is actually set in a distant future where an apocalypse has sent humanity back to the days of swords and shields. It plays similarly to a Zelda game in the puzzle solving, but the battle mechanics are something of their own.


The Climb

By: Crytek | $33.49 | Oculus Store

Have you ever wanted to go rock climbing, but you're afraid of heights? Same. But with The Climb from Crytek, this goal suddenly becomes much easier.


Become a rock climber without the threat of dying from a fall (in real life anyway) in this beautiful simulation. Seriously, most of this game could probably be spent just looking around. Despite Crytek's recent issues, they still have a beautiful looking engine -- the CryEngine.


The Climb is also tense as hell when you're about to fall off a ledge, but instead of it being a character about to fall, it's you. Don't worry, in reality, the worst thing you could fall on is a carpeted living room floor (unless you have wooden floors).


The Gallery: Call of The Starseed

By: Cloudhead Games | $14.99 | Oculus Store

This game is its own special kind of game. It's not a first-person shooter, but it's also not a walking simulator. It's somewhere in the middle, solving environmental puzzles to progress.


The game draws inspiration from 80's fantasy films and places the hero in a world where he must find his sister through a strange journey and a constant "sinister presence" according to the Steam description. From the Steam page, one can see that The Gallery started as a HTC Vive game, but has recently come to the Oculus Rift as well. It was a bestseller for the Vive, and it can only be predicted to see the same success on the Oculus.


The Unspoken 

By: Insomniac Games | $29.99 | Oculus Store

With the Oculus Rift and the Touch controller in mind, The Unspoken game takes it to the limit of what can be done with these peripherals. This is one of the games that makes people think this new virtual reality attempt isn't just another fad.


The developers describe the game as an "urban magic fight club" where players fight friends and strangers in the streets of a city using 25 different spells. These spells can be tuned to either hand too, leaving the creativity literally in your hands.


Spells aren't just offensive skills either. They can also be defensive and traversal! Leaving room for custom strategies.



By: Superhot | $22.49 | Oculus Store

Man, Superhot is awesome. It originally released as a non-VR title, but has since released to virtual reality. It genuinely feels like it was meant to be a VR title the whole time.


Superhot is a title that questions what's real. The story puts a computer hacker into the chair of a computer before pulling them into a simulation that feels a little too real... Is it real? Or is technology just playing tricks on us?


The world only moves forward when they player moves, making them able to guess everyone's moves and plan accordingly. But remember, one shot is enough to kill you. Health doesn't regenerate, ammo is limited to what's in the magazine, and way too many enemies to plan out a strategy in one go. Good thing restarts are instantaneous. 


Bullet Train

By: Epic Games | $Free | Oculus Store

We really wanted to put Robo Recall on this list, but it's technically not out yet for the public. So Bullet Train is the next best thing! It's a free game from Epic Games that actually serves as a proving grounds for Robo Recall, the next game from Epic.


The premise is simple: You get off a train and are attacked by futuristic police. Why? We don't know, it's a free tech demo that is actually way more fun than it should be.


You can teleport and manipulate time, much like the next title on this list, but with a few differences. For the price tag of $0.00, it's definitely worth checking out.



By: Three One Zero | $19.99 | Steam

ADR1FT is a virtual reality game played with the Oculus Rift that takes place in zero gravity. It's a game based heavily on exploration, but players have limited resources such as oxygen as they navigate a destroyed space station.


The player must solve puzzles which consist of fixing up/navigating the damaged space station. Audio logs of the incident that destroyed the station can be found throughout the game, as well as artifacts from those who were not lucky enough to survive.


According to the game, there are two main objectives: "to survive and to return home safely."


The Oculus Rift was the first real player in this current-day virtual reality arms race. Announced back in 2012, it's what sparked other companies to compete -- bringing in the PlayStation VR and HTC Vive.


With both the competitors launching with motion controls (the Vive using it's own, and the PS VR using the Move controllers), the Oculus Rift was a bit behind, but has recently released the Touch controllers (at $199) for all your reaching needs.


When it finally released to consumers in March 2016, it had a library full of experimental games during its long development process. Thanks to that, some have been formed into fully fledged games, while others provided the groundwork for others. This is a list of 10 games all Oculus Rift owners must play.

IndieCade 2014: News, Trends, & Titles Fri, 19 Sep 2014 18:00:57 -0400 Auverin Morrow

IndieCade, the largest independent game festival in the US, is gearing up for its fifth year. October 9-12, industry figures and general consumers alike will gather in Culver City, CA to attend professional conferences, business networking and social events, tournaments, and meet-and-greets with game creators. Most importantly, they'll get the opportunity to test play more than 150 games, spanning all genres and platforms. (This even includes tabletops and LARPing games.)

This year, IndieCade boasts 151 independent titles. Of these games, there are 35 official nominees that were previously selected as the best and most exciting titles of the year. Let's take a look at the prevalent trends among the competitors, along with some notable games to look out for. 

Nominee Trends

1. Puzzle Games

Just under half of this year's nominees have incorporated puzzles into their games. These puzzles come in all forms, from mini-puzzles that unlock new areas to complex puzzle that help further the storyline.

In Fract OSC, for example, the player must solve musical puzzles in order to rebuild machines. But Ice-Bound requires the player to piece together fragments scattered throughout the game in order to create or reveal the storyline. 

Fract OSC boasts graphics as stunning as its music.

2. Multiplayer Games/Features

Like puzzle games, multiplayer games (and games with multiplayer options) are dominating the nominee pool this year. This includes cooperative (team) and competitive (PvP) formats. From MMOs and MOBAs to multiplayer mobile, handheld, and tabletop titles, gaming seems to be becoming an increasingly more social activity. The sheer number of multiplayer titles both in the nominee arena and the general pool reflect a high demand for games that offer social features.

These features, however, are taking really unique forms in this year's competitors. Choice Chamber, a dungeon crawler, allows multiple players to give constant feedback (via a chat fuction) that changes how the game plays out. It was designed specifically to be played live on a stream service like Twitch, so that all participants can choose to either help the main player along, or create a challenge to slow them down. 

Another interesting take on the multiplayer function comes from Keep Talking and Nobody Explodes. In this virtual reality game, one player straps on an Oculus headset to find him/herself trapped alone in a room with a bomb. Other players in the real world have instructions to diffuse the bomb, but are unable to see it. All players have to cooperate in order to neutralize the threat. 

Choice Chamber takes live-stream audience interaction to a whole new level.

3. Choice/Exploration/Narrative

Several of this year's nominees opted for adventure games over action ones. With the advent of titles like The Walking Dead, which focus heavily on storytelling, it's no suprise that we're seeing a considerable number of games that mimic this style: lots of story, choice, and exploration with few to no combat/action sequences. 

Example: Ether One.

In this title, you assume the role of someone who struggles with dementia. You must rebuild your memories by exploring the world around you and solving puzzles. There are no enemies to fight. No missions. No levels. Only the search for answers and the story that unfolds. The game even offers a second mode that removes all the puzzles, making it a full-fledged exploration experience. 

Some games, like first-person explorer Private Eye, are using the Oculus Rift's virtual technology to further immerse the player in an exploratory, interactive, story-driven experience. 

4. Intellectual/Philosophical Games

With the wild success of games like The Stanley Parable, we've seen an influx of games that make you ponder ideas or simulate relationships, storylines, etc. for the purpose of intellectual observation. 

Coffee: A Misunderstanding is a short, interactive role-playing experience meant to simulate the awkwardness of online friendships when they're moved into a real social context. 

On the opposite end of the "thinky-game" spectrum is How Do You Do It?, where players step into the mind of an 11-year-old girl who attempts to understand the mechanics of sex with the help of her two plastic dolls. The game is meant to be a simulation of how one of the developers actually explored sexuality as a child.

Guided by their phones, audience volunteers act out Coffee: A Misunderstanding

5. Virtual Reality & Experiential Games

The final notable trend among competitors this year is use of both virtual reality technology and real-life installments/exhibits to create a holistic player experience. Developers are pushing to immerse players as much as possible in their games in order to get the most out of them. Sometimes, this is just to enhance the playing experience. Other times, it can actually give players a new understanding of certain issues/environments, as well as challenge them to act in ways they normally wouldn't. 

Several of the virtual experience nominees went with the latter goal - like Soulfill, the "mobile-assisted live action role-playing game" that uses audio/touch gestures and text instructions to encourage the user to make eye contact with strangers on public transportation. 

Use of Force went for a similar immersion experience, but as a virtual reality documentary. Using virtual reality goggles and a full-body motion tracking system, players are transformed into eyewitnesses of police brutality committed by the US border patrol in a recreation of real events. 

Use of Force allows players to witness a recreation of actual events. 

General Submissions - Trends & Notable Titles

Trends in this pool overlapped with those in the nominee category. Lots of multiplayer and competitive games, as well as interactive experiences. However, the general pool had a surprising number of LARP submissions (about 1 in 10), as well as several lighthearted comedy games. 

Games to Look Out For:
  • Anamnesisa first-person explorer. The player is a FEMA agent visiting a temporary shelter to learn why some of the tenants have lost contact. The Oculus Rift serves as a second display that players may use to examine objects in the world. In the game, the specially designed goggles allow you to see the "psychological imprints" left by the tenants. Using them, you explore multiple narratives in the process of your investigation. 
  • Elegy for a Dead Worldanother explorer. You are a poet who must write about three different worlds, each inspired by a British romantic poet (Shelley, Keats, and Byron). Then you share your experiences with the universe. Other players read what you write and assess it. The more the real world appreciates your writing, the brighter the stars will shine in the sky above your homeworld. 
  • Hyper Light Driftera multi-platform 2D action RPG. This title uses 8-and 16-bit graphic schemes, but with a much larger world and more modern mechanics. You are charged with exploring a vast, ruined world that holds both lost technology and unfathomable danger. 
  • Sundera 2D co-op platformer. Players wear color-filtering glasses, so they can each look at the same screen, but see a different world. Players must cooperate and communicate verbally to solve puzzles and tear down enemies. 

In Sunder, color-filtering glasses make this distorted image look like two distinct worlds. 

Don't miss out on the festivities!

If you're in the Culver City area or are willing to travel, tickets to IndieCade are on sale now. Although you'll be too late to get the earlybird deals, you can still snag a pass at standard rates or student rates (if you qualify). All-Access passes start at just $495, while festival-only passes run $30-40 per day, or $90 for all weekend. 

If you can't be there in person, you can stay updated on all the happenings via the official IndieCade Twitter and Facebook pages. 

What IndieCade titles are you excited for? Tell us in the comments!