Mad Catz Tagged Articles RSS Feed | Mad Catz RSS Feed on en Launch Media Network Mad Catz May Be Gone, But These Crazy Peripherals Will Live On in Infamy Sat, 08 Apr 2017 21:33:37 -0400 tofuslayer


This mobile hybrid device improved on the previous CTRL i by adding a built-in microphone and pairing with not only iPhones, but also with tablets, PCs, and smart TVs. It also came with a QWERTY keyboard and folded up into a tiny package for easy transport. While many consumers balked at the $250 price tag, it was definitely an item that got people talking.


Still, no one can say that Mad Catz never made a controller that didn't do it all.





Whether or not you were a fan of Mad Catz's products, no one can say that they never took risks and made shocking products that broke the mold for gaming peripherals. As we look back their legacy in the gaming peripherals industry, we can definitely say that we will remember all their wacky accessories for years to come.

STRIKE 7 Keyboard

It's not often that a keyboard can possess the ability to surprise anyone, but if anyone could have done it, it would have been Mad Catz. The first notable quality of this keyboard is the unique shape that, which could be adjusted to fit the user's preferences. It also had a TFT-LCD screen that had pre-loaded apps to allow maximum customization for hardcore gamers.

MOJO Micro Console

The MOJO Micro Console was made for anyone who ever wanted to play Android games from Google Play on their television. This powerful little microconsole eventually got an update from Mad Catz to give it 4K UHD output capabilities for games and video.


The RAT series of gaming mice will probably be the thing that today's gamers will remember most about Mad Catz. One cool thing about this mouse is that you can adjust it to your preferred hand size or grip. However, the best part about it is that it looks like a futuristic sports car. Aesthetically speaking, this mouse puts all other gaming mice to shame.

CTRL i Micro

The CTRL i allows Apple users to connect this tiny controller to their iPhone using Bluetooth. The phone clips into the top to allow users an authentic console experience without the actual console. The CTRL i Micro is even smaller than the original version of the device, which allows the user to take it anywhere.


As we move to the more contemporary era of Mad Catz, let us remember this Katana HD headset -- which was supposed to be a very good headset. Regardless of its performance and functionality, I think the best part about it is the fact that it looks like something you might see in Dragon Ball Z.


GameCube Gamepad

 Another weird-looking controller from Mad Catz, this GameCube gamepad is reminiscent of an era when everyone wanted technology covered in clear plastic so you could see what was inside. The rubber grips would come in handy if you were the type to get sweaty palms when you game. I could have used this when I was playing Resident Evil Zero for GameCube.

Game Boy Color Grip & Stick Pak/Light & Magnifier

Kids today don't know the struggle of having devices without a backlight. Those of us who grew up without the luxury of backlit devices had to beg their parents to buy them one of these light and screen magnifier combos so that we could keep gaming past bed time. The interesting thing here is the wild Grip and Stick Pak that essentially turned your Game Boy into a N64 controller, so as to improve your comfort during your intense Game Boy Color sessions.

Play Station Wrist Rumbler

While the N64 Force Pak from Mad Catz plugged into the controller to make it rumble, this Wrist Rumbler actually wraps around your wrist. It looks like this product only actually came with one Rumbler, so you'd have to buy two if you wanted that authentic rumbling experience. Still, it was a good idea.

Nintendo 64 Controller

Some of us may remember Mad Catz for making the off-brand "little brother" controllers (A.K.A. the back-up controller that no one wanted). While items like this Jungle Green N64 controller may not have been as ergonomic as they seemed, they did look kind of cool.

Panther DC Flight Stick

This Flight Stick for the Sega Dreamcast was a one-of-a-kind item made to improve the user's gaming experience during flight simulators and first person shooters. The Panther Flight Stick boasts 16 action buttons, a joystick, and a trackball. Since the Dreamcast only had one analogue stick, the Flight Stick was meant to allow the user to control both the camera and the player simultaneously.


After a memorable run that started back in 1989, Mad Catz filed for bankruptcy at the end of March 2017. Although we won't be seeing any more of their wild innovations, the peripheral maker certainly left a lasting legacy. Whether you remember them for their colorful FightSticks and FightPads or the weird GameBoy accessories you didn't even realize you needed, it's no doubt that Mad Catz has left a lasting impression in the gaming world.


As the Mad Catz era of gaming comes to a close, let's reflect back on some of the craziest peripherals that the company produced over the years.

Mad Catz is Roadkill -- Hardware Dev to Officially Shut Its Doors and File for Bankruptcy Fri, 31 Mar 2017 16:48:17 -0400 Dan Roemer

Mad Catz, originally founded in 1989, has officially announced it will be shutting its doors and filing for Bankruptcy. Any assets the company owned will be sold to the highest bidder from its new trustee, PricewaterhouseCoopers Inc., as highlighted in an official announcement made today.

“Pursuant to the assignment in bankruptcy, PricewaterhouseCoopers Inc. (“PWC”) has been appointed as the trustee in bankruptcy of the Company’s estate. The Company’s wholly-owned subsidiary, Mad Catz, Inc., ceased operations and also has filed a voluntary petition for relief under Chapter 7 of the United States Bankruptcy Code to initiate an orderly liquidation of the assets of the Company. In addition, certain of the Company’s other subsidiaries have filed or will file for liquidation under comparable legislation in their countries of origin.”

Mad Catz was most known for their gaming peripherals, which ranged from third party controllers such as PlayStation and Xbox controllers to Rock Band and Guitar Hero controllers. The company also made accessories like screen protectors, carry bags, and much more. Mad Catz also owned the TRITTON branded gaming headsets and R.A.T. gaming mice lines. 

Nine Lives No More

Mad Catz seems to have been in financial trouble for years with revenue declining for some time. Back in 2016, Mad Catz laid off nearly 40 percent of its own workforce and at one point, the company was even notified by the New York Stock Exchange that they would be delisted if the company's stocks continued to plummet.

Last week, the company was officially delisted.

A source for Kotaku also mentioned the company was “bleeding money for years” and the the Tekken 7 arcade sticks they were developing were simply going to be a re-skin of an already existing product. What's more, this reworking and reskinning of existing products also included other upcoming products, such as TRITTON headsets.

Stay tuned to GameSkinny for more information regarding Mad Catz bankruptcy and any future developments from the former company. 

Mad Catz brings new hardware for Street Fighter V Tue, 09 Feb 2016 01:00:22 -0500 Douglas A. Skinner

With Street Fighter V only a week away, fighters from all over the globe are preparing to battle it out on February 16th. Street Fighter V brings PS4 and PC crossplay, so that the console alliance and the PC master race can finally battle it out to see who is better (even though it is entirely based on opinion). 

Mad Catz has prepared new hardware for this battle, arming the PS4 users with it once the game releases. 

The official Street Fighter V TE2 , TE2+ (white), and TES+ (Shadaloo) boast premium components and button layouts found in genuine Japanese arcade cabinets. The TE2 and TE2+ both have internal access for storage and a removable bezel and clear top panel.

All 3 arcade sticks come with a handy button that lets you disable the start/option, select/share and PS button that will bring unwanted forfeiture if pressed in a tournament.  

The TE2 and TE2+ retails for $229.99, and the TES+ for $199.99.

In addition to those three fightsticks, there are the less expensive Street Fighter V Arcade FightStick Alpha and Street Fighter V FightPad PRO. 

The Street Fighter V Arcade FightStick Alpha is a great for getting your feet wet before upgrading to a premium fightstick. This beginner arcade stick is compact in design with similar features found in a pro model.

One special feature is the toggle-able joystick that emulates either the left or right analog stick,or the D-pad. 

Start your transition right with the Street Fighter V Arcade FightStick Alpha which sells for $79.99.

Last but not least, we have the Street Fighter V  FightPad PRO. This gamepad is for those who prefer the feel of a controller but still want the precision of an arcade cabinet.

The Directional pad is custom crafted for fighting games and gives you 8 directions to move in -- it's like an analog stick, but has the precision of a D-pad. The design of this D-pad will give you an advantage over traditional controllers when doing complicated inputs.

Instead of the standard four, there are six buttons on the face of the controller that gives the controller an arcade cabinet feel. A utility switch by the triggers allow the user to customize the buttons when using the shoulder and trigger buttons. 

The Street Fighter V FightPad PRO will be available for $59.99.

Every controller, except for the Street Fighter V Arcade FightStick Alpha, comes with a built-in touchpad, and all of them are compatible with your favorite fighting games like Injustice: Gods Among Us, Mortal Kombat X, Dead or Alive 5: Last Round, and Guilty Gear Xrd-SIGN-

So whatever your game is, Mad Catz is ready to put you in the fight. 

Rock Band 4 developer admits its employees posted positive game reviews on Amazon Thu, 22 Oct 2015 12:36:03 -0400 Michael Falero

Harmonix has confirmed that some of its employees posted five-star Amazon reviews for Rock Band 4.

Talk of the possible link between the reviews and Harmonix surfaced on the /r/games subreddit on Wednesday. A few Redditors posted screenshots of reviews with authors that appeared to be Harmonix employee. A Destructoid post later confirmed a few of the names were employees of the developer:

Harmonix's statement suggested that employees had done this of their own accord, and that it did not support such actions:

Harmonix has clarified its internal policy about posting reviews of our own products on retail sites, and we've asked that existing reviews be edited to identify Harmonix employees or be removed entirely. While we believe the reviews posted by a few employees were sincere and without ill intentions, as a studio we don’t believe these are appropriate actions. We appreciate the feedback from the community, and take our relationship with our fans seriously.

Discussions on the Reddit thread centered around whether the studio had pushed employees to review the game, hoping nobody would notice who wrote them, or if the employees genuinely liked the game so much as to give it a five-star review liked the game so much because they actually felt that way.

Both are plausible explanations. It makes sense that employees working on a game for a couple of years would be invested in its success. And the financial futures of co-developers Harmonix and Mad Catz's are very invested in how well Rock Band 4 does in the coming months.

...the financial futures of co-developers Harmonix and Mad Catz's are very invested in how well Rock Band 4 does in the coming months.

Since the response by Harmonix, many of the identified employees have deleted their reviews, with at least one, Matthew Nordhaus, adding a lengthy clarification to his review.

This isn't the first time employees have been caught reviewing their own company's games. In 2011, a nearly identical situation took place with Dragon Age 2, when a couple of BioWare employees submitted glowing reviews of the game to Metacritic. A later statement from Electronic Arts, which owns BioWare, defended the practice.

Harmonix statement reported via Destructoid.

Rock Band 4 Officially Announced Fri, 06 Mar 2015 19:06:15 -0500 Lampstradamus

It has been 5 years, but Rock Band is back again with Rock Band 4.

Rock Band developer, Harmonix, has officially announced that the next title in the Rock Band series, Rock Band 4, is going to release some time this year. Official release dates have yet to be revealed, but it is coming out 2015, so we have that much.

Harmonix is teaming up with Mad Catz to bring in a new generation of instruments that will work for the Xbox One and the PS4.

And for those of you who played previous games and bought tracks there, don't worry. In addition to the on-disc soundtrack, Rock Band 4 will support over 2000 tracks released since the launch of the original Rock Band. Players who purchased or downloaded playable tracks on last-generation consoles will be able to download and play those tracks on their new consoles.

More details about the game, the instruments and the release date will come out at a later date.

Mad Catz Unveils L.Y.N.X. 9: A Transforming Controller Tue, 06 Jan 2015 20:15:51 -0500 NorthwestGamer

In the last few years, we are seeing a lot of new technologies that resemble devices found in movies and TV shows from years ago. Things that were though impossible twenty years ago, such as virtual reality, are almost within consumers' reach.

Through all of these high-tech gadgets being unveiled, I can honestly say that the Mad Catz L.Y.N.X. 9 is one of the most exotic devices that will be hitting shelves. Mad Catz's PC gaming peripherals have always had a certain "skeletal" style that can bee seen in the R.A.T. mice and S.T.R.I.K.E. keyboards. Now we are seeing it come to a gaming controller.

About the Mad Catz L.Y.N.X.

The L.Y.N.X. is a new controller that is being labeled as a "transforming controller." Why is it being given this name? Using the variety of parts included with the gamepad, along with some creative pivots and joints, this controller can adapt to take a variety of different ergonomic forms.

The controller is already available for pre-order on the Mad Catz website, but at $300 it can be hard to justify. The controller is advertised to work on Android phones and tablets, and PC. The website states that pre-orders will be shipping March 2015.

Senior Citizens Plus Micro Consoles Equals Success? Sat, 12 Apr 2014 13:31:01 -0400 Xavier's


Gateway to embracing the future


For some, all the spike in gadgetry advancement could be a little scary, however with the rise micro consoles, this can act as a way to ease the older community into a world of technological wonder.


Aged people are a wonderful demographic, wouldn't it be great for them to be included in gaming's vast adventures?


They bridge the gap between generations


Grandchildren will be immensely entertained and overjoyed of their relatives new found gaming device. Nothing will impress your young ones more than having keen insight and the ability to play along side them on a brand new machine. 


These new mini android products will act as another source of bonding with the older generation and the new. 


They have multiple purposes


Its very understandable how one could lay off the purchase of a video game playing machine due to its lack of other entertainment use. Fortunately, with the new micro consoles released onto the public, elderly folk can rejoice as these products have massive alternative choices bundled in, including the widely popular Netflix application as well as other streaming services from the interwebs to right there on your television.


YouTube, Hulu Plus, you name it, these micro consoles provide endless amounts of real world value that your grandfather will actually appreciate besides the gaming aspect.


Miniature consoles are astoundingly cheap


If you know someone retired, chances are that they do pinch their pennies in order to conserve their savings. This is extremely justifiable; however, these unique brand of consoles provide a satisfying gaming fix that goes easy on the wallet simultaneously.


Affordable and reliable, these miniature machines provide excellent value for unbelievably small prices that go for as low as 99 measly dollars.


A wide assortment of emulators


These items located on a vast array of micro consoles (Ouya, MOJO, etc.) provide endless amounts of old school entertainment for an old school crowd. Ranging from simple prehistoric Nintendo games to a more complex playing variety, these gems allow the aged player to experience titles that might have a more simple control scheme for their speed and ability. 


As the person goes throughout the library of retro titles however, their love and skill level for their games will increase dramatically, therefore providing a great impression of fun to be had for the senior crowd.


Older folk are a strange bunch. They rich with amazing stories of their life, but many are severely lacking in technological skill or knowledge in any type of modern day devices. Its no surprise that due to these characteristics, most senior aged people are not avid gamers in the slightest.


With the recent spike in popularity of android based miniature consoles however, there might be some hope for the older demographic to finally have a place in the empire of video games. Here is a list of some features within micro consoles that may sway seniors to give gaming a shot.

Next Gen Consoles Sticking It to Stick Players Wed, 20 Nov 2013 11:05:33 -0500 Ryan Kerns

If you're a grumpy old man like myself, you likely remember playing fighting games in the arcade with a joystick and six buttons. Very few home consoles have had a control pad that is conducive to this layout, with the exception of the glorious Sega Saturn pad.

With both next gen consoles having fighting games at launch, Sony and Microsoft have been somewhat coy about whether our current sticks are compatible.

Lead architect of the PlayStation 4, Mark Cerny, was asked directly about current gen fightstick capability before launch and he responded that he was unsure if it was supported out of the box, but there was no reason why they shouldn't work. Sony took it one step further and officially addressed the answer in their blog.

Will PS3 peripherals such as fighting sticks and steering wheels work with PS4?

Generally speaking, no. However, at launch, users will be able to use these controllers if a specific game title allows it to be used within the game. This decision is upon the game developer and will vary from game to game.

Sure enough, after the PS4 launched last week, enthusiastic fighting game fans plugged in every kind of stick imaginable to find out none of them work. The only fighting game available at launch was Injustice: Gods Among Us Ultimate Edition, so it could just be possible that Netherrealm hasn't added support yet... although there has been no mention of it by Ed Boon. 

Xbox One has already been announced as uncompatible with any Xbox 360 peripherals, but I'm sure that's not going to stop people from testing anyway this Friday. Mad Catz already has a $199.99 FightStick and a $399.99 RaceWheel ready to launch, so things don't look too hopeful there. 

So I know what you're thinking, "Teh greedy console makers want me to buy new stickz." At least one person has been speaking up about this, Mad Catz Community Manager (and Divekick character), MarkMan. 

nscwrote: »
I refuse to believe your company wants to lose money because nobody will need to buy a next-gen fightstick. If everyone buys one because they have to you guys net loadsamoney and it's not YOUR fault because evil sony/microsoft took out the console support.

It's not that easy. There's more to it than that. I refuse to believe that most people would understand because a lot of people are only thinking about their benefit.

If our existing sticks worked on PS4, we could continue to sell the sticks we still have (which we have plenty of). Instead of trying to invest/make and TAKE A RISK on creating a new stick that only works on one console. But yeah. If you think we're only out to make money (which is logical if you don't think about everything), then that has to be the conclusion you come to.

So it doesn't seem like there's much love for fighting game players in the next-gen. You get a free-to-play Killer Instinct that's going to cost you $200 for a new stick. Playstation 4 has Injustice out now, and Guilty Gear Xrd coming out next year with an unconfirmed Street Fighter title... with no new sticks or support for old sticks. Meanwhile the WiiU is backwards compatible with the Tatsunoko vs Capcom fightstick... just saying. 

Fighting game players are people too, dammit!

There's a Reason They're Called *MAD* Catz Tue, 13 Aug 2013 19:18:37 -0400 J Nicole Miller

Controllers come in all shapes, sizes, and levels of quality. The worst one, by far, that I have ever used was the Mad Catz wired GameCube controller.

Now, Mad Catz has a bit of a reputation for not having the best quality products, but I didn’t know that when I bought my controller. All I knew was that the wire on my old one was frayed, and I needed a replacement. So I bought one. Big mistake.

Madcatz Gamecube Controller

At first, it was okay. Sure, the buttons would stick sometimes, making it harder to game, but it was rare enough that I could deal with it. Over time, however, the buttons began to stick so badly that I was incapable of playing certain games at all.

Then I noticed something. I set my controller down for a moment, getting up to grab a bottle of water, leaving it completely unattended. When I returned, my character had somehow managed to walk into a wall and was continuing to move. I joggled the joystick a bit, and it stopped. I brushed it off as a freak incident and paid it no mind.

As I continued to play, I noticed that, in order to have my character remain stationary, I had to constantly hold the joystick. The moment I released it, he would begin walking off to one side until he hit a wall or some other sort of barrier.

These issues eventually managed to frustrate me enough that I ended up buying a new controller for my GameCube. This time, though, I bought a wireless Wavebird one and haven’t had a problem since.

EVO Did Not Appreciate Xbox One No Matter How Good Killer Instinct Looked Wed, 17 Jul 2013 11:31:17 -0400 Wokendreamer

By now it is not a surprise to hear a gamer talk about disliking the Xbox One.  Even with the changes made to the console's DRM policies it still left a bad taste in the mouths of many gamers that will not just go away with a bit of backpedaling.  Perhaps no where has this dislike for the console been shown more clearly than it was at EVO this year, where Double Helix was booed on stage while talking about the new Killer Instinct when they mentioned Xbox One.

EVO (the Evolution Championship Series) is a huge event.  It is generally acknowledged as the largest (or at least most important) event for fighting game enthusiasts and competitors in the world, and is one of the few events a person can genuinely feel justified in calling themselves the best for having won.

When Double Helix and Mad Catz spoke, the crowd was generally positive, right up until they reminded the gamers who make up EVO's attendance that Killer Instinct is an Xbox One exclusive.  The reaction was immediate, with booing rising from the crowd sufficient to actually silence the speakers from Mad Catz and Double Helix into nervous laughter.

So what?  It's just one event, right?

EVO is a big deal.  Hundreds of people spend thousands of dollars just to attend, nevermind the actual professional gamers who go to compete.  Gamers train all year long for the opportunity to compete at EVO, while enthusiasts treat it with a similar reverence to how America views the NFL Superbowl.  It brings together the entire fighting game community, not a small number of people, for one massive celebration of who they are and what they love.

The people at EVO are gamers.  Not the gamer who calls themself a nerd for playing Call of Duty, not the gamer who got their start with Angry Birds, not the gamer who has not been paying attention to the upcoming next-gen console war.  These are the gamers who go out and spend $100-$400 on a single controller.  These are the gamers who regularly spend entire days traveling to compete, or even just to watch their closest local tournaments.

Look at that hype!

These gamers are the fans, the ones who get genuinely excited about new games and consoles.  These gamers are the ones who pre-order games solely for the random DLC costumes they can get with them, or who will pay upwards of $100 for them later.  They, we, matter.

No, having EVO hate your upcoming console will not instantly sink it.  It is, ultimately, just one subset of the overall gaming world and fanbase.  It is, however, a significant one both in terms of monetary potential and in terms of publicity.  It means a lot of lost money to have these gamers dislike a console enough to actively boo it in public.  These are very vocal people, as anyone who has watched an EVO stream can attest.

And as Double Helix and Mad Catz found out, much to their own embarrassment.

Mad Catz Has Its Own Android Console System Thu, 20 Jun 2013 11:34:30 -0400 Capt. Eliza Creststeel

One thing that people may be walking away from this year's E3 show with is the idea that the big three (Microsoft, Sony and Nintendo) may be losing their stranglehold on the console market.

Big initial costs, high-priced A-list games, fees, and most recently privacy concerns have some gamers looking for other options.

Numerous cloud gaming systems are in development or already available and now upstart console systems seem to be the next wave. OUYA is probably been getting the lion's share of the attention. But, Playjam's completely portable GameStick is joining the fray and now, Mad Catz, the makers of third-party game controllers, headsets, and gamer keyboards, etc. have unleashed their M.O.J.O.

Little Box, Lotsa' Games, BIG Freakin' Screen!

Just like the OUYA and Game Stick, the whole shooting match is being able to play hot titles in big screen HD format (Like Shadowgun here).

The unit connects via HDMI to any TV and sports twin USB ports for adding hard wiring controllers, keyboard or mice; as well as a headphone jack.

So, we're talking Bluetooth 4.0, built-in 16GB Storage (2x GameStick's 8GB), microSD storage, and - drumroll please...

Nvidia's Tegra 4 processor? Maybe. Mad Catz hasn't actually decided on which chipset, but the Tegra 4 would also mean Nvidia's Shield technology for full-game HD streaming. So, fingers crossed.

And ALL of that in a box about 5" square. So, it will tuck under your flat screen out of the way very neatly. 

Come One, Come All

One thing that separates the M.O.J.O. from other open source or Android console devices is that Mad Catz does not require software developers make any changes to make their apps compatible.

So, the entire Android library is yours to plunder (Arrr! Me pirate side showing there).

In fact, if you're already purchased a game for your Android phone or tablet, you can play it on the M.O.J.O. as soon as you're up and running.

The unit will likely ship with a Mad Catz C.T.R.L.R. Bluetooth handset. This little beauty wow'ed folks back in January at CES. And Mad Catz hot new gaming mice, the R.A.T.M. and M.O.U.S.9 are also expected to be supported.

Get My M.O.J.O. Workin'

To be competitive with the other new console units, Mad Catz will struggle to keep all of this gaming power under $100.00, but they've not yet set a price break.

Currently, the desire to be backward compatible with existing Android games may mean some awkward jockeying using the controller in 'mouse mode' for making menu selections, etc.

Minor issues aside this entry into the indy console field looks quite respectable considering the reputation of it's creator.

Check out some game play from this E3 vid made by Phandroid.

Mad Catz interview from PAX East 2013 Sun, 31 Mar 2013 16:49:54 -0400 MMO Reporter

Michael Greco shows off some new goodies from Mad Catz, including the new Freq headset and the new R.A.T. 7 mobile mouse.