Kratos Tagged Articles RSS Feed | Kratos RSS Feed on en Launch Media Network Hipster neckbeard Kratos: the end of God Of War? Wed, 15 Jun 2016 04:39:20 -0400 Ty Arthur

There have been rumblings for months now about a potential new God Of War. But not all was well in that land of myth and legend, as rumors spread that the setting was being left behind in favor of an entirely different location and pantheon of gods.

Fans have to ask: Is it really even God Of War if Kratos is no longer in the same world as his old nemeses Ares and Zeus?

Now that E3 is upon us, the Scylla is officially out of the bag – a new entry in the series is coming to the current gen, and it certainly does not appear to be taking place anywhere near Olympus.

Changing The Formula While Keeping The Name

One of our contributors previously argued that God Of War needs to ditch Kratos as the protagonist if a different mythology is at play, since it's so radical a departure -- not to mention that the previous story has pretty well been told already.

I'm on the fence there, as ditching the main character seems like just as big a (if not a bigger) departure than changing the setting. Sure, there's no reason there couldn't be a different godling this time around out for vengeance, and of course there could always be a twist where Kratos ends up being the bad guy, just to get everyone's knickers in a twist (bonus points if Kratos says “Hail hydra” at any point).

Judging by the quantity and tenor of the YouTube comments on the E3 footage -- a dicey place to be spending your time at the best of circumstances -- many fans aren't particularly happy with what has changed and what has stayed the same.

Sadly, gamers tend to do that all too frequently. (Just ask anyone who has ever had an opinion on whether Call Of Duty needs to change or be the same thing every year.)

Is That You, Kratos?

Of particular concern to many is the appearance of an older Kratos, who is sporting quite the hipster beard. I have to admit, he does look like he's about to drop a post-black metal album and reach for a PBR.

Kratos - who really didn't do such a bangup job of being a dad the first time around – is apparently also now in charge of a child again. Run, kid, run!

Kratos was into killing gods BEFORE it was cool!

A real twist would be to give both sides what they want but not advertise it before hand: perhaps you control old man Kratos for a small beginning portion of the game to learn the controls, then he dies and his son or another character takes over.

While his attire and personal grooming might leave something to be desired, those environmental shots in the gameplay footage are looking stellar, with many shouting “God Of War meets Skyrim!” due to the new mechanics and snowy setting. To that I ask: why the heck not? We all love both games, and they have potential coming together.

And hey, just think -- if the new God Of War gets a PC release, the number of nude mods is sure to be through the roof.

It's hard to tell based off just a few minutes of gameplay, but the environment seems a bit larger than in previous entries as well, so there's a question of if God Of War is perhaps going more towards an open world style along the lines of Tomb Raider, Shadow Of Mordor, or even the GoT-clone Darksiders II.

Gorgeous white backdrops soon to be stained red with blood!

Road To The Multiverse, God Of War Edition

While there's a lot of grumbling to be found online, I for one am digging the concept of a Kratos who can now skip between pantheons. Greek was only going to work for so long, especially since the deific anti-hero had already killed most of those gods off anyway.

If it has to go somewhere, Norse mythology has plenty of material to be mined. Let's face it: ice giants and dragons are just plain cooler than Medusa and Icarus anyway.

If this does well, who can guess where Kratos might go in future installments? Why not have him head into the Aztec mythology for awhile and battle heart-ripping priests and Quetzalcoatl?

Unfortunately it will never happen (primarily due to Wizard Of The Coast's relentless insistence on solely releasing sub-par computer games), but a God Of War / D&D crossover would also have huge potential. Imagine Kratos duking it out with Forgotten Realms gods like Bane and Auril or Greyhawk deities like Vecna or Gruumsh.

There's a whole lot of mythology rife for exploring where gods don't get along, and no reason Kratos can't be decapitating people all along the way in any number of settings. While some long-time fans are already declaring doom and gloom, the change feels more like a new beginning than an early ending.

 Yeah I'd pay money to play that game.

What did you think of the E3 God Of War reveal trailer? Are you stoked to slaughter your way through the Nordic world or would you prefer the game stay Greek all the way? Let me know in the comments.

God of War 4 Would Be Better off Without Kratos as the Protagonist Wed, 06 Apr 2016 05:28:00 -0400 Ian Ilano

Yesterday it was revealed that the next God of War will pay homage to Norse mythology. Leaked concept art showed an abundance of trees, flying fairies, and colorful flowers — all characteristics of a Nordic setting. Although I'm confident that the change of themes will be enjoyable, the artwork also showed something a bit disheartening: the return of Kratos, the series' main protagonist.

Known for his complete badassery and aggressive attitude towards the gods, I can see why developers decided to bring him back. We've been with Kratos since his time in the Spartan army. We were there when he took down Ares, becoming the new "God of War". And we felt his pain when he had to relive the nightmare of his family's death — time and time again.

But if the developers really want to make God of War 4 more enjoyable, they need drop Kratos as the main protagonist, and I'll give them two good reasons why:

Kratos God of War 4

It's a new setting, which needs a new character.

God of War 4 is expected to be set in a world accompanied by a completely different mythology. The Norse Gods have their own stories and struggles. As much as I'd love to see Kratos try his hand at Odin or Thor, I see this as a chance to introduce us to a brand-new protagonist — one built from the ground up with their own mindset and motive.

Kratos was wronged by his gods. Instead of revenge, I envision a protagonist driven by a desire for peace. I want a pacifist demigod. If we're being given a new setting, it only makes sense to have a completely new character.

I could care less if they copied the exact story arc of the previous games, as long as they create someone worth playing. There's nothing bad about having two lovable characters -- in fact, lots of games have them. Mario and Luigi, Sonic and Shadow, Ezio and Altair — the list goes on and on.

God of War 4

Kratos' story arc is finished.

Kratos killed the god who wronged him. He also killed the Titans who betrayed him. Hell, he pretty much obliterated everything that stood in his path.

His story is over.

I can't think of one solid reason why he would come into contact with the Norse gods. Unless, of course, he plans to fight them all. I mean, I love violence, but that's just played out.

A new protagonist would give writers more options. Maybe we only saw the world through Kratos' eyes, all dark and bad. Maybe the world isn't like that at all.

The next of installment of God of War could be a completely different game. We could experience the wonders and beauty of Nordic mythology, the fairies, the Nine Worlds, the greenery — a contrast to the overall dark and grim theme of the previous games.

God of War 4

God of War 4 would be better off if we dropped Kratos as the protagonist. However, this does not mean that we should drop him completely. Writers, if you're currently brainstorming a story, take note: there is one scenario that I feel would make the latest installment very appealing.

What if Kratos becomes the villain?
"You either die a hero, or live long enough to see yourself become the villain."

He kills Zeus and manages to survive the events of the last game. Hiding from Athena, who is restoring balance to the world, he hears about the Norse gods, who pride themselves on the hunt and ever-lasting fight.

He pays a visit to Asgard, the Norse equivalent of Olympus, and challenges and defeats the Norse gods present. His presence is alarming to all inhabitants of the Nordic realm. Then we're introduced to a new protagonist, a Nordic warrior who is weary of the effects Kratos' rampage is having on his world. Becoming a champion of Odin, he is given the power to best him. His journey would involve him sowing the rifts created by Kratos, and ultimately facing him.

Everyone loves a hero's fall to darkness.

The God of War series is centered around gods killing gods, and I can't think of an end more fitting than playing as a character whose ultimate goal is to take Kratos down. 

Top 5 Acts of Sheer Manliness (in games) Tue, 07 Jul 2015 19:06:27 -0400 Matt Amenda


1. Kratos Punches Zeus in the Face

God of War 3

There is something very special going on when the main character ditches his signature weapons just to wail on his least favorite villain with his bare hands. That's the time when the hero decides to express his loathing in a very personal and intimate way. And there is no better way to do that than a good-old fashioned punch to the face.


But Kratos was always a "go big or go home" kind of guy. In this case, "home" is "the depths of Hades" and "big" is "punch the King of the Gods in the face until you're blinded by his blood and grey matter".


He does this on top of Mount Olympus, during the apocalypse, and after brutalizing through virtually every other god and demigod on earth. Except for Aphrodite, whom he had sex with right before impaling her husband with his own blacksmithing equipment. But I would not call any of those other boss fights manly (except for boning Aphrodite, because that's worth bragging about). THIS fight was the manliest because a mortal man decided to take the kill-everything swords off and beat in the skull of Zeus himself with nothing but his fists.




What do you think? What are the manliest moments in video games? 


2. Cole Scores a Touchdown with a Bomb

Gears of War 3

In a game about huge men eviscerating lizard men with chainsaw machine guns, Augusus Cole stood out as being especially macho. He's ripped, he's loud, he's fearless, and he really loves killing Locust. He has a lot of great moments, but this one tops them all.


In this scene, he shows us why everybody calls him the "Cole Train" by grabbing a satchel charge, charging through several armed, combustible Lambent, and sticking it on a giant Lament stalk in the endzone and blowing it up. In that one segment, he got to score a touchdown, tackle some aliens, and blow something up. That's three ultimate American dreams accomplished is only a few seconds. Cole is the like the Flash Gordon on the Gears of War universe. God, I love him.


3. Zangief Wrestles Bears on the way to the Tournament

Super Street Fighter IV

OF COURSE he wrestles bears. In Russia, everything is more manly. If their cosmonauts have to fight wolves in Siberia, then they've got to throw something a little more imposing at the Red Cyclone. In this case, huge Russian bears.


It's all for the children.


4. Conker Whacks a Giant Robot's Balls off with a Frying Pan

Conker's Bad Fur Day

Normally I say taking a shot at a man's special place is a bitch move, but when you're a tiny red squirrel up against a giant boiler-robot you've got to work with what you're dealt. Namely, a literal pair of giant brass balls.


That vicious ginger bastard dumped raw sewage on the robots head, then pounded the poor guy's over-sized nuggets with a pair of bricks and a frying pan until he fell over and died. That's brutal, man. Note to self: never provoke a squirrel with a hangover.


4. Snake Escapes a Russian Prison with a Fork

Metal Gear Solid 3

As everybody knows, everything is worse is Soviet Russia. That especially applies to the prisons. But this is Snake we're talking about: he spent the whole game before this eating raw animals and killing Spetznaz in the jungle. He sets the manliness bar pretty high by default. So to make things interesting, they tortured him, tore out one of his eyes, took all his stuff, made him shirtless, and gave him nothing but a fork.


True, he had some other items to work with, but there's something about giving him something so seemingly harmless as a fork that lets you know, immediately, that he is about to do really nasty and awesome with it. And what do you know: Snake breaks out of prison and goes on with his mission like nothing happened. Because that's what Snake does, Smash Bros invitation or no.


In video games, you're always going on impossible, violent adventures. But when it comes to determining how manly something is, it has to be more than just violent: it has to be a magical combination of brave, idiotic, and violent. Shooting a zombie isn't enough: you have to do it shirtless with a flamethrower while smoking five cigars as Psychostick drunkenly wails in the background. Because the essence of the male video-game protagonist is glorious stupidity, and there's a lot of bros out there to upstage.

God of War: Ascension Review Thu, 30 Apr 2015 05:42:41 -0400 Elijah Beahm

Kratos, the lone Spartan with an attitude problem, has already become a god, ascended Olympus in a crazy war, and given humanity hope at the cost of personal sacrifice. So what's next for him? An unnecessary prequel story with a hard as nails, but well-designed, multiplayer mode. See all the gory gameplay above and learn the details of why God of War: Ascension is worth considering, but also why you should stay wary of it.

Game: God of War: Ascension
Platforms: PS3 (Reviewed), PS Now
Price: $7.99 to $19.99
Rating: 6/10

The game reviewed was acquired via a PSN card gifted to me by my friend Robert, who is totally awesome!

Why Kratos is Red: The Diablo 2 Connection Mon, 17 Dec 2012 02:29:37 -0500 Imayen Etim

Director David Jaffe posted on his blog that Kratos, the protagonist of God of War, had a little makeover just before he was unleashed into the world.

Kratos the First was a slightly less intimidating (but perhaps more symbolic) blue, instead of his current red hue. However, a member of the team showed Jaffe a picture of a Diablo 2 Barbarian, and the resemblance was uncanny -- too uncanny to let slide.

I had played Diablo I but never II, and this was sure news to me. As it was to clearly to many/all others on the team, as this was the first we'd heard of the character, let alone the similarity.

So you can bet we changed it, lickity fuckin' split!

Not a huge overhaul, but enough to make it work, especially under a time crunch. The original blue was probably a reference to the colors of the Greek flag, but the red looks much more badass. 

Although, I'm sure he could be pink with glitter, and I probably wouldn't mess with him.

Source: David Jaffe (via Joystiq)