Killing Floor Tagged Articles RSS Feed | Killing Floor RSS Feed on en Launch Media Network Steam and GOG Both Giving Away Free Games This Weekend Wed, 15 Oct 2014 20:02:39 -0400 Brian Crimmins

This weekend marks yet another Free Weekend on Steam. Valve has been doing these for a while, so what makes this particular weekend newsworthy? Scale. Usually, Steam makes a very small number of games free for its Free Weekends. From today until Sunday (10/16 - 10/19), the following ten games are free on Steam:

Also newsworthy is the timing. Earlier this week, GOG announced their own version of a free weekend. GOG is launching the beta for their multiplayer service, GOG Galaxy. To promote and test the service, GOG will be giving away Aliens Versus Predator Classic 2000 for free to those who sign up for Galaxy. This would currently be the only way for people to get the game.

A reaction to GOG Galaxy?

Taken together, we can guess why Steam chose this weekend for such a big free weekend. Until now, GOG and Steam have addressed different needs in the gaming community. While some of their libraries overlap, each generally serves their own purpose: Steam appeals to a general audience, while GOG caters to those who like older games. However, GOG Galaxy might cut into Steam's audience. The Free Weekend, although minor, might be a cutthroat way of pre-empting the impact Galaxy might have.

Great Games From Steam's Holiday Sale 2013 Fri, 27 Dec 2013 03:10:03 -0500 Mike Acciarino

Note: This is an ongoing seasonal sale. 

Now that December's end is approaching, I thought I'd take the time to highlight some of the great games that Steam's Holiday Sale has been shooting out at us this year. Note that these are the games I purchased myself, and would actually love if you left some of your own recommendations in the comments below. I'm not much of a PC gamer and just recently jumped on this high-speed Steam train. I game – usually – on my laptop, so these games will more than likely run for any of you interested in a title I mention.  


I'm not even quite sure how I found it, but I fell under Bastion's spell pretty early on in the game. You play as “the kid”, a silent protagonist who wakes up to find his world in shambles – literally. Awakening to the sight of his now floating home, he begins to make his way to the Bastion, a safe location that every citizen should report to in times of distress. The streets form under your feet and you soon find your trusty hammer, which will help you fight the ghostly opponents ahead. After reaching the now destroyed Bastion, you confront a stranger who helps you begin your quest to rebuild the town using cores that can be found around the world and reached using skybridges (basically air vents that shoot you up into the sky, bringing you to your desired location).

Bastion is a ton of fun to play. Leveling up is a blast and upgrading items and weapons you've salvaged along the way make for not necessarily an original, but an addictive, formula. The clever narration makes up for the silent protagonist here, and I can't imagine it being the same any other way. Witty narrators have been an element I've quickly grown very fond of, and I'd like to see it in other games. Bastion is available on both the Xbox 360 and Steam, and is highly recommended by me. 

Guacamelee! Gold Edition 

In Guacamelee!, you play as a Mexican farmer named Juan, who, from the looks of him, is not a very happy man. Woken up by a priest from a local church, you soon find yourself getting caught up in an attack on your village.

After heroically trying to save the president of Mexico's daughter, you are zapped by a hellish skeleton named Carlos Calaca, and killed. Coming to a Limbo-esque setting, you equip an ancient and powerful luchadore mask, transforming you into a powerful fighter. It brings you back to the land of the living, and you set off to rescue the president's daughter from the fleshless hands of Carlos Calaca.

I haven't played a terrible amount of Guacamelee!, but I have played enough to know it is great. Being a game that I heard fantastic things about, I jumped when I saw the gold edition of the title drop to $4. I regretted not having a controller to use on my laptop, but I still had fun.

Without a controller, you use various keys to punch and kick your enemies and finish them off by throwing them in any desired direction. Guacamelee! is available on Steam, Xbox 360, PlayStation 3, and will soon be coming to next-gen consoles with additional content. 

Killing Floor

Of this list, I have spent the majority of my time playing Killing Floor. Although, this does not mean I like it the best. Months ago, I had a much weaker laptop that struggled to run titles like Bastion. Not only did I have a very low-end PC, I didn't consider myself a PC gamer in the slightest. I had Killing Floor gifted to me and, lucky for me, it ran smoothly. Of my twenty-three hours of game time, I've probably only played with other people four or five times, so this is a game that can be enjoyed solo – though I do recommend hooking up with a few buddies at least once.

Killing Floor is a simple game with a simple objective for the player(s): kill zombies. A game can be created by selecting a map, game length, and difficulty. Around this time of year, the developers change out the standard-looking zombies with Christmas-themed modules. Ordinary zombies wear Santa hats and imitate elves. Slower, fatter zombies that spit acidic vomit are now dressed up as Santa Claus. Tall zombies with melee weapons that charge you are now gingerbread men with candy canes, shouting phrases like “I'm delicious!” in a manner that will creep the hell out of you with headphones on late at night. A nice pop to the head shuts them up however, and maybe you'll even activate ZED mode, a slow-motion gun mode that allows you to witness the destructive process of an exploding head.

When you've taken out a wave of infected, you can visit the weapon store. The store sells guns, body armor that serves as a second health bar, ammo, and other useful items such as frag grenades. The weapon store moves after the completion of a wave, so it's always wise to keep a lookout for it as you near the end of a round. When you've survived each of the waves, you've won the game and will likely want to boot another one up. Killing Floor is available on Steam.

Rogue Legacy

When a friend recommended this to me, I checked it out on Steam and was honestly a bit iffy at first. It was intriguing for sure; randomly generated dungeons with a unique set of characters to choose from definitely got me excited. But I couldn't help but think from the gameplay trailer it would be painfully difficult. Surely enough, when I decided to ignore my nervousness and go with my gut – and the trust I had in the recommendation – it was hard. Strangely though, I didn't regret the purchase, I kept playing – a lot.

Death after death I'd choose a new character and jump into a newly designed castle for me to take on, and despite my consecutive and countless deaths, I was having fun. You see, the good thing about the game is that even though you're dying and choosing a new hero to play as, you're still leveling up. And that's something the player will realize after a little while; the game picks up speed tremendously and you feel much more powerful as you progress, even if you are dying over twenty times before reaching level ten, like myself.

As you level up and earn loot, you can upgrade your hero, which will visually develop your own personal castle. I asked the friend that recommended the game to me if it was supposed to be this difficult, or if it was just my poor skill, and he replied simply with, “dying is like, the entire point.” Rogue Legacy is available on Steam.   

Left 4 Dead 2

Valve surprised us when they made their critically acclaimed title, Left 4 Dead 2, available on Steam for free. After I had rushed to install it, I was pleasantly surprised to find that the download not only included L4D2, but the original Left 4 Dead content as well. The sweet deal lasted only one day, hopefully long enough for you to grasp it, and ended up stressing out those who bought it at full price. One angry user even threatened to bring the developer to court. More on this at eight.

The first-person zombie-killing shooter comes with numerous campaigns, not necessarily short and not necessarily long sequences, that all feature you and three other players trying to reach an evacuation spot somewhere. As loudly as that screams “repetitive”, the different areas you're thrown into change and are held up nicely by the endlessly fun zombie-killing gameplay.

You're given a nice choice of equipment at each safe house you come across, and are expected to hold out with your chosen items for the entire chapter, so choose your gear wisely. You can't go wrong with a shotgun, pistol, pipe bomb (a bomb that attracts the zombie horde's attention, only to explode when they reach the beeping device), and a medical kit that can heal either an injured ally or you.

There are different types of zombies as well, like: Chargers who, well, charge at you; Tanks, who will bang you up pretty badly if you're not careful; and Witches, who I particularly like. They're crying can be heard from dozens of feet away, and it's important to watch your step and keep your flashlight off when you do reach an area that contains a Witch. Happen to get spotted by a Witch – not fun.

When you reach the end of the campaign, you'll need to survive a final stretch as a helicopter flies over to you. Any players killed or left behind will be mentioned lovingly in the credits. God dang Tanks. Left 4 Dead 2 is available on Steam and the Xbox 360


I'd been interested in BIT.TRIP RUNNER for a long time before I saw it drop to a dollar. Its gameplay looked like a nice challenge; jumping, sliding, and even kicking your way through numerous levels. And I was not disappointed when I bought it.

The game is divided into three zones, with a number of levels in each. I'm on the brink of the first zone and am itching to play it as I type this. The game starts slow and easy, as most games do, but takes a dramatic turn to the challenges ahead rather quickly.

As you jump, slide, and kick your way along, musical notes play which allow you to keep up with the game's pace and start a tune of your own. This feature – I would imagine – was designed for not only musical entertainment, but to help you. A lot of the game is about trial and error, remembering where you died last to avoid the obstacle next time, and memorizing the tune of the song you're making as you dodge each obstacle helps tremendously.

There are also gold bars to be collected as you dodge, duck, dip, dive, and dodge (I couldn't resist the Dodgeball reference, I apologize), and if you collect all of them, you unlock a bonus level jam-packed with gold bars for you to gather. BIT.TRIP RUNNER is just one of those games so simple, it's incredibly addictive. It's available on Steam, Wii, and 3DS. 


Being another game, like Rogue Legacy, that features randomly generated playgrounds full of loot, Spelunky caught my attention when I saw it win the community's choice for a price drop. I'd heard great things prior, but again, it looked challenging as heck. Like before, I ignored all doubts and purchased the game. It was $3.74; if it was not to my liking, it was not to my liking, and that would be that. But that same feeling of joy that filled me when I started learning my way around Rogue Legacy returned when I realized how enjoyable Spelunky really was. Pretty darn difficult, but very entertaining.

Playing as an unnamed adventurer, a “spelunker”, you explore underground tunnels filled with gold to collect. Enemies like bats and snakes will attempt to hurt you, but they can be avoided or taken head on with your whip.

Careful, though – run out of hearts and you'll have to start from the beginning. Items like ropes and grenades can be purchased, or found, and used to get to out-of-reach areas. I haven't had the pleasure of experiencing anything tear-jerkingly difficult, but I also haven't spent a terribly long amount of time with the title. Spelunky is available on Steam, Xbox 360, PlayStation 3, and PlayStation Vita

The Binding of Isaac

I bought The Binding of Isaac with its available DLC a long way back, when I had that lower-end PC I was telling you about earlier. It was one of the few games that ran, and a good one at that. Recommended to me by the same person that told me about Rogue Legacy, I bought it willingly. Five dollars is, and always will be, better than a brand new sixty dollar console title, so what the heck, right?

You are Isaac, son to a religious nut of a mother who tries to kill you after she is supposedly commanded by God – who is likely just a wiseass narrator – to sacrifice you. Isaac flees into the basement, now on the run, and must now face the evils that live beneath the ground.

As if I haven't mentioned it enough already, the game is pretty difficult with varying randomized dungeons and boss battles as you progress. Using your own tears as your source of defense, you take on different creatures roaming your basement. The game isn't endless, however it is challenging and hard to beat. I have seven total hours and haven't beaten it a single time. I've come close, though, and that's enough to bring me back for more.

As you play, you can find keys to unlock chests and upgrade Isaac so that his tears are stronger, and his movement is faster. You can even find a companion, like Isaac's cat, that allows you to have multiple lives. Special cards can be found strewn around as well, giving Isaac powers such as “mom's pad,” which can be used to stun or hurt enemies. When you've grown tired of Isaac, there are other characters for you to unlock, too. The Binding of Isaac is available on Steam, and a retail version is also available for PC and Mac, titled The Binding of Isaac: The Most Unholy Edition.

Hotline Miami

My final game on the list is Hotline Miami, a 2D, top-down, brutal shooter that pits you, an unnamed killer, up against mobsters all around the city. The game doesn't always go in chronological order, there are few characters, and it sometimes feels like you're going in a circle – but (at least from my experience) you don't seem to care because the gameplay is so darn fun. 

Pummeling the mob to a sweet soundtrack is undeniably entertaining, and makes for a great time. Using guns and melee weapons, like crowbars and knives, you battle your way through sections of tough gangsters that will kill you in an instant if you're not tactical about where you step first. Although I have gotten lucky and been able to quickly wipe a section clear with several swipes of a crowbar.

At the end of each section you'll be graded on your performance based on things like “boldness” and how long it took you to clear the area. It pushes a player like me to reach for an A and be quick on my feet. As for the story, it seems to still be unraveling where I'm at in the game, which is pretty early on, but so far the gameplay is the aspect pulling me forward. Hotline Miami is available on Steam, PlayStation 3 and Vita

Now if you excuse me, I'm gonna get back to my Steam library. Please post a game or two you recommend below in the comments section, and/or let me know if you'd like to know more about one of the games I mentioned above.

7 Days To Die Caught Stealing Assets From Killing Floor Wed, 23 Oct 2013 13:14:37 -0400 GabrielKross

Fun Pimps, the devs behind the game 7 Days to Die were caught red-handed with assets from Tripwire's Killing Floor. After discovering the infringement, Tripwire tracked the source back to a seller on the Unity assets store. Other than being banned, no details on legal actions have been released in relation to the seller.

As far as 7 Days to Die, the game has been removed from Steam. Although Fun Pimps claim the asset was just a placeholder, legal actions are in the works. Fun Pimps is working on an update to remove the asset so the game no longer infringes on Tripwire's Killing Floor. Following that update, it's likely we will see 7 Days to Die return to Steam after talks with Valve and Tripwire are resolved.

To the right you can see the original Killing Floor model and compare it to the 7 Days to Die model in the header.

I guess the lesson to be learned from all this is to be wary of the assets you purchase and do some research into them first. This could have been easily avoided if Fun Pimps had done some research beforehand. It sounds like it will be a quick and easy resolution, so here's to hoping fans of 7 Days to Die get some good news in the near future.

Tripwire Giving Killing Floor Players a New Holiday Package in 2012 Tue, 25 Dec 2012 09:37:40 -0500 Wokendreamer

Ho-Ho-Horzine has a new batch of goodies

Tripwire Interactive has earned a reputation for coming out regularly with new content for its fabulously bloody cooperative zombie shooter: Killing Floor.  With events that introduce new weapons, unlockable character models, and new looks for all the game's enemies to coincide with various holidays (previous ones including a circus-themed batch of goodies during the summer and the Hillbilly Horror batch this past October) the game keeps giving everyone excuses to come back and play again and again.

Da map

This year we have a new map to enjoy.  Evil Santa has apparently fortified himself on the moon, giving a very technologically advanced stage to mow through the undead on.  What's new and exciting about it?  How about low gravity?  Everyone can jump higher and weapons with knockback can send enemies and allies alike flying through the air, with the heavier shotguns even confirmed as having enough recoil action to actually act as miniature jump-jets.

Da gunz

The holiday update is also promising several new weapons for players to enjoy, most notable among them being a lightning gun with attached motion-sensor (very reminiscent of Aliens) and a Dwarvish axe for the melee-oriented.  Even more exciting, one of these new weapons is actually an event, requiring the players to roam the map and collect weapon parts to actually unlock it (permanently) for all the players in the session.

Keep your eyes open, everyone.  This should be going live soon, and as with any good holiday excitement, won't be around for long.